wined3d: Change wined3d_buffer_copy() return type to void.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1191,7 +1191,7 @@ static void wined3d_buffer_unmap(struct wined3d_buffer *buffer)
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}
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}
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HRESULT wined3d_buffer_copy(struct wined3d_buffer *dst_buffer, unsigned int dst_offset,
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void wined3d_buffer_copy(struct wined3d_buffer *dst_buffer, unsigned int dst_offset,
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struct wined3d_buffer *src_buffer, unsigned int src_offset, unsigned int size)
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{
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struct wined3d_bo_address dst, src;
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@ -1213,8 +1213,6 @@ HRESULT wined3d_buffer_copy(struct wined3d_buffer *dst_buffer, unsigned int dst_
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context_release(context);
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wined3d_buffer_invalidate_range(dst_buffer, ~dst_location, dst_offset, size);
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return WINED3D_OK;
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}
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void wined3d_buffer_upload_data(struct wined3d_buffer *buffer, struct wined3d_context *context,
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@ -1952,10 +1952,9 @@ static void wined3d_cs_exec_blt_sub_resource(struct wined3d_cs *cs, const void *
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if (op->dst_resource->type == WINED3D_RTYPE_BUFFER)
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{
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if (FAILED(wined3d_buffer_copy(buffer_from_resource(op->dst_resource), op->dst_box.left,
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wined3d_buffer_copy(buffer_from_resource(op->dst_resource), op->dst_box.left,
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buffer_from_resource(op->src_resource), op->src_box.left,
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op->src_box.right - op->src_box.left)))
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ERR("Failed to copy buffer.\n");
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op->src_box.right - op->src_box.left);
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}
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else if (op->dst_resource->type == WINED3D_RTYPE_TEXTURE_2D)
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{
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@ -3568,7 +3568,7 @@ void wined3d_buffer_load(struct wined3d_buffer *buffer, struct wined3d_context *
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BOOL wined3d_buffer_load_location(struct wined3d_buffer *buffer,
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struct wined3d_context *context, DWORD location) DECLSPEC_HIDDEN;
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BYTE *wined3d_buffer_load_sysmem(struct wined3d_buffer *buffer, struct wined3d_context *context) DECLSPEC_HIDDEN;
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HRESULT wined3d_buffer_copy(struct wined3d_buffer *dst_buffer, unsigned int dst_offset,
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void wined3d_buffer_copy(struct wined3d_buffer *dst_buffer, unsigned int dst_offset,
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struct wined3d_buffer *src_buffer, unsigned int src_offset, unsigned int size) DECLSPEC_HIDDEN;
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void wined3d_buffer_upload_data(struct wined3d_buffer *buffer, struct wined3d_context *context,
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const struct wined3d_box *box, const void *data) DECLSPEC_HIDDEN;
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