wined3d: Recognize the SM4 NULL register type.
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@ -1018,6 +1018,10 @@ static void shader_dump_register(const struct wined3d_shader_register *reg,
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TRACE("cb");
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break;
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case WINED3DSPR_NULL:
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TRACE("null");
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break;
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default:
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TRACE("unhandled_rtype(%#x)", reg->type);
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break;
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@ -1044,7 +1048,9 @@ static void shader_dump_register(const struct wined3d_shader_register *reg,
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}
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TRACE(")");
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}
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else if (reg->type != WINED3DSPR_RASTOUT && reg->type != WINED3DSPR_MISCTYPE)
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else if (reg->type != WINED3DSPR_RASTOUT
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&& reg->type != WINED3DSPR_MISCTYPE
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&& reg->type != WINED3DSPR_NULL)
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{
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if (reg->array_idx != ~0U)
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{
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@ -1077,7 +1083,7 @@ void shader_dump_dst_param(const struct wined3d_shader_dst_param *param,
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shader_dump_register(¶m->reg, shader_version);
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if (write_mask != WINED3DSP_WRITEMASK_ALL)
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if (write_mask && write_mask != WINED3DSP_WRITEMASK_ALL)
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{
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static const char *write_mask_chars = "xyzw";
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@ -84,6 +84,7 @@ enum wined3d_sm4_register_type
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WINED3D_SM4_RT_OUTPUT = 0x2,
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WINED3D_SM4_RT_IMMCONST = 0x4,
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WINED3D_SM4_RT_CONSTBUFFER = 0x8,
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WINED3D_SM4_RT_NULL = 0xd,
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};
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enum wined3d_sm4_immconst_type
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@ -156,6 +157,11 @@ static const WINED3DSHADER_PARAM_REGISTER_TYPE register_type_table[] =
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/* UNKNOWN */ 0,
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/* UNKNOWN */ 0,
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/* WINED3D_SM4_RT_CONSTBUFFER */ WINED3DSPR_CONSTBUFFER,
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/* UNKNOWN */ 0,
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/* UNKNOWN */ 0,
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/* UNKNOWN */ 0,
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/* UNKNOWN */ 0,
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/* WINED3D_SM4_RT_NULL */ WINED3DSPR_NULL,
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};
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static const struct sysval_map sysval_map[] =
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@ -308,6 +308,7 @@ typedef enum _WINED3DSHADER_PARAM_REGISTER_TYPE
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WINED3DSPR_PREDICATE = 19,
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WINED3DSPR_IMMCONST,
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WINED3DSPR_CONSTBUFFER,
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WINED3DSPR_NULL,
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} WINED3DSHADER_PARAM_REGISTER_TYPE;
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enum wined3d_immconst_type
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