wined3d: Recognize SM5 atomic_imax opcode.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2016-12-09 11:30:52 +01:00 committed by Alexandre Julliard
parent 0700c9e599
commit 5763e7f98c
5 changed files with 6 additions and 0 deletions

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@ -5205,6 +5205,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL
/* WINED3DSIH_ATOMIC_AND */ NULL,
/* WINED3DSIH_ATOMIC_CMP_STORE */ NULL,
/* WINED3DSIH_ATOMIC_IADD */ NULL,
/* WINED3DSIH_ATOMIC_IMAX */ NULL,
/* WINED3DSIH_ATOMIC_OR */ NULL,
/* WINED3DSIH_ATOMIC_UMAX */ NULL,
/* WINED3DSIH_ATOMIC_UMIN */ NULL,

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@ -8929,6 +8929,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB
/* WINED3DSIH_ATOMIC_AND */ NULL,
/* WINED3DSIH_ATOMIC_CMP_STORE */ NULL,
/* WINED3DSIH_ATOMIC_IADD */ shader_glsl_atomic,
/* WINED3DSIH_ATOMIC_IMAX */ NULL,
/* WINED3DSIH_ATOMIC_OR */ NULL,
/* WINED3DSIH_ATOMIC_UMAX */ NULL,
/* WINED3DSIH_ATOMIC_UMIN */ NULL,

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@ -46,6 +46,7 @@ static const char * const shader_opcode_names[] =
/* WINED3DSIH_ATOMIC_AND */ "atomic_and",
/* WINED3DSIH_ATOMIC_CMP_STORE */ "atomic_cmp_store",
/* WINED3DSIH_ATOMIC_IADD */ "atomic_iadd",
/* WINED3DSIH_ATOMIC_IMAX */ "atomic_imax",
/* WINED3DSIH_ATOMIC_OR */ "atomic_or",
/* WINED3DSIH_ATOMIC_UMAX */ "atomic_umax",
/* WINED3DSIH_ATOMIC_UMIN */ "atomic_umin",

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@ -264,6 +264,7 @@ enum wined3d_sm4_opcode
WINED3D_SM5_OP_ATOMIC_XOR = 0xab,
WINED3D_SM5_OP_ATOMIC_CMP_STORE = 0xac,
WINED3D_SM5_OP_ATOMIC_IADD = 0xad,
WINED3D_SM5_OP_ATOMIC_IMAX = 0xae,
WINED3D_SM5_OP_ATOMIC_UMAX = 0xb0,
WINED3D_SM5_OP_ATOMIC_UMIN = 0xb1,
WINED3D_SM5_OP_IMM_ATOMIC_ALLOC = 0xb2,
@ -970,6 +971,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] =
{WINED3D_SM5_OP_ATOMIC_XOR, WINED3DSIH_ATOMIC_XOR, "U", "iu"},
{WINED3D_SM5_OP_ATOMIC_CMP_STORE, WINED3DSIH_ATOMIC_CMP_STORE, "U", "iuu"},
{WINED3D_SM5_OP_ATOMIC_IADD, WINED3DSIH_ATOMIC_IADD, "U", "ii"},
{WINED3D_SM5_OP_ATOMIC_IMAX, WINED3DSIH_ATOMIC_IMAX, "U", "ii"},
{WINED3D_SM5_OP_ATOMIC_UMAX, WINED3DSIH_ATOMIC_UMAX, "U", "iu"},
{WINED3D_SM5_OP_ATOMIC_UMIN, WINED3DSIH_ATOMIC_UMIN, "U", "iu"},
{WINED3D_SM5_OP_IMM_ATOMIC_ALLOC, WINED3DSIH_IMM_ATOMIC_ALLOC, "u", "U"},

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@ -577,6 +577,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER
WINED3DSIH_ATOMIC_AND,
WINED3DSIH_ATOMIC_CMP_STORE,
WINED3DSIH_ATOMIC_IADD,
WINED3DSIH_ATOMIC_IMAX,
WINED3DSIH_ATOMIC_OR,
WINED3DSIH_ATOMIC_UMAX,
WINED3DSIH_ATOMIC_UMIN,