wined3d: Recognize SM5 eval_sample_index instruction.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -5089,6 +5089,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL
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/* WINED3DSIH_DSY */ shader_hw_dsy,
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/* WINED3DSIH_DSY_COARSE */ NULL,
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/* WINED3DSIH_DSY_FINE */ NULL,
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/* WINED3DSIH_EVAL_SAMPLE_INDEX */ NULL,
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/* WINED3DSIH_ELSE */ shader_hw_else,
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/* WINED3DSIH_EMIT */ NULL,
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/* WINED3DSIH_EMIT_STREAM */ NULL,
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@ -11080,6 +11080,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB
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/* WINED3DSIH_DSY */ shader_glsl_map2gl,
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/* WINED3DSIH_DSY_COARSE */ shader_glsl_map2gl,
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/* WINED3DSIH_DSY_FINE */ shader_glsl_map2gl,
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/* WINED3DSIH_EVAL_SAMPLE_INDEX */ NULL,
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/* WINED3DSIH_ELSE */ shader_glsl_else,
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/* WINED3DSIH_EMIT */ shader_glsl_emit,
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/* WINED3DSIH_EMIT_STREAM */ shader_glsl_emit,
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@ -125,6 +125,7 @@ static const char * const shader_opcode_names[] =
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/* WINED3DSIH_DSY */ "dsy",
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/* WINED3DSIH_DSY_COARSE */ "deriv_rty_coarse",
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/* WINED3DSIH_DSY_FINE */ "deriv_rty_fine",
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/* WINED3DSIH_EVAL_SAMPLE_INDEX */ "eval_sample_index",
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/* WINED3DSIH_ELSE */ "else",
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/* WINED3DSIH_EMIT */ "emit",
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/* WINED3DSIH_EMIT_STREAM */ "emit_stream",
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@ -297,6 +297,7 @@ enum wined3d_sm4_opcode
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WINED3D_SM5_OP_IMM_ATOMIC_UMAX = 0xbc,
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WINED3D_SM5_OP_IMM_ATOMIC_UMIN = 0xbd,
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WINED3D_SM5_OP_SYNC = 0xbe,
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WINED3D_SM5_OP_EVAL_SAMPLE_INDEX = 0xcc,
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WINED3D_SM5_OP_DCL_GS_INSTANCES = 0xce,
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};
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@ -1107,6 +1108,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] =
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{WINED3D_SM5_OP_IMM_ATOMIC_UMIN, WINED3DSIH_IMM_ATOMIC_UMIN, "uU", "iu"},
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{WINED3D_SM5_OP_SYNC, WINED3DSIH_SYNC, "", "",
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shader_sm5_read_sync},
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{WINED3D_SM5_OP_EVAL_SAMPLE_INDEX, WINED3DSIH_EVAL_SAMPLE_INDEX, "f", "fi"},
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{WINED3D_SM5_OP_DCL_GS_INSTANCES, WINED3DSIH_DCL_GS_INSTANCES, "", "",
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shader_sm4_read_declaration_count},
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};
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@ -761,6 +761,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER
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WINED3DSIH_DSY,
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WINED3DSIH_DSY_COARSE,
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WINED3DSIH_DSY_FINE,
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WINED3DSIH_EVAL_SAMPLE_INDEX,
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WINED3DSIH_ELSE,
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WINED3DSIH_EMIT,
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WINED3DSIH_EMIT_STREAM,
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