wined3d: Get rid of the WINED3DLOCKED_RECT typedef.
This commit is contained in:
parent
6523ef5f67
commit
eafebc0491
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@ -262,7 +262,7 @@ static HRESULT WINAPI IDirect3DSurface8Impl_LockRect(IDirect3DSurface8 *iface,
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}
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}
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hr = wined3d_surface_map(This->wined3d_surface, (WINED3DLOCKED_RECT *)pLockedRect, pRect, Flags);
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hr = wined3d_surface_map(This->wined3d_surface, (struct wined3d_mapped_rect *)pLockedRect, pRect, Flags);
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wined3d_mutex_unlock();
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return hr;
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@ -294,7 +294,7 @@ static HRESULT WINAPI IDirect3DSurface9Impl_LockRect(IDirect3DSurface9 *iface,
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TRACE("iface %p, locked_rect %p, rect %p, flags %#x.\n", iface, pLockedRect, pRect, Flags);
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wined3d_mutex_lock();
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hr = wined3d_surface_map(This->wined3d_surface, (WINED3DLOCKED_RECT *)pLockedRect, pRect, Flags);
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hr = wined3d_surface_map(This->wined3d_surface, (struct wined3d_mapped_rect *)pLockedRect, pRect, Flags);
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wined3d_mutex_unlock();
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return hr;
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@ -910,7 +910,7 @@ static HRESULT WINAPI ddraw_surface1_GetAttachedSurface(IDirectDrawSurface *ifac
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static HRESULT surface_lock(IDirectDrawSurfaceImpl *This,
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RECT *Rect, DDSURFACEDESC2 *DDSD, DWORD Flags, HANDLE h)
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{
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WINED3DLOCKED_RECT LockedRect;
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struct wined3d_mapped_rect mapped_rect;
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HRESULT hr = DD_OK;
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TRACE("This %p, rect %s, surface_desc %p, flags %#x, h %p.\n",
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@ -946,7 +946,7 @@ static HRESULT surface_lock(IDirectDrawSurfaceImpl *This,
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if (This->surface_desc.ddsCaps.dwCaps & DDSCAPS_FRONTBUFFER)
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hr = ddraw_surface_update_frontbuffer(This, Rect, TRUE);
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if (SUCCEEDED(hr))
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hr = wined3d_surface_map(This->wined3d_surface, &LockedRect, Rect, Flags);
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hr = wined3d_surface_map(This->wined3d_surface, &mapped_rect, Rect, Flags);
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if (FAILED(hr))
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{
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wined3d_mutex_unlock();
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@ -977,7 +977,7 @@ static HRESULT surface_lock(IDirectDrawSurfaceImpl *This,
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* does not set the LPSURFACE flag on locked surfaces !?!.
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* DDSD->dwFlags |= DDSD_LPSURFACE;
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*/
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This->surface_desc.lpSurface = LockedRect.pBits;
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This->surface_desc.lpSurface = mapped_rect.data;
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DD_STRUCT_COPY_BYSIZE(DDSD,&(This->surface_desc));
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TRACE("locked surface returning description :\n");
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@ -4759,7 +4759,7 @@ static HRESULT WINAPI d3d_texture2_Load(IDirect3DTexture2 *iface, IDirect3DTextu
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}
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else
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{
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WINED3DLOCKED_RECT src_rect, dst_rect;
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struct wined3d_mapped_rect src_rect, dst_rect;
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/* Copy also the ColorKeying stuff */
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if (src_desc->dwFlags & DDSD_CKSRCBLT)
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@ -4790,9 +4790,9 @@ static HRESULT WINAPI d3d_texture2_Load(IDirect3DTexture2 *iface, IDirect3DTextu
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}
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if (dst_surface->surface_desc.u4.ddpfPixelFormat.dwFlags & DDPF_FOURCC)
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memcpy(dst_rect.pBits, src_rect.pBits, src_surface->surface_desc.u1.dwLinearSize);
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memcpy(dst_rect.data, src_rect.data, src_surface->surface_desc.u1.dwLinearSize);
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else
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memcpy(dst_rect.pBits, src_rect.pBits, src_rect.Pitch * src_desc->dwHeight);
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memcpy(dst_rect.data, src_rect.data, src_rect.row_pitch * src_desc->dwHeight);
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wined3d_surface_unmap(src_surface->wined3d_surface);
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wined3d_surface_unmap(dst_surface->wined3d_surface);
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@ -4967,7 +4967,7 @@ HRESULT CDECL wined3d_device_set_depth_stencil(struct wined3d_device *device, st
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HRESULT CDECL wined3d_device_set_cursor_properties(struct wined3d_device *device,
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UINT x_hotspot, UINT y_hotspot, struct wined3d_surface *cursor_image)
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{
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WINED3DLOCKED_RECT lockedRect;
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struct wined3d_mapped_rect mapped_rect;
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TRACE("device %p, x_hotspot %u, y_hotspot %u, cursor_image %p.\n",
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device, x_hotspot, y_hotspot, cursor_image);
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@ -4985,7 +4985,7 @@ HRESULT CDECL wined3d_device_set_cursor_properties(struct wined3d_device *device
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if (cursor_image)
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{
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WINED3DLOCKED_RECT rect;
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struct wined3d_mapped_rect rect;
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/* MSDN: Cursor must be A8R8G8B8 */
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if (cursor_image->resource.format->id != WINED3DFMT_B8G8R8A8_UNORM)
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@ -5018,7 +5018,7 @@ HRESULT CDECL wined3d_device_set_cursor_properties(struct wined3d_device *device
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const struct wined3d_gl_info *gl_info = &device->adapter->gl_info;
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const struct wined3d_format *format = wined3d_get_format(gl_info, WINED3DFMT_B8G8R8A8_UNORM);
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struct wined3d_context *context;
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char *mem, *bits = rect.pBits;
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char *mem, *bits = rect.data;
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GLint intfmt = format->glInternal;
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GLint gl_format = format->glFormat;
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GLint type = format->glType;
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@ -5031,7 +5031,7 @@ HRESULT CDECL wined3d_device_set_cursor_properties(struct wined3d_device *device
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* different) */
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mem = HeapAlloc(GetProcessHeap(), 0, width * height * bpp);
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for(i = 0; i < height; i++)
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memcpy(&mem[width * bpp * i], &bits[rect.Pitch * i], width * bpp);
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memcpy(&mem[width * bpp * i], &bits[rect.row_pitch * i], width * bpp);
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wined3d_surface_unmap(cursor_image);
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context = context_acquire(device, NULL);
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@ -5080,7 +5080,7 @@ HRESULT CDECL wined3d_device_set_cursor_properties(struct wined3d_device *device
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* chunks. */
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DWORD *maskBits = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
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(cursor_image->resource.width * cursor_image->resource.height / 8));
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wined3d_surface_map(cursor_image, &lockedRect, NULL,
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wined3d_surface_map(cursor_image, &mapped_rect, NULL,
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WINED3DLOCK_NO_DIRTY_UPDATE | WINED3DLOCK_READONLY);
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TRACE("width: %u height: %u.\n", cursor_image->resource.width, cursor_image->resource.height);
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@ -5090,7 +5090,7 @@ HRESULT CDECL wined3d_device_set_cursor_properties(struct wined3d_device *device
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cursorInfo.hbmMask = CreateBitmap(cursor_image->resource.width, cursor_image->resource.height,
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1, 1, maskBits);
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cursorInfo.hbmColor = CreateBitmap(cursor_image->resource.width, cursor_image->resource.height,
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1, 32, lockedRect.pBits);
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1, 32, mapped_rect.data);
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wined3d_surface_unmap(cursor_image);
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/* Create our cursor and clean up. */
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cursor = CreateIconIndirect(&cursorInfo);
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@ -3553,8 +3553,8 @@ static inline const struct d3dfmt_convertor_desc *find_convertor(enum wined3d_fo
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*****************************************************************************/
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static struct wined3d_surface *surface_convert_format(struct wined3d_surface *source, enum wined3d_format_id to_fmt)
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{
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struct wined3d_mapped_rect src_map, dst_map;
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const struct d3dfmt_convertor_desc *conv;
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WINED3DLOCKED_RECT lock_src, lock_dst;
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struct wined3d_surface *ret = NULL;
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HRESULT hr;
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@ -3577,17 +3577,17 @@ static struct wined3d_surface *surface_convert_format(struct wined3d_surface *so
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return NULL;
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}
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memset(&lock_src, 0, sizeof(lock_src));
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memset(&lock_dst, 0, sizeof(lock_dst));
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memset(&src_map, 0, sizeof(src_map));
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memset(&dst_map, 0, sizeof(dst_map));
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hr = wined3d_surface_map(source, &lock_src, NULL, WINED3DLOCK_READONLY);
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hr = wined3d_surface_map(source, &src_map, NULL, WINED3DLOCK_READONLY);
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if (FAILED(hr))
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{
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ERR("Failed to lock the source surface.\n");
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wined3d_surface_decref(ret);
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return NULL;
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}
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hr = wined3d_surface_map(ret, &lock_dst, NULL, WINED3DLOCK_READONLY);
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hr = wined3d_surface_map(ret, &dst_map, NULL, WINED3DLOCK_READONLY);
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if (FAILED(hr))
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{
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ERR("Failed to lock the destination surface.\n");
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@ -3596,7 +3596,7 @@ static struct wined3d_surface *surface_convert_format(struct wined3d_surface *so
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return NULL;
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}
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conv->convert(lock_src.pBits, lock_dst.pBits, lock_src.Pitch, lock_dst.Pitch,
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conv->convert(src_map.data, dst_map.data, src_map.row_pitch, dst_map.row_pitch,
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source->resource.width, source->resource.height);
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wined3d_surface_unmap(ret);
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@ -3680,12 +3680,12 @@ HRESULT CDECL wined3d_surface_unmap(struct wined3d_surface *surface)
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}
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HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface,
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WINED3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags)
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struct wined3d_mapped_rect *mapped_rect, const RECT *rect, DWORD flags)
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{
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const struct wined3d_format *format = surface->resource.format;
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TRACE("surface %p, locked_rect %p, rect %s, flags %#x.\n",
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surface, locked_rect, wine_dbgstr_rect(rect), flags);
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TRACE("surface %p, mapped_rect %p, rect %s, flags %#x.\n",
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surface, mapped_rect, wine_dbgstr_rect(rect), flags);
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if (surface->flags & SFLAG_LOCKED)
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{
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@ -3732,13 +3732,13 @@ HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface,
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surface->surface_ops->surface_map(surface, rect, flags);
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if (format->flags & WINED3DFMT_FLAG_BROKEN_PITCH)
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locked_rect->Pitch = surface->resource.width * format->byte_count;
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mapped_rect->row_pitch = surface->resource.width * format->byte_count;
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else
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locked_rect->Pitch = wined3d_surface_get_pitch(surface);
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mapped_rect->row_pitch = wined3d_surface_get_pitch(surface);
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if (!rect)
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{
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locked_rect->pBits = surface->resource.allocatedMemory;
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mapped_rect->data = surface->resource.allocatedMemory;
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surface->lockedRect.left = 0;
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surface->lockedRect.top = 0;
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surface->lockedRect.right = surface->resource.width;
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@ -3750,14 +3750,14 @@ HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface,
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{
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/* Compressed textures are block based, so calculate the offset of
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* the block that contains the top-left pixel of the locked rectangle. */
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locked_rect->pBits = surface->resource.allocatedMemory
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+ ((rect->top / format->block_height) * locked_rect->Pitch)
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mapped_rect->data = surface->resource.allocatedMemory
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+ ((rect->top / format->block_height) * mapped_rect->row_pitch)
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+ ((rect->left / format->block_width) * format->block_byte_count);
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}
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else
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{
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locked_rect->pBits = surface->resource.allocatedMemory
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+ (locked_rect->Pitch * rect->top)
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mapped_rect->data = surface->resource.allocatedMemory
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+ (mapped_rect->row_pitch * rect->top)
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+ (rect->left * format->byte_count);
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}
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surface->lockedRect.left = rect->left;
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@ -3767,14 +3767,14 @@ HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface,
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}
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TRACE("Locked rect %s.\n", wine_dbgstr_rect(&surface->lockedRect));
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TRACE("Returning memory %p, pitch %u.\n", locked_rect->pBits, locked_rect->Pitch);
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TRACE("Returning memory %p, pitch %u.\n", mapped_rect->data, mapped_rect->row_pitch);
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return WINED3D_OK;
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}
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HRESULT CDECL wined3d_surface_getdc(struct wined3d_surface *surface, HDC *dc)
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{
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WINED3DLOCKED_RECT lock;
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struct wined3d_mapped_rect map;
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HRESULT hr;
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TRACE("surface %p, dc %p.\n", surface, dc);
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@ -3811,7 +3811,7 @@ HRESULT CDECL wined3d_surface_getdc(struct wined3d_surface *surface, HDC *dc)
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}
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/* Map the surface. */
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hr = wined3d_surface_map(surface, &lock, NULL, 0);
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hr = wined3d_surface_map(surface, &map, NULL, 0);
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if (FAILED(hr))
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{
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ERR("Map failed, hr %#x.\n", hr);
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@ -6520,7 +6520,7 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
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int bpp, srcheight, srcwidth, dstheight, dstwidth, width;
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const struct wined3d_format *src_format, *dst_format;
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struct wined3d_surface *orig_src = src_surface;
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WINED3DLOCKED_RECT dlock, slock;
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struct wined3d_mapped_rect dst_map, src_map;
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HRESULT hr = WINED3D_OK;
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const BYTE *sbuf;
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RECT xdst,xsrc;
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@ -6606,8 +6606,8 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
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if (src_surface == dst_surface)
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{
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wined3d_surface_map(dst_surface, &dlock, NULL, 0);
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slock = dlock;
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wined3d_surface_map(dst_surface, &dst_map, NULL, 0);
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src_map = dst_map;
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src_format = dst_surface->resource.format;
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dst_format = src_format;
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}
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@ -6626,7 +6626,7 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
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goto release;
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}
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}
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wined3d_surface_map(src_surface, &slock, NULL, WINED3DLOCK_READONLY);
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wined3d_surface_map(src_surface, &src_map, NULL, WINED3DLOCK_READONLY);
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src_format = src_surface->resource.format;
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}
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else
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@ -6634,9 +6634,9 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
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src_format = dst_format;
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}
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if (dst_rect)
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wined3d_surface_map(dst_surface, &dlock, &xdst, 0);
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wined3d_surface_map(dst_surface, &dst_map, &xdst, 0);
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else
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wined3d_surface_map(dst_surface, &dlock, NULL, 0);
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wined3d_surface_map(dst_surface, &dst_map, NULL, 0);
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}
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bpp = dst_surface->resource.format->byte_count;
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@ -6671,21 +6671,21 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
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goto release;
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}
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hr = surface_cpu_blt_compressed(slock.pBits, dlock.pBits,
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slock.Pitch, dlock.Pitch, dstwidth, dstheight,
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hr = surface_cpu_blt_compressed(src_map.data, dst_map.data,
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src_map.row_pitch, dst_map.row_pitch, dstwidth, dstheight,
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src_format, flags, fx);
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goto release;
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}
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if (dst_rect && src_surface != dst_surface)
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dbuf = dlock.pBits;
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dbuf = dst_map.data;
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else
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dbuf = (BYTE*)dlock.pBits+(xdst.top*dlock.Pitch)+(xdst.left*bpp);
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dbuf = (BYTE *)dst_map.data + (xdst.top * dst_map.row_pitch) + (xdst.left * bpp);
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/* First, all the 'source-less' blits */
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if (flags & WINEDDBLT_COLORFILL)
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{
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hr = _Blt_ColorFill(dbuf, dstwidth, dstheight, bpp, dlock.Pitch, fx->u5.dwFillColor);
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hr = _Blt_ColorFill(dbuf, dstwidth, dstheight, bpp, dst_map.row_pitch, fx->u5.dwFillColor);
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flags &= ~WINEDDBLT_COLORFILL;
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}
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@ -6699,12 +6699,12 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
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switch (fx->dwROP)
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{
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case BLACKNESS:
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hr = _Blt_ColorFill(dbuf,dstwidth,dstheight,bpp,dlock.Pitch,0);
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hr = _Blt_ColorFill(dbuf, dstwidth, dstheight, bpp, dst_map.row_pitch, 0);
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break;
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case 0xAA0029: /* No-op */
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break;
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case WHITENESS:
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hr = _Blt_ColorFill(dbuf,dstwidth,dstheight,bpp,dlock.Pitch,~0);
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hr = _Blt_ColorFill(dbuf, dstwidth, dstheight, bpp, dst_map.row_pitch, ~0U);
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break;
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case SRCCOPY: /* Well, we do that below? */
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break;
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@ -6734,7 +6734,7 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
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FIXME("Filter %s not supported in software blit.\n", debug_d3dtexturefiltertype(filter));
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}
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sbase = (BYTE*)slock.pBits+(xsrc.top*slock.Pitch)+xsrc.left*bpp;
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sbase = (BYTE *)src_map.data + (xsrc.top * src_map.row_pitch) + xsrc.left * bpp;
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xinc = (srcwidth << 16) / dstwidth;
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yinc = (srcheight << 16) / dstheight;
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@ -6757,19 +6757,19 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
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for (y = 0; y < dstheight; ++y)
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{
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memcpy(dbuf, sbuf, width);
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sbuf += slock.Pitch;
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dbuf += dlock.Pitch;
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sbuf += src_map.row_pitch;
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dbuf += dst_map.row_pitch;
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}
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}
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else if (xdst.top > xsrc.top)
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{
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/* Copy from bottom upwards. */
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sbuf += (slock.Pitch*dstheight);
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dbuf += (dlock.Pitch*dstheight);
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sbuf += src_map.row_pitch * dstheight;
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dbuf += dst_map.row_pitch * dstheight;
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for (y = 0; y < dstheight; ++y)
|
||||
{
|
||||
sbuf -= slock.Pitch;
|
||||
dbuf -= dlock.Pitch;
|
||||
sbuf -= src_map.row_pitch;
|
||||
dbuf -= dst_map.row_pitch;
|
||||
memcpy(dbuf, sbuf, width);
|
||||
}
|
||||
}
|
||||
|
@ -6779,8 +6779,8 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
|
|||
for (y = 0; y < dstheight; ++y)
|
||||
{
|
||||
memmove(dbuf, sbuf, width);
|
||||
sbuf += slock.Pitch;
|
||||
dbuf += dlock.Pitch;
|
||||
sbuf += src_map.row_pitch;
|
||||
dbuf += dst_map.row_pitch;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -6789,9 +6789,9 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
|
|||
/* Stretching in y direction only. */
|
||||
for (y = sy = 0; y < dstheight; ++y, sy += yinc)
|
||||
{
|
||||
sbuf = sbase + (sy >> 16) * slock.Pitch;
|
||||
sbuf = sbase + (sy >> 16) * src_map.row_pitch;
|
||||
memcpy(dbuf, sbuf, width);
|
||||
dbuf += dlock.Pitch;
|
||||
dbuf += dst_map.row_pitch;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -6801,13 +6801,13 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
|
|||
int last_sy = -1;
|
||||
for (y = sy = 0; y < dstheight; ++y, sy += yinc)
|
||||
{
|
||||
sbuf = sbase + (sy >> 16) * slock.Pitch;
|
||||
sbuf = sbase + (sy >> 16) * src_map.row_pitch;
|
||||
|
||||
if ((sy >> 16) == (last_sy >> 16))
|
||||
{
|
||||
/* This source row is the same as last source row -
|
||||
* Copy the already stretched row. */
|
||||
memcpy(dbuf, dbuf - dlock.Pitch, width);
|
||||
memcpy(dbuf, dbuf - dst_map.row_pitch, width);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -6854,14 +6854,14 @@ do { \
|
|||
}
|
||||
#undef STRETCH_ROW
|
||||
}
|
||||
dbuf += dlock.Pitch;
|
||||
dbuf += dst_map.row_pitch;
|
||||
last_sy = sy;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
LONG dstyinc = dlock.Pitch, dstxinc = bpp;
|
||||
LONG dstyinc = dst_map.row_pitch, dstxinc = bpp;
|
||||
DWORD keylow = 0xFFFFFFFF, keyhigh = 0, keymask = 0xFFFFFFFF;
|
||||
DWORD destkeylow = 0x0, destkeyhigh = 0xFFFFFFFF, destkeymask = 0xFFFFFFFF;
|
||||
if (flags & (WINEDDBLT_KEYSRC | WINEDDBLT_KEYDEST | WINEDDBLT_KEYSRCOVERRIDE | WINEDDBLT_KEYDESTOVERRIDE))
|
||||
|
@ -6909,7 +6909,7 @@ do { \
|
|||
LONG tmpxy;
|
||||
dTopLeft = dbuf;
|
||||
dTopRight = dbuf + ((dstwidth - 1) * bpp);
|
||||
dBottomLeft = dTopLeft + ((dstheight - 1) * dlock.Pitch);
|
||||
dBottomLeft = dTopLeft + ((dstheight - 1) * dst_map.row_pitch);
|
||||
dBottomRight = dBottomLeft + ((dstwidth - 1) * bpp);
|
||||
|
||||
if (fx->dwDDFX & WINEDDBLTFX_ARITHSTRETCHY)
|
||||
|
@ -6992,7 +6992,7 @@ do { \
|
|||
type *d = (type *)dbuf, *dx, tmp; \
|
||||
for (y = sy = 0; y < dstheight; ++y, sy += yinc) \
|
||||
{ \
|
||||
s = (const type *)(sbase + (sy >> 16) * slock.Pitch); \
|
||||
s = (const type *)(sbase + (sy >> 16) * src_map.row_pitch); \
|
||||
dx = d; \
|
||||
for (x = sx = 0; x < dstwidth; ++x, sx += xinc) \
|
||||
{ \
|
||||
|
@ -7025,7 +7025,7 @@ do { \
|
|||
BYTE *d = dbuf, *dx;
|
||||
for (y = sy = 0; y < dstheight; ++y, sy += yinc)
|
||||
{
|
||||
sbuf = sbase + (sy >> 16) * slock.Pitch;
|
||||
sbuf = sbase + (sy >> 16) * src_map.row_pitch;
|
||||
dx = d;
|
||||
for (x = sx = 0; x < dstwidth; ++x, sx+= xinc)
|
||||
{
|
||||
|
|
|
@ -1702,11 +1702,11 @@ struct wined3d_raster_status
|
|||
UINT scan_line;
|
||||
};
|
||||
|
||||
typedef struct _WINED3DLOCKED_RECT
|
||||
struct wined3d_mapped_rect
|
||||
{
|
||||
INT Pitch;
|
||||
void *pBits;
|
||||
} WINED3DLOCKED_RECT;
|
||||
UINT row_pitch;
|
||||
void *data;
|
||||
};
|
||||
|
||||
typedef struct _WINED3DLOCKED_BOX
|
||||
{
|
||||
|
@ -2360,7 +2360,7 @@ HRESULT __cdecl wined3d_surface_getdc(struct wined3d_surface *surface, HDC *dc);
|
|||
ULONG __cdecl wined3d_surface_incref(struct wined3d_surface *surface);
|
||||
HRESULT __cdecl wined3d_surface_is_lost(const struct wined3d_surface *surface);
|
||||
HRESULT __cdecl wined3d_surface_map(struct wined3d_surface *surface,
|
||||
WINED3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags);
|
||||
struct wined3d_mapped_rect *mapped_rect, const RECT *rect, DWORD flags);
|
||||
void __cdecl wined3d_surface_preload(struct wined3d_surface *surface);
|
||||
HRESULT __cdecl wined3d_surface_releasedc(struct wined3d_surface *surface, HDC dc);
|
||||
HRESULT __cdecl wined3d_surface_restore(struct wined3d_surface *surface);
|
||||
|
|
Loading…
Reference in New Issue