wined3d: Get rid of IWineD3DCubeTexture::Unmap().

This commit is contained in:
Henri Verbeet 2011-03-13 20:54:31 +01:00 committed by Alexandre Julliard
parent 3ac924a2da
commit 3494106d77
4 changed files with 18 additions and 32 deletions

View File

@ -330,17 +330,21 @@ static HRESULT WINAPI IDirect3DCubeTexture8Impl_LockRect(IDirect3DCubeTexture8 *
}
static HRESULT WINAPI IDirect3DCubeTexture8Impl_UnlockRect(IDirect3DCubeTexture8 *iface,
D3DCUBEMAP_FACES FaceType, UINT Level)
D3DCUBEMAP_FACES face, UINT level)
{
IDirect3DCubeTexture8Impl *This = impl_from_IDirect3DCubeTexture8(iface);
IDirect3DCubeTexture8Impl *texture = impl_from_IDirect3DCubeTexture8(iface);
struct wined3d_resource *sub_resource;
UINT sub_resource_idx;
HRESULT hr;
TRACE("iface %p, face %#x, level %u.\n", iface, FaceType, Level);
TRACE("iface %p, face %#x, level %u.\n", iface, face, level);
wined3d_mutex_lock();
sub_resource_idx = IWineD3DCubeTexture_GetLevelCount(This->wineD3DCubeTexture) * FaceType + Level;
hr = IWineD3DCubeTexture_Unmap(This->wineD3DCubeTexture, sub_resource_idx);
sub_resource_idx = IWineD3DCubeTexture_GetLevelCount(texture->wineD3DCubeTexture) * face + level;
if (!(sub_resource = IWineD3DCubeTexture_GetSubResource(texture->wineD3DCubeTexture, sub_resource_idx)))
hr = D3DERR_INVALIDCALL;
else
hr = IDirect3DSurface8_UnlockRect((IDirect3DSurface8 *)wined3d_resource_get_parent(sub_resource));
wined3d_mutex_unlock();
return hr;

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@ -345,17 +345,21 @@ static HRESULT WINAPI IDirect3DCubeTexture9Impl_LockRect(IDirect3DCubeTexture9 *
}
static HRESULT WINAPI IDirect3DCubeTexture9Impl_UnlockRect(IDirect3DCubeTexture9 *iface,
D3DCUBEMAP_FACES FaceType, UINT Level)
D3DCUBEMAP_FACES face, UINT level)
{
IDirect3DCubeTexture9Impl *This = (IDirect3DCubeTexture9Impl *)iface;
IDirect3DCubeTexture9Impl *texture = (IDirect3DCubeTexture9Impl *)iface;
struct wined3d_resource *sub_resource;
UINT sub_resource_idx;
HRESULT hr;
TRACE("iface %p, face %#x, level %u.\n", iface, FaceType, Level);
TRACE("iface %p, face %#x, level %u.\n", iface, face, level);
wined3d_mutex_lock();
sub_resource_idx = IWineD3DCubeTexture_GetLevelCount(This->wineD3DCubeTexture) * FaceType + Level;
hr = IWineD3DCubeTexture_Unmap(This->wineD3DCubeTexture, sub_resource_idx);
sub_resource_idx = IWineD3DCubeTexture_GetLevelCount(texture->wineD3DCubeTexture) * face + level;
if (!(sub_resource = IWineD3DCubeTexture_GetSubResource(texture->wineD3DCubeTexture, sub_resource_idx)))
hr = D3DERR_INVALIDCALL;
else
hr = IDirect3DSurface9_UnlockRect((IDirect3DSurface9 *)wined3d_resource_get_parent(sub_resource));
wined3d_mutex_unlock();
return hr;

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@ -336,24 +336,6 @@ static struct wined3d_resource * WINAPI IWineD3DCubeTextureImpl_GetSubResource(I
return basetexture_get_sub_resource(texture, sub_resource_idx);
}
static HRESULT WINAPI IWineD3DCubeTextureImpl_Unmap(IWineD3DCubeTexture *iface,
UINT sub_resource_idx)
{
IWineD3DBaseTextureImpl *texture = (IWineD3DBaseTextureImpl *)iface;
struct wined3d_resource *sub_resource;
TRACE("iface %p, sub_resource_idx %u.\n",
iface, sub_resource_idx);
if (!(sub_resource = basetexture_get_sub_resource(texture, sub_resource_idx)))
{
WARN("Failed to get sub-resource.\n");
return WINED3DERR_INVALIDCALL;
}
return IWineD3DSurface_Unmap((IWineD3DSurface *)surface_from_resource(sub_resource));
}
static HRESULT WINAPI IWineD3DCubeTextureImpl_AddDirtyRect(IWineD3DCubeTexture *iface,
WINED3DCUBEMAP_FACES face, const RECT *dirty_rect)
{
@ -401,7 +383,6 @@ static const IWineD3DCubeTextureVtbl IWineD3DCubeTexture_Vtbl =
IWineD3DCubeTextureImpl_IsCondNP2,
IWineD3DCubeTextureImpl_GetSubResource,
/* IWineD3DCubeTexture */
IWineD3DCubeTextureImpl_Unmap,
IWineD3DCubeTextureImpl_AddDirtyRect
};

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@ -2382,9 +2382,6 @@ interface IWineD3DTexture : IWineD3DBaseTexture
]
interface IWineD3DCubeTexture : IWineD3DBaseTexture
{
HRESULT Unmap(
[in] UINT sub_resource_idx
);
HRESULT AddDirtyRect(
[in] WINED3DCUBEMAP_FACES face,
[in] const RECT *dirty_rect