include: Move WINED3DTS_WORLD et al directly into _WINED3DTRANSFORMSTATETYPE.
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@ -716,12 +716,12 @@ typedef enum _WINED3DTRANSFORMSTATETYPE
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WINED3DTS_TEXTURE5 = 21,
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WINED3DTS_TEXTURE6 = 22,
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WINED3DTS_TEXTURE7 = 23,
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WINED3DTS_WORLD = 256, /*WINED3DTS_WORLDMATRIX(0)*/
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WINED3DTS_WORLD1 = 257,
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WINED3DTS_WORLD2 = 258,
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WINED3DTS_WORLD3 = 259,
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WINED3DTS_FORCE_DWORD = 0x7fffffff
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} WINED3DTRANSFORMSTATETYPE;
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cpp_quote("#define WINED3DTS_WORLD WINED3DTS_WORLDMATRIX(0)")
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cpp_quote("#define WINED3DTS_WORLD1 WINED3DTS_WORLDMATRIX(1)")
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cpp_quote("#define WINED3DTS_WORLD2 WINED3DTS_WORLDMATRIX(2)")
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cpp_quote("#define WINED3DTS_WORLD3 WINED3DTS_WORLDMATRIX(3)")
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cpp_quote("#define WINED3DTS_WORLDMATRIX(index) (WINED3DTRANSFORMSTATETYPE)(index + 256)")
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typedef enum _WINED3DBASISTYPE
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