wined3d: Restore the pixel format of the window whose pixel format was actually changed.

This commit is contained in:
Ken Thomases 2014-02-19 16:14:53 -06:00 committed by Alexandre Julliard
parent b8569d2f30
commit 4c4552c5a1
2 changed files with 66 additions and 22 deletions

View File

@ -719,8 +719,38 @@ void context_surface_update(struct wined3d_context *context, const struct wined3
}
}
static BOOL context_set_pixel_format(const struct wined3d_gl_info *gl_info, HDC dc, int format)
static void context_restore_pixel_format(struct wined3d_context *ctx)
{
const struct wined3d_gl_info *gl_info = ctx->gl_info;
if (ctx->restore_pf && IsWindow(ctx->restore_pf_win))
{
if (ctx->gl_info->supported[WGL_WINE_PIXEL_FORMAT_PASSTHROUGH])
{
HDC dc = GetDC(ctx->restore_pf_win);
if (dc)
{
if (!GL_EXTCALL(wglSetPixelFormatWINE(dc, ctx->restore_pf)))
{
ERR("wglSetPixelFormatWINE failed to restore pixel format %d on window %p.\n",
ctx->restore_pf, ctx->restore_pf_win);
}
ReleaseDC(ctx->restore_pf_win, dc);
}
}
else
{
ERR("can't restore pixel format %d on window %p\n", ctx->restore_pf, ctx->restore_pf_win);
}
}
ctx->restore_pf = 0;
ctx->restore_pf_win = NULL;
}
static BOOL context_set_pixel_format(struct wined3d_context *context, HDC dc, int format)
{
const struct wined3d_gl_info *gl_info = context->gl_info;
int current = GetPixelFormat(dc);
if (current == format) return TRUE;
@ -734,6 +764,9 @@ static BOOL context_set_pixel_format(const struct wined3d_gl_info *gl_info, HDC
format, dc, GetLastError());
return FALSE;
}
context->restore_pf = 0;
context->restore_pf_win = WindowFromDC(dc);
return TRUE;
}
@ -743,12 +776,24 @@ static BOOL context_set_pixel_format(const struct wined3d_gl_info *gl_info, HDC
* when really needed. */
if (gl_info->supported[WGL_WINE_PIXEL_FORMAT_PASSTHROUGH])
{
HWND win;
if (!GL_EXTCALL(wglSetPixelFormatWINE(dc, format)))
{
ERR("wglSetPixelFormatWINE failed to set pixel format %d on device context %p.\n",
format, dc);
return FALSE;
}
win = WindowFromDC(dc);
if (win != context->restore_pf_win)
{
context_restore_pixel_format(context);
context->restore_pf = current;
context->restore_pf_win = win;
}
return TRUE;
}
@ -766,7 +811,7 @@ static BOOL context_set_gl_context(struct wined3d_context *ctx)
struct wined3d_swapchain *swapchain = ctx->swapchain;
BOOL backup = FALSE;
if (!context_set_pixel_format(ctx->gl_info, ctx->hdc, ctx->pixel_format))
if (!context_set_pixel_format(ctx, ctx->hdc, ctx->pixel_format))
{
WARN("Failed to set pixel format %d on device context %p.\n",
ctx->pixel_format, ctx->hdc);
@ -799,7 +844,7 @@ static BOOL context_set_gl_context(struct wined3d_context *ctx)
return FALSE;
}
if (!context_set_pixel_format(ctx->gl_info, dc, ctx->pixel_format))
if (!context_set_pixel_format(ctx, dc, ctx->pixel_format))
{
ERR("Failed to set pixel format %d on device context %p.\n",
ctx->pixel_format, dc);
@ -821,15 +866,8 @@ static BOOL context_set_gl_context(struct wined3d_context *ctx)
return TRUE;
}
static void context_restore_gl_context(const struct wined3d_gl_info *gl_info, HDC dc, HGLRC gl_ctx, int pf)
static void context_restore_gl_context(const struct wined3d_gl_info *gl_info, HDC dc, HGLRC gl_ctx)
{
if (!context_set_pixel_format(gl_info, dc, pf))
{
ERR("Failed to restore pixel format %d on device context %p.\n", pf, dc);
context_set_current(NULL);
return;
}
if (!wglMakeCurrent(dc, gl_ctx))
{
ERR("Failed to restore GL context %p on device context %p, last error %#x.\n",
@ -875,11 +913,9 @@ static void context_destroy_gl_resources(struct wined3d_context *context)
HGLRC restore_ctx;
HDC restore_dc;
unsigned int i;
int restore_pf;
restore_ctx = wglGetCurrentContext();
restore_dc = wglGetCurrentDC();
restore_pf = GetPixelFormat(restore_dc);
if (restore_ctx == context->glCtx)
restore_ctx = NULL;
@ -957,9 +993,10 @@ static void context_destroy_gl_resources(struct wined3d_context *context)
HeapFree(GetProcessHeap(), 0, context->free_occlusion_queries);
HeapFree(GetProcessHeap(), 0, context->free_event_queries);
context_restore_pixel_format(context);
if (restore_ctx)
{
context_restore_gl_context(gl_info, restore_dc, restore_ctx, restore_pf);
context_restore_gl_context(gl_info, restore_dc, restore_ctx);
}
else if (wglGetCurrentContext() && !wglMakeCurrent(NULL, NULL))
{
@ -1055,12 +1092,16 @@ void context_release(struct wined3d_context *context)
WARN("Context %p is not the current context.\n", context);
}
if (!--context->level && context->restore_ctx)
if (!--context->level)
{
TRACE("Restoring GL context %p on device context %p.\n", context->restore_ctx, context->restore_dc);
context_restore_gl_context(context->gl_info, context->restore_dc, context->restore_ctx, context->restore_pf);
context->restore_ctx = NULL;
context->restore_dc = NULL;
context_restore_pixel_format(context);
if (context->restore_ctx)
{
TRACE("Restoring GL context %p on device context %p.\n", context->restore_ctx, context->restore_dc);
context_restore_gl_context(context->gl_info, context->restore_dc, context->restore_ctx);
context->restore_ctx = NULL;
context->restore_dc = NULL;
}
}
}
@ -1079,9 +1120,10 @@ static void context_enter(struct wined3d_context *context)
current_gl, wglGetCurrentDC());
context->restore_ctx = current_gl;
context->restore_dc = wglGetCurrentDC();
context->restore_pf = GetPixelFormat(context->restore_dc);
context->needs_set = 1;
}
else if (context->pixel_format != GetPixelFormat(context->hdc))
context->needs_set = 1;
}
}
@ -1398,7 +1440,9 @@ struct wined3d_context *context_create(struct wined3d_swapchain *swapchain,
context_enter(ret);
if (!context_set_pixel_format(gl_info, hdc, pixel_format))
ret->gl_info = gl_info;
if (!context_set_pixel_format(ret, hdc, pixel_format))
{
ERR("Failed to set pixel format %d on device context %p.\n", pixel_format, hdc);
context_release(ret);
@ -1453,7 +1497,6 @@ struct wined3d_context *context_create(struct wined3d_swapchain *swapchain,
goto out;
}
ret->gl_info = gl_info;
ret->d3d_info = &device->adapter->d3d_info;
ret->state_table = device->StateTable;

View File

@ -1104,6 +1104,7 @@ struct wined3d_context
HGLRC restore_ctx;
HDC restore_dc;
int restore_pf;
HWND restore_pf_win;
HGLRC glCtx;
HWND win_handle;
HDC hdc;