wined3d: Recognize SM5 imm_atomic_umin opcode.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2016-12-05 12:04:40 +01:00 committed by Alexandre Julliard
parent 0bbbe4c53e
commit 663dee140f
5 changed files with 6 additions and 0 deletions

View File

@ -5310,6 +5310,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL
/* WINED3DSIH_IMM_ATOMIC_EXCH */ NULL,
/* WINED3DSIH_IMM_ATOMIC_OR */ NULL,
/* WINED3DSIH_IMM_ATOMIC_UMAX */ NULL,
/* WINED3DSIH_IMM_ATOMIC_UMIN */ NULL,
/* WINED3DSIH_IMM_ATOMIC_XOR */ NULL,
/* WINED3DSIH_IMUL */ NULL,
/* WINED3DSIH_INE */ NULL,

View File

@ -8973,6 +8973,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB
/* WINED3DSIH_IMM_ATOMIC_EXCH */ NULL,
/* WINED3DSIH_IMM_ATOMIC_OR */ NULL,
/* WINED3DSIH_IMM_ATOMIC_UMAX */ NULL,
/* WINED3DSIH_IMM_ATOMIC_UMIN */ NULL,
/* WINED3DSIH_IMM_ATOMIC_XOR */ NULL,
/* WINED3DSIH_IMUL */ shader_glsl_imul,
/* WINED3DSIH_INE */ shader_glsl_relop,

View File

@ -151,6 +151,7 @@ static const char * const shader_opcode_names[] =
/* WINED3DSIH_IMM_ATOMIC_EXCH */ "imm_atomic_exch",
/* WINED3DSIH_IMM_ATOMIC_OR */ "imm_atomic_or",
/* WINED3DSIH_IMM_ATOMIC_UMAX */ "imm_atomic_umax",
/* WINED3DSIH_IMM_ATOMIC_UMIN */ "imm_atomic_umin",
/* WINED3DSIH_IMM_ATOMIC_XOR */ "imm_atomic_xor",
/* WINED3DSIH_IMUL */ "imul",
/* WINED3DSIH_INE */ "ine",

View File

@ -266,6 +266,7 @@ enum wined3d_sm4_opcode
WINED3D_SM5_OP_IMM_ATOMIC_EXCH = 0xb8,
WINED3D_SM5_OP_IMM_ATOMIC_CMP_EXCH = 0xb9,
WINED3D_SM5_OP_IMM_ATOMIC_UMAX = 0xbc,
WINED3D_SM5_OP_IMM_ATOMIC_UMIN = 0xbd,
WINED3D_SM5_OP_SYNC = 0xbe,
};
@ -923,6 +924,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] =
{WINED3D_SM5_OP_IMM_ATOMIC_EXCH, WINED3DSIH_IMM_ATOMIC_EXCH, "uU", "iu"},
{WINED3D_SM5_OP_IMM_ATOMIC_CMP_EXCH, WINED3DSIH_IMM_ATOMIC_CMP_EXCH, "uU", "iuu"},
{WINED3D_SM5_OP_IMM_ATOMIC_UMAX, WINED3DSIH_IMM_ATOMIC_UMAX, "uU", "iu"},
{WINED3D_SM5_OP_IMM_ATOMIC_UMIN, WINED3DSIH_IMM_ATOMIC_UMIN, "uU", "iu"},
{WINED3D_SM5_OP_SYNC, WINED3DSIH_SYNC, "", "",
shader_sm5_read_sync},
};

View File

@ -677,6 +677,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER
WINED3DSIH_IMM_ATOMIC_EXCH,
WINED3DSIH_IMM_ATOMIC_OR,
WINED3DSIH_IMM_ATOMIC_UMAX,
WINED3DSIH_IMM_ATOMIC_UMIN,
WINED3DSIH_IMM_ATOMIC_XOR,
WINED3DSIH_IMUL,
WINED3DSIH_INE,