wined3d: Recognize SM5 store_uav_typed opcode.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2016-03-25 19:53:39 +01:00 committed by Alexandre Julliard
parent 1bc6a15183
commit 3c5ca08a2f
5 changed files with 6 additions and 0 deletions

View File

@ -5334,6 +5334,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL
/* WINED3DSIH_SINCOS */ shader_hw_sincos,
/* WINED3DSIH_SLT */ shader_hw_map2gl,
/* WINED3DSIH_SQRT */ NULL,
/* WINED3DSIH_STORE_UAV_TYPED */ NULL,
/* WINED3DSIH_SUB */ shader_hw_map2gl,
/* WINED3DSIH_TEX */ pshader_hw_tex,
/* WINED3DSIH_TEXBEM */ pshader_hw_texbem,

View File

@ -8220,6 +8220,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB
/* WINED3DSIH_SINCOS */ shader_glsl_sincos,
/* WINED3DSIH_SLT */ shader_glsl_compare,
/* WINED3DSIH_SQRT */ shader_glsl_map2gl,
/* WINED3DSIH_STORE_UAV_TYPED */ NULL,
/* WINED3DSIH_SUB */ shader_glsl_binop,
/* WINED3DSIH_TEX */ shader_glsl_tex,
/* WINED3DSIH_TEXBEM */ shader_glsl_texbem,

View File

@ -162,6 +162,7 @@ static const char * const shader_opcode_names[] =
/* WINED3DSIH_SINCOS */ "sincos",
/* WINED3DSIH_SLT */ "slt",
/* WINED3DSIH_SQRT */ "sqrt",
/* WINED3DSIH_STORE_UAV_TYPED */ "store_uav_typed",
/* WINED3DSIH_SUB */ "sub",
/* WINED3DSIH_TEX */ "texld",
/* WINED3DSIH_TEXBEM */ "texbem",

View File

@ -190,6 +190,7 @@ enum wined3d_sm4_opcode
WINED3D_SM5_OP_DERIV_RTY_FINE = 0x7d,
WINED3D_SM5_OP_DCL_UAV_TYPED = 0x9c,
WINED3D_SM5_OP_DCL_RESOURCE_STRUCTURED = 0xa2,
WINED3D_SM5_OP_STORE_UAV_TYPED = 0xa4,
WINED3D_SM5_OP_LD_STRUCTURED = 0xa7,
};
@ -401,6 +402,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] =
{WINED3D_SM5_OP_DERIV_RTY_FINE, WINED3DSIH_DSY_FINE, "f", "f"},
{WINED3D_SM5_OP_DCL_UAV_TYPED, WINED3DSIH_DCL_UAV_TYPED, "", ""},
{WINED3D_SM5_OP_DCL_RESOURCE_STRUCTURED, WINED3DSIH_DCL_RESOURCE_STRUCTURED, "", ""},
{WINED3D_SM5_OP_STORE_UAV_TYPED, WINED3DSIH_STORE_UAV_TYPED, "", "Uif"},
{WINED3D_SM5_OP_LD_STRUCTURED, WINED3DSIH_LD_STRUCTURED, "u", "uuR"},
};

View File

@ -616,6 +616,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER
WINED3DSIH_SINCOS,
WINED3DSIH_SLT,
WINED3DSIH_SQRT,
WINED3DSIH_STORE_UAV_TYPED,
WINED3DSIH_SUB,
WINED3DSIH_TEX,
WINED3DSIH_TEXBEM,