wined3d: Recognize SM5 ubfe opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -5396,6 +5396,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL
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/* WINED3DSIH_TEXREG2AR */ pshader_hw_texreg2ar,
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/* WINED3DSIH_TEXREG2GB */ pshader_hw_texreg2gb,
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/* WINED3DSIH_TEXREG2RGB */ pshader_hw_texreg2rgb,
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/* WINED3DSIH_UBFE */ NULL,
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/* WINED3DSIH_UDIV */ NULL,
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/* WINED3DSIH_UGE */ NULL,
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/* WINED3DSIH_ULT */ NULL,
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@ -8814,6 +8814,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB
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/* WINED3DSIH_TEXREG2AR */ shader_glsl_texreg2ar,
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/* WINED3DSIH_TEXREG2GB */ shader_glsl_texreg2gb,
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/* WINED3DSIH_TEXREG2RGB */ shader_glsl_texreg2rgb,
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/* WINED3DSIH_UBFE */ NULL,
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/* WINED3DSIH_UDIV */ shader_glsl_udiv,
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/* WINED3DSIH_UGE */ shader_glsl_relop,
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/* WINED3DSIH_ULT */ shader_glsl_relop,
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@ -226,6 +226,7 @@ static const char * const shader_opcode_names[] =
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/* WINED3DSIH_TEXREG2AR */ "texreg2ar",
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/* WINED3DSIH_TEXREG2GB */ "texreg2gb",
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/* WINED3DSIH_TEXREG2RGB */ "texreg2rgb",
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/* WINED3DSIH_UBFE */ "ubfe",
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/* WINED3DSIH_UDIV */ "udiv",
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/* WINED3DSIH_UGE */ "uge",
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/* WINED3DSIH_ULT */ "ult",
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@ -219,6 +219,7 @@ enum wined3d_sm4_opcode
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WINED3D_SM5_OP_DERIV_RTY_COARSE = 0x7c,
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WINED3D_SM5_OP_DERIV_RTY_FINE = 0x7d,
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WINED3D_SM5_OP_GATHER4_C = 0x7e,
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WINED3D_SM5_OP_UBFE = 0x8a,
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WINED3D_SM5_OP_BFI = 0x8c,
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WINED3D_SM5_OP_BFREV = 0x8d,
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WINED3D_SM5_OP_SWAPC = 0x8e,
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@ -820,7 +821,8 @@ static const struct wined3d_sm4_opcode_info opcode_table[] =
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{WINED3D_SM5_OP_DERIV_RTY_COARSE, WINED3DSIH_DSY_COARSE, "f", "f"},
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{WINED3D_SM5_OP_DERIV_RTY_FINE, WINED3DSIH_DSY_FINE, "f", "f"},
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{WINED3D_SM5_OP_GATHER4_C, WINED3DSIH_GATHER4_C, "f", "fRSf"},
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{WINED3D_SM5_OP_BFI, WINED3DSIH_BFI, "u", "uuuu"},
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{WINED3D_SM5_OP_UBFE, WINED3DSIH_UBFE, "u", "iiu"},
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{WINED3D_SM5_OP_BFI, WINED3DSIH_BFI, "u", "iiuu"},
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{WINED3D_SM5_OP_BFREV, WINED3DSIH_BFREV, "u", "u"},
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{WINED3D_SM5_OP_SWAPC, WINED3DSIH_SWAPC, "ff", "uff"},
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{WINED3D_SM5_OP_DCL_STREAM, WINED3DSIH_DCL_STREAM, "", "f"},
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@ -743,6 +743,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER
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WINED3DSIH_TEXREG2AR,
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WINED3DSIH_TEXREG2GB,
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WINED3DSIH_TEXREG2RGB,
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WINED3DSIH_UBFE,
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WINED3DSIH_UDIV,
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WINED3DSIH_UGE,
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WINED3DSIH_ULT,
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