wined3d: Add support for timestamp queries.
This commit is contained in:
parent
4811a839cf
commit
a1784d9ed9
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@ -108,12 +108,17 @@ static D3DQUERYTYPE WINAPI d3d9_query_GetType(IDirect3DQuery9 *iface)
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static DWORD WINAPI d3d9_query_GetDataSize(IDirect3DQuery9 *iface)
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{
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struct d3d9_query *query = impl_from_IDirect3DQuery9(iface);
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enum wined3d_query_type type;
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DWORD ret;
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TRACE("iface %p.\n", iface);
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wined3d_mutex_lock();
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ret = wined3d_query_get_data_size(query->wined3d_query);
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type = wined3d_query_get_type(query->wined3d_query);
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if (type == WINED3D_QUERY_TYPE_TIMESTAMP_DISJOINT)
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ret = sizeof(BOOL);
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else
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ret = wined3d_query_get_data_size(query->wined3d_query);
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wined3d_mutex_unlock();
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return ret;
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@ -136,13 +141,25 @@ static HRESULT WINAPI d3d9_query_Issue(IDirect3DQuery9 *iface, DWORD flags)
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static HRESULT WINAPI d3d9_query_GetData(IDirect3DQuery9 *iface, void *data, DWORD size, DWORD flags)
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{
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struct d3d9_query *query = impl_from_IDirect3DQuery9(iface);
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enum wined3d_query_type type;
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HRESULT hr;
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TRACE("iface %p, data %p, size %u, flags %#x.\n",
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iface, data, size, flags);
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wined3d_mutex_lock();
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hr = wined3d_query_get_data(query->wined3d_query, data, size, flags);
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type = wined3d_query_get_type(query->wined3d_query);
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if (type == WINED3D_QUERY_TYPE_TIMESTAMP_DISJOINT && data)
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{
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struct wined3d_query_data_timestamp_disjoint data_disjoint;
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hr = wined3d_query_get_data(query->wined3d_query, &data_disjoint, sizeof(data_disjoint), flags);
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*(BOOL *)data = data_disjoint.disjoint;
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}
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else
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{
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hr = wined3d_query_get_data(query->wined3d_query, data, size, flags);
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}
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wined3d_mutex_unlock();
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return hr;
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@ -614,6 +614,53 @@ void context_free_event_query(struct wined3d_event_query *query)
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context->free_event_queries[context->free_event_query_count++] = query->object;
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}
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/* Context activation is done by the caller. */
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void context_alloc_timestamp_query(struct wined3d_context *context, struct wined3d_timestamp_query *query)
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{
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const struct wined3d_gl_info *gl_info = context->gl_info;
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if (context->free_timestamp_query_count)
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{
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query->id = context->free_timestamp_queries[--context->free_timestamp_query_count];
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}
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else
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{
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GL_EXTCALL(glGenQueriesARB(1, &query->id));
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checkGLcall("glGenQueriesARB");
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TRACE("Allocated timestamp query %u in context %p.\n", query->id, context);
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}
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query->context = context;
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list_add_head(&context->timestamp_queries, &query->entry);
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}
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void context_free_timestamp_query(struct wined3d_timestamp_query *query)
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{
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struct wined3d_context *context = query->context;
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list_remove(&query->entry);
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query->context = NULL;
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if (context->free_timestamp_query_count >= context->free_timestamp_query_size - 1)
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{
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UINT new_size = context->free_timestamp_query_size << 1;
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GLuint *new_data = HeapReAlloc(GetProcessHeap(), 0, context->free_timestamp_queries,
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new_size * sizeof(*context->free_timestamp_queries));
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if (!new_data)
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{
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ERR("Failed to grow free list, leaking query %u in context %p.\n", query->id, context);
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return;
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}
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context->free_timestamp_query_size = new_size;
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context->free_timestamp_queries = new_data;
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}
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context->free_timestamp_queries[context->free_timestamp_query_count++] = query->id;
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}
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typedef void (context_fbo_entry_func_t)(struct wined3d_context *context, struct fbo_entry *entry);
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static void context_enum_surface_fbo_entries(const struct wined3d_device *device,
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@ -914,6 +961,7 @@ static void context_update_window(struct wined3d_context *context)
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static void context_destroy_gl_resources(struct wined3d_context *context)
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{
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const struct wined3d_gl_info *gl_info = context->gl_info;
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struct wined3d_timestamp_query *timestamp_query;
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struct wined3d_occlusion_query *occlusion_query;
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struct wined3d_event_query *event_query;
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struct fbo_entry *entry, *entry2;
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@ -929,6 +977,13 @@ static void context_destroy_gl_resources(struct wined3d_context *context)
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else if (context->valid)
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context_set_gl_context(context);
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LIST_FOR_EACH_ENTRY(timestamp_query, &context->timestamp_queries, struct wined3d_timestamp_query, entry)
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{
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if (context->valid)
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GL_EXTCALL(glDeleteQueriesARB(1, ×tamp_query->id));
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timestamp_query->context = NULL;
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}
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LIST_FOR_EACH_ENTRY(occlusion_query, &context->occlusion_queries, struct wined3d_occlusion_query, entry)
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{
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if (context->valid && gl_info->supported[ARB_OCCLUSION_QUERY])
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@ -969,6 +1024,9 @@ static void context_destroy_gl_resources(struct wined3d_context *context)
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GL_EXTCALL(glDeleteProgramsARB(1, &context->dummy_arbfp_prog));
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}
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if (gl_info->supported[ARB_TIMER_QUERY])
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GL_EXTCALL(glDeleteQueriesARB(context->free_timestamp_query_count, context->free_timestamp_queries));
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if (gl_info->supported[ARB_OCCLUSION_QUERY])
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GL_EXTCALL(glDeleteQueriesARB(context->free_occlusion_query_count, context->free_occlusion_queries));
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@ -997,6 +1055,7 @@ static void context_destroy_gl_resources(struct wined3d_context *context)
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checkGLcall("context cleanup");
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}
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HeapFree(GetProcessHeap(), 0, context->free_timestamp_queries);
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HeapFree(GetProcessHeap(), 0, context->free_occlusion_queries);
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HeapFree(GetProcessHeap(), 0, context->free_event_queries);
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@ -1358,6 +1417,13 @@ struct wined3d_context *context_create(struct wined3d_swapchain *swapchain,
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if (!ret->draw_buffers)
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goto out;
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ret->free_timestamp_query_size = 4;
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ret->free_timestamp_queries = HeapAlloc(GetProcessHeap(), 0,
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ret->free_timestamp_query_size * sizeof(*ret->free_timestamp_queries));
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if (!ret->free_timestamp_queries)
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goto out;
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list_init(&ret->timestamp_queries);
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ret->free_occlusion_query_size = 4;
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ret->free_occlusion_queries = HeapAlloc(GetProcessHeap(), 0,
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ret->free_occlusion_query_size * sizeof(*ret->free_occlusion_queries));
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@ -1700,6 +1766,7 @@ out:
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device->shader_backend->shader_free_context_data(ret);
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HeapFree(GetProcessHeap(), 0, ret->free_event_queries);
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HeapFree(GetProcessHeap(), 0, ret->free_occlusion_queries);
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HeapFree(GetProcessHeap(), 0, ret->free_timestamp_queries);
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HeapFree(GetProcessHeap(), 0, ret->draw_buffers);
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HeapFree(GetProcessHeap(), 0, ret->blit_targets);
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HeapFree(GetProcessHeap(), 0, ret);
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@ -257,6 +257,14 @@ ULONG CDECL wined3d_query_decref(struct wined3d_query *query)
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if (oq->context) context_free_occlusion_query(oq);
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HeapFree(GetProcessHeap(), 0, query->extendedData);
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}
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else if (query->type == WINED3D_QUERY_TYPE_TIMESTAMP)
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{
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struct wined3d_timestamp_query *tq = query->extendedData;
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if (tq->context)
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context_free_timestamp_query(tq);
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HeapFree(GetProcessHeap(), 0, query->extendedData);
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}
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HeapFree(GetProcessHeap(), 0, query);
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}
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@ -519,6 +527,148 @@ static HRESULT wined3d_occlusion_query_ops_issue(struct wined3d_query *query, DW
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return WINED3D_OK; /* can be WINED3DERR_INVALIDCALL. */
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}
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static HRESULT wined3d_timestamp_query_ops_get_data(struct wined3d_query *query,
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void *data, DWORD size, DWORD flags)
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{
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struct wined3d_timestamp_query *tq = query->extendedData;
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struct wined3d_device *device = query->device;
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const struct wined3d_gl_info *gl_info = &device->adapter->gl_info;
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struct wined3d_context *context;
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UINT64 *u64data = data;
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GLuint available;
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GLuint64 timestamp;
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HRESULT res;
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TRACE("(%p) : type D3DQUERY_TIMESTAMP, data %p, size %#x, flags %#x.\n", query, data, size, flags);
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if (!tq->context)
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query->state = QUERY_CREATED;
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if (query->state == QUERY_CREATED)
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{
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/* D3D allows GetData on a new query, OpenGL doesn't. So just invent the data ourselves. */
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TRACE("Query wasn't yet started, returning S_OK.\n");
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if (u64data)
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*u64data = 0;
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return S_OK;
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}
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if (tq->context->tid != GetCurrentThreadId())
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{
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FIXME("%p Wrong thread, returning 1.\n", query);
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if (u64data)
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*u64data = 1;
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return S_OK;
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}
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context = context_acquire(query->device, tq->context->current_rt);
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GL_EXTCALL(glGetQueryObjectuivARB(tq->id, GL_QUERY_RESULT_AVAILABLE_ARB, &available));
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checkGLcall("glGetQueryObjectuivARB(GL_QUERY_RESULT_AVAILABLE)");
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TRACE("available %#x.\n", available);
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if (available)
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{
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if (u64data)
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{
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GL_EXTCALL(glGetQueryObjectui64v(tq->id, GL_QUERY_RESULT_ARB, ×tamp));
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checkGLcall("glGetQueryObjectuivARB(GL_QUERY_RESULT)");
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TRACE("Returning timestamp %s.\n", wine_dbgstr_longlong(timestamp));
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*u64data = timestamp;
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}
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res = S_OK;
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}
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else
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{
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res = S_FALSE;
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}
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context_release(context);
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return res;
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}
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static HRESULT wined3d_timestamp_query_ops_issue(struct wined3d_query *query, DWORD flags)
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{
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struct wined3d_device *device = query->device;
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const struct wined3d_gl_info *gl_info = &device->adapter->gl_info;
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TRACE("query %p, flags %#x.\n", query, flags);
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if (gl_info->supported[ARB_TIMER_QUERY])
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{
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struct wined3d_timestamp_query *tq = query->extendedData;
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struct wined3d_context *context;
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if (flags & WINED3DISSUE_BEGIN)
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{
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WARN("Ignoring WINED3DISSUE_BEGIN with a TIMESTAMP query.\n");
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}
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if (flags & WINED3DISSUE_END)
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{
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if (tq->context)
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context_free_timestamp_query(tq);
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context = context_acquire(query->device, NULL);
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context_alloc_timestamp_query(context, tq);
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GL_EXTCALL(glQueryCounter(tq->id, GL_TIMESTAMP));
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checkGLcall("glQueryCounter()");
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context_release(context);
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}
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}
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else
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{
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ERR("Timestamp queries not supported.\n");
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}
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if (flags & WINED3DISSUE_END)
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query->state = QUERY_SIGNALLED;
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return WINED3D_OK;
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}
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static HRESULT wined3d_timestamp_disjoint_query_ops_get_data(struct wined3d_query *query,
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void *data, DWORD size, DWORD flags)
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{
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TRACE("(%p) : type D3DQUERY_TIMESTAMP_DISJOINT, data %p, size %#x, flags %#x.\n", query, data, size, flags);
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if (query->type == WINED3D_QUERY_TYPE_TIMESTAMP_DISJOINT)
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{
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struct wined3d_query_data_timestamp_disjoint *disjoint_data = data;
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if (query->state == QUERY_BUILDING)
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{
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TRACE("Query is building, returning S_FALSE.\n");
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return S_FALSE;
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}
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if (disjoint_data)
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{
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disjoint_data->disjoint = FALSE;
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disjoint_data->frequency = 1000 * 1000 * 1000;
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}
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}
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else
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{
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UINT64 *u64data = data;
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if (u64data)
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*u64data = 1000 * 1000 * 1000;
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}
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return S_OK;
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}
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static HRESULT wined3d_timestamp_disjoint_query_ops_issue(struct wined3d_query *query, DWORD flags)
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{
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TRACE("query %p, flags %#x.\n", query, flags);
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if (flags & WINED3DISSUE_BEGIN)
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query->state = QUERY_BUILDING;
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if (flags & WINED3DISSUE_END)
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query->state = QUERY_SIGNALLED;
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return WINED3D_OK;
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}
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static const struct wined3d_query_ops event_query_ops =
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{
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wined3d_event_query_ops_get_data,
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@ -531,6 +681,18 @@ static const struct wined3d_query_ops occlusion_query_ops =
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wined3d_occlusion_query_ops_issue,
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};
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static const struct wined3d_query_ops timestamp_query_ops =
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{
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wined3d_timestamp_query_ops_get_data,
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wined3d_timestamp_query_ops_issue,
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};
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static const struct wined3d_query_ops timestamp_disjoint_query_ops =
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{
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wined3d_timestamp_disjoint_query_ops_get_data,
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wined3d_timestamp_disjoint_query_ops_issue,
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};
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static HRESULT query_init(struct wined3d_query *query, struct wined3d_device *device, enum wined3d_query_type type)
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{
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const struct wined3d_gl_info *gl_info = &device->adapter->gl_info;
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@ -575,12 +737,41 @@ static HRESULT query_init(struct wined3d_query *query, struct wined3d_device *de
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}
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break;
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case WINED3D_QUERY_TYPE_TIMESTAMP:
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TRACE("Timestamp query.\n");
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if (!gl_info->supported[ARB_TIMER_QUERY])
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{
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WARN("Unsupported in local OpenGL implementation: ARB_TIMER_QUERY.\n");
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return WINED3DERR_NOTAVAILABLE;
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}
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query->query_ops = ×tamp_query_ops;
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query->data_size = sizeof(UINT64);
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query->extendedData = HeapAlloc(GetProcessHeap(), 0, sizeof(struct wined3d_timestamp_query));
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if (!query->extendedData)
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{
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ERR("Failed to allocate timestamp query extended data.\n");
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return E_OUTOFMEMORY;
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}
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((struct wined3d_timestamp_query *)query->extendedData)->context = NULL;
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break;
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case WINED3D_QUERY_TYPE_TIMESTAMP_DISJOINT:
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case WINED3D_QUERY_TYPE_TIMESTAMP_FREQ:
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TRACE("TIMESTAMP_DISJOINT query.\n");
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if (!gl_info->supported[ARB_TIMER_QUERY])
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{
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WARN("Unsupported in local OpenGL implementation: ARB_TIMER_QUERY.\n");
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return WINED3DERR_NOTAVAILABLE;
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}
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query->query_ops = ×tamp_disjoint_query_ops;
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query->data_size = type == WINED3D_QUERY_TYPE_TIMESTAMP_DISJOINT
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? sizeof(struct wined3d_query_data_timestamp_disjoint) : sizeof(UINT64);
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query->extendedData = NULL;
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break;
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case WINED3D_QUERY_TYPE_VCACHE:
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case WINED3D_QUERY_TYPE_RESOURCE_MANAGER:
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case WINED3D_QUERY_TYPE_VERTEX_STATS:
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case WINED3D_QUERY_TYPE_TIMESTAMP:
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case WINED3D_QUERY_TYPE_TIMESTAMP_DISJOINT:
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case WINED3D_QUERY_TYPE_TIMESTAMP_FREQ:
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case WINED3D_QUERY_TYPE_PIPELINE_TIMINGS:
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case WINED3D_QUERY_TYPE_INTERFACE_TIMINGS:
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case WINED3D_QUERY_TYPE_VERTEX_TIMINGS:
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@ -1045,6 +1045,16 @@ enum wined3d_event_query_result wined3d_event_query_finish(const struct wined3d_
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void wined3d_event_query_issue(struct wined3d_event_query *query, const struct wined3d_device *device) DECLSPEC_HIDDEN;
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BOOL wined3d_event_query_supported(const struct wined3d_gl_info *gl_info) DECLSPEC_HIDDEN;
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struct wined3d_timestamp_query
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{
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struct list entry;
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GLuint id;
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struct wined3d_context *context;
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};
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void context_alloc_timestamp_query(struct wined3d_context *context, struct wined3d_timestamp_query *query) DECLSPEC_HIDDEN;
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void context_free_timestamp_query(struct wined3d_timestamp_query *query) DECLSPEC_HIDDEN;
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struct wined3d_context
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{
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const struct wined3d_gl_info *gl_info;
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@ -1137,6 +1147,11 @@ struct wined3d_context
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UINT free_event_query_count;
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struct list event_queries;
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GLuint *free_timestamp_queries;
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UINT free_timestamp_query_size;
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UINT free_timestamp_query_count;
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struct list timestamp_queries;
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|
||||
struct wined3d_stream_info stream_info;
|
||||
|
||||
/* Fences for GL_APPLE_flush_buffer_range */
|
||||
|
|
|
@ -710,6 +710,12 @@ enum wined3d_query_type
|
|||
WINED3D_QUERY_TYPE_CACHE_UTILIZATION = 18
|
||||
};
|
||||
|
||||
struct wined3d_query_data_timestamp_disjoint
|
||||
{
|
||||
UINT64 frequency;
|
||||
BOOL disjoint;
|
||||
};
|
||||
|
||||
#define WINED3DISSUE_BEGIN (1 << 1)
|
||||
#define WINED3DISSUE_END (1 << 0)
|
||||
#define WINED3DGETDATA_FLUSH (1 << 0)
|
||||
|
|
Loading…
Reference in New Issue