wined3d: Implement SO statistics queries.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
c4e4357eb5
commit
dfa3be5c9d
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@ -892,6 +892,47 @@ void context_free_timestamp_query(struct wined3d_timestamp_query *query)
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context->free_timestamp_queries[context->free_timestamp_query_count++] = query->id;
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}
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void context_alloc_so_statistics_query(struct wined3d_context *context,
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struct wined3d_so_statistics_query *query)
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{
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const struct wined3d_gl_info *gl_info = context->gl_info;
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if (context->free_so_statistics_query_count)
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{
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query->u = context->free_so_statistics_queries[--context->free_so_statistics_query_count];
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}
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else
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{
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GL_EXTCALL(glGenQueries(ARRAY_SIZE(query->u.id), query->u.id));
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checkGLcall("glGenQueries");
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TRACE("Allocated SO statistics queries %u, %u in context %p.\n",
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query->u.id[0], query->u.id[1], context);
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}
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query->context = context;
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list_add_head(&context->so_statistics_queries, &query->entry);
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}
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void context_free_so_statistics_query(struct wined3d_so_statistics_query *query)
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{
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struct wined3d_context *context = query->context;
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list_remove(&query->entry);
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query->context = NULL;
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if (!wined3d_array_reserve((void **)&context->free_so_statistics_queries,
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&context->free_so_statistics_query_size, context->free_so_statistics_query_count + 1,
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sizeof(*context->free_so_statistics_queries)))
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{
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ERR("Failed to grow free list, leaking GL queries %u, %u in context %p.\n",
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query->u.id[0], query->u.id[1], context);
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return;
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}
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context->free_so_statistics_queries[context->free_so_statistics_query_count++] = query->u;
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}
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typedef void (context_fbo_entry_func_t)(struct wined3d_context *context, struct fbo_entry *entry);
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static void context_enum_fbo_entries(const struct wined3d_device *device,
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@ -1183,6 +1224,7 @@ static void context_update_window(struct wined3d_context *context)
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static void context_destroy_gl_resources(struct wined3d_context *context)
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{
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const struct wined3d_gl_info *gl_info = context->gl_info;
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struct wined3d_so_statistics_query *so_statistics_query;
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struct wined3d_timestamp_query *timestamp_query;
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struct wined3d_occlusion_query *occlusion_query;
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struct wined3d_event_query *event_query;
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@ -1199,6 +1241,14 @@ static void context_destroy_gl_resources(struct wined3d_context *context)
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else if (context->valid)
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context_set_gl_context(context);
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LIST_FOR_EACH_ENTRY(so_statistics_query, &context->so_statistics_queries,
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struct wined3d_so_statistics_query, entry)
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{
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if (context->valid)
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GL_EXTCALL(glDeleteQueries(ARRAY_SIZE(so_statistics_query->u.id), so_statistics_query->u.id));
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so_statistics_query->context = NULL;
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}
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LIST_FOR_EACH_ENTRY(timestamp_query, &context->timestamp_queries, struct wined3d_timestamp_query, entry)
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{
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if (context->valid)
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@ -1246,6 +1296,15 @@ static void context_destroy_gl_resources(struct wined3d_context *context)
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GL_EXTCALL(glDeleteProgramsARB(1, &context->dummy_arbfp_prog));
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}
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if (gl_info->supported[WINED3D_GL_PRIMITIVE_QUERY])
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{
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for (i = 0; i < context->free_so_statistics_query_count; ++i)
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{
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union wined3d_gl_so_statistics_query *q = &context->free_so_statistics_queries[i];
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GL_EXTCALL(glDeleteQueries(ARRAY_SIZE(q->id), q->id));
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}
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}
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if (gl_info->supported[ARB_TIMER_QUERY])
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GL_EXTCALL(glDeleteQueries(context->free_timestamp_query_count, context->free_timestamp_queries));
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@ -1731,15 +1790,16 @@ struct wined3d_context *context_create(struct wined3d_swapchain *swapchain,
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if (!(ret->free_occlusion_queries = wined3d_calloc(ret->free_occlusion_query_size,
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sizeof(*ret->free_occlusion_queries))))
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goto out;
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list_init(&ret->occlusion_queries);
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ret->free_event_query_size = 4;
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if (!(ret->free_event_queries = wined3d_calloc(ret->free_event_query_size,
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sizeof(*ret->free_event_queries))))
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goto out;
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list_init(&ret->event_queries);
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list_init(&ret->so_statistics_queries);
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list_init(&ret->fbo_list);
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list_init(&ret->fbo_destroy_list);
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@ -4141,6 +4141,22 @@ static BOOL wined3d_adapter_init_gl_caps(struct wined3d_adapter *adapter,
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if (!counter_bits)
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gl_info->supported[ARB_TIMER_QUERY] = FALSE;
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}
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if (gl_version >= MAKEDWORD_VERSION(3, 0))
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{
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GLint counter_bits;
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gl_info->supported[WINED3D_GL_PRIMITIVE_QUERY] = TRUE;
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GL_EXTCALL(glGetQueryiv(GL_PRIMITIVES_GENERATED, GL_QUERY_COUNTER_BITS, &counter_bits));
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TRACE("Primitives query counter has %d bits.\n", counter_bits);
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if (!counter_bits)
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gl_info->supported[WINED3D_GL_PRIMITIVE_QUERY] = FALSE;
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GL_EXTCALL(glGetQueryiv(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_QUERY_COUNTER_BITS, &counter_bits));
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TRACE("Transform feedback primitives query counter has %d bits.\n", counter_bits);
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if (!counter_bits)
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gl_info->supported[WINED3D_GL_PRIMITIVE_QUERY] = FALSE;
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}
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if (gl_info->supported[ARB_VIEWPORT_ARRAY])
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{
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GLint subpixel_bits;
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@ -56,6 +56,11 @@ static struct wined3d_timestamp_query *wined3d_timestamp_query_from_query(struct
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return CONTAINING_RECORD(query, struct wined3d_timestamp_query, query);
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}
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static struct wined3d_so_statistics_query *wined3d_so_statistics_query_from_query(struct wined3d_query *query)
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{
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return CONTAINING_RECORD(query, struct wined3d_so_statistics_query, query);
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}
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BOOL wined3d_event_query_supported(const struct wined3d_gl_info *gl_info)
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{
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return gl_info->supported[ARB_SYNC] || gl_info->supported[NV_FENCE] || gl_info->supported[APPLE_FENCE];
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@ -294,6 +299,16 @@ static void wined3d_query_destroy_object(void *object)
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{
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HeapFree(GetProcessHeap(), 0, query);
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}
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else if (query->type == WINED3D_QUERY_TYPE_SO_STATISTICS_STREAM0
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|| query->type == WINED3D_QUERY_TYPE_SO_STATISTICS_STREAM1
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|| query->type == WINED3D_QUERY_TYPE_SO_STATISTICS_STREAM2
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|| query->type == WINED3D_QUERY_TYPE_SO_STATISTICS_STREAM3)
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{
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struct wined3d_so_statistics_query *pq = wined3d_so_statistics_query_from_query(query);
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if (pq->context)
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context_free_so_statistics_query(pq);
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HeapFree(GetProcessHeap(), 0, pq);
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}
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else
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{
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ERR("Query %p has invalid type %#x.\n", query, query->type);
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@ -637,6 +652,127 @@ static BOOL wined3d_timestamp_disjoint_query_ops_issue(struct wined3d_query *que
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return FALSE;
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}
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static BOOL wined3d_so_statistics_query_ops_poll(struct wined3d_query *query, DWORD flags)
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{
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struct wined3d_so_statistics_query *pq = wined3d_so_statistics_query_from_query(query);
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struct wined3d_device *device = query->device;
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GLuint written_available, generated_available;
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const struct wined3d_gl_info *gl_info;
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struct wined3d_context *context;
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TRACE("query %p, flags %#x.\n", query, flags);
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if (!(context = context_reacquire(device, pq->context)))
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{
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FIXME("%p Wrong thread, returning 0 primitives.\n", query);
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memset(&pq->statistics, 0, sizeof(pq->statistics));
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return TRUE;
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}
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gl_info = context->gl_info;
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GL_EXTCALL(glGetQueryObjectuiv(pq->u.query.written,
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GL_QUERY_RESULT_AVAILABLE, &written_available));
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GL_EXTCALL(glGetQueryObjectuiv(pq->u.query.generated,
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GL_QUERY_RESULT_AVAILABLE, &generated_available));
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TRACE("Available %#x, %#x.\n", written_available, generated_available);
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if (written_available && generated_available)
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{
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if (gl_info->supported[ARB_TIMER_QUERY])
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{
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GLuint64 result;
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GL_EXTCALL(glGetQueryObjectui64v(pq->u.query.written, GL_QUERY_RESULT, &result));
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pq->statistics.primitives_written = result;
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GL_EXTCALL(glGetQueryObjectui64v(pq->u.query.generated, GL_QUERY_RESULT, &result));
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pq->statistics.primitives_generated = result;
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}
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else
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{
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GLuint result;
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GL_EXTCALL(glGetQueryObjectuiv(pq->u.query.written, GL_QUERY_RESULT, &result));
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pq->statistics.primitives_written = result;
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GL_EXTCALL(glGetQueryObjectuiv(pq->u.query.generated, GL_QUERY_RESULT, &result));
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pq->statistics.primitives_generated = result;
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}
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TRACE("Returning %s, %s primitives.\n",
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wine_dbgstr_longlong(pq->statistics.primitives_written),
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wine_dbgstr_longlong(pq->statistics.primitives_generated));
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}
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checkGLcall("poll SO statistics query");
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context_release(context);
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return written_available && generated_available;
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}
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static BOOL wined3d_so_statistics_query_ops_issue(struct wined3d_query *query, DWORD flags)
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{
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struct wined3d_so_statistics_query *pq = wined3d_so_statistics_query_from_query(query);
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struct wined3d_device *device = query->device;
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const struct wined3d_gl_info *gl_info = &device->adapter->gl_info;
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struct wined3d_context *context;
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BOOL poll = FALSE;
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TRACE("query %p, flags %#x.\n", query, flags);
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if (flags & WINED3DISSUE_BEGIN)
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{
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if (pq->started)
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{
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if ((context = context_reacquire(device, pq->context)))
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{
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GL_EXTCALL(glEndQueryIndexed(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, pq->stream_idx));
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GL_EXTCALL(glEndQueryIndexed(GL_PRIMITIVES_GENERATED, pq->stream_idx));
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}
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else
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{
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FIXME("Wrong thread, can't restart query.\n");
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context_free_so_statistics_query(pq);
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context = context_acquire(device, NULL, 0);
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context_alloc_so_statistics_query(context, pq);
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}
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}
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else
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{
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if (pq->context)
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context_free_so_statistics_query(pq);
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context = context_acquire(device, NULL, 0);
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context_alloc_so_statistics_query(context, pq);
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}
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GL_EXTCALL(glBeginQueryIndexed(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN,
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pq->stream_idx, pq->u.query.written));
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GL_EXTCALL(glBeginQueryIndexed(GL_PRIMITIVES_GENERATED,
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pq->stream_idx, pq->u.query.generated));
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checkGLcall("begin query");
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context_release(context);
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pq->started = TRUE;
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}
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if (flags & WINED3DISSUE_END)
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{
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if (pq->started)
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{
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if ((context = context_reacquire(device, pq->context)))
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{
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GL_EXTCALL(glEndQueryIndexed(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, pq->stream_idx));
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GL_EXTCALL(glEndQueryIndexed(GL_PRIMITIVES_GENERATED, pq->stream_idx));
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checkGLcall("end query");
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context_release(context);
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poll = TRUE;
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}
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else
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{
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FIXME("Wrong thread, can't end query.\n");
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}
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}
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pq->started = FALSE;
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}
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return poll;
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}
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static const struct wined3d_query_ops event_query_ops =
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{
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wined3d_event_query_ops_poll,
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@ -785,6 +921,64 @@ static HRESULT wined3d_timestamp_disjoint_query_create(struct wined3d_device *de
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return WINED3D_OK;
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}
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static const struct wined3d_query_ops so_statistics_query_ops =
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{
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wined3d_so_statistics_query_ops_poll,
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wined3d_so_statistics_query_ops_issue,
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};
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static HRESULT wined3d_so_statistics_query_create(struct wined3d_device *device,
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enum wined3d_query_type type, void *parent, const struct wined3d_parent_ops *parent_ops,
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struct wined3d_query **query)
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{
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const struct wined3d_gl_info *gl_info = &device->adapter->gl_info;
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struct wined3d_so_statistics_query *object;
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TRACE("device %p, type %#x, parent %p, parent_ops %p, query %p.\n",
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device, type, parent, parent_ops, query);
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if (!gl_info->supported[WINED3D_GL_PRIMITIVE_QUERY])
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{
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WARN("OpenGL implementation does not support primitive queries.\n");
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return WINED3DERR_NOTAVAILABLE;
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}
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if (!gl_info->supported[ARB_TRANSFORM_FEEDBACK3])
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{
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WARN("OpenGL implementation does not support indexed queries.\n");
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return WINED3DERR_NOTAVAILABLE;
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}
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if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
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return E_OUTOFMEMORY;
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switch (type)
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{
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case WINED3D_QUERY_TYPE_SO_STATISTICS_STREAM0:
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object->stream_idx = 0;
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break;
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case WINED3D_QUERY_TYPE_SO_STATISTICS_STREAM1:
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object->stream_idx = 1;
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break;
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case WINED3D_QUERY_TYPE_SO_STATISTICS_STREAM2:
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object->stream_idx = 2;
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break;
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case WINED3D_QUERY_TYPE_SO_STATISTICS_STREAM3:
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object->stream_idx = 3;
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break;
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default:
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HeapFree(GetProcessHeap(), 0, object);
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return WINED3DERR_NOTAVAILABLE;
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}
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wined3d_query_init(&object->query, device, type, &object->statistics,
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sizeof(object->statistics), &so_statistics_query_ops, parent, parent_ops);
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TRACE("Created query %p.\n", object);
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*query = &object->query;
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return WINED3D_OK;
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}
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HRESULT CDECL wined3d_query_create(struct wined3d_device *device, enum wined3d_query_type type,
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void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_query **query)
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{
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@ -806,6 +1000,12 @@ HRESULT CDECL wined3d_query_create(struct wined3d_device *device, enum wined3d_q
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case WINED3D_QUERY_TYPE_TIMESTAMP_FREQ:
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return wined3d_timestamp_disjoint_query_create(device, type, parent, parent_ops, query);
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case WINED3D_QUERY_TYPE_SO_STATISTICS_STREAM0:
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case WINED3D_QUERY_TYPE_SO_STATISTICS_STREAM1:
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case WINED3D_QUERY_TYPE_SO_STATISTICS_STREAM2:
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case WINED3D_QUERY_TYPE_SO_STATISTICS_STREAM3:
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return wined3d_so_statistics_query_create(device, type, parent, parent_ops, query);
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default:
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FIXME("Unhandled query type %#x.\n", type);
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return WINED3DERR_NOTAVAILABLE;
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@ -201,8 +201,9 @@ enum wined3d_gl_extension
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WGL_WINE_QUERY_RENDERER,
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/* Internally used */
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WINED3D_GL_BLEND_EQUATION,
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WINED3D_GL_NORMALIZED_TEXRECT,
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WINED3D_GL_LEGACY_CONTEXT,
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WINED3D_GL_NORMALIZED_TEXRECT,
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WINED3D_GL_PRIMITIVE_QUERY,
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WINED3D_GL_VERSION_2_0,
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WINED3D_GL_VERSION_3_2,
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WINED3D_GL_VERSION_4_3,
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@ -1695,6 +1695,32 @@ struct wined3d_timestamp_query
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void context_alloc_timestamp_query(struct wined3d_context *context, struct wined3d_timestamp_query *query) DECLSPEC_HIDDEN;
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void context_free_timestamp_query(struct wined3d_timestamp_query *query) DECLSPEC_HIDDEN;
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union wined3d_gl_so_statistics_query
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{
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GLuint id[2];
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struct
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{
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GLuint written;
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GLuint generated;
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} query;
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};
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struct wined3d_so_statistics_query
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{
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struct wined3d_query query;
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struct list entry;
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union wined3d_gl_so_statistics_query u;
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struct wined3d_context *context;
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unsigned int stream_idx;
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struct wined3d_query_data_so_statistics statistics;
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BOOL started;
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};
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void context_alloc_so_statistics_query(struct wined3d_context *context,
|
||||
struct wined3d_so_statistics_query *query) DECLSPEC_HIDDEN;
|
||||
void context_free_so_statistics_query(struct wined3d_so_statistics_query *query) DECLSPEC_HIDDEN;
|
||||
|
||||
struct wined3d_gl_view
|
||||
{
|
||||
GLenum target;
|
||||
|
@ -1826,6 +1852,11 @@ struct wined3d_context
|
|||
unsigned int free_timestamp_query_count;
|
||||
struct list timestamp_queries;
|
||||
|
||||
union wined3d_gl_so_statistics_query *free_so_statistics_queries;
|
||||
SIZE_T free_so_statistics_query_size;
|
||||
unsigned int free_so_statistics_query_count;
|
||||
struct list so_statistics_queries;
|
||||
|
||||
struct wined3d_stream_info stream_info;
|
||||
|
||||
/* Fences for GL_APPLE_flush_buffer_range */
|
||||
|
|
|
@ -685,23 +685,32 @@ enum wined3d_pool
|
|||
|
||||
enum wined3d_query_type
|
||||
{
|
||||
WINED3D_QUERY_TYPE_PIPELINE_STATISTICS = 1,
|
||||
WINED3D_QUERY_TYPE_SO_STATISTICS = 2,
|
||||
WINED3D_QUERY_TYPE_SO_OVERFLOW = 3,
|
||||
WINED3D_QUERY_TYPE_VCACHE = 4,
|
||||
WINED3D_QUERY_TYPE_RESOURCE_MANAGER = 5,
|
||||
WINED3D_QUERY_TYPE_VERTEX_STATS = 6,
|
||||
WINED3D_QUERY_TYPE_EVENT = 8,
|
||||
WINED3D_QUERY_TYPE_OCCLUSION = 9,
|
||||
WINED3D_QUERY_TYPE_TIMESTAMP = 10,
|
||||
WINED3D_QUERY_TYPE_TIMESTAMP_DISJOINT = 11,
|
||||
WINED3D_QUERY_TYPE_TIMESTAMP_FREQ = 12,
|
||||
WINED3D_QUERY_TYPE_PIPELINE_TIMINGS = 13,
|
||||
WINED3D_QUERY_TYPE_INTERFACE_TIMINGS = 14,
|
||||
WINED3D_QUERY_TYPE_VERTEX_TIMINGS = 15,
|
||||
WINED3D_QUERY_TYPE_PIXEL_TIMINGS = 16,
|
||||
WINED3D_QUERY_TYPE_BANDWIDTH_TIMINGS = 17,
|
||||
WINED3D_QUERY_TYPE_CACHE_UTILIZATION = 18
|
||||
WINED3D_QUERY_TYPE_VCACHE = 4,
|
||||
WINED3D_QUERY_TYPE_RESOURCE_MANAGER = 5,
|
||||
WINED3D_QUERY_TYPE_VERTEX_STATS = 6,
|
||||
WINED3D_QUERY_TYPE_EVENT = 8,
|
||||
WINED3D_QUERY_TYPE_OCCLUSION = 9,
|
||||
WINED3D_QUERY_TYPE_TIMESTAMP = 10,
|
||||
WINED3D_QUERY_TYPE_TIMESTAMP_DISJOINT = 11,
|
||||
WINED3D_QUERY_TYPE_TIMESTAMP_FREQ = 12,
|
||||
WINED3D_QUERY_TYPE_PIPELINE_TIMINGS = 13,
|
||||
WINED3D_QUERY_TYPE_INTERFACE_TIMINGS = 14,
|
||||
WINED3D_QUERY_TYPE_VERTEX_TIMINGS = 15,
|
||||
WINED3D_QUERY_TYPE_PIXEL_TIMINGS = 16,
|
||||
WINED3D_QUERY_TYPE_BANDWIDTH_TIMINGS = 17,
|
||||
WINED3D_QUERY_TYPE_CACHE_UTILIZATION = 18,
|
||||
WINED3D_QUERY_TYPE_MEMORY_PRESSURE = 19,
|
||||
WINED3D_QUERY_TYPE_PIPELINE_STATISTICS = 20,
|
||||
WINED3D_QUERY_TYPE_SO_STATISTICS = 21,
|
||||
WINED3D_QUERY_TYPE_SO_OVERFLOW = 22,
|
||||
WINED3D_QUERY_TYPE_SO_STATISTICS_STREAM0 = 23,
|
||||
WINED3D_QUERY_TYPE_SO_OVERFLOW_STREAM0 = 24,
|
||||
WINED3D_QUERY_TYPE_SO_STATISTICS_STREAM1 = 25,
|
||||
WINED3D_QUERY_TYPE_SO_OVERFLOW_STREAM1 = 26,
|
||||
WINED3D_QUERY_TYPE_SO_STATISTICS_STREAM2 = 27,
|
||||
WINED3D_QUERY_TYPE_SO_OVERFLOW_STREAM2 = 28,
|
||||
WINED3D_QUERY_TYPE_SO_STATISTICS_STREAM3 = 29,
|
||||
WINED3D_QUERY_TYPE_SO_OVERFLOW_STREAM3 = 30,
|
||||
};
|
||||
|
||||
struct wined3d_query_data_timestamp_disjoint
|
||||
|
@ -710,6 +719,12 @@ struct wined3d_query_data_timestamp_disjoint
|
|||
BOOL disjoint;
|
||||
};
|
||||
|
||||
struct wined3d_query_data_so_statistics
|
||||
{
|
||||
UINT64 primitives_written;
|
||||
UINT64 primitives_generated;
|
||||
};
|
||||
|
||||
#define WINED3DISSUE_BEGIN (1u << 1)
|
||||
#define WINED3DISSUE_END (1u << 0)
|
||||
#define WINED3DGETDATA_FLUSH (1u << 0)
|
||||
|
|
Loading…
Reference in New Issue