wined3d: Use IDL to generate wined3d.h.
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.gitignore
vendored
1
.gitignore
vendored
@ -200,6 +200,7 @@ include/urlmon.h
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include/vmr9.h
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include/wine/itss.h
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include/wine/svcctl.h
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include/wine/wined3d.h
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include/wtypes.h
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include/xmldom.h
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include/xmldso.h
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@ -33,7 +33,7 @@
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#include "wingdi.h"
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#include "wine/debug.h"
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#include "d3d8.h"
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#include "wine/wined3d_interface.h"
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#include "wine/wined3d.h"
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/* Device caps */
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#define INITIAL_SHADER_HANDLE_TABLE_SIZE 64
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@ -36,7 +36,7 @@
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#include "wine/unicode.h"
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#include "d3d9.h"
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#include "wine/wined3d_interface.h"
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#include "wine/wined3d.h"
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/* ===========================================================================
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Internal use
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@ -25,6 +25,8 @@
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#include <stdlib.h>
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#include <string.h>
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#define COBJMACROS
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#include "windef.h"
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#include "winbase.h"
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#include "wingdi.h"
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@ -35,7 +35,7 @@
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#include "ddcomimpl.h"
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#include "wine/wined3d_interface.h"
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#include "wine/wined3d.h"
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#include "wine/list.h"
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/*****************************************************************************
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@ -28,7 +28,7 @@
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#include "objbase.h"
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#include "dxgi.h"
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#include "wine/wined3d_interface.h"
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#include "wine/wined3d.h"
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#ifdef DXGI_INIT_GUID
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#include "initguid.h"
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#endif
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@ -37,9 +37,9 @@
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#include "wine/debug.h"
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#include "wine/unicode.h"
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#include "objbase.h"
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#include "wined3d_private_types.h"
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#include "wine/wined3d_interface.h"
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#include "wine/wined3d_caps.h"
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#include "wine/wined3d.h"
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#include "wined3d_gl.h"
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#include "wine/list.h"
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@ -4,7 +4,10 @@ SRCDIR = @srcdir@
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VPATH = @srcdir@
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MODULE = none
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IDL_H_SRCS = \
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PRIVATE_IDL_H_SRCS = \
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wine/wined3d.idl
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PUBLIC_IDL_H_SRCS = \
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activaut.idl \
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activdbg.idl \
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activscp.idl \
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@ -80,7 +83,7 @@ IDL_TLB_SRCS = \
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SRCDIR_INCLUDES = \
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$(IDL_TLB_SRCS) \
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$(IDL_H_SRCS) \
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$(PUBLIC_IDL_H_SRCS) \
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accctrl.h \
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aclapi.h \
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adshlp.h \
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@ -475,11 +478,13 @@ INSTALLDIRS = \
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$(DESTDIR)$(includedir)/msvcrt \
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$(DESTDIR)$(includedir)
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IDL_H_SRCS = $(PUBLIC_IDL_H_SRCS) $(PRIVATE_IDL_H_SRCS)
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@MAKE_RULES@
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OBJDIR_INCLUDES = $(IDL_H_SRCS:.idl=.h) $(IDL_TLB_SRCS:.idl=.tlb)
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OBJDIR_INCLUDES = $(PUBLIC_IDL_H_SRCS:.idl=.h) $(IDL_TLB_SRCS:.idl=.tlb)
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all: $(OBJDIR_INCLUDES)
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all: $(IDL_H_SRCS:.idl=.h) $(IDL_TLB_SRCS:.idl=.tlb)
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install install-dev:: $(OBJDIR_INCLUDES) $(INSTALLDIRS)
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for f in $(SRCDIR_INCLUDES); do case $$f in \
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3429
include/wine/wined3d.idl
Normal file
3429
include/wine/wined3d.idl
Normal file
File diff suppressed because it is too large
Load Diff
@ -1,590 +0,0 @@
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/*
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* Copyright 2007 Henri Verbeet
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef __WINE_WINED3D_CAPS_H
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#define __WINE_WINED3D_CAPS_H
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#define WINED3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD 0x00000020L
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#define WINED3DCAPS3_LINEAR_TO_SRGB_PRESENTATION 0x00000080L
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#define WINED3DCAPS3_COPY_TO_VIDMEM 0x00000100L
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#define WINED3DCAPS3_COPY_TO_SYSTEMMEM 0x00000200L
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#define WINED3DCAPS3_RESERVED 0x8000001FL
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#define WINED3DDEVCAPS2_STREAMOFFSET 0x00000001
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#define WINED3DDEVCAPS2_DMAPNPATCH 0x00000002
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#define WINED3DDEVCAPS2_ADAPTIVETESSRTPATCH 0x00000004
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#define WINED3DDEVCAPS2_ADAPTIVETESSNPATCH 0x00000008
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#define WINED3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES 0x00000010
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#define WINED3DDEVCAPS2_PRESAMPLEDDMAPNPATCH 0x00000020
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#define WINED3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET 0x00000040
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#define WINED3DDTCAPS_UBYTE4 0x00000001
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#define WINED3DDTCAPS_UBYTE4N 0x00000002
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#define WINED3DDTCAPS_SHORT2N 0x00000004
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#define WINED3DDTCAPS_SHORT4N 0x00000008
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#define WINED3DDTCAPS_USHORT2N 0x00000010
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#define WINED3DDTCAPS_USHORT4N 0x00000020
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#define WINED3DDTCAPS_UDEC3 0x00000040
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#define WINED3DDTCAPS_DEC3N 0x00000080
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#define WINED3DDTCAPS_FLOAT16_2 0x00000100
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#define WINED3DDTCAPS_FLOAT16_4 0x00000200
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#define WINED3DFVFCAPS_TEXCOORDCOUNTMASK 0x0000FFFF
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#define WINED3DFVFCAPS_DONOTSTRIPELEMENTS 0x00080000
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#define WINED3DFVFCAPS_PSIZE 0x00100000
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#define WINED3DLINECAPS_TEXTURE 0x00000001
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#define WINED3DLINECAPS_ZTEST 0x00000002
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#define WINED3DLINECAPS_BLEND 0x00000004
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#define WINED3DLINECAPS_ALPHACMP 0x00000008
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#define WINED3DLINECAPS_FOG 0x00000010
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#define WINED3DLINECAPS_ANTIALIAS 0x00000020
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#define WINED3DMAX30SHADERINSTRUCTIONS 32768
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#define WINED3DMIN30SHADERINSTRUCTIONS 512
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#define WINED3DPBLENDCAPS_ZERO 0x00000001
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#define WINED3DPBLENDCAPS_ONE 0x00000002
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#define WINED3DPBLENDCAPS_SRCCOLOR 0x00000004
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#define WINED3DPBLENDCAPS_INVSRCCOLOR 0x00000008
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#define WINED3DPBLENDCAPS_SRCALPHA 0x00000010
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#define WINED3DPBLENDCAPS_INVSRCALPHA 0x00000020
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#define WINED3DPBLENDCAPS_DESTALPHA 0x00000040
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#define WINED3DPBLENDCAPS_INVDESTALPHA 0x00000080
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#define WINED3DPBLENDCAPS_DESTCOLOR 0x00000100
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#define WINED3DPBLENDCAPS_INVDESTCOLOR 0x00000200
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#define WINED3DPBLENDCAPS_SRCALPHASAT 0x00000400
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#define WINED3DPBLENDCAPS_BOTHSRCALPHA 0x00000800
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#define WINED3DPBLENDCAPS_BOTHINVSRCALPHA 0x00001000
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#define WINED3DPBLENDCAPS_BLENDFACTOR 0x00002000
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#define WINED3DPCMPCAPS_NEVER 0x00000001
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#define WINED3DPCMPCAPS_LESS 0x00000002
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#define WINED3DPCMPCAPS_EQUAL 0x00000004
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#define WINED3DPCMPCAPS_LESSEQUAL 0x00000008
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#define WINED3DPCMPCAPS_GREATER 0x00000010
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#define WINED3DPCMPCAPS_NOTEQUAL 0x00000020
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#define WINED3DPCMPCAPS_GREATEREQUAL 0x00000040
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#define WINED3DPCMPCAPS_ALWAYS 0x00000080
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#define WINED3DPMISCCAPS_MASKZ 0x00000002
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#define WINED3DPMISCCAPS_LINEPATTERNREP 0x00000004
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#define WINED3DPMISCCAPS_CULLNONE 0x00000010
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#define WINED3DPMISCCAPS_CULLCW 0x00000020
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#define WINED3DPMISCCAPS_CULLCCW 0x00000040
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#define WINED3DPMISCCAPS_COLORWRITEENABLE 0x00000080
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#define WINED3DPMISCCAPS_CLIPPLANESCALEDPOINTS 0x00000100
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#define WINED3DPMISCCAPS_CLIPTLVERTS 0x00000200
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#define WINED3DPMISCCAPS_TSSARGTEMP 0x00000400
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#define WINED3DPMISCCAPS_BLENDOP 0x00000800
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#define WINED3DPMISCCAPS_NULLREFERENCE 0x00001000
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#define WINED3DPMISCCAPS_INDEPENDENTWRITEMASKS 0x00004000
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#define WINED3DPMISCCAPS_PERSTAGECONSTANT 0x00008000
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#define WINED3DPMISCCAPS_FOGANDSPECULARALPHA 0x00010000
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#define WINED3DPMISCCAPS_SEPARATEALPHABLEND 0x00020000
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#define WINED3DPMISCCAPS_MRTINDEPENDENTBITDEPTHS 0x00040000
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#define WINED3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING 0x00080000
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#define WINED3DPMISCCAPS_FOGVERTEXCLAMPED 0x00100000
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#define WINED3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH 24
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#define WINED3DPS20_MIN_DYNAMICFLOWCONTROLDEPTH 0
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#define WINED3DPS20_MAX_NUMTEMPS 32
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#define WINED3DPS20_MIN_NUMTEMPS 12
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#define WINED3DPS20_MAX_STATICFLOWCONTROLDEPTH 4
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#define WINED3DPS20_MIN_STATICFLOWCONTROLDEPTH 0
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#define WINED3DPS20_MAX_NUMINSTRUCTIONSLOTS 512
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#define WINED3DPS20_MIN_NUMINSTRUCTIONSLOTS 96
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#define WINED3DPS20CAPS_ARBITRARYSWIZZLE 0x00000001
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#define WINED3DPS20CAPS_GRADIENTINSTRUCTIONS 0x00000002
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#define WINED3DPS20CAPS_PREDICATION 0x00000004
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#define WINED3DPS20CAPS_NODEPENDENTREADLIMIT 0x00000008
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#define WINED3DPS20CAPS_NOTEXINSTRUCTIONLIMIT 0x00000010
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#define WINED3DPTADDRESSCAPS_WRAP 0x00000001
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#define WINED3DPTADDRESSCAPS_MIRROR 0x00000002
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#define WINED3DPTADDRESSCAPS_CLAMP 0x00000004
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#define WINED3DPTADDRESSCAPS_BORDER 0x00000008
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#define WINED3DPTADDRESSCAPS_INDEPENDENTUV 0x00000010
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#define WINED3DPTADDRESSCAPS_MIRRORONCE 0x00000020
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#define WINED3DSTENCILCAPS_KEEP 0x00000001
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#define WINED3DSTENCILCAPS_ZERO 0x00000002
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#define WINED3DSTENCILCAPS_REPLACE 0x00000004
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#define WINED3DSTENCILCAPS_INCRSAT 0x00000008
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#define WINED3DSTENCILCAPS_DECRSAT 0x00000010
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#define WINED3DSTENCILCAPS_INVERT 0x00000020
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#define WINED3DSTENCILCAPS_INCR 0x00000040
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#define WINED3DSTENCILCAPS_DECR 0x00000080
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#define WINED3DSTENCILCAPS_TWOSIDED 0x00000100
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#define WINED3DTEXOPCAPS_DISABLE 0x00000001
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#define WINED3DTEXOPCAPS_SELECTARG1 0x00000002
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#define WINED3DTEXOPCAPS_SELECTARG2 0x00000004
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#define WINED3DTEXOPCAPS_MODULATE 0x00000008
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#define WINED3DTEXOPCAPS_MODULATE2X 0x00000010
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#define WINED3DTEXOPCAPS_MODULATE4X 0x00000020
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#define WINED3DTEXOPCAPS_ADD 0x00000040
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#define WINED3DTEXOPCAPS_ADDSIGNED 0x00000080
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#define WINED3DTEXOPCAPS_ADDSIGNED2X 0x00000100
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#define WINED3DTEXOPCAPS_SUBTRACT 0x00000200
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#define WINED3DTEXOPCAPS_ADDSMOOTH 0x00000400
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#define WINED3DTEXOPCAPS_BLENDDIFFUSEALPHA 0x00000800
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#define WINED3DTEXOPCAPS_BLENDTEXTUREALPHA 0x00001000
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#define WINED3DTEXOPCAPS_BLENDFACTORALPHA 0x00002000
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#define WINED3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x00004000
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#define WINED3DTEXOPCAPS_BLENDCURRENTALPHA 0x00008000
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#define WINED3DTEXOPCAPS_PREMODULATE 0x00010000
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#define WINED3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR 0x00020000
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#define WINED3DTEXOPCAPS_MODULATECOLOR_ADDALPHA 0x00040000
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#define WINED3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR 0x00080000
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#define WINED3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA 0x00100000
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#define WINED3DTEXOPCAPS_BUMPENVMAP 0x00200000
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#define WINED3DTEXOPCAPS_BUMPENVMAPLUMINANCE 0x00400000
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#define WINED3DTEXOPCAPS_DOTPRODUCT3 0x00800000
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#define WINED3DTEXOPCAPS_MULTIPLYADD 0x01000000
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#define WINED3DTEXOPCAPS_LERP 0x02000000
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#define WINED3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH 24
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#define WINED3DVS20_MIN_DYNAMICFLOWCONTROLDEPTH 0
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#define WINED3DVS20_MAX_NUMTEMPS 32
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#define WINED3DVS20_MIN_NUMTEMPS 12
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#define WINED3DVS20_MAX_STATICFLOWCONTROLDEPTH 4
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#define WINED3DVS20_MIN_STATICFLOWCONTROLDEPTH 1
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#define WINED3DVS20CAPS_PREDICATION 0x00000001
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#define WINED3DCAPS2_NO2DDURING3DSCENE 0x00000002
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#define WINED3DCAPS2_FULLSCREENGAMMA 0x00020000
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#define WINED3DCAPS2_CANRENDERWINDOWED 0x00080000
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#define WINED3DCAPS2_CANCALIBRATEGAMMA 0x00100000
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#define WINED3DCAPS2_RESERVED 0x02000000
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#define WINED3DCAPS2_CANMANAGERESOURCE 0x10000000
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#define WINED3DCAPS2_DYNAMICTEXTURES 0x20000000
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#define WINED3DCAPS2_CANAUTOGENMIPMAP 0x40000000
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#define WINED3DPRASTERCAPS_DITHER 0x00000001
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#define WINED3DPRASTERCAPS_ROP2 0x00000002
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#define WINED3DPRASTERCAPS_XOR 0x00000004
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#define WINED3DPRASTERCAPS_PAT 0x00000008
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#define WINED3DPRASTERCAPS_ZTEST 0x00000010
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#define WINED3DPRASTERCAPS_SUBPIXEL 0x00000020
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#define WINED3DPRASTERCAPS_SUBPIXELX 0x00000040
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#define WINED3DPRASTERCAPS_FOGVERTEX 0x00000080
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#define WINED3DPRASTERCAPS_FOGTABLE 0x00000100
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#define WINED3DPRASTERCAPS_STIPPLE 0x00000200
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#define WINED3DPRASTERCAPS_ANTIALIASSORTDEPENDENT 0x00000400
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#define WINED3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT 0x00000800
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#define WINED3DPRASTERCAPS_ANTIALIASEDGES 0x00001000
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#define WINED3DPRASTERCAPS_MIPMAPLODBIAS 0x00002000
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#define WINED3DPRASTERCAPS_ZBIAS 0x00004000
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#define WINED3DPRASTERCAPS_ZBUFFERLESSHSR 0x00008000
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#define WINED3DPRASTERCAPS_FOGRANGE 0x00010000
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#define WINED3DPRASTERCAPS_ANISOTROPY 0x00020000
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#define WINED3DPRASTERCAPS_WBUFFER 0x00040000
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#define WINED3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT 0x00080000
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#define WINED3DPRASTERCAPS_WFOG 0x00100000
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#define WINED3DPRASTERCAPS_ZFOG 0x00200000
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#define WINED3DPRASTERCAPS_COLORPERSPECTIVE 0x00400000
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#define WINED3DPRASTERCAPS_SCISSORTEST 0x01000000
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#define WINED3DPRASTERCAPS_SLOPESCALEDEPTHBIAS 0x02000000
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#define WINED3DPRASTERCAPS_DEPTHBIAS 0x04000000
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#define WINED3DPRASTERCAPS_MULTISAMPLE_TOGGLE 0x08000000
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#define WINED3DPSHADECAPS_COLORFLATMONO 0x00000001
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#define WINED3DPSHADECAPS_COLORFLATRGB 0x00000002
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#define WINED3DPSHADECAPS_COLORGOURAUDMONO 0x00000004
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#define WINED3DPSHADECAPS_COLORGOURAUDRGB 0x00000008
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#define WINED3DPSHADECAPS_COLORPHONGMONO 0x00000010
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#define WINED3DPSHADECAPS_COLORPHONGRGB 0x00000020
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#define WINED3DPSHADECAPS_SPECULARFLATMONO 0x00000040
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#define WINED3DPSHADECAPS_SPECULARFLATRGB 0x00000080
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#define WINED3DPSHADECAPS_SPECULARGOURAUDMONO 0x00000100
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#define WINED3DPSHADECAPS_SPECULARGOURAUDRGB 0x00000200
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#define WINED3DPSHADECAPS_SPECULARPHONGMONO 0x00000400
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#define WINED3DPSHADECAPS_SPECULARPHONGRGB 0x00000800
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#define WINED3DPSHADECAPS_ALPHAFLATBLEND 0x00001000
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#define WINED3DPSHADECAPS_ALPHAFLATSTIPPLED 0x00002000
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#define WINED3DPSHADECAPS_ALPHAGOURAUDBLEND 0x00004000
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#define WINED3DPSHADECAPS_ALPHAGOURAUDSTIPPLED 0x00008000
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#define WINED3DPSHADECAPS_ALPHAPHONGBLEND 0x00010000
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#define WINED3DPSHADECAPS_ALPHAPHONGSTIPPLED 0x00020000
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#define WINED3DPSHADECAPS_FOGFLAT 0x00040000
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#define WINED3DPSHADECAPS_FOGGOURAUD 0x00080000
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#define WINED3DPSHADECAPS_FOGPHONG 0x00100000
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#define WINED3DPTEXTURECAPS_PERSPECTIVE 0x00000001
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#define WINED3DPTEXTURECAPS_POW2 0x00000002
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#define WINED3DPTEXTURECAPS_ALPHA 0x00000004
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#define WINED3DPTEXTURECAPS_TRANSPARENCY 0x00000008
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#define WINED3DPTEXTURECAPS_BORDER 0x00000010
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#define WINED3DPTEXTURECAPS_SQUAREONLY 0x00000020
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#define WINED3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00000040
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#define WINED3DPTEXTURECAPS_ALPHAPALETTE 0x00000080
|
||||
#define WINED3DPTEXTURECAPS_NONPOW2CONDITIONAL 0x00000100
|
||||
#define WINED3DPTEXTURECAPS_PROJECTED 0x00000400
|
||||
#define WINED3DPTEXTURECAPS_CUBEMAP 0x00000800
|
||||
#define WINED3DPTEXTURECAPS_COLORKEYBLEND 0x00001000
|
||||
#define WINED3DPTEXTURECAPS_VOLUMEMAP 0x00002000
|
||||
#define WINED3DPTEXTURECAPS_MIPMAP 0x00004000
|
||||
#define WINED3DPTEXTURECAPS_MIPVOLUMEMAP 0x00008000
|
||||
#define WINED3DPTEXTURECAPS_MIPCUBEMAP 0x00010000
|
||||
#define WINED3DPTEXTURECAPS_CUBEMAP_POW2 0x00020000
|
||||
#define WINED3DPTEXTURECAPS_VOLUMEMAP_POW2 0x00040000
|
||||
#define WINED3DPTEXTURECAPS_NOPROJECTEDBUMPENV 0x00200000
|
||||
|
||||
#define WINED3DPTFILTERCAPS_NEAREST 0x00000001
|
||||
#define WINED3DPTFILTERCAPS_LINEAR 0x00000002
|
||||
#define WINED3DPTFILTERCAPS_MIPNEAREST 0x00000004
|
||||
#define WINED3DPTFILTERCAPS_MIPLINEAR 0x00000008
|
||||
#define WINED3DPTFILTERCAPS_LINEARMIPNEAREST 0x00000010
|
||||
#define WINED3DPTFILTERCAPS_LINEARMIPLINEAR 0x00000020
|
||||
#define WINED3DPTFILTERCAPS_MINFPOINT 0x00000100
|
||||
#define WINED3DPTFILTERCAPS_MINFLINEAR 0x00000200
|
||||
#define WINED3DPTFILTERCAPS_MINFANISOTROPIC 0x00000400
|
||||
#define WINED3DPTFILTERCAPS_MIPFPOINT 0x00010000
|
||||
#define WINED3DPTFILTERCAPS_MIPFLINEAR 0x00020000
|
||||
#define WINED3DPTFILTERCAPS_MAGFPOINT 0x01000000
|
||||
#define WINED3DPTFILTERCAPS_MAGFLINEAR 0x02000000
|
||||
#define WINED3DPTFILTERCAPS_MAGFANISOTROPIC 0x04000000
|
||||
#define WINED3DPTFILTERCAPS_MAGFPYRAMIDALQUAD 0x08000000
|
||||
#define WINED3DPTFILTERCAPS_MAGFGAUSSIANQUAD 0x10000000
|
||||
|
||||
#define WINED3DVTXPCAPS_TEXGEN 0x00000001
|
||||
#define WINED3DVTXPCAPS_MATERIALSOURCE7 0x00000002
|
||||
#define WINED3DVTXPCAPS_VERTEXFOG 0x00000004
|
||||
#define WINED3DVTXPCAPS_DIRECTIONALLIGHTS 0x00000008
|
||||
#define WINED3DVTXPCAPS_POSITIONALLIGHTS 0x00000010
|
||||
#define WINED3DVTXPCAPS_LOCALVIEWER 0x00000020
|
||||
#define WINED3DVTXPCAPS_TWEENING 0x00000040
|
||||
#define WINED3DVTXPCAPS_TEXGEN_SPHEREMAP 0x00000100
|
||||
#define WINED3DVTXPCAPS_NO_TEXGEN_NONLOCALVIEWER 0x00000200
|
||||
|
||||
#define WINED3DCURSORCAPS_COLOR 0x00000001
|
||||
#define WINED3DCURSORCAPS_LOWRES 0x00000002
|
||||
|
||||
#define WINED3DDEVCAPS_FLOATTLVERTEX 0x00000001
|
||||
#define WINED3DDEVCAPS_SORTINCREASINGZ 0x00000002
|
||||
#define WINED3DDEVCAPS_SORTDECREASINGZ 0X00000004
|
||||
#define WINED3DDEVCAPS_SORTEXACT 0x00000008
|
||||
#define WINED3DDEVCAPS_EXECUTESYSTEMMEMORY 0x00000010
|
||||
#define WINED3DDEVCAPS_EXECUTEVIDEOMEMORY 0x00000020
|
||||
#define WINED3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x00000040
|
||||
#define WINED3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x00000080
|
||||
#define WINED3DDEVCAPS_TEXTURESYSTEMMEMORY 0x00000100
|
||||
#define WINED3DDEVCAPS_TEXTUREVIDEOMEMORY 0x00000200
|
||||
#define WINED3DDEVCAPS_DRAWPRIMTLVERTEX 0x00000400
|
||||
#define WINED3DDEVCAPS_CANRENDERAFTERFLIP 0x00000800
|
||||
#define WINED3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x00001000
|
||||
#define WINED3DDEVCAPS_DRAWPRIMITIVES2 0x00002000
|
||||
#define WINED3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x00004000
|
||||
#define WINED3DDEVCAPS_DRAWPRIMITIVES2EX 0x00008000
|
||||
#define WINED3DDEVCAPS_HWTRANSFORMANDLIGHT 0x00010000
|
||||
#define WINED3DDEVCAPS_CANBLTSYSTONONLOCAL 0x00020000
|
||||
#define WINED3DDEVCAPS_HWRASTERIZATION 0x00080000
|
||||
#define WINED3DDEVCAPS_PUREDEVICE 0x00100000
|
||||
#define WINED3DDEVCAPS_QUINTICRTPATCHES 0x00200000
|
||||
#define WINED3DDEVCAPS_RTPATCHES 0x00400000
|
||||
#define WINED3DDEVCAPS_RTPATCHHANDLEZERO 0x00800000
|
||||
#define WINED3DDEVCAPS_NPATCHES 0x01000000
|
||||
|
||||
/* DirectDraw Caps */
|
||||
#define WINEDDSCAPS_RESERVED1 0x00000001
|
||||
#define WINEDDSCAPS_ALPHA 0x00000002
|
||||
#define WINEDDSCAPS_BACKBUFFER 0x00000004
|
||||
#define WINEDDSCAPS_COMPLEX 0x00000008
|
||||
#define WINEDDSCAPS_FLIP 0x00000010
|
||||
#define WINEDDSCAPS_FRONTBUFFER 0x00000020
|
||||
#define WINEDDSCAPS_OFFSCREENPLAIN 0x00000040
|
||||
#define WINEDDSCAPS_OVERLAY 0x00000080
|
||||
#define WINEDDSCAPS_PALETTE 0x00000100
|
||||
#define WINEDDSCAPS_PRIMARYSURFACE 0x00000200
|
||||
#define WINEDDSCAPS_PRIMARYSURFACELEFT 0x00000400
|
||||
#define WINEDDSCAPS_SYSTEMMEMORY 0x00000800
|
||||
#define WINEDDSCAPS_TEXTURE 0x00001000
|
||||
#define WINEDDSCAPS_3DDEVICE 0x00002000
|
||||
#define WINEDDSCAPS_VIDEOMEMORY 0x00004000
|
||||
#define WINEDDSCAPS_VISIBLE 0x00008000
|
||||
#define WINEDDSCAPS_WRITEONLY 0x00010000
|
||||
#define WINEDDSCAPS_ZBUFFER 0x00020000
|
||||
#define WINEDDSCAPS_OWNDC 0x00040000
|
||||
#define WINEDDSCAPS_LIVEVIDEO 0x00080000
|
||||
#define WINEDDSCAPS_HWCODEC 0x00100000
|
||||
#define WINEDDSCAPS_MODEX 0x00200000
|
||||
#define WINEDDSCAPS_MIPMAP 0x00400000
|
||||
#define WINEDDSCAPS_RESERVED2 0x00800000
|
||||
#define WINEDDSCAPS_ALLOCONLOAD 0x04000000
|
||||
#define WINEDDSCAPS_VIDEOPORT 0x08000000
|
||||
#define WINEDDSCAPS_LOCALVIDMEM 0x10000000
|
||||
#define WINEDDSCAPS_NONLOCALVIDMEM 0x20000000
|
||||
#define WINEDDSCAPS_STANDARDVGAMODE 0x40000000
|
||||
#define WINEDDSCAPS_OPTIMIZED 0x80000000
|
||||
|
||||
#define WINEDDCKEYCAPS_DESTBLT 0x00000001
|
||||
#define WINEDDCKEYCAPS_DESTBLTCLRSPACE 0x00000002
|
||||
#define WINEDDCKEYCAPS_DESTBLTCLRSPACEYUV 0x00000004
|
||||
#define WINEDDCKEYCAPS_DESTBLTYUV 0x00000008
|
||||
#define WINEDDCKEYCAPS_DESTOVERLAY 0x00000010
|
||||
#define WINEDDCKEYCAPS_DESTOVERLAYCLRSPACE 0x00000020
|
||||
#define WINEDDCKEYCAPS_DESTOVERLAYCLRSPACEYUV 0x00000040
|
||||
#define WINEDDCKEYCAPS_DESTOVERLAYONEACTIVE 0x00000080
|
||||
#define WINEDDCKEYCAPS_DESTOVERLAYYUV 0x00000100
|
||||
#define WINEDDCKEYCAPS_SRCBLT 0x00000200
|
||||
#define WINEDDCKEYCAPS_SRCBLTCLRSPACE 0x00000400
|
||||
#define WINEDDCKEYCAPS_SRCBLTCLRSPACEYUV 0x00000800
|
||||
#define WINEDDCKEYCAPS_SRCBLTYUV 0x00001000
|
||||
#define WINEDDCKEYCAPS_SRCOVERLAY 0x00002000
|
||||
#define WINEDDCKEYCAPS_SRCOVERLAYCLRSPACE 0x00004000
|
||||
#define WINEDDCKEYCAPS_SRCOVERLAYCLRSPACEYUV 0x00008000
|
||||
#define WINEDDCKEYCAPS_SRCOVERLAYONEACTIVE 0x00010000
|
||||
#define WINEDDCKEYCAPS_SRCOVERLAYYUV 0x00020000
|
||||
#define WINEDDCKEYCAPS_NOCOSTOVERLAY 0x00040000
|
||||
|
||||
#define WINEDDFXCAPS_BLTALPHA 0x00000001
|
||||
#define WINEDDFXCAPS_OVERLAYALPHA 0x00000004
|
||||
#define WINEDDFXCAPS_BLTARITHSTRETCHYN 0x00000010
|
||||
#define WINEDDFXCAPS_BLTARITHSTRETCHY 0x00000020
|
||||
#define WINEDDFXCAPS_BLTMIRRORLEFTRIGHT 0x00000040
|
||||
#define WINEDDFXCAPS_BLTMIRRORUPDOWN 0x00000080
|
||||
#define WINEDDFXCAPS_BLTROTATION 0x00000100
|
||||
#define WINEDDFXCAPS_BLTROTATION90 0x00000200
|
||||
#define WINEDDFXCAPS_BLTSHRINKX 0x00000400
|
||||
#define WINEDDFXCAPS_BLTSHRINKXN 0x00000800
|
||||
#define WINEDDFXCAPS_BLTSHRINKY 0x00001000
|
||||
#define WINEDDFXCAPS_BLTSHRINKYN 0x00002000
|
||||
#define WINEDDFXCAPS_BLTSTRETCHX 0x00004000
|
||||
#define WINEDDFXCAPS_BLTSTRETCHXN 0x00008000
|
||||
#define WINEDDFXCAPS_BLTSTRETCHY 0x00010000
|
||||
#define WINEDDFXCAPS_BLTSTRETCHYN 0x00020000
|
||||
#define WINEDDFXCAPS_OVERLAYARITHSTRETCHY 0x00040000
|
||||
#define WINEDDFXCAPS_OVERLAYARITHSTRETCHYN 0x00000008
|
||||
#define WINEDDFXCAPS_OVERLAYSHRINKX 0x00080000
|
||||
#define WINEDDFXCAPS_OVERLAYSHRINKXN 0x00100000
|
||||
#define WINEDDFXCAPS_OVERLAYSHRINKY 0x00200000
|
||||
#define WINEDDFXCAPS_OVERLAYSHRINKYN 0x00400000
|
||||
#define WINEDDFXCAPS_OVERLAYSTRETCHX 0x00800000
|
||||
#define WINEDDFXCAPS_OVERLAYSTRETCHXN 0x01000000
|
||||
#define WINEDDFXCAPS_OVERLAYSTRETCHY 0x02000000
|
||||
#define WINEDDFXCAPS_OVERLAYSTRETCHYN 0x04000000
|
||||
#define WINEDDFXCAPS_OVERLAYMIRRORLEFTRIGHT 0x08000000
|
||||
#define WINEDDFXCAPS_OVERLAYMIRRORUPDOWN 0x10000000
|
||||
|
||||
#define WINEDDCAPS_3D 0x00000001
|
||||
#define WINEDDCAPS_ALIGNBOUNDARYDEST 0x00000002
|
||||
#define WINEDDCAPS_ALIGNSIZEDEST 0x00000004
|
||||
#define WINEDDCAPS_ALIGNBOUNDARYSRC 0x00000008
|
||||
#define WINEDDCAPS_ALIGNSIZESRC 0x00000010
|
||||
#define WINEDDCAPS_ALIGNSTRIDE 0x00000020
|
||||
#define WINEDDCAPS_BLT 0x00000040
|
||||
#define WINEDDCAPS_BLTQUEUE 0x00000080
|
||||
#define WINEDDCAPS_BLTFOURCC 0x00000100
|
||||
#define WINEDDCAPS_BLTSTRETCH 0x00000200
|
||||
#define WINEDDCAPS_GDI 0x00000400
|
||||
#define WINEDDCAPS_OVERLAY 0x00000800
|
||||
#define WINEDDCAPS_OVERLAYCANTCLIP 0x00001000
|
||||
#define WINEDDCAPS_OVERLAYFOURCC 0x00002000
|
||||
#define WINEDDCAPS_OVERLAYSTRETCH 0x00004000
|
||||
#define WINEDDCAPS_PALETTE 0x00008000
|
||||
#define WINEDDCAPS_PALETTEVSYNC 0x00010000
|
||||
#define WINEDDCAPS_READSCANLINE 0x00020000
|
||||
#define WINEDDCAPS_STEREOVIEW 0x00040000
|
||||
#define WINEDDCAPS_VBI 0x00080000
|
||||
#define WINEDDCAPS_ZBLTS 0x00100000
|
||||
#define WINEDDCAPS_ZOVERLAYS 0x00200000
|
||||
#define WINEDDCAPS_COLORKEY 0x00400000
|
||||
#define WINEDDCAPS_ALPHA 0x00800000
|
||||
#define WINEDDCAPS_COLORKEYHWASSIST 0x01000000
|
||||
#define WINEDDCAPS_NOHARDWARE 0x02000000
|
||||
#define WINEDDCAPS_BLTCOLORFILL 0x04000000
|
||||
#define WINEDDCAPS_BANKSWITCHED 0x08000000
|
||||
#define WINEDDCAPS_BLTDEPTHFILL 0x10000000
|
||||
#define WINEDDCAPS_CANCLIP 0x20000000
|
||||
#define WINEDDCAPS_CANCLIPSTRETCHED 0x40000000
|
||||
#define WINEDDCAPS_CANBLTSYSMEM 0x80000000
|
||||
|
||||
#define WINEDDCAPS2_CERTIFIED 0x00000001
|
||||
#define WINEDDCAPS2_NO2DDURING3DSCENE 0x00000002
|
||||
#define WINEDDCAPS2_VIDEOPORT 0x00000004
|
||||
#define WINEDDCAPS2_AUTOFLIPOVERLAY 0x00000008
|
||||
#define WINEDDCAPS2_CANBOBINTERLEAVED 0x00000010
|
||||
#define WINEDDCAPS2_CANBOBNONINTERLEAVED 0x00000020
|
||||
#define WINEDDCAPS2_COLORCONTROLOVERLAY 0x00000040
|
||||
#define WINEDDCAPS2_COLORCONTROLPRIMARY 0x00000080
|
||||
#define WINEDDCAPS2_CANDROPZ16BIT 0x00000100
|
||||
#define WINEDDCAPS2_NONLOCALVIDMEM 0x00000200
|
||||
#define WINEDDCAPS2_NONLOCALVIDMEMCAPS 0x00000400
|
||||
#define WINEDDCAPS2_NOPAGELOCKREQUIRED 0x00000800
|
||||
#define WINEDDCAPS2_WIDESURFACES 0x00001000
|
||||
#define WINEDDCAPS2_CANFLIPODDEVEN 0x00002000
|
||||
#define WINEDDCAPS2_CANBOBHARDWARE 0x00004000
|
||||
#define WINEDDCAPS2_COPYFOURCC 0x00008000
|
||||
#define WINEDDCAPS2_PRIMARYGAMMA 0x00020000
|
||||
#define WINEDDCAPS2_CANRENDERWINDOWED 0x00080000
|
||||
#define WINEDDCAPS2_CANCALIBRATEGAMMA 0x00100000
|
||||
#define WINEDDCAPS2_FLIPINTERVAL 0x00200000
|
||||
#define WINEDDCAPS2_FLIPNOVSYNC 0x00400000
|
||||
#define WINEDDCAPS2_CANMANAGETEXTURE 0x00800000
|
||||
#define WINEDDCAPS2_TEXMANINNONLOCALVIDMEM 0x01000000
|
||||
#define WINEDDCAPS2_STEREO 0x02000000
|
||||
#define WINEDDCAPS2_SYSTONONLOCAL_AS_SYSTOLOCAL 0x04000000
|
||||
|
||||
/* DDCAPS.dwPalCaps */
|
||||
#define WINEDDPCAPS_4BIT 0x00000001
|
||||
#define WINEDDPCAPS_8BITENTRIES 0x00000002
|
||||
#define WINEDDPCAPS_8BIT 0x00000004
|
||||
#define WINEDDPCAPS_INITIALIZE 0x00000008
|
||||
#define WINEDDPCAPS_PRIMARYSURFACE 0x00000010
|
||||
#define WINEDDPCAPS_PRIMARYSURFACELEFT 0x00000020
|
||||
#define WINEDDPCAPS_ALLOW256 0x00000040
|
||||
#define WINEDDPCAPS_VSYNC 0x00000080
|
||||
#define WINEDDPCAPS_1BIT 0x00000100
|
||||
#define WINEDDPCAPS_2BIT 0x00000200
|
||||
#define WINEDDPCAPS_ALPHA 0x00000400
|
||||
|
||||
typedef struct _WINED3DVSHADERCAPS2_0
|
||||
{
|
||||
DWORD Caps;
|
||||
INT DynamicFlowControlDepth;
|
||||
INT NumTemps;
|
||||
INT StaticFlowControlDepth;
|
||||
} WINED3DVSHADERCAPS2_0;
|
||||
|
||||
typedef struct _WINED3DPSHADERCAPS2_0
|
||||
{
|
||||
DWORD Caps;
|
||||
INT DynamicFlowControlDepth;
|
||||
INT NumTemps;
|
||||
INT StaticFlowControlDepth;
|
||||
INT NumInstructionSlots;
|
||||
} WINED3DPSHADERCAPS2_0;
|
||||
|
||||
typedef struct _WINEDDCAPS
|
||||
{
|
||||
DWORD Caps;
|
||||
DWORD Caps2;
|
||||
DWORD CKeyCaps;
|
||||
DWORD FXCaps;
|
||||
DWORD FXAlphaCaps;
|
||||
DWORD PalCaps;
|
||||
DWORD SVCaps;
|
||||
DWORD SVBCaps;
|
||||
DWORD SVBCKeyCaps;
|
||||
DWORD SVBFXCaps;
|
||||
DWORD VSBCaps;
|
||||
DWORD VSBCKeyCaps;
|
||||
DWORD VSBFXCaps;
|
||||
DWORD SSBCaps;
|
||||
DWORD SSBCKeyCaps;
|
||||
DWORD SSBFXCaps;
|
||||
DWORD ddsCaps;
|
||||
DWORD StrideAlign;
|
||||
} WINEDDCAPS;
|
||||
|
||||
typedef struct _WINED3DCAPS
|
||||
{
|
||||
WINED3DDEVTYPE DeviceType;
|
||||
UINT AdapterOrdinal;
|
||||
|
||||
DWORD Caps;
|
||||
DWORD Caps2;
|
||||
DWORD Caps3;
|
||||
DWORD PresentationIntervals;
|
||||
|
||||
DWORD CursorCaps;
|
||||
DWORD DevCaps;
|
||||
DWORD PrimitiveMiscCaps;
|
||||
DWORD RasterCaps;
|
||||
DWORD ZCmpCaps;
|
||||
DWORD SrcBlendCaps;
|
||||
DWORD DestBlendCaps;
|
||||
DWORD AlphaCmpCaps;
|
||||
DWORD ShadeCaps;
|
||||
DWORD TextureCaps;
|
||||
DWORD TextureFilterCaps;
|
||||
DWORD CubeTextureFilterCaps;
|
||||
DWORD VolumeTextureFilterCaps;
|
||||
DWORD TextureAddressCaps;
|
||||
DWORD VolumeTextureAddressCaps;
|
||||
DWORD LineCaps;
|
||||
|
||||
DWORD MaxTextureWidth;
|
||||
DWORD MaxTextureHeight;
|
||||
DWORD MaxVolumeExtent;
|
||||
DWORD MaxTextureRepeat;
|
||||
DWORD MaxTextureAspectRatio;
|
||||
DWORD MaxAnisotropy;
|
||||
float MaxVertexW;
|
||||
|
||||
float GuardBandLeft;
|
||||
float GuardBandTop;
|
||||
float GuardBandRight;
|
||||
float GuardBandBottom;
|
||||
|
||||
float ExtentsAdjust;
|
||||
DWORD StencilCaps;
|
||||
|
||||
DWORD FVFCaps;
|
||||
DWORD TextureOpCaps;
|
||||
DWORD MaxTextureBlendStages;
|
||||
DWORD MaxSimultaneousTextures;
|
||||
|
||||
DWORD VertexProcessingCaps;
|
||||
DWORD MaxActiveLights;
|
||||
DWORD MaxUserClipPlanes;
|
||||
DWORD MaxVertexBlendMatrices;
|
||||
DWORD MaxVertexBlendMatrixIndex;
|
||||
|
||||
float MaxPointSize;
|
||||
|
||||
DWORD MaxPrimitiveCount;
|
||||
DWORD MaxVertexIndex;
|
||||
DWORD MaxStreams;
|
||||
DWORD MaxStreamStride;
|
||||
|
||||
DWORD VertexShaderVersion;
|
||||
DWORD MaxVertexShaderConst;
|
||||
|
||||
DWORD PixelShaderVersion;
|
||||
float PixelShader1xMaxValue;
|
||||
|
||||
/* DX 9 */
|
||||
DWORD DevCaps2;
|
||||
|
||||
float MaxNpatchTessellationLevel;
|
||||
DWORD Reserved5; /*undocumented*/
|
||||
|
||||
UINT MasterAdapterOrdinal;
|
||||
UINT AdapterOrdinalInGroup;
|
||||
UINT NumberOfAdaptersInGroup;
|
||||
DWORD DeclTypes;
|
||||
DWORD NumSimultaneousRTs;
|
||||
DWORD StretchRectFilterCaps;
|
||||
WINED3DVSHADERCAPS2_0 VS20Caps;
|
||||
WINED3DPSHADERCAPS2_0 PS20Caps;
|
||||
DWORD VertexTextureFilterCaps;
|
||||
DWORD MaxVShaderInstructionsExecuted;
|
||||
DWORD MaxPShaderInstructionsExecuted;
|
||||
DWORD MaxVertexShader30InstructionSlots;
|
||||
DWORD MaxPixelShader30InstructionSlots;
|
||||
DWORD Reserved2;/* Not in the microsoft headers but documented */
|
||||
DWORD Reserved3;
|
||||
|
||||
WINEDDCAPS DirectDrawCaps;
|
||||
} WINED3DCAPS;
|
||||
|
||||
#endif /* __WINE_WINED3D_CAPS_H */
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -115,6 +115,7 @@ my %private_idl_headers = (
|
||||
"devenum.idl" => 1,
|
||||
"dyngraph.idl" => 1,
|
||||
"vmrender.idl" => 1,
|
||||
"wine/wined3d.idl" => 1,
|
||||
);
|
||||
|
||||
my (@makefiles, %makefiles);
|
||||
@ -486,31 +487,38 @@ sub update_dlls(@)
|
||||
sub update_includes()
|
||||
{
|
||||
return unless -d ".git";
|
||||
my (@h_srcs, @idl_srcs, @tlb_srcs, %subdirs);
|
||||
my (@h_srcs, @private_idl_srcs, @public_idl_srcs, @tlb_srcs, %subdirs);
|
||||
my @includes = map { s/^include\///; $_; } split /\0/, `git ls-files -c -z include`;
|
||||
foreach my $incl (@includes)
|
||||
{
|
||||
if ($incl =~ /(.*)\//) { $subdirs{$1} = 1; }
|
||||
next if ($incl =~ /^wine\// && !$exported_wine_headers{$incl});
|
||||
next if ($incl =~ /\.in$/);
|
||||
if ($incl =~ /^wine\// && !$exported_wine_headers{$incl})
|
||||
{
|
||||
if ($private_idl_headers{$incl}) { push @private_idl_srcs, $incl; }
|
||||
next;
|
||||
}
|
||||
if ($incl =~ /stdole2\.idl$/) { push @tlb_srcs, $incl; }
|
||||
elsif ($private_idl_headers{$incl}) { push @h_srcs, $incl; }
|
||||
elsif ($incl =~ /\.h$/) { push @h_srcs, $incl; }
|
||||
elsif ($incl =~ /\.rh$/) { push @h_srcs, $incl; }
|
||||
elsif ($incl =~ /\.inl$/) { push @h_srcs, $incl; }
|
||||
elsif ($incl =~ /\.idl$/) { push @idl_srcs, $incl; }
|
||||
elsif ($incl =~ /\.idl$/) { push @public_idl_srcs, $incl; }
|
||||
else { die "unknown file $incl in include dir"; }
|
||||
}
|
||||
replace_in_file( "include/Makefile.in", '^IDL_H_SRCS\s*=', '^INSTALLDIRS',
|
||||
"IDL_H_SRCS = \\\n\t",
|
||||
join( " \\\n\t", sort @idl_srcs ),
|
||||
replace_in_file( "include/Makefile.in", '^PRIVATE_IDL_H_SRCS\s*=', '^INSTALLDIRS',
|
||||
"PRIVATE_IDL_H_SRCS = \\\n\t",
|
||||
join( " \\\n\t", sort @private_idl_srcs ),
|
||||
"\n\nPUBLIC_IDL_H_SRCS = \\\n\t",
|
||||
join( " \\\n\t", sort @public_idl_srcs ),
|
||||
"\n\nIDL_TLB_SRCS = \\\n\t",
|
||||
join( " \\\n\t", sort @tlb_srcs ),
|
||||
"\n\nSRCDIR_INCLUDES = \\\n\t\$(IDL_TLB_SRCS) \\\n\t\$(IDL_H_SRCS) \\\n\t",
|
||||
"\n\nSRCDIR_INCLUDES = \\\n\t\$(IDL_TLB_SRCS) \\\n\t\$(PUBLIC_IDL_H_SRCS) \\\n\t",
|
||||
join( " \\\n\t", sort @h_srcs ),
|
||||
"\n\nEXTRASUBDIRS = ",
|
||||
join( " ", sort keys %subdirs ),
|
||||
"\n\nINSTALLDIRS = \\\n" );
|
||||
return map { s/(.*)\.idl$/include\/$1.h/; $_; } @public_idl_srcs, @private_idl_srcs;
|
||||
}
|
||||
|
||||
|
||||
@ -561,8 +569,6 @@ else
|
||||
@makefiles = map { s/^\.\/(.*)\.in/$1/; $_; } split(/\s/,`find . -name Makefile.in -print`);
|
||||
}
|
||||
|
||||
update_includes();
|
||||
|
||||
foreach my $file (sort values %makerules, @makefiles)
|
||||
{
|
||||
my %make = parse_makefile( $file );
|
||||
@ -570,6 +576,7 @@ foreach my $file (sort values %makerules, @makefiles)
|
||||
}
|
||||
|
||||
update_makefiles( @makefiles );
|
||||
push @ignores, update_includes();
|
||||
push @ignores, update_ignores( @makefiles );
|
||||
push @ignores, update_dlls( sort grep /^dlls\//, @makefiles );
|
||||
update_gitignore( @ignores );
|
||||
|
Loading…
x
Reference in New Issue
Block a user