ddraw: Implement width and height changes in ddraw_surface7_SetSurfaceDesc().
This commit is contained in:
parent
881299c6a8
commit
afb64506ba
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@ -4122,10 +4122,12 @@ static HRESULT WINAPI ddraw_surface1_SetClipper(IDirectDrawSurface *iface, IDire
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static HRESULT WINAPI ddraw_surface7_SetSurfaceDesc(IDirectDrawSurface7 *iface, DDSURFACEDESC2 *DDSD, DWORD Flags)
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{
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IDirectDrawSurfaceImpl *This = impl_from_IDirectDrawSurface7(iface);
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enum wined3d_format_id newFormat = WINED3DFMT_UNKNOWN;
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HRESULT hr;
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const DWORD allowed_flags = DDSD_LPSURFACE | DDSD_PIXELFORMAT | DDSD_WIDTH
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| DDSD_HEIGHT | DDSD_PITCH | DDSD_CAPS;
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enum wined3d_format_id format_id;
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BOOL update_wined3d = FALSE;
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UINT width, height;
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TRACE("iface %p, surface_desc %p, flags %#x.\n", iface, DDSD, Flags);
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@ -4177,18 +4179,26 @@ static HRESULT WINAPI ddraw_surface7_SetSurfaceDesc(IDirectDrawSurface7 *iface,
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}
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if (DDSD->dwWidth != This->surface_desc.dwWidth)
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{
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FIXME("Surface width changed from %u to %u.\n", This->surface_desc.dwWidth, DDSD->dwWidth);
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TRACE("Surface width changed from %u to %u.\n", This->surface_desc.dwWidth, DDSD->dwWidth);
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update_wined3d = TRUE;
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}
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if (DDSD->u1.lPitch != This->surface_desc.u1.lPitch)
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{
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FIXME("Surface pitch changed from %u to %u.\n", This->surface_desc.u1.lPitch, DDSD->u1.lPitch);
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TRACE("Surface pitch changed from %u to %u.\n", This->surface_desc.u1.lPitch, DDSD->u1.lPitch);
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update_wined3d = TRUE;
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}
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width = DDSD->dwWidth;
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}
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else if (DDSD->dwFlags & DDSD_PITCH)
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{
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WARN("DDSD_PITCH is set, but DDSD_WIDTH is not, returning DDERR_INVALIDPARAMS.\n");
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return DDERR_INVALIDPARAMS;
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}
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else
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{
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width = This->surface_desc.dwWidth;
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}
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if (DDSD->dwFlags & DDSD_HEIGHT)
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{
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if (!DDSD->dwHeight)
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@ -4198,32 +4208,60 @@ static HRESULT WINAPI ddraw_surface7_SetSurfaceDesc(IDirectDrawSurface7 *iface,
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}
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if (DDSD->dwHeight != This->surface_desc.dwHeight)
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{
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FIXME("Surface height changed from %u to %u.\n", This->surface_desc.dwHeight, DDSD->dwHeight);
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TRACE("Surface height changed from %u to %u.\n", This->surface_desc.dwHeight, DDSD->dwHeight);
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update_wined3d = TRUE;
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}
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height = DDSD->dwHeight;
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}
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else
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{
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height = This->surface_desc.dwHeight;
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}
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wined3d_mutex_lock();
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if (DDSD->dwFlags & DDSD_PIXELFORMAT)
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{
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newFormat = PixelFormat_DD2WineD3D(&DDSD->u4.ddpfPixelFormat);
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enum wined3d_format_id current_format_id;
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format_id = PixelFormat_DD2WineD3D(&DDSD->u4.ddpfPixelFormat);
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if(newFormat == WINED3DFMT_UNKNOWN)
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if (format_id == WINED3DFMT_UNKNOWN)
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{
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ERR("Requested to set an unknown pixelformat\n");
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wined3d_mutex_unlock();
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return DDERR_INVALIDPARAMS;
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}
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if(newFormat != PixelFormat_DD2WineD3D(&This->surface_desc.u4.ddpfPixelFormat) )
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current_format_id = PixelFormat_DD2WineD3D(&This->surface_desc.u4.ddpfPixelFormat);
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if (format_id != current_format_id)
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{
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hr = wined3d_surface_set_format(This->wined3d_surface, newFormat);
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if (FAILED(hr))
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{
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wined3d_mutex_unlock();
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return hr;
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}
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This->surface_desc.u4.ddpfPixelFormat = DDSD->u4.ddpfPixelFormat;
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TRACE("Surface format changed from %#x to %#x.\n", current_format_id, format_id);
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update_wined3d = TRUE;
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}
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}
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else
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{
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format_id = PixelFormat_DD2WineD3D(&This->surface_desc.u4.ddpfPixelFormat);
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}
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if (update_wined3d)
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{
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if (FAILED(hr = wined3d_surface_update_desc(This->wined3d_surface, width, height,
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format_id, WINED3D_MULTISAMPLE_NONE, 0)))
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{
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WARN("Failed to update surface desc, hr %#x.\n", hr);
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wined3d_mutex_unlock();
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return hr;
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}
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if (DDSD->dwFlags & DDSD_WIDTH)
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This->surface_desc.dwWidth = width;
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if (DDSD->dwFlags & DDSD_PITCH)
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This->surface_desc.u1.lPitch = DDSD->u1.lPitch;
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if (DDSD->dwFlags & DDSD_HEIGHT)
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This->surface_desc.dwHeight = height;
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if (DDSD->dwFlags & DDSD_PIXELFORMAT)
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This->surface_desc.u4.ddpfPixelFormat = DDSD->u4.ddpfPixelFormat;
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}
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if (DDSD->dwFlags & DDSD_LPSURFACE && DDSD->lpSurface)
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{
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hr = wined3d_surface_set_mem(This->wined3d_surface, DDSD->lpSurface);
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@ -4580,7 +4580,7 @@ static void set_surface_desc_test(void)
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hr = IDirectDrawSurface3_GetSurfaceDesc(surface3, &ddsd);
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ok(SUCCEEDED(hr), "GetSurfaceDesc failed, hr %#x.\n", hr);
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ok(ddsd.dwWidth == 8, "SetSurfaceDesc: Expected width 8, got %u.\n", ddsd.dwWidth);
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todo_wine ok(ddsd.dwHeight == 16, "SetSurfaceDesc: Expected height 16, got %u.\n", ddsd.dwHeight);
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ok(ddsd.dwHeight == 16, "SetSurfaceDesc: Expected height 16, got %u.\n", ddsd.dwHeight);
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/* Pitch and width can be set, but only together, and only with LPSURFACE. They must not be 0 */
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reset_ddsd(&ddsd);
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@ -4612,9 +4612,9 @@ static void set_surface_desc_test(void)
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reset_ddsd(&ddsd);
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hr = IDirectDrawSurface3_GetSurfaceDesc(surface3, &ddsd);
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ok(SUCCEEDED(hr), "GetSurfaceDesc failed, hr %#x.\n", hr);
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todo_wine ok(ddsd.dwWidth == 16, "SetSurfaceDesc: Expected width 8, got %u.\n", ddsd.dwWidth);
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todo_wine ok(ddsd.dwHeight == 16, "SetSurfaceDesc: Expected height 16, got %u.\n", ddsd.dwHeight);
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todo_wine ok(U1(ddsd).lPitch == 16 * 4, "SetSurfaceDesc: Expected pitch 64, got %u.\n", U1(ddsd).lPitch);
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ok(ddsd.dwWidth == 16, "SetSurfaceDesc: Expected width 8, got %u.\n", ddsd.dwWidth);
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ok(ddsd.dwHeight == 16, "SetSurfaceDesc: Expected height 16, got %u.\n", ddsd.dwHeight);
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ok(U1(ddsd).lPitch == 16 * 4, "SetSurfaceDesc: Expected pitch 64, got %u.\n", U1(ddsd).lPitch);
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/* The pitch must be 32 bit aligned and > 0, but is not verified for sanity otherwise
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*
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@ -5200,69 +5200,6 @@ void CDECL wined3d_device_evict_managed_resources(struct wined3d_device *device)
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device_invalidate_state(device, STATE_STREAMSRC);
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}
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static HRESULT updateSurfaceDesc(struct wined3d_surface *surface,
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const struct wined3d_swapchain_desc *swapchain_desc)
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{
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struct wined3d_device *device = surface->resource.device;
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const struct wined3d_gl_info *gl_info = &device->adapter->gl_info;
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/* Reallocate proper memory for the front and back buffer and adjust their sizes */
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if (surface->flags & SFLAG_DIBSECTION)
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{
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DeleteDC(surface->hDC);
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DeleteObject(surface->dib.DIBsection);
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surface->dib.bitmap_data = NULL;
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surface->resource.allocatedMemory = NULL;
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surface->flags &= ~SFLAG_DIBSECTION;
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}
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surface->resource.width = swapchain_desc->backbuffer_width;
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surface->resource.height = swapchain_desc->backbuffer_height;
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if (gl_info->supported[ARB_TEXTURE_NON_POWER_OF_TWO] || gl_info->supported[ARB_TEXTURE_RECTANGLE]
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|| gl_info->supported[WINED3D_GL_NORMALIZED_TEXRECT])
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{
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surface->pow2Width = swapchain_desc->backbuffer_width;
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surface->pow2Height = swapchain_desc->backbuffer_height;
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}
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else
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{
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surface->pow2Width = surface->pow2Height = 1;
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while (surface->pow2Width < swapchain_desc->backbuffer_width)
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surface->pow2Width <<= 1;
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while (surface->pow2Height < swapchain_desc->backbuffer_height)
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surface->pow2Height <<= 1;
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}
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if (!(surface->resource.usage & WINED3DUSAGE_DEPTHSTENCIL))
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surface->resource.format = wined3d_get_format(gl_info, swapchain_desc->backbuffer_format);
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surface->resource.multisample_type = swapchain_desc->multisample_type;
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surface->resource.multisample_quality = swapchain_desc->multisample_quality;
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if (device->d3d_initialized)
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surface->resource.resource_ops->resource_unload(&surface->resource);
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if (surface->pow2Width != swapchain_desc->backbuffer_width
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|| surface->pow2Height != swapchain_desc->backbuffer_height)
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{
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surface->flags |= SFLAG_NONPOW2;
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}
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else
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{
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surface->flags &= ~SFLAG_NONPOW2;
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}
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HeapFree(GetProcessHeap(), 0, surface->resource.heapMemory);
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surface->resource.allocatedMemory = NULL;
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surface->resource.heapMemory = NULL;
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surface->resource.size = wined3d_surface_get_pitch(surface) * surface->pow2Width;
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/* Put all surfaces into sysmem - the drawable might disappear if the backbuffer was rendered
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* to a FBO */
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if (!surface_init_sysmem(surface))
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{
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return E_OUTOFMEMORY;
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}
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return WINED3D_OK;
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}
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static BOOL is_display_mode_supported(const struct wined3d_device *device,
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const struct wined3d_swapchain_desc *swapchain_desc)
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{
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@ -5580,7 +5517,9 @@ HRESULT CDECL wined3d_device_reset(struct wined3d_device *device,
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{
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UINT i;
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hr = updateSurfaceDesc(swapchain->front_buffer, &swapchain->desc);
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hr = wined3d_surface_update_desc(swapchain->front_buffer, swapchain->desc.backbuffer_width,
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swapchain->desc.backbuffer_height, swapchain->desc.backbuffer_format,
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swapchain->desc.multisample_type, swapchain->desc.multisample_quality);
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if (FAILED(hr))
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{
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wined3d_swapchain_decref(swapchain);
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@ -5589,7 +5528,9 @@ HRESULT CDECL wined3d_device_reset(struct wined3d_device *device,
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for (i = 0; i < swapchain->desc.backbuffer_count; ++i)
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{
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hr = updateSurfaceDesc(swapchain->back_buffers[i], &swapchain->desc);
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hr = wined3d_surface_update_desc(swapchain->back_buffers[i], swapchain->desc.backbuffer_width,
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swapchain->desc.backbuffer_height, swapchain->desc.backbuffer_format,
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swapchain->desc.multisample_type, swapchain->desc.multisample_quality);
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if (FAILED(hr))
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{
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wined3d_swapchain_decref(swapchain);
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@ -5598,7 +5539,9 @@ HRESULT CDECL wined3d_device_reset(struct wined3d_device *device,
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}
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if (device->auto_depth_stencil)
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{
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hr = updateSurfaceDesc(device->auto_depth_stencil, &swapchain->desc);
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hr = wined3d_surface_update_desc(device->auto_depth_stencil, swapchain->desc.backbuffer_width,
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swapchain->desc.backbuffer_height, device->auto_depth_stencil->resource.format->id,
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swapchain->desc.multisample_type, swapchain->desc.multisample_quality);
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if (FAILED(hr))
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{
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wined3d_swapchain_decref(swapchain);
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@ -3314,6 +3314,70 @@ HRESULT CDECL wined3d_surface_update_overlay(struct wined3d_surface *surface, co
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return WINED3D_OK;
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}
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HRESULT CDECL wined3d_surface_update_desc(struct wined3d_surface *surface,
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UINT width, UINT height, enum wined3d_format_id format_id,
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enum wined3d_multisample_type multisample_type, UINT multisample_quality)
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{
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struct wined3d_device *device = surface->resource.device;
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const struct wined3d_gl_info *gl_info = &device->adapter->gl_info;
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const struct wined3d_format *format = wined3d_get_format(gl_info, format_id);
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UINT resource_size = wined3d_format_calculate_size(format, device->surface_alignment, width, height);
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TRACE("surface %p, width %u, height %u, format %s, multisample_type %#x, multisample_quality %u.\n",
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surface, width, height, debug_d3dformat(format_id), multisample_type, multisample_type);
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if (!resource_size)
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return WINED3DERR_INVALIDCALL;
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if (device->d3d_initialized)
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surface->resource.resource_ops->resource_unload(&surface->resource);
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if (surface->flags & SFLAG_DIBSECTION)
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{
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DeleteDC(surface->hDC);
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DeleteObject(surface->dib.DIBsection);
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surface->dib.bitmap_data = NULL;
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surface->flags &= ~SFLAG_DIBSECTION;
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}
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surface->flags &= ~(SFLAG_LOCATIONS | SFLAG_USERPTR);
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surface->resource.allocatedMemory = NULL;
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HeapFree(GetProcessHeap(), 0, surface->resource.heapMemory);
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surface->resource.heapMemory = NULL;
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surface->resource.width = width;
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surface->resource.height = height;
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if (gl_info->supported[ARB_TEXTURE_NON_POWER_OF_TWO] || gl_info->supported[ARB_TEXTURE_RECTANGLE]
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|| gl_info->supported[WINED3D_GL_NORMALIZED_TEXRECT])
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{
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surface->pow2Width = width;
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surface->pow2Height = height;
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}
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else
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{
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surface->pow2Width = surface->pow2Height = 1;
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while (surface->pow2Width < width)
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surface->pow2Width <<= 1;
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while (surface->pow2Height < height)
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surface->pow2Height <<= 1;
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}
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if (surface->pow2Width != width || surface->pow2Height != height)
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surface->flags |= SFLAG_NONPOW2;
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else
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surface->flags &= ~SFLAG_NONPOW2;
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surface->resource.format = format;
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surface->resource.multisample_type = multisample_type;
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surface->resource.multisample_quality = multisample_quality;
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surface->resource.size = resource_size;
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if (!surface_init_sysmem(surface))
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return E_OUTOFMEMORY;
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return WINED3D_OK;
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}
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HRESULT CDECL wined3d_surface_set_format(struct wined3d_surface *surface, enum wined3d_format_id format_id)
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{
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const struct wined3d_format *format = wined3d_get_format(&surface->resource.device->adapter->gl_info, format_id);
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@ -217,6 +217,7 @@
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@ cdecl wined3d_surface_set_palette(ptr ptr)
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@ cdecl wined3d_surface_set_priority(ptr long)
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@ cdecl wined3d_surface_unmap(ptr)
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@ cdecl wined3d_surface_update_desc(ptr long long long long long)
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@ cdecl wined3d_surface_update_overlay(ptr ptr ptr ptr long ptr)
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@ cdecl wined3d_surface_update_overlay_z_order(ptr long ptr)
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@ -2334,6 +2334,9 @@ HRESULT __cdecl wined3d_surface_set_overlay_position(struct wined3d_surface *sur
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HRESULT __cdecl wined3d_surface_set_palette(struct wined3d_surface *surface, struct wined3d_palette *palette);
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DWORD __cdecl wined3d_surface_set_priority(struct wined3d_surface *surface, DWORD new_priority);
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HRESULT __cdecl wined3d_surface_unmap(struct wined3d_surface *surface);
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HRESULT __cdecl wined3d_surface_update_desc(struct wined3d_surface *surface,
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UINT width, UINT height, enum wined3d_format_id format_id,
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enum wined3d_multisample_type multisample_type, UINT multisample_quality);
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HRESULT __cdecl wined3d_surface_update_overlay(struct wined3d_surface *surface, const RECT *src_rect,
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struct wined3d_surface *dst_surface, const RECT *dst_rect, DWORD flags, const WINEDDOVERLAYFX *fx);
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HRESULT __cdecl wined3d_surface_update_overlay_z_order(struct wined3d_surface *surface,
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