Stefan Dösinger
8cf55497cc
wined3d: Remove draw_*_primitive_up.
...
Note that I can't remove the state->user_stream mess yet, because of
draw_*_primitive_strided. Another patchset will deal with that.
2012-12-19 12:53:28 +01:00
Alexandre Julliard
bbf3e8621a
gdi32: Remove from the GetTextExtentExPoint entry points parameters that can't be handled by the driver.
2012-12-18 19:26:25 +01:00
Amine Khaldi
9b4e92a6f1
include: Define LIST_ENTRY using the standard offsetof.
2012-12-11 15:48:59 +01:00
Amine Khaldi
d6617e1ec5
include: Define WINE_RB_ENTRY_VALUE using the standard offsetof.
2012-12-11 15:48:59 +01:00
Henri Verbeet
9fbd3bbed6
d3d10core: Implement d3d10_device_PSGetSamplers().
2012-12-10 11:25:49 +01:00
Henri Verbeet
4c4131cd78
d3d10core: Implement d3d10_device_PSSetSamplers().
2012-12-10 11:25:46 +01:00
Henri Verbeet
2c01e11eca
d3d10core: Implement d3d10_device_GSGetSamplers().
2012-12-07 10:35:51 +01:00
Henri Verbeet
047d607e07
d3d10core: Implement d3d10_device_GSSetSamplers().
2012-12-07 10:35:44 +01:00
Henri Verbeet
c98767a425
d3d10core: Implement d3d10_device_VSGetSamplers().
2012-12-06 12:55:59 +01:00
Henri Verbeet
e5805c316c
d3d10core: Implement d3d10_device_VSSetSamplers().
2012-12-06 12:55:50 +01:00
Henri Verbeet
6ac3c48384
d3d10core: Implement d3d10_device_PSGetConstantBuffers().
2012-12-05 12:44:07 +01:00
Henri Verbeet
b034f49183
d3d10core: Implement d3d10_device_PSSetConstantBuffers().
2012-12-05 12:44:01 +01:00
Henri Verbeet
d906c94382
d3d10core: Implement d3d10_device_GSGetConstantBuffers().
2012-12-04 00:02:06 +01:00
Henri Verbeet
feda45279e
d3d10core: Implement d3d10_device_GSSetConstantBuffers().
2012-12-04 00:02:00 +01:00
Henri Verbeet
027ef4ccdb
d3d10core: Implement d3d10_device_VSGetConstantBuffers().
2012-11-30 11:42:54 +01:00
Henri Verbeet
ae5e15319e
d3d10core: Implement d3d10_device_VSSetConstantBuffers().
2012-11-30 11:42:48 +01:00
Henri Verbeet
7f62678c16
d3d10core: Implement d3d10_device_DrawIndexedInstanced().
2012-11-27 16:54:57 +01:00
Henri Verbeet
dc67be012f
d3d10core: Implement d3d10_device_SOGetTargets().
2012-11-23 14:40:36 +01:00
Henri Verbeet
5b781d709d
d3d10core: Implement d3d10_device_SOSetTargets().
2012-11-23 14:40:30 +01:00
Henri Verbeet
d0d213f7d1
d3d10core: Implement d3d10_device_IAGetIndexBuffer().
2012-11-21 13:25:57 +01:00
Henri Verbeet
79f0b4d977
d3d9: Avoid resetting device state for d3d9ex resets.
2012-11-20 11:44:27 +01:00
Henri Verbeet
25c449247f
d3d10core: Implement d3d10_device_GSGetShader().
2012-11-14 11:27:44 +01:00
Henri Verbeet
9081f8afb1
d3d10core: Implement d3d10_device_GSSetShader().
2012-11-14 11:27:40 +01:00
Alexandre Julliard
a56c5b185e
opengl32: Don't substitute OpenGL types that are already defined in wgl.h.
2012-11-07 18:12:04 +01:00
Alexandre Julliard
70e536f46b
opengl32: Generate our own wgl.h header from the OpenGL registry data.
2012-11-07 18:11:52 +01:00
Alexandre Julliard
00628bb646
opengl32: Update to the current OpenGL spec.
2012-11-07 13:56:06 +01:00
Alexandre Julliard
6164d533a9
gdi32: Add a parameter to return anti-aliasing flags in the SelectFont driver entry point.
2012-11-02 16:41:21 +01:00
Alexandre Julliard
487c50c1e7
ntdll: Remove futimes implementation from libport, it's only needed in ntdll.
2012-10-30 18:08:11 +01:00
Henri Verbeet
2bf46c60fb
wined3d: Replace the face and level parameters to device_parent_create_texture_surface() with the sub-resource index.
2012-10-25 11:48:25 +02:00
Alexandre Julliard
4396a79ede
gdi32: Add a DC hook flag to reset the DC state.
2012-10-24 18:24:03 +02:00
Henri Verbeet
ddbe791d37
wined3d: Set texture_level in surface_set_texture_target() as well.
2012-10-24 11:24:22 +02:00
Alexandre Julliard
5c1a752d61
gdi32: Export a function to retrieve the module handle of the graphics driver for a DC.
2012-10-22 15:16:00 +02:00
Alexandre Julliard
cc7bf355c5
user32: Add support for setting the window surface visible region.
2012-10-09 15:22:56 +02:00
Alexandre Julliard
a52ebb158e
server: Add a request to compute the clipping region of a window surface.
2012-10-09 15:22:27 +02:00
Alexandre Julliard
20768173ba
server: Add flags in the set_window_pos request to inform the server about the window surface.
2012-10-09 15:22:14 +02:00
Henri Verbeet
9d127a4d36
wined3d: wined3d_surface_set_palette() never fails.
2012-10-09 09:59:38 +02:00
Henri Verbeet
8e24dbb60a
wined3d: wined3d_stateblock_apply() never fails.
2012-10-08 11:28:37 +02:00
Henri Verbeet
b69545c7da
wined3d: wined3d_stateblock_capture() never fails.
2012-10-08 11:28:32 +02:00
Henri Verbeet
adddf10cd8
wined3d: wined3d_swapchain_get_desc() never fails.
2012-10-04 14:09:55 +02:00
Henri Verbeet
5fcc1f8f70
wined3d: Just return the surface from wined3d_swapchain_get_back_buffer().
2012-10-04 14:09:50 +02:00
Alexandre Julliard
e41a482890
user32: Add a Wine-specific entry point to set the pixel format of a window.
2012-10-03 23:08:22 +02:00
Henri Verbeet
e55416a113
wined3d: wined3d_swapchain_set_window() never fails.
2012-10-03 11:19:41 +02:00
Henri Verbeet
50c61959eb
wined3d: Just return the surface from wined3d_device_get_surface_from_dc().
2012-10-03 11:19:41 +02:00
Henri Verbeet
2ad5808996
wined3d: wined3d_device_get_creation_parameters() never fails.
2012-10-01 23:07:55 +02:00
Henri Verbeet
6e5cf8c698
wined3d: wined3d_device_set_depth_stencil() never fails.
2012-10-01 23:07:51 +02:00
Henri Verbeet
95b4207c7f
wined3d: Just return the surface from wined3d_device_get_depth_stencil().
2012-10-01 12:11:02 +02:00
Henri Verbeet
972217fd6a
wined3d: Just return the surface from wined3d_device_get_render_target().
2012-10-01 12:10:55 +02:00
Henri Verbeet
c0f52fbf1c
wined3d: wined3d_device_set_software_vertex_processing() never fails.
2012-09-27 13:10:48 +02:00
Henri Verbeet
f9d494294a
wined3d: Just return the texture from wined3d_device_get_texture().
2012-09-27 13:10:43 +02:00
Henri Verbeet
c0a83b1d96
wined3d: wined3d_device_get_texture_stage_state() never fails.
2012-09-26 14:40:35 +02:00
Henri Verbeet
26c0714009
wined3d: wined3d_device_set_texture_stage_state() never fails.
2012-09-26 14:40:33 +02:00
Henri Verbeet
fc711d4955
wined3d: wined3d_device_set_pixel_shader() never fails.
2012-09-25 11:19:07 +02:00
Henri Verbeet
b97ec7ae0c
wined3d: wined3d_device_set_vertex_shader() never fails.
2012-09-24 09:58:03 +02:00
Henri Verbeet
2f03ad1a40
wined3d: Just return the declaration from wined3d_device_get_vertex_declaration().
2012-09-21 10:53:10 +02:00
Henri Verbeet
01918d05ed
wined3d: wined3d_device_set_vertex_declaration() never fails.
2012-09-21 10:53:06 +02:00
Henri Verbeet
de1ae1eb8a
wined3d: wined3d_device_get_scissor_rect() never fails.
2012-09-19 23:54:59 +02:00
Henri Verbeet
2de9fc640b
wined3d: wined3d_device_set_scissor_rect() never fails.
2012-09-19 23:54:56 +02:00
Henri Verbeet
62670c7ba5
wined3d: wined3d_device_get_sampler_state() never fails.
2012-09-19 13:04:52 +02:00
Henri Verbeet
0d96be2c20
wined3d: wined3d_device_set_sampler_state() never fails.
2012-09-19 13:04:48 +02:00
Henri Verbeet
343974e2fd
wined3d: wined3d_device_get_material() never fails.
2012-09-18 10:18:51 +02:00
Henri Verbeet
2669feeb8c
wined3d: wined3d_device_set_material() never fails.
2012-09-18 10:18:42 +02:00
Henri Verbeet
90bd04c6b6
wined3d: wined3d_device_multiply_transform() never fails.
2012-09-14 15:43:20 +02:00
Henri Verbeet
b8feef8833
wined3d: wined3d_device_set_base_vertex_index() never fails.
2012-09-13 10:23:14 +02:00
Henri Verbeet
c6fcc0255c
user32: Add rawinput keyboard support.
2012-09-12 12:47:13 +02:00
Henri Verbeet
706ece827b
wined3d: wined3d_device_get_transform() never fails.
2012-09-12 12:46:12 +02:00
Henri Verbeet
f79bbc767d
wined3d: wined3d_device_set_transform() never fails.
2012-09-12 12:46:07 +02:00
Henri Verbeet
faaf3d388e
user32: Add rawinput mouse support.
2012-09-11 18:06:34 +02:00
Henri Verbeet
d601a0dede
wined3d: wined3d_device_get_render_state() never fails.
2012-09-11 18:03:57 +02:00
Henri Verbeet
75cec973d5
wined3d: wined3d_device_set_render_state() never fails.
2012-09-11 18:03:53 +02:00
Henri Verbeet
5befb959dd
user32: Implement RegisterRawInputDevices().
2012-09-10 11:44:19 +02:00
Henri Verbeet
3569b6ccd2
wined3d: wined3d_device_get_viewport() never fails.
2012-09-10 11:40:19 +02:00
Henri Verbeet
64aae8cf02
wined3d: wined3d_device_set_viewport() never fails.
2012-09-10 11:40:14 +02:00
Alexandre Julliard
05c32b9b89
gdi32: Move the SwapBuffers entry point to the OpenGL driver.
2012-09-10 11:38:28 +02:00
Alexandre Julliard
9713a54b33
opengl32: Update the extension list.
2012-09-10 11:38:27 +02:00
Henri Verbeet
c8f4ca315e
wined3d: Just return the buffer from wined3d_device_get_index_buffer().
2012-09-06 15:45:32 +02:00
Henri Verbeet
a3e28f6ce5
wined3d: wined3d_device_set_index_buffer() never fails.
2012-09-06 15:45:32 +02:00
Alexandre Julliard
27b0b88a0b
gdi32: Add a graphics driver to render windows contents through the DIB engine.
2012-09-06 12:24:25 +02:00
Alexandre Julliard
01c9c1cbc2
gdi32: Let user32 specify the device rectangle when setting the visible region.
2012-09-05 21:56:56 +02:00
Henri Verbeet
8fd7d3a2b3
wined3d: Just return the swapchain from wined3d_device_get_swapchain().
2012-09-05 11:48:04 +02:00
Henri Verbeet
66ec8a5cfb
wined3d: Get rid of wined3d_device_get_wined3d().
2012-09-04 15:05:22 +02:00
Matteo Bruni
152a09ce75
wined3d: Use GL_FRAMEBUFFER_SRGB when possible.
2012-08-15 12:15:42 +02:00
Alexandre Julliard
96e80c2623
gdi32: Move DescribePixelFormat and SetPixelFormat to the WGL driver.
2012-07-30 22:12:13 +02:00
Alexandre Julliard
5f157e18e2
opengl32: Store the context current DCs on the opengl32 side.
2012-07-25 16:11:05 +02:00
Alexandre Julliard
6a3aa4eb49
opengl32: Use proper handles for PBuffers instead of raw pointers.
2012-07-20 12:36:41 +02:00
Alexandre Julliard
1b9455e65d
opengl32: Add supported wgl extension functions to the OpenGL function table.
2012-07-20 00:40:42 +02:00
Alexandre Julliard
4c0779006e
opengl32: Move the wgl functions to the main OpenGL function table.
2012-07-19 22:50:37 +02:00
Alexandre Julliard
782e96b910
opengl32: Declare input pointers as const in function prototypes.
2012-07-19 22:17:14 +02:00
Henri Verbeet
2bfc5214be
ddraw: Implement ddraw7_GetScanLine() on top of wined3d_get_adapter_raster_status().
2012-07-19 15:43:11 +02:00
Alexandre Julliard
bddea5b5f5
opengl32: Generate a header file containing function tables for all OpenGL functions.
2012-07-18 17:09:25 +02:00
Henri Verbeet
2b4c72b13b
d3d10core: Always create a wined3d texture for d3d10core textures.
2012-07-12 11:45:21 -05:00
Henri Verbeet
0821c8024b
wined3d: Merge the device parent create_rendertarget() and create_depth_stencil() handlers.
2012-07-11 09:57:07 -05:00
Henri Verbeet
8ad98cdbee
wined3d: Get rid of the "discard" parameter to device_parent_create_depth_stencil().
2012-07-10 10:39:42 -05:00
Henri Verbeet
9b74ebd794
wined3d: Get rid of the "lockable" parameter to device_parent_create_rendertarget().
2012-07-10 10:39:34 -05:00
Henri Verbeet
73eceafb17
d3d9: Implement d3d9_device_ResetEx().
2012-07-09 15:04:18 -04:00
Henri Verbeet
e97dc9f33d
d3d9: Implement d3d9_EnumAdapterModesEx().
2012-07-02 19:17:59 +02:00
Alexandre Julliard
39819d1e8b
winex11: Replace wgl.h by the official wglext.h from the OpenGL registry.
2012-07-02 19:17:41 +02:00
Alexandre Julliard
19fcc230d0
winex11: Move GLX definitions out of wgl.h.
2012-07-02 13:21:54 +02:00
Alexandre Julliard
83be88953b
opengl32: Make the WGL driver context-specific.
2012-06-29 20:41:36 +02:00
Alexandre Julliard
d89f7f2563
opengl32: Move checks of the context thread id to opengl32.
2012-06-29 20:41:35 +02:00
Alexandre Julliard
0045ec9dfb
opengl32: Use proper handles for GL contexts and pass a context pointer to the WGL driver functions.
2012-06-29 20:41:34 +02:00
Henri Verbeet
8d4e3d0d58
d3d9: Implement d3d9_GetAdapterModeCountEx().
2012-06-29 10:14:29 +02:00
Henri Verbeet
256d433164
d3d9: Implement d3d9_device_PresentEx().
2012-06-29 10:14:21 +02:00
Alexandre Julliard
6a9dcd51a2
gdi32: Remove the remaining OpenGL entry points from the DC driver.
2012-06-28 18:52:23 +02:00
Alexandre Julliard
edfc7f0de0
opengl32: Move wglGetProcAddress to the WGL driver.
2012-06-28 16:14:55 +02:00
Alexandre Julliard
8a13afedd6
opengl32: Move GetPixelFormat to the WGL driver.
2012-06-28 15:53:14 +02:00
Alexandre Julliard
bbdf77a311
opengl32: Move wglCreateContext to the WGL driver.
2012-06-28 15:47:31 +02:00
Alexandre Julliard
3bcb8057a1
opengl32: Move wglCreateContextAttribsARB to the WGL driver.
2012-06-28 15:07:44 +02:00
Alexandre Julliard
47fe838b15
opengl32: Move wglMakeContextCurrentARB to the WGL driver.
2012-06-28 14:49:49 +02:00
Alexandre Julliard
7a031d9b92
opengl32: Add the concept of a WGL driver.
2012-06-28 14:37:31 +02:00
Henri Verbeet
0ce894f274
d3d9: Implement d3d9_device_GetDisplayModeEx().
2012-06-28 01:39:28 +02:00
Henri Verbeet
2c8834dffd
d3d9: Implement d3d9_GetAdapterDisplayModeEx().
2012-06-28 01:39:27 +02:00
Henri Verbeet
a1bfd0988f
wined3d: Take scanline ordering into account in the mode setting code.
2012-06-28 01:39:26 +02:00
Alexandre Julliard
ee21554893
gdi32: Remove OpenGL functions that don't use an HDC from the driver entry points.
2012-06-25 16:25:57 +02:00
Roderick Colenbrander
c754f28f17
winex11.drv: Remove GLX_ATI_render_texture support.
2012-06-25 10:39:02 +02:00
Eric Pouech
83462bf081
dbghelp: Added support for index leaves in types definition for CodeView debug format.
2012-06-25 10:32:55 +02:00
Henri Verbeet
0f0fe49240
wined3d: Implement mode setting in the adapter instead of the device.
2012-06-22 16:13:58 +02:00
Dmitry Timoshkov
b527679d17
include/wine/test.h: Fix compilation of standalone tests with PSDK headers.
2012-06-22 14:09:47 +02:00
Henri Verbeet
a6ffab3bf5
wined3d: Rename WINED3DLOCK_* to WINED3D_MAP_*.
2012-06-18 17:48:56 +02:00
Thomas Faber
cb8af0152c
port.h: Add INFINITY macro.
2012-06-18 11:59:41 +02:00
Matteo Bruni
80034de243
wpp: Explicitly pass include type to the lookup callback function.
...
Also, always pass the parent name to the callback, d3dcompiler needs
that information.
2012-06-13 21:35:39 +02:00
Michael Stefaniuc
2e3c0d86cf
include: Move "inline" right after the storage specifier.
2012-06-05 11:50:50 +02:00
Alexandre Julliard
f1bf4ea3fc
gdi32: Move DC hook private definitions out of wingdi.h.
2012-05-31 12:37:15 +02:00
Alexandre Julliard
93758c43fd
gdi32: Remove the CreateBitmap and DeleteBitmap driver entry points.
2012-05-29 21:06:41 +02:00
Alexandre Julliard
1416d0e6f1
gdi32: Remove the bitmap parameter from the Get/PutImage entry points.
2012-05-29 21:05:52 +02:00
Jacek Caban
91b89133a9
port.h: Added NAN macro.
2012-05-29 18:20:13 +02:00
Alexandre Julliard
fdc4682e31
gdi32: Remove the CopyBitmap driver entry point.
2012-05-24 22:09:19 +02:00
Henri Verbeet
e3ecfa5974
wined3d: Store user clip planes as 4-component float vectors.
2012-05-22 18:07:02 +02:00
Alexandre Julliard
147174ff1c
winex11: Implement wglGetPbufferDCARB with a DC escape and remove it from the GDI driver interface.
2012-05-08 14:35:44 +02:00
Alexandre Julliard
e94d3b4e08
gdi32: Add a priority mechanism for pushing drivers on the stack in a defined order.
2012-05-08 12:16:50 +02:00
Henri Verbeet
9267148705
wined3d: The wined3d object doesn't need a parent.
2012-05-03 11:18:00 +02:00
Aric Stewart
a01d6be69f
strmbase: Implement BasicAudio.
2012-04-30 11:00:20 +02:00
Alexandre Julliard
3009e03df7
gdi32: Add a SetBoundsRect driver entry point.
2012-04-27 12:41:43 +02:00
Dmitry Timoshkov
3068ae8bce
include/wine/test.h: Fix tests compilation with a PSDK compiler.
2012-04-23 12:58:36 +02:00
Aric Stewart
7d5c4ec1f8
strmbase: Have BaseControlVideo use BaseDispatch.
2012-04-20 19:15:11 +02:00
Aric Stewart
c7b12c10d8
strmbase: Have BaseControlWindow use BaseDispatch.
2012-04-20 19:15:08 +02:00
Aric Stewart
a37d4b79ab
strmbase: Implement BaseDispatch.
2012-04-20 19:15:02 +02:00
Hans Leidekker
d1b6cf9379
server: Include the Unix pid in the snapshot_next_process reply.
2012-04-16 17:49:32 +02:00
Alexandre Julliard
582a2f511f
gdi32: Add a GetBoundsRect driver entry point.
2012-04-16 13:53:23 +02:00
Henri Verbeet
8cef8b3587
wined3d: Unify the wined3d_mapped_rect and wined3d_mapped_box structures.
2012-04-13 10:48:51 +02:00
Aric Stewart
56477075c2
strmbase: Remove QualityControlImpl from the general strmbase.h.
...
Quality Control things are not part of the standard strmbase library set.
2012-04-03 12:19:17 +02:00
Aric Stewart
54eafc73e5
strmbase: Implement renderer quality control into the base renderer.
2012-04-03 12:10:33 +02:00
Aric Stewart
e1a72011e5
strmbase: More additions to BaseRenderer for video renderers.
2012-04-02 14:01:41 +02:00
Aric Stewart
662220f77f
strmbase: Expand BaseRenderer implementation.
2012-04-02 14:01:23 +02:00
Aric Stewart
eccd9770cc
strmbase: Basic BaseRenderer implementation.
2012-03-29 20:49:16 +02:00
Aric Stewart
4ae6f928aa
strmbase: Implement BaseControlVideo.
2012-03-29 20:49:16 +02:00
Aric Stewart
73efbff484
strmbase: Implement BaseControlWindow.
2012-03-29 20:49:15 +02:00
Aric Stewart
a179b50c9b
strmbase: Add beginnings of BaseWindow.
2012-03-28 19:05:06 +02:00
Aric Stewart
d3c5b2c4f1
strmbase: COM cleanup for cleanup SourceSeeking.
2012-03-26 18:15:50 +02:00
Aric Stewart
eb5d8b969f
strmbase: COM cleanup for BasePin, BaseInputPin, and BaseOutputPin.
2012-03-26 18:15:49 +02:00
Aric Stewart
29d3c75442
strmbase: COM cleanup for BaseFilter.
2012-03-26 18:15:48 +02:00
Aric Stewart
cdf9c4f223
strmbase: Rename MediaSeekingPassThru to RendererPosPassThru to match standard strmbase naming.
2012-03-15 19:50:39 +01:00
Aric Stewart
026037ab69
strmbase: Move the MediaSeekingPassThru functions from quartz into strmbase.
2012-03-15 19:49:21 +01:00
Alexandre Julliard
2bce0c698e
ntdll: Set the TARGET_UNWIND flag when calling the unwind handler for the target frame.
2012-03-12 13:04:37 +01:00
Alexandre Julliard
36c76dcc24
winex11: Update only the key state on KeymapNotify without sending fake key events.
2012-02-02 17:19:34 +01:00
Henri Verbeet
3769afa33d
wined3d: Get rid of the WINED3DSURFTYPE typedef.
2012-01-20 13:31:33 +01:00
Henri Verbeet
bee9adbd05
wined3d: Get rid of the WINED3DDECLUSAGE typedef.
2012-01-19 11:56:47 +01:00
Henri Verbeet
c35c30fa68
wined3d: Get rid of the WINED3DDECLMETHOD typedef.
2012-01-19 11:56:41 +01:00
Henri Verbeet
ed417a6f13
wined3d: Get rid of the WINED3DSTATEBLOCKTYPE typedef.
2012-01-18 12:37:38 +01:00
Henri Verbeet
ae2e5d65ff
wined3d: Get rid of the WINED3DQUERYTYPE typedef.
2012-01-18 12:37:38 +01:00
Henri Verbeet
e53a277305
wined3d: Get rid of the WINED3DPOOL typedef.
2012-01-18 12:37:38 +01:00
Henri Verbeet
6a5a098b23
wined3d: Get rid of the WINED3DRESOURCETYPE typedef.
2012-01-18 12:37:38 +01:00
Aric Stewart
b32b1a924e
strmbase: In the TransformFilter add a critical section that protects the streaming state.
2012-01-17 11:49:28 +01:00
Henri Verbeet
e70990041b
wined3d: Get rid of the WINED3DTEXTUREFILTERTYPE typedef.
2012-01-13 17:34:31 +01:00
Henri Verbeet
a44b062aed
wined3d: Get rid of the WINED3DCUBEMAP_FACES typedef.
2012-01-13 17:34:31 +01:00
Henri Verbeet
a206f43648
wined3d: Get rid of wined3d_surface_set_format().
2012-01-13 17:34:30 +01:00
Henri Verbeet
afb64506ba
ddraw: Implement width and height changes in ddraw_surface7_SetSurfaceDesc().
2012-01-13 17:34:30 +01:00
Henri Verbeet
7dac3e0921
wined3d: Get rid of the WINED3DBASISTYPE typedef.
2012-01-12 12:37:24 +01:00
Henri Verbeet
f38e94af7c
wined3d: Get rid of the WINED3DTRANSFORMSTATETYPE typedef.
2012-01-12 12:37:18 +01:00
Henri Verbeet
2650ba4b17
wined3d: Get rid of the WINED3DTEXTUREADDRESS typedef.
2012-01-11 17:47:23 +01:00
Henri Verbeet
b6431d9493
wined3d: Get rid of the WINED3DTEXTUREOP typedef.
2012-01-11 17:47:22 +01:00
Alexandre Julliard
fbbf3ba408
gdi32: Get rid of the CreateDIBSection driver entry point.
2012-01-10 16:13:29 +01:00
Henri Verbeet
7f7bc520b6
wined3d: Get rid of the WINED3DTEXTURETRANSFORMFLAGS typedef.
2012-01-10 10:47:30 +01:00
Henri Verbeet
43fcbcb36e
wined3d: Get rid of the WINED3DTEXTURESTAGESTATETYPE typedef.
2012-01-10 10:47:27 +01:00
Henri Verbeet
9a8491045e
wined3d: Get rid of the WINED3DMULTISAMPLE_TYPE typedef.
2012-01-09 12:22:17 +01:00
Henri Verbeet
08545dc739
wined3d: Get rid of the WINED3DSAMPLERSTATETYPE typedef.
2012-01-09 12:22:12 +01:00
Alexandre Julliard
02442b52a4
user32: Return the cursor position in send_hardware_message and use it to update the driver's position.
2012-01-09 12:14:36 +01:00
Alexandre Julliard
dc1aeeb2f8
gdi32: Get rid of the SetDIBColorTable driver entry point.
2012-01-07 13:27:08 +01:00
Henri Verbeet
3d33887c2f
wined3d: Get rid of the WINED3DSWAPEFFECT typedef.
2012-01-06 19:24:22 +01:00
Henri Verbeet
45f6def784
wined3d: Get rid of the WINED3DBACKBUFFER_TYPE typedef.
2012-01-06 19:24:21 +01:00
Henri Verbeet
c77b414787
wined3d: Get rid of the WINED3DPATCHEDGESTYLE typedef.
2012-01-05 20:54:25 +01:00
Henri Verbeet
c3cc92e472
wined3d: Get rid of the WINED3DMATERIALCOLORSOURCE typedef.
2012-01-05 20:54:24 +01:00
Henri Verbeet
fd8597b2bf
wined3d: Get rid of the WINED3DSTENCILOP typedef.
2012-01-03 23:40:50 +01:00
Henri Verbeet
808e926783
wined3d: Get rid of the WINED3DCULL typedef.
2012-01-03 23:40:46 +01:00
Henri Verbeet
a03eeb5cac
wined3d: Get rid of the WINED3DFILLMODE typedef.
2012-01-03 12:37:31 +01:00
Henri Verbeet
16e9d728f4
wined3d: Get rid of the WINED3DSHADEMODE typedef.
2012-01-03 12:37:30 +01:00
Alexandre Julliard
5dc8bedb95
Update copyright info for 2012.
2012-01-03 12:37:21 +01:00
Alexandre Julliard
cc9836bda0
gdi32: Pass a brush_pattern structure to the SelectPen entry point for brushed pens.
2011-12-30 11:04:29 +01:00
Alexandre Julliard
f85bb35280
gdi32: Pass a brush_pattern structure to the SelectBrush entry point.
2011-12-30 11:04:26 +01:00
Henri Verbeet
6623a8cfa9
wined3d: Get rid of the WINED3DFOGMODE typedef.
2011-12-22 10:08:52 +01:00
Henri Verbeet
00096c82fd
wined3d: Get rid of the WINED3DZBUFFERTYPE typedef.
2011-12-22 10:08:48 +01:00
Henri Verbeet
1ec609670f
wined3d: Get rid of the WINED3DCMPFUNC typedef.
2011-12-21 10:14:54 +01:00
Henri Verbeet
b79dc388c3
wined3d: Get rid of the WINED3DVERTEXBLENDFLAGS typedef.
2011-12-21 10:14:50 +01:00
Henri Verbeet
3082c1a9de
wined3d: Get rid of the WINED3DRENDERSTATETYPE typedef.
2011-12-20 10:11:47 +01:00
Henri Verbeet
5bddd4427d
wined3d: Get rid of the WINED3DDEGREETYPE typedef.
2011-12-20 10:11:39 +01:00
Henri Verbeet
969f3be73f
wined3d: Get rid of the WINED3DBLENDOP typedef.
2011-12-19 20:15:49 +01:00
Henri Verbeet
b39125d2f0
wined3d: Get rid of the WINED3DBLEND typedef.
2011-12-19 20:15:49 +01:00
Alexandre Julliard
5a30e31806
server: Optionally return the global key state when queueing a hardware message.
2011-12-15 14:46:53 +01:00
Henri Verbeet
67bca436ee
wined3d: Get rid of the WINED3DDEVTYPE typedef.
2011-12-13 18:58:58 +01:00
Henri Verbeet
ebb85da5f7
wined3d: Get rid of the WINEDDCAPS typedef.
2011-12-13 18:58:58 +01:00
Henri Verbeet
e6fb4537f0
ddraw: Move clipper handling to ddraw.
2011-12-13 18:58:37 +01:00
Henri Verbeet
e6a4a86608
wined3d: Get rid of the WINED3DPRIMITIVETYPE typedef.
2011-12-12 10:21:01 +01:00
Henri Verbeet
b55b683b08
wined3d: Get rid of the WINED3DLIGHTTYPE typedef.
2011-12-12 10:20:57 +01:00
Henri Verbeet
38c3cde6fd
wined3d: Get rid of the WINED3DPSHADERCAPS2_0 typedef.
2011-12-09 21:15:25 +01:00
Henri Verbeet
af6b98c44b
wined3d: Get rid of the WINED3DVSHADERCAPS2_0 typedef.
2011-12-09 21:15:24 +01:00
Henri Verbeet
3dd03f642d
wined3d: Get rid of the WINEDDCOLORKEY typedef.
2011-12-08 10:27:53 +01:00
Henri Verbeet
52231bc467
wined3d: Get rid of the WineDirect3DVertexStridedData typedef.
2011-12-08 10:27:50 +01:00
Henri Verbeet
4c3dfa1bca
wined3d: Get rid of the WineDirect3DStridedData typedef.
2011-12-07 17:49:56 +01:00
Henri Verbeet
5c5216e609
wined3d: Get rid of the WINED3DBOX typedef.
2011-12-07 17:49:56 +01:00
Alexandre Julliard
7534d47b1b
gdi32: Pass the total visible region in the SetDeviceClipping driver entry point.
2011-12-06 15:51:00 +01:00
Henri Verbeet
2fa5a22100
wined3d: Get rid of the WINED3DLOCKED_BOX typedef.
2011-12-06 15:50:58 +01:00
Henri Verbeet
eafebc0491
wined3d: Get rid of the WINED3DLOCKED_RECT typedef.
2011-12-06 15:50:58 +01:00
Henri Verbeet
6a6e110849
wined3d: Get rid of WINED3DDEVINFO_VCACHE.
2011-12-05 12:23:12 +01:00
Henri Verbeet
529286bdcd
wined3d: Get rid of WINED3DDEVINFO_VERTEXSTATS.
2011-12-05 12:23:09 +01:00
Henri Verbeet
360c1114d6
wined3d: Get rid of the WINED3DRASTER_STATUS typedef.
2011-12-02 11:51:33 +01:00
Henri Verbeet
94c9b0b4fc
wined3d: Get rid of the WINED3DPRESENT_PARAMETERS typedef.
2011-12-02 11:51:29 +01:00
Henri Verbeet
990786eef5
wined3d: Get rid of WINED3DDEVINFO_RESOURCEMANAGER.
2011-12-01 10:06:19 +01:00
Henri Verbeet
b3b686d9e8
wined3d: Get rid of WINED3DDEVINFO_STAGETIMINGS.
2011-12-01 10:06:16 +01:00
Piotr Caban
b8704a4929
services: Added support for SERVICE_CONFIG_PRESHUTDOWN_INFO.
2011-11-30 16:31:47 +01:00
Henri Verbeet
04a7ae43d5
wined3d: Get rid of WINED3DDEVINFO_PIPELINETIMINGS.
2011-11-30 11:51:06 +01:00
Henri Verbeet
3c75024210
wined3d: Get rid of WINED3DDEVINFO_INTERFACETIMINGS.
2011-11-30 11:51:02 +01:00
Henri Verbeet
3a2921c559
ddraw: Keep the primary surface mapped at the same address for early ddraw versions.
2011-11-30 11:50:58 +01:00
Henri Verbeet
3430e11605
wined3d: Add a flags parameter to wined3d_surface_create().
2011-11-30 11:50:48 +01:00
Henri Verbeet
82dd612d50
ddraw: Resize the swapchain window on mode changes in exclusive mode.
2011-11-30 11:50:42 +01:00
Henri Verbeet
a84454aabb
wined3d: Get rid of WINED3DDEVINFO_CACHEUTILIZATION.
2011-11-29 13:23:12 +01:00
Henri Verbeet
adb0c08626
wined3d: Get rid of WINED3DDEVINFO_BANDWIDTHTIMINGS.
2011-11-29 13:23:08 +01:00
Henri Verbeet
d1327bbefe
wined3d: Get rid of the WINED3DDEVICE_CREATION_PARAMETERS typedef.
2011-11-28 16:40:47 +01:00
Henri Verbeet
6a529e5847
wined3d: Get rid of the WINED3DVERTEXELEMENT typedef.
2011-11-25 16:21:57 +01:00
Henri Verbeet
1c74172a28
wined3d: Get rid of the WINED3DCLIPSTATUS typedef.
2011-11-25 16:21:57 +01:00
Henri Verbeet
376ffdf3d5
wined3d: Get rid of the WINED3DADAPTER_IDENTIFIER typedef.
2011-11-24 17:10:09 +01:00
Henri Verbeet
2fb21e0a2e
wined3d: Get rid of the WINED3DTRIPATCH_INFO typedef.
2011-11-24 17:10:06 +01:00
Henri Verbeet
2ecbe2aa0f
wined3d: Get rid of the WINED3DRECTPATCH_INFO typedef.
2011-11-23 09:13:58 +01:00
Henri Verbeet
7416953e81
wined3d: Get rid of the WINED3DLINEPATTERN typedef.
2011-11-23 09:13:54 +01:00
Henri Verbeet
2e1c0d83c1
wined3d: Get rid of the WINED3DGAMMARAMP typedef.
2011-11-22 10:52:45 +01:00
Henri Verbeet
be8917cd91
wined3d: Get rid of the WINED3DVIEWPORT typedef.
2011-11-22 10:52:40 +01:00
Henri Verbeet
02bb70fc3b
wined3d: Get rid of the WINED3DMATERIAL typedef.
2011-11-21 11:01:02 +01:00
Henri Verbeet
f597359727
wined3d: Get rid of the WINED3DLIGHT typedef.
2011-11-21 11:00:57 +01:00
Henri Verbeet
37a0f7ad65
wined3d: Get rid of the WINED3DMATRIX typedef.
2011-11-18 14:26:16 +01:00
Henri Verbeet
a7c9c793cf
wined3d: Get rid of the WINED3DVECTOR typedef.
2011-11-17 11:37:30 +01:00
Henri Verbeet
18a7653c78
wined3d: Get rid of the WINED3DDISPLAYMODE typedef.
2011-11-17 11:37:26 +01:00
Henri Verbeet
e0a0d611af
wined3d: Pass a wined3d_color struct to wined3d_device_clear().
2011-11-16 09:41:53 +01:00
Henri Verbeet
7459180a51
wined3d: Get rid of the WINED3DCOLORVALUE typedef.
2011-11-16 09:41:50 +01:00
Francois Gouget
8eef0cc258
dlls: Remove unneeded include directives in resource files.
2011-11-14 15:25:23 +01:00
Alexandre Julliard
9391c6a757
gdi32: Add a CopyBitmap driver entry point.
2011-11-08 19:25:05 +01:00
Alexandre Julliard
24ac8c66bb
gdi32: Pass the full brush contents in the SelectBrush driver entry point.
2011-11-02 21:41:15 +01:00
Henri Verbeet
fcf96b634a
wined3d: Create the DIB section for DDSCAPS_OWNDC surfaces on initialization.
2011-10-31 23:52:51 +01:00
Henri Verbeet
7de4df9fd9
wined3d: Get rid of the wined3d_surface_bltfast() export.
2011-10-31 23:52:47 +01:00
Alexandre Julliard
95cba0c0f4
gdi32: Add a DC driver entry point for GdiGradientFill.
2011-10-31 23:51:38 +01:00
Michael Stefaniuc
68f90d9697
kernel32/ntdll: Mark a variable as unused.
2011-10-28 19:10:30 +02:00
Bernhard Loos
507d929051
ntoskrnl: Correctly implement PsGetCurrentThread/ProcessId.
2011-10-28 13:04:00 +02:00
Alexandre Julliard
a8444d7fd1
gdi32: Add driver entry points for a number of font functions.
2011-10-24 23:45:37 +02:00
Alexandre Julliard
2b1b11d681
gdi32: Rename the EnumDeviceFonts entry point to EnumFonts since it's not limited to device fonts.
2011-10-24 23:34:33 +02:00
Henri Verbeet
6e8273177a
wined3d: Reject multisampled readbacks in wined3d_surface_get_render_target_data().
2011-10-24 11:16:33 +02:00
Henri Verbeet
a2c754dde8
wined3d: Make the device parameter to wined3d_device_get_surface_from_dc() const.
2011-10-21 12:09:43 +02:00
Henri Verbeet
da32d34439
wined3d: Make the device parameter to wined3d_device_get_gamma_ramp() const.
2011-10-20 11:03:28 +02:00
Henri Verbeet
23ee1a451b
wined3d: Make the device parameter to wined3d_device_set_gamma_ramp() const.
2011-10-20 11:03:22 +02:00
Alexandre Julliard
ef0fe44327
gdi32: Implement SelectFont as a standard driver entry point.
2011-10-19 18:22:05 +02:00
Henri Verbeet
73723911aa
wined3d: Make the device parameter to wined3d_device_get_creation_parameters() const.
2011-10-19 12:24:43 +02:00
Henri Verbeet
d607586d62
wined3d: Make the present_parameters parameter to wined3d_device_reset() const.
2011-10-19 12:24:36 +02:00
Henri Verbeet
fcd1de2b09
wined3d: Make the device parameter to wined3d_device_get_depth_stencil() const.
2011-10-17 17:45:02 +02:00
Henri Verbeet
ebbd5ecf7c
wined3d: Make the device parameter to wined3d_device_get_render_target() const.
2011-10-17 17:45:02 +02:00
Henri Verbeet
a9fcaed610
wined3d: Make the device parameter to wined3d_device_get_npatch_mode() const.
2011-10-14 13:12:27 +02:00
Henri Verbeet
39f898b26a
wined3d: Make the device parameter to wined3d_device_get_raster_status() const.
2011-10-14 13:12:27 +02:00
Henri Verbeet
652d80d9d8
wined3d: Make the device parameter to wined3d_device_get_software_vertex_processing() const.
2011-10-11 19:43:41 +02:00
Henri Verbeet
dd2378cbf2
wined3d: Make the device parameter to wined3d_device_validate_device() const.
2011-10-11 19:43:38 +02:00
Henri Verbeet
229662fc46
wined3d: Make the device parameter to wined3d_device_get_front_buffer_data() const.
2011-10-11 19:43:35 +02:00
Stefan Dösinger
496b438ede
wined3d: Remove d3d8/9 palette support.
2011-10-11 13:37:49 +02:00
Henri Verbeet
39a8ed3a00
wined3d: Make the device parameter to wined3d_device_get_primitive_type() const.
2011-10-10 13:40:38 +02:00
Bernhard Loos
07b681e04a
ntdll: Implement the NamedPipeConfiguration value for the FilePipeLocalInformation class of NtQueryInformationFile.
2011-10-08 19:56:08 +02:00
Henri Verbeet
adf9e6120d
wined3d: Make the device parameter to wined3d_device_present() const.
2011-10-03 14:38:56 -05:00
Bernhard Loos
039bacb0c9
server: Store sharing state for named pipes.
2011-09-27 16:54:00 +02:00
Matteo Bruni
2a146448f4
wined3d: When creating a new shader, check shader type and version.
2011-09-26 17:57:48 +02:00
Henri Verbeet
013991e6e4
wined3d: Make the device parameter to wined3d_device_get_display_mode() const.
2011-09-22 09:39:16 +02:00
Henri Verbeet
72d75b65b7
wined3d: Make the device parameter to wined3d_device_get_device_caps() const.
2011-09-22 09:39:14 +02:00
Henri Verbeet
5177a5f686
wined3d: Make the device parameter to wined3d_device_get_back_buffer() const.
2011-09-20 16:21:38 +02:00
Henri Verbeet
11323b4416
wined3d: Make the device parameter to wined3d_device_get_texture() const.
2011-09-20 16:21:38 +02:00
Henri Verbeet
ba69e7802a
wined3d: Make the device parameter to wined3d_device_get_texture_stage_state() const.
2011-09-19 17:56:05 +02:00
Henri Verbeet
fda48415ac
wined3d: Make the declaration parameter to wined3d_device_process_vertices() const.
2011-09-19 17:56:05 +02:00
Henri Verbeet
a61fe27fb8
wined3d: Make the device parameter to wined3d_device_get_ps_consts_f() const.
2011-09-16 17:23:08 +02:00
Henri Verbeet
73a4deb0b8
wined3d: Make the device parameter to wined3d_device_get_ps_consts_i() const.
2011-09-15 15:41:40 +02:00
Henri Verbeet
fc488f4949
wined3d: Make the device parameter to wined3d_device_get_ps_consts_b() const.
2011-09-15 15:41:40 +02:00
Alexandre Julliard
c819e4bdea
gdi32: Add a null driver fallback for AlphaBlend, using a new BlendImage driver entry point.
2011-09-14 11:57:45 +02:00
Henri Verbeet
65064a09ce
wined3d: Make the device parameter to wined3d_device_get_pixel_shader() const.
2011-09-14 09:59:20 +02:00
Henri Verbeet
c67ca538bb
wined3d: Make the device parameter to wined3d_device_get_vs_consts_f() const.
2011-09-13 09:19:57 +02:00
Henri Verbeet
d7fa599974
wined3d: Make the device parameter to wined3d_device_get_vs_consts_i() const.
2011-09-12 10:09:07 +02:00
Henri Verbeet
098d30946d
wined3d: Make the device parameter to wined3d_device_get_vs_consts_b() const.
2011-09-12 10:09:03 +02:00
Henri Verbeet
5385e1b3df
wined3d: Make the device parameter to wined3d_device_get_vertex_shader() const.
2011-09-09 13:33:39 +02:00
Henri Verbeet
31906458da
wined3d: Make the device parameter to wined3d_device_get_vertex_declaration() const.
2011-09-09 13:33:36 +02:00
Alexandre Julliard
f7c98b036c
libwine: Avoid converting the final null in strlwrW and struprW.
2011-09-08 11:16:51 +02:00
Henri Verbeet
20e9b3f13f
wined3d: Make the device parameter to wined3d_device_get_scissor_rect() const.
2011-09-08 11:11:27 +02:00
Henri Verbeet
919d3ab9e4
wined3d: Make the device parameter to wined3d_device_get_sampler_state() const.
2011-09-08 11:11:24 +02:00
Alexandre Julliard
a28ddddcbc
gdi32: Leave it up to the driver to push the new device on the DC stack in CreateDC.
2011-09-07 18:13:29 +02:00
Alexandre Julliard
cef1832bfb
gdi32: Add a driver entry point for CreateCompatibleDC.
2011-09-07 18:13:06 +02:00
Alexandre Julliard
901c1997cb
gdi32: Make the push/pop_dc_driver functions available to the drivers.
2011-09-07 14:39:46 +02:00
Henri Verbeet
33f087c95d
wined3d: Make the device parameter to wined3d_device_get_render_state() const.
2011-09-07 11:12:52 +02:00
Henri Verbeet
b55dcfd35a
wined3d: Make the device parameter to wined3d_device_get_viewport() const.
2011-09-07 11:12:48 +02:00
Henri Verbeet
cf010c563c
wined3d: Make the device parameter to wined3d_device_get_base_vertex_index() const.
2011-09-06 10:48:43 +02:00
Henri Verbeet
cb82e57290
wined3d: Make the device parameter to wined3d_device_get_index_buffer() const.
2011-09-06 10:48:41 +02:00
Henri Verbeet
9ae5d06e77
wined3d: Make the device parameter to wined3d_device_get_material() const.
2011-09-05 10:57:03 +02:00
Henri Verbeet
23b4be9155
wined3d: Make the device parameter to wined3d_device_get_clip_status() const.
2011-09-05 10:57:00 +02:00
Alexandre Julliard
a0f1b20464
gdi32: Make the BITMAPINFO parameters non-const in driver entry points since we are always passing a copy.
2011-09-02 15:56:01 +02:00
Henri Verbeet
d23938de1e
wined3d: Make the device parameter to wined3d_device_get_clip_plane() const.
2011-09-02 10:09:08 +02:00
Henri Verbeet
3659d5d729
wined3d: Make the device parameter to wined3d_device_get_light_enable() const.
2011-09-02 10:09:06 +02:00
Henri Verbeet
9d9baef789
wined3d: Make the device parameter to wined3d_device_get_light() const.
2011-09-01 18:06:37 +02:00
Henri Verbeet
82150458b4
wined3d: Make the device parameter to wined3d_device_get_transform() const.
2011-09-01 18:06:37 +02:00
Henri Verbeet
124cdf913a
wined3d: Make the device parameter to wined3d_device_get_stream_source_freq() const.
2011-08-31 19:43:05 +02:00
Henri Verbeet
cfbecf9380
wined3d: Make the device parameter to wined3d_device_get_stream_source() const.
2011-08-31 19:43:05 +02:00
Henri Verbeet
c89a3ffe80
ddraw: Get rid of the surface implementation switching code.
2011-08-31 19:42:52 +02:00
Henri Verbeet
e7f61b8c61
wined3d: Make the device parameter to wined3d_device_get_available_texture_mem() const.
2011-08-29 19:42:14 +02:00
Henri Verbeet
e1f83fd205
wined3d: Make the device parameter to wined3d_device_get_wined3d() const.
2011-08-29 12:08:21 +02:00
Henri Verbeet
2ff7a356d2
wined3d: Make the device parameter to wined3d_device_get_swapchain() const.
2011-08-29 12:08:21 +02:00
Henri Verbeet
a3f23541c1
wined3d: Make the device parameter to wined3d_device_get_swapchain_count() const.
2011-08-29 12:08:21 +02:00
Alexandre Julliard
6d00196aea
gdi32: Get rid of the SetBitmapBits driver entry point.
2011-08-03 14:15:47 +02:00
Alexandre Julliard
09eb59d3c6
gdi32: Set the initial bits of a bitmap from the gdi side.
2011-08-03 14:15:47 +02:00
Henri Verbeet
2256a7e804
wined3d: wined3d_device_evict_managed_resources() doesn't need a return value.
2011-07-29 12:09:39 +02:00
Frédéric Delanoy
81bf925401
include: Assorted spelling fixes.
2011-07-28 18:37:40 +02:00
Henri Verbeet
c84112f86f
wined3d: Get rid of wined3d_device_enum_resources().
2011-07-25 21:25:11 +02:00
Henri Verbeet
0739cae273
wined3d: Pass "reset_enum_callback" directly to wined3d_device_reset().
...
It would have been nice if we could do all of this inside wined3d, but we need
to determine what resources are in use by d3d8/d3d9, not wined3d. This is
mostly an issue for "implicit" resources like swapchain render targets and the
depth / stencil surface. The fact that we're having this problem probably
means we're doing it wrong. Since these implicit resources should only be
referenced by wined3d, we could probably just destroy and recreate the
swapchain, instead of the little updateSurfaceDesc() dance we currently do.
2011-07-25 21:25:01 +02:00
Alexandre Julliard
366174b213
gdi32: Get rid of the GetBitmapBits driver entry point.
2011-07-25 20:32:41 +02:00
Alexandre Julliard
8a906250eb
gdi32: Get rid of the SetDIBits driver entry point.
2011-07-25 19:47:03 +02:00
Alexandre Julliard
0d9dde7953
gdi32: Add an optional clip region to the PutImage entry point.
2011-07-21 18:49:47 +02:00
Alexandre Julliard
7dc8f48ef8
gdi32: Get rid of the offset in the gdi_image_bits structure now that we are passing the full rectangles.
2011-07-21 15:36:34 +02:00
Alexandre Julliard
73dc9833b7
gdi32: Pass the full bitblt_coords structure to the Get/PutImage entry points.
2011-07-21 15:35:30 +02:00
Alexandre Julliard
1f8a0eb40e
gdi32: Move GET_DC_PHYSDEV back to gdi_private.h, it can't be used from external drivers.
2011-07-19 14:54:09 +02:00
Alexandre Julliard
b01eb19511
gdi32: Remove the GetDIBits entry point from the graphics driver.
2011-07-18 17:07:51 +02:00
Alexandre Julliard
cf05fca878
gdi32: Add driver entry points for GetImage and PutImage.
2011-07-14 11:30:58 +02:00
Alexandre Julliard
c7a8ff26d3
gdi32: Graphics driver functions no longer need to be CDECL.
2011-07-13 14:56:12 +02:00
Alexandre Julliard
715d810073
gdi32: Sort the OpenGL driver functions alphabetically.
2011-07-13 14:23:22 +02:00
Alexandre Julliard
a31e94d27a
gdi32: Make the DC function structure public.
2011-07-13 14:04:31 +02:00
Alexandre Julliard
1805f123b0
gdi32: Compute StretchBlt rectangles in gdi32.
2011-07-11 17:12:33 +02:00
Alexandre Julliard
4e2a28bd03
gdi32: Export the gdi_physdev structure for the external drivers.
2011-07-07 14:46:14 +02:00
Henri Verbeet
ddc29c40e6
wined3d: Make D3DRS_ZBIAS work.
...
D3DRS_ZBIAS is poorly defined, but it makes sense that the bias should be
format independent. Looking at application behaviour, it seems to include a
slope scale factor as well. This fixes a couple of regressions introduced by
96b758f7b3
, although it was broken before as
well, just in a different way.
2011-07-05 13:46:07 +02:00
Henri Verbeet
c461d312ba
wined3d: Request per-surface palettes in the client libs.
2011-06-24 08:49:48 -05:00
Henri Verbeet
b296f181dd
wined3d: Explicitly set surface alignment in the client libs.
...
Instead of using dxVersion.
2011-06-24 08:49:42 -05:00
Henri Verbeet
330ffc83f2
d3d8: Implement IDirect3DVolume8 private data handling on top of wined3d_resource.
2011-06-23 09:47:34 +02:00
Henri Verbeet
acd8c58725
ddraw: Implement surface private data handling on top of wined3d_resource.
2011-06-22 11:25:27 +02:00
Alexandre Julliard
6b0d9ff1cd
server: Allow setting a zero-size clip rectangle.
2011-06-21 15:04:24 +02:00
Vincent Povirk
4c83138f72
server: Implement RegisterHotKey/UnregisterHotKey.
2011-06-21 14:51:08 +02:00
Henri Verbeet
792060d67f
d3d8: Implement IDirect3DVolumeTexture8 private data handling on top of wined3d_resource.
2011-06-20 11:28:40 +02:00
Henri Verbeet
732338ab35
d3d9: Implement IDirect3DCubeTexture9 private data handling on top of wined3d_resource.
2011-06-20 11:28:22 +02:00
Henri Verbeet
37d70103a1
d3d8: Implement IDirect3DIndexBuffer8 private data handling on top of wined3d_resource.
2011-06-17 11:02:43 +02:00
Henri Verbeet
469eba24c0
d3d9: Implement IDirect3DVertexBuffer9 private data handling on top of wined3d_resource.
2011-06-17 11:02:28 +02:00
Stefan Dösinger
2e3cf68e0b
wined3d: Silence R16 and AL16 fourcc warnings.
2011-06-10 10:45:42 +02:00
Henri Verbeet
1fbdfd625a
wined3d: Get rid of wined3d_texture_get_type().
2011-06-07 14:18:34 +02:00
Jörg Höhle
985beb33f3
include: Use SEGPTR for 16bit string pointers in MCI_*_PARMS16.
2011-05-24 16:55:29 +02:00
Henri Verbeet
427803a981
wined3d: Make wined3d.h a normal header file again.
2011-05-19 10:07:50 +02:00
Henri Verbeet
3032b40c80
wined3d: Get rid of the IWineD3DDeviceParent interface.
2011-05-19 10:06:21 +02:00
Henri Verbeet
8d4ca1f815
wined3d: Remove COM from the device implementation.
2011-05-17 10:06:18 +02:00
Henri Verbeet
979e3744f7
wined3d: Remove state management methods from the IWineD3DDevice interface.
2011-05-17 10:06:15 +02:00
Henri Verbeet
00a5f38595
wined3d: Remove object creation methods from the IWineD3DDevice interface.
2011-05-11 14:56:48 +02:00
Alexandre Julliard
45075b2f9c
server: Add separate requests for getting/setting the thread context during suspend.
2011-05-06 12:25:34 +02:00
Damjan Jovanovic
0f9370aecb
mmsystem: Use SEGPTR for 16 bit string pointers in MCI_XXX_WINDOW_PARMS16.
2011-05-03 14:38:06 +02:00
Henri Verbeet
1c1de920e3
wined3d: Remove COM from the surface implementation.
2011-04-29 16:52:13 +02:00
Henri Verbeet
11d44809bb
wined3d: Remove IWineD3DSurface::PrivateSetup() from the public interface.
2011-04-26 10:46:23 +02:00
Stefan Dösinger
96b758f7b3
d3d: Map D3DRS_ZBIAS to WINED3DRS_DEPTHBIAS.
...
ZBIAS was removed in d3d9 and replaced with DEPTHBIAS. Currently
wined3d implements both independently which will cause trouble if we
want to set the depthbias value depending on the depth stencil format.
2011-04-22 17:51:29 +02:00
Henri Verbeet
c852200b03
wined3d: Get rid of IWineD3DSurface::GetType().
2011-04-22 10:44:28 +02:00
Henri Verbeet
cc39bde98d
wined3d: Get rid of wined3d_volume_get_type().
2011-04-22 10:44:23 +02:00
Henri Verbeet
efc080e3a3
wined3d: Get rid of wined3d_buffer_get_type().
2011-04-22 10:44:20 +02:00
Alexandre Julliard
abe5440e32
server: Also return the previous cursor position in the set_cursor request.
2011-04-20 20:29:16 +02:00
André Hentschel
417e926a80
server: Remove Alpha support.
2011-04-20 13:10:06 +02:00
Alexandre Julliard
900352bc6b
server: Store a mapping instead of a file for process dlls.
2011-04-18 14:45:32 +02:00
Henri Verbeet
84d50f7353
wined3d: Remove IWineD3DSurface::GetImplType() from the public interface.
2011-04-18 11:45:55 +02:00
Henri Verbeet
6a135a1511
wined3d: Get rid of the IWineD3DBase interface.
2011-04-15 10:07:58 +02:00
Henri Verbeet
7b8bbdcc44
wined3d: Get rid of the IWineD3DResource interface.
2011-04-15 10:07:58 +02:00
Henri Verbeet
2c450571e5
wined3d: Remove COM from the volume implementation.
2011-04-15 10:07:57 +02:00
Henri Verbeet
3ec19590d5
wined3d: Remove COM from the swapchain implementation.
2011-04-14 17:13:57 +02:00
Henri Verbeet
3068ae9e83
wined3d: Remove IWineD3DSwapChain::Destroy() from the public interface.
2011-04-13 14:13:51 +02:00
Henri Verbeet
d2e665230a
wined3d: Get rid of the swapchain destroy callback.
2011-04-13 14:13:51 +02:00
Henri Verbeet
dd2c7d0d8c
wined3d: Don't free D3D swapchains until the wined3d swapchain is destroyed.
...
This will allow us the get rid of the swapchain refcounting hacks in d3d9 in
particular. This is similar to the way we handle resources that are still in
use by a stateblock, but aren't referenced anywhere by the application.
2011-04-08 14:40:48 +02:00
Aric Stewart
ed71339d17
strmbase: Add OutputQueue_EOS implementation.
2011-04-06 12:05:08 +02:00
Aric Stewart
928994d986
strmbase: Create OutputQueue for queuing outgoing samples.
2011-04-06 12:05:08 +02:00
Henri Verbeet
2ab5b833d7
wined3d: Remove COM from the rendertarget view implementation.
2011-04-06 12:05:07 +02:00
Alexandre Julliard
21e86f60ec
server: Post a message to the desktop window when the cursor clip rectangle changes.
2011-04-05 13:36:57 +02:00
Alexandre Julliard
6576703fac
server: Return the time of last change along with the current cursor position.
2011-03-31 20:15:56 +02:00
Henri Verbeet
f8f83ff2f7
wined3d: Remove COM from the shader implementation.
2011-03-31 12:37:46 +02:00
Henri Verbeet
3d4fe0b750
wined3d: Get rid of IWineD3DPixelShader.
2011-03-30 12:18:03 +02:00
Henri Verbeet
9ea2ee5f4e
wined3d: Get rid of IWineD3DGeometryShader.
2011-03-30 12:17:56 +02:00
Henri Verbeet
49725ba583
wined3d: Get rid of IWineD3DVertexShader.
2011-03-30 12:17:51 +02:00
Henri Verbeet
57d70bfdda
wined3d: Move IWineD3DVertexShader::SetLocalConstantsF() to IWineD3DBaseShader.
2011-03-29 12:34:59 +02:00
Henri Verbeet
fd8e18bd2b
wined3d: Remove COM from the texture implementation.
2011-03-28 17:08:52 +02:00
Henri Verbeet
b8c40f3a7e
wined3d: Get rid of IWineD3DCubeTexture.
2011-03-18 15:59:04 +01:00
Henri Verbeet
09b4ed2e75
wined3d: Get rid of IWineD3DBaseTexture::IsCondNP2().
2011-03-17 10:41:54 +01:00
Henri Verbeet
f1ec3820d7
wined3d: Get rid of IWineD3DTexture.
2011-03-17 10:40:52 +01:00
Henri Verbeet
ed0037854a
wined3d: Get rid of IWineD3DVolumeTexture.
2011-03-16 14:14:21 +01:00
Henri Verbeet
4a10bbc76d
wined3d: Generalize AddDirtyRect() / AddDirtyBox() to AddDirtyRegion().
2011-03-15 17:14:07 +01:00
Henri Verbeet
e409b83bcb
wined3d: Get rid of IWineD3DVolumeTexture::Unmap().
2011-03-15 17:14:06 +01:00
Henri Verbeet
4c3d55f10e
wined3d: Get rid of IWineD3DVolumeTexture::Map().
2011-03-15 17:14:06 +01:00
Henri Verbeet
3494106d77
wined3d: Get rid of IWineD3DCubeTexture::Unmap().
2011-03-14 12:39:27 +01:00
Henri Verbeet
3ac924a2da
wined3d: Get rid of IWineD3DCubeTexture::Map().
2011-03-14 12:39:27 +01:00
Henri Verbeet
13b05b9dbe
wined3d: Get rid of IWineD3DTexture::Unmap().
2011-03-14 12:39:27 +01:00
Henri Verbeet
b77a661515
wined3d: Get rid of IWineD3DTexture::Map().
2011-03-14 12:39:27 +01:00
Henri Verbeet
adb1e10979
wined3d: Get rid of wined3d_buffer_get_desc().
2011-03-11 11:40:47 +01:00
Henri Verbeet
5f73f41f35
wined3d: Get rid of IWineD3DVolume::GetDesc().
2011-03-11 11:40:37 +01:00
Henri Verbeet
2b18192e7a
wined3d: Get rid of IWineD3DSurface::GetDesc().
2011-03-11 11:40:31 +01:00
Henri Verbeet
4fd03150f6
wined3d: Get rid of IWineD3DBaseTexture::GetSubResourceDesc().
2011-03-10 12:53:13 +01:00
Henri Verbeet
8809ebdf79
wined3d: Generalize GetSurfaceLevel() / GetVolumeLevel() to GetSubResource().
2011-03-10 12:53:04 +01:00
Henri Verbeet
63b72d789d
wined3d: Move the GetLevelDesc() functions to the IWineD3DBaseTexture interface.
2011-03-09 12:29:04 +01:00
Henri Verbeet
756fdb7c5a
wined3d: Merge the various resource desc structures.
2011-03-09 12:28:58 +01:00
Henri Verbeet
b9fae5e9a8
wined3d: Don't require container parents for IWineD3DDeviceParent methods to be COM objects.
2011-03-08 12:27:41 +01:00
Henri Verbeet
a27ee75ed2
wined3d: Remove COM from the buffer implementation.
2011-03-04 16:25:58 +01:00
Alexandre Julliard
c7efa293f0
server: Invoke low-level hardware hooks directly from the server side.
2011-03-02 21:26:13 +01:00
Alexandre Julliard
02e30f5f77
server: Pass the original hardware input data to the server and set the message parameters on the server side.
2011-03-02 11:34:15 +01:00
Henri Verbeet
1de6adfbae
wined3d: Make IWineD3DResourceImpl an independent structure.
2011-03-01 13:21:59 +01:00
Alexandre Julliard
bc4afb0786
server: Don't pass a thread id to send_hardware_message, determine it from the window.
2011-03-01 13:21:58 +01:00
Henri Verbeet
39497ff4d1
wined3d: Remove IWineD3DResource::UnLoad() from the public interface.
2011-02-28 11:09:48 +01:00
Alexandre Julliard
02e8174067
server: Store the cursor clip rectangle in the server.
2011-02-25 13:50:19 +01:00
Alexandre Julliard
183c41b49a
server: Store the global cursor position in the server.
2011-02-25 11:25:15 +01:00
Henri Verbeet
a5fe3610ad
wined3d: Remove COM from the query implementation.
2011-02-04 15:25:32 +01:00
Henri Verbeet
304d713860
wined3d: Remove COM from the clipper implementation.
2011-02-04 15:25:31 +01:00
Henri Verbeet
5963483fc2
wined3d: Remove COM from the palette.
2011-02-03 13:15:17 +01:00
Henri Verbeet
5765632d9f
wined3d: Remove COM from the vertex declaration.
2011-02-03 13:15:17 +01:00
Henri Verbeet
36d4268e3c
wined3d: Remove COM from IWineD3D.
2011-02-02 12:22:42 +01:00
Eric Pouech
5b4e192aca
winedump: Added definition and dumping of thread local variables.
2011-01-31 14:08:37 +01:00
Henri Verbeet
4b109ff1f8
wined3d: Remove COM from the stateblock.
2011-01-31 12:24:58 +01:00
Henri Verbeet
c964134a59
wined3d: Add support for the NULL format.
2011-01-27 14:13:55 +01:00
Henri Verbeet
4891ca168e
wined3d: Remove IWineD3DSurface::DrawOverlay() from the public interface.
2011-01-24 14:43:26 +01:00
Henri Verbeet
05603c4568
wined3d: Remove IWineD3DSurface::RealizePalette() from the public interface.
2011-01-24 14:43:26 +01:00
Henri Verbeet
1eefb46a57
wined3d: Remove IWineD3DVolume::LoadTexture() from the public interface.
2011-01-21 18:37:11 +01:00
Henri Verbeet
ce050c89de
wined3d: Get rid of IWineD3DSurface::GetData().
2011-01-21 18:37:09 +01:00
Henri Verbeet
0b7fef751e
wined3d: Remove IWineD3DSurface::LoadTexture() from the public interface.
2011-01-21 18:37:06 +01:00
Henri Verbeet
629d81b192
wined3d: Remove IWineD3DSurface::BindTexture() from the public interface.
2011-01-21 18:37:04 +01:00
Piotr Caban
b614a15328
server: Return multiple events in read_changes.
2011-01-19 14:13:33 +01:00
Eric Pouech
67a55feeaf
dbghelp, winedump: Added definition for S_FRAMEPROC_V2 symbol (CodeView).
2011-01-19 12:25:05 +01:00
Eric Pouech
5199d04b42
winedump: Added stream header support.
2011-01-18 12:35:15 +01:00
Alexandre Julliard
ce6779c9b1
winedump: Print the machine field from the PDB symbol table.
2011-01-11 16:17:39 +01:00
Eric Pouech
982775ddae
winedump: Added support for dumping FPO streams.
2011-01-10 12:51:35 +01:00
Henri Verbeet
d72520b5cc
wined3d: Remove IWineD3DBaseTexture::BindTexture() from the public interface.
2011-01-05 17:22:01 +01:00
Alexandre Julliard
8e2becf394
Update copyright info for 2011.
2011-01-01 11:57:08 +01:00
Alexandre Julliard
13eafa047d
configure: Get rid of the replacement function for gettid.
2010-12-27 12:08:37 +01:00
Henri Verbeet
a3b2407824
wined3d: Remove IWineD3DBaseTexture::SetDirty() from the public interface.
2010-12-09 12:14:19 +01:00
Henri Verbeet
4dd3066ea3
wined3d: Remove the unused IWineD3DBaseTexture::GetDirty() method.
2010-12-09 12:14:11 +01:00
Alexandre Julliard
5f49129e03
resources: Define a generic mechanism for adding extra values to the common version block.
2010-12-03 14:53:59 +01:00
Jacek Caban
4a91265b4f
npmshtml: Added Mozilla plugin for mshtml ActiveX controls.
2010-12-03 11:51:50 +01:00
Maarten Lankhorst
95897b6819
strmbase: Add support for rendering algorithms to quality control.
2010-11-10 12:16:09 +01:00
Henri Verbeet
7e3985e1fe
ddraw: Setup the device window in SetCooperativeLevel().
2010-11-08 13:30:54 +01:00
Maarten Lankhorst
5955a349c6
strmbase: Add support for IQualityControl to transform filter.
2010-11-08 13:30:27 +01:00
Maarten Lankhorst
0a4ee68168
strmbase: Add support for IQualityControl.
2010-11-08 13:30:26 +01:00
Eric Pouech
91e3a40e41
server: Removed the no longer used bare parameter out of get_console_mode request.
2010-11-08 13:30:25 +01:00
Henri Verbeet
f0b0c1b1dd
wined3d: Add support for the INTZ format.
2010-11-05 17:15:36 +01:00
Michael Stefaniuc
ac45ab3d8f
strmbase: Remove duplicate 'const' in strmbase.h.
2010-11-03 11:08:55 +01:00
Aric Stewart
7e8751b2e1
strmbase: More properly standardized pin implementations for NewSegment.
2010-11-01 14:53:29 +01:00
Hans Leidekker
7135ac7641
advapi32: Implement EnumServicesStatusExA/W.
2010-10-29 14:33:57 +02:00
Hans Leidekker
ae7d41bfa2
advapi32: Implement EnumServicesStatusA/W.
2010-10-27 13:31:04 +02:00
Henri Verbeet
6dd9109358
wined3d: Pass a sub-resource index instead of a face + miplevel to cube texture methods.
2010-10-25 14:29:31 +02:00
Henri Verbeet
f0a0714ecd
wined3d: Pass a sub-resource index instead of a miplevel to 2D texture methods.
2010-10-25 14:29:21 +02:00
Henri Verbeet
7f8ea7fffc
wined3d: Pass a sub-resource index instead of a miplevel to volume texture methods.
...
For volume textures this is mostly just a conceptual change, it'll only make a
difference for texture arrays and cube textures.
2010-10-21 16:15:38 +02:00
Aric Stewart
2c3bc2cf56
strmbase: Implement STRMBASE_DllGetClassObject and STRMBASE_DllCanUnloadNow.
2010-10-20 18:37:09 +02:00
Aric Stewart
58468ef152
strmbase: Define STRMBASE_DllMain.
2010-10-20 18:37:09 +02:00
Aric Stewart
6a00d78b39
strmbase: Begin implementations of AMovieDllRegisterServer2 and AMovieSetupRegisterFilter2.
2010-10-20 18:37:09 +02:00
Alexandre Julliard
41454fe18b
include: Get rid of the non-standard CONTEXT86 type.
2010-10-20 18:37:09 +02:00
Henri Verbeet
70f4e66f84
wined3d: IWineD3DBuffer_Unmap() can't fail.
2010-10-15 16:19:54 +02:00
Henri Verbeet
95469309d6
wined3d: Consistently use Map/Unmap for mapping resources.
2010-10-14 17:54:52 +02:00
Aric Stewart
60bf76db9a
strmbase: Remove non-standard custom allocator logic from strmbase.
...
Implement function overrides for parser.c where a custom allocator was needed.
2010-10-14 17:54:52 +02:00
Aric Stewart
7602829c4f
strmbase: Add GetMediaType and GetMediaTypeVersion to BasePin function table.
...
Allows for more widespread use of the BasePinImpl version of EnumMediaTypes.
2010-10-14 17:54:51 +02:00
Aric Stewart
3c2dfd186a
strmbase: Standardize "class" function into functions tables in the structs.
...
This allows the standardization of the "class" functions to use the
class as the argument and will aid in expanding the implementation of
these functions.
2010-10-14 17:54:51 +02:00
Aric Stewart
8f3c3723bb
strmbase: Clean up the allocator negotiating for BaseOutputPin.
2010-10-14 17:54:51 +02:00
Aric Stewart
602d44a12c
strmbase: Move mediaSeeking to strmbase SourceSeeking.
2010-10-12 11:44:17 +02:00
Eric Pouech
8d981b87f1
dbghelp: Proper support and definition for S_REGREL_V3.
2010-10-11 17:11:24 +02:00
Eric Pouech
b164155447
dbghelp: Added a couple of missing CodeView base types (used in 64bit compilation).
2010-10-11 17:08:13 +02:00
Aric Stewart
34f3f7cae3
strmbase: Move TransformFilter implementation to strmbase.
2010-10-08 11:04:52 +02:00
Aric Stewart
791087089c
strmbase: Add an implementation of BaseFilterImpl_EnumPins.
2010-10-08 11:04:09 +02:00
Aric Stewart
1d42659c40
strmbase: Implement BaseFilter in strmbase.
2010-10-08 11:04:04 +02:00
Aric Stewart
66e1ad8a96
strmbase: Move InputPin implementation to strmbase.
2010-10-06 20:46:48 +02:00
Aric Stewart
5c1409b55f
strmbase: Move OutputPin implementation to strmbase.
2010-10-06 20:46:48 +02:00
Aric Stewart
0410e50e00
strmbase: Move BasePin implementation to strmbase.
2010-10-06 20:46:48 +02:00
Aric Stewart
bb110c7749
strmbase: Move enumpins from quartz to strmbase.
2010-10-06 20:46:47 +02:00
Aric Stewart
89ea07f7d0
strmbase: Add the EnumMediaTypes base implementation.
2010-10-06 20:46:47 +02:00
Aric Stewart
961921060c
strmbase: Initial creation of static strmbase library for Quartz and Quartz filters.
...
Move the Media Type Functions.
2010-10-05 15:56:30 +02:00
Henri Verbeet
5fa84c56c3
ddraw: Remove another hack.
...
It breaks actual front buffer / back buffer flips.
2010-10-05 15:16:52 +02:00
Henri Verbeet
d6d345fa8a
wined3d: Remove IWineD3DStateBlock::InitStartupStateBlock() from the public wined3d interface.
2010-09-28 17:33:16 +02:00
Alexandre Julliard
5702324b37
user32: Add support for RTL window layouts in MapWindowPoints.
2010-09-22 20:27:52 +02:00
André Hentschel
ccaeb3ed83
server: Add ARM support.
2010-09-20 12:59:53 +02:00
Henri Verbeet
5a3a4ac77a
wined3d: Remove IWineD3DBaseTexture::GetTextureDimensions() from the public wined3d interface.
2010-09-18 13:05:44 +02:00
Ričardas Barkauskas
dc1356484c
wined3d: Add NVDB support.
2010-09-16 10:12:33 -05:00
Henri Verbeet
fd7c1cbf05
wined3d: IWineD3DBuffer_GetDesc() should never fail.
2010-09-14 09:43:22 -05:00
Henri Verbeet
955858e97d
wined3d: IWineD3DVolume_GetDesc() should never fail.
2010-09-08 13:31:49 +02:00
Henri Verbeet
53183b4cf3
wined3d: IWineD3DSurface_GetDesc() should never fail.
2010-09-08 13:31:43 +02:00
Alexandre Julliard
7295b6746d
user32: Add support for fetching window rectangles relative to various origins.
2010-09-07 14:31:30 +02:00
Henri Verbeet
07b5c4becf
wined3d: Getting the current pixel shader should never fail.
2010-09-07 11:23:31 +02:00
Henri Verbeet
0c54dfe7ba
wined3d: Getting the current vertex shader should never fail.
2010-09-07 11:23:27 +02:00
Eric Pouech
4fdcdefccf
server: Report in get_console_mode request whether it's a bare console or not.
2010-09-01 14:01:02 +02:00
Eric Pouech
6f32644aa0
server: Allow a screen buffer to be attached to a given fd (for bare consoles).
2010-09-01 14:01:02 +02:00
Eric Pouech
b39a8d9ea2
server: Enhanced the console input object so that it doesn't require a wineconsole to be running.
2010-09-01 14:01:02 +02:00
Henri Verbeet
6c4c351791
wined3d: Don't require wined3d object parents to be COM objects.
2010-09-01 14:01:02 +02:00
Henri Verbeet
b84d1ce5f7
wined3d: Clippers don't need parents.
2010-09-01 14:00:56 +02:00
Henri Verbeet
7c675b522a
wined3d: Queries don't need parents.
2010-09-01 12:40:08 +02:00
Henri Verbeet
2ef400901d
wined3d: Devices don't need parents.
2010-09-01 12:40:07 +02:00
Mike Kaplinskiy
ae5ad61fa8
server: Add accept_into_socket to accept into an initialized socket.
2010-08-31 14:23:49 +02:00
Henri Verbeet
c568916f9e
wined3d: Implicit depth/stencil surfaces don't have a container.
...
They're owned by the device instead of the swapchain.
2010-08-31 14:23:47 +02:00
Henri Verbeet
4005eb2a18
wined3d: Get rid of WINED3DRECT.
2010-08-31 14:23:47 +02:00
Alexandre Julliard
a919735870
include: Specify calling convention explicitly in idl files where needed.
2010-08-27 13:53:17 +02:00
Henri Verbeet
42b814c7d1
wined3d: Remove the GetContainer() methods from the public wined3d interface.
...
There's nothing left that uses these.
2010-08-26 12:41:39 +02:00
Kai Tietz
c74f749648
include: Fixed LIST_ENTRY macro type casts for win64.
2010-08-25 17:38:07 +02:00
Henri Verbeet
cc5271d1b7
wined3d: Rename WINED3DFORMAT to wined3d_format_id.
2010-08-24 12:25:01 +02:00
Henri Verbeet
0df144164b
wined3d: Pass floating point colors to IWineD3DDeviceImpl_ColorFill().
2010-08-24 12:24:43 +02:00
Alexandre Julliard
a2ca2ebd50
server: Change the removable fd flag to a cacheable flag to make it possible for fd users to set it dynamically.
2010-08-23 17:09:45 +02:00
Henri Verbeet
b93a9b37fa
wined3d: Pass a WINED3DCOLORVALUE structure to IWineD3DDeviceImpl_ClearRendertargetView().
...
The structure is nicer to work with than the array.
2010-08-23 12:05:24 +02:00
Henri Verbeet
61db577a4b
wined3d: Remove SetContainer() from the public IWineD3DSurface interface.
2010-08-17 11:55:32 +02:00
Henri Verbeet
89e6a60732
wined3d: Remove SetContainer() from the public IWineD3DVolume interface.
2010-08-17 11:55:32 +02:00
Henri Verbeet
3ad82a82bb
wined3d: The stateblock doesn't have a parent.
2010-07-30 11:36:03 +02:00
Henri Verbeet
f7760656f3
wined3d: Remove LoadLocation() from the public wined3d surface interface.
2010-07-22 10:13:24 +02:00
Henri Verbeet
147f24dd78
wined3d: Remove ModifyLocation() from the public wined3d surface interface.
2010-07-22 10:13:13 +02:00
Alexandre Julliard
b14cfdeea4
tests: Run all tests with the default FPU control word.
2010-07-20 11:41:05 +02:00
Alexandre Julliard
89ad1f2615
tests: Print information about the last executed test before crashing.
2010-07-20 11:40:06 +02:00
Alexandre Julliard
e2c48c5952
tests: Try to avoid message boxes popping up in non-interactive testing.
2010-07-20 11:39:50 +02:00
Alexandre Julliard
4c1f36cb68
server: Return the total length of the target in query_symlink.
2010-06-30 16:11:03 +02:00
Henri Verbeet
1b5cc39a86
wined3d: Get rid of some dead code.
2010-06-01 11:03:56 +02:00
Marcus Meissner
122bfcc185
include: Pack NE_NAMEINFO and NE_TYPEINFO pack(1).
2010-05-27 16:49:33 +02:00
Alexandre Julliard
c545982472
server: Return the cursor information for a thread input, and use it for GetCursorInfo.
2010-05-11 11:27:03 +02:00
Alexandre Julliard
f7f4e9e3be
include: Force inlining exported API functions to avoid duplicate definitions.
2010-05-07 22:38:32 +02:00
Yann Droneaud
b7d321769c
include: Rewrote some extern inline to static inline.
2010-05-07 14:21:34 +02:00
Alexandre Julliard
cd28e2be7c
server: Return the current cursor when queuing a hardware message.
2010-04-21 11:07:31 +02:00
Alexandre Julliard
3044d734b1
server: Fix structure padding for requests that have a reply.
2010-04-20 21:25:38 +02:00
Alexandre Julliard
cf42723602
tests: Use the correct format of varargs list when building with msvcrt.
2010-04-09 15:48:05 +02:00
Alexandre Julliard
655292ae00
include: Move the exception handling support functions to winecrt0 instead of having them inline.
2010-04-08 17:34:17 +02:00
Henri Verbeet
1289842da3
wined3d: Move handling of the unimplemented WINED3DRS_STIPPLEPATTERN states to ddraw.
2010-04-02 10:36:06 +02:00
Henri Verbeet
2e5976a8c5
wined3d: Move handling of the unimplemented WINED3DRS_BORDERCOLOR state to ddraw.
2010-04-02 10:35:54 +02:00
Henri Verbeet
af9510f400
wined3d: Remove some unused render states.
2010-04-02 10:35:44 +02:00
Alexandre Julliard
27f2a35742
server: Fix 64-bit alignment of the context structure.
2010-04-01 19:56:09 +02:00
Henri Verbeet
97ea3b6322
wined3d: Remove some unused / duplicate render states.
2010-03-31 16:32:47 +02:00
Alexandre Julliard
bd94f95938
wpp: Get rid of wpp_parse_temp, temp file management is better left to callers.
2010-03-30 15:34:29 +02:00
Alexandre Julliard
8159d4eb99
server: Add support for storing the cursor and show count in the thread input structure.
2010-03-22 17:52:23 +01:00
Henri Verbeet
914c8cb8ea
ddraw: Acquire/release the focus window from the correct location.
2010-03-18 10:24:15 +01:00
Henri Verbeet
4e48ae2629
ddraw: Implement IDirectDrawImpl_GetSurfaceFromDC().
...
This is a pretty naive implementation, should that become a performance
problem it's easy enough to speed up with a search tree of some kind.
2010-03-17 10:06:25 +01:00
Henri Verbeet
f0a5045254
ntdll: Improve support for the ProcessDebugPort info class in NtQueryInformationProcess().
2010-03-15 15:56:42 +01:00
Alexandre Julliard
69ee0ad151
tests: The ok() macro shouldn't return a value.
2010-02-24 16:48:07 +01:00
Mikołaj Zalewski
bc07b48b38
include: Add a strcmpW-equivalent function usable in tests.
2010-02-22 11:57:23 +01:00
Rob Shearman
c137b95db8
include: Replace hexadecimal representation of four character codes in WINED3DFORMAT enum with macros using the actual characters.
2010-01-22 12:17:24 +01:00
Stefan Leichter
5ef5ead15f
user.exe: Forward WNetGetUser16 to WNetGetUserA of mpr.dll, based on a patch from Andrew Nguyen.
2010-01-18 14:16:59 +01:00
Alexandre Julliard
658dae988d
server: Add support for returning the object name in NtQueryObject.
2010-01-08 13:01:50 +01:00
Alexandre Julliard
f74e312bf8
Update copyright info for 2010.
2010-01-04 17:09:21 +01:00
Gerald Pfeifer
feecb8ebaf
include: Move WINED3DTS_WORLD et al directly into _WINED3DTRANSFORMSTATETYPE.
2010-01-04 11:50:11 +01:00
Gerald Pfeifer
0cf44ae02e
wined3d: Introduce WINED3DFMT_INST and use it in CheckTextureCapability().
2010-01-04 11:49:58 +01:00
Henri Verbeet
41401fb8cf
wined3d: Add a geometry shader object.
...
This is just the object used to store the byte code, the shader compiler
doesn't know how to handle geometry shaders yet.
2010-01-04 11:41:28 +01:00
Alexandre Julliard
442512d59f
libwine: Do not export any of the LDT support on non-i386 platforms.
2009-12-30 18:05:02 +01:00
Henri Verbeet
67cba48782
wined3d: The FVF parameter to IWineD3DDeviceImpl_CreateVertexBuffer() is unused now.
2009-12-30 13:31:20 +01:00
Stefan Dösinger
d6b9732497
wined3d: Remove the d3d7 do-not-convert code.
2009-12-29 11:03:36 +01:00
Alexandre Julliard
21ddb9f48e
include: Move undocumented Win9x function definitions to winbase16.h.
2009-12-24 20:28:12 +01:00
Henri Verbeet
3288911ae3
wined3d: Use proper enum elements for FOURCC formats.
2009-12-23 14:27:30 +01:00
Alexandre Julliard
49675df92e
include: Remove useless definitions for nonexistent Win16 messages.
2009-12-11 12:24:49 +01:00
Henri Verbeet
b6ef17f23d
wined3d: Remove unused GetDevice() implementations.
2009-12-09 13:51:04 +01:00
Henri Verbeet
0491fcce30
dxgi: Implement IDXGIAdapter::GetDesc().
2009-12-04 14:34:59 +01:00
Henri Verbeet
dd5fc79f56
wined3d: The stateblock doesn't really need a parent.
2009-12-04 14:34:59 +01:00
Henri Verbeet
ed73f0a1b0
d3d9: Implement IDirect3D9Ex::GetAdapterLUID().
2009-12-02 13:06:08 +01:00
Roderick Colenbrander
9a85426389
wgl: Add support for WGL_ARB_create_context_profile which is required for OpenGL 3.2.
2009-11-19 11:04:35 +01:00
Henri Verbeet
55f3c576d9
wined3d: Remove the effetively unused "state" field from the device.
2009-11-18 11:16:54 +01:00
Rob Shearman
bd56916f90
server: Extend get_token_user server call to also retrieve SIDs for the token's owner or primary group.
2009-11-17 15:14:54 +01:00
Rob Shearman
438f2a52a6
rpcrt4: Implement comm_status and fault_status handling for stubless procedures.
2009-11-16 17:16:33 +01:00
Henri Verbeet
27705d51e1
server: Store the Unix name in the fd.
2009-11-12 15:31:38 +01:00
Stefan Dösinger
d4275e87f1
wined3d: Add a usage flag for static buffer declarations.
2009-11-03 21:21:55 +01:00
Stefan Dösinger
63326b1925
wined3d: Add a usage flag for vertex buffer optimization.
2009-11-03 21:21:48 +01:00
Stefan Dösinger
90e443758a
wined3d: Add a parameter for SetRenderTarget viewport setup.
2009-11-03 21:21:30 +01:00
Eric Pouech
64144519a0
winedump, dbghelp: In .pdb files (>= VC2005), handle the case where the codeview_linetab2_file structure is not the first one.
2009-11-03 21:20:21 +01:00
Henri Verbeet
bf10dbe8a6
wined3d: Map D3DFMT_D24S8 to WINED3DFMT_D24_UNORM_S8_UINT.
...
The internal order of the depth and stencil bits is unspecified since the
format isn't lockable.
2009-10-30 11:28:52 +01:00
Matteo Bruni
e773c516ba
wpp: Add I/O callbacks.
2009-10-13 16:25:43 +02:00
Alexandre Julliard
9018e13c5e
server: Add support for allocating purely client-side user handles.
2009-10-12 17:07:04 +02:00
Austin English
cc34e75385
include: fix a compiler warning on GNU/FreeBSD.
2009-10-12 14:13:09 +02:00
Francois Gouget
4f8b800f69
system.drv16: Remove the 32-bit timer callback support.
...
Also merge CreateSystemTimer() with WIN16_CreateSystemTimer() and
rename it to CreateSystemTimer16() for consistency.
2009-10-08 12:17:31 +02:00
Matteo Bruni
29af4f9fa8
wpp: Add error management callbacks.
2009-10-06 16:12:39 +02:00
Matteo Bruni
9086c59d32
wpp: Handle remaining memory allocation failures.
2009-10-06 16:12:39 +02:00
Alexandre Julliard
0e67f65cab
include: Add support for building Wine with strict prototype checking.
2009-10-06 16:12:39 +02:00
Andrey Turkin
3eaecf0476
kernel32: Always use ANSI version of OutputDebugString.
2009-10-06 12:03:35 +02:00
Alexandre Julliard
7dc9ea8950
ws2_32: Make winsock.dll into a stand-alone 16-bit module.
2009-09-29 20:05:26 +02:00
Alexandre Julliard
f93c9d9b13
libwine: Don't export wine_ldt_copy for the Windows build.
2009-09-28 17:31:43 +02:00
Alexandre Julliard
e340a2ffac
include: Avoid direct access to wine_ldt_copy outside of kernel.
2009-09-26 13:52:52 +02:00
Henri Verbeet
47c84f4f7f
wined3d: Use the DXGI naming convention for all formats.
2009-09-25 15:15:44 +02:00
Henri Verbeet
c64da00de7
wined3d: Rename IWineD3DDevice::GetIndices() to IWineD3DDevice::GetIndexBuffer().
2009-09-25 15:14:52 +02:00
Henri Verbeet
60e32659a7
wined3d: Rename IWineD3DDevice::SetIndices() to IWineD3DDevice::SetIndexBuffer().
2009-09-25 15:14:44 +02:00
Henri Verbeet
77086e8e84
wined3d: Remove SetFunction() from the public shader interface.
2009-09-25 15:14:26 +02:00
Henri Verbeet
d76c7a8521
wined3d: Move some common shader functions to the IWineD3DBaseShader interface.
2009-09-25 15:14:17 +02:00
Henri Verbeet
789372afa8
wined3d: Don't free D3D pixel shaders until the wined3d pixel shader is destroyed.
2009-09-24 13:24:53 +02:00
Henri Verbeet
ca05ef5dd0
wined3d: Don't free D3D vertex shaders until the wined3d vertex shader is destroyed.
2009-09-24 13:24:19 +02:00
Henri Verbeet
66a7236590
wined3d: Don't free D3D vertex declarations until the wined3d vertex declaration is destroyed.
2009-09-23 12:36:28 +02:00
Henri Verbeet
93b0600829
wined3d: Don't free D3D buffers until the wined3d buffer is destroyed.
2009-09-18 08:55:25 -05:00
Henri Verbeet
a8e8f763bf
wined3d: Don't free D3D textures until the wined3d texture is destroyed.
2009-09-18 08:54:34 -05:00
Henri Verbeet
de3bd86fb6
wined3d: Don't free D3D cube textures until the wined3d cube texture is destroyed.
2009-09-17 10:09:44 -05:00
Henri Verbeet
a286646f51
wined3d: Don't free D3D volume textures until the wined3d volume texture is destroyed.
2009-09-16 13:06:06 -05:00
Henri Verbeet
e9000d2e6c
wined3d: Don't free D3D volumes until the wined3d volume is destroyed.
2009-09-16 13:05:20 -05:00
Henri Verbeet
a5214c306f
wined3d: Don't free D3D surfaces until the wined3d surface is destroyed.
...
This prevents for example a d3d9 depth stencil from being destroyed when it
has no external references but is still in use by the device/stateblock. A
nice side effect is that it simplifies handling of "implicit" surfaces like
the frontbuffer and backbuffers, as well as the forwarding of reference counts
for surfaces that are part of a texture.
2009-09-16 13:04:32 -05:00
Henri Verbeet
2b2fc827ce
wined3d: Remove unused parameters to drawPrimitive().
2009-09-11 12:09:14 +02:00
Alexandre Julliard
192fcc5bb3
libport: Added an interlocked_cmpxchg128 function for 64-bit.
2009-09-01 12:39:17 +02:00
Alexandre Julliard
b8ae3f073b
ntdll: Fix handling of the duplicate MxCsr entry in the x86_64 context.
2009-08-27 16:49:53 +02:00
Eric Pouech
bc56c4eab3
configure: Check for large filesystems support.
2009-08-26 11:58:32 +02:00
Henri Verbeet
f9c791f9ca
d3d8: Use a wined3d cs for wined3d locking.
...
We will need this for d3d10, where both dxgi and d3d10core are making wined3d
calls. Right now d3d8/d3d9 also use this to protect their own data, but
eventually we should push this down into wined3d itself and use something a
bit more fine-grained. There's no good reason that doing e.g. a vertex buffer
upload in some thread should block all of wined3d.
2009-08-25 11:12:17 +02:00
Alexandre Julliard
da8acbc47d
server: Define an architecture-independent structure for process startup info.
2009-08-21 20:00:12 +02:00
Alexandre Julliard
ee868cce5b
tests: Make wine_dbgstr_w available in test.h for all tests.
2009-08-19 13:19:31 +02:00
Mike Kaplinskiy
b05774ee7e
server: Change cancel_async to take an optional iosb and only_thread.
2009-08-18 12:26:30 +02:00
Huw Davies
86f0634dae
include: Add ALIGNM2 format character.
2009-08-17 16:47:15 +02:00
Alexandre Julliard
9b279deb58
include: Fix the NE exe type defines.
2009-08-17 13:57:48 +02:00
Henri Verbeet
69b7612265
wined3d: Get rid of struct glDescriptor.
...
In general it might not be a bad idea to group GL specific data into a
separate struct, but IWineD3DSurfaceImpl is currently the only thing that
bothers. It doesn't get it quite right either, since e.g. the PBO isn't in
glDescriptor either.
2009-07-10 12:13:24 +02:00
Henri Verbeet
038d939941
wined3d: Remove GetGlDesc() from the public IWineD3DSurface interface.
2009-07-10 12:13:09 +02:00
Henri Verbeet
699f68cdee
wined3d: Get rid of some pointers in WINED3DADAPTER_IDENTIFIER.
...
This also avoids some unchecked strcpy() calls.
2009-07-07 11:50:30 +02:00
Alexandre Julliard
6056e8a52b
server: Return the process CPU in the get_process_info request.
2009-07-07 11:37:47 +02:00
Alexandre Julliard
1d5cb9d23b
include: Get rid of the no longer used wine/pthread.h.
2009-07-06 14:35:24 +02:00
Alexandre Julliard
c152b4e7d1
include: Add a target address for unwinding for platforms that need it.
2009-06-18 15:17:26 +02:00
Henri Verbeet
88162fabb8
wined3d: Get rid of the pointers in WINED3DSURFACE_DESC.
2009-06-15 13:42:29 +02:00
Henri Verbeet
4bc6b376e0
wined3d: Remove the useless "resource_type" parameter from IWineD3DDevice::CreateSurface().
2009-06-12 17:33:15 +02:00
Alexandre Julliard
857f1e0924
configure: Detect the appropriate form for the __ASM_GLOBAL_FUNC macro.
2009-06-11 17:36:32 +02:00
Henri Verbeet
621da64245
wined3d: Get rid of the silly pointers in WINED3DVOLUME_DESC.
2009-06-09 17:01:14 +02:00
Henri Verbeet
484cde1327
include: Add a generic red-black tree.
2009-06-03 11:40:09 +02:00
Henri Verbeet
5e0f541621
wined3d: Remove ResourceReleased() from the public device interface.
2009-05-29 11:26:38 +02:00