wined3d: Fix an msvc warning.
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@ -938,7 +938,7 @@ void draw_primitive(struct wined3d_device *device, UINT start_idx, UINT index_co
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UINT start_instance, UINT instance_count, BOOL indexed) DECLSPEC_HIDDEN;
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DWORD get_flexible_vertex_size(DWORD d3dvtVertexType) DECLSPEC_HIDDEN;
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#define eps 1e-8
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#define eps 1e-8f
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#define GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, tex_num) \
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(((((d3dvtVertexType) >> (16 + (2 * (tex_num)))) + 1) & 0x03) + 1)
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