wined3d: Recognize SM5 ubfe opcode.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2016-07-15 11:16:23 +02:00 committed by Alexandre Julliard
parent f8a3124bf6
commit 40278d5b33
5 changed files with 7 additions and 1 deletions

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@ -5396,6 +5396,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL
/* WINED3DSIH_TEXREG2AR */ pshader_hw_texreg2ar,
/* WINED3DSIH_TEXREG2GB */ pshader_hw_texreg2gb,
/* WINED3DSIH_TEXREG2RGB */ pshader_hw_texreg2rgb,
/* WINED3DSIH_UBFE */ NULL,
/* WINED3DSIH_UDIV */ NULL,
/* WINED3DSIH_UGE */ NULL,
/* WINED3DSIH_ULT */ NULL,

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@ -8814,6 +8814,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB
/* WINED3DSIH_TEXREG2AR */ shader_glsl_texreg2ar,
/* WINED3DSIH_TEXREG2GB */ shader_glsl_texreg2gb,
/* WINED3DSIH_TEXREG2RGB */ shader_glsl_texreg2rgb,
/* WINED3DSIH_UBFE */ NULL,
/* WINED3DSIH_UDIV */ shader_glsl_udiv,
/* WINED3DSIH_UGE */ shader_glsl_relop,
/* WINED3DSIH_ULT */ shader_glsl_relop,

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@ -226,6 +226,7 @@ static const char * const shader_opcode_names[] =
/* WINED3DSIH_TEXREG2AR */ "texreg2ar",
/* WINED3DSIH_TEXREG2GB */ "texreg2gb",
/* WINED3DSIH_TEXREG2RGB */ "texreg2rgb",
/* WINED3DSIH_UBFE */ "ubfe",
/* WINED3DSIH_UDIV */ "udiv",
/* WINED3DSIH_UGE */ "uge",
/* WINED3DSIH_ULT */ "ult",

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@ -219,6 +219,7 @@ enum wined3d_sm4_opcode
WINED3D_SM5_OP_DERIV_RTY_COARSE = 0x7c,
WINED3D_SM5_OP_DERIV_RTY_FINE = 0x7d,
WINED3D_SM5_OP_GATHER4_C = 0x7e,
WINED3D_SM5_OP_UBFE = 0x8a,
WINED3D_SM5_OP_BFI = 0x8c,
WINED3D_SM5_OP_BFREV = 0x8d,
WINED3D_SM5_OP_SWAPC = 0x8e,
@ -820,7 +821,8 @@ static const struct wined3d_sm4_opcode_info opcode_table[] =
{WINED3D_SM5_OP_DERIV_RTY_COARSE, WINED3DSIH_DSY_COARSE, "f", "f"},
{WINED3D_SM5_OP_DERIV_RTY_FINE, WINED3DSIH_DSY_FINE, "f", "f"},
{WINED3D_SM5_OP_GATHER4_C, WINED3DSIH_GATHER4_C, "f", "fRSf"},
{WINED3D_SM5_OP_BFI, WINED3DSIH_BFI, "u", "uuuu"},
{WINED3D_SM5_OP_UBFE, WINED3DSIH_UBFE, "u", "iiu"},
{WINED3D_SM5_OP_BFI, WINED3DSIH_BFI, "u", "iiuu"},
{WINED3D_SM5_OP_BFREV, WINED3DSIH_BFREV, "u", "u"},
{WINED3D_SM5_OP_SWAPC, WINED3DSIH_SWAPC, "ff", "uff"},
{WINED3D_SM5_OP_DCL_STREAM, WINED3DSIH_DCL_STREAM, "", "f"},

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@ -743,6 +743,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER
WINED3DSIH_TEXREG2AR,
WINED3DSIH_TEXREG2GB,
WINED3DSIH_TEXREG2RGB,
WINED3DSIH_UBFE,
WINED3DSIH_UDIV,
WINED3DSIH_UGE,
WINED3DSIH_ULT,