Józef Kucia
82d21786cd
d3d11: Implement d3d10_device_ClearDepthStencilView().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-15 22:46:04 +09:00
Józef Kucia
526c4612c8
d3d11: Implement d3d11_immediate_context_ClearDepthStencilView().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-15 22:46:00 +09:00
Józef Kucia
c21dbb5149
wined3d: Implement depth clear in wined3d_device_clear_rendertarget_view().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-15 22:45:53 +09:00
Józef Kucia
f1c58a93af
d3d11: Translate WINED3DERR_INVALIDCALL to E_INVALIDARG in d3d_texture{2d, 3d}_init().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-15 22:45:34 +09:00
Józef Kucia
d6bef36f22
d3d11/tests: Add more create texture tests.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-15 22:45:30 +09:00
Józef Kucia
75c9178c98
d3d11/tests: Move typeless textures test to test_create_texture{2d, 3d}().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-15 22:45:27 +09:00
Józef Kucia
37954777d5
d3d11/tests: Trace feature level.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-14 22:24:43 +09:00
Józef Kucia
fa690f6be2
d3d11/tests: Drop redundant feature level check.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-11 20:23:41 +09:00
Matteo Bruni
1c8983bf75
d3d11/tests: Test creating SM4 shaders on feature level 9.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-11 20:23:15 +09:00
Matteo Bruni
73c32df383
d3d11/tests: Add a test for the default feature level selection.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-11 20:23:13 +09:00
Matteo Bruni
ce32dccee7
d3d11: Pass the requested feature levels to dxgi.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-11 20:23:11 +09:00
Matteo Bruni
ca3963b674
d3d11: Only accept shader versions supported by the feature level of the device.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-11 20:23:08 +09:00
Matteo Bruni
1e77bb01db
d3d11: Implement device_GetFeatureLevel().
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-11 20:23:05 +09:00
Matteo Bruni
ffce30bc31
dxgi: Add feature level support.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-11 20:23:02 +09:00
Matteo Bruni
9da6dd2ac9
d3d11/tests: Require feature level 11_0 or 10_0 by default.
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Otherwise D3D11CreateDevice() might fallback to feature level 9 and the
current tests can't handle (nor are interested in) that.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-09 22:17:00 +09:00
Józef Kucia
c5bacb66dd
d3d11/tests: Introduce draw_quad().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-08 11:11:04 +09:00
Józef Kucia
57a15f2fd7
d3d11/tests: Introduce d3d11_test_context for visual tests.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-08 11:11:02 +09:00
Józef Kucia
aac8805ec2
d3d11/tests: Add test for creating DSV with DXGI_FORMAT_UNKNOWN.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-08 11:11:00 +09:00
Józef Kucia
e70b63fa84
d3d11/tests: Add test for creating RTV with DXGI_FORMAT_UNKNOWN.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-08 11:10:55 +09:00
Józef Kucia
aa817a85cb
d3d11/tests: Remove unnecessary explicit array sizes.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-04 20:55:24 +09:00
Józef Kucia
cd8be0b431
d3d11: Trace actual swapchain pointer in D3D11CreateDeviceAndSwapChain().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-04 20:55:03 +09:00
Józef Kucia
c7d18b39a9
d3d11/tests: Add test for creating SRV with DXGI_FORMAT_UNKNOWN.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-04 20:54:58 +09:00
Józef Kucia
012b282ffa
d3d11: Sync formats with dxgi.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-04 20:54:55 +09:00
Józef Kucia
b6f622c461
d3d11: Recognize more BGR formats.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-03 22:29:06 +09:00
Józef Kucia
53716ba8cb
d3d11/tests: Add test for DXGI_FORMAT_BC5_UNORM format.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-03 22:29:05 +09:00
Józef Kucia
9447ce4312
d3d11/tests: Add test for DXGI_FORMAT_BC4_UNORM format.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-03 22:29:05 +09:00
Józef Kucia
0ac8dd6976
d3d11/tests: Introduce check_texture_color().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-02 23:30:37 +09:00
Józef Kucia
25f9fbcc6d
d3d11/tests: Add test for multiple render targets.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-02 23:30:34 +09:00
Józef Kucia
4aaf13359c
d3d11/tests: Test creation of level_9_* shaders.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-12 23:07:30 +09:00
Józef Kucia
6ef3324fd8
d3d11: Extract SM5 shader code from DXBC.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-12 23:07:29 +09:00
Józef Kucia
b9f1b0fff8
d3d11: Do not generate ERR messages for unrecognized shader bytecode.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-12 23:07:29 +09:00
Henri Verbeet
3b5eca269d
wined3d: Get rid of the surface parameter to wined3d_device_parent_ops.surface_created().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-12 23:07:28 +09:00
Józef Kucia
e71f35fc72
d3d11/tests: Test creation of typeless resources.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-11 01:26:47 +09:00
Józef Kucia
b7a3d1f03e
d3d11/tests: Add test for sRGB textures.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-09 00:37:25 +09:00
Józef Kucia
e6b7ad8e45
d3d11: Enable sRGB decode.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-09 00:37:25 +09:00
Matteo Bruni
b6f57778a5
d3d11/tests: Test the creation of textures with invalid multisample settings.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-05 20:35:07 +09:00
Matteo Bruni
3ba7043b54
d3d11/tests: Add a test for CheckMultisampleQualityLevels().
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-05 20:35:05 +09:00
Matteo Bruni
3d95b4c79d
d3d11: Implement d3d10_device_CheckMultisampleQualityLevels().
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-05 20:35:03 +09:00
Matteo Bruni
f088e46dbe
d3d11: Implement d3d11_device_CheckMultisampleQualityLevels().
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-05 20:35:00 +09:00
Józef Kucia
b1ee60f22f
d3d11: Rename WINE_D3D10_TO_STR to WINE_D3D_TO_STR.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-05 00:21:58 +09:00
Józef Kucia
f972350678
d3d11/tests: Add test for SM4 sample_b instruction.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-03 21:57:09 +09:00
Matteo Bruni
99bcae0229
wined3d: Fail texture creation when invalid multisample settings are specified.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-29 00:42:26 +09:00
Henri Verbeet
cf899ac267
wined3d: Rename WINED3D_RTYPE_VOLUME_TEXTURE to WINED3D_RTYPE_TEXTURE_3D.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-27 12:38:50 +09:00
Henri Verbeet
dafaae7730
wined3d: Unify WINED3D_RTYPE_TEXTURE and WINED3D_RTYPE_CUBE_TEXTURE.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-27 12:38:46 +09:00
Józef Kucia
2fb789931f
d3d11/tests: Add test for integer textures.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-26 22:32:41 +09:00
Józef Kucia
c161543c86
d3d11/tests: Add test for ID3D11DeviceContext::CopySubresourceRegion().
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Based on test_update_subresource().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-22 01:26:18 +09:00
Riccardo Bortolato
ccbe3a580b
d3d11: Implement d3d11_immediate_context_CopySubresourceRegion().
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Signed-off-by: Riccardo Bortolato <rikyz619@gmail.com>
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-22 01:26:17 +09:00
Riccardo Bortolato
aa472ac67a
d3d11: Handle NULL source box in d3d10_device_CopySubresourceRegion().
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Signed-off-by: Riccardo Bortolato <rikyz619@gmail.com>
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-22 01:26:17 +09:00
Józef Kucia
8330635c93
d3d11/tests: Extend test for ID3D11DeviceContext::UpdateSubresource().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-20 21:18:46 +09:00
Józef Kucia
13f84a4b68
d3d11/tests: Add test for SM4 resinfo instruction.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-19 00:11:00 +09:00
Stefan Dösinger
616e965789
d3d11/tests: Multisampled render targets are zeroed on creation.
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Signed-off-by: Stefan Dösinger <stefandoesinger@gmx.at>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-12 16:03:20 +09:00
Józef Kucia
334081882b
d3d11/tests: Add test for block-compressed textures.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-08 21:36:26 +09:00
Józef Kucia
5be262565e
d3d11/tests: Add test for SM4 ld instruction.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-06 18:08:37 +01:00
Józef Kucia
ab79239aa8
d3d11/tests: Add test for SM4 sample_l instruction.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-05 11:51:09 +01:00
Francois Gouget
413c6f60cf
Assorted spelling fixes.
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Signed-off-by: Francois Gouget <fgouget@free.fr>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-12-02 12:59:52 +09:00
Andrey Gusev
8bfc9bd2ee
Assorted typos fixes.
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Signed-off-by: Andrey Gusev <andrey.goosev@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-27 15:38:30 +09:00
Alistair Leslie-Hughes
e7de17fce8
d3d11: Make blend_factor optional in d3d11_immediate_context_OMSetBlendState().
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Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-26 00:12:52 +09:00
Józef Kucia
cd525dda2a
d3d11: Implement d3d11_immediate_context_RSGetViewports().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-16 22:40:11 +09:00
Józef Kucia
860433c79a
d3d11: Implement d3d11_immediate_context_OMGetRenderTargets().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-13 22:54:49 +09:00
Józef Kucia
ea7c30e831
d3d11: Implement d3d11_immediate_context_DrawIndexedInstanced().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-13 22:54:46 +09:00
Józef Kucia
f282e10e00
d3d11: Implement d3d11_immediate_context_DrawIndexed().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-13 22:54:43 +09:00
Józef Kucia
a277a9c4bf
d3d11: Implement d3d11_immediate_context_IASetIndexBuffer().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-13 22:54:40 +09:00
Józef Kucia
efbd056e35
d3d11: Implement d3d11_immediate_context_SOGetTargets().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-12 22:17:05 +09:00
Józef Kucia
4b281147e1
d3d11: Implement d3d11_immediate_context_SOSetTargets().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-12 22:17:04 +09:00
Józef Kucia
cf2c41e873
d3d11: Implement d3d11_immediate_context_PSGetConstantBuffers().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-12 22:17:04 +09:00
Józef Kucia
8f212a21ed
d3d11: Implement d3d11_immediate_context_PSGetShader().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-12 22:17:04 +09:00
Józef Kucia
fe4ba036f6
d3d11: Implement d3d11_immediate_context_PSGetShaderResources().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-12 22:17:04 +09:00
Józef Kucia
a6aabcbc37
d3d11: Implement d3d11_immediate_context_VSGetShaderResources().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-12 22:17:04 +09:00
Józef Kucia
3804746de1
d3d11: Implement d3d11_immediate_context_VSGetShader().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-12 22:17:03 +09:00
Józef Kucia
1f0236bd6d
d3d11: Implement d3d11_immediate_context_VSGetConstantBuffers().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-12 22:17:03 +09:00
Józef Kucia
9e18cfacb2
d3d11: Implement d3d11_immediate_context_GSGetShaderResources().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-12 22:17:03 +09:00
Józef Kucia
e7377e6f2d
d3d11: Implement d3d11_immediate_context_GSGetShader().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-12 22:17:03 +09:00
Józef Kucia
58aa9d4108
d3d11: Implement d3d11_immediate_context_GSGetConstantBuffers().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-12 22:17:03 +09:00
Józef Kucia
aca6aa7ebf
d3d11: Implement d3d11_immediate_context_GSGetSamplers().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-12 22:17:03 +09:00
Józef Kucia
f4e4d7b0b1
d3d11/tests: Avoid multiple readbacks of backbuffer texture.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-12 22:17:03 +09:00
Józef Kucia
60112f42ad
d3d11: Implement d3d11_immediate_context_PSGetSamplers().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-10 19:42:04 +09:00
Józef Kucia
cf9f647318
d3d11: Implement d3d11_immediate_context_VSGetSamplers().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-10 19:42:02 +09:00
Józef Kucia
e427f6125b
d3d11: Implement d3d11_immediate_context_GetPredication().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-10 19:41:59 +09:00
Józef Kucia
8daf9a65f6
d3d11: Implement d3d11_immediate_context_SetPredication().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-10 19:41:57 +09:00
Józef Kucia
e013179f9e
d3d11: Implement d3d11_immediate_context_IAGetInputLayout().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-10 19:41:55 +09:00
Józef Kucia
73dba1a946
d3d11: Implement d3d11_immediate_context_RSGetState().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-10 19:41:52 +09:00
Józef Kucia
53751bcc5d
d3d11: Implement d3d11_immediate_context_GSSetSamplers().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-10 19:41:50 +09:00
Józef Kucia
099b7f549f
d3d11: Implement d3d11_immediate_context_VSSetSamplers().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-10 19:41:47 +09:00
Józef Kucia
9b245ff05f
d3d11: Implement d3d11_immediate_context_VSSetShaderResources().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-10 19:41:44 +09:00
Józef Kucia
a2f48cc854
d3d11: Implement d3d11_immediate_context_VSSetConstantBuffers().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-10 19:41:42 +09:00
Józef Kucia
807e019da9
d3d11: Implement d3d11_immediate_context_IAGetPrimitiveTopology().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-10 19:41:38 +09:00
Józef Kucia
6dc3a0117d
d3d11: Implement d3d11_immediate_context_GSSetShaderResources().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-09 23:10:08 +09:00
Józef Kucia
38ef285262
d3d11: Implement d3d11_immediate_context_GSSetConstantBuffers().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-09 23:10:08 +09:00
Józef Kucia
294b172a9e
d3d11/tests: Port test_update_subresource() from d3d10core.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-09 23:10:07 +09:00
Józef Kucia
2038605030
d3d11: Implement d3d11_immediate_context_UpdateSubresource().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-09 23:10:07 +09:00
Józef Kucia
a74d3ed212
d3d11/tests: Port test_fragment_coords() from d3d10core.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-09 23:10:07 +09:00
Józef Kucia
9b7737ac06
d3d11: Implement d3d11_immediate_context_PSSetConstantBuffers().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-09 23:10:07 +09:00
Józef Kucia
28110c1217
d3d11/tests: Port test_texture() from d3d10core.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-09 23:10:07 +09:00
Józef Kucia
b62720feb6
d3d11: Implement d3d11_immediate_context_PSSetShaderResources().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-09 23:10:07 +09:00
Józef Kucia
f175b23665
d3d11: Implement d3d11_immediate_context_PSSetSamplers().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-09 23:10:06 +09:00
Józef Kucia
c3e48c9b19
d3d11/tests: Port test_blend() from d3d10core.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-06 16:24:34 +09:00
Józef Kucia
f1ca5038b2
d3d11: Implement d3d11_immediate_context_OMSetBlendState().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-06 16:24:32 +09:00
Józef Kucia
6e22a5d69f
d3d11/tests: Port test_scissor() from d3d10core.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-06 16:24:29 +09:00
Józef Kucia
95998504bd
d3d11: Implement d3d11_immediate_context_RSSetState().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-06 16:24:27 +09:00
Józef Kucia
d42714814d
d3d11: Implement d3d11_immediate_context_RSSetScissorRects().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-06 16:24:25 +09:00
Józef Kucia
680b67e409
d3d11: Implement d3d11_immediate_context_Draw().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-06 16:24:22 +09:00
Józef Kucia
bcb809ce59
d3d11: Use wined3d_resource_{map, unmap}() instead of wined3d_texture_{map, unmap}().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-05 22:02:29 +09:00
Józef Kucia
0d9732a9b5
d3d11/tests: Port test_il_append_aligned() from d3d10core.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-05 22:02:13 +09:00
Józef Kucia
fa05d30dc5
d3d11: Implement d3d11_immediate_context_OMSetRenderTargets().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-05 22:02:08 +09:00
Józef Kucia
c390d78618
d3d11: Implement d3d11_immediate_context_RSSetViewports().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-05 22:02:03 +09:00
Józef Kucia
7fbf33f1a4
d3d11/tests: Add test for resource mapping.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-05 22:01:58 +09:00
Józef Kucia
1c980f7093
d3d11: Add support for mapping 3D textures.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-05 22:01:49 +09:00
Józef Kucia
825c675ebe
d3d11: Implement d3d11_immediate_context_Unmap().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-04 14:41:37 +09:00
Józef Kucia
75db69ad02
d3d11: Implement d3d11_immediate_context_Map().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-04 14:41:37 +09:00
Józef Kucia
63b120234e
d3d11/tests: Port test_create_predicate() from d3d10core.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-27 21:42:43 +09:00
Józef Kucia
bd1bb06d84
d3d11: Implement d3d11_device_CreateQuery().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-27 21:42:35 +09:00
Józef Kucia
e958d49b06
d3d11: Implement d3d11_device_CreatePredicate().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-27 21:42:32 +09:00
Józef Kucia
d86ee74b80
d3d11: Add ID3D11Query interface stub.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-27 21:42:29 +09:00
Józef Kucia
9ea84e251d
d3d11: Rename d3d10_query to d3d_query.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-27 21:42:26 +09:00
Francois Gouget
26c5fcd007
d3d11: Make impl_from_ID3D11ShaderResourceView() static.
...
Signed-off-by: Francois Gouget <fgouget@free.fr>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-27 21:42:20 +09:00
Józef Kucia
8b0b82a580
d3d/tests: Check that device implements IDXGIDevice1.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-26 23:03:37 +09:00
Józef Kucia
3f280dd20c
d3d11: Implement d3d11_immediate_context_CopyResource().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-23 19:19:51 +09:00
Józef Kucia
5b225953c9
d3d11: Implement d3d11_immediate_context_IASetVertexBuffers().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-23 19:19:45 +09:00
Józef Kucia
1960ca5de8
d3d11: Implement d3d11_immediate_context_GSSetShader().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-23 19:19:40 +09:00
Józef Kucia
1861131090
d3d11: Do not store ID3D11Device pointer in d3d11_immediate_context.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-23 19:19:34 +09:00
Józef Kucia
b6462c18da
d3d11/tests: Add test for ID3D11Device parents.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-22 17:32:33 +09:00
Józef Kucia
22c28d9f5c
d3d11: Use CreateDXGIFactory1 to create factory in D3D11CreateDevice.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-22 17:32:30 +09:00
Józef Kucia
7e4453c4fb
d3d11: Remove outdated FIXME comment.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-22 17:32:27 +09:00
Józef Kucia
5323dd8836
d3d11/tests: Check that blend states implement ID3D10BlendState.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-21 01:04:34 +09:00
Józef Kucia
8c6faa29a5
d3d11: Implement d3d10_device_CreateBlendState1().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-21 01:04:33 +09:00
Józef Kucia
0912adee67
d3d11: Implement ID3D10BlendState1 interface.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-21 01:04:33 +09:00
Józef Kucia
b90215f350
d3d11: Implement d3d10_device_CreateShaderResourceView1().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-21 01:04:32 +09:00
Józef Kucia
64e02271c1
d3d11/tests: Check that shader resource views implement ID3D10ShaderResourceView1.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-20 00:30:39 +09:00
Józef Kucia
6c96e0ac77
d3d11: Implement ID3D10ShaderResourceView1 interface.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-20 00:30:39 +09:00
Józef Kucia
3b54ec6a34
d3d11: Implement d3d11_immediate_context_DrawInstanced().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-15 19:20:07 +09:00
Józef Kucia
1b9ce7671e
d3d11: Implement d3d11_immediate_context_ClearRenderTargetView().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-15 19:20:04 +09:00
Józef Kucia
acd78b54c0
d3d11: Partially implement d3d11_immediate_context_PSSetShader().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-15 19:20:02 +09:00
Józef Kucia
d53c5020c3
d3d11: Partially implement d3d11_immediate_context_VSSetShader().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-15 19:19:58 +09:00
Józef Kucia
5ff257f226
d3d11: Implement d3d11_immediate_context_IASetInputLayout().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-15 19:19:55 +09:00
Józef Kucia
6d984251af
d3d11: Implement d3d11_immediate_context_IASetPrimitiveTopology().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-15 19:19:52 +09:00
Józef Kucia
1275375ef8
d3d11/tests: Port test_create_sampler_state() from d3d10core.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-13 23:35:22 +09:00
Józef Kucia
48b13fe2bc
d3d11: Implement d3d11_device_CreateSamplerState().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-13 22:25:18 +09:00
Józef Kucia
702e536ca4
d3d11: Implement d3d11_sampler_state_GetDesc().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-13 22:25:15 +09:00
Józef Kucia
038cb1a691
d3d11: Implement ID3D11SamplerState interface.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-13 22:25:13 +09:00
Józef Kucia
4270030c8b
d3d11: Rename d3d10_sampler_state to d3d_sampler_state.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-13 22:25:10 +09:00
Józef Kucia
1d8aa72650
d3d11: Rename d3d10_wined3d_device_parent_ops to d3d_wined3d_device_parent_ops.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-13 22:25:07 +09:00
Józef Kucia
113a94a45d
d3d11: Rename d3d10_dxgi_device_parent_vtbl to d3d_dxgi_device_parent_vtbl.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-13 22:25:04 +09:00
Riccardo Bortolato
9c00f968d6
d3d8: Make use of wined3d_texture_map in d3d8_surface_LockRect.
...
Pass wined3d_texture and sub_resource idx to device_parent_surface_created callback.
Store wined3d_texture and sub_resource in d3d8_surface.
Also updated d3d9, d3d11, ddraw callbacks accordingly.
Signed-off-by: Riccardo Bortolato <rikyz619@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-12 23:34:56 +09:00
Józef Kucia
cf18ba1dc4
d3d11/tests: Add test for ID3D11Device::GetImmediateContext().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-09 20:56:00 +09:00
Józef Kucia
1d10c79af0
d3d11: Add ID3D11DeviceContext stub interface.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-09 20:55:57 +09:00
Józef Kucia
a865b14aed
d3d11: Rename d3d10_null_wined3d_parent_ops to d3d_null_wined3d_parent_ops.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-09 20:55:54 +09:00
Józef Kucia
08fa2f0f73
d3d11: Break lines exceeding 120 characters.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-09 20:55:50 +09:00
Józef Kucia
bd8a7f9e5d
d3d11/tests: Port test_create_blend_state() from d3d10core.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-08 21:01:12 +09:00
Józef Kucia
e2f8517833
d3d11: Implement d3d11_device_CreateBlendState().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-08 21:01:06 +09:00
Józef Kucia
abf6b7422d
d3d11: Implement ID3D11BlendState interface.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-08 21:01:03 +09:00
Józef Kucia
c2a171850f
d3d11: Rename d3d10_blend_state to d3d_blend_state.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-08 21:01:00 +09:00
Riccardo Bortolato
33bb9e9610
wined3d: Don't pass a wined3d_volume to device_volume_created callback anymore.
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Signed-off-by: Riccardo Bortolato <rikyz619@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-08 21:00:07 +09:00
Riccardo Bortolato
9621737c8e
wined3d: Pass wined3d_texture and sub_resource idx to device_volume_created callback.
...
Store wined3d_texture and sub_resource in d3d8_volume.
Updated the d3d8_volume_LockBox to make use of wined3d_texture_map.
Also updated d3d9, d3d11, ddraw callbacks accordingly.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
2015-10-07 21:28:52 +09:00
Riccardo Bortolato
eac95d30b6
wined3d: Introduce new wined3d_texture_(un)map functions.
...
Initial usage in d3d11.
Also removed wined3d_volume_from_resource.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
2015-10-07 21:28:52 +09:00
Józef Kucia
43bbdac1f0
d3d11/tests: Check that shaders implement d3d10 interfaces.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
2015-10-06 19:26:29 +09:00
Józef Kucia
9ea0083477
d3d11/tests: Add test for geometry shader to test_create_shader().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
2015-10-06 19:26:26 +09:00
Józef Kucia
d8a6972bd2
d3d11/tests: Check that private data is shared between d3d10 and d3d11 interfaces.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
2015-10-06 19:24:12 +09:00
Józef Kucia
dae7e7487a
d3d11/tests: Port test_private_data() from d3d10core.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
2015-10-06 19:24:09 +09:00
Józef Kucia
894ef070bc
d3d11/tests: Port test_device_removed_reason() from d3d10core.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
2015-10-06 19:24:05 +09:00
Józef Kucia
30fe161469
d3d11: Implement private data methods for ID3D11Device.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
2015-10-06 19:23:57 +09:00
Marcus Meissner
59a0e3d1f5
d3d11: Remove useless NULL check (Coverity).
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Signed-off-by: Marcus Meissner <marcus@jet.franken.de>
2015-10-05 19:24:41 +09:00
Józef Kucia
36249205fd
d3d11/tests: Port test_create_depthstencil_state() from d3d10core.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
2015-10-05 19:24:21 +09:00
Józef Kucia
a77015c795
d3d11: Implement d3d11_device_CreateDepthStencilState().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
2015-10-05 19:24:18 +09:00
Józef Kucia
16e570f4a1
d3d11: Implement ID3D11DepthStencilState interface.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
2015-10-05 19:24:11 +09:00
Józef Kucia
ce0c094218
d3d11: Rename d3d10_depthstencil_state to d3d_depthstencil_state.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
2015-10-05 19:24:08 +09:00
Józef Kucia
e348fefa2e
d3d11: Implement {d3d10, d3d11}_geometry_shader_GetDevice().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
2015-10-05 19:23:58 +09:00
Józef Kucia
9c9b594912
d3d11: Rename d3d10_shader_info to d3d_shader_info.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
2015-10-05 19:23:50 +09:00
Józef Kucia
7da86b434a
d3d11: Implement d3d11_device_CreateGeometryShader().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
2015-10-05 19:23:43 +09:00
Józef Kucia
d8f8194b15
d3d11: Implement ID3D11GeometryShader interface.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
2015-10-05 19:23:37 +09:00
Józef Kucia
6c8c61f411
d3d11: Rename d3d10_geometry_shader to d3d_geometry_shader.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
2015-10-05 19:23:27 +09:00
Józef Kucia
9754cda53b
d3d11: Rename d3d10_device_inner to d3d_device_inner.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
2015-10-01 00:01:29 +09:00
Józef Kucia
5fb0281399
d3d11: Rename d3d10_device_init() to d3d_device_init().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
2015-10-01 00:01:27 +09:00
Józef Kucia
934e4d1852
d3d11/tests: Port test_create_rasterizer_state() from d3d10core.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
2015-10-01 00:01:26 +09:00
Józef Kucia
b8bcac5100
d3d11: Implement d3d11_device_CreateRasterizerState().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
2015-10-01 00:01:23 +09:00
Józef Kucia
e006be15b9
d3d11: Implement ID3D11RasterizerState interface.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
2015-10-01 00:01:16 +09:00
Józef Kucia
3068f0470d
d3d11: Rename d3d10_rb_{alloc, realloc, free} to d3d_rb_{alloc, realloc, free}.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
2015-10-01 00:01:14 +09:00
Józef Kucia
84efabb6c3
d3d11: Rename d3d10_rasterizer_state to d3d_rasterizer_state.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
2015-10-01 00:01:12 +09:00
Józef Kucia
dc54d70207
d3d11/tests: Port test_create_shader() from d3d10core.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
2015-10-01 00:00:59 +09:00
Józef Kucia
8d253f8401
d3d11: Implement d3d11_device_CreatePixelShader().
2015-09-16 22:10:43 +09:00
Józef Kucia
13a80eaab1
d3d11: Implement ID3D11PixelShader interface.
2015-09-16 22:10:41 +09:00
Józef Kucia
f210c42de7
d3d11: Rename d3d10_pixel_shader to d3d_pixel_shader.
2015-09-16 22:10:39 +09:00
Józef Kucia
70fdfdb11b
d3d11: Implement d3d11_device_CreateVertexShader().
2015-09-16 22:10:38 +09:00
Józef Kucia
32892beba9
d3d11: Implement ID3D11VertexShader interface.
2015-09-16 22:10:36 +09:00
Józef Kucia
92a71ae09c
d3d11: Rename d3d10_vertex_shader to d3d_vertex_shader.
2015-09-16 22:10:33 +09:00
Józef Kucia
cad6ad9208
d3d11/tests: Add tests for D3D11CreateDeviceAndSwapChain().
2015-09-16 22:10:30 +09:00
Józef Kucia
e441e7b4a9
d3d11: Implement D3D11CreateDeviceAndSwapChain().
2015-09-16 22:10:20 +09:00
Józef Kucia
1cb181668e
d3d11: Implement d3d11_device_CreateInputLayout().
2015-09-15 20:04:30 +09:00
Józef Kucia
8361963f7b
d3d11: Add ID3D11InputLayout interface stub.
2015-09-15 20:04:26 +09:00
Józef Kucia
2a17794ffa
d3d11: Rename d3d10_input_layout to d3d_input_layout.
2015-09-15 20:04:16 +09:00
Józef Kucia
77844e2a0e
d3d11: Set output parameters to NULL when D3D11CreateDevice() fails.
2015-09-15 20:03:49 +09:00
Józef Kucia
ccb30415b6
d3d11: Set immediate_context to NULL in d3d11_device_GetImmediateContext().
2015-09-15 20:03:46 +09:00
Józef Kucia
e0bd44583c
d3d11/tests: Port test_create_depthstencil_view() from d3d10core.
2015-09-14 22:30:51 +09:00
Józef Kucia
eb45704ba8
d3d11/tests: Port test_create_shader_resource_view() from d3d10core.
2015-09-10 20:01:31 +09:00
Józef Kucia
8972105ee5
d3d11: Implement d3d11_device_CreateShaderResourceView().
2015-09-10 20:01:29 +09:00
Józef Kucia
487cf3d5c4
d3d11: Implement d3d11_shader_resource_view_GetResource().
2015-09-10 20:01:27 +09:00
Józef Kucia
28f98a0d9d
d3d11: Implement d3d11_shader_resource_view_GetDesc().
2015-09-10 20:01:26 +09:00
Józef Kucia
cdc8d9af86
d3d11: Implement d3d11_shader_resource_view_GetDevice().
2015-09-10 20:01:21 +09:00
Józef Kucia
3882f2d303
d3d11: Add ID3D11ShaderResourceView interface stub.
2015-09-10 20:01:18 +09:00
Józef Kucia
55d30331a5
d3d11: Rename d3d10_shader_resource_view to d3d_shader_resource_view.
2015-09-10 20:01:16 +09:00
Józef Kucia
5b4d759e55
d3d11/tests: Port test_create_rendertarget_view() from d3d10core.
2015-09-09 19:09:10 +09:00
Józef Kucia
2b211cab69
d3d11: Implement d3d11_rendertarget_view_GetDevice().
2015-09-09 19:09:06 +09:00
Józef Kucia
9a0d564683
d3d11: Implement d3d11_device_CreateRenderTargetView().
2015-09-09 19:09:03 +09:00
Józef Kucia
818051c50f
d3d11: Implement d3d11_rendertarget_view_GetDesc().
2015-09-09 19:08:59 +09:00
Józef Kucia
99bb367d52
d3d11: Implement d3d11_rendertarget_view_GetResource().
2015-09-09 19:08:55 +09:00
Józef Kucia
b5b5b381f4
d3d11: Add ID3D11RenderTargetView interface stub.
2015-09-09 19:08:52 +09:00
Józef Kucia
44fa6faa9b
d3d11: Rename d3d10_rendertarget_view to d3d_rendertarget_view.
2015-09-09 19:08:47 +09:00
Józef Kucia
f5e7018dbf
d3d11/tests: Add test for depth stencil view interfaces.
2015-09-08 21:59:17 +09:00
Józef Kucia
c003e94371
d3d11: Implement d3d11_device_CreateDepthStencilView().
2015-09-08 21:59:17 +09:00
Józef Kucia
f7c923b1cb
d3d11: Implement d3d11_depthstencil_view_GetDesc().
2015-09-08 21:59:17 +09:00
Józef Kucia
07ce357505
d3d11: Implement d3d11_depthstencil_view_GetResource().
...
The intent is to eventually eliminate wined3d_resource_from_d3d10_resource().
2015-09-08 21:59:17 +09:00
Józef Kucia
916b1564d3
d3d11: Rename wined3d_resource_from_resource() to wined3d_resource_from_d3d10_resource().
2015-09-08 21:59:17 +09:00
Józef Kucia
41740bec89
d3d11: Implement d3d11_depthstencil_view_GetDevice().
2015-09-08 21:59:17 +09:00
Józef Kucia
ca4017d2d1
d3d11: Add ID3D11DepthStencilView interface stub.
2015-09-08 21:59:16 +09:00
Józef Kucia
185f9bb351
d3d11: Rename d3d10_depthstencil_view to d3d_depthstencil_view.
2015-09-08 21:59:16 +09:00
Józef Kucia
b9747d77f1
d3d11/tests: Add test for buffer interfaces.
2015-09-07 20:07:57 +09:00
Józef Kucia
ae2b1539a9
d3d11: AddRef device returned from d3d11_buffer_GetDevice().
2015-09-07 20:07:55 +09:00
Józef Kucia
b500ae04b4
d3d11: Implement d3d11_device_CreateBuffer().
2015-09-07 20:07:50 +09:00
Józef Kucia
4444917f1a
d3d11: Implement d3d10_buffer_GetDesc().
2015-09-07 20:07:48 +09:00
Józef Kucia
378bec23ef
d3d11: Implement d3d11_buffer_GetDesc().
2015-09-07 20:07:45 +09:00
Stefan Dösinger
b486a23bac
d3d11: Set surface and volume parents to NULL.
2015-09-04 20:01:08 +09:00
Stefan Dösinger
fa0041954f
wined3d: Return a texture from the swapchain resource creation callback.
2015-09-04 20:01:05 +09:00
Józef Kucia
ba9d80bacd
d3d11: Implement d3d11_buffer_GetDevice().
2015-09-03 21:11:07 +09:00
Józef Kucia
c05e8d1460
d3d11: Implement private data methods for ID3D11Buffer.
2015-09-03 21:11:07 +09:00
Józef Kucia
9abc17dcce
d3d11: Add ID3D11Buffer interface stub.
2015-09-03 21:11:07 +09:00
Józef Kucia
9c907997f0
d3d11: Rename d3d10_buffer to d3d_buffer.
2015-09-03 21:11:07 +09:00
Józef Kucia
3f5d0fab9c
d3d11: Implement private data methods for ID3D11Texture3D.
2015-09-03 21:11:07 +09:00
Józef Kucia
1bc7413946
d3d11: Rename d3d10_{get, set}_private_data functions to d3d_{get, set}_private_data.
2015-09-03 21:11:07 +09:00
Józef Kucia
8821a1462b
d3d11/tests: Add test for 3D texture interfaces.
2015-09-03 21:11:06 +09:00
Józef Kucia
0fcfb8a082
d3d11/tests: Port test_create_texture3d() from d3d10core.
2015-09-01 20:59:34 +09:00
Józef Kucia
9a2b73d315
d3d11: Implement d3d11_device_CreateTexture3D().
2015-09-01 20:59:33 +09:00
Józef Kucia
11cd2dd897
d3d11: Implement d3d11_texture3d_GetDesc().
2015-09-01 20:59:31 +09:00
Józef Kucia
fc844029ee
d3d11: Implement d3d11_texture3d_GetDevice().
2015-09-01 20:59:27 +09:00
Józef Kucia
4665ae6260
d3d11: Add ID3D11Texture3D interface stub.
2015-09-01 20:59:22 +09:00
Józef Kucia
0707fa1912
d3d11: Rename d3d10_texture3d to d3d_texture3d.
2015-09-01 20:59:20 +09:00
Józef Kucia
a346d1b705
d3d11: Rename d3d10_texture2d to d3d_texture2d.
2015-08-31 20:13:27 +09:00
Józef Kucia
f83181fce0
d3d11/tests: Add test for 2D texture interfaces.
2015-08-31 20:13:27 +09:00
Józef Kucia
44d493aac3
d3d11/tests: Port test_create_texture2d() from d3d10core.
2015-08-31 20:13:27 +09:00
Józef Kucia
e0e72d284a
d3d11: Implement d3d11_device_CreateTexture2D().
2015-08-31 20:13:26 +09:00
Józef Kucia
a24ff27386
d3d11: Fix resource misc flags conversion.
...
Tests with ID3D11Buffers have shown that not all resource misc flags
are translated to d3d10 flags.
2015-08-31 20:13:26 +09:00
Józef Kucia
59745133f3
d3d11: Fix compilation on GCC with -O0.
2015-08-31 20:13:26 +09:00
Józef Kucia
c9ce47c6a9
d3d11: Move d3d11 device implementation to top of file.
...
Just to use d311 device static methods in d3d10 device freely.
2015-08-28 19:53:02 +09:00
Józef Kucia
acec54e707
d3d11: Implement d3d11_texture2d_GetDesc().
2015-08-28 19:53:00 +09:00
Józef Kucia
c917a987dc
d3d11: Implement d3d11_texture2d_GetDevice.
2015-08-26 23:53:22 +09:00
Józef Kucia
3c74e22317
d3d11: Implement private data methods in ID3D11Texture2D.
2015-08-26 23:53:22 +09:00
Józef Kucia
06ca9e226d
d3d11: Add ID3D11Texture2D stub interface.
2015-08-26 23:53:21 +09:00
Henri Verbeet
2edc9584ba
d3d11: Use the IUnknown implementation from the d3d11 interface.
...
Mostly just for consistency with other D3D code.
2015-08-25 21:13:36 +09:00
Henri Verbeet
b87eb8d947
d3d11: Make "layers" static in D3D11CoreRegisterLayers().
2015-08-25 21:13:33 +09:00
Henri Verbeet
1a23e2fa0b
d3d11: Get rid of a redundant include.
...
d3d11_1.h includes d3d11.h, which includes d3d10_1.h.
2015-08-25 21:13:30 +09:00
Józef Kucia
6038e2ab79
d3d11/tests: Add test for D3D11CreateDevice.
2015-08-24 20:46:22 +09:00
Józef Kucia
4cf1bb929f
d3d11: Allow to pass NULL as device to D3D11CreateDevice.
2015-08-24 20:46:18 +09:00