wined3d: Make the device parameter to wined3d_device_get_vs_consts_i() const.

This commit is contained in:
Henri Verbeet 2011-09-11 22:25:42 +02:00 committed by Alexandre Julliard
parent 098d30946d
commit d7fa599974
2 changed files with 2 additions and 2 deletions

View File

@ -2765,7 +2765,7 @@ HRESULT CDECL wined3d_device_set_vs_consts_i(struct wined3d_device *device,
return WINED3D_OK;
}
HRESULT CDECL wined3d_device_get_vs_consts_i(struct wined3d_device *device,
HRESULT CDECL wined3d_device_get_vs_consts_i(const struct wined3d_device *device,
UINT start_register, int *constants, UINT vector4i_count)
{
UINT count = min(vector4i_count, MAX_CONST_I - start_register);

View File

@ -2270,7 +2270,7 @@ HRESULT __cdecl wined3d_device_get_vs_consts_b(const struct wined3d_device *devi
UINT start_register, BOOL *constants, UINT bool_count);
HRESULT __cdecl wined3d_device_get_vs_consts_f(struct wined3d_device *device,
UINT start_register, float *constants, UINT vector4f_count);
HRESULT __cdecl wined3d_device_get_vs_consts_i(struct wined3d_device *device,
HRESULT __cdecl wined3d_device_get_vs_consts_i(const struct wined3d_device *device,
UINT start_register, int *constants, UINT vector4i_count);
HRESULT __cdecl wined3d_device_get_wined3d(const struct wined3d_device *device, struct wined3d **wined3d);
ULONG __cdecl wined3d_device_incref(struct wined3d_device *device);