2003-11-14 04:50:35 +01:00
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/*
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* Direct3D wine internal private include file
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*
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* Copyright 2002-2003 The wine-d3d team
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* Copyright 2002-2003 Raphael Junqueira
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2009-05-01 09:13:54 +02:00
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* Copyright 2002-2003, 2004 Jason Edmeades
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2005-06-23 13:05:24 +02:00
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* Copyright 2005 Oliver Stieber
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2013-05-14 17:38:17 +02:00
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* Copyright 2006-2011, 2013 Stefan Dösinger for CodeWeavers
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2003-11-14 04:50:35 +01:00
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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2006-05-18 14:49:52 +02:00
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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2003-11-14 04:50:35 +01:00
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*/
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#ifndef __WINE_WINED3D_PRIVATE_H
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#define __WINE_WINED3D_PRIVATE_H
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2012-07-24 11:32:23 +02:00
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#ifdef USE_WIN32_OPENGL
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#define WINE_GLAPI __stdcall
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#else
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#define WINE_GLAPI
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#endif
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2017-04-13 00:11:01 +02:00
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#include <assert.h>
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2003-11-14 04:50:35 +01:00
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#include <stdarg.h>
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2004-11-29 18:53:42 +01:00
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#include <math.h>
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2009-12-09 20:32:09 +01:00
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#include <limits.h>
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2016-04-14 19:32:46 +02:00
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#include "ntstatus.h"
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#define WIN32_NO_STATUS
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2004-09-23 06:34:27 +02:00
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#define NONAMELESSUNION
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#define NONAMELESSSTRUCT
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2004-11-23 14:52:46 +01:00
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#define COBJMACROS
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2003-11-14 04:50:35 +01:00
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#include "windef.h"
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#include "winbase.h"
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2004-09-23 06:34:27 +02:00
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#include "winreg.h"
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2003-11-14 04:50:35 +01:00
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#include "wingdi.h"
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#include "winuser.h"
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2016-04-14 19:32:46 +02:00
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#include "winternl.h"
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#include "ddk/d3dkmthk.h"
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2003-11-14 04:50:35 +01:00
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#include "wine/debug.h"
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2018-02-14 07:39:59 +01:00
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#include "wine/heap.h"
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2004-10-08 22:52:33 +02:00
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#include "wine/unicode.h"
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2003-11-14 04:50:35 +01:00
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2008-11-25 11:57:39 +01:00
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#include "objbase.h"
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#include "wine/wined3d.h"
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2008-11-20 13:32:00 +01:00
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#include "wined3d_gl.h"
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2006-06-09 09:33:01 +02:00
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#include "wine/list.h"
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2009-06-03 10:47:26 +02:00
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#include "wine/rbtree.h"
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2012-07-24 11:32:23 +02:00
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#include "wine/wgl_driver.h"
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2003-11-14 04:50:35 +01:00
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2014-11-04 08:47:43 +01:00
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#ifndef ARRAY_SIZE
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#define ARRAY_SIZE(array) (sizeof(array) / sizeof((array)[0]))
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#endif
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2017-10-18 00:25:08 +02:00
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#define MAKEDWORD_VERSION(maj, min) (((maj & 0xffffu) << 16) | (min & 0xffffu))
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2009-07-01 09:46:19 +02:00
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/* Driver quirks */
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#define WINED3D_QUIRK_ARB_VS_OFFSET_LIMIT 0x00000001
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#define WINED3D_QUIRK_SET_TEXCOORD_W 0x00000002
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#define WINED3D_QUIRK_GLSL_CLIP_VARYING 0x00000004
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2009-07-10 11:28:49 +02:00
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#define WINED3D_QUIRK_ALLOWS_SPECULAR_ALPHA 0x00000008
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2009-09-28 12:30:48 +02:00
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#define WINED3D_QUIRK_NV_CLIP_BROKEN 0x00000010
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2010-03-17 21:59:51 +01:00
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#define WINED3D_QUIRK_FBO_TEX_UPDATE 0x00000020
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2011-07-08 21:11:29 +02:00
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#define WINED3D_QUIRK_BROKEN_RGBA16 0x00000040
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2011-09-04 22:43:49 +02:00
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#define WINED3D_QUIRK_INFO_LOG_SPAM 0x00000080
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2011-11-03 15:26:35 +01:00
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#define WINED3D_QUIRK_LIMITED_TEX_FILTERING 0x00000100
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2013-06-18 16:17:19 +02:00
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#define WINED3D_QUIRK_BROKEN_ARB_FOG 0x00000200
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2009-07-01 09:46:19 +02:00
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2017-03-06 10:45:23 +01:00
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enum wined3d_ffp_idx
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{
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WINED3D_FFP_POSITION = 0,
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WINED3D_FFP_BLENDWEIGHT = 1,
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WINED3D_FFP_BLENDINDICES = 2,
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WINED3D_FFP_NORMAL = 3,
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WINED3D_FFP_PSIZE = 4,
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WINED3D_FFP_DIFFUSE = 5,
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WINED3D_FFP_SPECULAR = 6,
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WINED3D_FFP_TEXCOORD0 = 7,
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WINED3D_FFP_TEXCOORD1 = 8,
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WINED3D_FFP_TEXCOORD2 = 9,
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WINED3D_FFP_TEXCOORD3 = 10,
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WINED3D_FFP_TEXCOORD4 = 11,
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WINED3D_FFP_TEXCOORD5 = 12,
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WINED3D_FFP_TEXCOORD6 = 13,
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WINED3D_FFP_TEXCOORD7 = 14,
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WINED3D_FFP_ATTRIBS_COUNT = 15,
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};
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enum wined3d_ffp_emit_idx
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{
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WINED3D_FFP_EMIT_FLOAT1,
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WINED3D_FFP_EMIT_FLOAT2,
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WINED3D_FFP_EMIT_FLOAT3,
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WINED3D_FFP_EMIT_FLOAT4,
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WINED3D_FFP_EMIT_D3DCOLOR,
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WINED3D_FFP_EMIT_UBYTE4,
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WINED3D_FFP_EMIT_SHORT2,
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WINED3D_FFP_EMIT_SHORT4,
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WINED3D_FFP_EMIT_UBYTE4N,
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WINED3D_FFP_EMIT_SHORT2N,
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WINED3D_FFP_EMIT_SHORT4N,
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WINED3D_FFP_EMIT_USHORT2N,
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WINED3D_FFP_EMIT_USHORT4N,
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WINED3D_FFP_EMIT_UDEC3,
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WINED3D_FFP_EMIT_DEC3N,
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WINED3D_FFP_EMIT_FLOAT16_2,
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WINED3D_FFP_EMIT_FLOAT16_4,
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WINED3D_FFP_EMIT_INVALID,
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WINED3D_FFP_EMIT_COUNT,
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};
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2008-12-03 14:53:43 +01:00
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/* Texture format fixups */
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enum fixup_channel_source
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{
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CHANNEL_SOURCE_ZERO = 0,
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CHANNEL_SOURCE_ONE = 1,
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CHANNEL_SOURCE_X = 2,
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CHANNEL_SOURCE_Y = 3,
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CHANNEL_SOURCE_Z = 4,
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CHANNEL_SOURCE_W = 5,
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2010-03-02 16:21:45 +01:00
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CHANNEL_SOURCE_COMPLEX0 = 6,
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CHANNEL_SOURCE_COMPLEX1 = 7,
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2008-12-03 14:53:43 +01:00
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};
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2010-03-02 16:21:45 +01:00
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enum complex_fixup
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2008-12-03 14:53:43 +01:00
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{
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2010-03-19 13:19:53 +01:00
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COMPLEX_FIXUP_NONE = 0,
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COMPLEX_FIXUP_YUY2 = 1,
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COMPLEX_FIXUP_UYVY = 2,
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COMPLEX_FIXUP_YV12 = 3,
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COMPLEX_FIXUP_P8 = 4,
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2014-02-17 13:46:00 +01:00
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COMPLEX_FIXUP_NV12 = 5,
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2008-12-03 14:53:43 +01:00
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};
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#include <pshpack2.h>
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struct color_fixup_desc
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{
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2015-02-10 20:14:48 +01:00
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unsigned short x_sign_fixup : 1;
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unsigned short x_source : 3;
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unsigned short y_sign_fixup : 1;
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unsigned short y_source : 3;
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unsigned short z_sign_fixup : 1;
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unsigned short z_source : 3;
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unsigned short w_sign_fixup : 1;
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unsigned short w_source : 3;
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2008-12-03 14:53:43 +01:00
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};
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#include <poppack.h>
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2017-03-06 10:45:23 +01:00
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struct wined3d_d3d_limits
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{
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unsigned int vs_version, hs_version, ds_version, gs_version, ps_version, cs_version;
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DWORD vs_uniform_count;
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DWORD ps_uniform_count;
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unsigned int varying_count;
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unsigned int ffp_textures;
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unsigned int ffp_blend_stages;
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unsigned int ffp_vertex_blend_matrices;
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unsigned int active_light_count;
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};
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typedef void (WINE_GLAPI *wined3d_ffp_attrib_func)(const void *data);
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typedef void (WINE_GLAPI *wined3d_ffp_texcoord_func)(GLenum unit, const void *data);
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typedef void (WINE_GLAPI *wined3d_generic_attrib_func)(GLuint idx, const void *data);
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extern wined3d_ffp_attrib_func specular_func_3ubv DECLSPEC_HIDDEN;
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struct wined3d_ffp_attrib_ops
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{
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wined3d_ffp_attrib_func position[WINED3D_FFP_EMIT_COUNT];
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wined3d_ffp_attrib_func diffuse[WINED3D_FFP_EMIT_COUNT];
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wined3d_ffp_attrib_func specular[WINED3D_FFP_EMIT_COUNT];
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wined3d_ffp_attrib_func normal[WINED3D_FFP_EMIT_COUNT];
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wined3d_ffp_texcoord_func texcoord[WINED3D_FFP_EMIT_COUNT];
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wined3d_generic_attrib_func generic[WINED3D_FFP_EMIT_COUNT];
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};
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struct wined3d_d3d_info
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{
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struct wined3d_d3d_limits limits;
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struct wined3d_ffp_attrib_ops ffp_attrib_ops;
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BOOL xyzrhw;
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BOOL emulated_flatshading;
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BOOL ffp_generic_attributes;
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BOOL vs_clipping;
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BOOL shader_color_key;
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DWORD valid_rt_mask;
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DWORD wined3d_creation_flags;
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BOOL shader_double_precision;
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};
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2008-12-03 14:53:43 +01:00
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static const struct color_fixup_desc COLOR_FIXUP_IDENTITY =
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{0, CHANNEL_SOURCE_X, 0, CHANNEL_SOURCE_Y, 0, CHANNEL_SOURCE_Z, 0, CHANNEL_SOURCE_W};
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static inline struct color_fixup_desc create_color_fixup_desc(
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int sign0, enum fixup_channel_source src0, int sign1, enum fixup_channel_source src1,
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int sign2, enum fixup_channel_source src2, int sign3, enum fixup_channel_source src3)
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{
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struct color_fixup_desc fixup =
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{
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sign0, src0,
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sign1, src1,
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sign2, src2,
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sign3, src3,
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};
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return fixup;
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}
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2010-03-02 16:21:45 +01:00
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static inline struct color_fixup_desc create_complex_fixup_desc(enum complex_fixup complex_fixup)
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2008-12-03 14:53:43 +01:00
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{
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struct color_fixup_desc fixup =
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{
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2015-08-26 12:46:47 +02:00
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0u, complex_fixup & (1u << 0) ? CHANNEL_SOURCE_COMPLEX1 : CHANNEL_SOURCE_COMPLEX0,
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0u, complex_fixup & (1u << 1) ? CHANNEL_SOURCE_COMPLEX1 : CHANNEL_SOURCE_COMPLEX0,
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0u, complex_fixup & (1u << 2) ? CHANNEL_SOURCE_COMPLEX1 : CHANNEL_SOURCE_COMPLEX0,
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0u, complex_fixup & (1u << 3) ? CHANNEL_SOURCE_COMPLEX1 : CHANNEL_SOURCE_COMPLEX0,
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2008-12-03 14:53:43 +01:00
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};
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return fixup;
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}
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static inline BOOL is_identity_fixup(struct color_fixup_desc fixup)
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{
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return !memcmp(&fixup, &COLOR_FIXUP_IDENTITY, sizeof(fixup));
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}
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2010-03-02 16:21:45 +01:00
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static inline BOOL is_complex_fixup(struct color_fixup_desc fixup)
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2008-12-03 14:53:43 +01:00
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{
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2010-03-02 16:21:45 +01:00
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return fixup.x_source == CHANNEL_SOURCE_COMPLEX0 || fixup.x_source == CHANNEL_SOURCE_COMPLEX1;
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2008-12-03 14:53:43 +01:00
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}
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2015-10-22 00:20:56 +02:00
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static inline BOOL is_scaling_fixup(struct color_fixup_desc fixup)
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{
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return fixup.x_sign_fixup || fixup.y_sign_fixup || fixup.z_sign_fixup || fixup.w_sign_fixup;
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}
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2014-11-03 22:38:27 +01:00
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static inline BOOL is_same_fixup(struct color_fixup_desc f1, struct color_fixup_desc f2)
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{
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return f1.x_sign_fixup == f2.x_sign_fixup && f1.x_source == f2.x_source
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&& f1.y_sign_fixup == f2.y_sign_fixup && f1.y_source == f2.y_source
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&& f1.z_sign_fixup == f2.z_sign_fixup && f1.z_source == f2.z_source
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&& f1.w_sign_fixup == f2.w_sign_fixup && f1.w_source == f2.w_source;
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}
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2010-03-02 16:21:45 +01:00
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static inline enum complex_fixup get_complex_fixup(struct color_fixup_desc fixup)
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2008-12-03 14:53:43 +01:00
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{
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2010-03-02 16:21:45 +01:00
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enum complex_fixup complex_fixup = 0;
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2015-08-26 12:46:47 +02:00
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if (fixup.x_source == CHANNEL_SOURCE_COMPLEX1) complex_fixup |= (1u << 0);
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if (fixup.y_source == CHANNEL_SOURCE_COMPLEX1) complex_fixup |= (1u << 1);
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if (fixup.z_source == CHANNEL_SOURCE_COMPLEX1) complex_fixup |= (1u << 2);
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if (fixup.w_source == CHANNEL_SOURCE_COMPLEX1) complex_fixup |= (1u << 3);
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2010-03-02 16:21:45 +01:00
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return complex_fixup;
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2008-12-03 14:53:43 +01:00
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}
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2005-06-24 13:53:07 +02:00
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/* Device caps */
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2014-09-16 10:44:16 +02:00
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#define MAX_STREAMS 16
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#define MAX_TEXTURES 8
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#define MAX_FRAGMENT_SAMPLERS 16
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#define MAX_VERTEX_SAMPLERS 4
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#define MAX_COMBINED_SAMPLERS (MAX_FRAGMENT_SAMPLERS + MAX_VERTEX_SAMPLERS)
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#define MAX_ACTIVE_LIGHTS 8
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2017-12-02 10:24:40 +01:00
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#define MAX_CLIP_DISTANCES 8
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2014-09-16 10:44:16 +02:00
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#define MAX_CONSTANT_BUFFERS 15
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#define MAX_SAMPLER_OBJECTS 16
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#define MAX_SHADER_RESOURCE_VIEWS 128
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2018-02-25 23:23:33 +01:00
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#define MAX_RENDER_TARGET_VIEWS 8
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2016-11-23 14:36:04 +01:00
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#define MAX_UNORDERED_ACCESS_VIEWS 8
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2017-02-28 14:42:37 +01:00
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#define MAX_TGSM_REGISTERS 8192
|
2015-07-03 01:04:13 +02:00
|
|
|
#define MAX_VERTEX_BLENDS 4
|
2016-01-28 00:15:43 +01:00
|
|
|
#define MAX_MULTISAMPLE_TYPES 8
|
2005-06-24 13:53:07 +02:00
|
|
|
|
2008-11-26 16:14:40 +01:00
|
|
|
struct min_lookup
|
|
|
|
{
|
2012-01-12 21:43:12 +01:00
|
|
|
GLenum mip[WINED3D_TEXF_LINEAR + 1];
|
2008-11-26 16:14:40 +01:00
|
|
|
};
|
|
|
|
|
2012-01-12 21:43:12 +01:00
|
|
|
extern const struct min_lookup minMipLookup[WINED3D_TEXF_LINEAR + 1] DECLSPEC_HIDDEN;
|
|
|
|
extern const GLenum magLookup[WINED3D_TEXF_LINEAR + 1] DECLSPEC_HIDDEN;
|
2008-04-06 00:31:39 +02:00
|
|
|
|
2015-01-15 17:19:05 +01:00
|
|
|
GLenum wined3d_gl_compare_func(enum wined3d_cmp_func f) DECLSPEC_HIDDEN;
|
|
|
|
|
2016-05-20 19:55:52 +02:00
|
|
|
static inline enum wined3d_cmp_func wined3d_sanitize_cmp_func(enum wined3d_cmp_func func)
|
|
|
|
{
|
|
|
|
if (func < WINED3D_CMP_NEVER || func > WINED3D_CMP_ALWAYS)
|
|
|
|
return WINED3D_CMP_ALWAYS;
|
|
|
|
return func;
|
|
|
|
}
|
|
|
|
|
2015-01-15 17:19:05 +01:00
|
|
|
static inline GLenum wined3d_gl_mag_filter(enum wined3d_texture_filter_type mag_filter)
|
2009-08-05 09:00:59 +02:00
|
|
|
{
|
2015-01-15 17:19:05 +01:00
|
|
|
return magLookup[mag_filter];
|
2009-08-05 09:00:59 +02:00
|
|
|
}
|
|
|
|
|
2015-01-15 17:19:05 +01:00
|
|
|
static inline GLenum wined3d_gl_min_mip_filter(enum wined3d_texture_filter_type min_filter,
|
|
|
|
enum wined3d_texture_filter_type mip_filter)
|
2009-08-05 09:00:59 +02:00
|
|
|
{
|
2015-01-15 17:19:05 +01:00
|
|
|
return minMipLookup[min_filter].mip[mip_filter];
|
2009-08-05 09:00:59 +02:00
|
|
|
}
|
|
|
|
|
2008-07-10 00:23:07 +02:00
|
|
|
/* float_16_to_32() and float_32_to_16() (see implementation in
|
|
|
|
* surface_base.c) convert 16 bit floats in the FLOAT16 data type
|
2008-02-25 11:18:03 +01:00
|
|
|
* to standard C floats and vice versa. They do not depend on the encoding
|
|
|
|
* of the C float, so they are platform independent, but slow. On x86 and
|
2008-04-22 08:18:14 +02:00
|
|
|
* other IEEE 754 compliant platforms the conversion can be accelerated by
|
|
|
|
* bit shifting the exponent and mantissa. There are also some SSE-based
|
|
|
|
* assembly routines out there.
|
2008-02-25 11:18:03 +01:00
|
|
|
*
|
|
|
|
* See GL_NV_half_float for a reference of the FLOAT16 / GL_HALF format
|
|
|
|
*/
|
2012-07-20 00:24:27 +02:00
|
|
|
static inline float float_16_to_32(const unsigned short *in)
|
|
|
|
{
|
2015-08-26 12:46:47 +02:00
|
|
|
const unsigned short s = ((*in) & 0x8000u);
|
|
|
|
const unsigned short e = ((*in) & 0x7c00u) >> 10;
|
|
|
|
const unsigned short m = (*in) & 0x3ffu;
|
2009-07-07 11:08:01 +02:00
|
|
|
const float sgn = (s ? -1.0f : 1.0f);
|
2007-12-19 17:18:39 +01:00
|
|
|
|
|
|
|
if(e == 0) {
|
2009-07-07 11:08:01 +02:00
|
|
|
if(m == 0) return sgn * 0.0f; /* +0.0 or -0.0 */
|
2010-07-28 15:05:37 +02:00
|
|
|
else return sgn * powf(2, -14.0f) * ((float)m / 1024.0f);
|
2007-12-19 17:18:39 +01:00
|
|
|
} else if(e < 31) {
|
2010-07-28 15:05:37 +02:00
|
|
|
return sgn * powf(2, (float)e - 15.0f) * (1.0f + ((float)m / 1024.0f));
|
2007-12-19 17:18:39 +01:00
|
|
|
} else {
|
2012-06-17 16:07:30 +02:00
|
|
|
if(m == 0) return sgn * INFINITY;
|
2012-05-30 16:14:56 +02:00
|
|
|
else return NAN;
|
2007-12-19 17:18:39 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2009-06-16 09:38:25 +02:00
|
|
|
static inline float float_24_to_32(DWORD in)
|
|
|
|
{
|
2015-08-26 12:46:47 +02:00
|
|
|
const float sgn = in & 0x800000u ? -1.0f : 1.0f;
|
|
|
|
const unsigned short e = (in & 0x780000u) >> 19;
|
|
|
|
const unsigned int m = in & 0x7ffffu;
|
2009-06-16 09:38:25 +02:00
|
|
|
|
|
|
|
if (e == 0)
|
|
|
|
{
|
|
|
|
if (m == 0) return sgn * 0.0f; /* +0.0 or -0.0 */
|
2010-07-28 15:05:37 +02:00
|
|
|
else return sgn * powf(2, -6.0f) * ((float)m / 524288.0f);
|
2009-06-16 09:38:25 +02:00
|
|
|
}
|
|
|
|
else if (e < 15)
|
|
|
|
{
|
2010-07-28 15:05:37 +02:00
|
|
|
return sgn * powf(2, (float)e - 7.0f) * (1.0f + ((float)m / 524288.0f));
|
2009-06-16 09:38:25 +02:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2012-06-17 16:07:30 +02:00
|
|
|
if (m == 0) return sgn * INFINITY;
|
2012-05-30 16:14:56 +02:00
|
|
|
else return NAN;
|
2009-06-16 09:38:25 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2016-01-26 22:51:28 +01:00
|
|
|
static inline unsigned int wined3d_popcount(unsigned int x)
|
|
|
|
{
|
|
|
|
#ifdef HAVE___BUILTIN_POPCOUNT
|
|
|
|
return __builtin_popcount(x);
|
|
|
|
#else
|
|
|
|
x -= x >> 1 & 0x55555555;
|
|
|
|
x = (x & 0x33333333) + (x >> 2 & 0x33333333);
|
|
|
|
return ((x + (x >> 4)) & 0x0f0f0f0f) * 0x01010101 >> 24;
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
2017-04-13 00:11:01 +02:00
|
|
|
static inline void wined3d_pause(void)
|
|
|
|
{
|
|
|
|
#if defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__))
|
|
|
|
__asm__ __volatile__( "rep;nop" : : : "memory" );
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
2006-11-17 13:23:53 +01:00
|
|
|
#define ORM_BACKBUFFER 0
|
2010-03-14 21:53:23 +01:00
|
|
|
#define ORM_FBO 1
|
2006-11-17 13:23:53 +01:00
|
|
|
|
2008-11-23 22:51:03 +01:00
|
|
|
#define PCI_VENDOR_NONE 0xffff /* e.g. 0x8086 for Intel and 0x10de for Nvidia */
|
2008-11-23 22:33:29 +01:00
|
|
|
#define PCI_DEVICE_NONE 0xffff /* e.g. 0x14f for a Geforce6200 */
|
|
|
|
|
2006-09-26 20:31:41 +02:00
|
|
|
/* NOTE: When adding fields to this structure, make sure to update the default
|
|
|
|
* values in wined3d_main.c as well. */
|
2011-05-05 20:56:09 +02:00
|
|
|
struct wined3d_settings
|
|
|
|
{
|
2017-04-13 00:11:01 +02:00
|
|
|
unsigned int cs_multithreaded;
|
2017-12-07 16:38:27 +01:00
|
|
|
BOOL explicit_gl_version;
|
2015-07-08 15:47:01 +02:00
|
|
|
DWORD max_gl_version;
|
2011-05-05 20:56:09 +02:00
|
|
|
BOOL glslRequested;
|
|
|
|
int offscreen_rendering_mode;
|
|
|
|
unsigned short pci_vendor_id;
|
|
|
|
unsigned short pci_device_id;
|
|
|
|
/* Memory tracking and object counting. */
|
2014-09-02 13:35:00 +02:00
|
|
|
UINT64 emulated_textureram;
|
2011-05-05 20:56:09 +02:00
|
|
|
char *logo;
|
2018-02-09 13:03:22 +01:00
|
|
|
unsigned int multisample_textures;
|
2016-03-15 16:55:08 +01:00
|
|
|
unsigned int sample_count;
|
2011-05-05 20:56:09 +02:00
|
|
|
BOOL strict_draw_ordering;
|
2016-03-02 00:50:00 +01:00
|
|
|
BOOL check_float_constants;
|
2013-01-25 10:57:19 +01:00
|
|
|
unsigned int max_sm_vs;
|
2016-03-29 12:14:53 +02:00
|
|
|
unsigned int max_sm_hs;
|
2016-04-01 11:21:41 +02:00
|
|
|
unsigned int max_sm_ds;
|
2013-01-25 10:57:19 +01:00
|
|
|
unsigned int max_sm_gs;
|
|
|
|
unsigned int max_sm_ps;
|
2016-06-21 13:09:56 +02:00
|
|
|
unsigned int max_sm_cs;
|
2013-05-30 10:05:33 +02:00
|
|
|
BOOL no_3d;
|
2011-05-05 20:56:09 +02:00
|
|
|
};
|
|
|
|
|
|
|
|
extern struct wined3d_settings wined3d_settings DECLSPEC_HIDDEN;
|
2005-07-24 19:11:33 +02:00
|
|
|
|
2014-12-03 10:28:09 +01:00
|
|
|
enum wined3d_shader_resource_type
|
2009-05-01 09:13:54 +02:00
|
|
|
{
|
2014-12-03 10:28:09 +01:00
|
|
|
WINED3D_SHADER_RESOURCE_NONE,
|
2014-12-03 10:28:10 +01:00
|
|
|
WINED3D_SHADER_RESOURCE_BUFFER,
|
2014-12-03 10:28:09 +01:00
|
|
|
WINED3D_SHADER_RESOURCE_TEXTURE_1D,
|
|
|
|
WINED3D_SHADER_RESOURCE_TEXTURE_2D,
|
2014-12-03 10:28:10 +01:00
|
|
|
WINED3D_SHADER_RESOURCE_TEXTURE_2DMS,
|
2014-12-03 10:28:09 +01:00
|
|
|
WINED3D_SHADER_RESOURCE_TEXTURE_3D,
|
|
|
|
WINED3D_SHADER_RESOURCE_TEXTURE_CUBE,
|
2014-12-03 10:28:10 +01:00
|
|
|
WINED3D_SHADER_RESOURCE_TEXTURE_1DARRAY,
|
|
|
|
WINED3D_SHADER_RESOURCE_TEXTURE_2DARRAY,
|
|
|
|
WINED3D_SHADER_RESOURCE_TEXTURE_2DMSARRAY,
|
2017-02-10 12:26:53 +01:00
|
|
|
WINED3D_SHADER_RESOURCE_TEXTURE_CUBEARRAY,
|
2011-11-08 20:48:58 +01:00
|
|
|
};
|
2009-05-01 09:13:54 +02:00
|
|
|
|
2015-07-03 01:04:13 +02:00
|
|
|
#define WINED3D_SHADER_CONST_VS_F 0x00000001
|
|
|
|
#define WINED3D_SHADER_CONST_VS_I 0x00000002
|
|
|
|
#define WINED3D_SHADER_CONST_VS_B 0x00000004
|
2016-06-01 23:16:56 +02:00
|
|
|
#define WINED3D_SHADER_CONST_VS_CLIP_PLANES 0x00000008
|
|
|
|
#define WINED3D_SHADER_CONST_VS_POINTSIZE 0x00000010
|
|
|
|
#define WINED3D_SHADER_CONST_POS_FIXUP 0x00000020
|
|
|
|
#define WINED3D_SHADER_CONST_PS_F 0x00000040
|
|
|
|
#define WINED3D_SHADER_CONST_PS_I 0x00000080
|
|
|
|
#define WINED3D_SHADER_CONST_PS_B 0x00000100
|
|
|
|
#define WINED3D_SHADER_CONST_PS_BUMP_ENV 0x00000200
|
|
|
|
#define WINED3D_SHADER_CONST_PS_FOG 0x00000400
|
|
|
|
#define WINED3D_SHADER_CONST_PS_ALPHA_TEST 0x00000800
|
|
|
|
#define WINED3D_SHADER_CONST_PS_Y_CORR 0x00001000
|
|
|
|
#define WINED3D_SHADER_CONST_PS_NP2_FIXUP 0x00002000
|
|
|
|
#define WINED3D_SHADER_CONST_FFP_MODELVIEW 0x00004000
|
|
|
|
#define WINED3D_SHADER_CONST_FFP_VERTEXBLEND 0x00008000
|
|
|
|
#define WINED3D_SHADER_CONST_FFP_PROJ 0x00010000
|
|
|
|
#define WINED3D_SHADER_CONST_FFP_TEXMATRIX 0x00020000
|
|
|
|
#define WINED3D_SHADER_CONST_FFP_MATERIAL 0x00040000
|
|
|
|
#define WINED3D_SHADER_CONST_FFP_LIGHTS 0x00080000
|
|
|
|
#define WINED3D_SHADER_CONST_FFP_PS 0x00100000
|
|
|
|
#define WINED3D_SHADER_CONST_FFP_COLOR_KEY 0x00200000
|
2013-08-16 09:12:30 +02:00
|
|
|
|
2011-11-13 19:52:27 +01:00
|
|
|
enum wined3d_shader_register_type
|
2009-05-01 09:13:54 +02:00
|
|
|
{
|
|
|
|
WINED3DSPR_TEMP = 0,
|
|
|
|
WINED3DSPR_INPUT = 1,
|
|
|
|
WINED3DSPR_CONST = 2,
|
|
|
|
WINED3DSPR_ADDR = 3,
|
|
|
|
WINED3DSPR_TEXTURE = 3,
|
|
|
|
WINED3DSPR_RASTOUT = 4,
|
|
|
|
WINED3DSPR_ATTROUT = 5,
|
|
|
|
WINED3DSPR_TEXCRDOUT = 6,
|
|
|
|
WINED3DSPR_OUTPUT = 6,
|
|
|
|
WINED3DSPR_CONSTINT = 7,
|
|
|
|
WINED3DSPR_COLOROUT = 8,
|
|
|
|
WINED3DSPR_DEPTHOUT = 9,
|
|
|
|
WINED3DSPR_SAMPLER = 10,
|
|
|
|
WINED3DSPR_CONST2 = 11,
|
|
|
|
WINED3DSPR_CONST3 = 12,
|
|
|
|
WINED3DSPR_CONST4 = 13,
|
|
|
|
WINED3DSPR_CONSTBOOL = 14,
|
|
|
|
WINED3DSPR_LOOP = 15,
|
|
|
|
WINED3DSPR_TEMPFLOAT16 = 16,
|
|
|
|
WINED3DSPR_MISCTYPE = 17,
|
|
|
|
WINED3DSPR_LABEL = 18,
|
|
|
|
WINED3DSPR_PREDICATE = 19,
|
2009-05-06 10:05:46 +02:00
|
|
|
WINED3DSPR_IMMCONST,
|
2009-07-16 13:08:22 +02:00
|
|
|
WINED3DSPR_CONSTBUFFER,
|
2016-01-29 09:44:44 +01:00
|
|
|
WINED3DSPR_IMMCONSTBUFFER,
|
2012-10-15 22:26:19 +02:00
|
|
|
WINED3DSPR_PRIMID,
|
2010-10-08 13:12:15 +02:00
|
|
|
WINED3DSPR_NULL,
|
2010-10-12 13:40:03 +02:00
|
|
|
WINED3DSPR_RESOURCE,
|
2016-03-25 19:53:38 +01:00
|
|
|
WINED3DSPR_UAV,
|
2016-04-04 11:26:32 +02:00
|
|
|
WINED3DSPR_OUTPOINTID,
|
2016-03-31 10:54:43 +02:00
|
|
|
WINED3DSPR_FORKINSTID,
|
2017-03-02 15:11:48 +01:00
|
|
|
WINED3DSPR_JOININSTID,
|
2016-04-04 11:26:31 +02:00
|
|
|
WINED3DSPR_INCONTROLPOINT,
|
2016-07-15 11:16:18 +02:00
|
|
|
WINED3DSPR_OUTCONTROLPOINT,
|
2016-04-04 11:26:33 +02:00
|
|
|
WINED3DSPR_PATCHCONST,
|
2016-04-04 11:26:30 +02:00
|
|
|
WINED3DSPR_TESSCOORD,
|
2016-06-13 10:39:30 +02:00
|
|
|
WINED3DSPR_GROUPSHAREDMEM,
|
2016-06-22 11:37:29 +02:00
|
|
|
WINED3DSPR_THREADID,
|
2016-06-21 13:10:00 +02:00
|
|
|
WINED3DSPR_THREADGROUPID,
|
2016-06-21 13:10:01 +02:00
|
|
|
WINED3DSPR_LOCALTHREADID,
|
2016-06-21 13:09:59 +02:00
|
|
|
WINED3DSPR_LOCALTHREADINDEX,
|
2016-06-23 12:07:59 +02:00
|
|
|
WINED3DSPR_IDXTEMP,
|
2016-07-04 12:26:28 +02:00
|
|
|
WINED3DSPR_STREAM,
|
2016-12-07 12:43:03 +01:00
|
|
|
WINED3DSPR_FUNCTIONBODY,
|
|
|
|
WINED3DSPR_FUNCTIONPOINTER,
|
2016-12-09 11:30:50 +01:00
|
|
|
WINED3DSPR_COVERAGE,
|
2016-12-09 11:30:51 +01:00
|
|
|
WINED3DSPR_SAMPLEMASK,
|
2017-04-21 10:59:51 +02:00
|
|
|
WINED3DSPR_GSINSTID,
|
2017-09-10 14:25:39 +02:00
|
|
|
WINED3DSPR_DEPTHOUTGE,
|
|
|
|
WINED3DSPR_DEPTHOUTLE,
|
2011-11-13 19:52:27 +01:00
|
|
|
};
|
2009-05-01 09:13:54 +02:00
|
|
|
|
2012-09-04 20:15:09 +02:00
|
|
|
enum wined3d_data_type
|
|
|
|
{
|
|
|
|
WINED3D_DATA_FLOAT,
|
|
|
|
WINED3D_DATA_INT,
|
|
|
|
WINED3D_DATA_RESOURCE,
|
|
|
|
WINED3D_DATA_SAMPLER,
|
2016-03-25 19:53:38 +01:00
|
|
|
WINED3D_DATA_UAV,
|
2012-09-04 20:15:09 +02:00
|
|
|
WINED3D_DATA_UINT,
|
2014-12-03 10:28:11 +01:00
|
|
|
WINED3D_DATA_UNORM,
|
|
|
|
WINED3D_DATA_SNORM,
|
2016-12-07 12:43:03 +01:00
|
|
|
WINED3D_DATA_OPAQUE,
|
2012-09-04 20:15:09 +02:00
|
|
|
};
|
|
|
|
|
2009-05-06 10:05:46 +02:00
|
|
|
enum wined3d_immconst_type
|
|
|
|
{
|
2010-10-08 13:12:18 +02:00
|
|
|
WINED3D_IMMCONST_SCALAR,
|
|
|
|
WINED3D_IMMCONST_VEC4,
|
2009-05-06 10:05:46 +02:00
|
|
|
};
|
|
|
|
|
2015-08-26 12:46:47 +02:00
|
|
|
#define WINED3DSP_NOSWIZZLE (0u | (1u << 2) | (2u << 4) | (3u << 6))
|
2009-05-01 09:13:54 +02:00
|
|
|
|
2011-11-14 21:11:42 +01:00
|
|
|
enum wined3d_shader_src_modifier
|
2009-05-01 09:13:54 +02:00
|
|
|
{
|
|
|
|
WINED3DSPSM_NONE = 0,
|
|
|
|
WINED3DSPSM_NEG = 1,
|
|
|
|
WINED3DSPSM_BIAS = 2,
|
|
|
|
WINED3DSPSM_BIASNEG = 3,
|
|
|
|
WINED3DSPSM_SIGN = 4,
|
|
|
|
WINED3DSPSM_SIGNNEG = 5,
|
|
|
|
WINED3DSPSM_COMP = 6,
|
|
|
|
WINED3DSPSM_X2 = 7,
|
|
|
|
WINED3DSPSM_X2NEG = 8,
|
|
|
|
WINED3DSPSM_DZ = 9,
|
|
|
|
WINED3DSPSM_DW = 10,
|
|
|
|
WINED3DSPSM_ABS = 11,
|
|
|
|
WINED3DSPSM_ABSNEG = 12,
|
|
|
|
WINED3DSPSM_NOT = 13,
|
2011-11-14 21:11:42 +01:00
|
|
|
};
|
2009-05-01 09:13:54 +02:00
|
|
|
|
2015-08-26 12:46:47 +02:00
|
|
|
#define WINED3DSP_WRITEMASK_0 0x1u /* .x r */
|
|
|
|
#define WINED3DSP_WRITEMASK_1 0x2u /* .y g */
|
|
|
|
#define WINED3DSP_WRITEMASK_2 0x4u /* .z b */
|
|
|
|
#define WINED3DSP_WRITEMASK_3 0x8u /* .w a */
|
|
|
|
#define WINED3DSP_WRITEMASK_ALL 0xfu /* all */
|
2009-05-01 09:13:54 +02:00
|
|
|
|
2011-11-14 21:11:43 +01:00
|
|
|
enum wined3d_shader_dst_modifier
|
2009-05-01 09:13:54 +02:00
|
|
|
{
|
|
|
|
WINED3DSPDM_NONE = 0,
|
|
|
|
WINED3DSPDM_SATURATE = 1,
|
|
|
|
WINED3DSPDM_PARTIALPRECISION = 2,
|
|
|
|
WINED3DSPDM_MSAMPCENTROID = 4,
|
2011-11-14 21:11:43 +01:00
|
|
|
};
|
2009-05-01 09:13:54 +02:00
|
|
|
|
2016-02-02 11:32:27 +01:00
|
|
|
enum wined3d_shader_interpolation_mode
|
|
|
|
{
|
2017-10-18 00:25:07 +02:00
|
|
|
WINED3DSIM_NONE = 0,
|
2016-02-02 11:32:27 +01:00
|
|
|
WINED3DSIM_CONSTANT = 1,
|
|
|
|
WINED3DSIM_LINEAR = 2,
|
|
|
|
WINED3DSIM_LINEAR_CENTROID = 3,
|
|
|
|
WINED3DSIM_LINEAR_NOPERSPECTIVE = 4,
|
|
|
|
WINED3DSIM_LINEAR_NOPERSPECTIVE_CENTROID = 5,
|
|
|
|
WINED3DSIM_LINEAR_SAMPLE = 6,
|
|
|
|
WINED3DSIM_LINEAR_NOPERSPECTIVE_SAMPLE = 7,
|
|
|
|
};
|
|
|
|
|
2017-10-18 00:25:09 +02:00
|
|
|
#define WINED3D_PACKED_INTERPOLATION_SIZE 3
|
|
|
|
#define WINED3D_PACKED_INTERPOLATION_BIT_COUNT 3
|
|
|
|
|
2016-02-02 11:32:34 +01:00
|
|
|
enum wined3d_shader_global_flags
|
|
|
|
{
|
|
|
|
WINED3DSGF_REFACTORING_ALLOWED = 0x1,
|
2017-07-24 00:15:55 +02:00
|
|
|
WINED3DSGF_FORCE_EARLY_DEPTH_STENCIL = 0x4,
|
2016-02-02 11:32:34 +01:00
|
|
|
WINED3DSGF_ENABLE_RAW_AND_STRUCTURED_BUFFERS = 0x8,
|
|
|
|
};
|
|
|
|
|
2016-11-30 12:47:30 +01:00
|
|
|
enum wined3d_shader_sync_flags
|
|
|
|
{
|
|
|
|
WINED3DSSF_THREAD_GROUP = 0x1,
|
|
|
|
WINED3DSSF_GROUP_SHARED_MEMORY = 0x2,
|
|
|
|
};
|
|
|
|
|
2016-11-30 12:47:31 +01:00
|
|
|
enum wined3d_shader_uav_flags
|
|
|
|
{
|
2017-03-08 12:07:19 +01:00
|
|
|
WINED3DSUF_GLOBALLY_COHERENT = 0x2,
|
|
|
|
WINED3DSUF_ORDER_PRESERVING_COUNTER = 0x100,
|
2016-11-30 12:47:31 +01:00
|
|
|
};
|
|
|
|
|
2016-04-01 11:21:37 +02:00
|
|
|
enum wined3d_tessellator_domain
|
|
|
|
{
|
|
|
|
WINED3D_TESSELLATOR_DOMAIN_LINE = 1,
|
|
|
|
WINED3D_TESSELLATOR_DOMAIN_TRIANGLE = 2,
|
|
|
|
WINED3D_TESSELLATOR_DOMAIN_QUAD = 3,
|
|
|
|
};
|
|
|
|
|
2016-04-01 11:21:38 +02:00
|
|
|
enum wined3d_tessellator_output_primitive
|
|
|
|
{
|
|
|
|
WINED3D_TESSELLATOR_OUTPUT_POINT = 1,
|
|
|
|
WINED3D_TESSELLATOR_OUTPUT_LINE = 2,
|
|
|
|
WINED3D_TESSELLATOR_OUTPUT_TRIANGLE_CW = 3,
|
|
|
|
WINED3D_TESSELLATOR_OUTPUT_TRIANGLE_CCW = 4,
|
|
|
|
};
|
|
|
|
|
2016-04-01 11:21:39 +02:00
|
|
|
enum wined3d_tessellator_partitioning
|
|
|
|
{
|
|
|
|
WINED3D_TESSELLATOR_PARTITIONING_INTEGER = 1,
|
|
|
|
WINED3D_TESSELLATOR_PARTITIONING_POW2 = 2,
|
|
|
|
WINED3D_TESSELLATOR_PARTITIONING_FRACTIONAL_ODD = 3,
|
|
|
|
WINED3D_TESSELLATOR_PARTITIONING_FRACTIONAL_EVEN = 4,
|
|
|
|
};
|
|
|
|
|
2009-05-01 09:13:54 +02:00
|
|
|
/* Undocumented opcode control to identify projective texture lookups in ps 2.0 and later */
|
2012-10-01 22:48:13 +02:00
|
|
|
#define WINED3DSI_TEXLD_PROJECT 0x1
|
|
|
|
#define WINED3DSI_TEXLD_BIAS 0x2
|
|
|
|
#define WINED3DSI_INDEXED_DYNAMIC 0x4
|
2016-01-17 22:48:48 +01:00
|
|
|
#define WINED3DSI_RESINFO_RCP_FLOAT 0x1
|
|
|
|
#define WINED3DSI_RESINFO_UINT 0x2
|
2016-07-15 11:16:22 +02:00
|
|
|
#define WINED3DSI_SAMPLE_INFO_UINT 0x1
|
2016-02-01 00:14:38 +01:00
|
|
|
#define WINED3DSI_SAMPLER_COMPARISON_MODE 0x1
|
2009-05-01 09:13:54 +02:00
|
|
|
|
2011-11-08 20:48:59 +01:00
|
|
|
enum wined3d_shader_rel_op
|
2009-05-01 09:13:54 +02:00
|
|
|
{
|
2011-11-08 20:48:59 +01:00
|
|
|
WINED3D_SHADER_REL_OP_GT = 1,
|
|
|
|
WINED3D_SHADER_REL_OP_EQ = 2,
|
|
|
|
WINED3D_SHADER_REL_OP_GE = 3,
|
|
|
|
WINED3D_SHADER_REL_OP_LT = 4,
|
|
|
|
WINED3D_SHADER_REL_OP_NE = 5,
|
|
|
|
WINED3D_SHADER_REL_OP_LE = 6,
|
|
|
|
};
|
2009-05-01 09:13:54 +02:00
|
|
|
|
2016-05-25 10:51:20 +02:00
|
|
|
enum wined3d_shader_conditional_op
|
|
|
|
{
|
|
|
|
WINED3D_SHADER_CONDITIONAL_OP_NZ = 0,
|
|
|
|
WINED3D_SHADER_CONDITIONAL_OP_Z = 1
|
|
|
|
};
|
|
|
|
|
2015-08-26 12:46:47 +02:00
|
|
|
#define WINED3D_SM1_VS 0xfffeu
|
|
|
|
#define WINED3D_SM1_PS 0xffffu
|
|
|
|
#define WINED3D_SM4_PS 0x0000u
|
|
|
|
#define WINED3D_SM4_VS 0x0001u
|
|
|
|
#define WINED3D_SM4_GS 0x0002u
|
2016-03-29 12:14:54 +02:00
|
|
|
#define WINED3D_SM5_HS 0x0003u
|
2016-04-01 11:21:41 +02:00
|
|
|
#define WINED3D_SM5_DS 0x0004u
|
2016-06-21 13:09:57 +02:00
|
|
|
#define WINED3D_SM5_CS 0x0005u
|
2009-05-05 09:38:03 +02:00
|
|
|
|
2009-05-01 09:13:54 +02:00
|
|
|
/* Shader version tokens, and shader end tokens */
|
2009-05-05 09:38:03 +02:00
|
|
|
#define WINED3DPS_VERSION(major, minor) ((WINED3D_SM1_PS << 16) | ((major) << 8) | (minor))
|
|
|
|
#define WINED3DVS_VERSION(major, minor) ((WINED3D_SM1_VS << 16) | ((major) << 8) | (minor))
|
2009-05-01 09:13:54 +02:00
|
|
|
|
2006-11-27 20:50:37 +01:00
|
|
|
/* Shader backends */
|
2009-04-01 12:23:01 +02:00
|
|
|
|
|
|
|
/* TODO: Make this dynamic, based on shader limits ? */
|
|
|
|
#define MAX_ATTRIBS 16
|
|
|
|
#define MAX_REG_ADDR 1
|
|
|
|
#define MAX_REG_TEXCRD 8
|
2012-09-28 01:06:56 +02:00
|
|
|
#define MAX_REG_INPUT 32
|
|
|
|
#define MAX_REG_OUTPUT 32
|
2012-10-02 22:15:40 +02:00
|
|
|
#define WINED3D_MAX_CBS 15
|
2016-05-17 19:41:56 +02:00
|
|
|
#define WINED3D_MAX_CONSTS_B 16
|
2016-05-17 14:01:47 +02:00
|
|
|
#define WINED3D_MAX_CONSTS_I 16
|
2016-05-17 14:01:45 +02:00
|
|
|
#define WINED3D_MAX_VS_CONSTS_F 256
|
2016-05-17 14:01:46 +02:00
|
|
|
#define WINED3D_MAX_PS_CONSTS_F 224
|
2009-04-01 12:23:01 +02:00
|
|
|
|
|
|
|
/* FIXME: This needs to go up to 2048 for
|
|
|
|
* Shader model 3 according to msdn (and for software shaders) */
|
|
|
|
#define MAX_LABELS 16
|
2006-11-27 20:50:37 +01:00
|
|
|
|
2016-02-01 00:14:36 +01:00
|
|
|
#define MAX_IMMEDIATE_CONSTANT_BUFFER_SIZE 4096
|
|
|
|
|
2015-04-24 22:25:41 +02:00
|
|
|
struct wined3d_string_buffer
|
2009-07-09 09:56:08 +02:00
|
|
|
{
|
2015-04-24 22:25:43 +02:00
|
|
|
struct list entry;
|
2009-07-09 09:56:08 +02:00
|
|
|
char *buffer;
|
2013-02-25 21:49:38 +01:00
|
|
|
unsigned int buffer_size;
|
2013-02-25 21:49:29 +01:00
|
|
|
unsigned int content_size;
|
2009-07-09 09:56:08 +02:00
|
|
|
};
|
2008-03-18 19:19:16 +01:00
|
|
|
|
2008-09-23 17:39:34 +02:00
|
|
|
enum WINED3D_SHADER_INSTRUCTION_HANDLER
|
|
|
|
{
|
|
|
|
WINED3DSIH_ABS,
|
|
|
|
WINED3DSIH_ADD,
|
2010-10-07 12:17:57 +02:00
|
|
|
WINED3DSIH_AND,
|
2016-12-05 12:04:32 +01:00
|
|
|
WINED3DSIH_ATOMIC_AND,
|
2016-12-05 12:04:36 +01:00
|
|
|
WINED3DSIH_ATOMIC_CMP_STORE,
|
2016-11-23 14:36:08 +01:00
|
|
|
WINED3DSIH_ATOMIC_IADD,
|
2016-12-09 11:30:52 +01:00
|
|
|
WINED3DSIH_ATOMIC_IMAX,
|
2016-12-09 11:30:53 +01:00
|
|
|
WINED3DSIH_ATOMIC_IMIN,
|
2016-12-05 12:04:30 +01:00
|
|
|
WINED3DSIH_ATOMIC_OR,
|
2016-12-05 12:04:37 +01:00
|
|
|
WINED3DSIH_ATOMIC_UMAX,
|
2016-12-05 12:04:38 +01:00
|
|
|
WINED3DSIH_ATOMIC_UMIN,
|
2016-12-05 12:04:28 +01:00
|
|
|
WINED3DSIH_ATOMIC_XOR,
|
2008-09-23 17:39:34 +02:00
|
|
|
WINED3DSIH_BEM,
|
2016-06-13 10:39:34 +02:00
|
|
|
WINED3DSIH_BFI,
|
2016-07-07 12:22:33 +02:00
|
|
|
WINED3DSIH_BFREV,
|
2008-09-23 17:39:34 +02:00
|
|
|
WINED3DSIH_BREAK,
|
|
|
|
WINED3DSIH_BREAKC,
|
|
|
|
WINED3DSIH_BREAKP,
|
2016-06-13 10:39:36 +02:00
|
|
|
WINED3DSIH_BUFINFO,
|
2008-09-23 17:39:34 +02:00
|
|
|
WINED3DSIH_CALL,
|
|
|
|
WINED3DSIH_CALLNZ,
|
2016-06-03 11:33:04 +02:00
|
|
|
WINED3DSIH_CASE,
|
2008-09-23 17:39:34 +02:00
|
|
|
WINED3DSIH_CMP,
|
|
|
|
WINED3DSIH_CND,
|
2016-07-05 11:46:53 +02:00
|
|
|
WINED3DSIH_CONTINUE,
|
2017-05-14 18:54:34 +02:00
|
|
|
WINED3DSIH_CONTINUEP,
|
2017-01-28 17:14:10 +01:00
|
|
|
WINED3DSIH_COUNTBITS,
|
2008-09-23 17:39:34 +02:00
|
|
|
WINED3DSIH_CRS,
|
2010-01-06 23:22:17 +01:00
|
|
|
WINED3DSIH_CUT,
|
2016-07-05 11:46:51 +02:00
|
|
|
WINED3DSIH_CUT_STREAM,
|
2008-09-23 17:39:34 +02:00
|
|
|
WINED3DSIH_DCL,
|
2012-10-01 22:48:13 +02:00
|
|
|
WINED3DSIH_DCL_CONSTANT_BUFFER,
|
2016-12-07 12:43:03 +01:00
|
|
|
WINED3DSIH_DCL_FUNCTION_BODY,
|
|
|
|
WINED3DSIH_DCL_FUNCTION_TABLE,
|
2016-02-02 11:32:34 +01:00
|
|
|
WINED3DSIH_DCL_GLOBAL_FLAGS,
|
2017-04-21 10:59:52 +02:00
|
|
|
WINED3DSIH_DCL_GS_INSTANCES,
|
2016-03-31 10:54:40 +02:00
|
|
|
WINED3DSIH_DCL_HS_FORK_PHASE_INSTANCE_COUNT,
|
2017-03-02 15:11:47 +01:00
|
|
|
WINED3DSIH_DCL_HS_JOIN_PHASE_INSTANCE_COUNT,
|
2016-03-31 10:54:42 +02:00
|
|
|
WINED3DSIH_DCL_HS_MAX_TESSFACTOR,
|
2016-02-01 00:14:36 +01:00
|
|
|
WINED3DSIH_DCL_IMMEDIATE_CONSTANT_BUFFER,
|
2017-03-10 09:10:57 +01:00
|
|
|
WINED3DSIH_DCL_INDEX_RANGE,
|
2016-06-23 12:08:00 +02:00
|
|
|
WINED3DSIH_DCL_INDEXABLE_TEMP,
|
2016-02-02 11:32:28 +01:00
|
|
|
WINED3DSIH_DCL_INPUT,
|
2016-03-29 12:14:57 +02:00
|
|
|
WINED3DSIH_DCL_INPUT_CONTROL_POINT_COUNT,
|
2012-09-17 12:22:24 +02:00
|
|
|
WINED3DSIH_DCL_INPUT_PRIMITIVE,
|
2016-02-02 11:32:27 +01:00
|
|
|
WINED3DSIH_DCL_INPUT_PS,
|
2016-02-02 11:32:29 +01:00
|
|
|
WINED3DSIH_DCL_INPUT_PS_SGV,
|
2016-02-02 11:32:30 +01:00
|
|
|
WINED3DSIH_DCL_INPUT_PS_SIV,
|
2016-02-02 11:32:31 +01:00
|
|
|
WINED3DSIH_DCL_INPUT_SGV,
|
2016-02-02 11:32:33 +01:00
|
|
|
WINED3DSIH_DCL_INPUT_SIV,
|
2016-12-07 12:43:03 +01:00
|
|
|
WINED3DSIH_DCL_INTERFACE,
|
2016-02-01 00:14:37 +01:00
|
|
|
WINED3DSIH_DCL_OUTPUT,
|
2016-03-29 12:14:58 +02:00
|
|
|
WINED3DSIH_DCL_OUTPUT_CONTROL_POINT_COUNT,
|
2016-02-02 11:32:32 +01:00
|
|
|
WINED3DSIH_DCL_OUTPUT_SIV,
|
2012-09-17 12:22:25 +02:00
|
|
|
WINED3DSIH_DCL_OUTPUT_TOPOLOGY,
|
2017-01-29 13:37:23 +01:00
|
|
|
WINED3DSIH_DCL_RESOURCE_RAW,
|
2016-03-25 19:53:36 +01:00
|
|
|
WINED3DSIH_DCL_RESOURCE_STRUCTURED,
|
2016-02-01 00:14:38 +01:00
|
|
|
WINED3DSIH_DCL_SAMPLER,
|
2016-07-04 12:26:29 +02:00
|
|
|
WINED3DSIH_DCL_STREAM,
|
2016-01-26 00:34:04 +01:00
|
|
|
WINED3DSIH_DCL_TEMPS,
|
2016-04-01 11:21:37 +02:00
|
|
|
WINED3DSIH_DCL_TESSELLATOR_DOMAIN,
|
2016-04-01 11:21:38 +02:00
|
|
|
WINED3DSIH_DCL_TESSELLATOR_OUTPUT_PRIMITIVE,
|
2016-04-01 11:21:39 +02:00
|
|
|
WINED3DSIH_DCL_TESSELLATOR_PARTITIONING,
|
2016-06-22 11:37:30 +02:00
|
|
|
WINED3DSIH_DCL_TGSM_RAW,
|
2016-06-22 11:37:31 +02:00
|
|
|
WINED3DSIH_DCL_TGSM_STRUCTURED,
|
2016-06-21 13:10:02 +02:00
|
|
|
WINED3DSIH_DCL_THREAD_GROUP,
|
2016-11-30 12:47:31 +01:00
|
|
|
WINED3DSIH_DCL_UAV_RAW,
|
2016-11-30 12:47:32 +01:00
|
|
|
WINED3DSIH_DCL_UAV_STRUCTURED,
|
2016-03-25 19:53:38 +01:00
|
|
|
WINED3DSIH_DCL_UAV_TYPED,
|
2012-09-17 12:22:23 +02:00
|
|
|
WINED3DSIH_DCL_VERTICES_OUT,
|
2008-09-23 17:39:34 +02:00
|
|
|
WINED3DSIH_DEF,
|
2016-06-03 11:33:05 +02:00
|
|
|
WINED3DSIH_DEFAULT,
|
2008-09-23 17:39:34 +02:00
|
|
|
WINED3DSIH_DEFB,
|
|
|
|
WINED3DSIH_DEFI,
|
2010-10-13 12:26:29 +02:00
|
|
|
WINED3DSIH_DIV,
|
2014-05-20 07:38:46 +02:00
|
|
|
WINED3DSIH_DP2,
|
2008-09-23 17:39:34 +02:00
|
|
|
WINED3DSIH_DP2ADD,
|
|
|
|
WINED3DSIH_DP3,
|
|
|
|
WINED3DSIH_DP4,
|
|
|
|
WINED3DSIH_DST,
|
|
|
|
WINED3DSIH_DSX,
|
2016-03-17 11:47:11 +01:00
|
|
|
WINED3DSIH_DSX_COARSE,
|
2016-03-17 11:47:13 +01:00
|
|
|
WINED3DSIH_DSX_FINE,
|
2008-09-23 17:39:34 +02:00
|
|
|
WINED3DSIH_DSY,
|
2016-03-17 11:47:12 +01:00
|
|
|
WINED3DSIH_DSY_COARSE,
|
2016-03-17 11:47:14 +01:00
|
|
|
WINED3DSIH_DSY_FINE,
|
2017-12-11 10:25:27 +01:00
|
|
|
WINED3DSIH_EVAL_SAMPLE_INDEX,
|
2008-09-23 17:39:34 +02:00
|
|
|
WINED3DSIH_ELSE,
|
2010-01-06 23:22:10 +01:00
|
|
|
WINED3DSIH_EMIT,
|
2016-07-04 12:26:28 +02:00
|
|
|
WINED3DSIH_EMIT_STREAM,
|
2008-09-23 17:39:34 +02:00
|
|
|
WINED3DSIH_ENDIF,
|
|
|
|
WINED3DSIH_ENDLOOP,
|
|
|
|
WINED3DSIH_ENDREP,
|
2016-06-03 11:33:06 +02:00
|
|
|
WINED3DSIH_ENDSWITCH,
|
2011-11-20 20:27:09 +01:00
|
|
|
WINED3DSIH_EQ,
|
2008-09-23 17:39:34 +02:00
|
|
|
WINED3DSIH_EXP,
|
|
|
|
WINED3DSIH_EXPP,
|
2017-01-28 17:14:01 +01:00
|
|
|
WINED3DSIH_F16TOF32,
|
2017-01-28 17:14:02 +01:00
|
|
|
WINED3DSIH_F32TOF16,
|
2016-12-07 12:43:03 +01:00
|
|
|
WINED3DSIH_FCALL,
|
2017-01-28 17:14:11 +01:00
|
|
|
WINED3DSIH_FIRSTBIT_HI,
|
|
|
|
WINED3DSIH_FIRSTBIT_LO,
|
|
|
|
WINED3DSIH_FIRSTBIT_SHI,
|
2008-09-23 17:39:34 +02:00
|
|
|
WINED3DSIH_FRC,
|
2010-10-13 12:26:30 +02:00
|
|
|
WINED3DSIH_FTOI,
|
2016-01-11 11:53:20 +01:00
|
|
|
WINED3DSIH_FTOU,
|
2016-06-10 12:07:04 +02:00
|
|
|
WINED3DSIH_GATHER4,
|
2016-06-10 12:07:05 +02:00
|
|
|
WINED3DSIH_GATHER4_C,
|
2017-04-11 13:30:34 +02:00
|
|
|
WINED3DSIH_GATHER4_PO,
|
2017-05-22 19:15:02 +02:00
|
|
|
WINED3DSIH_GATHER4_PO_C,
|
2011-11-20 20:27:10 +01:00
|
|
|
WINED3DSIH_GE,
|
2016-04-04 11:26:34 +02:00
|
|
|
WINED3DSIH_HS_CONTROL_POINT_PHASE,
|
2016-03-29 12:14:55 +02:00
|
|
|
WINED3DSIH_HS_DECLS,
|
2016-03-29 12:14:56 +02:00
|
|
|
WINED3DSIH_HS_FORK_PHASE,
|
2016-04-04 11:26:35 +02:00
|
|
|
WINED3DSIH_HS_JOIN_PHASE,
|
2010-01-06 23:22:11 +01:00
|
|
|
WINED3DSIH_IADD,
|
2017-04-04 12:35:53 +02:00
|
|
|
WINED3DSIH_IBFE,
|
2010-10-13 12:26:31 +02:00
|
|
|
WINED3DSIH_IEQ,
|
2008-09-23 17:39:34 +02:00
|
|
|
WINED3DSIH_IF,
|
|
|
|
WINED3DSIH_IFC,
|
2010-01-06 23:22:08 +01:00
|
|
|
WINED3DSIH_IGE,
|
2016-01-11 11:53:21 +01:00
|
|
|
WINED3DSIH_ILT,
|
2016-01-11 11:53:22 +01:00
|
|
|
WINED3DSIH_IMAD,
|
2016-01-01 18:08:03 +01:00
|
|
|
WINED3DSIH_IMAX,
|
2016-01-01 18:08:04 +01:00
|
|
|
WINED3DSIH_IMIN,
|
2016-06-17 10:41:48 +02:00
|
|
|
WINED3DSIH_IMM_ATOMIC_ALLOC,
|
2016-12-05 12:04:33 +01:00
|
|
|
WINED3DSIH_IMM_ATOMIC_AND,
|
2016-12-05 12:04:35 +01:00
|
|
|
WINED3DSIH_IMM_ATOMIC_CMP_EXCH,
|
2016-06-13 10:39:33 +02:00
|
|
|
WINED3DSIH_IMM_ATOMIC_CONSUME,
|
2016-12-05 12:04:34 +01:00
|
|
|
WINED3DSIH_IMM_ATOMIC_EXCH,
|
2017-02-06 14:12:13 +01:00
|
|
|
WINED3DSIH_IMM_ATOMIC_IADD,
|
2017-02-16 13:02:19 +01:00
|
|
|
WINED3DSIH_IMM_ATOMIC_IMAX,
|
2017-02-16 13:02:20 +01:00
|
|
|
WINED3DSIH_IMM_ATOMIC_IMIN,
|
2016-12-05 12:04:31 +01:00
|
|
|
WINED3DSIH_IMM_ATOMIC_OR,
|
2016-12-05 12:04:39 +01:00
|
|
|
WINED3DSIH_IMM_ATOMIC_UMAX,
|
2016-12-05 12:04:40 +01:00
|
|
|
WINED3DSIH_IMM_ATOMIC_UMIN,
|
2016-12-05 12:04:29 +01:00
|
|
|
WINED3DSIH_IMM_ATOMIC_XOR,
|
2010-10-08 13:12:16 +02:00
|
|
|
WINED3DSIH_IMUL,
|
2016-01-11 11:53:23 +01:00
|
|
|
WINED3DSIH_INE,
|
2016-01-11 11:53:24 +01:00
|
|
|
WINED3DSIH_INEG,
|
2014-05-20 07:38:47 +02:00
|
|
|
WINED3DSIH_ISHL,
|
2016-06-02 12:46:54 +02:00
|
|
|
WINED3DSIH_ISHR,
|
2010-10-11 13:06:16 +02:00
|
|
|
WINED3DSIH_ITOF,
|
2008-09-23 17:39:34 +02:00
|
|
|
WINED3DSIH_LABEL,
|
2010-10-13 12:26:32 +02:00
|
|
|
WINED3DSIH_LD,
|
2016-03-25 19:53:35 +01:00
|
|
|
WINED3DSIH_LD2DMS,
|
2016-06-13 10:39:32 +02:00
|
|
|
WINED3DSIH_LD_RAW,
|
2016-03-17 11:47:10 +01:00
|
|
|
WINED3DSIH_LD_STRUCTURED,
|
2016-06-17 10:41:49 +02:00
|
|
|
WINED3DSIH_LD_UAV_TYPED,
|
2008-09-23 17:39:34 +02:00
|
|
|
WINED3DSIH_LIT,
|
2016-07-15 11:16:20 +02:00
|
|
|
WINED3DSIH_LOD,
|
2008-09-23 17:39:34 +02:00
|
|
|
WINED3DSIH_LOG,
|
|
|
|
WINED3DSIH_LOGP,
|
|
|
|
WINED3DSIH_LOOP,
|
|
|
|
WINED3DSIH_LRP,
|
2010-01-06 23:22:12 +01:00
|
|
|
WINED3DSIH_LT,
|
2008-09-23 17:39:34 +02:00
|
|
|
WINED3DSIH_M3x2,
|
|
|
|
WINED3DSIH_M3x3,
|
|
|
|
WINED3DSIH_M3x4,
|
|
|
|
WINED3DSIH_M4x3,
|
|
|
|
WINED3DSIH_M4x4,
|
|
|
|
WINED3DSIH_MAD,
|
|
|
|
WINED3DSIH_MAX,
|
|
|
|
WINED3DSIH_MIN,
|
|
|
|
WINED3DSIH_MOV,
|
|
|
|
WINED3DSIH_MOVA,
|
2010-10-07 12:18:00 +02:00
|
|
|
WINED3DSIH_MOVC,
|
2008-09-23 17:39:34 +02:00
|
|
|
WINED3DSIH_MUL,
|
2015-02-11 14:10:17 +01:00
|
|
|
WINED3DSIH_NE,
|
2008-09-23 17:39:34 +02:00
|
|
|
WINED3DSIH_NOP,
|
2016-01-26 17:49:14 +01:00
|
|
|
WINED3DSIH_NOT,
|
2008-09-23 17:39:34 +02:00
|
|
|
WINED3DSIH_NRM,
|
2015-02-11 14:10:18 +01:00
|
|
|
WINED3DSIH_OR,
|
2008-09-23 17:39:34 +02:00
|
|
|
WINED3DSIH_PHASE,
|
|
|
|
WINED3DSIH_POW,
|
|
|
|
WINED3DSIH_RCP,
|
|
|
|
WINED3DSIH_REP,
|
2016-01-17 22:48:48 +01:00
|
|
|
WINED3DSIH_RESINFO,
|
2008-09-23 17:39:34 +02:00
|
|
|
WINED3DSIH_RET,
|
2017-04-11 13:30:35 +02:00
|
|
|
WINED3DSIH_RETP,
|
2016-05-13 13:55:30 +02:00
|
|
|
WINED3DSIH_ROUND_NE,
|
2011-11-20 20:27:11 +01:00
|
|
|
WINED3DSIH_ROUND_NI,
|
2016-01-27 23:43:41 +01:00
|
|
|
WINED3DSIH_ROUND_PI,
|
2016-01-27 23:43:42 +01:00
|
|
|
WINED3DSIH_ROUND_Z,
|
2008-09-23 17:39:34 +02:00
|
|
|
WINED3DSIH_RSQ,
|
2010-10-11 13:06:17 +02:00
|
|
|
WINED3DSIH_SAMPLE,
|
2016-01-27 23:43:46 +01:00
|
|
|
WINED3DSIH_SAMPLE_B,
|
2016-02-03 11:49:08 +01:00
|
|
|
WINED3DSIH_SAMPLE_C,
|
2016-01-27 23:43:45 +01:00
|
|
|
WINED3DSIH_SAMPLE_C_LZ,
|
2010-10-14 13:03:58 +02:00
|
|
|
WINED3DSIH_SAMPLE_GRAD,
|
2016-07-15 11:16:22 +02:00
|
|
|
WINED3DSIH_SAMPLE_INFO,
|
2010-10-11 13:06:18 +02:00
|
|
|
WINED3DSIH_SAMPLE_LOD,
|
2016-07-15 11:16:21 +02:00
|
|
|
WINED3DSIH_SAMPLE_POS,
|
2008-09-23 17:39:34 +02:00
|
|
|
WINED3DSIH_SETP,
|
|
|
|
WINED3DSIH_SGE,
|
|
|
|
WINED3DSIH_SGN,
|
|
|
|
WINED3DSIH_SINCOS,
|
|
|
|
WINED3DSIH_SLT,
|
2010-10-20 12:12:27 +02:00
|
|
|
WINED3DSIH_SQRT,
|
2016-06-13 10:39:31 +02:00
|
|
|
WINED3DSIH_STORE_RAW,
|
2016-06-13 10:39:35 +02:00
|
|
|
WINED3DSIH_STORE_STRUCTURED,
|
2016-03-25 19:53:39 +01:00
|
|
|
WINED3DSIH_STORE_UAV_TYPED,
|
2008-09-23 17:39:34 +02:00
|
|
|
WINED3DSIH_SUB,
|
2016-07-05 11:46:52 +02:00
|
|
|
WINED3DSIH_SWAPC,
|
2016-06-03 11:33:03 +02:00
|
|
|
WINED3DSIH_SWITCH,
|
2016-11-30 12:47:30 +01:00
|
|
|
WINED3DSIH_SYNC,
|
2008-09-23 17:39:34 +02:00
|
|
|
WINED3DSIH_TEX,
|
|
|
|
WINED3DSIH_TEXBEM,
|
|
|
|
WINED3DSIH_TEXBEML,
|
|
|
|
WINED3DSIH_TEXCOORD,
|
|
|
|
WINED3DSIH_TEXDEPTH,
|
|
|
|
WINED3DSIH_TEXDP3,
|
|
|
|
WINED3DSIH_TEXDP3TEX,
|
|
|
|
WINED3DSIH_TEXKILL,
|
|
|
|
WINED3DSIH_TEXLDD,
|
|
|
|
WINED3DSIH_TEXLDL,
|
|
|
|
WINED3DSIH_TEXM3x2DEPTH,
|
|
|
|
WINED3DSIH_TEXM3x2PAD,
|
|
|
|
WINED3DSIH_TEXM3x2TEX,
|
|
|
|
WINED3DSIH_TEXM3x3,
|
|
|
|
WINED3DSIH_TEXM3x3DIFF,
|
|
|
|
WINED3DSIH_TEXM3x3PAD,
|
|
|
|
WINED3DSIH_TEXM3x3SPEC,
|
|
|
|
WINED3DSIH_TEXM3x3TEX,
|
|
|
|
WINED3DSIH_TEXM3x3VSPEC,
|
|
|
|
WINED3DSIH_TEXREG2AR,
|
|
|
|
WINED3DSIH_TEXREG2GB,
|
|
|
|
WINED3DSIH_TEXREG2RGB,
|
2016-07-15 11:16:23 +02:00
|
|
|
WINED3DSIH_UBFE,
|
2011-11-21 18:48:37 +01:00
|
|
|
WINED3DSIH_UDIV,
|
2014-11-17 11:29:24 +01:00
|
|
|
WINED3DSIH_UGE,
|
2016-04-04 11:26:36 +02:00
|
|
|
WINED3DSIH_ULT,
|
2016-06-03 11:33:02 +02:00
|
|
|
WINED3DSIH_UMAX,
|
2016-07-15 11:16:19 +02:00
|
|
|
WINED3DSIH_UMIN,
|
2017-03-10 09:10:55 +01:00
|
|
|
WINED3DSIH_UMUL,
|
2011-11-21 18:48:38 +01:00
|
|
|
WINED3DSIH_USHR,
|
2010-10-11 13:06:19 +02:00
|
|
|
WINED3DSIH_UTOF,
|
2011-11-21 18:48:39 +01:00
|
|
|
WINED3DSIH_XOR,
|
2008-09-23 17:39:34 +02:00
|
|
|
WINED3DSIH_TABLE_SIZE
|
|
|
|
};
|
|
|
|
|
2009-05-06 17:59:21 +02:00
|
|
|
enum wined3d_shader_type
|
|
|
|
{
|
|
|
|
WINED3D_SHADER_TYPE_PIXEL,
|
|
|
|
WINED3D_SHADER_TYPE_VERTEX,
|
|
|
|
WINED3D_SHADER_TYPE_GEOMETRY,
|
2016-03-29 12:14:53 +02:00
|
|
|
WINED3D_SHADER_TYPE_HULL,
|
2016-04-01 11:21:41 +02:00
|
|
|
WINED3D_SHADER_TYPE_DOMAIN,
|
2017-02-06 14:12:15 +01:00
|
|
|
WINED3D_SHADER_TYPE_GRAPHICS_COUNT,
|
|
|
|
|
|
|
|
WINED3D_SHADER_TYPE_COMPUTE = WINED3D_SHADER_TYPE_GRAPHICS_COUNT,
|
2013-10-09 10:39:38 +02:00
|
|
|
WINED3D_SHADER_TYPE_COUNT,
|
2009-05-06 17:59:21 +02:00
|
|
|
};
|
|
|
|
|
|
|
|
struct wined3d_shader_version
|
|
|
|
{
|
|
|
|
enum wined3d_shader_type type;
|
|
|
|
BYTE major;
|
|
|
|
BYTE minor;
|
|
|
|
};
|
|
|
|
|
2014-12-03 10:28:11 +01:00
|
|
|
struct wined3d_shader_resource_info
|
|
|
|
{
|
|
|
|
enum wined3d_shader_resource_type type;
|
|
|
|
enum wined3d_data_type data_type;
|
2017-02-14 13:15:09 +01:00
|
|
|
unsigned int flags;
|
2017-02-23 15:00:54 +01:00
|
|
|
unsigned int stride;
|
2014-12-03 10:28:11 +01:00
|
|
|
};
|
|
|
|
|
2016-01-05 21:52:31 +01:00
|
|
|
#define WINED3D_SAMPLER_DEFAULT ~0x0u
|
|
|
|
|
2015-01-19 13:44:08 +01:00
|
|
|
struct wined3d_shader_sampler_map_entry
|
|
|
|
{
|
|
|
|
unsigned int resource_idx;
|
|
|
|
unsigned int sampler_idx;
|
|
|
|
unsigned int bind_idx;
|
|
|
|
};
|
|
|
|
|
|
|
|
struct wined3d_shader_sampler_map
|
|
|
|
{
|
|
|
|
struct wined3d_shader_sampler_map_entry *entries;
|
|
|
|
size_t size;
|
|
|
|
size_t count;
|
|
|
|
};
|
|
|
|
|
2016-02-01 00:14:36 +01:00
|
|
|
struct wined3d_shader_immediate_constant_buffer
|
|
|
|
{
|
2016-07-08 12:12:32 +02:00
|
|
|
unsigned int vec4_count;
|
2016-02-01 00:14:36 +01:00
|
|
|
DWORD data[MAX_IMMEDIATE_CONSTANT_BUFFER_SIZE];
|
|
|
|
};
|
|
|
|
|
2016-07-04 12:26:30 +02:00
|
|
|
struct wined3d_shader_indexable_temp
|
|
|
|
{
|
|
|
|
struct list entry;
|
|
|
|
unsigned int register_idx;
|
|
|
|
unsigned int register_size;
|
|
|
|
unsigned int component_count;
|
|
|
|
};
|
|
|
|
|
2009-05-06 17:59:21 +02:00
|
|
|
#define WINED3D_SHADER_VERSION(major, minor) (((major) << 8) | (minor))
|
|
|
|
|
2010-12-06 20:33:02 +01:00
|
|
|
struct wined3d_shader_reg_maps
|
2009-04-01 12:23:01 +02:00
|
|
|
{
|
2009-05-06 17:59:21 +02:00
|
|
|
struct wined3d_shader_version shader_version;
|
2015-10-12 23:17:04 +02:00
|
|
|
BYTE texcoord; /* MAX_REG_TEXCRD, 8 */
|
|
|
|
BYTE address; /* MAX_REG_ADDR, 1 */
|
|
|
|
WORD labels; /* MAX_LABELS, 16 */
|
2016-07-05 11:46:54 +02:00
|
|
|
DWORD temporary; /* 32 */
|
|
|
|
unsigned int temporary_count;
|
2015-10-12 23:17:04 +02:00
|
|
|
DWORD *constf; /* pixel, vertex */
|
2016-07-04 12:26:30 +02:00
|
|
|
struct list indexable_temps;
|
2016-02-04 21:56:35 +01:00
|
|
|
const struct wined3d_shader_immediate_constant_buffer *icb;
|
2015-10-12 23:17:04 +02:00
|
|
|
union
|
|
|
|
{
|
|
|
|
DWORD texcoord_mask[MAX_REG_TEXCRD]; /* vertex < 3.0 */
|
|
|
|
BYTE output_registers_mask[MAX_REG_OUTPUT]; /* vertex >= 3.0 */
|
|
|
|
} u;
|
|
|
|
DWORD input_registers; /* max(MAX_REG_INPUT, MAX_ATTRIBS), 32 */
|
|
|
|
DWORD output_registers; /* MAX_REG_OUTPUT, 32 */
|
2016-05-17 14:01:47 +02:00
|
|
|
WORD integer_constants; /* WINED3D_MAX_CONSTS_I, 16 */
|
2016-05-17 19:41:56 +02:00
|
|
|
WORD boolean_constants; /* WINED3D_MAX_CONSTS_B, 16 */
|
2016-05-17 14:01:47 +02:00
|
|
|
WORD local_int_consts; /* WINED3D_MAX_CONSTS_I, 16 */
|
2016-05-17 19:41:56 +02:00
|
|
|
WORD local_bool_consts; /* WINED3D_MAX_CONSTS_B, 16 */
|
2012-10-02 22:15:40 +02:00
|
|
|
UINT cb_sizes[WINED3D_MAX_CBS];
|
2009-04-01 12:23:01 +02:00
|
|
|
|
2016-11-25 12:17:54 +01:00
|
|
|
struct wined3d_shader_resource_info resource_info[MAX_SHADER_RESOURCE_VIEWS];
|
2015-01-19 13:44:08 +01:00
|
|
|
struct wined3d_shader_sampler_map sampler_map;
|
2016-03-23 13:42:53 +01:00
|
|
|
DWORD sampler_comparison_mode;
|
2015-10-12 23:17:04 +02:00
|
|
|
BYTE bumpmat; /* MAX_TEXTURES, 8 */
|
|
|
|
BYTE luminanceparams; /* MAX_TEXTURES, 8 */
|
2016-11-23 14:36:04 +01:00
|
|
|
struct wined3d_shader_resource_info uav_resource_info[MAX_UNORDERED_ACCESS_VIEWS];
|
2017-12-05 00:26:29 +01:00
|
|
|
DWORD uav_read_mask : 8; /* MAX_UNORDERED_ACCESS_VIEWS, 8 */
|
|
|
|
DWORD uav_counter_mask : 8; /* MAX_UNORDERED_ACCESS_VIEWS, 8 */
|
|
|
|
|
|
|
|
DWORD clip_distance_mask : 8; /* MAX_CLIP_DISTANCES, 8 */
|
2017-12-05 00:26:31 +01:00
|
|
|
DWORD cull_distance_mask : 8; /* MAX_CLIP_DISTANCES, 8 */
|
2017-12-05 00:26:29 +01:00
|
|
|
DWORD usesnrm : 1;
|
|
|
|
DWORD vpos : 1;
|
|
|
|
DWORD usesdsx : 1;
|
|
|
|
DWORD usesdsy : 1;
|
|
|
|
DWORD usestexldd : 1;
|
|
|
|
DWORD usesmova : 1;
|
|
|
|
DWORD usesfacing : 1;
|
|
|
|
DWORD usesrelconstF : 1;
|
|
|
|
DWORD fog : 1;
|
|
|
|
DWORD usestexldl : 1;
|
|
|
|
DWORD usesifc : 1;
|
|
|
|
DWORD usescall : 1;
|
|
|
|
DWORD usespow : 1;
|
|
|
|
DWORD point_size : 1;
|
|
|
|
DWORD vocp : 1;
|
2017-12-07 12:14:18 +01:00
|
|
|
DWORD input_rel_addressing : 1;
|
|
|
|
DWORD padding : 16;
|
2009-04-01 12:23:01 +02:00
|
|
|
|
2011-05-24 22:24:12 +02:00
|
|
|
DWORD rt_mask; /* Used render targets, 32 max. */
|
|
|
|
|
2009-04-01 12:23:01 +02:00
|
|
|
/* Whether or not loops are used in this shader, and nesting depth */
|
2017-12-05 00:26:29 +01:00
|
|
|
unsigned int loop_depth;
|
|
|
|
unsigned int min_rel_offset, max_rel_offset;
|
2017-02-28 14:42:37 +01:00
|
|
|
|
|
|
|
struct wined3d_shader_tgsm *tgsm;
|
|
|
|
SIZE_T tgsm_capacity;
|
|
|
|
unsigned int tgsm_count;
|
2010-12-06 20:33:02 +01:00
|
|
|
};
|
2009-04-01 12:23:01 +02:00
|
|
|
|
2010-10-29 12:25:15 +02:00
|
|
|
/* Keeps track of details for TEX_M#x# instructions which need to maintain
|
|
|
|
* state information between multiple instructions. */
|
|
|
|
struct wined3d_shader_tex_mx
|
|
|
|
{
|
|
|
|
unsigned int current_row;
|
|
|
|
DWORD texcoord_w[2];
|
|
|
|
};
|
|
|
|
|
2016-12-07 12:42:58 +01:00
|
|
|
struct wined3d_shader_parser_state
|
2010-10-29 12:25:16 +02:00
|
|
|
{
|
2016-12-07 12:42:58 +01:00
|
|
|
unsigned int current_loop_depth;
|
|
|
|
unsigned int current_loop_reg;
|
|
|
|
BOOL in_subroutine;
|
2010-10-29 12:25:16 +02:00
|
|
|
};
|
|
|
|
|
2009-04-15 10:06:28 +02:00
|
|
|
struct wined3d_shader_context
|
|
|
|
{
|
2011-06-23 00:02:35 +02:00
|
|
|
const struct wined3d_shader *shader;
|
2010-01-24 21:16:13 +01:00
|
|
|
const struct wined3d_gl_info *gl_info;
|
2010-12-06 20:33:02 +01:00
|
|
|
const struct wined3d_shader_reg_maps *reg_maps;
|
2015-04-24 22:25:41 +02:00
|
|
|
struct wined3d_string_buffer *buffer;
|
2010-10-29 12:25:15 +02:00
|
|
|
struct wined3d_shader_tex_mx *tex_mx;
|
2016-12-07 12:42:58 +01:00
|
|
|
struct wined3d_shader_parser_state *state;
|
2009-05-15 13:56:40 +02:00
|
|
|
void *backend_data;
|
2009-04-15 10:06:28 +02:00
|
|
|
};
|
|
|
|
|
2012-10-14 18:40:36 +02:00
|
|
|
struct wined3d_shader_register_index
|
|
|
|
{
|
|
|
|
const struct wined3d_shader_src_param *rel_addr;
|
|
|
|
unsigned int offset;
|
|
|
|
};
|
|
|
|
|
2009-05-07 16:36:07 +02:00
|
|
|
struct wined3d_shader_register
|
|
|
|
{
|
2011-11-13 19:52:27 +01:00
|
|
|
enum wined3d_shader_register_type type;
|
2012-09-04 20:15:09 +02:00
|
|
|
enum wined3d_data_type data_type;
|
2012-10-14 18:40:36 +02:00
|
|
|
struct wined3d_shader_register_index idx[2];
|
2009-05-07 16:36:07 +02:00
|
|
|
enum wined3d_immconst_type immconst_type;
|
2016-12-07 12:43:03 +01:00
|
|
|
union
|
|
|
|
{
|
|
|
|
DWORD immconst_data[4];
|
|
|
|
unsigned fp_body_idx;
|
|
|
|
} u;
|
2009-05-07 16:36:07 +02:00
|
|
|
};
|
|
|
|
|
2009-04-03 10:36:38 +02:00
|
|
|
struct wined3d_shader_dst_param
|
|
|
|
{
|
2009-05-07 16:36:07 +02:00
|
|
|
struct wined3d_shader_register reg;
|
2009-04-07 11:09:11 +02:00
|
|
|
DWORD write_mask;
|
2009-04-06 10:10:08 +02:00
|
|
|
DWORD modifiers;
|
2009-04-10 09:15:06 +02:00
|
|
|
DWORD shift;
|
2009-04-03 10:36:38 +02:00
|
|
|
};
|
|
|
|
|
2009-04-15 10:06:28 +02:00
|
|
|
struct wined3d_shader_src_param
|
|
|
|
{
|
2009-05-07 16:36:07 +02:00
|
|
|
struct wined3d_shader_register reg;
|
2009-04-21 09:35:05 +02:00
|
|
|
DWORD swizzle;
|
2011-11-14 21:11:42 +01:00
|
|
|
enum wined3d_shader_src_modifier modifiers;
|
2009-04-15 10:06:28 +02:00
|
|
|
};
|
|
|
|
|
2017-03-10 09:10:57 +01:00
|
|
|
struct wined3d_shader_index_range
|
|
|
|
{
|
|
|
|
struct wined3d_shader_dst_param first_register;
|
|
|
|
unsigned int last_register;
|
|
|
|
};
|
|
|
|
|
2012-09-04 20:15:08 +02:00
|
|
|
struct wined3d_shader_semantic
|
|
|
|
{
|
|
|
|
enum wined3d_decl_usage usage;
|
|
|
|
UINT usage_idx;
|
2014-12-03 10:28:09 +01:00
|
|
|
enum wined3d_shader_resource_type resource_type;
|
2014-12-03 10:28:11 +01:00
|
|
|
enum wined3d_data_type resource_data_type;
|
2012-09-04 20:15:08 +02:00
|
|
|
struct wined3d_shader_dst_param reg;
|
|
|
|
};
|
|
|
|
|
2017-05-20 13:46:01 +02:00
|
|
|
enum wined3d_shader_input_sysval_semantic
|
|
|
|
{
|
|
|
|
WINED3D_SIV_POSITION = 1,
|
|
|
|
WINED3D_SIV_CLIP_DISTANCE = 2,
|
|
|
|
WINED3D_SIV_CULL_DISTANCE = 3,
|
|
|
|
WINED3D_SIV_RENDER_TARGET_ARRAY_INDEX = 4,
|
|
|
|
WINED3D_SIV_VIEWPORT_ARRAY_INDEX = 5,
|
|
|
|
WINED3D_SIV_VERTEX_ID = 6,
|
|
|
|
WINED3D_SIV_PRIMITIVE_ID = 7,
|
|
|
|
WINED3D_SIV_INSTANCE_ID = 8,
|
|
|
|
WINED3D_SIV_IS_FRONT_FACE = 9,
|
|
|
|
WINED3D_SIV_SAMPLE_INDEX = 10,
|
|
|
|
WINED3D_SIV_QUAD_U0_TESS_FACTOR = 11,
|
|
|
|
WINED3D_SIV_QUAD_V0_TESS_FACTOR = 12,
|
|
|
|
WINED3D_SIV_QUAD_U1_TESS_FACTOR = 13,
|
|
|
|
WINED3D_SIV_QUAD_V1_TESS_FACTOR = 14,
|
|
|
|
WINED3D_SIV_QUAD_U_INNER_TESS_FACTOR = 15,
|
|
|
|
WINED3D_SIV_QUAD_V_INNER_TESS_FACTOR = 16,
|
|
|
|
WINED3D_SIV_TRIANGLE_U_TESS_FACTOR = 17,
|
|
|
|
WINED3D_SIV_TRIANGLE_V_TESS_FACTOR = 18,
|
|
|
|
WINED3D_SIV_TRIANGLE_W_TESS_FACTOR = 19,
|
|
|
|
WINED3D_SIV_TRIANGLE_INNER_TESS_FACTOR = 20,
|
|
|
|
WINED3D_SIV_LINE_DETAIL_TESS_FACTOR = 21,
|
|
|
|
WINED3D_SIV_LINE_DENSITY_TESS_FACTOR = 22,
|
|
|
|
};
|
|
|
|
|
2016-02-02 11:32:29 +01:00
|
|
|
struct wined3d_shader_register_semantic
|
|
|
|
{
|
|
|
|
struct wined3d_shader_dst_param reg;
|
2017-05-20 13:46:01 +02:00
|
|
|
enum wined3d_shader_input_sysval_semantic sysval_semantic;
|
2016-02-02 11:32:29 +01:00
|
|
|
};
|
|
|
|
|
2016-03-25 19:53:36 +01:00
|
|
|
struct wined3d_shader_structured_resource
|
|
|
|
{
|
|
|
|
struct wined3d_shader_dst_param reg;
|
|
|
|
unsigned int byte_stride;
|
|
|
|
};
|
|
|
|
|
2017-02-28 14:42:37 +01:00
|
|
|
struct wined3d_shader_tgsm
|
|
|
|
{
|
|
|
|
unsigned int size;
|
2017-02-28 14:42:38 +01:00
|
|
|
unsigned int stride;
|
2017-02-28 14:42:37 +01:00
|
|
|
};
|
|
|
|
|
2016-06-22 11:37:30 +02:00
|
|
|
struct wined3d_shader_tgsm_raw
|
|
|
|
{
|
|
|
|
struct wined3d_shader_dst_param reg;
|
|
|
|
unsigned int byte_count;
|
|
|
|
};
|
|
|
|
|
2016-06-22 11:37:31 +02:00
|
|
|
struct wined3d_shader_tgsm_structured
|
|
|
|
{
|
|
|
|
struct wined3d_shader_dst_param reg;
|
|
|
|
unsigned int byte_stride;
|
|
|
|
unsigned int structure_count;
|
|
|
|
};
|
|
|
|
|
2016-06-21 13:10:02 +02:00
|
|
|
struct wined3d_shader_thread_group_size
|
|
|
|
{
|
|
|
|
unsigned int x, y, z;
|
|
|
|
};
|
|
|
|
|
2016-12-07 12:43:03 +01:00
|
|
|
struct wined3d_shader_function_table_pointer
|
|
|
|
{
|
|
|
|
unsigned int index;
|
|
|
|
unsigned int array_size;
|
|
|
|
unsigned int body_count;
|
|
|
|
unsigned int table_count;
|
|
|
|
};
|
|
|
|
|
2016-03-08 17:46:50 +01:00
|
|
|
struct wined3d_shader_texel_offset
|
|
|
|
{
|
|
|
|
signed char u, v, w;
|
|
|
|
};
|
|
|
|
|
2017-05-15 12:05:47 +02:00
|
|
|
struct wined3d_shader_primitive_type
|
|
|
|
{
|
|
|
|
enum wined3d_primitive_type type;
|
|
|
|
unsigned int patch_vertex_count;
|
|
|
|
};
|
|
|
|
|
2009-04-01 12:23:01 +02:00
|
|
|
struct wined3d_shader_instruction
|
2009-04-01 12:23:01 +02:00
|
|
|
{
|
2009-04-15 10:06:28 +02:00
|
|
|
const struct wined3d_shader_context *ctx;
|
2009-04-02 10:41:00 +02:00
|
|
|
enum WINED3D_SHADER_INSTRUCTION_HANDLER handler_idx;
|
2009-04-01 12:23:01 +02:00
|
|
|
DWORD flags;
|
2017-04-07 14:45:15 +02:00
|
|
|
unsigned int dst_count;
|
|
|
|
unsigned int src_count;
|
2009-04-03 10:36:38 +02:00
|
|
|
const struct wined3d_shader_dst_param *dst;
|
2009-04-15 10:06:28 +02:00
|
|
|
const struct wined3d_shader_src_param *src;
|
2016-03-08 17:46:50 +01:00
|
|
|
struct wined3d_shader_texel_offset texel_offset;
|
2017-04-07 14:45:15 +02:00
|
|
|
BOOL coissue;
|
|
|
|
const struct wined3d_shader_src_param *predicate;
|
2012-09-17 12:22:22 +02:00
|
|
|
union
|
|
|
|
{
|
|
|
|
struct wined3d_shader_semantic semantic;
|
2016-02-02 11:32:29 +01:00
|
|
|
struct wined3d_shader_register_semantic register_semantic;
|
2017-05-15 12:05:47 +02:00
|
|
|
struct wined3d_shader_primitive_type primitive_type;
|
2016-02-01 00:14:37 +01:00
|
|
|
struct wined3d_shader_dst_param dst;
|
2012-10-01 22:48:13 +02:00
|
|
|
struct wined3d_shader_src_param src;
|
2016-12-07 12:43:03 +01:00
|
|
|
unsigned int count;
|
|
|
|
unsigned int index;
|
2016-02-04 21:56:36 +01:00
|
|
|
const struct wined3d_shader_immediate_constant_buffer *icb;
|
2016-03-25 19:53:36 +01:00
|
|
|
struct wined3d_shader_structured_resource structured_resource;
|
2016-06-22 11:37:30 +02:00
|
|
|
struct wined3d_shader_tgsm_raw tgsm_raw;
|
2016-06-22 11:37:31 +02:00
|
|
|
struct wined3d_shader_tgsm_structured tgsm_structured;
|
2016-06-21 13:10:02 +02:00
|
|
|
struct wined3d_shader_thread_group_size thread_group_size;
|
2016-04-01 11:21:37 +02:00
|
|
|
enum wined3d_tessellator_domain tessellator_domain;
|
2016-04-01 11:21:38 +02:00
|
|
|
enum wined3d_tessellator_output_primitive tessellator_output_primitive;
|
2016-04-01 11:21:39 +02:00
|
|
|
enum wined3d_tessellator_partitioning tessellator_partitioning;
|
2016-03-31 10:54:42 +02:00
|
|
|
float max_tessellation_factor;
|
2017-03-10 09:10:57 +01:00
|
|
|
struct wined3d_shader_index_range index_range;
|
2016-06-23 12:08:00 +02:00
|
|
|
struct wined3d_shader_indexable_temp indexable_temp;
|
2016-12-07 12:43:03 +01:00
|
|
|
struct wined3d_shader_function_table_pointer fp;
|
2012-09-17 12:22:22 +02:00
|
|
|
} declaration;
|
2009-04-08 08:35:06 +02:00
|
|
|
};
|
|
|
|
|
2016-03-08 17:46:50 +01:00
|
|
|
static inline BOOL wined3d_shader_instruction_has_texel_offset(const struct wined3d_shader_instruction *ins)
|
|
|
|
{
|
|
|
|
return ins->texel_offset.u || ins->texel_offset.v || ins->texel_offset.w;
|
|
|
|
}
|
|
|
|
|
2009-05-27 10:24:50 +02:00
|
|
|
struct wined3d_shader_attribute
|
|
|
|
{
|
2012-01-18 21:46:22 +01:00
|
|
|
enum wined3d_decl_usage usage;
|
2009-05-27 10:24:50 +02:00
|
|
|
UINT usage_idx;
|
|
|
|
};
|
|
|
|
|
2009-08-10 09:30:48 +02:00
|
|
|
struct wined3d_shader_loop_control
|
|
|
|
{
|
|
|
|
unsigned int count;
|
|
|
|
unsigned int start;
|
|
|
|
int step;
|
|
|
|
};
|
|
|
|
|
2009-05-04 09:49:27 +02:00
|
|
|
struct wined3d_shader_frontend
|
|
|
|
{
|
2017-02-21 00:40:04 +01:00
|
|
|
void *(*shader_init)(const DWORD *byte_code, size_t byte_code_size,
|
|
|
|
const struct wined3d_shader_signature *output_signature);
|
2009-05-05 09:38:03 +02:00
|
|
|
void (*shader_free)(void *data);
|
2009-05-06 17:59:21 +02:00
|
|
|
void (*shader_read_header)(void *data, const DWORD **ptr, struct wined3d_shader_version *shader_version);
|
2012-09-04 20:15:08 +02:00
|
|
|
void (*shader_read_instruction)(void *data, const DWORD **ptr, struct wined3d_shader_instruction *ins);
|
2009-05-05 09:38:03 +02:00
|
|
|
BOOL (*shader_is_end)(void *data, const DWORD **ptr);
|
2009-05-04 09:49:27 +02:00
|
|
|
};
|
|
|
|
|
2009-09-11 19:01:19 +02:00
|
|
|
extern const struct wined3d_shader_frontend sm1_shader_frontend DECLSPEC_HIDDEN;
|
|
|
|
extern const struct wined3d_shader_frontend sm4_shader_frontend DECLSPEC_HIDDEN;
|
2009-05-04 09:49:27 +02:00
|
|
|
|
2009-04-01 12:23:01 +02:00
|
|
|
typedef void (*SHADER_HANDLER)(const struct wined3d_shader_instruction *);
|
2008-09-23 17:39:34 +02:00
|
|
|
|
2013-01-21 09:08:37 +01:00
|
|
|
#define WINED3D_SHADER_CAP_VS_CLIPPING 0x00000001
|
2013-01-22 11:34:07 +01:00
|
|
|
#define WINED3D_SHADER_CAP_SRGB_WRITE 0x00000002
|
2017-02-20 13:12:14 +01:00
|
|
|
#define WINED3D_SHADER_CAP_DOUBLE_PRECISION 0x00000004
|
2013-01-21 09:08:37 +01:00
|
|
|
|
2012-09-18 22:13:59 +02:00
|
|
|
struct shader_caps
|
|
|
|
{
|
2016-03-29 12:14:53 +02:00
|
|
|
unsigned int vs_version;
|
|
|
|
unsigned int hs_version;
|
2016-04-01 11:21:41 +02:00
|
|
|
unsigned int ds_version;
|
2016-03-29 12:14:53 +02:00
|
|
|
unsigned int gs_version;
|
|
|
|
unsigned int ps_version;
|
2016-06-21 13:09:56 +02:00
|
|
|
unsigned int cs_version;
|
2008-03-18 19:39:26 +01:00
|
|
|
|
2012-09-18 22:13:59 +02:00
|
|
|
DWORD vs_uniform_count;
|
|
|
|
DWORD ps_uniform_count;
|
|
|
|
float ps_1x_max_value;
|
2015-10-06 14:24:19 +02:00
|
|
|
DWORD varying_count;
|
2008-03-18 19:39:26 +01:00
|
|
|
|
2013-01-21 09:08:37 +01:00
|
|
|
DWORD wined3d_caps;
|
2008-03-18 19:39:26 +01:00
|
|
|
};
|
|
|
|
|
2015-04-02 00:30:49 +02:00
|
|
|
enum wined3d_gl_resource_type
|
2008-10-27 18:31:31 +01:00
|
|
|
{
|
2015-04-02 00:30:49 +02:00
|
|
|
WINED3D_GL_RES_TYPE_TEX_1D = 0,
|
|
|
|
WINED3D_GL_RES_TYPE_TEX_2D = 1,
|
|
|
|
WINED3D_GL_RES_TYPE_TEX_3D = 2,
|
|
|
|
WINED3D_GL_RES_TYPE_TEX_CUBE = 3,
|
|
|
|
WINED3D_GL_RES_TYPE_TEX_RECT = 4,
|
2015-04-24 10:33:47 +02:00
|
|
|
WINED3D_GL_RES_TYPE_BUFFER = 5,
|
2015-06-06 17:53:54 +02:00
|
|
|
WINED3D_GL_RES_TYPE_RB = 6,
|
|
|
|
WINED3D_GL_RES_TYPE_COUNT = 7,
|
2008-10-27 18:31:31 +01:00
|
|
|
};
|
|
|
|
|
2008-12-14 15:40:07 +01:00
|
|
|
enum vertexprocessing_mode {
|
|
|
|
fixedfunction,
|
|
|
|
vertexshader,
|
|
|
|
pretransformed
|
|
|
|
};
|
|
|
|
|
2009-03-09 14:31:28 +01:00
|
|
|
#define WINED3D_CONST_NUM_UNUSED ~0U
|
|
|
|
|
2013-05-30 10:05:34 +02:00
|
|
|
enum wined3d_ffp_ps_fog_mode
|
|
|
|
{
|
|
|
|
WINED3D_FFP_PS_FOG_OFF,
|
|
|
|
WINED3D_FFP_PS_FOG_LINEAR,
|
|
|
|
WINED3D_FFP_PS_FOG_EXP,
|
|
|
|
WINED3D_FFP_PS_FOG_EXP2,
|
2008-12-15 19:35:40 +01:00
|
|
|
};
|
|
|
|
|
2008-12-14 15:40:07 +01:00
|
|
|
/* Stateblock dependent parameters which have to be hardcoded
|
|
|
|
* into the shader code
|
|
|
|
*/
|
2010-09-30 12:16:16 +02:00
|
|
|
|
2015-08-26 12:46:47 +02:00
|
|
|
#define WINED3D_PSARGS_PROJECTED (1u << 3)
|
2010-09-30 12:16:16 +02:00
|
|
|
#define WINED3D_PSARGS_TEXTRANSFORM_SHIFT 4
|
2015-08-26 12:46:47 +02:00
|
|
|
#define WINED3D_PSARGS_TEXTRANSFORM_MASK 0xfu
|
2013-04-13 16:37:16 +02:00
|
|
|
#define WINED3D_PSARGS_TEXTYPE_SHIFT 2
|
2015-08-26 12:46:47 +02:00
|
|
|
#define WINED3D_PSARGS_TEXTYPE_MASK 0x3u
|
2013-04-13 16:37:16 +02:00
|
|
|
|
2015-04-02 00:30:49 +02:00
|
|
|
/* Used for Shader Model 1 pixel shaders to track the bound texture
|
|
|
|
* type. 2D and RECT textures are separated through NP2 fixup. */
|
2013-04-13 16:37:16 +02:00
|
|
|
enum wined3d_shader_tex_types
|
|
|
|
{
|
|
|
|
WINED3D_SHADER_TEX_2D = 0,
|
|
|
|
WINED3D_SHADER_TEX_3D = 1,
|
|
|
|
WINED3D_SHADER_TEX_CUBE = 2,
|
|
|
|
};
|
2010-09-30 12:16:16 +02:00
|
|
|
|
2017-10-18 00:25:08 +02:00
|
|
|
struct ps_compile_args
|
|
|
|
{
|
2008-12-14 15:40:07 +01:00
|
|
|
struct color_fixup_desc color_fixup[MAX_FRAGMENT_SAMPLERS];
|
|
|
|
enum vertexprocessing_mode vp_mode;
|
2013-05-30 10:05:34 +02:00
|
|
|
enum wined3d_ffp_ps_fog_mode fog;
|
2010-09-30 12:16:16 +02:00
|
|
|
WORD tex_transform; /* ps 1.0-1.3, 4 textures */
|
2013-04-13 16:37:16 +02:00
|
|
|
WORD tex_types; /* ps 1.0 - 1.4, 6 textures */
|
2010-09-30 12:16:16 +02:00
|
|
|
WORD srgb_correction;
|
2009-04-09 19:14:03 +02:00
|
|
|
/* Bitmap for NP2 texcoord fixups (16 samplers max currently).
|
2009-03-26 03:15:21 +01:00
|
|
|
D3D9 has a limit of 16 samplers and the fixup is superfluous
|
|
|
|
in D3D10 (unconditional NP2 support mandatory). */
|
2015-10-06 14:24:21 +02:00
|
|
|
WORD np2_fixup;
|
2010-05-17 11:14:48 +02:00
|
|
|
WORD shadow; /* MAX_FRAGMENT_SAMPLERS, 16 */
|
2015-10-06 14:24:21 +02:00
|
|
|
WORD texcoords_initialized; /* MAX_TEXTURES, 8 */
|
2016-05-20 19:55:52 +02:00
|
|
|
DWORD pointsprite : 1;
|
|
|
|
DWORD flatshading : 1;
|
|
|
|
DWORD alpha_test_func : 3;
|
2016-10-03 23:46:52 +02:00
|
|
|
DWORD render_offscreen : 1;
|
|
|
|
DWORD padding : 26;
|
2008-12-14 15:40:07 +01:00
|
|
|
};
|
|
|
|
|
2017-10-18 00:25:08 +02:00
|
|
|
enum fog_src_type
|
|
|
|
{
|
2009-02-05 19:44:32 +01:00
|
|
|
VS_FOG_Z = 0,
|
|
|
|
VS_FOG_COORD = 1
|
|
|
|
};
|
|
|
|
|
2015-06-02 16:39:46 +02:00
|
|
|
struct vs_compile_args
|
|
|
|
{
|
|
|
|
BYTE fog_src;
|
|
|
|
BYTE clip_enabled : 1;
|
|
|
|
BYTE point_size : 1;
|
|
|
|
BYTE per_vertex_point_size : 1;
|
2015-11-12 23:06:50 +01:00
|
|
|
BYTE flatshading : 1;
|
2016-05-20 19:55:56 +02:00
|
|
|
BYTE next_shader_type : 3;
|
|
|
|
BYTE padding : 1;
|
2015-06-02 16:39:46 +02:00
|
|
|
WORD swizzle_map; /* MAX_ATTRIBS, 16 */
|
2016-05-20 19:55:55 +02:00
|
|
|
unsigned int next_shader_input_count;
|
2017-10-18 00:25:09 +02:00
|
|
|
DWORD interpolation_mode[WINED3D_PACKED_INTERPOLATION_SIZE];
|
2009-02-05 19:44:32 +01:00
|
|
|
};
|
|
|
|
|
2017-05-16 15:00:24 +02:00
|
|
|
struct ds_compile_args
|
|
|
|
{
|
|
|
|
enum wined3d_tessellator_output_primitive tessellator_output_primitive;
|
|
|
|
enum wined3d_tessellator_partitioning tessellator_partitioning;
|
|
|
|
unsigned int output_count : 16;
|
|
|
|
unsigned int next_shader_type : 3;
|
|
|
|
unsigned int render_offscreen : 1;
|
2017-05-17 15:42:33 +02:00
|
|
|
unsigned int padding : 12;
|
2017-10-18 00:25:09 +02:00
|
|
|
DWORD interpolation_mode[WINED3D_PACKED_INTERPOLATION_SIZE];
|
2017-05-16 15:00:24 +02:00
|
|
|
};
|
|
|
|
|
2016-05-20 19:55:56 +02:00
|
|
|
struct gs_compile_args
|
|
|
|
{
|
2017-03-23 12:15:47 +01:00
|
|
|
unsigned int output_count;
|
2017-10-18 00:25:09 +02:00
|
|
|
DWORD interpolation_mode[WINED3D_PACKED_INTERPOLATION_SIZE];
|
2016-05-20 19:55:56 +02:00
|
|
|
};
|
|
|
|
|
2009-08-06 08:12:20 +02:00
|
|
|
struct wined3d_context;
|
2010-10-25 12:33:40 +02:00
|
|
|
struct wined3d_state;
|
2012-10-24 21:23:37 +02:00
|
|
|
struct fragment_pipeline;
|
2013-04-25 12:16:47 +02:00
|
|
|
struct wined3d_vertex_pipe_ops;
|
2009-08-06 08:12:20 +02:00
|
|
|
|
2011-05-04 22:18:46 +02:00
|
|
|
struct wined3d_shader_backend_ops
|
|
|
|
{
|
2009-05-27 18:23:16 +02:00
|
|
|
void (*shader_handle_instruction)(const struct wined3d_shader_instruction *);
|
2017-04-13 11:21:44 +02:00
|
|
|
void (*shader_precompile)(void *shader_priv, struct wined3d_shader *shader);
|
2013-08-16 09:12:30 +02:00
|
|
|
void (*shader_select)(void *shader_priv, struct wined3d_context *context,
|
2013-05-14 17:38:19 +02:00
|
|
|
const struct wined3d_state *state);
|
2017-02-02 12:43:41 +01:00
|
|
|
void (*shader_select_compute)(void *shader_priv, struct wined3d_context *context,
|
|
|
|
const struct wined3d_state *state);
|
2013-08-23 10:18:14 +02:00
|
|
|
void (*shader_disable)(void *shader_priv, struct wined3d_context *context);
|
2011-05-16 23:01:23 +02:00
|
|
|
void (*shader_update_float_vertex_constants)(struct wined3d_device *device, UINT start, UINT count);
|
|
|
|
void (*shader_update_float_pixel_constants)(struct wined3d_device *device, UINT start, UINT count);
|
2013-08-16 09:12:30 +02:00
|
|
|
void (*shader_load_constants)(void *shader_priv, struct wined3d_context *context,
|
2013-05-14 17:38:17 +02:00
|
|
|
const struct wined3d_state *state);
|
2011-03-30 20:49:25 +02:00
|
|
|
void (*shader_destroy)(struct wined3d_shader *shader);
|
2013-04-25 12:16:47 +02:00
|
|
|
HRESULT (*shader_alloc_private)(struct wined3d_device *device, const struct wined3d_vertex_pipe_ops *vertex_pipe,
|
|
|
|
const struct fragment_pipeline *fragment_pipe);
|
2011-05-16 23:01:23 +02:00
|
|
|
void (*shader_free_private)(struct wined3d_device *device);
|
2013-08-23 10:18:14 +02:00
|
|
|
BOOL (*shader_allocate_context_data)(struct wined3d_context *context);
|
|
|
|
void (*shader_free_context_data)(struct wined3d_context *context);
|
2015-06-02 16:39:46 +02:00
|
|
|
void (*shader_init_context_state)(struct wined3d_context *context);
|
2010-02-03 18:18:00 +01:00
|
|
|
void (*shader_get_caps)(const struct wined3d_gl_info *gl_info, struct shader_caps *caps);
|
2008-12-03 14:53:43 +01:00
|
|
|
BOOL (*shader_color_fixup_supported)(struct color_fixup_desc fixup);
|
2012-10-24 21:23:37 +02:00
|
|
|
BOOL (*shader_has_ffp_proj_control)(void *shader_priv);
|
2011-05-04 22:18:46 +02:00
|
|
|
};
|
2006-11-27 20:50:37 +01:00
|
|
|
|
2011-05-04 22:18:46 +02:00
|
|
|
extern const struct wined3d_shader_backend_ops glsl_shader_backend DECLSPEC_HIDDEN;
|
|
|
|
extern const struct wined3d_shader_backend_ops arb_program_shader_backend DECLSPEC_HIDDEN;
|
|
|
|
extern const struct wined3d_shader_backend_ops none_shader_backend DECLSPEC_HIDDEN;
|
2006-11-27 20:50:37 +01:00
|
|
|
|
2012-07-24 11:32:23 +02:00
|
|
|
#define GL_EXTCALL(f) (gl_info->gl_ops.ext.p_##f)
|
2004-10-06 02:05:29 +02:00
|
|
|
|
2012-07-20 00:24:27 +02:00
|
|
|
#define D3DCOLOR_B_R(dw) (((dw) >> 16) & 0xff)
|
|
|
|
#define D3DCOLOR_B_G(dw) (((dw) >> 8) & 0xff)
|
|
|
|
#define D3DCOLOR_B_B(dw) (((dw) >> 0) & 0xff)
|
|
|
|
#define D3DCOLOR_B_A(dw) (((dw) >> 24) & 0xff)
|
2005-11-15 13:03:13 +01:00
|
|
|
|
2016-03-08 15:51:13 +01:00
|
|
|
static inline void wined3d_color_from_d3dcolor(struct wined3d_color *wined3d_color, DWORD d3d_color)
|
|
|
|
{
|
|
|
|
wined3d_color->r = D3DCOLOR_B_R(d3d_color) / 255.0f;
|
|
|
|
wined3d_color->g = D3DCOLOR_B_G(d3d_color) / 255.0f;
|
|
|
|
wined3d_color->b = D3DCOLOR_B_B(d3d_color) / 255.0f;
|
|
|
|
wined3d_color->a = D3DCOLOR_B_A(d3d_color) / 255.0f;
|
|
|
|
}
|
2006-05-25 13:54:03 +02:00
|
|
|
|
2012-01-11 21:27:32 +01:00
|
|
|
#define HIGHEST_TRANSFORMSTATE WINED3D_TS_WORLD_MATRIX(255) /* Highest value in wined3d_transform_state. */
|
2005-01-09 18:37:02 +01:00
|
|
|
|
2016-06-21 10:32:43 +02:00
|
|
|
void wined3d_check_gl_call(const struct wined3d_gl_info *gl_info,
|
|
|
|
const char *file, unsigned int line, const char *name) DECLSPEC_HIDDEN;
|
|
|
|
|
2004-12-13 14:35:38 +01:00
|
|
|
/* Checking of API calls */
|
|
|
|
/* --------------------- */
|
2008-12-02 18:41:33 +01:00
|
|
|
#ifndef WINE_NO_DEBUG_MSGS
|
2009-07-15 18:45:03 +02:00
|
|
|
#define checkGLcall(A) \
|
|
|
|
do { \
|
2016-06-21 10:32:43 +02:00
|
|
|
if (__WINE_IS_DEBUG_ON(_ERR, &__wine_dbch_d3d) \
|
|
|
|
&& !gl_info->supported[ARB_DEBUG_OUTPUT]) \
|
|
|
|
wined3d_check_gl_call(gl_info, __FILE__, __LINE__, A); \
|
2008-12-03 10:03:26 +01:00
|
|
|
} while(0)
|
2008-12-02 18:41:33 +01:00
|
|
|
#else
|
2008-12-03 10:03:26 +01:00
|
|
|
#define checkGLcall(A) do {} while(0)
|
2008-12-02 18:41:33 +01:00
|
|
|
#endif
|
2004-10-08 22:52:33 +02:00
|
|
|
|
2011-06-09 20:40:49 +02:00
|
|
|
struct wined3d_bo_address
|
|
|
|
{
|
|
|
|
GLuint buffer_object;
|
2013-08-08 16:42:29 +02:00
|
|
|
BYTE *addr;
|
2011-06-09 20:40:49 +02:00
|
|
|
};
|
|
|
|
|
2015-01-05 13:24:58 +01:00
|
|
|
struct wined3d_const_bo_address
|
|
|
|
{
|
|
|
|
GLuint buffer_object;
|
|
|
|
const BYTE *addr;
|
|
|
|
};
|
|
|
|
|
|
|
|
static inline struct wined3d_const_bo_address *wined3d_const_bo_address(struct wined3d_bo_address *data)
|
|
|
|
{
|
|
|
|
return (struct wined3d_const_bo_address *)data;
|
|
|
|
}
|
|
|
|
|
2009-03-27 10:25:55 +01:00
|
|
|
struct wined3d_stream_info_element
|
|
|
|
{
|
2010-08-30 20:29:49 +02:00
|
|
|
const struct wined3d_format *format;
|
2011-07-11 01:06:46 +02:00
|
|
|
struct wined3d_bo_address data;
|
2009-03-27 10:25:55 +01:00
|
|
|
GLsizei stride;
|
2015-03-24 09:38:23 +01:00
|
|
|
unsigned int stream_idx;
|
|
|
|
unsigned int divisor;
|
2009-03-27 10:25:55 +01:00
|
|
|
};
|
|
|
|
|
|
|
|
struct wined3d_stream_info
|
|
|
|
{
|
|
|
|
struct wined3d_stream_info_element elements[MAX_ATTRIBS];
|
2012-04-30 21:30:21 +02:00
|
|
|
DWORD position_transformed : 1;
|
|
|
|
DWORD all_vbo : 1;
|
2009-03-27 10:25:55 +01:00
|
|
|
WORD swizzle_map; /* MAX_ATTRIBS, 16 */
|
|
|
|
WORD use_map; /* MAX_ATTRIBS, 16 */
|
|
|
|
};
|
|
|
|
|
2017-03-06 10:45:23 +01:00
|
|
|
void wined3d_stream_info_from_declaration(struct wined3d_stream_info *stream_info,
|
|
|
|
const struct wined3d_state *state, const struct wined3d_gl_info *gl_info,
|
|
|
|
const struct wined3d_d3d_info *d3d_info) DECLSPEC_HIDDEN;
|
|
|
|
|
2017-08-14 23:47:41 +02:00
|
|
|
struct wined3d_direct_dispatch_parameters
|
|
|
|
{
|
|
|
|
unsigned int group_count_x;
|
|
|
|
unsigned int group_count_y;
|
|
|
|
unsigned int group_count_z;
|
|
|
|
};
|
|
|
|
|
|
|
|
struct wined3d_indirect_dispatch_parameters
|
|
|
|
{
|
|
|
|
struct wined3d_buffer *buffer;
|
|
|
|
unsigned int offset;
|
|
|
|
};
|
|
|
|
|
|
|
|
struct wined3d_dispatch_parameters
|
|
|
|
{
|
|
|
|
BOOL indirect;
|
|
|
|
union
|
|
|
|
{
|
|
|
|
struct wined3d_direct_dispatch_parameters direct;
|
|
|
|
struct wined3d_indirect_dispatch_parameters indirect;
|
|
|
|
} u;
|
|
|
|
};
|
|
|
|
|
2017-11-01 22:08:42 +01:00
|
|
|
struct wined3d_direct_draw_parameters
|
|
|
|
{
|
|
|
|
int base_vertex_idx;
|
|
|
|
unsigned int start_idx;
|
|
|
|
unsigned int index_count;
|
|
|
|
unsigned int start_instance;
|
|
|
|
unsigned int instance_count;
|
|
|
|
};
|
|
|
|
|
|
|
|
struct wined3d_indirect_draw_parameters
|
|
|
|
{
|
|
|
|
struct wined3d_buffer *buffer;
|
|
|
|
unsigned int offset;
|
|
|
|
};
|
|
|
|
|
|
|
|
struct wined3d_draw_parameters
|
|
|
|
{
|
|
|
|
BOOL indirect;
|
|
|
|
union
|
|
|
|
{
|
|
|
|
struct wined3d_direct_draw_parameters direct;
|
|
|
|
struct wined3d_indirect_draw_parameters indirect;
|
|
|
|
} u;
|
|
|
|
BOOL indexed;
|
|
|
|
};
|
|
|
|
|
2016-04-13 19:09:56 +02:00
|
|
|
void draw_primitive(struct wined3d_device *device, const struct wined3d_state *state,
|
2017-11-01 22:08:42 +01:00
|
|
|
const struct wined3d_draw_parameters *draw_parameters) DECLSPEC_HIDDEN;
|
2017-02-02 12:43:40 +01:00
|
|
|
void dispatch_compute(struct wined3d_device *device, const struct wined3d_state *state,
|
2017-08-14 23:47:41 +02:00
|
|
|
const struct wined3d_dispatch_parameters *dispatch_parameters) DECLSPEC_HIDDEN;
|
2009-09-11 19:01:19 +02:00
|
|
|
DWORD get_flexible_vertex_size(DWORD d3dvtVertexType) DECLSPEC_HIDDEN;
|
2006-05-12 22:21:31 +02:00
|
|
|
|
2014-01-01 19:01:41 +01:00
|
|
|
#define eps 1e-8f
|
2006-05-09 18:16:13 +02:00
|
|
|
|
2006-05-12 22:21:31 +02:00
|
|
|
#define GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, tex_num) \
|
|
|
|
(((((d3dvtVertexType) >> (16 + (2 * (tex_num)))) + 1) & 0x03) + 1)
|
|
|
|
|
2017-02-09 12:00:36 +01:00
|
|
|
enum wined3d_pipeline
|
|
|
|
{
|
|
|
|
WINED3D_PIPELINE_GRAPHICS,
|
|
|
|
WINED3D_PIPELINE_COMPUTE,
|
|
|
|
WINED3D_PIPELINE_COUNT,
|
|
|
|
};
|
|
|
|
|
2006-12-05 23:36:10 +01:00
|
|
|
/* Routines and structures related to state management */
|
|
|
|
|
2006-12-06 13:22:12 +01:00
|
|
|
#define STATE_RENDER(a) (a)
|
|
|
|
#define STATE_IS_RENDER(a) ((a) >= STATE_RENDER(1) && (a) <= STATE_RENDER(WINEHIGHEST_RENDER_STATE))
|
|
|
|
|
2017-02-06 14:12:15 +01:00
|
|
|
#define STATE_TEXTURESTAGE(stage, num) \
|
|
|
|
(STATE_RENDER(WINEHIGHEST_RENDER_STATE) + 1 + (stage) * (WINED3D_HIGHEST_TEXTURE_STATE + 1) + (num))
|
|
|
|
#define STATE_IS_TEXTURESTAGE(a) \
|
|
|
|
((a) >= STATE_TEXTURESTAGE(0, 1) && (a) <= STATE_TEXTURESTAGE(MAX_TEXTURES - 1, WINED3D_HIGHEST_TEXTURE_STATE))
|
2006-12-19 22:43:49 +01:00
|
|
|
|
2006-12-19 23:14:07 +01:00
|
|
|
/* + 1 because samplers start with 0 */
|
|
|
|
#define STATE_SAMPLER(num) (STATE_TEXTURESTAGE(MAX_TEXTURES - 1, WINED3D_HIGHEST_TEXTURE_STATE) + 1 + (num))
|
2007-06-25 22:45:40 +02:00
|
|
|
#define STATE_IS_SAMPLER(num) ((num) >= STATE_SAMPLER(0) && (num) <= STATE_SAMPLER(MAX_COMBINED_SAMPLERS - 1))
|
2006-12-19 23:14:07 +01:00
|
|
|
|
2017-02-06 14:12:15 +01:00
|
|
|
#define STATE_GRAPHICS_SHADER(a) (STATE_SAMPLER(MAX_COMBINED_SAMPLERS) + (a))
|
|
|
|
#define STATE_IS_GRAPHICS_SHADER(a) \
|
|
|
|
((a) >= STATE_GRAPHICS_SHADER(0) && (a) < STATE_GRAPHICS_SHADER(WINED3D_SHADER_TYPE_GRAPHICS_COUNT))
|
2006-12-19 23:22:19 +01:00
|
|
|
|
2017-02-06 14:12:15 +01:00
|
|
|
#define STATE_GRAPHICS_CONSTANT_BUFFER(a) (STATE_GRAPHICS_SHADER(WINED3D_SHADER_TYPE_GRAPHICS_COUNT) + (a))
|
|
|
|
#define STATE_IS_GRAPHICS_CONSTANT_BUFFER(a) \
|
|
|
|
((a) >= STATE_GRAPHICS_CONSTANT_BUFFER(0) \
|
|
|
|
&& (a) < STATE_GRAPHICS_CONSTANT_BUFFER(WINED3D_SHADER_TYPE_GRAPHICS_COUNT))
|
2014-08-04 12:17:23 +02:00
|
|
|
|
2017-02-22 13:19:30 +01:00
|
|
|
#define STATE_GRAPHICS_SHADER_RESOURCE_BINDING (STATE_GRAPHICS_CONSTANT_BUFFER(WINED3D_SHADER_TYPE_GRAPHICS_COUNT))
|
|
|
|
#define STATE_IS_GRAPHICS_SHADER_RESOURCE_BINDING(a) ((a) == STATE_GRAPHICS_SHADER_RESOURCE_BINDING)
|
2015-01-19 13:44:08 +01:00
|
|
|
|
2017-02-22 13:19:30 +01:00
|
|
|
#define STATE_GRAPHICS_UNORDERED_ACCESS_VIEW_BINDING (STATE_GRAPHICS_SHADER_RESOURCE_BINDING + 1)
|
2017-02-09 12:00:36 +01:00
|
|
|
#define STATE_IS_GRAPHICS_UNORDERED_ACCESS_VIEW_BINDING(a) ((a) == STATE_GRAPHICS_UNORDERED_ACCESS_VIEW_BINDING)
|
2016-11-23 14:36:05 +01:00
|
|
|
|
2017-02-09 12:00:36 +01:00
|
|
|
#define STATE_TRANSFORM(a) (STATE_GRAPHICS_UNORDERED_ACCESS_VIEW_BINDING + (a))
|
2012-01-11 21:27:32 +01:00
|
|
|
#define STATE_IS_TRANSFORM(a) ((a) >= STATE_TRANSFORM(1) && (a) <= STATE_TRANSFORM(WINED3D_TS_WORLD_MATRIX(255)))
|
2006-12-28 18:57:16 +01:00
|
|
|
|
2012-01-11 21:27:32 +01:00
|
|
|
#define STATE_STREAMSRC (STATE_TRANSFORM(WINED3D_TS_WORLD_MATRIX(255)) + 1)
|
2007-01-02 00:35:07 +01:00
|
|
|
#define STATE_IS_STREAMSRC(a) ((a) == STATE_STREAMSRC)
|
2007-02-19 15:25:32 +01:00
|
|
|
#define STATE_INDEXBUFFER (STATE_STREAMSRC + 1)
|
|
|
|
#define STATE_IS_INDEXBUFFER(a) ((a) == STATE_INDEXBUFFER)
|
2007-01-02 00:35:07 +01:00
|
|
|
|
2007-02-19 15:25:32 +01:00
|
|
|
#define STATE_VDECL (STATE_INDEXBUFFER + 1)
|
2007-01-02 00:35:07 +01:00
|
|
|
#define STATE_IS_VDECL(a) ((a) == STATE_VDECL)
|
|
|
|
|
2013-10-09 10:39:38 +02:00
|
|
|
#define STATE_VIEWPORT (STATE_VDECL + 1)
|
2007-01-02 21:40:59 +01:00
|
|
|
#define STATE_IS_VIEWPORT(a) ((a) == STATE_VIEWPORT)
|
|
|
|
|
2013-08-16 09:12:30 +02:00
|
|
|
#define STATE_LIGHT_TYPE (STATE_VIEWPORT + 1)
|
2013-05-29 09:45:38 +02:00
|
|
|
#define STATE_IS_LIGHT_TYPE(a) ((a) == STATE_LIGHT_TYPE)
|
|
|
|
#define STATE_ACTIVELIGHT(a) (STATE_LIGHT_TYPE + 1 + (a))
|
2007-07-15 23:46:06 +02:00
|
|
|
#define STATE_IS_ACTIVELIGHT(a) ((a) >= STATE_ACTIVELIGHT(0) && (a) < STATE_ACTIVELIGHT(MAX_ACTIVE_LIGHTS))
|
2007-02-14 17:48:52 +01:00
|
|
|
|
2007-02-19 15:25:16 +01:00
|
|
|
#define STATE_SCISSORRECT (STATE_ACTIVELIGHT(MAX_ACTIVE_LIGHTS - 1) + 1)
|
|
|
|
#define STATE_IS_SCISSORRECT(a) ((a) == STATE_SCISSORRECT)
|
|
|
|
|
2007-02-28 14:36:36 +01:00
|
|
|
#define STATE_CLIPPLANE(a) (STATE_SCISSORRECT + 1 + (a))
|
2016-10-13 01:04:10 +02:00
|
|
|
#define STATE_IS_CLIPPLANE(a) ((a) >= STATE_CLIPPLANE(0) && (a) <= STATE_CLIPPLANE(MAX_CLIP_DISTANCES - 1))
|
2007-02-28 14:36:36 +01:00
|
|
|
|
2016-10-13 01:04:10 +02:00
|
|
|
#define STATE_MATERIAL (STATE_CLIPPLANE(MAX_CLIP_DISTANCES))
|
2010-01-28 23:40:23 +01:00
|
|
|
#define STATE_IS_MATERIAL(a) ((a) == STATE_MATERIAL)
|
2007-06-15 21:33:54 +02:00
|
|
|
|
2007-09-18 11:43:09 +02:00
|
|
|
#define STATE_FRONTFACE (STATE_MATERIAL + 1)
|
2010-01-28 23:40:23 +01:00
|
|
|
#define STATE_IS_FRONTFACE(a) ((a) == STATE_FRONTFACE)
|
2007-09-18 11:43:09 +02:00
|
|
|
|
2011-01-07 01:16:18 +01:00
|
|
|
#define STATE_POINTSPRITECOORDORIGIN (STATE_FRONTFACE + 1)
|
|
|
|
#define STATE_IS_POINTSPRITECOORDORIGIN(a) ((a) == STATE_POINTSPRITECOORDORIGIN)
|
|
|
|
|
2011-06-11 16:18:45 +02:00
|
|
|
#define STATE_BASEVERTEXINDEX (STATE_POINTSPRITECOORDORIGIN + 1)
|
|
|
|
#define STATE_IS_BASEVERTEXINDEX(a) ((a) == STATE_BASEVERTEXINDEX)
|
|
|
|
|
2011-07-02 11:24:37 +02:00
|
|
|
#define STATE_FRAMEBUFFER (STATE_BASEVERTEXINDEX + 1)
|
|
|
|
#define STATE_IS_FRAMEBUFFER(a) ((a) == STATE_FRAMEBUFFER)
|
|
|
|
|
2015-06-05 00:37:29 +02:00
|
|
|
#define STATE_POINT_ENABLE (STATE_FRAMEBUFFER + 1)
|
|
|
|
#define STATE_IS_POINT_ENABLE(a) ((a) == STATE_POINT_ENABLE)
|
2013-05-29 09:45:36 +02:00
|
|
|
|
2015-06-05 00:37:29 +02:00
|
|
|
#define STATE_COLOR_KEY (STATE_POINT_ENABLE + 1)
|
2015-04-14 11:16:22 +02:00
|
|
|
#define STATE_IS_COLOR_KEY(a) ((a) == STATE_COLOR_KEY)
|
|
|
|
|
2017-03-29 15:11:08 +02:00
|
|
|
#define STATE_STREAM_OUTPUT (STATE_COLOR_KEY + 1)
|
|
|
|
#define STATE_IS_STREAM_OUTPUT(a) ((a) == STATE_STREAM_OUTPUT)
|
|
|
|
|
2018-02-08 15:22:44 +01:00
|
|
|
#define STATE_BLEND (STATE_STREAM_OUTPUT + 1)
|
|
|
|
#define STATE_IS_BLEND(a) ((a) == STATE_BLEND)
|
|
|
|
|
|
|
|
#define STATE_COMPUTE_OFFSET (STATE_BLEND + 1)
|
2017-02-06 14:12:15 +01:00
|
|
|
|
|
|
|
#define STATE_COMPUTE_SHADER (STATE_COMPUTE_OFFSET)
|
|
|
|
#define STATE_IS_COMPUTE_SHADER(a) ((a) == STATE_COMPUTE_SHADER)
|
|
|
|
|
|
|
|
#define STATE_COMPUTE_CONSTANT_BUFFER (STATE_COMPUTE_SHADER + 1)
|
|
|
|
#define STATE_IS_COMPUTE_CONSTANT_BUFFER(a) ((a) == STATE_COMPUTE_CONSTANT_BUFFER)
|
|
|
|
|
2017-02-22 13:19:30 +01:00
|
|
|
#define STATE_COMPUTE_SHADER_RESOURCE_BINDING (STATE_COMPUTE_CONSTANT_BUFFER + 1)
|
|
|
|
#define STATE_IS_COMPUTE_SHADER_RESOURCE_BINDING(a) ((a) == STATE_COMPUTE_SHADER_RESOURCE_BINDING)
|
|
|
|
|
|
|
|
#define STATE_COMPUTE_UNORDERED_ACCESS_VIEW_BINDING (STATE_COMPUTE_SHADER_RESOURCE_BINDING + 1)
|
2017-02-09 12:00:29 +01:00
|
|
|
#define STATE_IS_COMPUTE_UNORDERED_ACCESS_VIEW_BINDING(a) ((a) == STATE_COMPUTE_UNORDERED_ACCESS_VIEW_BINDING)
|
|
|
|
|
|
|
|
#define STATE_COMPUTE_HIGHEST (STATE_COMPUTE_UNORDERED_ACCESS_VIEW_BINDING)
|
|
|
|
#define STATE_HIGHEST (STATE_COMPUTE_UNORDERED_ACCESS_VIEW_BINDING)
|
2017-02-06 14:12:15 +01:00
|
|
|
|
2017-02-06 14:12:16 +01:00
|
|
|
#define STATE_IS_COMPUTE(a) ((a) >= STATE_COMPUTE_OFFSET && (a) <= STATE_COMPUTE_HIGHEST)
|
2017-02-06 14:12:15 +01:00
|
|
|
#define STATE_COMPUTE_COUNT (STATE_COMPUTE_HIGHEST - STATE_COMPUTE_OFFSET + 1)
|
2006-12-19 13:00:03 +01:00
|
|
|
|
2017-02-06 14:12:15 +01:00
|
|
|
#define STATE_SHADER(a) ((a) != WINED3D_SHADER_TYPE_COMPUTE ? STATE_GRAPHICS_SHADER(a) : STATE_COMPUTE_SHADER)
|
|
|
|
#define STATE_CONSTANT_BUFFER(a) \
|
|
|
|
((a) != WINED3D_SHADER_TYPE_COMPUTE ? STATE_GRAPHICS_CONSTANT_BUFFER(a) : STATE_COMPUTE_CONSTANT_BUFFER)
|
2017-02-09 12:00:36 +01:00
|
|
|
#define STATE_UNORDERED_ACCESS_VIEW_BINDING(a) ((a) == WINED3D_PIPELINE_GRAPHICS ? \
|
|
|
|
STATE_GRAPHICS_UNORDERED_ACCESS_VIEW_BINDING : STATE_COMPUTE_UNORDERED_ACCESS_VIEW_BINDING)
|
2017-02-06 14:12:14 +01:00
|
|
|
|
2008-12-15 19:37:36 +01:00
|
|
|
enum fogsource {
|
|
|
|
FOGSOURCE_FFP,
|
|
|
|
FOGSOURCE_VS,
|
|
|
|
FOGSOURCE_COORD,
|
|
|
|
};
|
|
|
|
|
2017-07-09 13:25:49 +02:00
|
|
|
union wined3d_gl_fence_object
|
|
|
|
{
|
|
|
|
GLuint id;
|
|
|
|
GLsync sync;
|
|
|
|
};
|
|
|
|
|
|
|
|
enum wined3d_fence_result
|
|
|
|
{
|
|
|
|
WINED3D_FENCE_OK,
|
|
|
|
WINED3D_FENCE_WAITING,
|
|
|
|
WINED3D_FENCE_NOT_STARTED,
|
|
|
|
WINED3D_FENCE_WRONG_THREAD,
|
|
|
|
WINED3D_FENCE_ERROR,
|
|
|
|
};
|
|
|
|
|
|
|
|
struct wined3d_fence
|
|
|
|
{
|
|
|
|
struct list entry;
|
|
|
|
union wined3d_gl_fence_object object;
|
|
|
|
struct wined3d_context *context;
|
|
|
|
};
|
|
|
|
|
|
|
|
HRESULT wined3d_fence_create(struct wined3d_device *device, struct wined3d_fence **fence) DECLSPEC_HIDDEN;
|
|
|
|
void wined3d_fence_destroy(struct wined3d_fence *fence) DECLSPEC_HIDDEN;
|
|
|
|
void wined3d_fence_issue(struct wined3d_fence *fence, const struct wined3d_device *device) DECLSPEC_HIDDEN;
|
|
|
|
enum wined3d_fence_result wined3d_fence_wait(const struct wined3d_fence *fence,
|
|
|
|
const struct wined3d_device *device) DECLSPEC_HIDDEN;
|
|
|
|
|
2016-07-22 00:43:48 +02:00
|
|
|
/* Direct3D terminology with little modifications. We do not have an issued
|
|
|
|
* state because only the driver knows about it, but we have a created state
|
|
|
|
* because D3D allows GetData() on a created query, but OpenGL doesn't. */
|
|
|
|
enum wined3d_query_state
|
|
|
|
{
|
|
|
|
QUERY_CREATED,
|
|
|
|
QUERY_SIGNALLED,
|
|
|
|
QUERY_BUILDING
|
|
|
|
};
|
|
|
|
|
|
|
|
struct wined3d_query_ops
|
|
|
|
{
|
2017-01-04 00:04:49 +01:00
|
|
|
BOOL (*query_poll)(struct wined3d_query *query, DWORD flags);
|
2017-04-13 00:11:01 +02:00
|
|
|
BOOL (*query_issue)(struct wined3d_query *query, DWORD flags);
|
2017-05-26 10:48:03 +02:00
|
|
|
void (*query_destroy)(struct wined3d_query *query);
|
2016-07-22 00:43:48 +02:00
|
|
|
};
|
|
|
|
|
|
|
|
struct wined3d_query
|
|
|
|
{
|
|
|
|
LONG ref;
|
|
|
|
|
|
|
|
void *parent;
|
2017-05-10 15:54:07 +02:00
|
|
|
const struct wined3d_parent_ops *parent_ops;
|
2016-07-22 00:43:48 +02:00
|
|
|
struct wined3d_device *device;
|
|
|
|
enum wined3d_query_state state;
|
|
|
|
enum wined3d_query_type type;
|
2016-07-28 13:29:41 +02:00
|
|
|
const void *data;
|
2016-07-22 00:43:48 +02:00
|
|
|
DWORD data_size;
|
|
|
|
const struct wined3d_query_ops *query_ops;
|
2017-04-13 00:11:01 +02:00
|
|
|
|
|
|
|
LONG counter_main, counter_retrieved;
|
|
|
|
struct list poll_list_entry;
|
2016-07-22 00:43:48 +02:00
|
|
|
};
|
|
|
|
|
2009-07-24 10:44:14 +02:00
|
|
|
struct wined3d_event_query
|
|
|
|
{
|
2016-07-22 00:43:48 +02:00
|
|
|
struct wined3d_query query;
|
|
|
|
|
2017-07-09 13:25:49 +02:00
|
|
|
struct wined3d_fence fence;
|
2016-07-28 13:29:41 +02:00
|
|
|
BOOL signalled;
|
2009-07-24 10:44:14 +02:00
|
|
|
};
|
|
|
|
|
2016-07-22 00:43:49 +02:00
|
|
|
struct wined3d_occlusion_query
|
|
|
|
{
|
|
|
|
struct wined3d_query query;
|
|
|
|
|
|
|
|
struct list entry;
|
|
|
|
GLuint id;
|
|
|
|
struct wined3d_context *context;
|
2016-11-21 15:15:53 +01:00
|
|
|
UINT64 samples;
|
2017-04-13 00:11:01 +02:00
|
|
|
BOOL started;
|
2016-07-22 00:43:49 +02:00
|
|
|
};
|
|
|
|
|
2014-04-16 18:14:48 +02:00
|
|
|
struct wined3d_timestamp_query
|
|
|
|
{
|
2016-07-22 00:43:50 +02:00
|
|
|
struct wined3d_query query;
|
|
|
|
|
2014-04-16 18:14:48 +02:00
|
|
|
struct list entry;
|
|
|
|
GLuint id;
|
|
|
|
struct wined3d_context *context;
|
2016-07-28 13:29:41 +02:00
|
|
|
UINT64 timestamp;
|
2014-04-16 18:14:48 +02:00
|
|
|
};
|
|
|
|
|
|
|
|
void context_alloc_timestamp_query(struct wined3d_context *context, struct wined3d_timestamp_query *query) DECLSPEC_HIDDEN;
|
|
|
|
void context_free_timestamp_query(struct wined3d_timestamp_query *query) DECLSPEC_HIDDEN;
|
|
|
|
|
2017-05-24 17:09:59 +02:00
|
|
|
union wined3d_gl_so_statistics_query
|
|
|
|
{
|
|
|
|
GLuint id[2];
|
|
|
|
struct
|
|
|
|
{
|
|
|
|
GLuint written;
|
|
|
|
GLuint generated;
|
|
|
|
} query;
|
|
|
|
};
|
|
|
|
|
|
|
|
struct wined3d_so_statistics_query
|
|
|
|
{
|
|
|
|
struct wined3d_query query;
|
|
|
|
|
|
|
|
struct list entry;
|
|
|
|
union wined3d_gl_so_statistics_query u;
|
|
|
|
struct wined3d_context *context;
|
|
|
|
unsigned int stream_idx;
|
|
|
|
struct wined3d_query_data_so_statistics statistics;
|
|
|
|
BOOL started;
|
|
|
|
};
|
|
|
|
|
|
|
|
void context_alloc_so_statistics_query(struct wined3d_context *context,
|
|
|
|
struct wined3d_so_statistics_query *query) DECLSPEC_HIDDEN;
|
|
|
|
void context_free_so_statistics_query(struct wined3d_so_statistics_query *query) DECLSPEC_HIDDEN;
|
|
|
|
|
2017-06-05 00:47:34 +02:00
|
|
|
union wined3d_gl_pipeline_statistics_query
|
|
|
|
{
|
|
|
|
GLuint id[11];
|
|
|
|
struct
|
|
|
|
{
|
|
|
|
GLuint vertices;
|
|
|
|
GLuint primitives;
|
|
|
|
GLuint vertex_shader;
|
|
|
|
GLuint tess_control_shader;
|
|
|
|
GLuint tess_eval_shader;
|
|
|
|
GLuint geometry_shader;
|
|
|
|
GLuint geometry_primitives;
|
|
|
|
GLuint fragment_shader;
|
|
|
|
GLuint compute_shader;
|
|
|
|
GLuint clipping_input;
|
|
|
|
GLuint clipping_output;
|
|
|
|
} query;
|
|
|
|
};
|
|
|
|
|
|
|
|
struct wined3d_pipeline_statistics_query
|
|
|
|
{
|
|
|
|
struct wined3d_query query;
|
|
|
|
|
|
|
|
struct list entry;
|
|
|
|
union wined3d_gl_pipeline_statistics_query u;
|
|
|
|
struct wined3d_context *context;
|
|
|
|
struct wined3d_query_data_pipeline_statistics statistics;
|
|
|
|
BOOL started;
|
|
|
|
};
|
|
|
|
|
|
|
|
void context_alloc_pipeline_statistics_query(struct wined3d_context *context,
|
|
|
|
struct wined3d_pipeline_statistics_query *query) DECLSPEC_HIDDEN;
|
|
|
|
void context_free_pipeline_statistics_query(struct wined3d_pipeline_statistics_query *query) DECLSPEC_HIDDEN;
|
|
|
|
|
2017-04-10 12:27:42 +02:00
|
|
|
struct wined3d_gl_view
|
|
|
|
{
|
|
|
|
GLenum target;
|
|
|
|
GLuint name;
|
|
|
|
};
|
|
|
|
|
2017-04-06 11:47:50 +02:00
|
|
|
struct wined3d_rendertarget_info
|
|
|
|
{
|
2017-04-10 12:27:42 +02:00
|
|
|
struct wined3d_gl_view gl_view;
|
2017-04-06 11:47:50 +02:00
|
|
|
struct wined3d_resource *resource;
|
|
|
|
unsigned int sub_resource_idx;
|
2017-04-10 12:27:43 +02:00
|
|
|
unsigned int layer_count;
|
2017-04-06 11:47:50 +02:00
|
|
|
};
|
|
|
|
|
2017-03-14 13:15:57 +01:00
|
|
|
#define MAX_GL_FRAGMENT_SAMPLERS 32
|
|
|
|
|
2009-08-03 08:06:51 +02:00
|
|
|
struct wined3d_context
|
2009-07-17 10:34:02 +02:00
|
|
|
{
|
|
|
|
const struct wined3d_gl_info *gl_info;
|
2013-04-25 15:20:24 +02:00
|
|
|
const struct wined3d_d3d_info *d3d_info;
|
2011-07-24 21:48:11 +02:00
|
|
|
const struct StateEntry *state_table;
|
2007-02-12 19:18:31 +01:00
|
|
|
/* State dirtification
|
|
|
|
* dirtyArray is an array that contains markers for dirty states. numDirtyEntries states are dirty, their numbers are in indices
|
|
|
|
* 0...numDirtyEntries - 1. isStateDirty is a redundant copy of the dirtyArray. Technically only one of them would be needed,
|
|
|
|
* but with the help of both it is easy to find out if a state is dirty(just check the array index), and for applying dirty states
|
|
|
|
* only numDirtyEntries array elements have to be checked, not STATE_HIGHEST states.
|
|
|
|
*/
|
|
|
|
DWORD dirtyArray[STATE_HIGHEST + 1]; /* Won't get bigger than that, a state is never marked dirty 2 times */
|
|
|
|
DWORD numDirtyEntries;
|
2009-12-29 17:10:22 +01:00
|
|
|
DWORD isStateDirty[STATE_HIGHEST / (sizeof(DWORD) * CHAR_BIT) + 1]; /* Bitmap to find out quickly if a state is dirty */
|
2017-02-06 14:12:15 +01:00
|
|
|
unsigned int dirty_compute_states[STATE_COMPUTE_COUNT / (sizeof(unsigned int) * CHAR_BIT) + 1];
|
2007-02-12 19:18:31 +01:00
|
|
|
|
2016-10-05 11:17:03 +02:00
|
|
|
struct wined3d_device *device;
|
2011-04-13 19:14:32 +02:00
|
|
|
struct wined3d_swapchain *swapchain;
|
2016-03-29 16:45:32 +02:00
|
|
|
struct
|
|
|
|
{
|
|
|
|
struct wined3d_texture *texture;
|
|
|
|
unsigned int sub_resource_idx;
|
|
|
|
} current_rt;
|
2007-03-04 17:31:06 +01:00
|
|
|
DWORD tid; /* Thread ID which owns this context at the moment */
|
2007-02-12 19:18:31 +01:00
|
|
|
|
2008-01-09 20:37:05 +01:00
|
|
|
/* Stores some information about the context state for optimization */
|
2012-11-04 19:51:32 +01:00
|
|
|
DWORD render_offscreen : 1;
|
|
|
|
DWORD last_was_rhw : 1; /* true iff last draw_primitive was in xyzrhw mode */
|
2017-12-02 10:24:42 +01:00
|
|
|
DWORD last_swizzle_map : 16; /* MAX_ATTRIBS, 16 */
|
2012-11-04 19:51:32 +01:00
|
|
|
DWORD last_was_pshader : 1;
|
|
|
|
DWORD last_was_vshader : 1;
|
2015-12-14 23:37:53 +01:00
|
|
|
DWORD last_was_normal : 1;
|
2012-11-04 19:51:32 +01:00
|
|
|
DWORD namedArraysLoaded : 1;
|
|
|
|
DWORD numberedArraysLoaded : 1;
|
|
|
|
DWORD last_was_blit : 1;
|
|
|
|
DWORD last_was_ckey : 1;
|
|
|
|
DWORD fog_coord : 1;
|
|
|
|
DWORD fog_enabled : 1;
|
|
|
|
DWORD num_untracked_materials : 2; /* Max value 2 */
|
|
|
|
DWORD current : 1;
|
|
|
|
DWORD destroyed : 1;
|
|
|
|
DWORD valid : 1;
|
2013-08-16 09:12:30 +02:00
|
|
|
DWORD texShaderBumpMap : 8; /* MAX_TEXTURES, 8 */
|
|
|
|
DWORD lastWasPow2Texture : 8; /* MAX_TEXTURES, 8 */
|
2013-09-16 12:43:18 +02:00
|
|
|
DWORD fixed_function_usage_map : 8; /* MAX_TEXTURES, 8 */
|
2013-10-06 17:33:06 +02:00
|
|
|
DWORD lowest_disabled_stage : 4; /* Max MAX_TEXTURES, 8 */
|
2015-12-14 23:37:53 +01:00
|
|
|
DWORD use_immediate_mode_draw : 1;
|
2014-01-10 10:43:05 +01:00
|
|
|
DWORD rebind_fbo : 1;
|
2014-02-19 23:14:04 +01:00
|
|
|
DWORD needs_set : 1;
|
2014-03-24 04:46:18 +01:00
|
|
|
DWORD hdc_is_private : 1;
|
2014-03-24 04:46:25 +01:00
|
|
|
DWORD hdc_has_format : 1; /* only meaningful if hdc_is_private */
|
2015-01-19 13:44:08 +01:00
|
|
|
DWORD update_shader_resource_bindings : 1;
|
2017-02-22 13:19:30 +01:00
|
|
|
DWORD update_compute_shader_resource_bindings : 1;
|
2016-11-23 14:36:05 +01:00
|
|
|
DWORD update_unordered_access_view_bindings : 1;
|
2017-02-09 12:00:29 +01:00
|
|
|
DWORD update_compute_unordered_access_view_bindings : 1;
|
2016-11-23 14:36:10 +01:00
|
|
|
DWORD uses_uavs : 1;
|
2016-10-05 11:17:07 +02:00
|
|
|
DWORD destroy_delayed : 1;
|
2017-03-30 14:09:21 +02:00
|
|
|
DWORD transform_feedback_active : 1;
|
2017-03-30 14:09:23 +02:00
|
|
|
DWORD transform_feedback_paused : 1;
|
2017-12-02 10:24:42 +01:00
|
|
|
DWORD shader_update_mask : 6; /* WINED3D_SHADER_TYPE_COUNT, 6 */
|
2017-12-02 10:24:43 +01:00
|
|
|
DWORD clip_distance_mask : 8; /* MAX_CLIP_DISTANCES, 8 */
|
2018-03-13 11:23:06 +01:00
|
|
|
DWORD last_was_ffp_blit : 1;
|
|
|
|
DWORD padding : 8;
|
|
|
|
|
2013-08-16 09:12:30 +02:00
|
|
|
DWORD constant_update_mask;
|
2008-12-08 10:30:02 +01:00
|
|
|
DWORD numbered_array_mask;
|
2007-02-12 19:18:31 +01:00
|
|
|
GLenum tracking_parm; /* Which source is tracking current colour */
|
2007-06-20 14:36:32 +02:00
|
|
|
GLenum untracked_materials[2];
|
2008-06-17 01:41:49 +02:00
|
|
|
UINT blit_w, blit_h;
|
2008-12-15 19:37:36 +01:00
|
|
|
enum fogsource fog_source;
|
2011-08-03 01:34:15 +02:00
|
|
|
DWORD active_texture;
|
2017-02-22 13:19:29 +01:00
|
|
|
DWORD *texture_type;
|
2007-02-12 19:21:10 +01:00
|
|
|
|
2013-09-16 12:43:20 +02:00
|
|
|
UINT instance_count;
|
|
|
|
|
2007-02-12 19:21:10 +01:00
|
|
|
/* The actual opengl context */
|
2009-10-28 11:00:11 +01:00
|
|
|
UINT level;
|
2009-10-28 11:00:13 +01:00
|
|
|
HGLRC restore_ctx;
|
|
|
|
HDC restore_dc;
|
2011-10-16 21:55:31 +02:00
|
|
|
int restore_pf;
|
2014-02-19 23:14:53 +01:00
|
|
|
HWND restore_pf_win;
|
2007-08-08 03:09:38 +02:00
|
|
|
HGLRC glCtx;
|
|
|
|
HWND win_handle;
|
|
|
|
HDC hdc;
|
2010-03-15 21:07:31 +01:00
|
|
|
int pixel_format;
|
2008-04-08 14:20:27 +02:00
|
|
|
GLint aux_buffers;
|
2008-08-21 18:34:55 +02:00
|
|
|
|
2013-08-23 10:18:14 +02:00
|
|
|
void *shader_backend_data;
|
2015-03-23 18:59:09 +01:00
|
|
|
void *fragment_pipe_data;
|
2013-08-23 10:18:14 +02:00
|
|
|
|
2008-08-21 18:34:55 +02:00
|
|
|
/* FBOs */
|
2009-05-11 16:43:49 +02:00
|
|
|
UINT fbo_entry_count;
|
2008-09-18 14:57:53 +02:00
|
|
|
struct list fbo_list;
|
2009-10-20 11:05:06 +02:00
|
|
|
struct list fbo_destroy_list;
|
2008-09-18 14:57:53 +02:00
|
|
|
struct fbo_entry *current_fbo;
|
2009-07-17 10:34:05 +02:00
|
|
|
GLuint fbo_read_binding;
|
|
|
|
GLuint fbo_draw_binding;
|
2018-02-27 10:17:36 +01:00
|
|
|
struct wined3d_rendertarget_info blit_targets[MAX_RENDER_TARGET_VIEWS];
|
2011-06-06 17:44:43 +02:00
|
|
|
DWORD draw_buffers_mask; /* Enabled draw buffers, 31 max. */
|
2008-12-15 19:21:37 +01:00
|
|
|
|
2009-07-24 10:44:13 +02:00
|
|
|
/* Queries */
|
|
|
|
GLuint *free_occlusion_queries;
|
2017-02-28 14:42:36 +01:00
|
|
|
SIZE_T free_occlusion_query_size;
|
|
|
|
unsigned int free_occlusion_query_count;
|
2009-07-24 10:44:13 +02:00
|
|
|
struct list occlusion_queries;
|
|
|
|
|
2017-07-09 13:25:49 +02:00
|
|
|
union wined3d_gl_fence_object *free_fences;
|
|
|
|
SIZE_T free_fence_size;
|
|
|
|
unsigned int free_fence_count;
|
|
|
|
struct list fences;
|
2009-07-24 10:44:14 +02:00
|
|
|
|
2014-04-16 18:14:48 +02:00
|
|
|
GLuint *free_timestamp_queries;
|
2017-02-28 14:42:36 +01:00
|
|
|
SIZE_T free_timestamp_query_size;
|
|
|
|
unsigned int free_timestamp_query_count;
|
2014-04-16 18:14:48 +02:00
|
|
|
struct list timestamp_queries;
|
|
|
|
|
2017-05-24 17:09:59 +02:00
|
|
|
union wined3d_gl_so_statistics_query *free_so_statistics_queries;
|
|
|
|
SIZE_T free_so_statistics_query_size;
|
|
|
|
unsigned int free_so_statistics_query_count;
|
|
|
|
struct list so_statistics_queries;
|
|
|
|
|
2017-06-05 00:47:34 +02:00
|
|
|
union wined3d_gl_pipeline_statistics_query *free_pipeline_statistics_queries;
|
|
|
|
SIZE_T free_pipeline_statistics_query_size;
|
|
|
|
unsigned int free_pipeline_statistics_query_count;
|
|
|
|
struct list pipeline_statistics_queries;
|
|
|
|
|
2013-09-12 12:23:29 +02:00
|
|
|
struct wined3d_stream_info stream_info;
|
|
|
|
|
|
|
|
/* Fences for GL_APPLE_flush_buffer_range */
|
2017-07-09 13:25:49 +02:00
|
|
|
struct wined3d_fence *buffer_fences[MAX_ATTRIBS];
|
|
|
|
unsigned int buffer_fence_count;
|
2013-09-12 12:23:29 +02:00
|
|
|
|
2017-03-14 13:15:57 +01:00
|
|
|
DWORD tex_unit_map[MAX_COMBINED_SAMPLERS];
|
|
|
|
DWORD rev_tex_unit_map[MAX_GL_FRAGMENT_SAMPLERS + MAX_VERTEX_SAMPLERS];
|
2013-09-16 12:43:18 +02:00
|
|
|
|
2008-12-15 19:21:37 +01:00
|
|
|
/* Extension emulation */
|
|
|
|
GLint gl_fog_source;
|
|
|
|
GLfloat fog_coord_value;
|
|
|
|
GLfloat color[4], fogstart, fogend, fogcolor[4];
|
2009-05-07 11:40:44 +02:00
|
|
|
GLuint dummy_arbfp_prog;
|
2007-02-12 19:18:31 +01:00
|
|
|
};
|
|
|
|
|
2011-07-02 11:29:28 +02:00
|
|
|
struct wined3d_fb_state
|
|
|
|
{
|
2018-02-25 23:23:33 +01:00
|
|
|
struct wined3d_rendertarget_view *render_targets[MAX_RENDER_TARGET_VIEWS];
|
2014-08-22 12:32:01 +02:00
|
|
|
struct wined3d_rendertarget_view *depth_stencil;
|
2011-07-02 11:29:28 +02:00
|
|
|
};
|
|
|
|
|
2011-07-14 01:02:48 +02:00
|
|
|
typedef void (*APPLYSTATEFUNC)(struct wined3d_context *ctx, const struct wined3d_state *state, DWORD state_id);
|
2009-08-03 08:06:51 +02:00
|
|
|
|
|
|
|
struct StateEntry
|
|
|
|
{
|
|
|
|
DWORD representative;
|
|
|
|
APPLYSTATEFUNC apply;
|
|
|
|
};
|
|
|
|
|
|
|
|
struct StateEntryTemplate
|
|
|
|
{
|
|
|
|
DWORD state;
|
|
|
|
struct StateEntry content;
|
2011-07-03 22:27:23 +02:00
|
|
|
enum wined3d_gl_extension extension;
|
2009-08-03 08:06:51 +02:00
|
|
|
};
|
|
|
|
|
2013-01-21 09:08:36 +01:00
|
|
|
#define WINED3D_FRAGMENT_CAP_PROJ_CONTROL 0x00000001
|
2013-01-22 11:34:07 +01:00
|
|
|
#define WINED3D_FRAGMENT_CAP_SRGB_WRITE 0x00000002
|
2015-04-10 12:05:54 +02:00
|
|
|
#define WINED3D_FRAGMENT_CAP_COLOR_KEY 0x00000004
|
2013-01-21 09:08:36 +01:00
|
|
|
|
2009-08-03 08:06:51 +02:00
|
|
|
struct fragment_caps
|
|
|
|
{
|
2013-01-21 09:08:36 +01:00
|
|
|
DWORD wined3d_caps;
|
2009-08-03 08:06:51 +02:00
|
|
|
DWORD PrimitiveMiscCaps;
|
|
|
|
DWORD TextureOpCaps;
|
|
|
|
DWORD MaxTextureBlendStages;
|
|
|
|
DWORD MaxSimultaneousTextures;
|
|
|
|
};
|
|
|
|
|
2015-07-27 14:29:57 +02:00
|
|
|
#define GL_EXT_EMUL_ARB_MULTITEXTURE 0x00000001
|
|
|
|
#define GL_EXT_EMUL_EXT_FOG_COORD 0x00000002
|
|
|
|
|
2009-08-03 08:06:51 +02:00
|
|
|
struct fragment_pipeline
|
|
|
|
{
|
2012-07-24 11:32:26 +02:00
|
|
|
void (*enable_extension)(const struct wined3d_gl_info *gl_info, BOOL enable);
|
2010-02-03 18:17:59 +01:00
|
|
|
void (*get_caps)(const struct wined3d_gl_info *gl_info, struct fragment_caps *caps);
|
2015-07-27 14:29:57 +02:00
|
|
|
DWORD (*get_emul_mask)(const struct wined3d_gl_info *gl_info);
|
2012-10-28 20:54:54 +01:00
|
|
|
void *(*alloc_private)(const struct wined3d_shader_backend_ops *shader_backend, void *shader_priv);
|
2011-05-16 23:01:23 +02:00
|
|
|
void (*free_private)(struct wined3d_device *device);
|
2015-03-23 18:59:09 +01:00
|
|
|
BOOL (*allocate_context_data)(struct wined3d_context *context);
|
|
|
|
void (*free_context_data)(struct wined3d_context *context);
|
2009-08-03 08:06:51 +02:00
|
|
|
BOOL (*color_fixup_supported)(struct color_fixup_desc fixup);
|
|
|
|
const struct StateEntryTemplate *states;
|
|
|
|
};
|
|
|
|
|
2013-04-25 12:16:47 +02:00
|
|
|
struct wined3d_vertex_caps
|
|
|
|
{
|
2013-06-14 09:07:12 +02:00
|
|
|
BOOL xyzrhw;
|
2015-11-12 23:06:50 +01:00
|
|
|
BOOL emulated_flatshading;
|
2015-06-11 23:13:42 +02:00
|
|
|
BOOL ffp_generic_attributes;
|
2013-04-25 12:16:47 +02:00
|
|
|
DWORD max_active_lights;
|
|
|
|
DWORD max_vertex_blend_matrices;
|
|
|
|
DWORD max_vertex_blend_matrix_index;
|
|
|
|
DWORD vertex_processing_caps;
|
|
|
|
DWORD fvf_caps;
|
|
|
|
DWORD max_user_clip_planes;
|
|
|
|
DWORD raster_caps;
|
|
|
|
};
|
|
|
|
|
|
|
|
struct wined3d_vertex_pipe_ops
|
|
|
|
{
|
|
|
|
void (*vp_enable)(const struct wined3d_gl_info *gl_info, BOOL enable);
|
|
|
|
void (*vp_get_caps)(const struct wined3d_gl_info *gl_info, struct wined3d_vertex_caps *caps);
|
2015-07-27 14:29:57 +02:00
|
|
|
DWORD (*vp_get_emul_mask)(const struct wined3d_gl_info *gl_info);
|
2013-04-25 12:16:47 +02:00
|
|
|
void *(*vp_alloc)(const struct wined3d_shader_backend_ops *shader_backend, void *shader_priv);
|
|
|
|
void (*vp_free)(struct wined3d_device *device);
|
|
|
|
const struct StateEntryTemplate *vp_states;
|
|
|
|
};
|
|
|
|
|
2009-09-11 19:01:19 +02:00
|
|
|
extern const struct StateEntryTemplate misc_state_template[] DECLSPEC_HIDDEN;
|
2013-01-16 08:51:47 +01:00
|
|
|
extern const struct fragment_pipeline none_fragment_pipe DECLSPEC_HIDDEN;
|
2009-09-11 19:01:19 +02:00
|
|
|
extern const struct fragment_pipeline ffp_fragment_pipeline DECLSPEC_HIDDEN;
|
|
|
|
extern const struct fragment_pipeline atifs_fragment_pipeline DECLSPEC_HIDDEN;
|
|
|
|
extern const struct fragment_pipeline arbfp_fragment_pipeline DECLSPEC_HIDDEN;
|
|
|
|
extern const struct fragment_pipeline nvts_fragment_pipeline DECLSPEC_HIDDEN;
|
|
|
|
extern const struct fragment_pipeline nvrc_fragment_pipeline DECLSPEC_HIDDEN;
|
2012-11-11 18:52:38 +01:00
|
|
|
extern const struct fragment_pipeline glsl_fragment_pipe DECLSPEC_HIDDEN;
|
2009-08-03 08:06:51 +02:00
|
|
|
|
2013-04-25 12:16:47 +02:00
|
|
|
extern const struct wined3d_vertex_pipe_ops none_vertex_pipe DECLSPEC_HIDDEN;
|
|
|
|
extern const struct wined3d_vertex_pipe_ops ffp_vertex_pipe DECLSPEC_HIDDEN;
|
2013-05-29 09:45:35 +02:00
|
|
|
extern const struct wined3d_vertex_pipe_ops glsl_vertex_pipe DECLSPEC_HIDDEN;
|
2013-04-25 12:16:47 +02:00
|
|
|
|
2009-08-03 08:06:51 +02:00
|
|
|
/* "Base" state table */
|
|
|
|
HRESULT compile_state_table(struct StateEntry *StateTable, APPLYSTATEFUNC **dev_multistate_funcs,
|
2013-04-25 15:20:30 +02:00
|
|
|
const struct wined3d_gl_info *gl_info, const struct wined3d_d3d_info *d3d_info,
|
|
|
|
const struct wined3d_vertex_pipe_ops *vertex, const struct fragment_pipeline *fragment,
|
|
|
|
const struct StateEntryTemplate *misc) DECLSPEC_HIDDEN;
|
2009-08-03 08:06:51 +02:00
|
|
|
|
2011-04-05 19:01:28 +02:00
|
|
|
enum wined3d_blit_op
|
2010-04-06 22:20:42 +02:00
|
|
|
{
|
2011-04-05 19:01:28 +02:00
|
|
|
WINED3D_BLIT_OP_COLOR_BLIT,
|
2015-12-10 21:02:34 +01:00
|
|
|
WINED3D_BLIT_OP_COLOR_BLIT_ALPHATEST,
|
2015-04-10 12:05:53 +02:00
|
|
|
WINED3D_BLIT_OP_COLOR_BLIT_CKEY,
|
2011-04-05 19:01:28 +02:00
|
|
|
WINED3D_BLIT_OP_COLOR_FILL,
|
2011-04-05 19:01:31 +02:00
|
|
|
WINED3D_BLIT_OP_DEPTH_FILL,
|
2011-04-06 19:17:49 +02:00
|
|
|
WINED3D_BLIT_OP_DEPTH_BLIT,
|
2017-11-15 22:13:00 +01:00
|
|
|
WINED3D_BLIT_OP_RAW_BLIT,
|
2010-04-06 22:20:42 +02:00
|
|
|
};
|
|
|
|
|
2017-04-04 09:07:43 +02:00
|
|
|
struct wined3d_blitter
|
|
|
|
{
|
|
|
|
const struct wined3d_blitter_ops *ops;
|
|
|
|
struct wined3d_blitter *next;
|
|
|
|
};
|
|
|
|
|
2017-03-26 20:56:02 +02:00
|
|
|
struct wined3d_blitter_ops
|
2009-08-03 08:06:51 +02:00
|
|
|
{
|
2017-04-04 09:07:43 +02:00
|
|
|
void (*blitter_destroy)(struct wined3d_blitter *blitter, struct wined3d_context *context);
|
|
|
|
void (*blitter_clear)(struct wined3d_blitter *blitter, struct wined3d_device *device,
|
2017-04-04 09:07:47 +02:00
|
|
|
unsigned int rt_count, const struct wined3d_fb_state *fb, unsigned int rect_count, const RECT *clear_rects,
|
2017-04-04 09:07:46 +02:00
|
|
|
const RECT *draw_rect, DWORD flags, const struct wined3d_color *colour, float depth, DWORD stencil);
|
2017-09-06 01:39:18 +02:00
|
|
|
DWORD (*blitter_blit)(struct wined3d_blitter *blitter, enum wined3d_blit_op op, struct wined3d_context *context,
|
2018-03-13 11:23:01 +01:00
|
|
|
struct wined3d_texture *src_texture, unsigned int src_sub_resource_idx, DWORD src_location,
|
|
|
|
const RECT *src_rect, struct wined3d_texture *dst_texture, unsigned int dst_sub_resource_idx,
|
|
|
|
DWORD dst_location, const RECT *dst_rect, const struct wined3d_color_key *colour_key,
|
|
|
|
enum wined3d_texture_filter_type filter);
|
2009-08-03 08:06:51 +02:00
|
|
|
};
|
|
|
|
|
2017-04-04 09:07:43 +02:00
|
|
|
void wined3d_arbfp_blitter_create(struct wined3d_blitter **next,
|
|
|
|
const struct wined3d_device *device) DECLSPEC_HIDDEN;
|
|
|
|
struct wined3d_blitter *wined3d_cpu_blitter_create(void) DECLSPEC_HIDDEN;
|
|
|
|
void wined3d_fbo_blitter_create(struct wined3d_blitter **next,
|
|
|
|
const struct wined3d_gl_info *gl_info) DECLSPEC_HIDDEN;
|
|
|
|
void wined3d_ffp_blitter_create(struct wined3d_blitter **next,
|
|
|
|
const struct wined3d_gl_info *gl_info) DECLSPEC_HIDDEN;
|
2017-11-15 22:13:00 +01:00
|
|
|
void wined3d_raw_blitter_create(struct wined3d_blitter **next,
|
|
|
|
const struct wined3d_gl_info *gl_info) DECLSPEC_HIDDEN;
|
2009-08-03 08:06:51 +02:00
|
|
|
|
2015-12-10 21:02:35 +01:00
|
|
|
BOOL wined3d_clip_blit(const RECT *clip_rect, RECT *clipped, RECT *other) DECLSPEC_HIDDEN;
|
2010-08-29 21:57:42 +02:00
|
|
|
|
2011-10-25 21:20:29 +02:00
|
|
|
struct wined3d_context *context_acquire(const struct wined3d_device *device,
|
2017-02-15 14:17:15 +01:00
|
|
|
struct wined3d_texture *texture, unsigned int sub_resource_idx) DECLSPEC_HIDDEN;
|
2017-07-09 13:25:49 +02:00
|
|
|
void context_alloc_fence(struct wined3d_context *context, struct wined3d_fence *fence) DECLSPEC_HIDDEN;
|
2009-09-11 19:01:19 +02:00
|
|
|
void context_alloc_occlusion_query(struct wined3d_context *context,
|
|
|
|
struct wined3d_occlusion_query *query) DECLSPEC_HIDDEN;
|
2011-10-24 21:24:39 +02:00
|
|
|
void context_apply_blit_state(struct wined3d_context *context, const struct wined3d_device *device) DECLSPEC_HIDDEN;
|
2016-04-06 19:12:03 +02:00
|
|
|
BOOL context_apply_clear_state(struct wined3d_context *context, const struct wined3d_state *state,
|
2011-07-02 11:29:28 +02:00
|
|
|
UINT rt_count, const struct wined3d_fb_state *fb) DECLSPEC_HIDDEN;
|
2010-05-05 18:22:35 +02:00
|
|
|
void context_apply_fbo_state_blit(struct wined3d_context *context, GLenum target,
|
2018-03-12 10:06:49 +01:00
|
|
|
struct wined3d_resource *rt, unsigned int rt_sub_resource_idx,
|
|
|
|
struct wined3d_resource *ds, unsigned int ds_sub_resource_idx, DWORD location) DECLSPEC_HIDDEN;
|
2018-03-13 11:23:06 +01:00
|
|
|
void context_apply_ffp_blit_state(struct wined3d_context *context,
|
|
|
|
const struct wined3d_device *device) DECLSPEC_HIDDEN;
|
2011-08-03 01:34:15 +02:00
|
|
|
void context_active_texture(struct wined3d_context *context, const struct wined3d_gl_info *gl_info,
|
|
|
|
unsigned int unit) DECLSPEC_HIDDEN;
|
2017-04-19 23:40:53 +02:00
|
|
|
void context_bind_bo(struct wined3d_context *context, GLenum binding, GLuint name) DECLSPEC_HIDDEN;
|
2016-10-03 00:38:37 +02:00
|
|
|
void context_bind_dummy_textures(const struct wined3d_device *device,
|
|
|
|
const struct wined3d_context *context) DECLSPEC_HIDDEN;
|
2011-08-26 01:12:26 +02:00
|
|
|
void context_bind_texture(struct wined3d_context *context, GLenum target, GLuint name) DECLSPEC_HIDDEN;
|
2011-06-29 23:14:11 +02:00
|
|
|
void context_check_fbo_status(const struct wined3d_context *context, GLenum target) DECLSPEC_HIDDEN;
|
2017-08-04 19:53:47 +02:00
|
|
|
void context_copy_bo_address(struct wined3d_context *context,
|
|
|
|
const struct wined3d_bo_address *dst, GLenum dst_binding,
|
|
|
|
const struct wined3d_bo_address *src, GLenum src_binding, size_t size) DECLSPEC_HIDDEN;
|
2016-03-23 17:58:22 +01:00
|
|
|
struct wined3d_context *context_create(struct wined3d_swapchain *swapchain, struct wined3d_texture *target,
|
2010-08-30 20:29:49 +02:00
|
|
|
const struct wined3d_format *ds_format) DECLSPEC_HIDDEN;
|
2015-07-08 15:47:01 +02:00
|
|
|
HGLRC context_create_wgl_attribs(const struct wined3d_gl_info *gl_info, HDC hdc, HGLRC share_ctx) DECLSPEC_HIDDEN;
|
2011-05-16 23:01:23 +02:00
|
|
|
void context_destroy(struct wined3d_device *device, struct wined3d_context *context) DECLSPEC_HIDDEN;
|
2017-12-02 10:24:43 +01:00
|
|
|
void context_enable_clip_distances(struct wined3d_context *context, unsigned int mask) DECLSPEC_HIDDEN;
|
2017-03-30 14:09:23 +02:00
|
|
|
void context_end_transform_feedback(struct wined3d_context *context) DECLSPEC_HIDDEN;
|
2017-07-09 13:25:49 +02:00
|
|
|
void context_free_fence(struct wined3d_fence *fence) DECLSPEC_HIDDEN;
|
2009-09-11 19:01:19 +02:00
|
|
|
void context_free_occlusion_query(struct wined3d_occlusion_query *query) DECLSPEC_HIDDEN;
|
|
|
|
struct wined3d_context *context_get_current(void) DECLSPEC_HIDDEN;
|
2016-02-29 18:19:30 +01:00
|
|
|
GLenum context_get_offscreen_gl_buffer(const struct wined3d_context *context) DECLSPEC_HIDDEN;
|
2017-03-14 13:15:58 +01:00
|
|
|
const DWORD *context_get_tex_unit_mapping(const struct wined3d_context *context,
|
|
|
|
const struct wined3d_shader_version *shader_version, unsigned int *base, unsigned int *count) DECLSPEC_HIDDEN;
|
2009-09-11 19:01:19 +02:00
|
|
|
DWORD context_get_tls_idx(void) DECLSPEC_HIDDEN;
|
2016-02-21 22:29:59 +01:00
|
|
|
void context_gl_resource_released(struct wined3d_device *device,
|
|
|
|
GLuint name, BOOL rb_namespace) DECLSPEC_HIDDEN;
|
2017-02-06 14:12:14 +01:00
|
|
|
void context_invalidate_compute_state(struct wined3d_context *context, DWORD state_id) DECLSPEC_HIDDEN;
|
2011-07-26 19:52:45 +02:00
|
|
|
void context_invalidate_state(struct wined3d_context *context, DWORD state_id) DECLSPEC_HIDDEN;
|
2017-04-21 00:57:10 +02:00
|
|
|
void *context_map_bo_address(struct wined3d_context *context, const struct wined3d_bo_address *data,
|
|
|
|
size_t size, GLenum binding, DWORD flags) DECLSPEC_HIDDEN;
|
2017-04-05 15:38:05 +02:00
|
|
|
struct wined3d_context *context_reacquire(const struct wined3d_device *device,
|
|
|
|
struct wined3d_context *context) DECLSPEC_HIDDEN;
|
2009-10-28 11:00:11 +01:00
|
|
|
void context_release(struct wined3d_context *context) DECLSPEC_HIDDEN;
|
2011-06-29 23:14:13 +02:00
|
|
|
void context_resource_released(const struct wined3d_device *device,
|
2012-01-17 21:13:36 +01:00
|
|
|
struct wined3d_resource *resource, enum wined3d_resource_type type) DECLSPEC_HIDDEN;
|
2018-03-12 10:06:47 +01:00
|
|
|
void context_restore(struct wined3d_context *context, struct wined3d_texture *texture,
|
|
|
|
unsigned int sub_resource_idx) DECLSPEC_HIDDEN;
|
2009-09-11 19:01:19 +02:00
|
|
|
BOOL context_set_current(struct wined3d_context *ctx) DECLSPEC_HIDDEN;
|
2009-12-10 21:41:52 +01:00
|
|
|
void context_set_draw_buffer(struct wined3d_context *context, GLenum buffer) DECLSPEC_HIDDEN;
|
2009-09-11 19:01:19 +02:00
|
|
|
void context_set_tls_idx(DWORD idx) DECLSPEC_HIDDEN;
|
2011-07-14 01:02:48 +02:00
|
|
|
void context_state_drawbuf(struct wined3d_context *context,
|
|
|
|
const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
|
|
|
|
void context_state_fb(struct wined3d_context *context,
|
|
|
|
const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
|
2018-03-14 09:09:12 +01:00
|
|
|
void context_texture_update(struct wined3d_context *context, const struct wined3d_texture *texture) DECLSPEC_HIDDEN;
|
2017-04-21 00:57:10 +02:00
|
|
|
void context_unmap_bo_address(struct wined3d_context *context,
|
|
|
|
const struct wined3d_bo_address *data, GLenum binding) DECLSPEC_HIDDEN;
|
2007-02-12 19:18:36 +01:00
|
|
|
|
2004-11-29 18:53:42 +01:00
|
|
|
/*****************************************************************************
|
|
|
|
* Internal representation of a light
|
|
|
|
*/
|
2009-10-14 10:55:16 +02:00
|
|
|
struct wined3d_light_info
|
|
|
|
{
|
2011-11-20 20:27:12 +01:00
|
|
|
struct wined3d_light OriginalParms; /* Note D3D8LIGHT == D3D9LIGHT */
|
2004-11-29 18:53:42 +01:00
|
|
|
DWORD OriginalIndex;
|
|
|
|
LONG glIndex;
|
2007-11-29 13:22:47 +01:00
|
|
|
BOOL enabled;
|
2004-11-29 18:53:42 +01:00
|
|
|
|
|
|
|
/* Converted parms to speed up swapping lights */
|
2015-04-27 17:39:11 +02:00
|
|
|
struct wined3d_vec4 position;
|
|
|
|
struct wined3d_vec4 direction;
|
|
|
|
float exponent;
|
|
|
|
float cutoff;
|
2004-11-29 18:53:42 +01:00
|
|
|
|
2007-02-14 17:46:54 +01:00
|
|
|
struct list entry;
|
2004-11-29 18:53:42 +01:00
|
|
|
};
|
|
|
|
|
2006-06-07 05:37:05 +02:00
|
|
|
/* The default light parameters */
|
2011-11-20 20:27:12 +01:00
|
|
|
extern const struct wined3d_light WINED3D_default_light DECLSPEC_HIDDEN;
|
2006-06-07 05:37:05 +02:00
|
|
|
|
2011-05-05 20:56:10 +02:00
|
|
|
struct wined3d_pixel_format
|
2007-08-11 16:25:58 +02:00
|
|
|
{
|
|
|
|
int iPixelFormat; /* WGL pixel format */
|
2008-03-21 14:52:15 +01:00
|
|
|
int iPixelType; /* WGL pixel type e.g. WGL_TYPE_RGBA_ARB, WGL_TYPE_RGBA_FLOAT_ARB or WGL_TYPE_COLORINDEX_ARB */
|
2010-03-01 17:32:53 +01:00
|
|
|
int redSize, greenSize, blueSize, alphaSize, colorSize;
|
2007-08-11 16:25:58 +02:00
|
|
|
int depthSize, stencilSize;
|
2008-03-16 17:37:38 +01:00
|
|
|
BOOL windowDrawable;
|
2008-04-27 19:36:34 +02:00
|
|
|
BOOL doubleBuffer;
|
|
|
|
int auxBuffers;
|
2008-04-28 23:44:21 +02:00
|
|
|
int numSamples;
|
2011-05-24 22:04:25 +02:00
|
|
|
};
|
2007-08-11 16:25:58 +02:00
|
|
|
|
2009-10-27 10:10:39 +01:00
|
|
|
enum wined3d_pci_vendor
|
|
|
|
{
|
2014-03-05 10:46:39 +01:00
|
|
|
HW_VENDOR_SOFTWARE = 0x0000,
|
|
|
|
HW_VENDOR_AMD = 0x1002,
|
|
|
|
HW_VENDOR_NVIDIA = 0x10de,
|
|
|
|
HW_VENDOR_VMWARE = 0x15ad,
|
|
|
|
HW_VENDOR_INTEL = 0x8086,
|
2009-10-27 10:10:39 +01:00
|
|
|
};
|
|
|
|
|
|
|
|
enum wined3d_pci_device
|
|
|
|
{
|
|
|
|
CARD_WINE = 0x0000,
|
|
|
|
|
2011-03-01 09:47:57 +01:00
|
|
|
CARD_AMD_RAGE_128PRO = 0x5246,
|
|
|
|
CARD_AMD_RADEON_7200 = 0x5144,
|
|
|
|
CARD_AMD_RADEON_8500 = 0x514c,
|
|
|
|
CARD_AMD_RADEON_9500 = 0x4144,
|
|
|
|
CARD_AMD_RADEON_XPRESS_200M = 0x5955,
|
|
|
|
CARD_AMD_RADEON_X700 = 0x5e4c,
|
|
|
|
CARD_AMD_RADEON_X1600 = 0x71c2,
|
|
|
|
CARD_AMD_RADEON_HD2350 = 0x94c7,
|
|
|
|
CARD_AMD_RADEON_HD2600 = 0x9581,
|
|
|
|
CARD_AMD_RADEON_HD2900 = 0x9400,
|
|
|
|
CARD_AMD_RADEON_HD3200 = 0x9620,
|
2015-10-19 14:30:29 +02:00
|
|
|
CARD_AMD_RADEON_HD3850 = 0x9515,
|
2013-05-30 23:51:10 +02:00
|
|
|
CARD_AMD_RADEON_HD4200M = 0x9712,
|
2011-03-01 09:47:57 +01:00
|
|
|
CARD_AMD_RADEON_HD4350 = 0x954f,
|
|
|
|
CARD_AMD_RADEON_HD4600 = 0x9495,
|
|
|
|
CARD_AMD_RADEON_HD4700 = 0x944e,
|
2012-07-20 00:24:26 +02:00
|
|
|
CARD_AMD_RADEON_HD4800 = 0x944c,
|
2011-03-01 09:47:57 +01:00
|
|
|
CARD_AMD_RADEON_HD5400 = 0x68f9,
|
|
|
|
CARD_AMD_RADEON_HD5600 = 0x68d8,
|
2012-07-20 00:24:26 +02:00
|
|
|
CARD_AMD_RADEON_HD5700 = 0x68be,
|
|
|
|
CARD_AMD_RADEON_HD5800 = 0x6898,
|
2011-03-01 09:47:57 +01:00
|
|
|
CARD_AMD_RADEON_HD5900 = 0x689c,
|
2011-07-28 22:27:52 +02:00
|
|
|
CARD_AMD_RADEON_HD6300 = 0x9803,
|
|
|
|
CARD_AMD_RADEON_HD6400 = 0x6770,
|
2011-10-26 20:04:59 +02:00
|
|
|
CARD_AMD_RADEON_HD6410D = 0x9644,
|
2016-09-28 03:16:16 +02:00
|
|
|
CARD_AMD_RADEON_HD6480G = 0x9648,
|
2011-10-26 20:04:59 +02:00
|
|
|
CARD_AMD_RADEON_HD6550D = 0x9640,
|
2011-07-28 22:27:52 +02:00
|
|
|
CARD_AMD_RADEON_HD6600 = 0x6758,
|
2011-11-03 15:26:37 +01:00
|
|
|
CARD_AMD_RADEON_HD6600M = 0x6741,
|
2012-07-20 00:24:27 +02:00
|
|
|
CARD_AMD_RADEON_HD6700 = 0x68ba,
|
2011-03-01 09:47:57 +01:00
|
|
|
CARD_AMD_RADEON_HD6800 = 0x6739,
|
|
|
|
CARD_AMD_RADEON_HD6900 = 0x6719,
|
2014-08-19 09:22:25 +02:00
|
|
|
CARD_AMD_RADEON_HD7660D = 0x9901,
|
2012-09-07 00:48:00 +02:00
|
|
|
CARD_AMD_RADEON_HD7700 = 0x683d,
|
|
|
|
CARD_AMD_RADEON_HD7800 = 0x6819,
|
2012-07-20 00:24:27 +02:00
|
|
|
CARD_AMD_RADEON_HD7900 = 0x679a,
|
2014-08-19 09:22:25 +02:00
|
|
|
CARD_AMD_RADEON_HD8600M = 0x6660,
|
|
|
|
CARD_AMD_RADEON_HD8670 = 0x6610,
|
|
|
|
CARD_AMD_RADEON_HD8770 = 0x665c,
|
|
|
|
CARD_AMD_RADEON_R3 = 0x9830,
|
|
|
|
CARD_AMD_RADEON_R7 = 0x130f,
|
2017-01-18 13:48:35 +01:00
|
|
|
CARD_AMD_RADEON_R9_285 = 0x6939,
|
|
|
|
CARD_AMD_RADEON_R9_290 = 0x67b1,
|
2017-01-21 11:14:32 +01:00
|
|
|
CARD_AMD_RADEON_R9_FURY = 0x7300,
|
2016-11-13 23:10:00 +01:00
|
|
|
CARD_AMD_RADEON_RX_460 = 0x67ef,
|
|
|
|
CARD_AMD_RADEON_RX_480 = 0x67df,
|
2009-10-27 10:10:39 +01:00
|
|
|
|
|
|
|
CARD_NVIDIA_RIVA_128 = 0x0018,
|
|
|
|
CARD_NVIDIA_RIVA_TNT = 0x0020,
|
|
|
|
CARD_NVIDIA_RIVA_TNT2 = 0x0028,
|
|
|
|
CARD_NVIDIA_GEFORCE = 0x0100,
|
|
|
|
CARD_NVIDIA_GEFORCE2_MX = 0x0110,
|
|
|
|
CARD_NVIDIA_GEFORCE2 = 0x0150,
|
|
|
|
CARD_NVIDIA_GEFORCE3 = 0x0200,
|
|
|
|
CARD_NVIDIA_GEFORCE4_MX = 0x0170,
|
|
|
|
CARD_NVIDIA_GEFORCE4_TI4200 = 0x0253,
|
|
|
|
CARD_NVIDIA_GEFORCEFX_5200 = 0x0320,
|
|
|
|
CARD_NVIDIA_GEFORCEFX_5600 = 0x0312,
|
|
|
|
CARD_NVIDIA_GEFORCEFX_5800 = 0x0302,
|
|
|
|
CARD_NVIDIA_GEFORCE_6200 = 0x014f,
|
|
|
|
CARD_NVIDIA_GEFORCE_6600GT = 0x0140,
|
|
|
|
CARD_NVIDIA_GEFORCE_6800 = 0x0041,
|
|
|
|
CARD_NVIDIA_GEFORCE_7300 = 0x01d7, /* GeForce Go 7300 */
|
2015-05-21 00:24:46 +02:00
|
|
|
CARD_NVIDIA_GEFORCE_7400 = 0x01d8,
|
2009-10-27 10:10:39 +01:00
|
|
|
CARD_NVIDIA_GEFORCE_7600 = 0x0391,
|
|
|
|
CARD_NVIDIA_GEFORCE_7800GT = 0x0092,
|
2012-07-20 00:24:27 +02:00
|
|
|
CARD_NVIDIA_GEFORCE_8200 = 0x0849, /* Other PCI ID 0x084b */
|
2009-10-27 10:10:39 +01:00
|
|
|
CARD_NVIDIA_GEFORCE_8300GS = 0x0423,
|
2009-12-30 14:10:25 +01:00
|
|
|
CARD_NVIDIA_GEFORCE_8400GS = 0x0404,
|
|
|
|
CARD_NVIDIA_GEFORCE_8500GT = 0x0421,
|
2009-10-27 10:10:39 +01:00
|
|
|
CARD_NVIDIA_GEFORCE_8600GT = 0x0402,
|
|
|
|
CARD_NVIDIA_GEFORCE_8600MGT = 0x0407,
|
|
|
|
CARD_NVIDIA_GEFORCE_8800GTS = 0x0193,
|
2010-07-20 19:02:17 +02:00
|
|
|
CARD_NVIDIA_GEFORCE_8800GTX = 0x0191,
|
2009-10-27 10:10:39 +01:00
|
|
|
CARD_NVIDIA_GEFORCE_9200 = 0x086d,
|
2012-09-17 23:53:33 +02:00
|
|
|
CARD_NVIDIA_GEFORCE_9300 = 0x086c,
|
2012-02-15 04:46:04 +01:00
|
|
|
CARD_NVIDIA_GEFORCE_9400M = 0x0863,
|
2009-10-27 10:10:39 +01:00
|
|
|
CARD_NVIDIA_GEFORCE_9400GT = 0x042c,
|
|
|
|
CARD_NVIDIA_GEFORCE_9500GT = 0x0640,
|
|
|
|
CARD_NVIDIA_GEFORCE_9600GT = 0x0622,
|
2016-04-19 18:34:10 +02:00
|
|
|
CARD_NVIDIA_GEFORCE_9700MGT = 0x064a,
|
2009-10-27 10:10:39 +01:00
|
|
|
CARD_NVIDIA_GEFORCE_9800GT = 0x0614,
|
2010-05-26 21:51:34 +02:00
|
|
|
CARD_NVIDIA_GEFORCE_210 = 0x0a23,
|
|
|
|
CARD_NVIDIA_GEFORCE_GT220 = 0x0a20,
|
|
|
|
CARD_NVIDIA_GEFORCE_GT240 = 0x0ca3,
|
2016-06-08 18:30:23 +02:00
|
|
|
CARD_NVIDIA_GEFORCE_GTS250 = 0x0615,
|
2009-10-27 10:10:39 +01:00
|
|
|
CARD_NVIDIA_GEFORCE_GTX260 = 0x05e2,
|
|
|
|
CARD_NVIDIA_GEFORCE_GTX275 = 0x05e6,
|
|
|
|
CARD_NVIDIA_GEFORCE_GTX280 = 0x05e1,
|
2013-03-17 16:57:49 +01:00
|
|
|
CARD_NVIDIA_GEFORCE_315M = 0x0a7a,
|
2012-02-15 04:46:04 +01:00
|
|
|
CARD_NVIDIA_GEFORCE_320M = 0x08a3,
|
2010-11-24 00:43:45 +01:00
|
|
|
CARD_NVIDIA_GEFORCE_GT320M = 0x0a2d,
|
2010-05-26 21:51:36 +02:00
|
|
|
CARD_NVIDIA_GEFORCE_GT325M = 0x0a35,
|
2010-11-23 00:21:37 +01:00
|
|
|
CARD_NVIDIA_GEFORCE_GT330 = 0x0ca0,
|
2010-05-26 21:51:36 +02:00
|
|
|
CARD_NVIDIA_GEFORCE_GTS350M = 0x0cb0,
|
2013-03-27 01:06:11 +01:00
|
|
|
CARD_NVIDIA_GEFORCE_410M = 0x1055,
|
2011-03-16 06:07:40 +01:00
|
|
|
CARD_NVIDIA_GEFORCE_GT420 = 0x0de2,
|
2016-04-02 10:50:32 +02:00
|
|
|
CARD_NVIDIA_GEFORCE_GT425M = 0x0df0,
|
2011-03-16 06:07:40 +01:00
|
|
|
CARD_NVIDIA_GEFORCE_GT430 = 0x0de1,
|
|
|
|
CARD_NVIDIA_GEFORCE_GT440 = 0x0de0,
|
|
|
|
CARD_NVIDIA_GEFORCE_GTS450 = 0x0dc4,
|
2010-09-07 17:42:51 +02:00
|
|
|
CARD_NVIDIA_GEFORCE_GTX460 = 0x0e22,
|
2011-08-28 21:46:45 +02:00
|
|
|
CARD_NVIDIA_GEFORCE_GTX460M = 0x0dd1,
|
2010-09-14 04:42:12 +02:00
|
|
|
CARD_NVIDIA_GEFORCE_GTX465 = 0x06c4,
|
2010-05-26 21:51:33 +02:00
|
|
|
CARD_NVIDIA_GEFORCE_GTX470 = 0x06cd,
|
|
|
|
CARD_NVIDIA_GEFORCE_GTX480 = 0x06c0,
|
2012-12-14 17:36:32 +01:00
|
|
|
CARD_NVIDIA_GEFORCE_GT520 = 0x1040,
|
2017-02-28 16:02:19 +01:00
|
|
|
CARD_NVIDIA_GEFORCE_GT525M = 0x0dec,
|
2012-01-16 21:54:48 +01:00
|
|
|
CARD_NVIDIA_GEFORCE_GT540M = 0x0df4,
|
2011-08-05 00:29:35 +02:00
|
|
|
CARD_NVIDIA_GEFORCE_GTX550 = 0x1244,
|
2011-09-02 15:35:21 +02:00
|
|
|
CARD_NVIDIA_GEFORCE_GT555M = 0x04b8,
|
2011-11-03 01:03:37 +01:00
|
|
|
CARD_NVIDIA_GEFORCE_GTX560TI = 0x1200,
|
2018-03-05 05:17:48 +01:00
|
|
|
CARD_NVIDIA_GEFORCE_GTX560M = 0x1251,
|
2011-11-03 01:03:37 +01:00
|
|
|
CARD_NVIDIA_GEFORCE_GTX560 = 0x1201,
|
2011-03-16 06:07:40 +01:00
|
|
|
CARD_NVIDIA_GEFORCE_GTX570 = 0x1081,
|
|
|
|
CARD_NVIDIA_GEFORCE_GTX580 = 0x1080,
|
2012-12-18 11:38:19 +01:00
|
|
|
CARD_NVIDIA_GEFORCE_GT610 = 0x104a,
|
2013-05-07 21:17:06 +02:00
|
|
|
CARD_NVIDIA_GEFORCE_GT630 = 0x0f00,
|
2012-08-02 00:59:19 +02:00
|
|
|
CARD_NVIDIA_GEFORCE_GT630M = 0x0de9,
|
2012-11-14 03:46:46 +01:00
|
|
|
CARD_NVIDIA_GEFORCE_GT640M = 0x0fd2,
|
2012-09-30 12:07:21 +02:00
|
|
|
CARD_NVIDIA_GEFORCE_GT650M = 0x0fd1,
|
2012-12-18 13:21:18 +01:00
|
|
|
CARD_NVIDIA_GEFORCE_GTX650 = 0x0fc6,
|
|
|
|
CARD_NVIDIA_GEFORCE_GTX650TI = 0x11c6,
|
|
|
|
CARD_NVIDIA_GEFORCE_GTX660 = 0x11c0,
|
2013-10-12 01:57:33 +02:00
|
|
|
CARD_NVIDIA_GEFORCE_GTX660M = 0x0fd4,
|
2012-12-18 13:21:18 +01:00
|
|
|
CARD_NVIDIA_GEFORCE_GTX660TI = 0x1183,
|
2012-05-21 20:54:49 +02:00
|
|
|
CARD_NVIDIA_GEFORCE_GTX670 = 0x1189,
|
2013-06-13 19:33:05 +02:00
|
|
|
CARD_NVIDIA_GEFORCE_GTX670MX = 0x11a1,
|
2016-09-24 00:00:18 +02:00
|
|
|
CARD_NVIDIA_GEFORCE_GTX675MX = 0x11a7,
|
2012-05-27 10:02:10 +02:00
|
|
|
CARD_NVIDIA_GEFORCE_GTX680 = 0x1180,
|
2016-09-22 05:56:42 +02:00
|
|
|
CARD_NVIDIA_GEFORCE_GTX690 = 0x1188,
|
2016-06-10 20:15:11 +02:00
|
|
|
CARD_NVIDIA_GEFORCE_GT730 = 0x1287,
|
2016-05-27 21:56:05 +02:00
|
|
|
CARD_NVIDIA_GEFORCE_GT730M = 0x0fe1,
|
2016-07-29 14:38:42 +02:00
|
|
|
CARD_NVIDIA_GEFORCE_GT740M = 0x1292,
|
2014-11-13 22:47:32 +01:00
|
|
|
CARD_NVIDIA_GEFORCE_GT750M = 0x0fe9,
|
2014-04-10 20:47:41 +02:00
|
|
|
CARD_NVIDIA_GEFORCE_GTX750 = 0x1381,
|
|
|
|
CARD_NVIDIA_GEFORCE_GTX750TI = 0x1380,
|
2014-04-08 23:16:22 +02:00
|
|
|
CARD_NVIDIA_GEFORCE_GTX760 = 0x1187,
|
2016-09-24 02:58:50 +02:00
|
|
|
CARD_NVIDIA_GEFORCE_GTX760TI = 0x1193,
|
2013-12-05 18:45:28 +01:00
|
|
|
CARD_NVIDIA_GEFORCE_GTX765M = 0x11e2,
|
2013-06-13 23:15:39 +02:00
|
|
|
CARD_NVIDIA_GEFORCE_GTX770M = 0x11e0,
|
2013-08-22 22:30:36 +02:00
|
|
|
CARD_NVIDIA_GEFORCE_GTX770 = 0x1184,
|
2014-04-19 08:28:36 +02:00
|
|
|
CARD_NVIDIA_GEFORCE_GTX780 = 0x1004,
|
2014-04-23 00:17:45 +02:00
|
|
|
CARD_NVIDIA_GEFORCE_GTX780TI = 0x100a,
|
2016-04-22 11:16:19 +02:00
|
|
|
CARD_NVIDIA_GEFORCE_GTXTITAN = 0x1005,
|
|
|
|
CARD_NVIDIA_GEFORCE_GTXTITANB = 0x100c,
|
|
|
|
CARD_NVIDIA_GEFORCE_GTXTITANX = 0x17c2,
|
|
|
|
CARD_NVIDIA_GEFORCE_GTXTITANZ = 0x1001,
|
2016-04-06 16:06:54 +02:00
|
|
|
CARD_NVIDIA_GEFORCE_820M = 0x0fed,
|
2016-04-14 20:23:11 +02:00
|
|
|
CARD_NVIDIA_GEFORCE_830M = 0x1340,
|
2016-04-15 20:10:42 +02:00
|
|
|
CARD_NVIDIA_GEFORCE_840M = 0x1341,
|
2016-04-18 18:17:41 +02:00
|
|
|
CARD_NVIDIA_GEFORCE_845M = 0x1344,
|
2016-04-19 21:33:49 +02:00
|
|
|
CARD_NVIDIA_GEFORCE_GTX850M = 0x1391,
|
2016-03-29 19:38:28 +02:00
|
|
|
CARD_NVIDIA_GEFORCE_GTX860M = 0x1392, /* Other PCI ID 0x119a */
|
2016-04-20 18:15:18 +02:00
|
|
|
CARD_NVIDIA_GEFORCE_GTX870M = 0x1199,
|
2016-04-21 20:06:05 +02:00
|
|
|
CARD_NVIDIA_GEFORCE_GTX880M = 0x1198,
|
2017-03-13 15:09:28 +01:00
|
|
|
CARD_NVIDIA_GEFORCE_940M = 0x1347,
|
2016-03-19 13:31:25 +01:00
|
|
|
CARD_NVIDIA_GEFORCE_GTX950 = 0x1402,
|
|
|
|
CARD_NVIDIA_GEFORCE_GTX950M = 0x139a,
|
|
|
|
CARD_NVIDIA_GEFORCE_GTX960 = 0x1401,
|
2016-03-25 17:52:31 +01:00
|
|
|
CARD_NVIDIA_GEFORCE_GTX960M = 0x139b,
|
2014-11-17 17:12:58 +01:00
|
|
|
CARD_NVIDIA_GEFORCE_GTX970 = 0x13c2,
|
2015-04-09 20:09:23 +02:00
|
|
|
CARD_NVIDIA_GEFORCE_GTX970M = 0x13d8,
|
2016-03-25 17:52:31 +01:00
|
|
|
CARD_NVIDIA_GEFORCE_GTX980 = 0x13c0,
|
2016-09-28 03:17:08 +02:00
|
|
|
CARD_NVIDIA_GEFORCE_GTX980TI = 0x17c8,
|
2016-11-29 18:34:54 +01:00
|
|
|
CARD_NVIDIA_GEFORCE_GTX1050 = 0x1c81,
|
2018-03-11 09:41:03 +01:00
|
|
|
CARD_NVIDIA_GEFORCE_GTX1050TI = 0x1c82,
|
2016-08-11 23:58:03 +02:00
|
|
|
CARD_NVIDIA_GEFORCE_GTX1060 = 0x1c03,
|
|
|
|
CARD_NVIDIA_GEFORCE_GTX1070 = 0x1b81,
|
|
|
|
CARD_NVIDIA_GEFORCE_GTX1080 = 0x1b80,
|
2017-05-05 19:28:26 +02:00
|
|
|
CARD_NVIDIA_GEFORCE_GTX1080TI = 0x1b06,
|
2017-04-23 21:12:05 +02:00
|
|
|
CARD_NVIDIA_TITANX_PASCAL = 0x1b00,
|
2009-10-27 10:10:39 +01:00
|
|
|
|
2014-03-05 10:46:39 +01:00
|
|
|
CARD_VMWARE_SVGA3D = 0x0405,
|
|
|
|
|
2012-01-02 21:45:27 +01:00
|
|
|
CARD_INTEL_830M = 0x3577,
|
|
|
|
CARD_INTEL_855GM = 0x3582,
|
2009-10-27 10:10:39 +01:00
|
|
|
CARD_INTEL_845G = 0x2562,
|
2012-01-02 21:45:27 +01:00
|
|
|
CARD_INTEL_865G = 0x2572,
|
|
|
|
CARD_INTEL_915G = 0x2582,
|
|
|
|
CARD_INTEL_E7221G = 0x258a,
|
|
|
|
CARD_INTEL_915GM = 0x2592,
|
|
|
|
CARD_INTEL_945G = 0x2772,
|
|
|
|
CARD_INTEL_945GM = 0x27a2,
|
|
|
|
CARD_INTEL_945GME = 0x27ae,
|
|
|
|
CARD_INTEL_Q35 = 0x29b2,
|
|
|
|
CARD_INTEL_G33 = 0x29c2,
|
|
|
|
CARD_INTEL_Q33 = 0x29d2,
|
|
|
|
CARD_INTEL_PNVG = 0xa001,
|
|
|
|
CARD_INTEL_PNVM = 0xa011,
|
|
|
|
CARD_INTEL_965Q = 0x2992,
|
|
|
|
CARD_INTEL_965G = 0x2982,
|
|
|
|
CARD_INTEL_946GZ = 0x2972,
|
|
|
|
CARD_INTEL_965GM = 0x2a02,
|
|
|
|
CARD_INTEL_965GME = 0x2a12,
|
2010-11-10 06:32:33 +01:00
|
|
|
CARD_INTEL_GM45 = 0x2a42,
|
2012-01-02 21:45:27 +01:00
|
|
|
CARD_INTEL_IGD = 0x2e02,
|
|
|
|
CARD_INTEL_Q45 = 0x2e12,
|
|
|
|
CARD_INTEL_G45 = 0x2e22,
|
|
|
|
CARD_INTEL_G41 = 0x2e32,
|
|
|
|
CARD_INTEL_B43 = 0x2e92,
|
|
|
|
CARD_INTEL_ILKD = 0x0042,
|
|
|
|
CARD_INTEL_ILKM = 0x0046,
|
|
|
|
CARD_INTEL_SNBD = 0x0122,
|
|
|
|
CARD_INTEL_SNBM = 0x0126,
|
|
|
|
CARD_INTEL_SNBS = 0x010a,
|
|
|
|
CARD_INTEL_IVBD = 0x0162,
|
|
|
|
CARD_INTEL_IVBM = 0x0166,
|
|
|
|
CARD_INTEL_IVBS = 0x015a,
|
2016-06-04 22:07:01 +02:00
|
|
|
CARD_INTEL_HWD = 0x0412,
|
2013-12-05 18:45:27 +01:00
|
|
|
CARD_INTEL_HWM = 0x0416,
|
2017-12-05 18:40:26 +01:00
|
|
|
CARD_INTEL_HD5000 = 0x0a26,
|
2017-01-13 14:06:45 +01:00
|
|
|
CARD_INTEL_I5100_1 = 0x0a22,
|
|
|
|
CARD_INTEL_I5100_2 = 0x0a2a,
|
|
|
|
CARD_INTEL_I5100_3 = 0x0a2b,
|
|
|
|
CARD_INTEL_I5100_4 = 0x0a2e,
|
|
|
|
CARD_INTEL_IP5200_1 = 0x0d22,
|
|
|
|
CARD_INTEL_IP5200_2 = 0x0d26,
|
|
|
|
CARD_INTEL_IP5200_3 = 0x0d2a,
|
|
|
|
CARD_INTEL_IP5200_4 = 0x0d2b,
|
|
|
|
CARD_INTEL_IP5200_5 = 0x0d2e,
|
2016-10-14 00:03:35 +02:00
|
|
|
CARD_INTEL_HD5300 = 0x161e,
|
|
|
|
CARD_INTEL_HD5500 = 0x1616,
|
|
|
|
CARD_INTEL_HD5600 = 0x1612,
|
|
|
|
CARD_INTEL_HD6000 = 0x1626,
|
|
|
|
CARD_INTEL_I6100 = 0x162b,
|
2016-06-29 00:59:26 +02:00
|
|
|
CARD_INTEL_IP6200 = 0x1622,
|
2016-09-20 23:23:34 +02:00
|
|
|
CARD_INTEL_IPP6300 = 0x162a,
|
2016-10-14 00:03:35 +02:00
|
|
|
CARD_INTEL_HD510_1 = 0x1902,
|
|
|
|
CARD_INTEL_HD510_2 = 0x1906,
|
|
|
|
CARD_INTEL_HD510_3 = 0x190b,
|
|
|
|
CARD_INTEL_HD515 = 0x191e,
|
|
|
|
CARD_INTEL_HD520_1 = 0x1916,
|
|
|
|
CARD_INTEL_HD520_2 = 0x1921,
|
2016-06-04 22:07:01 +02:00
|
|
|
CARD_INTEL_HD530_1 = 0x1912,
|
|
|
|
CARD_INTEL_HD530_2 = 0x191b,
|
2016-10-14 00:03:35 +02:00
|
|
|
CARD_INTEL_HDP530 = 0x191d,
|
|
|
|
CARD_INTEL_I540 = 0x1926,
|
|
|
|
CARD_INTEL_I550 = 0x1927,
|
|
|
|
CARD_INTEL_I555 = 0x192b,
|
|
|
|
CARD_INTEL_IP555 = 0x192d,
|
|
|
|
CARD_INTEL_IP580_1 = 0x1932,
|
|
|
|
CARD_INTEL_IP580_2 = 0x193b,
|
|
|
|
CARD_INTEL_IPP580_1 = 0x193a,
|
|
|
|
CARD_INTEL_IPP580_2 = 0x193d,
|
2009-10-27 10:10:39 +01:00
|
|
|
};
|
|
|
|
|
2010-02-16 09:50:38 +01:00
|
|
|
struct wined3d_fbo_ops
|
|
|
|
{
|
2012-07-24 11:32:25 +02:00
|
|
|
GLboolean (WINE_GLAPI *glIsRenderbuffer)(GLuint renderbuffer);
|
|
|
|
void (WINE_GLAPI *glBindRenderbuffer)(GLenum target, GLuint renderbuffer);
|
|
|
|
void (WINE_GLAPI *glDeleteRenderbuffers)(GLsizei n, const GLuint *renderbuffers);
|
|
|
|
void (WINE_GLAPI *glGenRenderbuffers)(GLsizei n, GLuint *renderbuffers);
|
|
|
|
void (WINE_GLAPI *glRenderbufferStorage)(GLenum target, GLenum internalformat,
|
|
|
|
GLsizei width, GLsizei height);
|
|
|
|
void (WINE_GLAPI *glRenderbufferStorageMultisample)(GLenum target, GLsizei samples,
|
|
|
|
GLenum internalformat, GLsizei width, GLsizei height);
|
|
|
|
void (WINE_GLAPI *glGetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint *params);
|
|
|
|
GLboolean (WINE_GLAPI *glIsFramebuffer)(GLuint framebuffer);
|
|
|
|
void (WINE_GLAPI *glBindFramebuffer)(GLenum target, GLuint framebuffer);
|
|
|
|
void (WINE_GLAPI *glDeleteFramebuffers)(GLsizei n, const GLuint *framebuffers);
|
|
|
|
void (WINE_GLAPI *glGenFramebuffers)(GLsizei n, GLuint *framebuffers);
|
|
|
|
GLenum (WINE_GLAPI *glCheckFramebufferStatus)(GLenum target);
|
2017-04-06 11:47:51 +02:00
|
|
|
void (WINE_GLAPI *glFramebufferTexture)(GLenum target, GLenum attachment,
|
|
|
|
GLuint texture, GLint level);
|
2012-07-24 11:32:25 +02:00
|
|
|
void (WINE_GLAPI *glFramebufferTexture1D)(GLenum target, GLenum attachment,
|
|
|
|
GLenum textarget, GLuint texture, GLint level);
|
|
|
|
void (WINE_GLAPI *glFramebufferTexture2D)(GLenum target, GLenum attachment,
|
|
|
|
GLenum textarget, GLuint texture, GLint level);
|
|
|
|
void (WINE_GLAPI *glFramebufferTexture3D)(GLenum target, GLenum attachment,
|
|
|
|
GLenum textarget, GLuint texture, GLint level, GLint layer);
|
2016-04-20 11:42:17 +02:00
|
|
|
void (WINE_GLAPI *glFramebufferTextureLayer)(GLenum target, GLenum attachment,
|
|
|
|
GLuint texture, GLint level, GLint layer);
|
2012-07-24 11:32:25 +02:00
|
|
|
void (WINE_GLAPI *glFramebufferRenderbuffer)(GLenum target, GLenum attachment,
|
|
|
|
GLenum renderbuffertarget, GLuint renderbuffer);
|
|
|
|
void (WINE_GLAPI *glGetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment,
|
|
|
|
GLenum pname, GLint *params);
|
|
|
|
void (WINE_GLAPI *glBlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
|
|
|
|
GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
|
|
|
|
void (WINE_GLAPI *glGenerateMipmap)(GLenum target);
|
2010-02-16 09:50:38 +01:00
|
|
|
};
|
|
|
|
|
|
|
|
struct wined3d_gl_limits
|
|
|
|
{
|
|
|
|
UINT buffers;
|
|
|
|
UINT lights;
|
|
|
|
UINT textures;
|
2011-09-01 18:20:19 +02:00
|
|
|
UINT texture_coords;
|
2017-02-01 11:26:17 +01:00
|
|
|
unsigned int uniform_blocks[WINED3D_SHADER_TYPE_COUNT];
|
2017-03-15 12:00:07 +01:00
|
|
|
unsigned int samplers[WINED3D_SHADER_TYPE_COUNT];
|
2017-02-22 13:19:34 +01:00
|
|
|
unsigned int graphics_samplers;
|
|
|
|
unsigned int combined_samplers;
|
2010-02-16 09:50:38 +01:00
|
|
|
UINT general_combiners;
|
2016-10-13 01:04:10 +02:00
|
|
|
UINT user_clip_distances;
|
2010-02-16 09:50:38 +01:00
|
|
|
UINT texture_size;
|
|
|
|
UINT texture3d_size;
|
|
|
|
float pointsize_max;
|
|
|
|
float pointsize_min;
|
|
|
|
UINT blends;
|
|
|
|
UINT anisotropy;
|
|
|
|
float shininess;
|
2011-08-25 21:05:03 +02:00
|
|
|
UINT samples;
|
2011-08-26 01:12:30 +02:00
|
|
|
UINT vertex_attribs;
|
2010-02-16 09:50:38 +01:00
|
|
|
|
2017-02-14 13:15:07 +01:00
|
|
|
unsigned int texture_buffer_offset_alignment;
|
|
|
|
|
2018-03-01 19:36:52 +01:00
|
|
|
unsigned int framebuffer_width;
|
|
|
|
unsigned int framebuffer_height;
|
|
|
|
|
2010-02-16 09:50:38 +01:00
|
|
|
UINT glsl_varyings;
|
|
|
|
UINT glsl_vs_float_constants;
|
|
|
|
UINT glsl_ps_float_constants;
|
|
|
|
|
|
|
|
UINT arb_vs_float_constants;
|
|
|
|
UINT arb_vs_native_constants;
|
|
|
|
UINT arb_vs_instructions;
|
|
|
|
UINT arb_vs_temps;
|
|
|
|
UINT arb_ps_float_constants;
|
|
|
|
UINT arb_ps_local_constants;
|
|
|
|
UINT arb_ps_native_constants;
|
|
|
|
UINT arb_ps_instructions;
|
|
|
|
UINT arb_ps_temps;
|
|
|
|
};
|
|
|
|
|
2017-02-22 13:19:35 +01:00
|
|
|
void wined3d_gl_limits_get_texture_unit_range(const struct wined3d_gl_limits *gl_limits,
|
|
|
|
enum wined3d_shader_type shader_type, unsigned int *base, unsigned int *count) DECLSPEC_HIDDEN;
|
2016-06-22 11:37:32 +02:00
|
|
|
void wined3d_gl_limits_get_uniform_block_range(const struct wined3d_gl_limits *gl_limits,
|
|
|
|
enum wined3d_shader_type shader_type, unsigned int *base, unsigned int *count) DECLSPEC_HIDDEN;
|
|
|
|
|
2010-02-16 09:50:38 +01:00
|
|
|
struct wined3d_gl_info
|
|
|
|
{
|
2015-07-08 15:47:01 +02:00
|
|
|
DWORD selected_gl_version;
|
2010-04-05 21:10:15 +02:00
|
|
|
DWORD glsl_version;
|
2010-02-16 09:50:38 +01:00
|
|
|
struct wined3d_gl_limits limits;
|
2013-02-08 23:19:47 +01:00
|
|
|
DWORD reserved_glsl_constants, reserved_arb_constants;
|
2010-02-16 09:50:38 +01:00
|
|
|
DWORD quirks;
|
|
|
|
BOOL supported[WINED3D_GL_EXT_COUNT];
|
2012-01-10 20:37:02 +01:00
|
|
|
GLint wrap_lookup[WINED3D_TADDRESS_MIRROR_ONCE - WINED3D_TADDRESS_WRAP + 1];
|
2010-02-16 09:50:38 +01:00
|
|
|
|
2013-04-19 08:34:11 +02:00
|
|
|
HGLRC (WINAPI *p_wglCreateContextAttribsARB)(HDC dc, HGLRC share, const GLint *attribs);
|
2012-07-24 11:32:23 +02:00
|
|
|
struct opengl_funcs gl_ops;
|
2010-02-16 09:50:38 +01:00
|
|
|
struct wined3d_fbo_ops fbo_ops;
|
|
|
|
|
2010-08-30 20:29:49 +02:00
|
|
|
struct wined3d_format *formats;
|
2016-02-11 13:34:35 +01:00
|
|
|
unsigned int format_count;
|
2010-02-16 09:50:38 +01:00
|
|
|
};
|
|
|
|
|
2009-10-26 10:12:16 +01:00
|
|
|
struct wined3d_driver_info
|
|
|
|
{
|
2009-10-27 10:10:39 +01:00
|
|
|
enum wined3d_pci_vendor vendor;
|
|
|
|
enum wined3d_pci_device device;
|
2009-10-26 10:12:16 +01:00
|
|
|
const char *name;
|
|
|
|
const char *description;
|
2014-08-18 08:26:20 +02:00
|
|
|
UINT64 vram_bytes;
|
2009-10-26 10:12:16 +01:00
|
|
|
DWORD version_high;
|
|
|
|
DWORD version_low;
|
|
|
|
};
|
|
|
|
|
2007-06-09 14:27:41 +02:00
|
|
|
/* The adapter structure */
|
2009-10-21 10:33:58 +02:00
|
|
|
struct wined3d_adapter
|
2007-06-09 14:27:41 +02:00
|
|
|
{
|
2009-12-07 20:20:00 +01:00
|
|
|
UINT ordinal;
|
2015-11-24 18:06:17 +01:00
|
|
|
POINT monitor_position;
|
2011-08-29 18:58:56 +02:00
|
|
|
enum wined3d_format_id screen_format;
|
|
|
|
|
2009-07-17 10:34:01 +02:00
|
|
|
struct wined3d_gl_info gl_info;
|
2013-04-25 15:20:24 +02:00
|
|
|
struct wined3d_d3d_info d3d_info;
|
2009-10-26 10:12:16 +01:00
|
|
|
struct wined3d_driver_info driver_info;
|
2007-08-13 16:47:17 +02:00
|
|
|
WCHAR DeviceName[CCHDEVICENAME]; /* DeviceName for use with e.g. ChangeDisplaySettings */
|
2011-10-27 17:06:25 +02:00
|
|
|
unsigned int cfg_count;
|
2011-05-05 20:56:10 +02:00
|
|
|
struct wined3d_pixel_format *cfgs;
|
2014-08-18 08:26:20 +02:00
|
|
|
UINT64 vram_bytes;
|
|
|
|
UINT64 vram_bytes_used;
|
2009-12-02 10:41:23 +01:00
|
|
|
LUID luid;
|
2010-02-02 12:06:56 +01:00
|
|
|
|
2013-04-25 12:16:47 +02:00
|
|
|
const struct wined3d_vertex_pipe_ops *vertex_pipe;
|
2010-02-02 12:06:56 +01:00
|
|
|
const struct fragment_pipeline *fragment_pipe;
|
2011-05-04 22:18:46 +02:00
|
|
|
const struct wined3d_shader_backend_ops *shader_backend;
|
2007-06-09 14:27:41 +02:00
|
|
|
};
|
|
|
|
|
2015-07-27 14:29:53 +02:00
|
|
|
struct wined3d_caps_gl_ctx
|
|
|
|
{
|
|
|
|
HDC dc;
|
|
|
|
HWND wnd;
|
|
|
|
HGLRC gl_ctx;
|
|
|
|
HDC restore_dc;
|
|
|
|
HGLRC restore_gl_ctx;
|
|
|
|
|
|
|
|
const struct wined3d_gl_info *gl_info;
|
|
|
|
GLuint test_vbo;
|
|
|
|
GLuint test_program_id;
|
|
|
|
};
|
|
|
|
|
|
|
|
BOOL wined3d_adapter_init_format_info(struct wined3d_adapter *adapter,
|
|
|
|
struct wined3d_caps_gl_ctx *ctx) DECLSPEC_HIDDEN;
|
2014-08-18 08:26:20 +02:00
|
|
|
UINT64 adapter_adjust_memory(struct wined3d_adapter *adapter, INT64 amount) DECLSPEC_HIDDEN;
|
2011-08-28 23:27:45 +02:00
|
|
|
|
2017-02-27 13:42:00 +01:00
|
|
|
BOOL wined3d_caps_gl_ctx_test_viewport_subpixel_bits(struct wined3d_caps_gl_ctx *ctx) DECLSPEC_HIDDEN;
|
|
|
|
|
2015-07-27 14:29:55 +02:00
|
|
|
void install_gl_compat_wrapper(struct wined3d_gl_info *gl_info, enum wined3d_gl_extension ext) DECLSPEC_HIDDEN;
|
2007-06-09 14:27:41 +02:00
|
|
|
|
2008-03-22 14:31:52 +01:00
|
|
|
enum projection_types
|
|
|
|
{
|
2008-07-30 17:57:32 +02:00
|
|
|
proj_none = 0,
|
|
|
|
proj_count3 = 1,
|
|
|
|
proj_count4 = 2
|
|
|
|
};
|
|
|
|
|
|
|
|
enum dst_arg
|
|
|
|
{
|
|
|
|
resultreg = 0,
|
|
|
|
tempreg = 1
|
2008-03-22 14:31:52 +01:00
|
|
|
};
|
|
|
|
|
|
|
|
/*****************************************************************************
|
|
|
|
* Fixed function pipeline replacements
|
|
|
|
*/
|
2008-12-09 20:02:18 +01:00
|
|
|
#define ARG_UNUSED 0xff
|
2008-03-22 14:31:52 +01:00
|
|
|
struct texture_stage_op
|
|
|
|
{
|
2008-12-03 14:53:43 +01:00
|
|
|
unsigned cop : 8;
|
|
|
|
unsigned carg1 : 8;
|
|
|
|
unsigned carg2 : 8;
|
|
|
|
unsigned carg0 : 8;
|
|
|
|
|
|
|
|
unsigned aop : 8;
|
|
|
|
unsigned aarg1 : 8;
|
|
|
|
unsigned aarg2 : 8;
|
|
|
|
unsigned aarg0 : 8;
|
|
|
|
|
2008-12-10 10:04:40 +01:00
|
|
|
struct color_fixup_desc color_fixup;
|
2008-07-30 17:57:32 +02:00
|
|
|
unsigned tex_type : 3;
|
2008-12-03 14:53:43 +01:00
|
|
|
unsigned dst : 1;
|
2008-07-30 17:57:32 +02:00
|
|
|
unsigned projected : 2;
|
2008-12-03 14:53:43 +01:00
|
|
|
unsigned padding : 10;
|
2008-03-22 14:31:52 +01:00
|
|
|
};
|
|
|
|
|
2013-05-30 10:05:34 +02:00
|
|
|
struct ffp_frag_settings
|
|
|
|
{
|
|
|
|
struct texture_stage_op op[MAX_TEXTURES];
|
|
|
|
enum wined3d_ffp_ps_fog_mode fog;
|
2015-04-10 12:05:54 +02:00
|
|
|
unsigned char sRGB_write;
|
|
|
|
unsigned char emul_clipplanes;
|
2015-10-07 00:15:08 +02:00
|
|
|
unsigned char texcoords_initialized;
|
|
|
|
unsigned char color_key_enabled : 1;
|
|
|
|
unsigned char pointsprite : 1;
|
2015-11-12 23:06:50 +01:00
|
|
|
unsigned char flatshading : 1;
|
2016-05-20 19:55:52 +02:00
|
|
|
unsigned char alpha_test_func : 3;
|
|
|
|
unsigned char padding : 2;
|
2008-07-12 04:18:06 +02:00
|
|
|
};
|
|
|
|
|
2008-11-07 17:15:29 +01:00
|
|
|
struct ffp_frag_desc
|
2008-03-22 14:31:52 +01:00
|
|
|
{
|
2009-06-03 10:47:26 +02:00
|
|
|
struct wine_rb_entry entry;
|
2008-11-07 17:15:29 +01:00
|
|
|
struct ffp_frag_settings settings;
|
2008-03-22 14:31:52 +01:00
|
|
|
};
|
|
|
|
|
2016-09-01 10:55:49 +02:00
|
|
|
int wined3d_ffp_frag_program_key_compare(const void *key, const struct wine_rb_entry *entry) DECLSPEC_HIDDEN;
|
|
|
|
int wined3d_ffp_vertex_program_key_compare(const void *key, const struct wine_rb_entry *entry) DECLSPEC_HIDDEN;
|
|
|
|
|
2009-09-16 08:37:15 +02:00
|
|
|
extern const struct wined3d_parent_ops wined3d_null_parent_ops DECLSPEC_HIDDEN;
|
2009-06-03 10:47:26 +02:00
|
|
|
|
2015-10-02 14:54:46 +02:00
|
|
|
unsigned int wined3d_max_compat_varyings(const struct wined3d_gl_info *gl_info) DECLSPEC_HIDDEN;
|
2013-04-25 15:20:26 +02:00
|
|
|
void gen_ffp_frag_op(const struct wined3d_context *context, const struct wined3d_state *state,
|
2011-07-05 22:30:55 +02:00
|
|
|
struct ffp_frag_settings *settings, BOOL ignore_textype) DECLSPEC_HIDDEN;
|
2009-06-03 10:47:26 +02:00
|
|
|
const struct ffp_frag_desc *find_ffp_frag_shader(const struct wine_rb_tree *fragment_shaders,
|
2009-09-11 19:01:19 +02:00
|
|
|
const struct ffp_frag_settings *settings) DECLSPEC_HIDDEN;
|
|
|
|
void add_ffp_frag_shader(struct wine_rb_tree *shaders, struct ffp_frag_desc *desc) DECLSPEC_HIDDEN;
|
2013-09-05 10:42:12 +02:00
|
|
|
void wined3d_ftoa(float value, char *s) DECLSPEC_HIDDEN;
|
|
|
|
|
|
|
|
extern const float wined3d_srgb_const0[] DECLSPEC_HIDDEN;
|
|
|
|
extern const float wined3d_srgb_const1[] DECLSPEC_HIDDEN;
|
2008-03-22 14:31:52 +01:00
|
|
|
|
2013-05-29 09:45:35 +02:00
|
|
|
enum wined3d_ffp_vs_fog_mode
|
|
|
|
{
|
|
|
|
WINED3D_FFP_VS_FOG_OFF = 0,
|
|
|
|
WINED3D_FFP_VS_FOG_FOGCOORD = 1,
|
|
|
|
WINED3D_FFP_VS_FOG_DEPTH = 2,
|
|
|
|
WINED3D_FFP_VS_FOG_RANGE = 3,
|
|
|
|
};
|
|
|
|
|
|
|
|
#define WINED3D_FFP_TCI_SHIFT 16
|
2015-08-26 12:46:47 +02:00
|
|
|
#define WINED3D_FFP_TCI_MASK 0xffu
|
2013-05-29 09:45:35 +02:00
|
|
|
|
|
|
|
#define WINED3D_FFP_LIGHT_TYPE_SHIFT(idx) (3 * (idx))
|
2015-08-26 12:46:47 +02:00
|
|
|
#define WINED3D_FFP_LIGHT_TYPE_MASK 0x7u
|
2013-05-29 09:45:35 +02:00
|
|
|
|
|
|
|
struct wined3d_ffp_vs_settings
|
|
|
|
{
|
2017-01-26 13:25:21 +01:00
|
|
|
DWORD point_light_count : 4;
|
|
|
|
DWORD spot_light_count : 4;
|
|
|
|
DWORD directional_light_count : 4;
|
|
|
|
DWORD parallel_point_light_count : 4;
|
2013-05-29 09:45:35 +02:00
|
|
|
DWORD diffuse_source : 2;
|
2015-05-04 23:16:11 +02:00
|
|
|
DWORD emissive_source : 2;
|
2013-05-29 09:45:35 +02:00
|
|
|
DWORD ambient_source : 2;
|
|
|
|
DWORD specular_source : 2;
|
2013-06-14 09:07:12 +02:00
|
|
|
DWORD transformed : 1;
|
2015-07-03 01:04:13 +02:00
|
|
|
DWORD vertexblends : 2;
|
2013-05-29 09:45:37 +02:00
|
|
|
DWORD clipping : 1;
|
2013-05-29 09:45:35 +02:00
|
|
|
DWORD normal : 1;
|
|
|
|
DWORD normalize : 1;
|
|
|
|
DWORD lighting : 1;
|
|
|
|
DWORD localviewer : 1;
|
2017-01-26 13:25:21 +01:00
|
|
|
|
2013-05-29 09:45:36 +02:00
|
|
|
DWORD point_size : 1;
|
2015-06-16 22:45:37 +02:00
|
|
|
DWORD per_vertex_point_size : 1;
|
2013-05-29 09:45:35 +02:00
|
|
|
DWORD fog_mode : 2;
|
|
|
|
DWORD texcoords : 8; /* MAX_TEXTURES */
|
2013-07-22 20:24:29 +02:00
|
|
|
DWORD ortho_fog : 1;
|
2015-11-12 23:06:50 +01:00
|
|
|
DWORD flatshading : 1;
|
2017-01-26 13:25:21 +01:00
|
|
|
DWORD swizzle_map : 16; /* MAX_ATTRIBS, 16 */
|
|
|
|
DWORD padding : 2;
|
2013-05-29 09:45:35 +02:00
|
|
|
|
2015-06-11 23:13:42 +02:00
|
|
|
DWORD texgen[MAX_TEXTURES];
|
2013-05-29 09:45:35 +02:00
|
|
|
};
|
|
|
|
|
|
|
|
struct wined3d_ffp_vs_desc
|
|
|
|
{
|
|
|
|
struct wine_rb_entry entry;
|
|
|
|
struct wined3d_ffp_vs_settings settings;
|
|
|
|
};
|
|
|
|
|
2015-10-06 14:24:22 +02:00
|
|
|
void wined3d_ffp_get_vs_settings(const struct wined3d_context *context,
|
|
|
|
const struct wined3d_state *state, struct wined3d_ffp_vs_settings *settings) DECLSPEC_HIDDEN;
|
2013-05-29 09:45:35 +02:00
|
|
|
|
2011-02-01 19:39:53 +01:00
|
|
|
struct wined3d
|
2004-09-23 06:34:27 +02:00
|
|
|
{
|
2011-02-01 19:39:53 +01:00
|
|
|
LONG ref;
|
2011-06-23 11:43:40 +02:00
|
|
|
DWORD flags;
|
2009-03-11 10:15:09 +01:00
|
|
|
UINT adapter_count;
|
2009-10-21 10:33:58 +02:00
|
|
|
struct wined3d_adapter adapters[1];
|
2011-02-01 19:39:53 +01:00
|
|
|
};
|
2004-09-23 06:34:27 +02:00
|
|
|
|
2014-03-20 15:51:45 +01:00
|
|
|
HRESULT wined3d_init(struct wined3d *wined3d, DWORD flags) DECLSPEC_HIDDEN;
|
2011-05-16 23:01:22 +02:00
|
|
|
BOOL wined3d_register_window(HWND window, struct wined3d_device *device) DECLSPEC_HIDDEN;
|
2009-12-14 20:49:52 +01:00
|
|
|
void wined3d_unregister_window(HWND window) DECLSPEC_HIDDEN;
|
2009-03-11 10:15:09 +01:00
|
|
|
|
2018-02-08 15:22:44 +01:00
|
|
|
struct wined3d_blend_state
|
|
|
|
{
|
|
|
|
LONG refcount;
|
|
|
|
struct wined3d_blend_state_desc desc;
|
|
|
|
|
|
|
|
void *parent;
|
|
|
|
const struct wined3d_parent_ops *parent_ops;
|
|
|
|
|
|
|
|
struct wined3d_device *device;
|
|
|
|
};
|
|
|
|
|
2016-07-27 23:33:41 +02:00
|
|
|
struct wined3d_rasterizer_state
|
|
|
|
{
|
|
|
|
LONG refcount;
|
|
|
|
struct wined3d_rasterizer_state_desc desc;
|
|
|
|
|
2017-04-27 12:02:44 +02:00
|
|
|
void *parent;
|
|
|
|
const struct wined3d_parent_ops *parent_ops;
|
|
|
|
|
2016-07-27 23:33:41 +02:00
|
|
|
struct wined3d_device *device;
|
|
|
|
};
|
|
|
|
|
2013-08-27 08:44:59 +02:00
|
|
|
struct wined3d_stream_output
|
|
|
|
{
|
|
|
|
struct wined3d_buffer *buffer;
|
|
|
|
UINT offset;
|
|
|
|
};
|
|
|
|
|
|
|
|
struct wined3d_stream_state
|
|
|
|
{
|
|
|
|
struct wined3d_buffer *buffer;
|
|
|
|
UINT offset;
|
|
|
|
UINT stride;
|
|
|
|
UINT frequency;
|
|
|
|
UINT flags;
|
|
|
|
};
|
|
|
|
|
2013-09-30 09:40:39 +02:00
|
|
|
#define WINED3D_STATE_NO_REF 0x00000001
|
2013-09-30 09:40:40 +02:00
|
|
|
#define WINED3D_STATE_INIT_DEFAULT 0x00000002
|
2013-09-30 09:40:39 +02:00
|
|
|
|
2013-08-27 08:44:59 +02:00
|
|
|
struct wined3d_state
|
|
|
|
{
|
2013-09-30 09:40:39 +02:00
|
|
|
DWORD flags;
|
2013-08-27 08:44:59 +02:00
|
|
|
const struct wined3d_fb_state *fb;
|
|
|
|
|
|
|
|
struct wined3d_vertex_declaration *vertex_declaration;
|
2017-03-23 12:15:48 +01:00
|
|
|
struct wined3d_stream_output stream_output[WINED3D_MAX_STREAM_OUTPUT_BUFFERS];
|
2013-08-27 08:44:59 +02:00
|
|
|
struct wined3d_stream_state streams[MAX_STREAMS + 1 /* tesselated pseudo-stream */];
|
|
|
|
struct wined3d_buffer *index_buffer;
|
|
|
|
enum wined3d_format_id index_format;
|
2016-06-02 11:14:13 +02:00
|
|
|
unsigned int index_offset;
|
|
|
|
int base_vertex_index;
|
|
|
|
int load_base_vertex_index; /* Non-indexed drawing needs 0 here, indexed needs base_vertex_index. */
|
2013-08-27 08:44:59 +02:00
|
|
|
GLenum gl_primitive_type;
|
2017-05-18 15:20:01 +02:00
|
|
|
GLint gl_patch_vertices;
|
2014-09-19 10:41:46 +02:00
|
|
|
struct wined3d_query *predicate;
|
|
|
|
BOOL predicate_value;
|
2013-08-27 08:44:59 +02:00
|
|
|
|
2013-10-09 22:57:45 +02:00
|
|
|
struct wined3d_shader *shader[WINED3D_SHADER_TYPE_COUNT];
|
2013-10-09 22:57:46 +02:00
|
|
|
struct wined3d_buffer *cb[WINED3D_SHADER_TYPE_COUNT][MAX_CONSTANT_BUFFERS];
|
2013-10-09 22:57:47 +02:00
|
|
|
struct wined3d_sampler *sampler[WINED3D_SHADER_TYPE_COUNT][MAX_SAMPLER_OBJECTS];
|
2014-09-16 10:44:16 +02:00
|
|
|
struct wined3d_shader_resource_view *shader_resource_view[WINED3D_SHADER_TYPE_COUNT][MAX_SHADER_RESOURCE_VIEWS];
|
2017-02-09 12:00:36 +01:00
|
|
|
struct wined3d_unordered_access_view *unordered_access_view[WINED3D_PIPELINE_COUNT][MAX_UNORDERED_ACCESS_VIEWS];
|
2013-10-09 22:57:45 +02:00
|
|
|
|
2016-05-17 19:41:56 +02:00
|
|
|
BOOL vs_consts_b[WINED3D_MAX_CONSTS_B];
|
2016-05-17 14:01:48 +02:00
|
|
|
struct wined3d_ivec4 vs_consts_i[WINED3D_MAX_CONSTS_I];
|
2016-05-17 14:01:45 +02:00
|
|
|
struct wined3d_vec4 vs_consts_f[WINED3D_MAX_VS_CONSTS_F];
|
2013-08-27 08:44:59 +02:00
|
|
|
|
2016-05-17 19:41:56 +02:00
|
|
|
BOOL ps_consts_b[WINED3D_MAX_CONSTS_B];
|
2016-05-17 14:01:49 +02:00
|
|
|
struct wined3d_ivec4 ps_consts_i[WINED3D_MAX_CONSTS_I];
|
2016-05-17 14:01:46 +02:00
|
|
|
struct wined3d_vec4 ps_consts_f[WINED3D_MAX_PS_CONSTS_F];
|
2013-08-27 08:44:59 +02:00
|
|
|
|
|
|
|
struct wined3d_texture *textures[MAX_COMBINED_SAMPLERS];
|
|
|
|
DWORD sampler_states[MAX_COMBINED_SAMPLERS][WINED3D_HIGHEST_SAMPLER_STATE + 1];
|
|
|
|
DWORD texture_states[MAX_TEXTURES][WINED3D_HIGHEST_TEXTURE_STATE + 1];
|
|
|
|
|
|
|
|
struct wined3d_matrix transforms[HIGHEST_TRANSFORMSTATE + 1];
|
2017-12-05 00:26:35 +01:00
|
|
|
struct wined3d_vec4 clip_planes[MAX_CLIP_DISTANCES];
|
2013-08-27 08:44:59 +02:00
|
|
|
struct wined3d_material material;
|
|
|
|
struct wined3d_viewport viewport;
|
|
|
|
RECT scissor_rect;
|
|
|
|
|
|
|
|
/* Light hashmap. Collisions are handled using linked lists. */
|
|
|
|
#define LIGHTMAP_SIZE 43
|
|
|
|
#define LIGHTMAP_HASHFUNC(x) ((x) % LIGHTMAP_SIZE)
|
|
|
|
struct list light_map[LIGHTMAP_SIZE];
|
|
|
|
const struct wined3d_light_info *lights[MAX_ACTIVE_LIGHTS];
|
|
|
|
|
|
|
|
DWORD render_states[WINEHIGHEST_RENDER_STATE + 1];
|
2018-02-08 15:22:44 +01:00
|
|
|
struct wined3d_blend_state *blend_state;
|
2016-07-27 23:33:41 +02:00
|
|
|
struct wined3d_rasterizer_state *rasterizer_state;
|
2013-08-27 08:44:59 +02:00
|
|
|
};
|
|
|
|
|
2018-02-15 13:49:36 +01:00
|
|
|
struct wined3d_dummy_textures
|
|
|
|
{
|
|
|
|
GLuint tex_2d;
|
|
|
|
GLuint tex_rect;
|
|
|
|
GLuint tex_3d;
|
|
|
|
GLuint tex_cube;
|
|
|
|
GLuint tex_cube_array;
|
|
|
|
GLuint tex_2d_array;
|
|
|
|
GLuint tex_buffer;
|
|
|
|
GLuint tex_2d_ms;
|
|
|
|
GLuint tex_2d_ms_array;
|
|
|
|
};
|
|
|
|
|
2017-02-22 13:19:35 +01:00
|
|
|
#define WINED3D_UNMAPPED_STAGE ~0u
|
2009-03-09 14:31:28 +01:00
|
|
|
|
2013-09-03 09:47:21 +02:00
|
|
|
/* Multithreaded flag. Removed from the public header to signal that
|
|
|
|
* wined3d_device_create() ignores it. */
|
2009-05-01 09:13:54 +02:00
|
|
|
#define WINED3DCREATE_MULTITHREADED 0x00000004
|
|
|
|
|
2011-05-16 23:01:22 +02:00
|
|
|
struct wined3d_device
|
2004-10-07 06:22:21 +02:00
|
|
|
{
|
2011-05-16 23:01:22 +02:00
|
|
|
LONG ref;
|
2004-10-07 06:22:21 +02:00
|
|
|
|
2004-10-08 22:52:33 +02:00
|
|
|
/* WineD3D Information */
|
2011-05-18 22:30:13 +02:00
|
|
|
struct wined3d_device_parent *device_parent;
|
2011-02-01 19:39:54 +01:00
|
|
|
struct wined3d *wined3d;
|
2009-10-21 10:33:58 +02:00
|
|
|
struct wined3d_adapter *adapter;
|
2004-10-07 06:22:21 +02:00
|
|
|
|
2007-01-18 23:41:36 +01:00
|
|
|
/* Window styles to restore when switching fullscreen mode */
|
|
|
|
LONG style;
|
|
|
|
LONG exStyle;
|
|
|
|
|
2011-05-04 22:18:46 +02:00
|
|
|
const struct wined3d_shader_backend_ops *shader_backend;
|
2008-02-24 11:23:53 +01:00
|
|
|
void *shader_priv;
|
2008-07-11 16:41:28 +02:00
|
|
|
void *fragment_priv;
|
2013-04-25 12:16:47 +02:00
|
|
|
void *vertex_priv;
|
2008-07-02 01:23:44 +02:00
|
|
|
struct StateEntry StateTable[STATE_HIGHEST + 1];
|
2008-07-02 02:43:52 +02:00
|
|
|
/* Array of functions for states which are handled by more than one pipeline part */
|
|
|
|
APPLYSTATEFUNC *multistate_funcs[STATE_HIGHEST + 1];
|
2017-04-04 09:07:43 +02:00
|
|
|
struct wined3d_blitter *blitter;
|
2006-10-08 05:25:01 +02:00
|
|
|
|
2013-09-16 12:43:18 +02:00
|
|
|
BYTE vertexBlendUsed : 1; /* To avoid needless setting of the blend matrices */
|
|
|
|
BYTE bCursorVisible : 1;
|
|
|
|
BYTE d3d_initialized : 1;
|
|
|
|
BYTE inScene : 1; /* A flag to check for proper BeginScene / EndScene call pairs */
|
|
|
|
BYTE softwareVertexProcessing : 1; /* process vertex shaders using software or hardware */
|
|
|
|
BYTE filter_messages : 1;
|
|
|
|
BYTE padding : 2;
|
2008-12-30 14:56:49 +01:00
|
|
|
|
2007-06-08 22:28:04 +02:00
|
|
|
unsigned char surface_alignment; /* Line Alignment of surfaces */
|
2004-10-08 22:52:33 +02:00
|
|
|
|
2013-09-16 12:43:18 +02:00
|
|
|
WORD padding2 : 16;
|
|
|
|
|
2013-08-27 08:44:59 +02:00
|
|
|
struct wined3d_state state;
|
2013-08-26 09:23:37 +02:00
|
|
|
struct wined3d_state *update_state;
|
|
|
|
struct wined3d_stateblock *recording;
|
2004-10-21 22:59:12 +02:00
|
|
|
|
2004-10-08 22:52:33 +02:00
|
|
|
/* Internal use fields */
|
2011-11-27 21:34:48 +01:00
|
|
|
struct wined3d_device_creation_parameters create_parms;
|
2009-12-22 18:32:13 +01:00
|
|
|
HWND focus_window;
|
2004-10-08 22:52:33 +02:00
|
|
|
|
2014-08-21 09:55:55 +02:00
|
|
|
struct wined3d_rendertarget_view *back_buffer_view;
|
2011-04-13 19:14:32 +02:00
|
|
|
struct wined3d_swapchain **swapchains;
|
2011-04-06 19:17:53 +02:00
|
|
|
UINT swapchain_count;
|
2005-06-23 13:05:24 +02:00
|
|
|
|
2007-11-16 20:28:45 +01:00
|
|
|
struct list resources; /* a linked list to track resources created by the device */
|
2008-01-08 20:45:59 +01:00
|
|
|
struct list shaders; /* a linked list to track shaders (pixel and vertex) */
|
2015-01-15 17:19:06 +01:00
|
|
|
struct wine_rb_tree samplers;
|
2005-07-26 12:34:15 +02:00
|
|
|
|
2005-01-09 18:37:02 +01:00
|
|
|
/* Render Target Support */
|
2011-05-18 22:30:15 +02:00
|
|
|
struct wined3d_fb_state fb;
|
2014-08-22 12:32:01 +02:00
|
|
|
struct wined3d_rendertarget_view *auto_depth_stencil_view;
|
2005-01-09 18:37:02 +01:00
|
|
|
|
2005-03-02 13:16:10 +01:00
|
|
|
/* Cursor management */
|
|
|
|
UINT xHotSpot;
|
|
|
|
UINT yHotSpot;
|
|
|
|
UINT xScreenSpace;
|
|
|
|
UINT yScreenSpace;
|
2006-07-27 17:39:03 +02:00
|
|
|
UINT cursorWidth, cursorHeight;
|
2013-11-18 10:46:16 +01:00
|
|
|
struct wined3d_texture *cursor_texture;
|
2007-05-15 00:37:53 +02:00
|
|
|
HCURSOR hardwareCursor;
|
2005-03-02 13:16:10 +01:00
|
|
|
|
2013-11-14 10:47:19 +01:00
|
|
|
/* The Wine logo texture */
|
|
|
|
struct wined3d_texture *logo_texture;
|
2007-09-01 21:22:32 +02:00
|
|
|
|
2004-12-13 14:35:38 +01:00
|
|
|
/* Textures for when no other textures are mapped */
|
2018-02-15 13:49:36 +01:00
|
|
|
struct wined3d_dummy_textures dummy_textures;
|
2004-12-13 14:35:38 +01:00
|
|
|
|
2016-01-05 21:52:30 +01:00
|
|
|
/* Default sampler used to emulate the direct resource access without using wined3d_sampler */
|
2017-03-20 12:13:04 +01:00
|
|
|
struct wined3d_sampler *default_sampler;
|
2017-03-20 12:13:05 +01:00
|
|
|
struct wined3d_sampler *null_sampler;
|
2016-01-05 21:52:30 +01:00
|
|
|
|
2013-09-27 00:15:13 +02:00
|
|
|
/* Command stream */
|
|
|
|
struct wined3d_cs *cs;
|
|
|
|
|
2007-02-12 19:18:22 +01:00
|
|
|
/* Context management */
|
2009-08-03 08:06:51 +02:00
|
|
|
struct wined3d_context **contexts;
|
2011-03-30 20:49:27 +02:00
|
|
|
UINT context_count;
|
2007-02-12 19:18:36 +01:00
|
|
|
};
|
2004-10-07 06:22:21 +02:00
|
|
|
|
2012-04-15 18:57:14 +02:00
|
|
|
void device_clear_render_targets(struct wined3d_device *device, UINT rt_count, const struct wined3d_fb_state *fb,
|
2011-06-27 18:23:13 +02:00
|
|
|
UINT rect_count, const RECT *rects, const RECT *draw_rect, DWORD flags,
|
2011-11-15 21:18:27 +01:00
|
|
|
const struct wined3d_color *color, float depth, DWORD stencil) DECLSPEC_HIDDEN;
|
2011-05-16 23:01:23 +02:00
|
|
|
BOOL device_context_add(struct wined3d_device *device, struct wined3d_context *context) DECLSPEC_HIDDEN;
|
|
|
|
void device_context_remove(struct wined3d_device *device, struct wined3d_context *context) DECLSPEC_HIDDEN;
|
|
|
|
HRESULT device_init(struct wined3d_device *device, struct wined3d *wined3d,
|
2011-12-12 20:53:59 +01:00
|
|
|
UINT adapter_idx, enum wined3d_device_type device_type, HWND focus_window, DWORD flags,
|
2011-06-23 11:43:39 +02:00
|
|
|
BYTE surface_alignment, struct wined3d_device_parent *device_parent) DECLSPEC_HIDDEN;
|
2011-05-16 23:01:23 +02:00
|
|
|
LRESULT device_process_message(struct wined3d_device *device, HWND window, BOOL unicode,
|
2009-12-22 18:32:13 +01:00
|
|
|
UINT message, WPARAM wparam, LPARAM lparam, WNDPROC proc) DECLSPEC_HIDDEN;
|
2011-05-16 23:01:22 +02:00
|
|
|
void device_resource_add(struct wined3d_device *device, struct wined3d_resource *resource) DECLSPEC_HIDDEN;
|
|
|
|
void device_resource_released(struct wined3d_device *device, struct wined3d_resource *resource) DECLSPEC_HIDDEN;
|
2011-06-20 23:21:13 +02:00
|
|
|
void device_invalidate_state(const struct wined3d_device *device, DWORD state) DECLSPEC_HIDDEN;
|
2009-12-10 21:41:54 +01:00
|
|
|
|
2011-06-21 19:50:10 +02:00
|
|
|
static inline BOOL isStateDirty(const struct wined3d_context *context, DWORD state)
|
2009-08-03 08:06:51 +02:00
|
|
|
{
|
2009-12-29 17:10:22 +01:00
|
|
|
DWORD idx = state / (sizeof(*context->isStateDirty) * CHAR_BIT);
|
|
|
|
BYTE shift = state & ((sizeof(*context->isStateDirty) * CHAR_BIT) - 1);
|
2015-08-26 12:46:47 +02:00
|
|
|
return context->isStateDirty[idx] & (1u << shift);
|
2006-12-19 13:00:03 +01:00
|
|
|
}
|
|
|
|
|
2018-01-31 16:19:36 +01:00
|
|
|
const char *wined3d_debug_resource_access(DWORD access) DECLSPEC_HIDDEN;
|
|
|
|
|
2018-01-30 13:24:36 +01:00
|
|
|
static inline BOOL wined3d_resource_access_is_managed(unsigned int access)
|
|
|
|
{
|
|
|
|
return !(~access & (WINED3D_RESOURCE_ACCESS_GPU | WINED3D_RESOURCE_ACCESS_CPU));
|
|
|
|
}
|
|
|
|
|
2011-02-28 08:05:39 +01:00
|
|
|
struct wined3d_resource_ops
|
|
|
|
{
|
2014-08-21 09:55:52 +02:00
|
|
|
ULONG (*resource_incref)(struct wined3d_resource *resource);
|
|
|
|
ULONG (*resource_decref)(struct wined3d_resource *resource);
|
2016-08-10 18:44:48 +02:00
|
|
|
void (*resource_preload)(struct wined3d_resource *resource);
|
2011-03-01 09:47:56 +01:00
|
|
|
void (*resource_unload)(struct wined3d_resource *resource);
|
2015-11-02 17:12:25 +01:00
|
|
|
HRESULT (*resource_sub_resource_map)(struct wined3d_resource *resource, unsigned int sub_resource_idx,
|
|
|
|
struct wined3d_map_desc *map_desc, const struct wined3d_box *box, DWORD flags);
|
2015-11-02 17:12:26 +01:00
|
|
|
HRESULT (*resource_sub_resource_unmap)(struct wined3d_resource *resource, unsigned int sub_resource_idx);
|
2011-02-28 08:05:39 +01:00
|
|
|
};
|
|
|
|
|
2011-03-01 09:47:56 +01:00
|
|
|
struct wined3d_resource
|
2004-10-14 02:32:04 +02:00
|
|
|
{
|
2011-03-01 09:47:56 +01:00
|
|
|
LONG ref;
|
2012-04-25 21:24:22 +02:00
|
|
|
LONG bind_count;
|
2012-05-21 20:48:33 +02:00
|
|
|
LONG map_count;
|
2017-04-07 14:45:14 +02:00
|
|
|
LONG access_count;
|
2011-05-16 23:01:23 +02:00
|
|
|
struct wined3d_device *device;
|
2012-01-17 21:13:36 +01:00
|
|
|
enum wined3d_resource_type type;
|
2015-04-24 10:33:47 +02:00
|
|
|
enum wined3d_gl_resource_type gl_type;
|
2011-03-08 19:41:07 +01:00
|
|
|
const struct wined3d_format *format;
|
2015-04-22 11:30:15 +02:00
|
|
|
unsigned int format_flags;
|
2012-01-08 21:15:00 +01:00
|
|
|
enum wined3d_multisample_type multisample_type;
|
2013-08-21 15:15:48 +02:00
|
|
|
UINT multisample_quality;
|
|
|
|
DWORD usage;
|
2018-01-29 18:40:22 +01:00
|
|
|
unsigned int access;
|
2017-04-07 14:45:14 +02:00
|
|
|
WORD draw_binding;
|
|
|
|
WORD map_binding;
|
2011-03-08 19:41:07 +01:00
|
|
|
UINT width;
|
|
|
|
UINT height;
|
|
|
|
UINT depth;
|
2013-08-21 15:15:48 +02:00
|
|
|
UINT size;
|
|
|
|
DWORD priority;
|
|
|
|
void *heap_memory;
|
2010-08-31 18:41:40 +02:00
|
|
|
|
|
|
|
void *parent;
|
2009-09-17 23:03:33 +02:00
|
|
|
const struct wined3d_parent_ops *parent_ops;
|
2011-02-28 08:05:39 +01:00
|
|
|
const struct wined3d_resource_ops *resource_ops;
|
2017-04-07 14:45:14 +02:00
|
|
|
|
|
|
|
struct list resource_list_entry;
|
2011-03-01 09:47:56 +01:00
|
|
|
};
|
2004-10-14 02:32:04 +02:00
|
|
|
|
2014-08-21 09:55:52 +02:00
|
|
|
static inline ULONG wined3d_resource_incref(struct wined3d_resource *resource)
|
|
|
|
{
|
|
|
|
return resource->resource_ops->resource_incref(resource);
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline ULONG wined3d_resource_decref(struct wined3d_resource *resource)
|
|
|
|
{
|
|
|
|
return resource->resource_ops->resource_decref(resource);
|
|
|
|
}
|
|
|
|
|
2016-07-08 10:59:05 +02:00
|
|
|
static inline void wined3d_resource_acquire(struct wined3d_resource *resource)
|
|
|
|
{
|
|
|
|
InterlockedIncrement(&resource->access_count);
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline void wined3d_resource_release(struct wined3d_resource *resource)
|
|
|
|
{
|
|
|
|
InterlockedDecrement(&resource->access_count);
|
|
|
|
}
|
|
|
|
|
2011-03-01 09:47:56 +01:00
|
|
|
void resource_cleanup(struct wined3d_resource *resource) DECLSPEC_HIDDEN;
|
2011-05-16 23:01:23 +02:00
|
|
|
HRESULT resource_init(struct wined3d_resource *resource, struct wined3d_device *device,
|
2015-06-06 17:53:53 +02:00
|
|
|
enum wined3d_resource_type type, const struct wined3d_format *format,
|
2018-02-02 17:58:54 +01:00
|
|
|
enum wined3d_multisample_type multisample_type, unsigned int multisample_quality,
|
|
|
|
unsigned int usage, unsigned int access, unsigned int width, unsigned int height, unsigned int depth,
|
|
|
|
unsigned int size, void *parent, const struct wined3d_parent_ops *parent_ops,
|
2011-02-28 08:05:39 +01:00
|
|
|
const struct wined3d_resource_ops *resource_ops) DECLSPEC_HIDDEN;
|
2011-03-01 09:47:56 +01:00
|
|
|
void resource_unload(struct wined3d_resource *resource) DECLSPEC_HIDDEN;
|
2013-09-16 10:57:24 +02:00
|
|
|
BOOL wined3d_resource_allocate_sysmem(struct wined3d_resource *resource) DECLSPEC_HIDDEN;
|
2013-09-16 10:57:25 +02:00
|
|
|
void wined3d_resource_free_sysmem(struct wined3d_resource *resource) DECLSPEC_HIDDEN;
|
2013-08-26 02:01:28 +02:00
|
|
|
GLbitfield wined3d_resource_gl_map_flags(DWORD d3d_flags) DECLSPEC_HIDDEN;
|
2013-09-19 11:02:55 +02:00
|
|
|
GLenum wined3d_resource_gl_legacy_map_flags(DWORD d3d_flags) DECLSPEC_HIDDEN;
|
2014-08-19 09:22:29 +02:00
|
|
|
BOOL wined3d_resource_is_offscreen(struct wined3d_resource *resource) DECLSPEC_HIDDEN;
|
2014-08-20 13:19:59 +02:00
|
|
|
void wined3d_resource_update_draw_binding(struct wined3d_resource *resource) DECLSPEC_HIDDEN;
|
2008-12-02 18:41:33 +01:00
|
|
|
|
2007-10-22 13:30:14 +02:00
|
|
|
/* Tests show that the start address of resources is 32 byte aligned */
|
2010-03-11 15:41:31 +01:00
|
|
|
#define RESOURCE_ALIGNMENT 16
|
2017-05-25 12:04:03 +02:00
|
|
|
#define WINED3D_CONSTANT_BUFFER_ALIGNMENT 16
|
2004-10-14 02:32:04 +02:00
|
|
|
|
2009-09-19 14:59:27 +02:00
|
|
|
struct gl_texture
|
|
|
|
{
|
2015-01-15 17:19:04 +01:00
|
|
|
struct wined3d_sampler_desc sampler_desc;
|
|
|
|
unsigned int base_level;
|
|
|
|
GLuint name;
|
2009-09-19 14:59:27 +02:00
|
|
|
};
|
|
|
|
|
2011-01-04 17:42:03 +01:00
|
|
|
struct wined3d_texture_ops
|
|
|
|
{
|
2016-04-07 19:38:02 +02:00
|
|
|
void (*texture_upload_data)(struct wined3d_texture *texture, unsigned int sub_resource_idx,
|
2016-11-14 17:31:16 +01:00
|
|
|
const struct wined3d_context *context, const struct wined3d_box *box,
|
|
|
|
const struct wined3d_const_bo_address *data, unsigned int row_pitch, unsigned int slice_pitch);
|
2016-03-11 16:01:43 +01:00
|
|
|
BOOL (*texture_load_location)(struct wined3d_texture *texture, unsigned int sub_resource_idx,
|
|
|
|
struct wined3d_context *context, DWORD location);
|
2014-10-08 08:47:19 +02:00
|
|
|
void (*texture_prepare_texture)(struct wined3d_texture *texture,
|
|
|
|
struct wined3d_context *context, BOOL srgb);
|
2011-01-04 17:42:03 +01:00
|
|
|
};
|
|
|
|
|
2013-09-09 10:26:18 +02:00
|
|
|
#define WINED3D_TEXTURE_COND_NP2 0x00000001
|
2016-02-18 17:30:01 +01:00
|
|
|
#define WINED3D_TEXTURE_COND_NP2_EMULATED 0x00000002
|
|
|
|
#define WINED3D_TEXTURE_POW2_MAT_IDENT 0x00000004
|
|
|
|
#define WINED3D_TEXTURE_IS_SRGB 0x00000008
|
|
|
|
#define WINED3D_TEXTURE_RGB_ALLOCATED 0x00000010
|
|
|
|
#define WINED3D_TEXTURE_RGB_VALID 0x00000020
|
|
|
|
#define WINED3D_TEXTURE_SRGB_ALLOCATED 0x00000040
|
|
|
|
#define WINED3D_TEXTURE_SRGB_VALID 0x00000080
|
|
|
|
#define WINED3D_TEXTURE_CONVERTED 0x00000100
|
|
|
|
#define WINED3D_TEXTURE_PIN_SYSMEM 0x00000200
|
2016-03-09 16:21:53 +01:00
|
|
|
#define WINED3D_TEXTURE_NORMALIZED_COORDS 0x00000400
|
2016-04-13 12:18:47 +02:00
|
|
|
#define WINED3D_TEXTURE_GET_DC_LENIENT 0x00000800
|
2016-04-13 12:18:48 +02:00
|
|
|
#define WINED3D_TEXTURE_DC_IN_USE 0x00001000
|
2016-04-14 19:32:47 +02:00
|
|
|
#define WINED3D_TEXTURE_DISCARD 0x00002000
|
2016-09-01 18:01:12 +02:00
|
|
|
#define WINED3D_TEXTURE_GET_DC 0x00004000
|
2017-11-24 23:30:00 +01:00
|
|
|
#define WINED3D_TEXTURE_GENERATE_MIPMAPS 0x00008000
|
2015-04-09 22:48:11 +02:00
|
|
|
|
|
|
|
#define WINED3D_TEXTURE_ASYNC_COLOR_KEY 0x00000001
|
2011-03-28 21:58:43 +02:00
|
|
|
|
2011-03-28 21:58:42 +02:00
|
|
|
struct wined3d_texture
|
2004-12-07 15:29:12 +01:00
|
|
|
{
|
2011-03-28 21:58:42 +02:00
|
|
|
struct wined3d_resource resource;
|
2011-01-04 17:42:03 +01:00
|
|
|
const struct wined3d_texture_ops *texture_ops;
|
2011-03-28 21:58:42 +02:00
|
|
|
struct gl_texture texture_rgb, texture_srgb;
|
2014-08-20 13:20:00 +02:00
|
|
|
struct wined3d_swapchain *swapchain;
|
2016-04-13 19:09:54 +02:00
|
|
|
unsigned int pow2_width;
|
|
|
|
unsigned int pow2_height;
|
2010-04-22 18:55:57 +02:00
|
|
|
UINT layer_count;
|
|
|
|
UINT level_count;
|
2016-03-09 16:21:53 +01:00
|
|
|
unsigned int download_count;
|
2016-04-20 19:29:11 +02:00
|
|
|
unsigned int sysmem_count;
|
2011-03-28 21:58:42 +02:00
|
|
|
float pow2_matrix[16];
|
|
|
|
UINT lod;
|
|
|
|
DWORD sampler;
|
2011-03-28 21:58:43 +02:00
|
|
|
DWORD flags;
|
2010-09-17 11:59:38 +02:00
|
|
|
GLenum target;
|
2016-04-18 19:06:27 +02:00
|
|
|
DWORD update_map_binding;
|
2014-01-09 12:17:00 +01:00
|
|
|
|
2016-04-18 19:06:26 +02:00
|
|
|
GLuint rb_multisample;
|
|
|
|
GLuint rb_resolved;
|
|
|
|
|
2016-02-08 18:32:04 +01:00
|
|
|
void *user_memory;
|
2016-02-08 18:32:05 +01:00
|
|
|
unsigned int row_pitch;
|
2016-02-09 21:29:58 +01:00
|
|
|
unsigned int slice_pitch;
|
2016-02-08 18:32:04 +01:00
|
|
|
|
2015-04-09 22:48:11 +02:00
|
|
|
/* May only be accessed from the command stream worker thread. */
|
|
|
|
struct wined3d_texture_async
|
|
|
|
{
|
|
|
|
DWORD flags;
|
|
|
|
|
|
|
|
/* Color keys for DDraw */
|
|
|
|
struct wined3d_color_key dst_blt_color_key;
|
|
|
|
struct wined3d_color_key src_blt_color_key;
|
|
|
|
struct wined3d_color_key dst_overlay_color_key;
|
|
|
|
struct wined3d_color_key src_overlay_color_key;
|
|
|
|
struct wined3d_color_key gl_color_key;
|
|
|
|
DWORD color_key_flags;
|
|
|
|
} async;
|
2016-02-16 17:17:25 +01:00
|
|
|
|
2018-02-21 07:55:27 +01:00
|
|
|
struct wined3d_overlay_info
|
|
|
|
{
|
|
|
|
struct list entry;
|
|
|
|
struct list overlays;
|
2018-03-15 09:08:38 +01:00
|
|
|
struct wined3d_texture *dst_texture;
|
|
|
|
unsigned int dst_sub_resource_idx;
|
2018-02-21 07:55:27 +01:00
|
|
|
RECT src_rect;
|
|
|
|
RECT dst_rect;
|
|
|
|
} *overlay_info;
|
|
|
|
|
2018-03-15 09:08:40 +01:00
|
|
|
struct wined3d_dc_info
|
|
|
|
{
|
|
|
|
HBITMAP bitmap;
|
|
|
|
HDC dc;
|
|
|
|
} *dc_info;
|
|
|
|
|
2018-03-06 07:38:26 +01:00
|
|
|
struct list renderbuffers;
|
|
|
|
const struct wined3d_renderbuffer_entry *current_renderbuffer;
|
|
|
|
|
2016-03-28 18:58:01 +02:00
|
|
|
struct wined3d_texture_sub_resource
|
2016-02-16 17:17:26 +01:00
|
|
|
{
|
2016-04-20 19:29:14 +02:00
|
|
|
void *parent;
|
|
|
|
const struct wined3d_parent_ops *parent_ops;
|
|
|
|
|
2016-04-20 19:29:12 +02:00
|
|
|
unsigned int offset;
|
|
|
|
unsigned int size;
|
2016-03-02 19:24:18 +01:00
|
|
|
|
2016-04-10 18:09:27 +02:00
|
|
|
unsigned int map_count;
|
2016-03-28 18:58:01 +02:00
|
|
|
DWORD locations;
|
2016-03-02 19:24:18 +01:00
|
|
|
GLuint buffer_object;
|
2016-02-16 17:17:26 +01:00
|
|
|
} sub_resources[1];
|
2011-03-18 19:10:59 +01:00
|
|
|
};
|
2004-12-07 15:29:12 +01:00
|
|
|
|
2016-04-20 19:29:13 +02:00
|
|
|
static inline struct wined3d_texture *texture_from_resource(struct wined3d_resource *resource)
|
2011-03-01 09:47:56 +01:00
|
|
|
{
|
2011-03-18 19:11:00 +01:00
|
|
|
return CONTAINING_RECORD(resource, struct wined3d_texture, resource);
|
2011-03-01 09:47:56 +01:00
|
|
|
}
|
|
|
|
|
2018-02-21 07:55:28 +01:00
|
|
|
static inline GLenum wined3d_texture_get_sub_resource_target(const struct wined3d_texture *texture,
|
|
|
|
unsigned int sub_resource_idx)
|
|
|
|
{
|
|
|
|
static const GLenum cube_targets[] =
|
|
|
|
{
|
|
|
|
GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB,
|
|
|
|
GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB,
|
|
|
|
GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB,
|
|
|
|
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB,
|
|
|
|
GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB,
|
|
|
|
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB,
|
|
|
|
};
|
|
|
|
|
|
|
|
return texture->resource.usage & WINED3DUSAGE_LEGACY_CUBEMAP
|
|
|
|
? cube_targets[sub_resource_idx / texture->level_count] : texture->target;
|
|
|
|
}
|
|
|
|
|
2011-03-18 19:10:59 +01:00
|
|
|
static inline struct gl_texture *wined3d_texture_get_gl_texture(struct wined3d_texture *texture,
|
2013-10-09 12:38:00 +02:00
|
|
|
BOOL srgb)
|
2011-03-03 09:24:08 +01:00
|
|
|
{
|
2013-10-09 12:38:00 +02:00
|
|
|
return srgb ? &texture->texture_srgb : &texture->texture_rgb;
|
2011-03-03 09:24:08 +01:00
|
|
|
}
|
|
|
|
|
2016-03-09 16:21:54 +01:00
|
|
|
static inline unsigned int wined3d_texture_get_level_width(const struct wined3d_texture *texture,
|
|
|
|
unsigned int level)
|
|
|
|
{
|
|
|
|
return max(1, texture->resource.width >> level);
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline unsigned int wined3d_texture_get_level_height(const struct wined3d_texture *texture,
|
|
|
|
unsigned int level)
|
|
|
|
{
|
|
|
|
return max(1, texture->resource.height >> level);
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline unsigned int wined3d_texture_get_level_depth(const struct wined3d_texture *texture,
|
|
|
|
unsigned int level)
|
|
|
|
{
|
|
|
|
return max(1, texture->resource.depth >> level);
|
|
|
|
}
|
|
|
|
|
2016-04-13 19:09:54 +02:00
|
|
|
static inline unsigned int wined3d_texture_get_level_pow2_width(const struct wined3d_texture *texture,
|
|
|
|
unsigned int level)
|
|
|
|
{
|
|
|
|
return max(1, texture->pow2_width >> level);
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline unsigned int wined3d_texture_get_level_pow2_height(const struct wined3d_texture *texture,
|
|
|
|
unsigned int level)
|
|
|
|
{
|
|
|
|
return max(1, texture->pow2_height >> level);
|
|
|
|
}
|
|
|
|
|
2018-03-13 11:23:02 +01:00
|
|
|
HRESULT texture2d_blt(struct wined3d_texture *dst_texture, unsigned int dst_sub_resource_idx,
|
|
|
|
const struct wined3d_box *dst_box, struct wined3d_texture *src_texture,
|
|
|
|
unsigned int src_sub_resource_idx, const struct wined3d_box *src_box, DWORD flags,
|
|
|
|
const struct wined3d_blt_fx *blt_fx, enum wined3d_texture_filter_type filter) DECLSPEC_HIDDEN;
|
2018-03-06 07:38:29 +01:00
|
|
|
BOOL texture2d_load_drawable(struct wined3d_texture *texture, unsigned int sub_resource_idx,
|
|
|
|
struct wined3d_context *context) DECLSPEC_HIDDEN;
|
2018-03-09 07:31:51 +01:00
|
|
|
void texture2d_load_fb_texture(struct wined3d_texture *texture, unsigned int sub_resource_idx,
|
|
|
|
BOOL srgb, struct wined3d_context *context) DECLSPEC_HIDDEN;
|
2018-03-07 08:26:40 +01:00
|
|
|
BOOL texture2d_load_renderbuffer(struct wined3d_texture *texture, unsigned int sub_resource_idx,
|
|
|
|
struct wined3d_context *context, DWORD dst_location) DECLSPEC_HIDDEN;
|
2018-03-06 07:38:28 +01:00
|
|
|
BOOL texture2d_load_sysmem(struct wined3d_texture *texture, unsigned int sub_resource_idx,
|
|
|
|
struct wined3d_context *context, DWORD dst_location) DECLSPEC_HIDDEN;
|
2018-03-07 08:26:41 +01:00
|
|
|
BOOL texture2d_load_texture(struct wined3d_texture *texture, unsigned int sub_resource_idx,
|
|
|
|
struct wined3d_context *context, BOOL srgb) DECLSPEC_HIDDEN;
|
2018-03-06 07:38:28 +01:00
|
|
|
|
2015-01-15 17:19:05 +01:00
|
|
|
void wined3d_texture_apply_sampler_desc(struct wined3d_texture *texture,
|
2016-02-12 11:06:09 +01:00
|
|
|
const struct wined3d_sampler_desc *sampler_desc, const struct wined3d_context *context) DECLSPEC_HIDDEN;
|
2013-11-21 00:10:17 +01:00
|
|
|
void wined3d_texture_bind(struct wined3d_texture *texture,
|
|
|
|
struct wined3d_context *context, BOOL srgb) DECLSPEC_HIDDEN;
|
2013-11-21 00:10:20 +01:00
|
|
|
void wined3d_texture_bind_and_dirtify(struct wined3d_texture *texture,
|
|
|
|
struct wined3d_context *context, BOOL srgb) DECLSPEC_HIDDEN;
|
2017-03-06 10:45:26 +01:00
|
|
|
HRESULT wined3d_texture_check_box_dimensions(const struct wined3d_texture *texture,
|
2016-02-17 18:35:35 +01:00
|
|
|
unsigned int level, const struct wined3d_box *box) DECLSPEC_HIDDEN;
|
2016-03-23 17:58:23 +01:00
|
|
|
GLenum wined3d_texture_get_gl_buffer(const struct wined3d_texture *texture) DECLSPEC_HIDDEN;
|
2016-03-31 22:48:54 +02:00
|
|
|
void wined3d_texture_get_memory(struct wined3d_texture *texture, unsigned int sub_resource_idx,
|
|
|
|
struct wined3d_bo_address *data, DWORD locations) DECLSPEC_HIDDEN;
|
2016-03-30 21:30:19 +02:00
|
|
|
void wined3d_texture_invalidate_location(struct wined3d_texture *texture,
|
|
|
|
unsigned int sub_resource_idx, DWORD location) DECLSPEC_HIDDEN;
|
2013-11-22 10:45:02 +01:00
|
|
|
void wined3d_texture_load(struct wined3d_texture *texture,
|
2013-11-22 10:45:04 +01:00
|
|
|
struct wined3d_context *context, BOOL srgb) DECLSPEC_HIDDEN;
|
2016-08-02 12:26:29 +02:00
|
|
|
BOOL wined3d_texture_load_location(struct wined3d_texture *texture,
|
|
|
|
unsigned int sub_resource_idx, struct wined3d_context *context, DWORD location) DECLSPEC_HIDDEN;
|
2016-04-18 19:06:32 +02:00
|
|
|
BOOL wined3d_texture_prepare_location(struct wined3d_texture *texture, unsigned int sub_resource_idx,
|
|
|
|
struct wined3d_context *context, DWORD location) DECLSPEC_HIDDEN;
|
2014-10-08 08:47:19 +02:00
|
|
|
void wined3d_texture_prepare_texture(struct wined3d_texture *texture,
|
|
|
|
struct wined3d_context *context, BOOL srgb) DECLSPEC_HIDDEN;
|
2018-03-06 07:38:26 +01:00
|
|
|
void wined3d_texture_set_compatible_renderbuffer(struct wined3d_texture *texture,
|
|
|
|
unsigned int level, const struct wined3d_rendertarget_info *rt) DECLSPEC_HIDDEN;
|
2016-04-18 19:06:27 +02:00
|
|
|
void wined3d_texture_set_map_binding(struct wined3d_texture *texture, DWORD map_binding) DECLSPEC_HIDDEN;
|
2014-08-20 13:20:00 +02:00
|
|
|
void wined3d_texture_set_swapchain(struct wined3d_texture *texture,
|
|
|
|
struct wined3d_swapchain *swapchain) DECLSPEC_HIDDEN;
|
2018-03-05 08:36:34 +01:00
|
|
|
void wined3d_texture_translate_drawable_coords(const struct wined3d_texture *texture,
|
|
|
|
HWND window, RECT *rect) DECLSPEC_HIDDEN;
|
2016-08-01 12:49:03 +02:00
|
|
|
void wined3d_texture_upload_data(struct wined3d_texture *texture, unsigned int sub_resource_idx,
|
2016-11-14 17:31:16 +01:00
|
|
|
const struct wined3d_context *context, const struct wined3d_box *box,
|
|
|
|
const struct wined3d_const_bo_address *data, unsigned int row_pitch, unsigned int slice_pitch) DECLSPEC_HIDDEN;
|
2016-03-29 16:45:36 +02:00
|
|
|
void wined3d_texture_validate_location(struct wined3d_texture *texture,
|
|
|
|
unsigned int sub_resource_idx, DWORD location) DECLSPEC_HIDDEN;
|
2008-12-02 18:41:32 +01:00
|
|
|
|
2013-08-22 14:57:59 +02:00
|
|
|
#define WINED3D_LOCATION_DISCARDED 0x00000001
|
|
|
|
#define WINED3D_LOCATION_SYSMEM 0x00000002
|
2014-01-17 13:27:16 +01:00
|
|
|
#define WINED3D_LOCATION_USER_MEMORY 0x00000004
|
2016-04-14 19:32:46 +02:00
|
|
|
#define WINED3D_LOCATION_BUFFER 0x00000008
|
|
|
|
#define WINED3D_LOCATION_TEXTURE_RGB 0x00000010
|
|
|
|
#define WINED3D_LOCATION_TEXTURE_SRGB 0x00000020
|
|
|
|
#define WINED3D_LOCATION_DRAWABLE 0x00000040
|
|
|
|
#define WINED3D_LOCATION_RB_MULTISAMPLE 0x00000080
|
|
|
|
#define WINED3D_LOCATION_RB_RESOLVED 0x00000100
|
2013-08-22 14:57:59 +02:00
|
|
|
|
|
|
|
const char *wined3d_debug_location(DWORD location) DECLSPEC_HIDDEN;
|
|
|
|
|
2011-05-16 23:01:24 +02:00
|
|
|
struct wined3d_renderbuffer_entry
|
|
|
|
{
|
2007-04-09 01:53:32 +02:00
|
|
|
struct list entry;
|
|
|
|
GLuint id;
|
|
|
|
UINT width;
|
|
|
|
UINT height;
|
2011-05-16 23:01:24 +02:00
|
|
|
};
|
2007-04-09 01:53:32 +02:00
|
|
|
|
2016-02-21 22:29:57 +01:00
|
|
|
struct wined3d_fbo_resource
|
|
|
|
{
|
|
|
|
GLuint object;
|
2016-04-20 11:42:17 +02:00
|
|
|
GLenum target;
|
|
|
|
GLuint level, layer;
|
2016-02-21 22:29:57 +01:00
|
|
|
};
|
|
|
|
|
2016-02-21 22:30:01 +01:00
|
|
|
#define WINED3D_FBO_ENTRY_FLAG_ATTACHED 0x1
|
|
|
|
#define WINED3D_FBO_ENTRY_FLAG_DEPTH 0x2
|
|
|
|
#define WINED3D_FBO_ENTRY_FLAG_STENCIL 0x4
|
|
|
|
|
2008-09-18 14:57:53 +02:00
|
|
|
struct fbo_entry
|
|
|
|
{
|
|
|
|
struct list entry;
|
2016-02-21 22:30:01 +01:00
|
|
|
DWORD flags;
|
2011-08-21 21:34:54 +02:00
|
|
|
DWORD rt_mask;
|
2008-09-18 14:57:53 +02:00
|
|
|
GLuint id;
|
2016-02-21 22:29:57 +01:00
|
|
|
struct wined3d_fbo_entry_key
|
|
|
|
{
|
|
|
|
DWORD rb_namespace;
|
2018-02-27 10:17:36 +01:00
|
|
|
struct wined3d_fbo_resource objects[MAX_RENDER_TARGET_VIEWS + 1];
|
2016-02-21 22:29:57 +01:00
|
|
|
} key;
|
2008-09-18 14:57:53 +02:00
|
|
|
};
|
|
|
|
|
2018-03-05 08:36:35 +01:00
|
|
|
void wined3d_surface_upload_data(struct wined3d_texture *texture, unsigned int sub_resource_idx,
|
|
|
|
const struct wined3d_gl_info *gl_info, const struct wined3d_format *format, const RECT *src_rect,
|
|
|
|
unsigned int src_pitch, const POINT *dst_point, BOOL srgb,
|
|
|
|
const struct wined3d_const_bo_address *data) DECLSPEC_HIDDEN;
|
2009-06-15 09:06:49 +02:00
|
|
|
|
2018-02-22 08:06:54 +01:00
|
|
|
void draw_textured_quad(struct wined3d_texture *texture, unsigned int sub_resource_idx,
|
|
|
|
struct wined3d_context *context, const RECT *src_rect, const RECT *dst_rect,
|
|
|
|
enum wined3d_texture_filter_type filter) DECLSPEC_HIDDEN;
|
2008-07-24 18:38:51 +02:00
|
|
|
|
2012-12-05 21:01:47 +01:00
|
|
|
struct wined3d_sampler
|
|
|
|
{
|
2015-01-15 17:19:06 +01:00
|
|
|
struct wine_rb_entry entry;
|
2012-12-05 21:01:47 +01:00
|
|
|
LONG refcount;
|
2017-04-26 13:19:54 +02:00
|
|
|
GLuint name;
|
2015-01-15 17:19:06 +01:00
|
|
|
struct wined3d_device *device;
|
2012-12-05 21:01:47 +01:00
|
|
|
void *parent;
|
2017-04-26 13:19:54 +02:00
|
|
|
const struct wined3d_parent_ops *parent_ops;
|
2015-01-15 17:19:03 +01:00
|
|
|
struct wined3d_sampler_desc desc;
|
2012-12-05 21:01:47 +01:00
|
|
|
};
|
|
|
|
|
2017-03-20 12:13:06 +01:00
|
|
|
void wined3d_sampler_bind(struct wined3d_sampler *sampler, unsigned int unit,
|
|
|
|
struct wined3d_texture *texture, const struct wined3d_context *context) DECLSPEC_HIDDEN;
|
|
|
|
|
2009-03-27 10:25:56 +01:00
|
|
|
struct wined3d_vertex_declaration_element
|
|
|
|
{
|
2010-08-30 20:29:49 +02:00
|
|
|
const struct wined3d_format *format;
|
2009-03-27 10:25:56 +01:00
|
|
|
BOOL ffp_valid;
|
2015-02-13 10:40:48 +01:00
|
|
|
unsigned int input_slot;
|
|
|
|
unsigned int offset;
|
2015-03-24 09:38:23 +01:00
|
|
|
unsigned int output_slot;
|
|
|
|
enum wined3d_input_classification input_slot_class;
|
|
|
|
unsigned int instance_data_step_rate;
|
2009-03-27 10:25:56 +01:00
|
|
|
BYTE method;
|
|
|
|
BYTE usage;
|
|
|
|
BYTE usage_idx;
|
|
|
|
};
|
|
|
|
|
2011-02-02 20:22:50 +01:00
|
|
|
struct wined3d_vertex_declaration
|
|
|
|
{
|
|
|
|
LONG ref;
|
2010-08-31 18:41:40 +02:00
|
|
|
void *parent;
|
2009-09-23 10:05:52 +02:00
|
|
|
const struct wined3d_parent_ops *parent_ops;
|
2011-05-16 23:01:23 +02:00
|
|
|
struct wined3d_device *device;
|
2007-03-12 23:21:54 +01:00
|
|
|
|
2009-03-27 10:25:56 +01:00
|
|
|
struct wined3d_vertex_declaration_element *elements;
|
|
|
|
UINT element_count;
|
2007-08-03 19:53:25 +02:00
|
|
|
|
2013-05-27 09:22:50 +02:00
|
|
|
BOOL position_transformed;
|
|
|
|
BOOL half_float_conv_needed;
|
2011-02-02 20:22:50 +01:00
|
|
|
};
|
2005-01-19 20:34:49 +01:00
|
|
|
|
2011-11-07 21:20:01 +01:00
|
|
|
struct wined3d_saved_states
|
|
|
|
{
|
2009-01-05 10:10:16 +01:00
|
|
|
DWORD transform[(HIGHEST_TRANSFORMSTATE >> 5) + 1];
|
2009-01-05 10:10:16 +01:00
|
|
|
WORD streamSource; /* MAX_STREAMS, 16 */
|
|
|
|
WORD streamFreq; /* MAX_STREAMS, 16 */
|
2009-01-05 10:10:16 +01:00
|
|
|
DWORD renderState[(WINEHIGHEST_RENDER_STATE >> 5) + 1];
|
2009-01-06 11:43:45 +01:00
|
|
|
DWORD textureState[MAX_TEXTURES]; /* WINED3D_HIGHEST_TEXTURE_STATE + 1, 18 */
|
|
|
|
WORD samplerState[MAX_COMBINED_SAMPLERS]; /* WINED3D_HIGHEST_SAMPLER_STATE + 1, 14 */
|
2017-12-02 10:24:39 +01:00
|
|
|
DWORD clipplane; /* WINED3D_MAX_USER_CLIP_PLANES, 32 */
|
2016-05-17 19:41:56 +02:00
|
|
|
WORD pixelShaderConstantsB; /* WINED3D_MAX_CONSTS_B, 16 */
|
2016-05-17 14:01:47 +02:00
|
|
|
WORD pixelShaderConstantsI; /* WINED3D_MAX_CONSTS_I, 16 */
|
2016-05-17 14:01:46 +02:00
|
|
|
BOOL ps_consts_f[WINED3D_MAX_PS_CONSTS_F];
|
2016-05-17 19:41:56 +02:00
|
|
|
WORD vertexShaderConstantsB; /* WINED3D_MAX_CONSTS_B, 16 */
|
2016-05-17 14:01:47 +02:00
|
|
|
WORD vertexShaderConstantsI; /* WINED3D_MAX_CONSTS_I, 16 */
|
2016-05-17 14:01:45 +02:00
|
|
|
BOOL vs_consts_f[WINED3D_MAX_VS_CONSTS_F];
|
2009-10-14 10:55:19 +02:00
|
|
|
DWORD textures : 20; /* MAX_COMBINED_SAMPLERS, 20 */
|
|
|
|
DWORD indices : 1;
|
|
|
|
DWORD material : 1;
|
|
|
|
DWORD viewport : 1;
|
|
|
|
DWORD vertexDecl : 1;
|
|
|
|
DWORD pixelShader : 1;
|
|
|
|
DWORD vertexShader : 1;
|
|
|
|
DWORD scissorRect : 1;
|
2017-02-26 07:46:32 +01:00
|
|
|
DWORD padding : 5;
|
2011-11-07 21:20:01 +01:00
|
|
|
};
|
2004-10-21 22:59:12 +02:00
|
|
|
|
2007-08-09 17:45:29 +02:00
|
|
|
struct StageState {
|
|
|
|
DWORD stage;
|
|
|
|
DWORD state;
|
|
|
|
};
|
|
|
|
|
2011-01-28 20:05:41 +01:00
|
|
|
struct wined3d_stateblock
|
2004-10-21 22:59:12 +02:00
|
|
|
{
|
2005-07-28 12:16:21 +02:00
|
|
|
LONG ref; /* Note: Ref counting not required */
|
2011-05-16 23:01:23 +02:00
|
|
|
struct wined3d_device *device;
|
2004-10-21 22:59:12 +02:00
|
|
|
|
|
|
|
/* Array indicating whether things have been set or changed */
|
2011-11-07 21:20:01 +01:00
|
|
|
struct wined3d_saved_states changed;
|
2010-09-15 12:00:04 +02:00
|
|
|
struct wined3d_state state;
|
2005-07-05 16:05:18 +02:00
|
|
|
|
2007-07-31 15:04:56 +02:00
|
|
|
/* Contained state management */
|
|
|
|
DWORD contained_render_states[WINEHIGHEST_RENDER_STATE + 1];
|
|
|
|
unsigned int num_contained_render_states;
|
2007-08-14 23:44:25 +02:00
|
|
|
DWORD contained_transform_states[HIGHEST_TRANSFORMSTATE + 1];
|
2007-07-31 15:44:13 +02:00
|
|
|
unsigned int num_contained_transform_states;
|
2016-05-17 14:01:47 +02:00
|
|
|
DWORD contained_vs_consts_i[WINED3D_MAX_CONSTS_I];
|
2007-08-03 20:07:30 +02:00
|
|
|
unsigned int num_contained_vs_consts_i;
|
2016-05-17 19:41:56 +02:00
|
|
|
DWORD contained_vs_consts_b[WINED3D_MAX_CONSTS_B];
|
2007-08-03 20:07:30 +02:00
|
|
|
unsigned int num_contained_vs_consts_b;
|
2016-05-17 14:01:45 +02:00
|
|
|
DWORD contained_vs_consts_f[WINED3D_MAX_VS_CONSTS_F];
|
2007-08-03 20:26:29 +02:00
|
|
|
unsigned int num_contained_vs_consts_f;
|
2016-05-17 14:01:47 +02:00
|
|
|
DWORD contained_ps_consts_i[WINED3D_MAX_CONSTS_I];
|
2007-08-03 20:12:54 +02:00
|
|
|
unsigned int num_contained_ps_consts_i;
|
2016-05-17 19:41:56 +02:00
|
|
|
DWORD contained_ps_consts_b[WINED3D_MAX_CONSTS_B];
|
2007-08-03 20:12:54 +02:00
|
|
|
unsigned int num_contained_ps_consts_b;
|
2016-05-17 14:01:46 +02:00
|
|
|
DWORD contained_ps_consts_f[WINED3D_MAX_PS_CONSTS_F];
|
2007-08-03 20:26:29 +02:00
|
|
|
unsigned int num_contained_ps_consts_f;
|
2009-01-06 11:43:45 +01:00
|
|
|
struct StageState contained_tss_states[MAX_TEXTURES * (WINED3D_HIGHEST_TEXTURE_STATE + 1)];
|
2007-08-09 17:45:29 +02:00
|
|
|
unsigned int num_contained_tss_states;
|
2007-08-03 20:23:52 +02:00
|
|
|
struct StageState contained_sampler_states[MAX_COMBINED_SAMPLERS * WINED3D_HIGHEST_SAMPLER_STATE];
|
|
|
|
unsigned int num_contained_sampler_states;
|
2004-10-21 22:59:12 +02:00
|
|
|
};
|
|
|
|
|
2011-01-28 20:05:43 +01:00
|
|
|
void stateblock_init_contained_states(struct wined3d_stateblock *stateblock) DECLSPEC_HIDDEN;
|
2013-08-26 09:23:38 +02:00
|
|
|
|
2013-08-27 08:44:59 +02:00
|
|
|
void state_cleanup(struct wined3d_state *state) DECLSPEC_HIDDEN;
|
2017-02-17 14:08:18 +01:00
|
|
|
void wined3d_state_enable_light(struct wined3d_state *state, const struct wined3d_d3d_info *d3d_info,
|
|
|
|
struct wined3d_light_info *light_info, BOOL enable) DECLSPEC_HIDDEN;
|
2017-02-17 14:08:17 +01:00
|
|
|
struct wined3d_light_info *wined3d_state_get_light(const struct wined3d_state *state,
|
|
|
|
unsigned int idx) DECLSPEC_HIDDEN;
|
2016-05-17 14:01:46 +02:00
|
|
|
void state_init(struct wined3d_state *state, struct wined3d_fb_state *fb,
|
2013-09-30 09:40:40 +02:00
|
|
|
const struct wined3d_gl_info *gl_info, const struct wined3d_d3d_info *d3d_info,
|
|
|
|
DWORD flags) DECLSPEC_HIDDEN;
|
2013-08-26 09:23:38 +02:00
|
|
|
void state_unbind_resources(struct wined3d_state *state) DECLSPEC_HIDDEN;
|
2004-10-21 22:59:12 +02:00
|
|
|
|
2017-05-21 17:53:42 +02:00
|
|
|
enum wined3d_cs_queue_id
|
|
|
|
{
|
|
|
|
WINED3D_CS_QUEUE_DEFAULT = 0,
|
|
|
|
WINED3D_CS_QUEUE_MAP,
|
|
|
|
WINED3D_CS_QUEUE_COUNT,
|
|
|
|
};
|
|
|
|
|
2016-05-22 18:23:07 +02:00
|
|
|
enum wined3d_push_constants
|
|
|
|
{
|
|
|
|
WINED3D_PUSH_CONSTANTS_VS_F,
|
|
|
|
WINED3D_PUSH_CONSTANTS_PS_F,
|
|
|
|
WINED3D_PUSH_CONSTANTS_VS_I,
|
|
|
|
WINED3D_PUSH_CONSTANTS_PS_I,
|
|
|
|
WINED3D_PUSH_CONSTANTS_VS_B,
|
|
|
|
WINED3D_PUSH_CONSTANTS_PS_B,
|
|
|
|
};
|
|
|
|
|
2017-04-13 00:11:01 +02:00
|
|
|
#define WINED3D_CS_QUERY_POLL_INTERVAL 10u
|
|
|
|
#define WINED3D_CS_QUEUE_SIZE 0x100000u
|
|
|
|
#define WINED3D_CS_SPIN_COUNT 10000000u
|
|
|
|
|
|
|
|
struct wined3d_cs_queue
|
|
|
|
{
|
|
|
|
LONG head, tail;
|
|
|
|
BYTE data[WINED3D_CS_QUEUE_SIZE];
|
|
|
|
};
|
|
|
|
|
2013-09-27 00:15:13 +02:00
|
|
|
struct wined3d_cs_ops
|
|
|
|
{
|
2017-05-21 17:53:42 +02:00
|
|
|
void *(*require_space)(struct wined3d_cs *cs, size_t size, enum wined3d_cs_queue_id queue_id);
|
|
|
|
void (*submit)(struct wined3d_cs *cs, enum wined3d_cs_queue_id queue_id);
|
|
|
|
void (*finish)(struct wined3d_cs *cs, enum wined3d_cs_queue_id queue_id);
|
2016-05-22 18:23:07 +02:00
|
|
|
void (*push_constants)(struct wined3d_cs *cs, enum wined3d_push_constants p,
|
|
|
|
unsigned int start_idx, unsigned int count, const void *constants);
|
2013-09-27 00:15:13 +02:00
|
|
|
};
|
|
|
|
|
|
|
|
struct wined3d_cs
|
|
|
|
{
|
|
|
|
const struct wined3d_cs_ops *ops;
|
2013-09-27 00:15:14 +02:00
|
|
|
struct wined3d_device *device;
|
2013-09-30 09:40:39 +02:00
|
|
|
struct wined3d_fb_state fb;
|
|
|
|
struct wined3d_state state;
|
2017-04-19 23:40:50 +02:00
|
|
|
HMODULE wined3d_module;
|
2017-04-13 00:11:01 +02:00
|
|
|
HANDLE thread;
|
|
|
|
DWORD thread_id;
|
2013-09-27 00:15:13 +02:00
|
|
|
|
2017-05-21 17:53:42 +02:00
|
|
|
struct wined3d_cs_queue queue[WINED3D_CS_QUEUE_COUNT];
|
2017-02-17 14:08:15 +01:00
|
|
|
size_t data_size, start, end;
|
2013-09-27 00:15:13 +02:00
|
|
|
void *data;
|
2017-04-13 00:11:01 +02:00
|
|
|
struct list query_poll_list;
|
2017-09-08 18:44:08 +02:00
|
|
|
BOOL queries_flushed;
|
2017-04-13 00:11:01 +02:00
|
|
|
|
|
|
|
HANDLE event;
|
|
|
|
BOOL waiting_for_event;
|
2017-05-02 11:35:30 +02:00
|
|
|
LONG pending_presents;
|
2013-09-27 00:15:13 +02:00
|
|
|
};
|
|
|
|
|
2013-09-27 00:15:14 +02:00
|
|
|
struct wined3d_cs *wined3d_cs_create(struct wined3d_device *device) DECLSPEC_HIDDEN;
|
2013-09-27 00:15:13 +02:00
|
|
|
void wined3d_cs_destroy(struct wined3d_cs *cs) DECLSPEC_HIDDEN;
|
2017-02-16 00:58:53 +01:00
|
|
|
void wined3d_cs_destroy_object(struct wined3d_cs *cs,
|
|
|
|
void (*callback)(void *object), void *object) DECLSPEC_HIDDEN;
|
2017-04-12 00:08:50 +02:00
|
|
|
void wined3d_cs_emit_add_dirty_texture_region(struct wined3d_cs *cs,
|
|
|
|
struct wined3d_texture *texture, unsigned int layer) DECLSPEC_HIDDEN;
|
2017-03-08 10:53:02 +01:00
|
|
|
void wined3d_cs_emit_blt_sub_resource(struct wined3d_cs *cs, struct wined3d_resource *dst_resource,
|
|
|
|
unsigned int dst_sub_resource_idx, const struct wined3d_box *dst_box, struct wined3d_resource *src_resource,
|
|
|
|
unsigned int src_sub_resource_idx, const struct wined3d_box *src_box, DWORD flags,
|
|
|
|
const struct wined3d_blt_fx *fx, enum wined3d_texture_filter_type filter) DECLSPEC_HIDDEN;
|
2013-09-27 00:15:14 +02:00
|
|
|
void wined3d_cs_emit_clear(struct wined3d_cs *cs, DWORD rect_count, const RECT *rects,
|
|
|
|
DWORD flags, const struct wined3d_color *color, float depth, DWORD stencil) DECLSPEC_HIDDEN;
|
2017-04-05 10:21:25 +02:00
|
|
|
void wined3d_cs_emit_clear_rendertarget_view(struct wined3d_cs *cs, struct wined3d_rendertarget_view *view,
|
|
|
|
const RECT *rect, DWORD flags, const struct wined3d_color *color, float depth, DWORD stencil) DECLSPEC_HIDDEN;
|
2017-05-12 15:09:20 +02:00
|
|
|
void wined3d_cs_emit_clear_unordered_access_view_uint(struct wined3d_cs *cs,
|
|
|
|
struct wined3d_unordered_access_view *view, const struct wined3d_uvec4 *clear_value) DECLSPEC_HIDDEN;
|
2017-08-04 19:53:48 +02:00
|
|
|
void wined3d_cs_emit_copy_uav_counter(struct wined3d_cs *cs, struct wined3d_buffer *dst_buffer,
|
|
|
|
unsigned int offset, struct wined3d_unordered_access_view *uav) DECLSPEC_HIDDEN;
|
2017-02-02 12:43:40 +01:00
|
|
|
void wined3d_cs_emit_dispatch(struct wined3d_cs *cs,
|
|
|
|
unsigned int group_count_x, unsigned int group_count_y, unsigned int group_count_z) DECLSPEC_HIDDEN;
|
2017-08-14 23:47:41 +02:00
|
|
|
void wined3d_cs_emit_dispatch_indirect(struct wined3d_cs *cs,
|
|
|
|
struct wined3d_buffer *buffer, unsigned int offset) DECLSPEC_HIDDEN;
|
2017-05-18 15:20:01 +02:00
|
|
|
void wined3d_cs_emit_draw(struct wined3d_cs *cs, GLenum primitive_type, unsigned int patch_vertex_count,
|
|
|
|
int base_vertex_idx, unsigned int start_idx, unsigned int index_count,
|
|
|
|
unsigned int start_instance, unsigned int instance_count, BOOL indexed) DECLSPEC_HIDDEN;
|
2017-11-01 22:08:42 +01:00
|
|
|
void wined3d_cs_emit_draw_indirect(struct wined3d_cs *cs, GLenum primitive_type, unsigned int patch_vertex_count,
|
|
|
|
struct wined3d_buffer *buffer, unsigned int offset, BOOL indexed) DECLSPEC_HIDDEN;
|
2017-04-13 00:11:00 +02:00
|
|
|
void wined3d_cs_emit_flush(struct wined3d_cs *cs) DECLSPEC_HIDDEN;
|
2017-12-04 18:07:31 +01:00
|
|
|
void wined3d_cs_emit_generate_mipmaps(struct wined3d_cs *cs, struct wined3d_shader_resource_view *view) DECLSPEC_HIDDEN;
|
2016-08-26 13:51:18 +02:00
|
|
|
void wined3d_cs_emit_preload_resource(struct wined3d_cs *cs, struct wined3d_resource *resource) DECLSPEC_HIDDEN;
|
2013-09-27 00:15:13 +02:00
|
|
|
void wined3d_cs_emit_present(struct wined3d_cs *cs, struct wined3d_swapchain *swapchain,
|
2016-03-17 16:30:03 +01:00
|
|
|
const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override, DWORD flags) DECLSPEC_HIDDEN;
|
2016-07-29 12:34:34 +02:00
|
|
|
void wined3d_cs_emit_query_issue(struct wined3d_cs *cs, struct wined3d_query *query, DWORD flags) DECLSPEC_HIDDEN;
|
2014-01-09 12:16:58 +01:00
|
|
|
void wined3d_cs_emit_reset_state(struct wined3d_cs *cs) DECLSPEC_HIDDEN;
|
2018-02-08 15:22:44 +01:00
|
|
|
void wined3d_cs_emit_set_blend_state(struct wined3d_cs *cs, struct wined3d_blend_state *state) DECLSPEC_HIDDEN;
|
2013-10-09 10:39:36 +02:00
|
|
|
void wined3d_cs_emit_set_clip_plane(struct wined3d_cs *cs, UINT plane_idx,
|
|
|
|
const struct wined3d_vec4 *plane) DECLSPEC_HIDDEN;
|
2015-04-09 22:48:11 +02:00
|
|
|
void wined3d_cs_emit_set_color_key(struct wined3d_cs *cs, struct wined3d_texture *texture,
|
|
|
|
WORD flags, const struct wined3d_color_key *color_key) DECLSPEC_HIDDEN;
|
2013-10-10 23:49:44 +02:00
|
|
|
void wined3d_cs_emit_set_constant_buffer(struct wined3d_cs *cs, enum wined3d_shader_type type,
|
|
|
|
UINT cb_idx, struct wined3d_buffer *buffer) DECLSPEC_HIDDEN;
|
2014-08-22 12:32:01 +02:00
|
|
|
void wined3d_cs_emit_set_depth_stencil_view(struct wined3d_cs *cs,
|
|
|
|
struct wined3d_rendertarget_view *view) DECLSPEC_HIDDEN;
|
2013-10-03 08:54:12 +02:00
|
|
|
void wined3d_cs_emit_set_index_buffer(struct wined3d_cs *cs, struct wined3d_buffer *buffer,
|
2016-06-02 11:14:13 +02:00
|
|
|
enum wined3d_format_id format_id, unsigned int offset) DECLSPEC_HIDDEN;
|
2017-02-19 18:16:35 +01:00
|
|
|
void wined3d_cs_emit_set_light(struct wined3d_cs *cs, const struct wined3d_light_info *light) DECLSPEC_HIDDEN;
|
2017-02-19 18:16:36 +01:00
|
|
|
void wined3d_cs_emit_set_light_enable(struct wined3d_cs *cs, unsigned int idx, BOOL enable) DECLSPEC_HIDDEN;
|
2013-10-09 10:39:37 +02:00
|
|
|
void wined3d_cs_emit_set_material(struct wined3d_cs *cs, const struct wined3d_material *material) DECLSPEC_HIDDEN;
|
2014-09-19 10:41:46 +02:00
|
|
|
void wined3d_cs_emit_set_predication(struct wined3d_cs *cs,
|
|
|
|
struct wined3d_query *predicate, BOOL value) DECLSPEC_HIDDEN;
|
2016-07-27 23:33:41 +02:00
|
|
|
void wined3d_cs_emit_set_rasterizer_state(struct wined3d_cs *cs,
|
|
|
|
struct wined3d_rasterizer_state *rasterizer_state) DECLSPEC_HIDDEN;
|
2013-10-06 17:33:04 +02:00
|
|
|
void wined3d_cs_emit_set_render_state(struct wined3d_cs *cs,
|
|
|
|
enum wined3d_render_state state, DWORD value) DECLSPEC_HIDDEN;
|
2014-08-21 09:55:55 +02:00
|
|
|
void wined3d_cs_emit_set_rendertarget_view(struct wined3d_cs *cs, unsigned int view_idx,
|
|
|
|
struct wined3d_rendertarget_view *view) DECLSPEC_HIDDEN;
|
2014-09-16 10:44:16 +02:00
|
|
|
void wined3d_cs_emit_set_shader_resource_view(struct wined3d_cs *cs, enum wined3d_shader_type type,
|
|
|
|
UINT view_idx, struct wined3d_shader_resource_view *view) DECLSPEC_HIDDEN;
|
2013-10-10 23:49:45 +02:00
|
|
|
void wined3d_cs_emit_set_sampler(struct wined3d_cs *cs, enum wined3d_shader_type type,
|
|
|
|
UINT sampler_idx, struct wined3d_sampler *sampler) DECLSPEC_HIDDEN;
|
2013-10-07 22:15:48 +02:00
|
|
|
void wined3d_cs_emit_set_sampler_state(struct wined3d_cs *cs, UINT sampler_idx,
|
|
|
|
enum wined3d_sampler_state state, DWORD value) DECLSPEC_HIDDEN;
|
2013-09-30 09:40:41 +02:00
|
|
|
void wined3d_cs_emit_set_scissor_rect(struct wined3d_cs *cs, const RECT *rect) DECLSPEC_HIDDEN;
|
2013-10-09 22:57:45 +02:00
|
|
|
void wined3d_cs_emit_set_shader(struct wined3d_cs *cs, enum wined3d_shader_type type,
|
|
|
|
struct wined3d_shader *shader) DECLSPEC_HIDDEN;
|
2013-10-10 23:49:46 +02:00
|
|
|
void wined3d_cs_emit_set_stream_output(struct wined3d_cs *cs, UINT stream_idx,
|
|
|
|
struct wined3d_buffer *buffer, UINT offset) DECLSPEC_HIDDEN;
|
2013-10-02 09:55:26 +02:00
|
|
|
void wined3d_cs_emit_set_stream_source(struct wined3d_cs *cs, UINT stream_idx,
|
|
|
|
struct wined3d_buffer *buffer, UINT offset, UINT stride) DECLSPEC_HIDDEN;
|
2013-10-03 08:54:11 +02:00
|
|
|
void wined3d_cs_emit_set_stream_source_freq(struct wined3d_cs *cs, UINT stream_idx,
|
|
|
|
UINT frequency, UINT flags) DECLSPEC_HIDDEN;
|
2013-10-03 08:54:13 +02:00
|
|
|
void wined3d_cs_emit_set_texture(struct wined3d_cs *cs, UINT stage, struct wined3d_texture *texture) DECLSPEC_HIDDEN;
|
2013-10-07 22:15:47 +02:00
|
|
|
void wined3d_cs_emit_set_texture_state(struct wined3d_cs *cs, UINT stage,
|
|
|
|
enum wined3d_texture_stage_state state, DWORD value) DECLSPEC_HIDDEN;
|
2013-10-07 22:15:49 +02:00
|
|
|
void wined3d_cs_emit_set_transform(struct wined3d_cs *cs, enum wined3d_transform_state state,
|
|
|
|
const struct wined3d_matrix *matrix) DECLSPEC_HIDDEN;
|
2017-02-09 12:00:36 +01:00
|
|
|
void wined3d_cs_emit_set_unordered_access_view(struct wined3d_cs *cs, enum wined3d_pipeline pipeline,
|
2017-08-04 19:53:50 +02:00
|
|
|
unsigned int view_idx, struct wined3d_unordered_access_view *view,
|
|
|
|
unsigned int initial_count) DECLSPEC_HIDDEN;
|
2013-10-01 10:38:31 +02:00
|
|
|
void wined3d_cs_emit_set_vertex_declaration(struct wined3d_cs *cs,
|
|
|
|
struct wined3d_vertex_declaration *declaration) DECLSPEC_HIDDEN;
|
2013-09-30 09:40:39 +02:00
|
|
|
void wined3d_cs_emit_set_viewport(struct wined3d_cs *cs, const struct wined3d_viewport *viewport) DECLSPEC_HIDDEN;
|
2016-08-05 12:39:01 +02:00
|
|
|
void wined3d_cs_emit_unload_resource(struct wined3d_cs *cs, struct wined3d_resource *resource) DECLSPEC_HIDDEN;
|
2017-03-06 10:45:24 +01:00
|
|
|
void wined3d_cs_emit_update_sub_resource(struct wined3d_cs *cs, struct wined3d_resource *resource,
|
|
|
|
unsigned int sub_resource_idx, const struct wined3d_box *box, const void *data, unsigned int row_pitch,
|
|
|
|
unsigned int slice_pitch) DECLSPEC_HIDDEN;
|
2017-02-16 00:58:53 +01:00
|
|
|
void wined3d_cs_init_object(struct wined3d_cs *cs,
|
|
|
|
void (*callback)(void *object), void *object) DECLSPEC_HIDDEN;
|
2016-09-01 20:34:46 +02:00
|
|
|
HRESULT wined3d_cs_map(struct wined3d_cs *cs, struct wined3d_resource *resource, unsigned int sub_resource_idx,
|
|
|
|
struct wined3d_map_desc *map_desc, const struct wined3d_box *box, unsigned int flags) DECLSPEC_HIDDEN;
|
2016-09-01 20:34:47 +02:00
|
|
|
HRESULT wined3d_cs_unmap(struct wined3d_cs *cs, struct wined3d_resource *resource,
|
|
|
|
unsigned int sub_resource_idx) DECLSPEC_HIDDEN;
|
2013-09-27 00:15:13 +02:00
|
|
|
|
2016-05-22 18:23:07 +02:00
|
|
|
static inline void wined3d_cs_push_constants(struct wined3d_cs *cs, enum wined3d_push_constants p,
|
|
|
|
unsigned int start_idx, unsigned int count, const void *constants)
|
|
|
|
{
|
|
|
|
cs->ops->push_constants(cs, p, start_idx, count, constants);
|
|
|
|
}
|
|
|
|
|
2017-04-13 00:11:01 +02:00
|
|
|
static inline void wined3d_resource_wait_idle(struct wined3d_resource *resource)
|
|
|
|
{
|
|
|
|
const struct wined3d_cs *cs = resource->device->cs;
|
|
|
|
|
|
|
|
if (!cs->thread || cs->thread_id == GetCurrentThreadId())
|
|
|
|
return;
|
|
|
|
|
|
|
|
while (InterlockedCompareExchange(&resource->access_count, 0, 0))
|
|
|
|
wined3d_pause();
|
|
|
|
}
|
|
|
|
|
2009-03-06 14:56:23 +01:00
|
|
|
/* TODO: Add tests and support for FLOAT16_4 POSITIONT, D3DCOLOR position, other
|
|
|
|
* fixed function semantics as D3DCOLOR or FLOAT16 */
|
|
|
|
enum wined3d_buffer_conversion_type
|
|
|
|
{
|
|
|
|
CONV_NONE,
|
|
|
|
CONV_D3DCOLOR,
|
|
|
|
CONV_POSITIONT,
|
|
|
|
};
|
|
|
|
|
2009-12-28 00:33:05 +01:00
|
|
|
struct wined3d_map_range
|
|
|
|
{
|
|
|
|
UINT offset;
|
|
|
|
UINT size;
|
|
|
|
};
|
|
|
|
|
2009-02-23 09:16:02 +01:00
|
|
|
struct wined3d_buffer
|
|
|
|
{
|
2011-03-01 09:47:56 +01:00
|
|
|
struct wined3d_resource resource;
|
2009-02-23 09:16:02 +01:00
|
|
|
|
|
|
|
struct wined3d_buffer_desc desc;
|
2009-03-06 14:56:23 +01:00
|
|
|
|
|
|
|
GLuint buffer_object;
|
|
|
|
GLenum buffer_object_usage;
|
2009-04-06 13:38:56 +02:00
|
|
|
GLenum buffer_type_hint;
|
2016-11-02 10:55:33 +01:00
|
|
|
unsigned int bind_flags;
|
2009-03-06 14:56:23 +01:00
|
|
|
DWORD flags;
|
2017-04-07 14:45:13 +02:00
|
|
|
DWORD locations;
|
2014-01-15 22:02:15 +01:00
|
|
|
void *map_ptr;
|
2009-03-06 14:56:23 +01:00
|
|
|
|
2009-12-28 00:33:05 +01:00
|
|
|
struct wined3d_map_range *maps;
|
2017-02-28 14:42:36 +01:00
|
|
|
SIZE_T maps_size, modified_areas;
|
2017-07-09 13:25:49 +02:00
|
|
|
struct wined3d_fence *fence;
|
2009-03-06 14:56:23 +01:00
|
|
|
|
|
|
|
/* conversion stuff */
|
2009-12-24 16:35:07 +01:00
|
|
|
UINT decl_change_count, full_conversion_count;
|
2009-03-06 14:56:23 +01:00
|
|
|
UINT draw_count;
|
|
|
|
UINT stride; /* 0 if no conversion */
|
|
|
|
enum wined3d_buffer_conversion_type *conversion_map; /* NULL if no conversion */
|
2017-04-07 14:45:13 +02:00
|
|
|
UINT conversion_stride; /* 0 if no shifted conversion */
|
2009-02-23 09:16:02 +01:00
|
|
|
};
|
|
|
|
|
2011-03-01 09:47:56 +01:00
|
|
|
static inline struct wined3d_buffer *buffer_from_resource(struct wined3d_resource *resource)
|
|
|
|
{
|
|
|
|
return CONTAINING_RECORD(resource, struct wined3d_buffer, resource);
|
|
|
|
}
|
|
|
|
|
2016-11-04 13:43:47 +01:00
|
|
|
DWORD wined3d_buffer_get_memory(struct wined3d_buffer *buffer,
|
2016-10-20 12:50:57 +02:00
|
|
|
struct wined3d_bo_address *data, DWORD locations) DECLSPEC_HIDDEN;
|
2016-10-16 21:46:48 +02:00
|
|
|
void wined3d_buffer_invalidate_location(struct wined3d_buffer *buffer, DWORD location) DECLSPEC_HIDDEN;
|
2016-10-16 21:46:46 +02:00
|
|
|
void wined3d_buffer_load(struct wined3d_buffer *buffer, struct wined3d_context *context,
|
|
|
|
const struct wined3d_state *state) DECLSPEC_HIDDEN;
|
2017-01-26 13:07:31 +01:00
|
|
|
BOOL wined3d_buffer_load_location(struct wined3d_buffer *buffer,
|
|
|
|
struct wined3d_context *context, DWORD location) DECLSPEC_HIDDEN;
|
2016-10-16 21:46:47 +02:00
|
|
|
BYTE *wined3d_buffer_load_sysmem(struct wined3d_buffer *buffer, struct wined3d_context *context) DECLSPEC_HIDDEN;
|
2017-08-04 19:53:51 +02:00
|
|
|
void wined3d_buffer_copy(struct wined3d_buffer *dst_buffer, unsigned int dst_offset,
|
2016-03-20 23:15:26 +01:00
|
|
|
struct wined3d_buffer *src_buffer, unsigned int src_offset, unsigned int size) DECLSPEC_HIDDEN;
|
2017-01-31 15:47:12 +01:00
|
|
|
void wined3d_buffer_upload_data(struct wined3d_buffer *buffer, struct wined3d_context *context,
|
2016-01-04 13:03:36 +01:00
|
|
|
const struct wined3d_box *box, const void *data) DECLSPEC_HIDDEN;
|
2009-02-23 09:16:02 +01:00
|
|
|
|
2009-02-24 07:43:02 +01:00
|
|
|
struct wined3d_rendertarget_view
|
|
|
|
{
|
|
|
|
LONG refcount;
|
|
|
|
|
2011-03-01 09:47:56 +01:00
|
|
|
struct wined3d_resource *resource;
|
2010-08-31 18:41:40 +02:00
|
|
|
void *parent;
|
2014-08-21 09:55:55 +02:00
|
|
|
const struct wined3d_parent_ops *parent_ops;
|
2014-08-21 09:55:53 +02:00
|
|
|
|
2017-04-10 12:27:40 +02:00
|
|
|
struct wined3d_gl_view gl_view;
|
2014-08-21 09:55:53 +02:00
|
|
|
const struct wined3d_format *format;
|
2015-04-23 11:28:15 +02:00
|
|
|
unsigned int format_flags;
|
2014-08-21 09:55:53 +02:00
|
|
|
unsigned int sub_resource_idx;
|
2017-04-10 12:27:43 +02:00
|
|
|
unsigned int layer_count;
|
2014-08-21 09:55:53 +02:00
|
|
|
|
|
|
|
unsigned int width;
|
|
|
|
unsigned int height;
|
2017-04-10 12:27:40 +02:00
|
|
|
|
|
|
|
struct wined3d_view_desc desc;
|
2009-02-24 07:43:02 +01:00
|
|
|
};
|
|
|
|
|
2016-11-04 13:43:44 +01:00
|
|
|
void wined3d_rendertarget_view_get_drawable_size(const struct wined3d_rendertarget_view *view,
|
|
|
|
const struct wined3d_context *context, unsigned int *width, unsigned int *height) DECLSPEC_HIDDEN;
|
2017-04-18 11:24:14 +02:00
|
|
|
void wined3d_rendertarget_view_invalidate_location(struct wined3d_rendertarget_view *view,
|
|
|
|
DWORD location) DECLSPEC_HIDDEN;
|
2017-04-18 11:24:11 +02:00
|
|
|
void wined3d_rendertarget_view_load_location(struct wined3d_rendertarget_view *view,
|
|
|
|
struct wined3d_context *context, DWORD location) DECLSPEC_HIDDEN;
|
2017-04-18 11:24:12 +02:00
|
|
|
void wined3d_rendertarget_view_prepare_location(struct wined3d_rendertarget_view *view,
|
|
|
|
struct wined3d_context *context, DWORD location) DECLSPEC_HIDDEN;
|
2017-04-18 11:24:13 +02:00
|
|
|
void wined3d_rendertarget_view_validate_location(struct wined3d_rendertarget_view *view,
|
|
|
|
DWORD location) DECLSPEC_HIDDEN;
|
2016-11-04 13:43:44 +01:00
|
|
|
|
2014-09-16 10:44:15 +02:00
|
|
|
struct wined3d_shader_resource_view
|
|
|
|
{
|
|
|
|
LONG refcount;
|
|
|
|
|
2014-12-01 08:45:43 +01:00
|
|
|
struct wined3d_resource *resource;
|
2014-09-16 10:44:15 +02:00
|
|
|
void *parent;
|
|
|
|
const struct wined3d_parent_ops *parent_ops;
|
2016-06-07 13:24:39 +02:00
|
|
|
|
2017-04-10 12:27:40 +02:00
|
|
|
struct wined3d_gl_view gl_view;
|
2017-02-16 00:58:54 +01:00
|
|
|
const struct wined3d_format *format;
|
|
|
|
|
2017-04-10 12:27:40 +02:00
|
|
|
struct wined3d_view_desc desc;
|
2014-09-16 10:44:15 +02:00
|
|
|
};
|
|
|
|
|
2017-12-04 18:07:31 +01:00
|
|
|
void shader_resource_view_generate_mipmaps(struct wined3d_shader_resource_view *view) DECLSPEC_HIDDEN;
|
2017-03-20 12:13:06 +01:00
|
|
|
void wined3d_shader_resource_view_bind(struct wined3d_shader_resource_view *view, unsigned int unit,
|
|
|
|
struct wined3d_sampler *sampler, struct wined3d_context *context) DECLSPEC_HIDDEN;
|
2016-06-07 13:24:39 +02:00
|
|
|
|
2016-06-24 11:46:02 +02:00
|
|
|
struct wined3d_unordered_access_view
|
|
|
|
{
|
|
|
|
LONG refcount;
|
|
|
|
|
|
|
|
struct wined3d_resource *resource;
|
|
|
|
void *parent;
|
|
|
|
const struct wined3d_parent_ops *parent_ops;
|
|
|
|
|
2016-12-09 11:30:45 +01:00
|
|
|
struct wined3d_gl_view gl_view;
|
2017-04-10 12:27:40 +02:00
|
|
|
const struct wined3d_format *format;
|
2017-03-03 01:30:32 +01:00
|
|
|
GLuint counter_bo;
|
2017-04-10 12:27:40 +02:00
|
|
|
|
|
|
|
struct wined3d_view_desc desc;
|
2016-06-24 11:46:02 +02:00
|
|
|
};
|
|
|
|
|
2017-05-12 15:09:20 +02:00
|
|
|
void wined3d_unordered_access_view_clear_uint(struct wined3d_unordered_access_view *view,
|
|
|
|
const struct wined3d_uvec4 *clear_value, struct wined3d_context *context) DECLSPEC_HIDDEN;
|
2017-08-04 19:53:48 +02:00
|
|
|
void wined3d_unordered_access_view_copy_counter(struct wined3d_unordered_access_view *view,
|
|
|
|
struct wined3d_buffer *buffer, unsigned int offset, struct wined3d_context *context) DECLSPEC_HIDDEN;
|
2016-11-23 14:36:07 +01:00
|
|
|
void wined3d_unordered_access_view_invalidate_location(struct wined3d_unordered_access_view *view,
|
|
|
|
DWORD location) DECLSPEC_HIDDEN;
|
2017-08-04 19:53:50 +02:00
|
|
|
void wined3d_unordered_access_view_set_counter(struct wined3d_unordered_access_view *view,
|
|
|
|
unsigned int value) DECLSPEC_HIDDEN;
|
2016-11-23 14:36:07 +01:00
|
|
|
|
2011-04-13 19:14:30 +02:00
|
|
|
struct wined3d_swapchain_ops
|
|
|
|
{
|
2016-03-17 16:30:03 +01:00
|
|
|
void (*swapchain_present)(struct wined3d_swapchain *swapchain,
|
|
|
|
const RECT *src_rect, const RECT *dst_rect, DWORD flags);
|
2016-05-18 17:43:29 +02:00
|
|
|
void (*swapchain_frontbuffer_updated)(struct wined3d_swapchain *swapchain);
|
2011-04-13 19:14:30 +02:00
|
|
|
};
|
2005-06-23 13:05:24 +02:00
|
|
|
|
2011-04-13 19:14:31 +02:00
|
|
|
struct wined3d_swapchain
|
2005-06-23 13:05:24 +02:00
|
|
|
{
|
2011-04-13 19:14:31 +02:00
|
|
|
LONG ref;
|
2010-08-31 18:41:40 +02:00
|
|
|
void *parent;
|
2011-04-07 18:46:01 +02:00
|
|
|
const struct wined3d_parent_ops *parent_ops;
|
2011-04-13 19:14:30 +02:00
|
|
|
const struct wined3d_swapchain_ops *swapchain_ops;
|
2011-05-16 23:01:23 +02:00
|
|
|
struct wined3d_device *device;
|
2005-06-23 13:05:24 +02:00
|
|
|
|
2014-08-20 13:20:03 +02:00
|
|
|
struct wined3d_texture **back_buffers;
|
2014-08-20 13:20:02 +02:00
|
|
|
struct wined3d_texture *front_buffer;
|
2011-12-02 08:15:52 +01:00
|
|
|
struct wined3d_swapchain_desc desc;
|
2014-11-18 21:26:57 +01:00
|
|
|
struct wined3d_display_mode original_mode, d3d_mode;
|
2016-08-03 09:41:39 +02:00
|
|
|
RECT original_window_rect;
|
2011-11-21 18:48:41 +01:00
|
|
|
struct wined3d_gamma_ramp orig_gamma;
|
2014-11-18 21:26:57 +01:00
|
|
|
BOOL render_to_fbo, reapply_mode;
|
2010-08-30 20:29:49 +02:00
|
|
|
const struct wined3d_format *ds_format;
|
2014-06-28 10:49:32 +02:00
|
|
|
struct wined3d_palette *palette;
|
2016-03-01 19:31:48 +01:00
|
|
|
RECT front_buffer_update;
|
2005-06-23 13:05:24 +02:00
|
|
|
|
2010-05-21 12:45:40 +02:00
|
|
|
LONG prev_time, frames; /* Performance tracking */
|
2007-01-10 11:27:26 +01:00
|
|
|
|
2009-08-03 08:06:51 +02:00
|
|
|
struct wined3d_context **context;
|
2011-04-13 19:14:31 +02:00
|
|
|
unsigned int num_contexts;
|
2005-06-23 13:05:24 +02:00
|
|
|
|
2011-04-13 19:14:31 +02:00
|
|
|
HWND win_handle;
|
2010-03-15 21:07:30 +01:00
|
|
|
HWND device_window;
|
2011-04-12 22:27:54 +02:00
|
|
|
|
|
|
|
HDC backup_dc;
|
|
|
|
HWND backup_wnd;
|
2009-12-14 20:49:52 +01:00
|
|
|
};
|
2005-06-23 13:05:24 +02:00
|
|
|
|
2014-11-13 20:39:25 +01:00
|
|
|
void wined3d_swapchain_activate(struct wined3d_swapchain *swapchain, BOOL activate) DECLSPEC_HIDDEN;
|
2011-04-13 19:14:31 +02:00
|
|
|
struct wined3d_context *swapchain_get_context(struct wined3d_swapchain *swapchain) DECLSPEC_HIDDEN;
|
2011-06-28 02:26:20 +02:00
|
|
|
void swapchain_destroy_contexts(struct wined3d_swapchain *swapchain) DECLSPEC_HIDDEN;
|
2011-07-05 22:30:53 +02:00
|
|
|
HDC swapchain_get_backup_dc(struct wined3d_swapchain *swapchain) DECLSPEC_HIDDEN;
|
2011-08-23 20:08:08 +02:00
|
|
|
void swapchain_update_draw_bindings(struct wined3d_swapchain *swapchain) DECLSPEC_HIDDEN;
|
2016-04-04 18:42:59 +02:00
|
|
|
void swapchain_update_swap_interval(struct wined3d_swapchain *swapchain) DECLSPEC_HIDDEN;
|
2007-06-02 22:21:57 +02:00
|
|
|
|
2004-10-21 22:59:12 +02:00
|
|
|
/*****************************************************************************
|
2009-08-27 10:04:56 +02:00
|
|
|
* Utility function prototypes
|
2004-10-21 22:59:12 +02:00
|
|
|
*/
|
2004-12-13 14:35:38 +01:00
|
|
|
|
|
|
|
/* Trace routines */
|
2016-02-03 22:23:00 +01:00
|
|
|
const char *debug_box(const struct wined3d_box *box) DECLSPEC_HIDDEN;
|
2016-03-15 10:52:47 +01:00
|
|
|
const char *debug_color(const struct wined3d_color *color) DECLSPEC_HIDDEN;
|
2016-01-01 18:08:05 +01:00
|
|
|
const char *debug_d3dshaderinstructionhandler(enum WINED3D_SHADER_INSTRUCTION_HANDLER handler_idx) DECLSPEC_HIDDEN;
|
2010-08-23 18:28:10 +02:00
|
|
|
const char *debug_d3dformat(enum wined3d_format_id format_id) DECLSPEC_HIDDEN;
|
2011-12-12 20:53:59 +01:00
|
|
|
const char *debug_d3ddevicetype(enum wined3d_device_type device_type) DECLSPEC_HIDDEN;
|
2012-01-17 21:13:36 +01:00
|
|
|
const char *debug_d3dresourcetype(enum wined3d_resource_type resource_type) DECLSPEC_HIDDEN;
|
2009-09-11 19:01:19 +02:00
|
|
|
const char *debug_d3dusage(DWORD usage) DECLSPEC_HIDDEN;
|
|
|
|
const char *debug_d3dusagequery(DWORD usagequery) DECLSPEC_HIDDEN;
|
2012-01-18 21:46:21 +01:00
|
|
|
const char *debug_d3ddeclmethod(enum wined3d_decl_method method) DECLSPEC_HIDDEN;
|
2012-01-18 21:46:22 +01:00
|
|
|
const char *debug_d3ddeclusage(enum wined3d_decl_usage usage) DECLSPEC_HIDDEN;
|
2015-03-24 09:38:23 +01:00
|
|
|
const char *debug_d3dinput_classification(enum wined3d_input_classification classification) DECLSPEC_HIDDEN;
|
2011-12-11 21:43:32 +01:00
|
|
|
const char *debug_d3dprimitivetype(enum wined3d_primitive_type primitive_type) DECLSPEC_HIDDEN;
|
2011-12-19 21:00:09 +01:00
|
|
|
const char *debug_d3drenderstate(enum wined3d_render_state state) DECLSPEC_HIDDEN;
|
2012-01-08 21:14:59 +01:00
|
|
|
const char *debug_d3dsamplerstate(enum wined3d_sampler_state state) DECLSPEC_HIDDEN;
|
2010-01-28 23:40:23 +01:00
|
|
|
const char *debug_d3dstate(DWORD state) DECLSPEC_HIDDEN;
|
2012-01-12 21:43:12 +01:00
|
|
|
const char *debug_d3dtexturefiltertype(enum wined3d_texture_filter_type filter_type) DECLSPEC_HIDDEN;
|
2012-01-09 22:16:51 +01:00
|
|
|
const char *debug_d3dtexturestate(enum wined3d_texture_stage_state state) DECLSPEC_HIDDEN;
|
2016-04-25 17:19:33 +02:00
|
|
|
const char *debug_d3dtop(enum wined3d_texture_op d3dtop) DECLSPEC_HIDDEN;
|
2012-01-11 21:27:32 +01:00
|
|
|
const char *debug_d3dtstype(enum wined3d_transform_state tstype) DECLSPEC_HIDDEN;
|
2016-02-21 22:29:56 +01:00
|
|
|
const char *debug_fboattachment(GLenum attachment) DECLSPEC_HIDDEN;
|
2009-09-11 19:01:19 +02:00
|
|
|
const char *debug_fbostatus(GLenum status) DECLSPEC_HIDDEN;
|
|
|
|
const char *debug_glerror(GLenum error) DECLSPEC_HIDDEN;
|
2016-05-17 14:01:48 +02:00
|
|
|
const char *debug_ivec4(const struct wined3d_ivec4 *v) DECLSPEC_HIDDEN;
|
2017-05-12 15:09:20 +02:00
|
|
|
const char *debug_uvec4(const struct wined3d_uvec4 *v) DECLSPEC_HIDDEN;
|
2016-03-29 12:14:53 +02:00
|
|
|
const char *debug_shader_type(enum wined3d_shader_type shader_type) DECLSPEC_HIDDEN;
|
2016-04-25 17:19:33 +02:00
|
|
|
const char *debug_vec4(const struct wined3d_vec4 *v) DECLSPEC_HIDDEN;
|
2009-09-11 19:01:19 +02:00
|
|
|
void dump_color_fixup_desc(struct color_fixup_desc fixup) DECLSPEC_HIDDEN;
|
2004-12-13 14:35:38 +01:00
|
|
|
|
2010-09-23 11:48:02 +02:00
|
|
|
BOOL is_invalid_op(const struct wined3d_state *state, int stage,
|
2012-01-10 20:37:01 +01:00
|
|
|
enum wined3d_texture_op op, DWORD arg1, DWORD arg2, DWORD arg3) DECLSPEC_HIDDEN;
|
2010-09-23 11:48:03 +02:00
|
|
|
void set_tex_op_nvrc(const struct wined3d_gl_info *gl_info, const struct wined3d_state *state,
|
2012-01-10 20:37:01 +01:00
|
|
|
BOOL is_alpha, int stage, enum wined3d_texture_op op, DWORD arg1, DWORD arg2, DWORD arg3,
|
2010-09-23 11:48:03 +02:00
|
|
|
INT texture_idx, DWORD dst) DECLSPEC_HIDDEN;
|
2011-03-18 19:11:00 +01:00
|
|
|
void texture_activate_dimensions(const struct wined3d_texture *texture,
|
2010-09-23 21:33:27 +02:00
|
|
|
const struct wined3d_gl_info *gl_info) DECLSPEC_HIDDEN;
|
2011-07-14 01:02:48 +02:00
|
|
|
void sampler_texdim(struct wined3d_context *context,
|
|
|
|
const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
|
|
|
|
void tex_alphaop(struct wined3d_context *context,
|
|
|
|
const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
|
|
|
|
void apply_pixelshader(struct wined3d_context *context,
|
|
|
|
const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
|
2015-04-09 22:48:16 +02:00
|
|
|
void state_alpha_test(struct wined3d_context *context,
|
|
|
|
const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
|
2011-07-14 01:02:48 +02:00
|
|
|
void state_fogcolor(struct wined3d_context *context,
|
|
|
|
const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
|
|
|
|
void state_fogdensity(struct wined3d_context *context,
|
|
|
|
const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
|
|
|
|
void state_fogstartend(struct wined3d_context *context,
|
|
|
|
const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
|
|
|
|
void state_fog_fragpart(struct wined3d_context *context,
|
|
|
|
const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
|
2015-04-14 11:16:22 +02:00
|
|
|
void state_nop(struct wined3d_context *context,
|
|
|
|
const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
|
2012-11-11 18:52:38 +01:00
|
|
|
void state_srgbwrite(struct wined3d_context *context,
|
|
|
|
const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
|
2009-09-11 19:01:19 +02:00
|
|
|
|
2013-05-29 09:45:35 +02:00
|
|
|
void state_clipping(struct wined3d_context *context,
|
|
|
|
const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
|
|
|
|
void clipplane(struct wined3d_context *context,
|
|
|
|
const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
|
|
|
|
void state_pointsprite_w(struct wined3d_context *context,
|
|
|
|
const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
|
|
|
|
void state_pointsprite(struct wined3d_context *context,
|
|
|
|
const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
|
2015-11-12 23:06:50 +01:00
|
|
|
void state_shademode(struct wined3d_context *context,
|
|
|
|
const struct wined3d_state *state, DWORD state_id) DECLSPEC_HIDDEN;
|
2013-05-29 09:45:35 +02:00
|
|
|
|
2012-11-14 23:05:59 +01:00
|
|
|
GLenum gl_primitive_type_from_d3d(enum wined3d_primitive_type primitive_type) DECLSPEC_HIDDEN;
|
2007-08-09 01:04:30 +02:00
|
|
|
|
2006-05-12 22:21:31 +02:00
|
|
|
/* Math utils */
|
2011-11-17 20:11:41 +01:00
|
|
|
void multiply_matrix(struct wined3d_matrix *dest, const struct wined3d_matrix *src1,
|
|
|
|
const struct wined3d_matrix *src2) DECLSPEC_HIDDEN;
|
2005-07-07 22:35:05 +02:00
|
|
|
|
2013-11-04 10:02:43 +01:00
|
|
|
void wined3d_release_dc(HWND window, HDC dc) DECLSPEC_HIDDEN;
|
|
|
|
|
2011-10-31 19:48:13 +01:00
|
|
|
struct wined3d_shader_lconst
|
|
|
|
{
|
2006-07-10 06:51:03 +02:00
|
|
|
struct list entry;
|
|
|
|
unsigned int idx;
|
|
|
|
DWORD value[4];
|
2011-10-31 19:48:13 +01:00
|
|
|
};
|
2006-07-10 06:51:03 +02:00
|
|
|
|
2011-05-10 21:18:48 +02:00
|
|
|
struct wined3d_shader_limits
|
|
|
|
{
|
2006-06-12 08:59:16 +02:00
|
|
|
unsigned int sampler;
|
2006-05-08 23:09:21 +02:00
|
|
|
unsigned int constant_int;
|
|
|
|
unsigned int constant_float;
|
|
|
|
unsigned int constant_bool;
|
2006-06-12 08:57:07 +02:00
|
|
|
unsigned int packed_output;
|
|
|
|
unsigned int packed_input;
|
2011-05-10 21:18:48 +02:00
|
|
|
};
|
2006-05-08 23:09:21 +02:00
|
|
|
|
2007-11-28 12:55:11 +01:00
|
|
|
#ifdef __GNUC__
|
|
|
|
#define PRINTF_ATTR(fmt,args) __attribute__((format (printf,fmt,args)))
|
|
|
|
#else
|
|
|
|
#define PRINTF_ATTR(fmt,args)
|
|
|
|
#endif
|
|
|
|
|
2015-04-24 22:25:43 +02:00
|
|
|
struct wined3d_string_buffer_list
|
|
|
|
{
|
|
|
|
struct list list;
|
|
|
|
};
|
|
|
|
|
|
|
|
struct wined3d_string_buffer *string_buffer_get(struct wined3d_string_buffer_list *list) DECLSPEC_HIDDEN;
|
|
|
|
void string_buffer_sprintf(struct wined3d_string_buffer *buffer, const char *format, ...) PRINTF_ATTR(2, 3) DECLSPEC_HIDDEN;
|
|
|
|
void string_buffer_release(struct wined3d_string_buffer_list *list, struct wined3d_string_buffer *buffer) DECLSPEC_HIDDEN;
|
|
|
|
void string_buffer_list_init(struct wined3d_string_buffer_list *list) DECLSPEC_HIDDEN;
|
|
|
|
void string_buffer_list_cleanup(struct wined3d_string_buffer_list *list) DECLSPEC_HIDDEN;
|
|
|
|
|
2015-04-24 22:25:41 +02:00
|
|
|
int shader_addline(struct wined3d_string_buffer *buffer, const char *fmt, ...) PRINTF_ATTR(2,3) DECLSPEC_HIDDEN;
|
2015-04-29 23:34:28 +02:00
|
|
|
BOOL string_buffer_resize(struct wined3d_string_buffer *buffer, int rc) DECLSPEC_HIDDEN;
|
2015-04-24 22:25:41 +02:00
|
|
|
int shader_vaddline(struct wined3d_string_buffer *buffer, const char *fmt, va_list args) DECLSPEC_HIDDEN;
|
2006-05-08 21:44:25 +02:00
|
|
|
|
2017-05-18 15:19:58 +02:00
|
|
|
struct wined3d_shader_phase
|
|
|
|
{
|
|
|
|
const DWORD *start;
|
|
|
|
const DWORD *end;
|
2017-05-20 13:45:59 +02:00
|
|
|
unsigned int instance_count;
|
2017-05-20 13:46:03 +02:00
|
|
|
unsigned int temporary_count;
|
2017-05-18 15:19:58 +02:00
|
|
|
};
|
2006-07-07 08:27:38 +02:00
|
|
|
|
2011-03-29 19:21:50 +02:00
|
|
|
struct wined3d_vertex_shader
|
|
|
|
{
|
|
|
|
struct wined3d_shader_attribute attributes[MAX_ATTRIBS];
|
|
|
|
};
|
|
|
|
|
2017-05-16 15:00:24 +02:00
|
|
|
struct wined3d_hull_shader
|
|
|
|
{
|
2017-05-18 15:19:58 +02:00
|
|
|
struct
|
|
|
|
{
|
|
|
|
struct wined3d_shader_phase *control_point;
|
|
|
|
unsigned int fork_count;
|
|
|
|
unsigned int join_count;
|
|
|
|
struct wined3d_shader_phase *fork;
|
|
|
|
SIZE_T fork_size;
|
|
|
|
struct wined3d_shader_phase *join;
|
|
|
|
SIZE_T join_size;
|
|
|
|
} phases;
|
2017-05-17 15:42:34 +02:00
|
|
|
unsigned int output_vertex_count;
|
2017-05-16 15:00:24 +02:00
|
|
|
enum wined3d_tessellator_output_primitive tessellator_output_primitive;
|
|
|
|
enum wined3d_tessellator_partitioning tessellator_partitioning;
|
|
|
|
};
|
|
|
|
|
2017-05-17 15:42:34 +02:00
|
|
|
struct wined3d_domain_shader
|
|
|
|
{
|
|
|
|
enum wined3d_tessellator_domain tessellator_domain;
|
|
|
|
};
|
|
|
|
|
2012-11-14 23:05:59 +01:00
|
|
|
struct wined3d_geometry_shader
|
|
|
|
{
|
|
|
|
enum wined3d_primitive_type input_type;
|
|
|
|
enum wined3d_primitive_type output_type;
|
2017-04-21 10:59:52 +02:00
|
|
|
unsigned int vertices_out;
|
|
|
|
unsigned int instance_count;
|
2017-03-28 12:00:06 +02:00
|
|
|
|
|
|
|
struct wined3d_stream_output_desc so_desc;
|
2012-11-14 23:05:59 +01:00
|
|
|
};
|
|
|
|
|
2011-03-29 19:21:52 +02:00
|
|
|
struct wined3d_pixel_shader
|
|
|
|
{
|
|
|
|
/* Pixel shader input semantics */
|
|
|
|
DWORD input_reg_map[MAX_REG_INPUT];
|
2017-02-21 00:40:06 +01:00
|
|
|
DWORD input_reg_used; /* MAX_REG_INPUT, 32 */
|
2011-03-29 19:21:52 +02:00
|
|
|
unsigned int declared_in_count;
|
|
|
|
|
|
|
|
/* Some information about the shader behavior */
|
|
|
|
BOOL color0_mov;
|
|
|
|
DWORD color0_reg;
|
2017-07-24 00:15:55 +02:00
|
|
|
|
|
|
|
BOOL force_early_depth_stencil;
|
2017-09-10 14:25:40 +02:00
|
|
|
enum wined3d_shader_register_type depth_output;
|
2017-10-18 00:25:09 +02:00
|
|
|
DWORD interpolation_mode[WINED3D_PACKED_INTERPOLATION_SIZE];
|
2011-03-29 19:21:52 +02:00
|
|
|
};
|
|
|
|
|
2017-02-09 12:00:34 +01:00
|
|
|
struct wined3d_compute_shader
|
|
|
|
{
|
|
|
|
struct wined3d_shader_thread_group_size thread_group_size;
|
|
|
|
};
|
|
|
|
|
2011-03-30 20:49:25 +02:00
|
|
|
struct wined3d_shader
|
|
|
|
{
|
2011-03-30 20:49:24 +02:00
|
|
|
LONG ref;
|
2014-10-16 01:32:20 +02:00
|
|
|
const struct wined3d_shader_limits *limits;
|
2011-03-30 20:49:24 +02:00
|
|
|
DWORD *function;
|
|
|
|
UINT functionLength;
|
|
|
|
BOOL load_local_constsF;
|
|
|
|
const struct wined3d_shader_frontend *frontend;
|
|
|
|
void *frontend_data;
|
|
|
|
void *backend_data;
|
|
|
|
|
|
|
|
void *parent;
|
|
|
|
const struct wined3d_parent_ops *parent_ops;
|
|
|
|
|
|
|
|
/* Programs this shader is linked with */
|
|
|
|
struct list linked_programs;
|
|
|
|
|
|
|
|
/* Immediate constants (override global ones) */
|
|
|
|
struct list constantsB;
|
|
|
|
struct list constantsF;
|
|
|
|
struct list constantsI;
|
|
|
|
struct wined3d_shader_reg_maps reg_maps;
|
2013-04-02 14:54:01 +02:00
|
|
|
BOOL lconst_inf_or_nan;
|
2011-03-30 20:49:24 +02:00
|
|
|
|
2015-03-23 09:17:13 +01:00
|
|
|
struct wined3d_shader_signature input_signature;
|
2015-03-23 09:17:12 +01:00
|
|
|
struct wined3d_shader_signature output_signature;
|
2017-05-12 15:09:17 +02:00
|
|
|
struct wined3d_shader_signature patch_constant_signature;
|
2014-11-04 08:47:42 +01:00
|
|
|
char *signature_strings;
|
2011-03-30 20:49:24 +02:00
|
|
|
|
|
|
|
/* Pointer to the parent device */
|
2011-05-16 23:01:22 +02:00
|
|
|
struct wined3d_device *device;
|
2011-03-30 20:49:24 +02:00
|
|
|
struct list shader_list_entry;
|
2011-03-29 19:21:50 +02:00
|
|
|
|
|
|
|
union
|
|
|
|
{
|
|
|
|
struct wined3d_vertex_shader vs;
|
2017-05-16 15:00:24 +02:00
|
|
|
struct wined3d_hull_shader hs;
|
2017-05-17 15:42:34 +02:00
|
|
|
struct wined3d_domain_shader ds;
|
2012-11-14 23:05:59 +01:00
|
|
|
struct wined3d_geometry_shader gs;
|
2011-03-29 19:21:52 +02:00
|
|
|
struct wined3d_pixel_shader ps;
|
2017-02-09 12:00:34 +01:00
|
|
|
struct wined3d_compute_shader cs;
|
2011-03-29 19:21:50 +02:00
|
|
|
} u;
|
2011-03-30 20:49:25 +02:00
|
|
|
};
|
2006-03-30 19:14:31 +02:00
|
|
|
|
2014-12-03 10:28:09 +01:00
|
|
|
void pixelshader_update_resource_types(struct wined3d_shader *shader, WORD tex_types) DECLSPEC_HIDDEN;
|
2013-09-11 11:31:18 +02:00
|
|
|
void find_ps_compile_args(const struct wined3d_state *state, const struct wined3d_shader *shader,
|
|
|
|
BOOL position_transformed, struct ps_compile_args *args,
|
2015-10-06 14:24:21 +02:00
|
|
|
const struct wined3d_context *context) DECLSPEC_HIDDEN;
|
2011-03-29 19:21:52 +02:00
|
|
|
|
2017-05-18 15:19:58 +02:00
|
|
|
BOOL vshader_get_input(const struct wined3d_shader *shader,
|
|
|
|
BYTE usage_req, BYTE usage_idx_req, unsigned int *regnum) DECLSPEC_HIDDEN;
|
2013-09-11 11:31:17 +02:00
|
|
|
void find_vs_compile_args(const struct wined3d_state *state, const struct wined3d_shader *shader,
|
2015-11-12 23:06:50 +01:00
|
|
|
WORD swizzle_map, struct vs_compile_args *args,
|
2017-10-18 00:25:08 +02:00
|
|
|
const struct wined3d_context *context) DECLSPEC_HIDDEN;
|
2011-03-29 19:21:50 +02:00
|
|
|
|
2017-05-16 15:00:24 +02:00
|
|
|
void find_ds_compile_args(const struct wined3d_state *state, const struct wined3d_shader *shader,
|
|
|
|
struct ds_compile_args *args, const struct wined3d_context *context) DECLSPEC_HIDDEN;
|
|
|
|
|
2016-05-20 19:55:56 +02:00
|
|
|
void find_gs_compile_args(const struct wined3d_state *state, const struct wined3d_shader *shader,
|
2017-10-18 00:25:08 +02:00
|
|
|
struct gs_compile_args *args, const struct wined3d_context *context) DECLSPEC_HIDDEN;
|
2016-05-20 19:55:56 +02:00
|
|
|
|
2015-04-24 22:25:41 +02:00
|
|
|
void string_buffer_clear(struct wined3d_string_buffer *buffer) DECLSPEC_HIDDEN;
|
|
|
|
BOOL string_buffer_init(struct wined3d_string_buffer *buffer) DECLSPEC_HIDDEN;
|
|
|
|
void string_buffer_free(struct wined3d_string_buffer *buffer) DECLSPEC_HIDDEN;
|
2010-12-06 20:33:02 +01:00
|
|
|
unsigned int shader_find_free_input_register(const struct wined3d_shader_reg_maps *reg_maps,
|
|
|
|
unsigned int max) DECLSPEC_HIDDEN;
|
2017-05-20 13:45:56 +02:00
|
|
|
HRESULT shader_generate_code(const struct wined3d_shader *shader, struct wined3d_string_buffer *buffer,
|
|
|
|
const struct wined3d_shader_reg_maps *reg_maps, void *backend_ctx,
|
|
|
|
const DWORD *start, const DWORD *end) DECLSPEC_HIDDEN;
|
2012-01-18 21:46:22 +01:00
|
|
|
BOOL shader_match_semantic(const char *semantic_name, enum wined3d_decl_usage usage) DECLSPEC_HIDDEN;
|
2006-05-10 04:33:24 +02:00
|
|
|
|
2009-05-07 16:36:08 +02:00
|
|
|
static inline BOOL shader_is_scalar(const struct wined3d_shader_register *reg)
|
2009-04-07 11:09:11 +02:00
|
|
|
{
|
2009-05-07 16:36:08 +02:00
|
|
|
switch (reg->type)
|
2009-04-07 11:09:11 +02:00
|
|
|
{
|
2007-04-12 23:55:31 +02:00
|
|
|
case WINED3DSPR_RASTOUT:
|
2009-04-07 11:09:11 +02:00
|
|
|
/* oFog & oPts */
|
2012-10-14 18:40:36 +02:00
|
|
|
if (reg->idx[0].offset)
|
|
|
|
return TRUE;
|
2007-04-12 23:55:31 +02:00
|
|
|
/* oPos */
|
|
|
|
return FALSE;
|
|
|
|
|
|
|
|
case WINED3DSPR_DEPTHOUT: /* oDepth */
|
2017-09-10 14:25:39 +02:00
|
|
|
case WINED3DSPR_DEPTHOUTGE:
|
|
|
|
case WINED3DSPR_DEPTHOUTLE:
|
2007-04-12 23:55:31 +02:00
|
|
|
case WINED3DSPR_CONSTBOOL: /* b# */
|
|
|
|
case WINED3DSPR_LOOP: /* aL */
|
|
|
|
case WINED3DSPR_PREDICATE: /* p0 */
|
2012-10-15 22:26:19 +02:00
|
|
|
case WINED3DSPR_PRIMID: /* primID */
|
2007-04-12 23:55:31 +02:00
|
|
|
return TRUE;
|
|
|
|
|
2008-02-11 12:04:57 +01:00
|
|
|
case WINED3DSPR_MISCTYPE:
|
2012-10-14 18:40:36 +02:00
|
|
|
switch (reg->idx[0].offset)
|
2009-04-07 11:09:11 +02:00
|
|
|
{
|
2008-02-11 12:04:57 +01:00
|
|
|
case 0: /* vPos */
|
|
|
|
return FALSE;
|
|
|
|
case 1: /* vFace */
|
|
|
|
return TRUE;
|
|
|
|
default:
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
2009-05-07 16:36:08 +02:00
|
|
|
case WINED3DSPR_IMMCONST:
|
2010-10-08 13:12:18 +02:00
|
|
|
return reg->immconst_type == WINED3D_IMMCONST_SCALAR;
|
2009-05-07 16:36:08 +02:00
|
|
|
|
2007-04-12 23:55:31 +02:00
|
|
|
default:
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2010-10-26 09:11:05 +02:00
|
|
|
static inline void shader_get_position_fixup(const struct wined3d_context *context,
|
|
|
|
const struct wined3d_state *state, float *position_fixup)
|
|
|
|
{
|
2015-03-30 09:17:05 +02:00
|
|
|
float center_offset;
|
|
|
|
|
2016-10-10 10:22:33 +02:00
|
|
|
if (context->d3d_info->wined3d_creation_flags & WINED3D_PIXEL_CENTER_INTEGER)
|
2015-03-30 09:17:05 +02:00
|
|
|
center_offset = 63.0f / 64.0f;
|
|
|
|
else
|
|
|
|
center_offset = -1.0f / 64.0f;
|
|
|
|
|
2010-10-26 09:11:05 +02:00
|
|
|
position_fixup[0] = 1.0f;
|
|
|
|
position_fixup[1] = 1.0f;
|
2015-03-30 09:17:05 +02:00
|
|
|
position_fixup[2] = center_offset / state->viewport.width;
|
|
|
|
position_fixup[3] = -center_offset / state->viewport.height;
|
2010-10-26 09:11:05 +02:00
|
|
|
|
|
|
|
if (context->render_offscreen)
|
|
|
|
{
|
|
|
|
position_fixup[1] *= -1.0f;
|
|
|
|
position_fixup[3] *= -1.0f;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2011-03-30 20:49:26 +02:00
|
|
|
static inline BOOL shader_constant_is_local(const struct wined3d_shader *shader, DWORD reg)
|
2011-03-30 20:49:24 +02:00
|
|
|
{
|
2011-10-31 19:48:13 +01:00
|
|
|
struct wined3d_shader_lconst *lconst;
|
2011-03-30 20:49:24 +02:00
|
|
|
|
|
|
|
if (shader->load_local_constsF)
|
|
|
|
return FALSE;
|
2008-02-14 14:15:49 +01:00
|
|
|
|
2011-10-31 19:48:13 +01:00
|
|
|
LIST_FOR_EACH_ENTRY(lconst, &shader->constantsF, struct wined3d_shader_lconst, entry)
|
2011-03-30 20:49:24 +02:00
|
|
|
{
|
|
|
|
if (lconst->idx == reg)
|
|
|
|
return TRUE;
|
2008-02-14 14:15:49 +01:00
|
|
|
}
|
|
|
|
|
2011-03-30 20:49:24 +02:00
|
|
|
return FALSE;
|
2008-02-14 14:15:49 +01:00
|
|
|
}
|
|
|
|
|
2015-03-18 21:07:34 +01:00
|
|
|
void get_identity_matrix(struct wined3d_matrix *mat) DECLSPEC_HIDDEN;
|
2015-03-18 21:07:35 +01:00
|
|
|
void get_modelview_matrix(const struct wined3d_context *context, const struct wined3d_state *state,
|
2015-07-03 01:04:13 +02:00
|
|
|
unsigned int index, struct wined3d_matrix *mat) DECLSPEC_HIDDEN;
|
2015-03-20 13:50:53 +01:00
|
|
|
void get_projection_matrix(const struct wined3d_context *context, const struct wined3d_state *state,
|
|
|
|
struct wined3d_matrix *mat) DECLSPEC_HIDDEN;
|
2015-03-20 13:50:55 +01:00
|
|
|
void get_texture_matrix(const struct wined3d_context *context, const struct wined3d_state *state,
|
|
|
|
unsigned int tex, struct wined3d_matrix *mat) DECLSPEC_HIDDEN;
|
2015-05-28 23:23:03 +02:00
|
|
|
void get_pointsize_minmax(const struct wined3d_context *context, const struct wined3d_state *state,
|
|
|
|
float *out_min, float *out_max) DECLSPEC_HIDDEN;
|
2015-05-28 23:23:04 +02:00
|
|
|
void get_pointsize(const struct wined3d_context *context, const struct wined3d_state *state,
|
|
|
|
float *out_pointsize, float *out_att) DECLSPEC_HIDDEN;
|
2015-06-05 00:37:32 +02:00
|
|
|
void get_fog_start_end(const struct wined3d_context *context, const struct wined3d_state *state,
|
|
|
|
float *start, float *end) DECLSPEC_HIDDEN;
|
2015-03-18 21:07:34 +01:00
|
|
|
|
2009-06-17 23:24:25 +02:00
|
|
|
/* Using additional shader constants (uniforms in GLSL / program environment
|
|
|
|
* or local parameters in ARB) is costly:
|
|
|
|
* ARB only knows float4 parameters and GLSL compiler are not really smart
|
|
|
|
* when it comes to efficiently pack float2 uniforms, so no space is wasted
|
|
|
|
* (in fact most compilers map a float2 to a full float4 uniform).
|
|
|
|
*
|
|
|
|
* For NP2 texcoord fixup we only need 2 floats (width and height) for each
|
|
|
|
* 2D texture used in the shader. We therefore pack fixup info for 2 textures
|
|
|
|
* into a single shader constant (uniform / program parameter).
|
|
|
|
*
|
|
|
|
* This structure is shared between the GLSL and the ARB backend.*/
|
|
|
|
struct ps_np2fixup_info {
|
|
|
|
unsigned char idx[MAX_FRAGMENT_SAMPLERS]; /* indices to the real constant */
|
|
|
|
WORD active; /* bitfield indicating if we can apply the fixup */
|
|
|
|
WORD num_consts;
|
|
|
|
};
|
|
|
|
|
2015-07-27 14:29:53 +02:00
|
|
|
void print_glsl_info_log(const struct wined3d_gl_info *gl_info, GLuint id, BOOL program) DECLSPEC_HIDDEN;
|
|
|
|
void shader_glsl_validate_link(const struct wined3d_gl_info *gl_info, GLuint program) DECLSPEC_HIDDEN;
|
|
|
|
|
2011-02-02 20:22:52 +01:00
|
|
|
struct wined3d_palette
|
|
|
|
{
|
|
|
|
LONG ref;
|
2011-05-16 23:01:23 +02:00
|
|
|
struct wined3d_device *device;
|
2006-04-21 00:00:30 +02:00
|
|
|
|
2014-05-02 13:43:24 +02:00
|
|
|
unsigned int size;
|
2014-05-07 18:02:14 +02:00
|
|
|
RGBQUAD colors[256];
|
2010-11-15 13:43:33 +01:00
|
|
|
DWORD flags;
|
2006-04-17 17:04:59 +02:00
|
|
|
};
|
|
|
|
|
2006-04-18 23:04:51 +02:00
|
|
|
/* DirectDraw utility functions */
|
2010-08-23 18:28:10 +02:00
|
|
|
extern enum wined3d_format_id pixelformat_for_depth(DWORD depth) DECLSPEC_HIDDEN;
|
2006-04-18 23:04:51 +02:00
|
|
|
|
2006-06-21 10:36:14 +02:00
|
|
|
/*****************************************************************************
|
|
|
|
* Pixel format management
|
|
|
|
*/
|
2008-12-03 14:53:42 +01:00
|
|
|
|
2009-05-01 09:13:54 +02:00
|
|
|
/* WineD3D pixel format flags */
|
2010-04-29 00:09:00 +02:00
|
|
|
#define WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING 0x00000001
|
|
|
|
#define WINED3DFMT_FLAG_FILTERING 0x00000002
|
|
|
|
#define WINED3DFMT_FLAG_DEPTH 0x00000004
|
|
|
|
#define WINED3DFMT_FLAG_STENCIL 0x00000008
|
|
|
|
#define WINED3DFMT_FLAG_RENDERTARGET 0x00000010
|
2017-09-08 18:44:07 +02:00
|
|
|
#define WINED3DFMT_FLAG_EXTENSION 0x00000020
|
2010-04-29 00:09:00 +02:00
|
|
|
#define WINED3DFMT_FLAG_FBO_ATTACHABLE 0x00000040
|
2010-07-26 12:06:32 +02:00
|
|
|
#define WINED3DFMT_FLAG_FBO_ATTACHABLE_SRGB 0x00000080
|
2010-04-29 00:09:00 +02:00
|
|
|
#define WINED3DFMT_FLAG_FLOAT 0x00000200
|
|
|
|
#define WINED3DFMT_FLAG_BUMPMAP 0x00000400
|
2010-04-29 00:09:01 +02:00
|
|
|
#define WINED3DFMT_FLAG_SRGB_READ 0x00000800
|
2010-04-29 00:09:02 +02:00
|
|
|
#define WINED3DFMT_FLAG_SRGB_WRITE 0x00001000
|
2010-04-29 00:09:03 +02:00
|
|
|
#define WINED3DFMT_FLAG_VTF 0x00002000
|
2010-05-17 11:14:48 +02:00
|
|
|
#define WINED3DFMT_FLAG_SHADOW 0x00004000
|
2010-07-26 12:06:32 +02:00
|
|
|
#define WINED3DFMT_FLAG_COMPRESSED 0x00008000
|
2010-08-15 23:21:46 +02:00
|
|
|
#define WINED3DFMT_FLAG_BROKEN_PITCH 0x00010000
|
2011-10-14 16:27:53 +02:00
|
|
|
#define WINED3DFMT_FLAG_BLOCKS 0x00020000
|
2012-02-13 18:40:13 +01:00
|
|
|
#define WINED3DFMT_FLAG_HEIGHT_SCALE 0x00040000
|
2013-01-28 11:15:38 +01:00
|
|
|
#define WINED3DFMT_FLAG_TEXTURE 0x00080000
|
2013-09-06 00:11:12 +02:00
|
|
|
#define WINED3DFMT_FLAG_BLOCKS_NO_VERIFY 0x00100000
|
2016-01-26 00:34:00 +01:00
|
|
|
#define WINED3DFMT_FLAG_INTEGER 0x00200000
|
2018-02-13 15:54:13 +01:00
|
|
|
#define WINED3DFMT_FLAG_GEN_MIPMAP 0x00400000
|
2009-05-01 09:13:54 +02:00
|
|
|
|
2012-03-07 18:38:52 +01:00
|
|
|
struct wined3d_rational
|
|
|
|
{
|
|
|
|
UINT numerator;
|
|
|
|
UINT denominator;
|
|
|
|
};
|
|
|
|
|
2014-10-08 08:47:18 +02:00
|
|
|
struct wined3d_color_key_conversion
|
|
|
|
{
|
|
|
|
enum wined3d_format_id dst_format;
|
|
|
|
void (*convert)(const BYTE *src, unsigned int src_pitch, BYTE *dst, unsigned int dst_pitch, unsigned int width,
|
|
|
|
unsigned int height, const struct wined3d_palette *palette, const struct wined3d_color_key *color_key);
|
|
|
|
};
|
|
|
|
|
2010-08-30 20:29:49 +02:00
|
|
|
struct wined3d_format
|
2008-12-03 14:53:42 +01:00
|
|
|
{
|
2010-08-25 20:46:51 +02:00
|
|
|
enum wined3d_format_id id;
|
|
|
|
|
2016-04-14 19:32:46 +02:00
|
|
|
D3DDDIFORMAT ddi_format;
|
2012-08-15 00:38:25 +02:00
|
|
|
DWORD red_size;
|
|
|
|
DWORD green_size;
|
|
|
|
DWORD blue_size;
|
|
|
|
DWORD alpha_size;
|
|
|
|
DWORD red_offset;
|
|
|
|
DWORD green_offset;
|
|
|
|
DWORD blue_offset;
|
|
|
|
DWORD alpha_offset;
|
2009-03-13 10:44:17 +01:00
|
|
|
UINT byte_count;
|
2011-05-12 21:05:29 +02:00
|
|
|
BYTE depth_size;
|
|
|
|
BYTE stencil_size;
|
2009-03-13 10:44:17 +01:00
|
|
|
|
2009-06-10 09:44:04 +02:00
|
|
|
UINT block_width;
|
|
|
|
UINT block_height;
|
|
|
|
UINT block_byte_count;
|
|
|
|
|
2009-03-27 10:25:56 +01:00
|
|
|
enum wined3d_ffp_emit_idx emit_idx;
|
|
|
|
GLint component_count;
|
|
|
|
GLenum gl_vtx_type;
|
|
|
|
GLint gl_vtx_format;
|
|
|
|
GLboolean gl_normalized;
|
2016-07-18 13:27:35 +02:00
|
|
|
unsigned int attribute_size;
|
2009-03-27 10:25:56 +01:00
|
|
|
|
2008-12-03 14:53:42 +01:00
|
|
|
GLint glInternal;
|
|
|
|
GLint glGammaInternal;
|
|
|
|
GLint rtInternal;
|
|
|
|
GLint glFormat;
|
|
|
|
GLint glType;
|
2010-04-08 22:49:45 +02:00
|
|
|
UINT conv_byte_count;
|
2016-01-28 00:15:43 +01:00
|
|
|
DWORD multisample_types;
|
2015-04-24 10:33:47 +02:00
|
|
|
unsigned int flags[WINED3D_GL_RES_TYPE_COUNT];
|
2017-12-06 11:00:32 +01:00
|
|
|
float depth_bias_scale;
|
2012-03-07 18:38:52 +01:00
|
|
|
struct wined3d_rational height_scale;
|
2008-12-03 14:53:43 +01:00
|
|
|
struct color_fixup_desc color_fixup;
|
2018-01-05 18:53:12 +01:00
|
|
|
void (*upload)(const BYTE *src, BYTE *dst, unsigned int src_row_pitch, unsigned int src_slice_pitch,
|
|
|
|
unsigned int dst_row_pitch, unsigned dst_slice_pitch,
|
|
|
|
unsigned int width, unsigned int height, unsigned int depth);
|
|
|
|
void (*download)(const BYTE *src, BYTE *dst, unsigned int src_row_pitch, unsigned int src_slice_pitch,
|
|
|
|
unsigned int dst_row_pitch, unsigned dst_slice_pitch,
|
|
|
|
unsigned int width, unsigned int height, unsigned int depth);
|
2016-06-07 13:24:37 +02:00
|
|
|
|
2016-06-07 13:24:39 +02:00
|
|
|
enum wined3d_format_id typeless_id;
|
2016-06-07 13:24:37 +02:00
|
|
|
GLenum gl_view_class;
|
2008-12-03 14:53:42 +01:00
|
|
|
};
|
|
|
|
|
2010-08-30 20:29:49 +02:00
|
|
|
const struct wined3d_format *wined3d_get_format(const struct wined3d_gl_info *gl_info,
|
2016-12-09 11:30:48 +01:00
|
|
|
enum wined3d_format_id format_id, unsigned int resource_usage) DECLSPEC_HIDDEN;
|
2016-02-09 21:29:56 +01:00
|
|
|
void wined3d_format_calculate_pitch(const struct wined3d_format *format, unsigned int alignment,
|
|
|
|
unsigned int width, unsigned int height, unsigned int *row_pitch, unsigned int *slice_pitch) DECLSPEC_HIDDEN;
|
2010-08-30 20:29:49 +02:00
|
|
|
UINT wined3d_format_calculate_size(const struct wined3d_format *format,
|
2013-08-21 15:15:47 +02:00
|
|
|
UINT alignment, UINT width, UINT height, UINT depth) DECLSPEC_HIDDEN;
|
2016-02-19 17:28:43 +01:00
|
|
|
DWORD wined3d_format_convert_from_float(const struct wined3d_format *format,
|
2011-11-15 21:18:27 +01:00
|
|
|
const struct wined3d_color *color) DECLSPEC_HIDDEN;
|
2015-08-23 21:59:33 +02:00
|
|
|
void wined3d_format_get_float_color_key(const struct wined3d_format *format,
|
|
|
|
const struct wined3d_color_key *key, struct wined3d_color *float_colors) DECLSPEC_HIDDEN;
|
2017-11-06 10:55:21 +01:00
|
|
|
BOOL wined3d_format_is_depth_view(enum wined3d_format_id resource_format_id,
|
|
|
|
enum wined3d_format_id view_format_id) DECLSPEC_HIDDEN;
|
2014-10-08 08:47:18 +02:00
|
|
|
const struct wined3d_color_key_conversion * wined3d_format_get_color_key_conversion(
|
|
|
|
const struct wined3d_texture *texture, BOOL need_alpha_ck) DECLSPEC_HIDDEN;
|
2017-11-27 20:17:32 +01:00
|
|
|
BOOL wined3d_formats_are_srgb_variants(enum wined3d_format_id format1,
|
|
|
|
enum wined3d_format_id format2) DECLSPEC_HIDDEN;
|
2007-03-12 23:22:00 +01:00
|
|
|
|
2017-02-28 14:42:36 +01:00
|
|
|
BOOL wined3d_array_reserve(void **elements, SIZE_T *capacity, SIZE_T count, SIZE_T size) DECLSPEC_HIDDEN;
|
|
|
|
|
2016-06-16 11:59:37 +02:00
|
|
|
static inline BOOL wined3d_format_is_typeless(const struct wined3d_format *format)
|
|
|
|
{
|
|
|
|
return format->id == format->typeless_id && format->id != WINED3DFMT_UNKNOWN;
|
|
|
|
}
|
|
|
|
|
2010-09-28 12:00:23 +02:00
|
|
|
static inline BOOL use_vs(const struct wined3d_state *state)
|
2008-12-30 14:56:49 +01:00
|
|
|
{
|
2013-09-03 09:47:21 +02:00
|
|
|
/* Check state->vertex_declaration to allow this to be used before the
|
|
|
|
* stream info is validated, for example in device_update_tex_unit_map(). */
|
2016-05-24 10:17:49 +02:00
|
|
|
return state->shader[WINED3D_SHADER_TYPE_VERTEX]
|
|
|
|
&& (!state->vertex_declaration || !state->vertex_declaration->position_transformed);
|
2007-03-12 23:22:00 +01:00
|
|
|
}
|
|
|
|
|
2010-09-28 12:00:24 +02:00
|
|
|
static inline BOOL use_ps(const struct wined3d_state *state)
|
2008-12-30 14:56:49 +01:00
|
|
|
{
|
2013-10-09 22:57:45 +02:00
|
|
|
return !!state->shader[WINED3D_SHADER_TYPE_PIXEL];
|
2007-03-12 23:22:00 +01:00
|
|
|
}
|
|
|
|
|
2011-07-14 01:02:48 +02:00
|
|
|
static inline void context_apply_state(struct wined3d_context *context,
|
|
|
|
const struct wined3d_state *state, DWORD state_id)
|
|
|
|
{
|
2011-07-24 21:48:11 +02:00
|
|
|
const struct StateEntry *state_table = context->state_table;
|
|
|
|
DWORD rep = state_table[state_id].representative;
|
|
|
|
state_table[rep].apply(context, state, rep);
|
2011-07-14 01:02:48 +02:00
|
|
|
}
|
|
|
|
|
2017-01-27 19:52:55 +01:00
|
|
|
static inline BOOL needs_separate_srgb_gl_texture(const struct wined3d_context *context,
|
|
|
|
const struct wined3d_texture *texture)
|
|
|
|
{
|
2017-02-24 19:37:24 +01:00
|
|
|
unsigned int flags = texture->resource.format_flags
|
|
|
|
& (WINED3DFMT_FLAG_SRGB_READ | WINED3DFMT_FLAG_SRGB_WRITE);
|
2017-01-27 19:52:55 +01:00
|
|
|
|
|
|
|
return (!context->gl_info->supported[EXT_TEXTURE_SRGB_DECODE]
|
2017-02-24 19:37:24 +01:00
|
|
|
|| (flags && flags != (WINED3DFMT_FLAG_SRGB_READ | WINED3DFMT_FLAG_SRGB_WRITE)))
|
2017-01-27 19:52:55 +01:00
|
|
|
&& context->d3d_info->wined3d_creation_flags & WINED3D_SRGB_READ_WRITE_CONTROL;
|
|
|
|
}
|
|
|
|
|
2016-02-08 00:04:37 +01:00
|
|
|
static inline BOOL needs_srgb_write(const struct wined3d_context *context,
|
|
|
|
const struct wined3d_state *state, const struct wined3d_fb_state *fb)
|
|
|
|
{
|
|
|
|
return (!(context->d3d_info->wined3d_creation_flags & WINED3D_SRGB_READ_WRITE_CONTROL)
|
|
|
|
|| state->render_states[WINED3D_RS_SRGBWRITEENABLE])
|
2016-03-22 13:41:48 +01:00
|
|
|
&& fb->render_targets[0] && fb->render_targets[0]->format_flags & WINED3DFMT_FLAG_SRGB_WRITE;
|
2016-02-08 00:04:37 +01:00
|
|
|
}
|
|
|
|
|
2017-04-06 11:47:51 +02:00
|
|
|
static inline GLuint wined3d_texture_get_texture_name(const struct wined3d_texture *texture,
|
2017-01-27 19:52:55 +01:00
|
|
|
const struct wined3d_context *context, BOOL srgb)
|
|
|
|
{
|
2017-04-06 11:47:51 +02:00
|
|
|
return srgb && needs_separate_srgb_gl_texture(context, texture)
|
|
|
|
? texture->texture_srgb.name : texture->texture_rgb.name;
|
2017-01-27 19:52:55 +01:00
|
|
|
}
|
|
|
|
|
2016-03-23 21:19:10 +01:00
|
|
|
static inline BOOL can_use_texture_swizzle(const struct wined3d_gl_info *gl_info, const struct wined3d_format *format)
|
|
|
|
{
|
|
|
|
return gl_info->supported[ARB_TEXTURE_SWIZZLE] && !is_complex_fixup(format->color_fixup)
|
|
|
|
&& !is_scaling_fixup(format->color_fixup);
|
|
|
|
}
|
|
|
|
|
2017-10-18 00:25:08 +02:00
|
|
|
static inline BOOL needs_interpolation_qualifiers_for_shader_outputs(const struct wined3d_gl_info *gl_info)
|
|
|
|
{
|
|
|
|
/* In GLSL 4.40+ it is fine to specify interpolation qualifiers only in
|
|
|
|
* fragment shaders. In older GLSL versions interpolation qualifiers must
|
|
|
|
* match between shader stages.
|
|
|
|
*/
|
|
|
|
return gl_info->glsl_version < MAKEDWORD_VERSION(4, 40);
|
|
|
|
}
|
|
|
|
|
2017-11-07 14:29:17 +01:00
|
|
|
static inline BOOL is_rasterization_disabled(const struct wined3d_shader *geometry_shader)
|
|
|
|
{
|
|
|
|
return geometry_shader
|
|
|
|
&& geometry_shader->u.gs.so_desc.rasterizer_stream_idx == WINED3D_NO_RASTERIZER_STREAM;
|
|
|
|
}
|
|
|
|
|
2018-02-06 11:40:02 +01:00
|
|
|
static inline int wined3d_bit_scan(unsigned int *x)
|
|
|
|
{
|
|
|
|
int bit_offset = ffs(*x) - 1;
|
|
|
|
*x ^= 1u << bit_offset;
|
|
|
|
return bit_offset;
|
|
|
|
}
|
|
|
|
|
2017-10-18 00:25:09 +02:00
|
|
|
static inline DWORD wined3d_extract_bits(const DWORD *bitstream,
|
|
|
|
unsigned int offset, unsigned int count)
|
|
|
|
{
|
|
|
|
const unsigned int word_bit_count = sizeof(*bitstream) * CHAR_BIT;
|
|
|
|
const unsigned int idx = offset / word_bit_count;
|
|
|
|
const unsigned int shift = offset % word_bit_count;
|
|
|
|
DWORD mask = (1u << count) - 1;
|
|
|
|
DWORD ret;
|
|
|
|
|
|
|
|
ret = (bitstream[idx] >> shift) & mask;
|
|
|
|
if (shift + count > word_bit_count)
|
|
|
|
{
|
|
|
|
const unsigned int extracted_bit_count = word_bit_count - shift;
|
|
|
|
const unsigned int remaining_bit_count = count - extracted_bit_count;
|
|
|
|
mask = (1u << remaining_bit_count) - 1;
|
|
|
|
ret |= (bitstream[idx + 1] & mask) << extracted_bit_count;
|
|
|
|
}
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline void wined3d_insert_bits(DWORD *bitstream,
|
|
|
|
unsigned int offset, unsigned int count, DWORD bits)
|
|
|
|
{
|
|
|
|
const unsigned int word_bit_count = sizeof(*bitstream) * CHAR_BIT;
|
|
|
|
const unsigned int idx = offset / word_bit_count;
|
|
|
|
const unsigned int shift = offset % word_bit_count;
|
|
|
|
DWORD mask = (1u << count) - 1;
|
|
|
|
|
|
|
|
bitstream[idx] |= (bits & mask) << shift;
|
|
|
|
if (shift + count > word_bit_count)
|
|
|
|
{
|
|
|
|
const unsigned int inserted_bit_count = word_bit_count - shift;
|
|
|
|
const unsigned int remaining_bit_count = count - inserted_bit_count;
|
|
|
|
mask = (1u << remaining_bit_count) - 1;
|
|
|
|
bitstream[idx + 1] |= (bits >> inserted_bit_count) & mask;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2017-08-27 23:22:42 +02:00
|
|
|
static inline void wined3d_from_cs(const struct wined3d_cs *cs)
|
2017-04-13 00:11:01 +02:00
|
|
|
{
|
|
|
|
if (cs->thread)
|
|
|
|
assert(cs->thread_id == GetCurrentThreadId());
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline void wined3d_not_from_cs(struct wined3d_cs *cs)
|
|
|
|
{
|
|
|
|
assert(cs->thread_id != GetCurrentThreadId());
|
|
|
|
}
|
|
|
|
|
2009-05-11 21:43:54 +02:00
|
|
|
/* The WNDCLASS-Name for the fake window which we use to retrieve the GL capabilities */
|
|
|
|
#define WINED3D_OPENGL_WINDOW_CLASS_NAME "WineD3D_OpenGL"
|
|
|
|
|
2003-11-14 04:50:35 +01:00
|
|
|
#endif
|