Commit Graph

2595 Commits

Author SHA1 Message Date
Henri Verbeet 175c63773d wined3d: Don't allow format conversion on Present() for d3d8.
Note that this isn't currently enforced by wined3d_swapchain_create() or
wined3d_device_reset() though.
2014-01-29 20:25:52 +01:00
Frédéric Delanoy 9134a24e87 include: Make wine_dbgstr_guid available in test.h for all tests. 2014-01-28 11:43:49 +01:00
Henri Verbeet 3d28b01916 dxgi: Implement IDXGIFactory1. 2014-01-28 10:53:50 +01:00
Henri Verbeet ac84e9b726 dxgi: Implement IDXGIAdapter1. 2014-01-28 10:53:48 +01:00
Frédéric Delanoy e46796e7a4 wine/test.h: Fix a typo in comment. 2014-01-17 11:01:42 +01:00
Henri Verbeet 51cdeeacd4 wined3d: Explicitly request alpha testing for blitting the cursor and logo textures to screen. 2014-01-10 12:06:09 +01:00
Henri Verbeet 4710c4b51a wined3d: Store color keys in textures instead of in surfaces. 2014-01-09 15:50:39 +01:00
Stefan Dösinger b91973daa7 wined3d: Merge wined3d_surface_set_mem into wined3d_surface_update_desc . 2014-01-08 20:02:22 +01:00
Jacek Caban 289bdc4f45 strmbase: Store BasePinFuncTable inside Base*PinFuncTable structs. 2014-01-06 20:47:02 +01:00
Alexandre Julliard 0ae7b5ff8f Update copyright info for 2014. 2014-01-01 20:45:33 +01:00
Dmitry Timoshkov bfb4f28dc5 ntdll: Implement NtQuerySemaphore/SemaphoreBasicInformation. 2013-12-26 16:51:07 +01:00
Henri Verbeet 4e7b62a46d wined3d: Get rid of unused palette flags. 2013-12-13 12:36:11 +01:00
Henri Verbeet f27bb660b3 wined3d: Explicitly pass the palette size to wined3d_palette_create(). 2013-12-13 12:36:11 +01:00
Henri Verbeet 89dedf6408 ddraw: Just set the palette caps in ddraw7_GetCaps(). 2013-12-13 12:36:11 +01:00
Henri Verbeet bf7f80f4b3 ddraw: Store the palette flags in the ddraw palette. 2013-12-12 12:08:23 +01:00
Henri Verbeet 1f0bb534ec ddraw: Keep a reference to the palette in the surface. 2013-12-12 12:08:16 +01:00
Henri Verbeet 15c1a26b55 wined3d: Create volumes inside wined3d. 2013-12-06 13:14:52 +01:00
Francois Gouget 6f22057c21 libport: Fix the detection of isfinite(). 2013-12-05 12:40:57 +01:00
Henri Verbeet 7524258aaf ddraw: Implement flips inside ddraw. 2013-12-05 12:40:56 +01:00
Francois Gouget e4856dbb70 libport: Add an isfinite() implementation for Solaris. 2013-11-29 17:58:40 +01:00
Henri Verbeet 4b3db52b53 wined3d: Merge the texture creation functions. 2013-11-27 11:30:15 +01:00
Piotr Caban 5c8339df4a strmbase: Add structure size parameter in BaseInputPin_Construct function. 2013-11-25 16:28:14 +01:00
Alexandre Julliard 1e78c99388 kernel32: Validate the architecture of newly created processes on the server side. 2013-11-22 12:32:48 +01:00
Henri Verbeet afc3d2ab70 wined3d: Create surfaces inside wined3d. 2013-11-15 12:00:26 +01:00
Dmitry Timoshkov a890d0f030 server: Make it possible for WaitCommEvent to detect recursive requests. 2013-11-13 11:21:28 +01:00
Qian Hong f7835dea2d user32: Implement OpenInputDesktop. 2013-11-08 16:29:44 +01:00
Rico Schüller 2fa9b7ebb5 opengl32: Use opengl xml registry files. 2013-11-05 20:38:21 +01:00
Alexandre Julliard 74efeab238 gdi32: Trigger creation of the desktop window when the display driver is needed. 2013-10-29 12:51:26 +01:00
Alexandre Julliard 9675aa173a gdi32: Allow user32 to specify the display driver to use. 2013-10-29 12:51:26 +01:00
Dmitry Timoshkov 3b429e88ff server: Add support for pending write flag to the serial device. 2013-10-25 13:36:01 +02:00
Michael Stefaniuc 23b86eb44e include: Replace the remaining CONSTs. 2013-09-27 10:34:09 +02:00
André Hentschel 128bfdf6da include: Don't redefine _GNU_SOURCE. 2013-09-20 11:24:51 +02:00
Dmitry Timoshkov f031c676c1 server: Add a serial event mask change counter. 2013-09-10 11:18:57 +02:00
Stefan Dösinger 80638b6d2f wined3d: Enforce texturing capability format restrictions on resource creation. 2013-09-06 17:25:08 +02:00
Bruno Jesus ec49a574de server: Add a request to get socket information. 2013-09-02 19:51:16 +02:00
Henri Verbeet 43ecaf29c3 wined3d: Get rid of the DDRAW_PITCH_ALIGNMENT and D3D8_PITCH_ALIGNMENT constants. 2013-08-29 19:56:17 +02:00
Alexandre Julliard 93fbb12e65 server: Implement waiting on keyed events. 2013-08-28 11:03:38 +02:00
Henri Verbeet b85c2a74bb wined3d: Replace the "stateBlock" wined3d_device field with a wined3d_state structure. 2013-08-27 11:50:53 +02:00
Alexandre Julliard 947e337480 server: Make signal and wait a separate select operation. 2013-08-26 20:34:28 +02:00
Alexandre Julliard 042e0046d4 server: Make select on all handles a separate operation. 2013-08-26 20:32:52 +02:00
Alexandre Julliard c2ab7a625e server: Add a structure to pass the parameters of a select request. 2013-08-26 20:24:42 +02:00
Andrew Cook cdfee68be1 ntdll: Implement NtQueryEvent. 2013-08-26 14:27:56 +02:00
Dmitry Timoshkov 0b4c9cb533 server: Store full-sized completion information on the server side. 2013-08-23 20:15:43 +02:00
Stefan Dösinger ac871305f8 wined3d: Store the mipmap level in the volume. 2013-08-22 20:15:18 +02:00
Alexandre Julliard dbf9d71ef8 server: Add support for keyed event objects. 2013-08-21 14:24:06 +02:00
Alexandre Julliard 3dc0474cfc include: Android supports sigsetjmp now. 2013-07-30 14:43:34 +02:00
André Hentschel bd5422406d include: Check for getopt_long_only instead of getopt_long. 2013-06-17 13:34:40 +02:00
Henri Verbeet 4de77fa23f wined3d: Allow a custom pitch to be specified in wined3d_surface_set_mem(). 2013-06-14 11:46:20 +02:00
Henri Verbeet d6bc4fe71a wined3d: Allow surface flags to be passed to texture creation functions. 2013-06-06 11:47:19 +02:00
Henri Verbeet 91096dd7ad wined3d: Pass a wined3d_resource_desc structure to wined3d_texture_create_3d(). 2013-06-06 11:47:07 +02:00
Henri Verbeet b23739316c wined3d: Pass a wined3d_resource_desc structure to wined3d_texture_create_cube(). 2013-06-05 17:31:39 +02:00
Henri Verbeet 9d4cbd6195 wined3d: Pass a wined3d_resource_desc structure to wined3d_texture_create_2d(). 2013-06-05 17:31:39 +02:00
Henri Verbeet 13a38e8d5e wined3d: Pass a wined3d_resource_desc structure to device_parent_create_swapchain_surface(). 2013-06-04 10:14:28 +02:00
Henri Verbeet a4d2660c9b wined3d: Pass a wined3d_resource_desc structure to device_parent_create_texture_surface(). 2013-06-04 10:14:26 +02:00
Stefan Dösinger 9287bb80dc d3d: d3d9ex does not do video memory accounting for D3DPOOL_DEFAULT resources. 2013-05-20 19:08:28 +02:00
Henri Verbeet 2e7add90c0 wined3d: Get rid of the unused wined3d_strided_data structure. 2013-04-19 10:43:42 +02:00
Dmitry Timoshkov b632f0966d kernel32: Count precise amount of child process failures. 2013-04-18 11:54:28 +02:00
Dmitry Timoshkov 521cf664d3 kernel32: Add a test for threads state when a process is being terminated. 2013-04-12 11:49:14 +02:00
Alexandre Julliard 43ac582d7d libport: Rename spawnvp to _spawnvp to avoid the deprecated name. 2013-04-09 15:26:10 +02:00
Alexandre Julliard 34ff565708 exception.h: Android doesn't have sigsetjmp. 2013-03-13 16:27:50 +01:00
André Hentschel 0effd926b6 server: Remove SPARC support. 2013-03-05 11:04:07 +01:00
Alessandro Pignotti f53fa4f05b strmbase: Remove code duplicated by every user of ISeekingPassThruImpl. 2013-03-05 09:50:02 +01:00
Jörg Höhle 5155e8011d mmsystem: Use SEGPTR when the .spec says so. 2013-02-27 19:23:39 +01:00
Matteo Bruni 5e28b0c974 wined3d: Add RESZ support. 2013-02-19 10:39:47 +01:00
Alexandre Julliard bc602c3060 server: Return the window paint flags in the get_visible_region request. 2013-02-11 17:14:17 +01:00
Stefan Dösinger 1a3f741643 wined3d: Remove draw_primitive_strided. 2013-01-25 11:30:33 +01:00
Stefan Dösinger 149a85c2e7 d3d: Remove high level patch support.
No Windows driver ever exposed this, and no game uses this. The
only application that used this feature is a DirectX 8 SDK sample.
2013-01-25 11:29:41 +01:00
André Hentschel cf195437c6 include: Make sure interlocked_cmpxchg128 is defined on ARM64. 2013-01-21 12:50:58 +01:00
André Hentschel 0066f31ef7 include: Fix __int64 definition for ARM64. 2013-01-21 12:14:43 +01:00
Henri Verbeet 1249976eb6 wined3d: Get rid of the surface_type parameter to wined3d_check_device_format(). 2013-01-17 12:22:01 +01:00
Henri Verbeet ce912d5149 wined3d: Get rid of the surface_type parameter to wined3d_surface_create(). 2013-01-17 12:21:55 +01:00
André Hentschel d11e72f925 server: Add ARM64 support. 2013-01-16 12:49:20 +01:00
Henri Verbeet 31e8976910 wined3d: Get rid of the surface_type parameter to wined3d_swapchain_create(). 2013-01-16 12:22:57 +01:00
Damjan Jovanovic 7f767bb195 strmbase: Store and use the chosen IMemAllocator instead of getting it from the input pin. 2013-01-15 12:18:04 +01:00
Henri Verbeet 7595a58085 ddraw: Explicitly create a wined3d object without 3D capabilities when creating a normal wined3d object fails. 2013-01-14 11:01:53 +01:00
Alexandre Julliard 61768c0775 configure: Get rid of the check for getpagesize. 2013-01-09 12:23:02 +01:00
Alexandre Julliard 63a89f9be2 Update copyright info for 2013. 2013-01-02 13:35:54 +01:00
Stefan Dösinger 8cf55497cc wined3d: Remove draw_*_primitive_up.
Note that I can't remove the state->user_stream mess yet, because of
draw_*_primitive_strided. Another patchset will deal with that.
2012-12-19 12:53:28 +01:00
Alexandre Julliard bbf3e8621a gdi32: Remove from the GetTextExtentExPoint entry points parameters that can't be handled by the driver. 2012-12-18 19:26:25 +01:00
Amine Khaldi 9b4e92a6f1 include: Define LIST_ENTRY using the standard offsetof. 2012-12-11 15:48:59 +01:00
Amine Khaldi d6617e1ec5 include: Define WINE_RB_ENTRY_VALUE using the standard offsetof. 2012-12-11 15:48:59 +01:00
Henri Verbeet 9fbd3bbed6 d3d10core: Implement d3d10_device_PSGetSamplers(). 2012-12-10 11:25:49 +01:00
Henri Verbeet 4c4131cd78 d3d10core: Implement d3d10_device_PSSetSamplers(). 2012-12-10 11:25:46 +01:00
Henri Verbeet 2c01e11eca d3d10core: Implement d3d10_device_GSGetSamplers(). 2012-12-07 10:35:51 +01:00
Henri Verbeet 047d607e07 d3d10core: Implement d3d10_device_GSSetSamplers(). 2012-12-07 10:35:44 +01:00
Henri Verbeet c98767a425 d3d10core: Implement d3d10_device_VSGetSamplers(). 2012-12-06 12:55:59 +01:00
Henri Verbeet e5805c316c d3d10core: Implement d3d10_device_VSSetSamplers(). 2012-12-06 12:55:50 +01:00
Henri Verbeet 6ac3c48384 d3d10core: Implement d3d10_device_PSGetConstantBuffers(). 2012-12-05 12:44:07 +01:00
Henri Verbeet b034f49183 d3d10core: Implement d3d10_device_PSSetConstantBuffers(). 2012-12-05 12:44:01 +01:00
Henri Verbeet d906c94382 d3d10core: Implement d3d10_device_GSGetConstantBuffers(). 2012-12-04 00:02:06 +01:00
Henri Verbeet feda45279e d3d10core: Implement d3d10_device_GSSetConstantBuffers(). 2012-12-04 00:02:00 +01:00
Henri Verbeet 027ef4ccdb d3d10core: Implement d3d10_device_VSGetConstantBuffers(). 2012-11-30 11:42:54 +01:00
Henri Verbeet ae5e15319e d3d10core: Implement d3d10_device_VSSetConstantBuffers(). 2012-11-30 11:42:48 +01:00
Henri Verbeet 7f62678c16 d3d10core: Implement d3d10_device_DrawIndexedInstanced(). 2012-11-27 16:54:57 +01:00
Henri Verbeet dc67be012f d3d10core: Implement d3d10_device_SOGetTargets(). 2012-11-23 14:40:36 +01:00
Henri Verbeet 5b781d709d d3d10core: Implement d3d10_device_SOSetTargets(). 2012-11-23 14:40:30 +01:00
Henri Verbeet d0d213f7d1 d3d10core: Implement d3d10_device_IAGetIndexBuffer(). 2012-11-21 13:25:57 +01:00
Henri Verbeet 79f0b4d977 d3d9: Avoid resetting device state for d3d9ex resets. 2012-11-20 11:44:27 +01:00
Henri Verbeet 25c449247f d3d10core: Implement d3d10_device_GSGetShader(). 2012-11-14 11:27:44 +01:00
Henri Verbeet 9081f8afb1 d3d10core: Implement d3d10_device_GSSetShader(). 2012-11-14 11:27:40 +01:00
Alexandre Julliard a56c5b185e opengl32: Don't substitute OpenGL types that are already defined in wgl.h. 2012-11-07 18:12:04 +01:00
Alexandre Julliard 70e536f46b opengl32: Generate our own wgl.h header from the OpenGL registry data. 2012-11-07 18:11:52 +01:00
Alexandre Julliard 00628bb646 opengl32: Update to the current OpenGL spec. 2012-11-07 13:56:06 +01:00
Alexandre Julliard 6164d533a9 gdi32: Add a parameter to return anti-aliasing flags in the SelectFont driver entry point. 2012-11-02 16:41:21 +01:00
Alexandre Julliard 487c50c1e7 ntdll: Remove futimes implementation from libport, it's only needed in ntdll. 2012-10-30 18:08:11 +01:00
Henri Verbeet 2bf46c60fb wined3d: Replace the face and level parameters to device_parent_create_texture_surface() with the sub-resource index. 2012-10-25 11:48:25 +02:00
Alexandre Julliard 4396a79ede gdi32: Add a DC hook flag to reset the DC state. 2012-10-24 18:24:03 +02:00
Henri Verbeet ddbe791d37 wined3d: Set texture_level in surface_set_texture_target() as well. 2012-10-24 11:24:22 +02:00
Alexandre Julliard 5c1a752d61 gdi32: Export a function to retrieve the module handle of the graphics driver for a DC. 2012-10-22 15:16:00 +02:00
Alexandre Julliard cc7bf355c5 user32: Add support for setting the window surface visible region. 2012-10-09 15:22:56 +02:00
Alexandre Julliard a52ebb158e server: Add a request to compute the clipping region of a window surface. 2012-10-09 15:22:27 +02:00
Alexandre Julliard 20768173ba server: Add flags in the set_window_pos request to inform the server about the window surface. 2012-10-09 15:22:14 +02:00
Henri Verbeet 9d127a4d36 wined3d: wined3d_surface_set_palette() never fails. 2012-10-09 09:59:38 +02:00
Henri Verbeet 8e24dbb60a wined3d: wined3d_stateblock_apply() never fails. 2012-10-08 11:28:37 +02:00
Henri Verbeet b69545c7da wined3d: wined3d_stateblock_capture() never fails. 2012-10-08 11:28:32 +02:00
Henri Verbeet adddf10cd8 wined3d: wined3d_swapchain_get_desc() never fails. 2012-10-04 14:09:55 +02:00
Henri Verbeet 5fcc1f8f70 wined3d: Just return the surface from wined3d_swapchain_get_back_buffer(). 2012-10-04 14:09:50 +02:00
Alexandre Julliard e41a482890 user32: Add a Wine-specific entry point to set the pixel format of a window. 2012-10-03 23:08:22 +02:00
Henri Verbeet e55416a113 wined3d: wined3d_swapchain_set_window() never fails. 2012-10-03 11:19:41 +02:00
Henri Verbeet 50c61959eb wined3d: Just return the surface from wined3d_device_get_surface_from_dc(). 2012-10-03 11:19:41 +02:00
Henri Verbeet 2ad5808996 wined3d: wined3d_device_get_creation_parameters() never fails. 2012-10-01 23:07:55 +02:00
Henri Verbeet 6e5cf8c698 wined3d: wined3d_device_set_depth_stencil() never fails. 2012-10-01 23:07:51 +02:00
Henri Verbeet 95b4207c7f wined3d: Just return the surface from wined3d_device_get_depth_stencil(). 2012-10-01 12:11:02 +02:00
Henri Verbeet 972217fd6a wined3d: Just return the surface from wined3d_device_get_render_target(). 2012-10-01 12:10:55 +02:00
Henri Verbeet c0f52fbf1c wined3d: wined3d_device_set_software_vertex_processing() never fails. 2012-09-27 13:10:48 +02:00
Henri Verbeet f9d494294a wined3d: Just return the texture from wined3d_device_get_texture(). 2012-09-27 13:10:43 +02:00
Henri Verbeet c0a83b1d96 wined3d: wined3d_device_get_texture_stage_state() never fails. 2012-09-26 14:40:35 +02:00
Henri Verbeet 26c0714009 wined3d: wined3d_device_set_texture_stage_state() never fails. 2012-09-26 14:40:33 +02:00
Henri Verbeet fc711d4955 wined3d: wined3d_device_set_pixel_shader() never fails. 2012-09-25 11:19:07 +02:00
Henri Verbeet b97ec7ae0c wined3d: wined3d_device_set_vertex_shader() never fails. 2012-09-24 09:58:03 +02:00
Henri Verbeet 2f03ad1a40 wined3d: Just return the declaration from wined3d_device_get_vertex_declaration(). 2012-09-21 10:53:10 +02:00
Henri Verbeet 01918d05ed wined3d: wined3d_device_set_vertex_declaration() never fails. 2012-09-21 10:53:06 +02:00
Henri Verbeet de1ae1eb8a wined3d: wined3d_device_get_scissor_rect() never fails. 2012-09-19 23:54:59 +02:00
Henri Verbeet 2de9fc640b wined3d: wined3d_device_set_scissor_rect() never fails. 2012-09-19 23:54:56 +02:00
Henri Verbeet 62670c7ba5 wined3d: wined3d_device_get_sampler_state() never fails. 2012-09-19 13:04:52 +02:00
Henri Verbeet 0d96be2c20 wined3d: wined3d_device_set_sampler_state() never fails. 2012-09-19 13:04:48 +02:00
Henri Verbeet 343974e2fd wined3d: wined3d_device_get_material() never fails. 2012-09-18 10:18:51 +02:00
Henri Verbeet 2669feeb8c wined3d: wined3d_device_set_material() never fails. 2012-09-18 10:18:42 +02:00
Henri Verbeet 90bd04c6b6 wined3d: wined3d_device_multiply_transform() never fails. 2012-09-14 15:43:20 +02:00
Henri Verbeet b8feef8833 wined3d: wined3d_device_set_base_vertex_index() never fails. 2012-09-13 10:23:14 +02:00
Henri Verbeet c6fcc0255c user32: Add rawinput keyboard support. 2012-09-12 12:47:13 +02:00
Henri Verbeet 706ece827b wined3d: wined3d_device_get_transform() never fails. 2012-09-12 12:46:12 +02:00
Henri Verbeet f79bbc767d wined3d: wined3d_device_set_transform() never fails. 2012-09-12 12:46:07 +02:00
Henri Verbeet faaf3d388e user32: Add rawinput mouse support. 2012-09-11 18:06:34 +02:00
Henri Verbeet d601a0dede wined3d: wined3d_device_get_render_state() never fails. 2012-09-11 18:03:57 +02:00
Henri Verbeet 75cec973d5 wined3d: wined3d_device_set_render_state() never fails. 2012-09-11 18:03:53 +02:00
Henri Verbeet 5befb959dd user32: Implement RegisterRawInputDevices(). 2012-09-10 11:44:19 +02:00
Henri Verbeet 3569b6ccd2 wined3d: wined3d_device_get_viewport() never fails. 2012-09-10 11:40:19 +02:00
Henri Verbeet 64aae8cf02 wined3d: wined3d_device_set_viewport() never fails. 2012-09-10 11:40:14 +02:00
Alexandre Julliard 05c32b9b89 gdi32: Move the SwapBuffers entry point to the OpenGL driver. 2012-09-10 11:38:28 +02:00
Alexandre Julliard 9713a54b33 opengl32: Update the extension list. 2012-09-10 11:38:27 +02:00
Henri Verbeet c8f4ca315e wined3d: Just return the buffer from wined3d_device_get_index_buffer(). 2012-09-06 15:45:32 +02:00
Henri Verbeet a3e28f6ce5 wined3d: wined3d_device_set_index_buffer() never fails. 2012-09-06 15:45:32 +02:00
Alexandre Julliard 27b0b88a0b gdi32: Add a graphics driver to render windows contents through the DIB engine. 2012-09-06 12:24:25 +02:00
Alexandre Julliard 01c9c1cbc2 gdi32: Let user32 specify the device rectangle when setting the visible region. 2012-09-05 21:56:56 +02:00
Henri Verbeet 8fd7d3a2b3 wined3d: Just return the swapchain from wined3d_device_get_swapchain(). 2012-09-05 11:48:04 +02:00
Henri Verbeet 66ec8a5cfb wined3d: Get rid of wined3d_device_get_wined3d(). 2012-09-04 15:05:22 +02:00
Matteo Bruni 152a09ce75 wined3d: Use GL_FRAMEBUFFER_SRGB when possible. 2012-08-15 12:15:42 +02:00
Alexandre Julliard 96e80c2623 gdi32: Move DescribePixelFormat and SetPixelFormat to the WGL driver. 2012-07-30 22:12:13 +02:00
Alexandre Julliard 5f157e18e2 opengl32: Store the context current DCs on the opengl32 side. 2012-07-25 16:11:05 +02:00
Alexandre Julliard 6a3aa4eb49 opengl32: Use proper handles for PBuffers instead of raw pointers. 2012-07-20 12:36:41 +02:00
Alexandre Julliard 1b9455e65d opengl32: Add supported wgl extension functions to the OpenGL function table. 2012-07-20 00:40:42 +02:00
Alexandre Julliard 4c0779006e opengl32: Move the wgl functions to the main OpenGL function table. 2012-07-19 22:50:37 +02:00
Alexandre Julliard 782e96b910 opengl32: Declare input pointers as const in function prototypes. 2012-07-19 22:17:14 +02:00
Henri Verbeet 2bfc5214be ddraw: Implement ddraw7_GetScanLine() on top of wined3d_get_adapter_raster_status(). 2012-07-19 15:43:11 +02:00
Alexandre Julliard bddea5b5f5 opengl32: Generate a header file containing function tables for all OpenGL functions. 2012-07-18 17:09:25 +02:00
Henri Verbeet 2b4c72b13b d3d10core: Always create a wined3d texture for d3d10core textures. 2012-07-12 11:45:21 -05:00
Henri Verbeet 0821c8024b wined3d: Merge the device parent create_rendertarget() and create_depth_stencil() handlers. 2012-07-11 09:57:07 -05:00
Henri Verbeet 8ad98cdbee wined3d: Get rid of the "discard" parameter to device_parent_create_depth_stencil(). 2012-07-10 10:39:42 -05:00
Henri Verbeet 9b74ebd794 wined3d: Get rid of the "lockable" parameter to device_parent_create_rendertarget(). 2012-07-10 10:39:34 -05:00
Henri Verbeet 73eceafb17 d3d9: Implement d3d9_device_ResetEx(). 2012-07-09 15:04:18 -04:00
Henri Verbeet e97dc9f33d d3d9: Implement d3d9_EnumAdapterModesEx(). 2012-07-02 19:17:59 +02:00
Alexandre Julliard 39819d1e8b winex11: Replace wgl.h by the official wglext.h from the OpenGL registry. 2012-07-02 19:17:41 +02:00
Alexandre Julliard 19fcc230d0 winex11: Move GLX definitions out of wgl.h. 2012-07-02 13:21:54 +02:00
Alexandre Julliard 83be88953b opengl32: Make the WGL driver context-specific. 2012-06-29 20:41:36 +02:00
Alexandre Julliard d89f7f2563 opengl32: Move checks of the context thread id to opengl32. 2012-06-29 20:41:35 +02:00
Alexandre Julliard 0045ec9dfb opengl32: Use proper handles for GL contexts and pass a context pointer to the WGL driver functions. 2012-06-29 20:41:34 +02:00
Henri Verbeet 8d4e3d0d58 d3d9: Implement d3d9_GetAdapterModeCountEx(). 2012-06-29 10:14:29 +02:00
Henri Verbeet 256d433164 d3d9: Implement d3d9_device_PresentEx(). 2012-06-29 10:14:21 +02:00
Alexandre Julliard 6a9dcd51a2 gdi32: Remove the remaining OpenGL entry points from the DC driver. 2012-06-28 18:52:23 +02:00
Alexandre Julliard edfc7f0de0 opengl32: Move wglGetProcAddress to the WGL driver. 2012-06-28 16:14:55 +02:00
Alexandre Julliard 8a13afedd6 opengl32: Move GetPixelFormat to the WGL driver. 2012-06-28 15:53:14 +02:00
Alexandre Julliard bbdf77a311 opengl32: Move wglCreateContext to the WGL driver. 2012-06-28 15:47:31 +02:00
Alexandre Julliard 3bcb8057a1 opengl32: Move wglCreateContextAttribsARB to the WGL driver. 2012-06-28 15:07:44 +02:00
Alexandre Julliard 47fe838b15 opengl32: Move wglMakeContextCurrentARB to the WGL driver. 2012-06-28 14:49:49 +02:00
Alexandre Julliard 7a031d9b92 opengl32: Add the concept of a WGL driver. 2012-06-28 14:37:31 +02:00
Henri Verbeet 0ce894f274 d3d9: Implement d3d9_device_GetDisplayModeEx(). 2012-06-28 01:39:28 +02:00
Henri Verbeet 2c8834dffd d3d9: Implement d3d9_GetAdapterDisplayModeEx(). 2012-06-28 01:39:27 +02:00
Henri Verbeet a1bfd0988f wined3d: Take scanline ordering into account in the mode setting code. 2012-06-28 01:39:26 +02:00
Alexandre Julliard ee21554893 gdi32: Remove OpenGL functions that don't use an HDC from the driver entry points. 2012-06-25 16:25:57 +02:00
Roderick Colenbrander c754f28f17 winex11.drv: Remove GLX_ATI_render_texture support. 2012-06-25 10:39:02 +02:00
Eric Pouech 83462bf081 dbghelp: Added support for index leaves in types definition for CodeView debug format. 2012-06-25 10:32:55 +02:00
Henri Verbeet 0f0fe49240 wined3d: Implement mode setting in the adapter instead of the device. 2012-06-22 16:13:58 +02:00
Dmitry Timoshkov b527679d17 include/wine/test.h: Fix compilation of standalone tests with PSDK headers. 2012-06-22 14:09:47 +02:00
Henri Verbeet a6ffab3bf5 wined3d: Rename WINED3DLOCK_* to WINED3D_MAP_*. 2012-06-18 17:48:56 +02:00
Thomas Faber cb8af0152c port.h: Add INFINITY macro. 2012-06-18 11:59:41 +02:00
Matteo Bruni 80034de243 wpp: Explicitly pass include type to the lookup callback function.
Also, always pass the parent name to the callback, d3dcompiler needs
that information.
2012-06-13 21:35:39 +02:00
Michael Stefaniuc 2e3c0d86cf include: Move "inline" right after the storage specifier. 2012-06-05 11:50:50 +02:00
Alexandre Julliard f1bf4ea3fc gdi32: Move DC hook private definitions out of wingdi.h. 2012-05-31 12:37:15 +02:00
Alexandre Julliard 93758c43fd gdi32: Remove the CreateBitmap and DeleteBitmap driver entry points. 2012-05-29 21:06:41 +02:00
Alexandre Julliard 1416d0e6f1 gdi32: Remove the bitmap parameter from the Get/PutImage entry points. 2012-05-29 21:05:52 +02:00
Jacek Caban 91b89133a9 port.h: Added NAN macro. 2012-05-29 18:20:13 +02:00
Alexandre Julliard fdc4682e31 gdi32: Remove the CopyBitmap driver entry point. 2012-05-24 22:09:19 +02:00
Henri Verbeet e3ecfa5974 wined3d: Store user clip planes as 4-component float vectors. 2012-05-22 18:07:02 +02:00
Alexandre Julliard 147174ff1c winex11: Implement wglGetPbufferDCARB with a DC escape and remove it from the GDI driver interface. 2012-05-08 14:35:44 +02:00
Alexandre Julliard e94d3b4e08 gdi32: Add a priority mechanism for pushing drivers on the stack in a defined order. 2012-05-08 12:16:50 +02:00
Henri Verbeet 9267148705 wined3d: The wined3d object doesn't need a parent. 2012-05-03 11:18:00 +02:00
Aric Stewart a01d6be69f strmbase: Implement BasicAudio. 2012-04-30 11:00:20 +02:00
Alexandre Julliard 3009e03df7 gdi32: Add a SetBoundsRect driver entry point. 2012-04-27 12:41:43 +02:00
Dmitry Timoshkov 3068ae8bce include/wine/test.h: Fix tests compilation with a PSDK compiler. 2012-04-23 12:58:36 +02:00
Aric Stewart 7d5c4ec1f8 strmbase: Have BaseControlVideo use BaseDispatch. 2012-04-20 19:15:11 +02:00
Aric Stewart c7b12c10d8 strmbase: Have BaseControlWindow use BaseDispatch. 2012-04-20 19:15:08 +02:00
Aric Stewart a37d4b79ab strmbase: Implement BaseDispatch. 2012-04-20 19:15:02 +02:00
Hans Leidekker d1b6cf9379 server: Include the Unix pid in the snapshot_next_process reply. 2012-04-16 17:49:32 +02:00
Alexandre Julliard 582a2f511f gdi32: Add a GetBoundsRect driver entry point. 2012-04-16 13:53:23 +02:00
Henri Verbeet 8cef8b3587 wined3d: Unify the wined3d_mapped_rect and wined3d_mapped_box structures. 2012-04-13 10:48:51 +02:00
Aric Stewart 56477075c2 strmbase: Remove QualityControlImpl from the general strmbase.h.
Quality Control things are not part of the standard strmbase library set.
2012-04-03 12:19:17 +02:00
Aric Stewart 54eafc73e5 strmbase: Implement renderer quality control into the base renderer. 2012-04-03 12:10:33 +02:00
Aric Stewart e1a72011e5 strmbase: More additions to BaseRenderer for video renderers. 2012-04-02 14:01:41 +02:00
Aric Stewart 662220f77f strmbase: Expand BaseRenderer implementation. 2012-04-02 14:01:23 +02:00
Aric Stewart eccd9770cc strmbase: Basic BaseRenderer implementation. 2012-03-29 20:49:16 +02:00
Aric Stewart 4ae6f928aa strmbase: Implement BaseControlVideo. 2012-03-29 20:49:16 +02:00
Aric Stewart 73efbff484 strmbase: Implement BaseControlWindow. 2012-03-29 20:49:15 +02:00
Aric Stewart a179b50c9b strmbase: Add beginnings of BaseWindow. 2012-03-28 19:05:06 +02:00
Aric Stewart d3c5b2c4f1 strmbase: COM cleanup for cleanup SourceSeeking. 2012-03-26 18:15:50 +02:00
Aric Stewart eb5d8b969f strmbase: COM cleanup for BasePin, BaseInputPin, and BaseOutputPin. 2012-03-26 18:15:49 +02:00
Aric Stewart 29d3c75442 strmbase: COM cleanup for BaseFilter. 2012-03-26 18:15:48 +02:00
Aric Stewart cdf9c4f223 strmbase: Rename MediaSeekingPassThru to RendererPosPassThru to match standard strmbase naming. 2012-03-15 19:50:39 +01:00
Aric Stewart 026037ab69 strmbase: Move the MediaSeekingPassThru functions from quartz into strmbase. 2012-03-15 19:49:21 +01:00
Alexandre Julliard 2bce0c698e ntdll: Set the TARGET_UNWIND flag when calling the unwind handler for the target frame. 2012-03-12 13:04:37 +01:00
Alexandre Julliard 36c76dcc24 winex11: Update only the key state on KeymapNotify without sending fake key events. 2012-02-02 17:19:34 +01:00
Henri Verbeet 3769afa33d wined3d: Get rid of the WINED3DSURFTYPE typedef. 2012-01-20 13:31:33 +01:00
Henri Verbeet bee9adbd05 wined3d: Get rid of the WINED3DDECLUSAGE typedef. 2012-01-19 11:56:47 +01:00
Henri Verbeet c35c30fa68 wined3d: Get rid of the WINED3DDECLMETHOD typedef. 2012-01-19 11:56:41 +01:00
Henri Verbeet ed417a6f13 wined3d: Get rid of the WINED3DSTATEBLOCKTYPE typedef. 2012-01-18 12:37:38 +01:00
Henri Verbeet ae2e5d65ff wined3d: Get rid of the WINED3DQUERYTYPE typedef. 2012-01-18 12:37:38 +01:00
Henri Verbeet e53a277305 wined3d: Get rid of the WINED3DPOOL typedef. 2012-01-18 12:37:38 +01:00
Henri Verbeet 6a5a098b23 wined3d: Get rid of the WINED3DRESOURCETYPE typedef. 2012-01-18 12:37:38 +01:00
Aric Stewart b32b1a924e strmbase: In the TransformFilter add a critical section that protects the streaming state. 2012-01-17 11:49:28 +01:00
Henri Verbeet e70990041b wined3d: Get rid of the WINED3DTEXTUREFILTERTYPE typedef. 2012-01-13 17:34:31 +01:00
Henri Verbeet a44b062aed wined3d: Get rid of the WINED3DCUBEMAP_FACES typedef. 2012-01-13 17:34:31 +01:00
Henri Verbeet a206f43648 wined3d: Get rid of wined3d_surface_set_format(). 2012-01-13 17:34:30 +01:00
Henri Verbeet afb64506ba ddraw: Implement width and height changes in ddraw_surface7_SetSurfaceDesc(). 2012-01-13 17:34:30 +01:00
Henri Verbeet 7dac3e0921 wined3d: Get rid of the WINED3DBASISTYPE typedef. 2012-01-12 12:37:24 +01:00
Henri Verbeet f38e94af7c wined3d: Get rid of the WINED3DTRANSFORMSTATETYPE typedef. 2012-01-12 12:37:18 +01:00
Henri Verbeet 2650ba4b17 wined3d: Get rid of the WINED3DTEXTUREADDRESS typedef. 2012-01-11 17:47:23 +01:00
Henri Verbeet b6431d9493 wined3d: Get rid of the WINED3DTEXTUREOP typedef. 2012-01-11 17:47:22 +01:00
Alexandre Julliard fbbf3ba408 gdi32: Get rid of the CreateDIBSection driver entry point. 2012-01-10 16:13:29 +01:00
Henri Verbeet 7f7bc520b6 wined3d: Get rid of the WINED3DTEXTURETRANSFORMFLAGS typedef. 2012-01-10 10:47:30 +01:00
Henri Verbeet 43fcbcb36e wined3d: Get rid of the WINED3DTEXTURESTAGESTATETYPE typedef. 2012-01-10 10:47:27 +01:00
Henri Verbeet 9a8491045e wined3d: Get rid of the WINED3DMULTISAMPLE_TYPE typedef. 2012-01-09 12:22:17 +01:00
Henri Verbeet 08545dc739 wined3d: Get rid of the WINED3DSAMPLERSTATETYPE typedef. 2012-01-09 12:22:12 +01:00
Alexandre Julliard 02442b52a4 user32: Return the cursor position in send_hardware_message and use it to update the driver's position. 2012-01-09 12:14:36 +01:00
Alexandre Julliard dc1aeeb2f8 gdi32: Get rid of the SetDIBColorTable driver entry point. 2012-01-07 13:27:08 +01:00
Henri Verbeet 3d33887c2f wined3d: Get rid of the WINED3DSWAPEFFECT typedef. 2012-01-06 19:24:22 +01:00
Henri Verbeet 45f6def784 wined3d: Get rid of the WINED3DBACKBUFFER_TYPE typedef. 2012-01-06 19:24:21 +01:00
Henri Verbeet c77b414787 wined3d: Get rid of the WINED3DPATCHEDGESTYLE typedef. 2012-01-05 20:54:25 +01:00
Henri Verbeet c3cc92e472 wined3d: Get rid of the WINED3DMATERIALCOLORSOURCE typedef. 2012-01-05 20:54:24 +01:00
Henri Verbeet fd8597b2bf wined3d: Get rid of the WINED3DSTENCILOP typedef. 2012-01-03 23:40:50 +01:00
Henri Verbeet 808e926783 wined3d: Get rid of the WINED3DCULL typedef. 2012-01-03 23:40:46 +01:00
Henri Verbeet a03eeb5cac wined3d: Get rid of the WINED3DFILLMODE typedef. 2012-01-03 12:37:31 +01:00
Henri Verbeet 16e9d728f4 wined3d: Get rid of the WINED3DSHADEMODE typedef. 2012-01-03 12:37:30 +01:00
Alexandre Julliard 5dc8bedb95 Update copyright info for 2012. 2012-01-03 12:37:21 +01:00
Alexandre Julliard cc9836bda0 gdi32: Pass a brush_pattern structure to the SelectPen entry point for brushed pens. 2011-12-30 11:04:29 +01:00
Alexandre Julliard f85bb35280 gdi32: Pass a brush_pattern structure to the SelectBrush entry point. 2011-12-30 11:04:26 +01:00
Henri Verbeet 6623a8cfa9 wined3d: Get rid of the WINED3DFOGMODE typedef. 2011-12-22 10:08:52 +01:00
Henri Verbeet 00096c82fd wined3d: Get rid of the WINED3DZBUFFERTYPE typedef. 2011-12-22 10:08:48 +01:00
Henri Verbeet 1ec609670f wined3d: Get rid of the WINED3DCMPFUNC typedef. 2011-12-21 10:14:54 +01:00
Henri Verbeet b79dc388c3 wined3d: Get rid of the WINED3DVERTEXBLENDFLAGS typedef. 2011-12-21 10:14:50 +01:00
Henri Verbeet 3082c1a9de wined3d: Get rid of the WINED3DRENDERSTATETYPE typedef. 2011-12-20 10:11:47 +01:00
Henri Verbeet 5bddd4427d wined3d: Get rid of the WINED3DDEGREETYPE typedef. 2011-12-20 10:11:39 +01:00
Henri Verbeet 969f3be73f wined3d: Get rid of the WINED3DBLENDOP typedef. 2011-12-19 20:15:49 +01:00
Henri Verbeet b39125d2f0 wined3d: Get rid of the WINED3DBLEND typedef. 2011-12-19 20:15:49 +01:00
Alexandre Julliard 5a30e31806 server: Optionally return the global key state when queueing a hardware message. 2011-12-15 14:46:53 +01:00
Henri Verbeet 67bca436ee wined3d: Get rid of the WINED3DDEVTYPE typedef. 2011-12-13 18:58:58 +01:00
Henri Verbeet ebb85da5f7 wined3d: Get rid of the WINEDDCAPS typedef. 2011-12-13 18:58:58 +01:00
Henri Verbeet e6fb4537f0 ddraw: Move clipper handling to ddraw. 2011-12-13 18:58:37 +01:00
Henri Verbeet e6a4a86608 wined3d: Get rid of the WINED3DPRIMITIVETYPE typedef. 2011-12-12 10:21:01 +01:00
Henri Verbeet b55b683b08 wined3d: Get rid of the WINED3DLIGHTTYPE typedef. 2011-12-12 10:20:57 +01:00
Henri Verbeet 38c3cde6fd wined3d: Get rid of the WINED3DPSHADERCAPS2_0 typedef. 2011-12-09 21:15:25 +01:00
Henri Verbeet af6b98c44b wined3d: Get rid of the WINED3DVSHADERCAPS2_0 typedef. 2011-12-09 21:15:24 +01:00
Henri Verbeet 3dd03f642d wined3d: Get rid of the WINEDDCOLORKEY typedef. 2011-12-08 10:27:53 +01:00
Henri Verbeet 52231bc467 wined3d: Get rid of the WineDirect3DVertexStridedData typedef. 2011-12-08 10:27:50 +01:00
Henri Verbeet 4c3dfa1bca wined3d: Get rid of the WineDirect3DStridedData typedef. 2011-12-07 17:49:56 +01:00
Henri Verbeet 5c5216e609 wined3d: Get rid of the WINED3DBOX typedef. 2011-12-07 17:49:56 +01:00
Alexandre Julliard 7534d47b1b gdi32: Pass the total visible region in the SetDeviceClipping driver entry point. 2011-12-06 15:51:00 +01:00
Henri Verbeet 2fa5a22100 wined3d: Get rid of the WINED3DLOCKED_BOX typedef. 2011-12-06 15:50:58 +01:00
Henri Verbeet eafebc0491 wined3d: Get rid of the WINED3DLOCKED_RECT typedef. 2011-12-06 15:50:58 +01:00
Henri Verbeet 6a6e110849 wined3d: Get rid of WINED3DDEVINFO_VCACHE. 2011-12-05 12:23:12 +01:00
Henri Verbeet 529286bdcd wined3d: Get rid of WINED3DDEVINFO_VERTEXSTATS. 2011-12-05 12:23:09 +01:00
Henri Verbeet 360c1114d6 wined3d: Get rid of the WINED3DRASTER_STATUS typedef. 2011-12-02 11:51:33 +01:00
Henri Verbeet 94c9b0b4fc wined3d: Get rid of the WINED3DPRESENT_PARAMETERS typedef. 2011-12-02 11:51:29 +01:00
Henri Verbeet 990786eef5 wined3d: Get rid of WINED3DDEVINFO_RESOURCEMANAGER. 2011-12-01 10:06:19 +01:00
Henri Verbeet b3b686d9e8 wined3d: Get rid of WINED3DDEVINFO_STAGETIMINGS. 2011-12-01 10:06:16 +01:00
Piotr Caban b8704a4929 services: Added support for SERVICE_CONFIG_PRESHUTDOWN_INFO. 2011-11-30 16:31:47 +01:00
Henri Verbeet 04a7ae43d5 wined3d: Get rid of WINED3DDEVINFO_PIPELINETIMINGS. 2011-11-30 11:51:06 +01:00
Henri Verbeet 3c75024210 wined3d: Get rid of WINED3DDEVINFO_INTERFACETIMINGS. 2011-11-30 11:51:02 +01:00
Henri Verbeet 3a2921c559 ddraw: Keep the primary surface mapped at the same address for early ddraw versions. 2011-11-30 11:50:58 +01:00
Henri Verbeet 3430e11605 wined3d: Add a flags parameter to wined3d_surface_create(). 2011-11-30 11:50:48 +01:00
Henri Verbeet 82dd612d50 ddraw: Resize the swapchain window on mode changes in exclusive mode. 2011-11-30 11:50:42 +01:00
Henri Verbeet a84454aabb wined3d: Get rid of WINED3DDEVINFO_CACHEUTILIZATION. 2011-11-29 13:23:12 +01:00
Henri Verbeet adb0c08626 wined3d: Get rid of WINED3DDEVINFO_BANDWIDTHTIMINGS. 2011-11-29 13:23:08 +01:00
Henri Verbeet d1327bbefe wined3d: Get rid of the WINED3DDEVICE_CREATION_PARAMETERS typedef. 2011-11-28 16:40:47 +01:00
Henri Verbeet 6a529e5847 wined3d: Get rid of the WINED3DVERTEXELEMENT typedef. 2011-11-25 16:21:57 +01:00
Henri Verbeet 1c74172a28 wined3d: Get rid of the WINED3DCLIPSTATUS typedef. 2011-11-25 16:21:57 +01:00
Henri Verbeet 376ffdf3d5 wined3d: Get rid of the WINED3DADAPTER_IDENTIFIER typedef. 2011-11-24 17:10:09 +01:00
Henri Verbeet 2fb21e0a2e wined3d: Get rid of the WINED3DTRIPATCH_INFO typedef. 2011-11-24 17:10:06 +01:00
Henri Verbeet 2ecbe2aa0f wined3d: Get rid of the WINED3DRECTPATCH_INFO typedef. 2011-11-23 09:13:58 +01:00
Henri Verbeet 7416953e81 wined3d: Get rid of the WINED3DLINEPATTERN typedef. 2011-11-23 09:13:54 +01:00
Henri Verbeet 2e1c0d83c1 wined3d: Get rid of the WINED3DGAMMARAMP typedef. 2011-11-22 10:52:45 +01:00
Henri Verbeet be8917cd91 wined3d: Get rid of the WINED3DVIEWPORT typedef. 2011-11-22 10:52:40 +01:00
Henri Verbeet 02bb70fc3b wined3d: Get rid of the WINED3DMATERIAL typedef. 2011-11-21 11:01:02 +01:00
Henri Verbeet f597359727 wined3d: Get rid of the WINED3DLIGHT typedef. 2011-11-21 11:00:57 +01:00
Henri Verbeet 37a0f7ad65 wined3d: Get rid of the WINED3DMATRIX typedef. 2011-11-18 14:26:16 +01:00
Henri Verbeet a7c9c793cf wined3d: Get rid of the WINED3DVECTOR typedef. 2011-11-17 11:37:30 +01:00
Henri Verbeet 18a7653c78 wined3d: Get rid of the WINED3DDISPLAYMODE typedef. 2011-11-17 11:37:26 +01:00
Henri Verbeet e0a0d611af wined3d: Pass a wined3d_color struct to wined3d_device_clear(). 2011-11-16 09:41:53 +01:00
Henri Verbeet 7459180a51 wined3d: Get rid of the WINED3DCOLORVALUE typedef. 2011-11-16 09:41:50 +01:00
Francois Gouget 8eef0cc258 dlls: Remove unneeded include directives in resource files. 2011-11-14 15:25:23 +01:00
Alexandre Julliard 9391c6a757 gdi32: Add a CopyBitmap driver entry point. 2011-11-08 19:25:05 +01:00
Alexandre Julliard 24ac8c66bb gdi32: Pass the full brush contents in the SelectBrush driver entry point. 2011-11-02 21:41:15 +01:00
Henri Verbeet fcf96b634a wined3d: Create the DIB section for DDSCAPS_OWNDC surfaces on initialization. 2011-10-31 23:52:51 +01:00
Henri Verbeet 7de4df9fd9 wined3d: Get rid of the wined3d_surface_bltfast() export. 2011-10-31 23:52:47 +01:00
Alexandre Julliard 95cba0c0f4 gdi32: Add a DC driver entry point for GdiGradientFill. 2011-10-31 23:51:38 +01:00
Michael Stefaniuc 68f90d9697 kernel32/ntdll: Mark a variable as unused. 2011-10-28 19:10:30 +02:00
Bernhard Loos 507d929051 ntoskrnl: Correctly implement PsGetCurrentThread/ProcessId. 2011-10-28 13:04:00 +02:00
Alexandre Julliard a8444d7fd1 gdi32: Add driver entry points for a number of font functions. 2011-10-24 23:45:37 +02:00
Alexandre Julliard 2b1b11d681 gdi32: Rename the EnumDeviceFonts entry point to EnumFonts since it's not limited to device fonts. 2011-10-24 23:34:33 +02:00
Henri Verbeet 6e8273177a wined3d: Reject multisampled readbacks in wined3d_surface_get_render_target_data(). 2011-10-24 11:16:33 +02:00
Henri Verbeet a2c754dde8 wined3d: Make the device parameter to wined3d_device_get_surface_from_dc() const. 2011-10-21 12:09:43 +02:00
Henri Verbeet da32d34439 wined3d: Make the device parameter to wined3d_device_get_gamma_ramp() const. 2011-10-20 11:03:28 +02:00
Henri Verbeet 23ee1a451b wined3d: Make the device parameter to wined3d_device_set_gamma_ramp() const. 2011-10-20 11:03:22 +02:00
Alexandre Julliard ef0fe44327 gdi32: Implement SelectFont as a standard driver entry point. 2011-10-19 18:22:05 +02:00
Henri Verbeet 73723911aa wined3d: Make the device parameter to wined3d_device_get_creation_parameters() const. 2011-10-19 12:24:43 +02:00
Henri Verbeet d607586d62 wined3d: Make the present_parameters parameter to wined3d_device_reset() const. 2011-10-19 12:24:36 +02:00
Henri Verbeet fcd1de2b09 wined3d: Make the device parameter to wined3d_device_get_depth_stencil() const. 2011-10-17 17:45:02 +02:00
Henri Verbeet ebbd5ecf7c wined3d: Make the device parameter to wined3d_device_get_render_target() const. 2011-10-17 17:45:02 +02:00
Henri Verbeet a9fcaed610 wined3d: Make the device parameter to wined3d_device_get_npatch_mode() const. 2011-10-14 13:12:27 +02:00
Henri Verbeet 39f898b26a wined3d: Make the device parameter to wined3d_device_get_raster_status() const. 2011-10-14 13:12:27 +02:00
Henri Verbeet 652d80d9d8 wined3d: Make the device parameter to wined3d_device_get_software_vertex_processing() const. 2011-10-11 19:43:41 +02:00
Henri Verbeet dd2378cbf2 wined3d: Make the device parameter to wined3d_device_validate_device() const. 2011-10-11 19:43:38 +02:00
Henri Verbeet 229662fc46 wined3d: Make the device parameter to wined3d_device_get_front_buffer_data() const. 2011-10-11 19:43:35 +02:00
Stefan Dösinger 496b438ede wined3d: Remove d3d8/9 palette support. 2011-10-11 13:37:49 +02:00
Henri Verbeet 39a8ed3a00 wined3d: Make the device parameter to wined3d_device_get_primitive_type() const. 2011-10-10 13:40:38 +02:00
Bernhard Loos 07b681e04a ntdll: Implement the NamedPipeConfiguration value for the FilePipeLocalInformation class of NtQueryInformationFile. 2011-10-08 19:56:08 +02:00
Henri Verbeet adf9e6120d wined3d: Make the device parameter to wined3d_device_present() const. 2011-10-03 14:38:56 -05:00
Bernhard Loos 039bacb0c9 server: Store sharing state for named pipes. 2011-09-27 16:54:00 +02:00
Matteo Bruni 2a146448f4 wined3d: When creating a new shader, check shader type and version. 2011-09-26 17:57:48 +02:00
Henri Verbeet 013991e6e4 wined3d: Make the device parameter to wined3d_device_get_display_mode() const. 2011-09-22 09:39:16 +02:00
Henri Verbeet 72d75b65b7 wined3d: Make the device parameter to wined3d_device_get_device_caps() const. 2011-09-22 09:39:14 +02:00
Henri Verbeet 5177a5f686 wined3d: Make the device parameter to wined3d_device_get_back_buffer() const. 2011-09-20 16:21:38 +02:00
Henri Verbeet 11323b4416 wined3d: Make the device parameter to wined3d_device_get_texture() const. 2011-09-20 16:21:38 +02:00
Henri Verbeet ba69e7802a wined3d: Make the device parameter to wined3d_device_get_texture_stage_state() const. 2011-09-19 17:56:05 +02:00
Henri Verbeet fda48415ac wined3d: Make the declaration parameter to wined3d_device_process_vertices() const. 2011-09-19 17:56:05 +02:00
Henri Verbeet a61fe27fb8 wined3d: Make the device parameter to wined3d_device_get_ps_consts_f() const. 2011-09-16 17:23:08 +02:00
Henri Verbeet 73a4deb0b8 wined3d: Make the device parameter to wined3d_device_get_ps_consts_i() const. 2011-09-15 15:41:40 +02:00
Henri Verbeet fc488f4949 wined3d: Make the device parameter to wined3d_device_get_ps_consts_b() const. 2011-09-15 15:41:40 +02:00
Alexandre Julliard c819e4bdea gdi32: Add a null driver fallback for AlphaBlend, using a new BlendImage driver entry point. 2011-09-14 11:57:45 +02:00
Henri Verbeet 65064a09ce wined3d: Make the device parameter to wined3d_device_get_pixel_shader() const. 2011-09-14 09:59:20 +02:00
Henri Verbeet c67ca538bb wined3d: Make the device parameter to wined3d_device_get_vs_consts_f() const. 2011-09-13 09:19:57 +02:00
Henri Verbeet d7fa599974 wined3d: Make the device parameter to wined3d_device_get_vs_consts_i() const. 2011-09-12 10:09:07 +02:00
Henri Verbeet 098d30946d wined3d: Make the device parameter to wined3d_device_get_vs_consts_b() const. 2011-09-12 10:09:03 +02:00
Henri Verbeet 5385e1b3df wined3d: Make the device parameter to wined3d_device_get_vertex_shader() const. 2011-09-09 13:33:39 +02:00
Henri Verbeet 31906458da wined3d: Make the device parameter to wined3d_device_get_vertex_declaration() const. 2011-09-09 13:33:36 +02:00
Alexandre Julliard f7c98b036c libwine: Avoid converting the final null in strlwrW and struprW. 2011-09-08 11:16:51 +02:00
Henri Verbeet 20e9b3f13f wined3d: Make the device parameter to wined3d_device_get_scissor_rect() const. 2011-09-08 11:11:27 +02:00
Henri Verbeet 919d3ab9e4 wined3d: Make the device parameter to wined3d_device_get_sampler_state() const. 2011-09-08 11:11:24 +02:00
Alexandre Julliard a28ddddcbc gdi32: Leave it up to the driver to push the new device on the DC stack in CreateDC. 2011-09-07 18:13:29 +02:00
Alexandre Julliard cef1832bfb gdi32: Add a driver entry point for CreateCompatibleDC. 2011-09-07 18:13:06 +02:00
Alexandre Julliard 901c1997cb gdi32: Make the push/pop_dc_driver functions available to the drivers. 2011-09-07 14:39:46 +02:00
Henri Verbeet 33f087c95d wined3d: Make the device parameter to wined3d_device_get_render_state() const. 2011-09-07 11:12:52 +02:00
Henri Verbeet b55dcfd35a wined3d: Make the device parameter to wined3d_device_get_viewport() const. 2011-09-07 11:12:48 +02:00
Henri Verbeet cf010c563c wined3d: Make the device parameter to wined3d_device_get_base_vertex_index() const. 2011-09-06 10:48:43 +02:00
Henri Verbeet cb82e57290 wined3d: Make the device parameter to wined3d_device_get_index_buffer() const. 2011-09-06 10:48:41 +02:00
Henri Verbeet 9ae5d06e77 wined3d: Make the device parameter to wined3d_device_get_material() const. 2011-09-05 10:57:03 +02:00
Henri Verbeet 23b4be9155 wined3d: Make the device parameter to wined3d_device_get_clip_status() const. 2011-09-05 10:57:00 +02:00
Alexandre Julliard a0f1b20464 gdi32: Make the BITMAPINFO parameters non-const in driver entry points since we are always passing a copy. 2011-09-02 15:56:01 +02:00
Henri Verbeet d23938de1e wined3d: Make the device parameter to wined3d_device_get_clip_plane() const. 2011-09-02 10:09:08 +02:00
Henri Verbeet 3659d5d729 wined3d: Make the device parameter to wined3d_device_get_light_enable() const. 2011-09-02 10:09:06 +02:00
Henri Verbeet 9d9baef789 wined3d: Make the device parameter to wined3d_device_get_light() const. 2011-09-01 18:06:37 +02:00
Henri Verbeet 82150458b4 wined3d: Make the device parameter to wined3d_device_get_transform() const. 2011-09-01 18:06:37 +02:00
Henri Verbeet 124cdf913a wined3d: Make the device parameter to wined3d_device_get_stream_source_freq() const. 2011-08-31 19:43:05 +02:00
Henri Verbeet cfbecf9380 wined3d: Make the device parameter to wined3d_device_get_stream_source() const. 2011-08-31 19:43:05 +02:00
Henri Verbeet c89a3ffe80 ddraw: Get rid of the surface implementation switching code. 2011-08-31 19:42:52 +02:00
Henri Verbeet e7f61b8c61 wined3d: Make the device parameter to wined3d_device_get_available_texture_mem() const. 2011-08-29 19:42:14 +02:00
Henri Verbeet e1f83fd205 wined3d: Make the device parameter to wined3d_device_get_wined3d() const. 2011-08-29 12:08:21 +02:00
Henri Verbeet 2ff7a356d2 wined3d: Make the device parameter to wined3d_device_get_swapchain() const. 2011-08-29 12:08:21 +02:00
Henri Verbeet a3f23541c1 wined3d: Make the device parameter to wined3d_device_get_swapchain_count() const. 2011-08-29 12:08:21 +02:00
Alexandre Julliard 6d00196aea gdi32: Get rid of the SetBitmapBits driver entry point. 2011-08-03 14:15:47 +02:00
Alexandre Julliard 09eb59d3c6 gdi32: Set the initial bits of a bitmap from the gdi side. 2011-08-03 14:15:47 +02:00
Henri Verbeet 2256a7e804 wined3d: wined3d_device_evict_managed_resources() doesn't need a return value. 2011-07-29 12:09:39 +02:00
Frédéric Delanoy 81bf925401 include: Assorted spelling fixes. 2011-07-28 18:37:40 +02:00
Henri Verbeet c84112f86f wined3d: Get rid of wined3d_device_enum_resources(). 2011-07-25 21:25:11 +02:00
Henri Verbeet 0739cae273 wined3d: Pass "reset_enum_callback" directly to wined3d_device_reset().
It would have been nice if we could do all of this inside wined3d, but we need
to determine what resources are in use by d3d8/d3d9, not wined3d. This is
mostly an issue for "implicit" resources like swapchain render targets and the
depth / stencil surface. The fact that we're having this problem probably
means we're doing it wrong. Since these implicit resources should only be
referenced by wined3d, we could probably just destroy and recreate the
swapchain, instead of the little updateSurfaceDesc() dance we currently do.
2011-07-25 21:25:01 +02:00
Alexandre Julliard 366174b213 gdi32: Get rid of the GetBitmapBits driver entry point. 2011-07-25 20:32:41 +02:00
Alexandre Julliard 8a906250eb gdi32: Get rid of the SetDIBits driver entry point. 2011-07-25 19:47:03 +02:00
Alexandre Julliard 0d9dde7953 gdi32: Add an optional clip region to the PutImage entry point. 2011-07-21 18:49:47 +02:00
Alexandre Julliard 7dc8f48ef8 gdi32: Get rid of the offset in the gdi_image_bits structure now that we are passing the full rectangles. 2011-07-21 15:36:34 +02:00
Alexandre Julliard 73dc9833b7 gdi32: Pass the full bitblt_coords structure to the Get/PutImage entry points. 2011-07-21 15:35:30 +02:00
Alexandre Julliard 1f8a0eb40e gdi32: Move GET_DC_PHYSDEV back to gdi_private.h, it can't be used from external drivers. 2011-07-19 14:54:09 +02:00
Alexandre Julliard b01eb19511 gdi32: Remove the GetDIBits entry point from the graphics driver. 2011-07-18 17:07:51 +02:00
Alexandre Julliard cf05fca878 gdi32: Add driver entry points for GetImage and PutImage. 2011-07-14 11:30:58 +02:00
Alexandre Julliard c7a8ff26d3 gdi32: Graphics driver functions no longer need to be CDECL. 2011-07-13 14:56:12 +02:00
Alexandre Julliard 715d810073 gdi32: Sort the OpenGL driver functions alphabetically. 2011-07-13 14:23:22 +02:00
Alexandre Julliard a31e94d27a gdi32: Make the DC function structure public. 2011-07-13 14:04:31 +02:00
Alexandre Julliard 1805f123b0 gdi32: Compute StretchBlt rectangles in gdi32. 2011-07-11 17:12:33 +02:00
Alexandre Julliard 4e2a28bd03 gdi32: Export the gdi_physdev structure for the external drivers. 2011-07-07 14:46:14 +02:00
Henri Verbeet ddc29c40e6 wined3d: Make D3DRS_ZBIAS work.
D3DRS_ZBIAS is poorly defined, but it makes sense that the bias should be
format independent. Looking at application behaviour, it seems to include a
slope scale factor as well. This fixes a couple of regressions introduced by
96b758f7b3, although it was broken before as
well, just in a different way.
2011-07-05 13:46:07 +02:00
Henri Verbeet c461d312ba wined3d: Request per-surface palettes in the client libs. 2011-06-24 08:49:48 -05:00
Henri Verbeet b296f181dd wined3d: Explicitly set surface alignment in the client libs.
Instead of using dxVersion.
2011-06-24 08:49:42 -05:00
Henri Verbeet 330ffc83f2 d3d8: Implement IDirect3DVolume8 private data handling on top of wined3d_resource. 2011-06-23 09:47:34 +02:00
Henri Verbeet acd8c58725 ddraw: Implement surface private data handling on top of wined3d_resource. 2011-06-22 11:25:27 +02:00
Alexandre Julliard 6b0d9ff1cd server: Allow setting a zero-size clip rectangle. 2011-06-21 15:04:24 +02:00
Vincent Povirk 4c83138f72 server: Implement RegisterHotKey/UnregisterHotKey. 2011-06-21 14:51:08 +02:00
Henri Verbeet 792060d67f d3d8: Implement IDirect3DVolumeTexture8 private data handling on top of wined3d_resource. 2011-06-20 11:28:40 +02:00
Henri Verbeet 732338ab35 d3d9: Implement IDirect3DCubeTexture9 private data handling on top of wined3d_resource. 2011-06-20 11:28:22 +02:00
Henri Verbeet 37d70103a1 d3d8: Implement IDirect3DIndexBuffer8 private data handling on top of wined3d_resource. 2011-06-17 11:02:43 +02:00
Henri Verbeet 469eba24c0 d3d9: Implement IDirect3DVertexBuffer9 private data handling on top of wined3d_resource. 2011-06-17 11:02:28 +02:00
Stefan Dösinger 2e3cf68e0b wined3d: Silence R16 and AL16 fourcc warnings. 2011-06-10 10:45:42 +02:00
Henri Verbeet 1fbdfd625a wined3d: Get rid of wined3d_texture_get_type(). 2011-06-07 14:18:34 +02:00
Jörg Höhle 985beb33f3 include: Use SEGPTR for 16bit string pointers in MCI_*_PARMS16. 2011-05-24 16:55:29 +02:00
Henri Verbeet 427803a981 wined3d: Make wined3d.h a normal header file again. 2011-05-19 10:07:50 +02:00
Henri Verbeet 3032b40c80 wined3d: Get rid of the IWineD3DDeviceParent interface. 2011-05-19 10:06:21 +02:00
Henri Verbeet 8d4ca1f815 wined3d: Remove COM from the device implementation. 2011-05-17 10:06:18 +02:00
Henri Verbeet 979e3744f7 wined3d: Remove state management methods from the IWineD3DDevice interface. 2011-05-17 10:06:15 +02:00
Henri Verbeet 00a5f38595 wined3d: Remove object creation methods from the IWineD3DDevice interface. 2011-05-11 14:56:48 +02:00
Alexandre Julliard 45075b2f9c server: Add separate requests for getting/setting the thread context during suspend. 2011-05-06 12:25:34 +02:00
Damjan Jovanovic 0f9370aecb mmsystem: Use SEGPTR for 16 bit string pointers in MCI_XXX_WINDOW_PARMS16. 2011-05-03 14:38:06 +02:00
Henri Verbeet 1c1de920e3 wined3d: Remove COM from the surface implementation. 2011-04-29 16:52:13 +02:00
Henri Verbeet 11d44809bb wined3d: Remove IWineD3DSurface::PrivateSetup() from the public interface. 2011-04-26 10:46:23 +02:00
Stefan Dösinger 96b758f7b3 d3d: Map D3DRS_ZBIAS to WINED3DRS_DEPTHBIAS.
ZBIAS was removed in d3d9 and replaced with DEPTHBIAS. Currently
wined3d implements both independently which will cause trouble if we
want to set the depthbias value depending on the depth stencil format.
2011-04-22 17:51:29 +02:00
Henri Verbeet c852200b03 wined3d: Get rid of IWineD3DSurface::GetType(). 2011-04-22 10:44:28 +02:00
Henri Verbeet cc39bde98d wined3d: Get rid of wined3d_volume_get_type(). 2011-04-22 10:44:23 +02:00
Henri Verbeet efc080e3a3 wined3d: Get rid of wined3d_buffer_get_type(). 2011-04-22 10:44:20 +02:00
Alexandre Julliard abe5440e32 server: Also return the previous cursor position in the set_cursor request. 2011-04-20 20:29:16 +02:00
André Hentschel 417e926a80 server: Remove Alpha support. 2011-04-20 13:10:06 +02:00
Alexandre Julliard 900352bc6b server: Store a mapping instead of a file for process dlls. 2011-04-18 14:45:32 +02:00
Henri Verbeet 84d50f7353 wined3d: Remove IWineD3DSurface::GetImplType() from the public interface. 2011-04-18 11:45:55 +02:00
Henri Verbeet 6a135a1511 wined3d: Get rid of the IWineD3DBase interface. 2011-04-15 10:07:58 +02:00
Henri Verbeet 7b8bbdcc44 wined3d: Get rid of the IWineD3DResource interface. 2011-04-15 10:07:58 +02:00
Henri Verbeet 2c450571e5 wined3d: Remove COM from the volume implementation. 2011-04-15 10:07:57 +02:00
Henri Verbeet 3ec19590d5 wined3d: Remove COM from the swapchain implementation. 2011-04-14 17:13:57 +02:00
Henri Verbeet 3068ae9e83 wined3d: Remove IWineD3DSwapChain::Destroy() from the public interface. 2011-04-13 14:13:51 +02:00
Henri Verbeet d2e665230a wined3d: Get rid of the swapchain destroy callback. 2011-04-13 14:13:51 +02:00
Henri Verbeet dd2c7d0d8c wined3d: Don't free D3D swapchains until the wined3d swapchain is destroyed.
This will allow us the get rid of the swapchain refcounting hacks in d3d9 in
particular. This is similar to the way we handle resources that are still in
use by a stateblock, but aren't referenced anywhere by the application.
2011-04-08 14:40:48 +02:00
Aric Stewart ed71339d17 strmbase: Add OutputQueue_EOS implementation. 2011-04-06 12:05:08 +02:00
Aric Stewart 928994d986 strmbase: Create OutputQueue for queuing outgoing samples. 2011-04-06 12:05:08 +02:00
Henri Verbeet 2ab5b833d7 wined3d: Remove COM from the rendertarget view implementation. 2011-04-06 12:05:07 +02:00
Alexandre Julliard 21e86f60ec server: Post a message to the desktop window when the cursor clip rectangle changes. 2011-04-05 13:36:57 +02:00
Alexandre Julliard 6576703fac server: Return the time of last change along with the current cursor position. 2011-03-31 20:15:56 +02:00