wined3d: Recognize thread group shared memory register.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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c2651c5617
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@ -1730,6 +1730,10 @@ static void shader_dump_register(struct wined3d_string_buffer *buffer,
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shader_addline(buffer, "vDomainLocation");
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break;
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case WINED3DSPR_GROUPSHAREDMEM:
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shader_addline(buffer, "g");
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break;
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default:
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shader_addline(buffer, "<unhandled_rtype(%#x)>", reg->type);
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break;
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@ -242,6 +242,7 @@ enum wined3d_sm4_register_type
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WINED3D_SM5_RT_PATCH_CONSTANT_DATA = 0x1b,
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WINED3D_SM5_RT_DOMAIN_LOCATION = 0x1c,
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WINED3D_SM5_RT_UAV = 0x1e,
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WINED3D_SM5_RT_SHARED_MEMORY = 0x1f,
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};
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enum wined3d_sm4_output_primitive_type
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@ -800,6 +801,7 @@ static const enum wined3d_shader_register_type register_type_table[] =
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/* WINED3D_SM5_RT_DOMAIN_LOCATION */ WINED3DSPR_TESSCOORD,
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/* UNKNOWN */ ~0u,
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/* WINED3D_SM5_RT_UAV */ WINED3DSPR_UAV,
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/* WINED3D_SM5_RT_SHARED_MEMORY */ WINED3DSPR_GROUPSHAREDMEM,
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};
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static const struct wined3d_sm4_opcode_info *get_opcode_info(enum wined3d_sm4_opcode opcode)
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@ -386,6 +386,7 @@ enum wined3d_shader_register_type
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WINED3DSPR_INCONTROLPOINT,
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WINED3DSPR_PATCHCONST,
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WINED3DSPR_TESSCOORD,
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WINED3DSPR_GROUPSHAREDMEM,
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};
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enum wined3d_data_type
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