wined3d: Recognize SM4 ine opcode.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2016-01-11 11:53:23 +01:00 committed by Alexandre Julliard
parent c005571238
commit 3df7e0bbbe
5 changed files with 6 additions and 0 deletions

View File

@ -5263,6 +5263,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL
/* WINED3DSIH_IMAX */ NULL,
/* WINED3DSIH_IMIN */ NULL,
/* WINED3DSIH_IMUL */ NULL,
/* WINED3DSIH_INE */ NULL,
/* WINED3DSIH_ISHL */ NULL,
/* WINED3DSIH_ITOF */ NULL,
/* WINED3DSIH_LABEL */ shader_hw_label,

View File

@ -7911,6 +7911,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB
/* WINED3DSIH_IMAX */ shader_glsl_map2gl,
/* WINED3DSIH_IMIN */ shader_glsl_map2gl,
/* WINED3DSIH_IMUL */ shader_glsl_imul,
/* WINED3DSIH_INE */ NULL,
/* WINED3DSIH_ISHL */ shader_glsl_binop,
/* WINED3DSIH_ITOF */ shader_glsl_to_float,
/* WINED3DSIH_LABEL */ shader_glsl_label,

View File

@ -91,6 +91,7 @@ static const char * const shader_opcode_names[] =
/* WINED3DSIH_IMAX */ "imax",
/* WINED3DSIH_IMIN */ "imin",
/* WINED3DSIH_IMUL */ "imul",
/* WINED3DSIH_INE */ "ine",
/* WINED3DSIH_ISHL */ "ishl",
/* WINED3DSIH_ITOF */ "itof",
/* WINED3DSIH_LABEL */ "label",

View File

@ -104,6 +104,7 @@ enum wined3d_sm4_opcode
WINED3D_SM4_OP_IMAX = 0x24,
WINED3D_SM4_OP_IMIN = 0x25,
WINED3D_SM4_OP_IMUL = 0x26,
WINED3D_SM4_OP_INE = 0x27,
WINED3D_SM4_OP_ISHL = 0x29,
WINED3D_SM4_OP_ITOF = 0x2b,
WINED3D_SM4_OP_LD = 0x2d,
@ -278,6 +279,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] =
{WINED3D_SM4_OP_IMAX, WINED3DSIH_IMAX, "I", "II"},
{WINED3D_SM4_OP_IMIN, WINED3DSIH_IMIN, "I", "II"},
{WINED3D_SM4_OP_IMUL, WINED3DSIH_IMUL, "II", "II"},
{WINED3D_SM4_OP_INE, WINED3DSIH_INE, "U", "II"},
{WINED3D_SM4_OP_ISHL, WINED3DSIH_ISHL, "I", "II"},
{WINED3D_SM4_OP_ITOF, WINED3DSIH_ITOF, "F", "I"},
{WINED3D_SM4_OP_LD, WINED3DSIH_LD, "U", "IR"},

View File

@ -506,6 +506,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER
WINED3DSIH_IMAX,
WINED3DSIH_IMIN,
WINED3DSIH_IMUL,
WINED3DSIH_INE,
WINED3DSIH_ISHL,
WINED3DSIH_ITOF,
WINED3DSIH_LABEL,