wined3d: Recognize SM5 imm_atomic_alloc opcode.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2016-06-17 10:41:48 +02:00 committed by Alexandre Julliard
parent 18069aaa01
commit 7d5be69365
5 changed files with 6 additions and 0 deletions

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@ -5294,6 +5294,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL
/* WINED3DSIH_IMAD */ NULL,
/* WINED3DSIH_IMAX */ NULL,
/* WINED3DSIH_IMIN */ NULL,
/* WINED3DSIH_IMM_ATOMIC_ALLOC */ NULL,
/* WINED3DSIH_IMM_ATOMIC_CONSUME */ NULL,
/* WINED3DSIH_IMUL */ NULL,
/* WINED3DSIH_INE */ NULL,

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@ -8628,6 +8628,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB
/* WINED3DSIH_IMAD */ shader_glsl_mad,
/* WINED3DSIH_IMAX */ shader_glsl_map2gl,
/* WINED3DSIH_IMIN */ shader_glsl_map2gl,
/* WINED3DSIH_IMM_ATOMIC_ALLOC */ NULL,
/* WINED3DSIH_IMM_ATOMIC_CONSUME */ NULL,
/* WINED3DSIH_IMUL */ shader_glsl_imul,
/* WINED3DSIH_INE */ shader_glsl_relop,

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@ -126,6 +126,7 @@ static const char * const shader_opcode_names[] =
/* WINED3DSIH_IMAD */ "imad",
/* WINED3DSIH_IMAX */ "imax",
/* WINED3DSIH_IMIN */ "imin",
/* WINED3DSIH_IMM_ATOMIC_ALLOC */ "imm_atomic_alloc",
/* WINED3DSIH_IMM_ATOMIC_CONSUME */ "imm_atomic_consume",
/* WINED3DSIH_IMUL */ "imul",
/* WINED3DSIH_INE */ "ine",

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@ -226,6 +226,7 @@ enum wined3d_sm4_opcode
WINED3D_SM5_OP_STORE_RAW = 0xa6,
WINED3D_SM5_OP_LD_STRUCTURED = 0xa7,
WINED3D_SM5_OP_STORE_STRUCTURED = 0xa8,
WINED3D_SM5_OP_IMM_ATOMIC_ALLOC = 0xb2,
WINED3D_SM5_OP_IMM_ATOMIC_CONSUME = 0xb3,
};
@ -777,6 +778,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] =
{WINED3D_SM5_OP_STORE_RAW, WINED3DSIH_STORE_RAW, "U", "iu"},
{WINED3D_SM5_OP_LD_STRUCTURED, WINED3DSIH_LD_STRUCTURED, "u", "uuR"},
{WINED3D_SM5_OP_STORE_STRUCTURED, WINED3DSIH_STORE_STRUCTURED, "U", "iiu"},
{WINED3D_SM5_OP_IMM_ATOMIC_ALLOC, WINED3DSIH_IMM_ATOMIC_ALLOC, "u", "U"},
{WINED3D_SM5_OP_IMM_ATOMIC_CONSUME, WINED3DSIH_IMM_ATOMIC_CONSUME, "u", "U"},
};

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@ -634,6 +634,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER
WINED3DSIH_IMAD,
WINED3DSIH_IMAX,
WINED3DSIH_IMIN,
WINED3DSIH_IMM_ATOMIC_ALLOC,
WINED3DSIH_IMM_ATOMIC_CONSUME,
WINED3DSIH_IMUL,
WINED3DSIH_INE,