wined3d: Recognize SM5 imm_atomic_xor opcode.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2016-12-05 12:04:29 +01:00 committed by Alexandre Julliard
parent 51b14bb503
commit bde5cc79fb
5 changed files with 6 additions and 0 deletions

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@ -5300,6 +5300,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL
/* WINED3DSIH_IMIN */ NULL,
/* WINED3DSIH_IMM_ATOMIC_ALLOC */ NULL,
/* WINED3DSIH_IMM_ATOMIC_CONSUME */ NULL,
/* WINED3DSIH_IMM_ATOMIC_XOR */ NULL,
/* WINED3DSIH_IMUL */ NULL,
/* WINED3DSIH_INE */ NULL,
/* WINED3DSIH_INEG */ NULL,

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@ -8963,6 +8963,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB
/* WINED3DSIH_IMIN */ shader_glsl_map2gl,
/* WINED3DSIH_IMM_ATOMIC_ALLOC */ NULL,
/* WINED3DSIH_IMM_ATOMIC_CONSUME */ NULL,
/* WINED3DSIH_IMM_ATOMIC_XOR */ NULL,
/* WINED3DSIH_IMUL */ shader_glsl_imul,
/* WINED3DSIH_INE */ shader_glsl_relop,
/* WINED3DSIH_INEG */ shader_glsl_unary_op,

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@ -141,6 +141,7 @@ static const char * const shader_opcode_names[] =
/* WINED3DSIH_IMIN */ "imin",
/* WINED3DSIH_IMM_ATOMIC_ALLOC */ "imm_atomic_alloc",
/* WINED3DSIH_IMM_ATOMIC_CONSUME */ "imm_atomic_consume",
/* WINED3DSIH_IMM_ATOMIC_XOR */ "imm_atomic_xor",
/* WINED3DSIH_IMUL */ "imul",
/* WINED3DSIH_INE */ "ine",
/* WINED3DSIH_INEG */ "ineg",

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@ -255,6 +255,7 @@ enum wined3d_sm4_opcode
WINED3D_SM5_OP_ATOMIC_IADD = 0xad,
WINED3D_SM5_OP_IMM_ATOMIC_ALLOC = 0xb2,
WINED3D_SM5_OP_IMM_ATOMIC_CONSUME = 0xb3,
WINED3D_SM5_OP_IMM_ATOMIC_XOR = 0xb7,
WINED3D_SM5_OP_SYNC = 0xbe,
};
@ -901,6 +902,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] =
{WINED3D_SM5_OP_ATOMIC_IADD, WINED3DSIH_ATOMIC_IADD, "U", "ii"},
{WINED3D_SM5_OP_IMM_ATOMIC_ALLOC, WINED3DSIH_IMM_ATOMIC_ALLOC, "u", "U"},
{WINED3D_SM5_OP_IMM_ATOMIC_CONSUME, WINED3DSIH_IMM_ATOMIC_CONSUME, "u", "U"},
{WINED3D_SM5_OP_IMM_ATOMIC_XOR, WINED3DSIH_IMM_ATOMIC_XOR, "uU", "iu"},
{WINED3D_SM5_OP_SYNC, WINED3DSIH_SYNC, "", "",
shader_sm5_read_sync},
};

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@ -667,6 +667,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER
WINED3DSIH_IMIN,
WINED3DSIH_IMM_ATOMIC_ALLOC,
WINED3DSIH_IMM_ATOMIC_CONSUME,
WINED3DSIH_IMM_ATOMIC_XOR,
WINED3DSIH_IMUL,
WINED3DSIH_INE,
WINED3DSIH_INEG,