wined3d: Get rid of the WINED3DVECTOR typedef.
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@ -1525,12 +1525,12 @@ struct wined3d_color
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float a;
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};
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typedef struct _WINED3DVECTOR
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struct wined3d_vec3
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{
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float x;
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float y;
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float z;
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} WINED3DVECTOR;
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};
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typedef struct _WINED3DMATRIX
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{
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@ -1553,8 +1553,8 @@ typedef struct _WINED3DLIGHT
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struct wined3d_color Diffuse;
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struct wined3d_color Specular;
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struct wined3d_color Ambient;
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WINED3DVECTOR Position;
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WINED3DVECTOR Direction;
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struct wined3d_vec3 Position;
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struct wined3d_vec3 Direction;
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float Range;
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float Falloff;
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float Attenuation0;
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