wined3d: Remove the version parameter.
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d3c9e8a7e6
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938529e1f9
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@ -410,7 +410,7 @@ BOOL d3d8_init(struct d3d8 *d3d8)
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d3d8->refcount = 1;
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wined3d_mutex_lock();
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d3d8->wined3d = wined3d_create(8, flags);
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d3d8->wined3d = wined3d_create(flags);
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wined3d_mutex_unlock();
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if (!d3d8->wined3d)
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return FALSE;
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@ -644,7 +644,7 @@ BOOL d3d9_init(struct d3d9 *d3d9, BOOL extended)
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d3d9->refcount = 1;
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wined3d_mutex_lock();
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d3d9->wined3d = wined3d_create(9, flags);
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d3d9->wined3d = wined3d_create(flags);
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wined3d_mutex_unlock();
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if (!d3d9->wined3d)
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return FALSE;
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@ -4871,9 +4871,9 @@ HRESULT ddraw_init(struct ddraw *ddraw, enum wined3d_device_type device_type)
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ddraw->ref7 = 1;
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flags = WINED3D_LEGACY_DEPTH_BIAS | WINED3D_VIDMEM_ACCOUNTING;
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if (!(ddraw->wined3d = wined3d_create(7, flags)))
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if (!(ddraw->wined3d = wined3d_create(flags)))
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{
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if (!(ddraw->wined3d = wined3d_create(7, flags | WINED3D_NO3D)))
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if (!(ddraw->wined3d = wined3d_create(flags | WINED3D_NO3D)))
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{
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WARN("Failed to create a wined3d object.\n");
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return E_FAIL;
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@ -408,9 +408,9 @@ HRESULT WINAPI DirectDrawEnumerateExA(LPDDENUMCALLBACKEXA callback, void *contex
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FIXME("flags 0x%08x not handled\n", flags & ~DDENUM_ATTACHEDSECONDARYDEVICES);
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TRACE("Enumerating ddraw interfaces\n");
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if (!(wined3d = wined3d_create(7, WINED3D_LEGACY_DEPTH_BIAS)))
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if (!(wined3d = wined3d_create(WINED3D_LEGACY_DEPTH_BIAS)))
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{
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if (!(wined3d = wined3d_create(7, WINED3D_LEGACY_DEPTH_BIAS | WINED3D_NO3D)))
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if (!(wined3d = wined3d_create(WINED3D_LEGACY_DEPTH_BIAS | WINED3D_NO3D)))
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{
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WARN("Failed to create a wined3d object.\n");
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return E_FAIL;
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@ -329,7 +329,7 @@ static HRESULT dxgi_factory_init(struct dxgi_factory *factory, BOOL extended)
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factory->refcount = 1;
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EnterCriticalSection(&dxgi_cs);
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factory->wined3d = wined3d_create(10, 0);
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factory->wined3d = wined3d_create(0);
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if (!factory->wined3d)
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{
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LeaveCriticalSection(&dxgi_cs);
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@ -5204,9 +5204,8 @@ const struct wined3d_parent_ops wined3d_null_parent_ops =
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wined3d_null_wined3d_object_destroyed,
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};
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HRESULT wined3d_init(struct wined3d *wined3d, UINT version, DWORD flags)
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HRESULT wined3d_init(struct wined3d *wined3d, DWORD flags)
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{
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wined3d->dxVersion = version;
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wined3d->ref = 1;
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wined3d->flags = flags;
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@ -6,7 +6,7 @@
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@ cdecl wined3d_check_device_format_conversion(ptr long long long long)
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@ cdecl wined3d_check_device_multisample_type(ptr long long long long long ptr)
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@ cdecl wined3d_check_device_type(ptr long long long long long)
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@ cdecl wined3d_create(long long)
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@ cdecl wined3d_create(long)
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@ cdecl wined3d_decref(ptr)
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@ cdecl wined3d_enum_adapter_modes(ptr long long long long ptr)
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@ cdecl wined3d_get_adapter_count(ptr)
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@ -87,7 +87,7 @@ struct wined3d_settings wined3d_settings =
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FALSE, /* 3D support enabled by default. */
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};
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struct wined3d * CDECL wined3d_create(UINT version, DWORD flags)
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struct wined3d * CDECL wined3d_create(DWORD flags)
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{
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struct wined3d *object;
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HRESULT hr;
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@ -99,10 +99,10 @@ struct wined3d * CDECL wined3d_create(UINT version, DWORD flags)
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return NULL;
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}
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if (version == 7 && wined3d_settings.no_3d)
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if (wined3d_settings.no_3d)
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flags |= WINED3D_NO3D;
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hr = wined3d_init(object, version, flags);
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hr = wined3d_init(object, flags);
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if (FAILED(hr))
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{
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WARN("Failed to initialize wined3d object, hr %#x.\n", hr);
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@ -110,7 +110,7 @@ struct wined3d * CDECL wined3d_create(UINT version, DWORD flags)
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return NULL;
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}
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TRACE("Created wined3d object %p for d3d%d support.\n", object, version);
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TRACE("Created wined3d object %p.\n", object);
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return object;
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}
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@ -1785,12 +1785,11 @@ struct wined3d
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{
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LONG ref;
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DWORD flags;
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UINT dxVersion;
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UINT adapter_count;
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struct wined3d_adapter adapters[1];
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};
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HRESULT wined3d_init(struct wined3d *wined3d, UINT version, DWORD flags) DECLSPEC_HIDDEN;
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HRESULT wined3d_init(struct wined3d *wined3d, DWORD flags) DECLSPEC_HIDDEN;
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BOOL wined3d_register_window(HWND window, struct wined3d_device *device) DECLSPEC_HIDDEN;
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void wined3d_unregister_window(HWND window) DECLSPEC_HIDDEN;
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@ -2024,7 +2024,7 @@ HRESULT __cdecl wined3d_check_device_multisample_type(const struct wined3d *wine
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HRESULT __cdecl wined3d_check_device_type(const struct wined3d *wined3d, UINT adapter_idx,
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enum wined3d_device_type device_type, enum wined3d_format_id display_format_id,
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enum wined3d_format_id backbuffer_format_id, BOOL windowed);
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struct wined3d * __cdecl wined3d_create(UINT version, DWORD flags);
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struct wined3d * __cdecl wined3d_create(DWORD flags);
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ULONG __cdecl wined3d_decref(struct wined3d *wined3d);
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HRESULT __cdecl wined3d_enum_adapter_modes(const struct wined3d *wined3d, UINT adapter_idx,
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enum wined3d_format_id format_id, enum wined3d_scanline_ordering scanline_ordering,
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