wined3d: Recognize SM 5 gather4_c opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -5277,6 +5277,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL
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/* WINED3DSIH_FTOI */ NULL,
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/* WINED3DSIH_FTOU */ NULL,
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/* WINED3DSIH_GATHER4 */ NULL,
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/* WINED3DSIH_GATHER4_C */ NULL,
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/* WINED3DSIH_GE */ NULL,
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/* WINED3DSIH_HS_CONTROL_POINT_PHASE */ NULL,
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/* WINED3DSIH_HS_DECLS */ NULL,
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@ -8611,6 +8611,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB
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/* WINED3DSIH_FTOI */ shader_glsl_to_int,
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/* WINED3DSIH_FTOU */ shader_glsl_to_uint,
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/* WINED3DSIH_GATHER4 */ NULL,
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/* WINED3DSIH_GATHER4_C */ NULL,
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/* WINED3DSIH_GE */ shader_glsl_relop,
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/* WINED3DSIH_HS_CONTROL_POINT_PHASE */ NULL,
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/* WINED3DSIH_HS_DECLS */ shader_glsl_nop,
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@ -109,6 +109,7 @@ static const char * const shader_opcode_names[] =
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/* WINED3DSIH_FTOI */ "ftoi",
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/* WINED3DSIH_FTOU */ "ftou",
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/* WINED3DSIH_GATHER4 */ "gather4",
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/* WINED3DSIH_GATHER4_C */ "gather4_c",
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/* WINED3DSIH_GE */ "ge",
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/* WINED3DSIH_HS_CONTROL_POINT_PHASE */ "hs_control_point_phase",
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/* WINED3DSIH_HS_DECLS */ "hs_decls",
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@ -209,6 +209,7 @@ enum wined3d_sm4_opcode
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WINED3D_SM5_OP_DERIV_RTX_FINE = 0x7b,
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WINED3D_SM5_OP_DERIV_RTY_COARSE = 0x7c,
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WINED3D_SM5_OP_DERIV_RTY_FINE = 0x7d,
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WINED3D_SM5_OP_GATHER4_C = 0x7e,
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WINED3D_SM5_OP_DCL_INPUT_CONTROL_POINT_COUNT = 0x93,
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WINED3D_SM5_OP_DCL_OUTPUT_CONTROL_POINT_COUNT = 0x94,
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WINED3D_SM5_OP_DCL_TESSELLATOR_DOMAIN = 0x95,
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@ -743,6 +744,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] =
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{WINED3D_SM5_OP_DERIV_RTX_FINE, WINED3DSIH_DSX_FINE, "f", "f"},
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{WINED3D_SM5_OP_DERIV_RTY_COARSE, WINED3DSIH_DSY_COARSE, "f", "f"},
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{WINED3D_SM5_OP_DERIV_RTY_FINE, WINED3DSIH_DSY_FINE, "f", "f"},
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{WINED3D_SM5_OP_GATHER4_C, WINED3DSIH_GATHER4_C, "f", "fRSf"},
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{WINED3D_SM5_OP_DCL_INPUT_CONTROL_POINT_COUNT, WINED3DSIH_DCL_INPUT_CONTROL_POINT_COUNT, "", "",
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shader_sm5_read_control_point_count},
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{WINED3D_SM5_OP_DCL_OUTPUT_CONTROL_POINT_COUNT, WINED3DSIH_DCL_OUTPUT_CONTROL_POINT_COUNT, "", "",
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@ -616,6 +616,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER
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WINED3DSIH_FTOI,
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WINED3DSIH_FTOU,
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WINED3DSIH_GATHER4,
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WINED3DSIH_GATHER4_C,
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WINED3DSIH_GE,
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WINED3DSIH_HS_CONTROL_POINT_PHASE,
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WINED3DSIH_HS_DECLS,
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