d3d11: Rename d3d10_shader_info to d3d_shader_info.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
This commit is contained in:
Józef Kucia 2015-10-02 01:31:49 +02:00 committed by Alexandre Julliard
parent 7da86b434a
commit 9c9b594912
2 changed files with 6 additions and 6 deletions

View File

@ -47,7 +47,7 @@
struct d3d_device;
struct d3d10_shader_info
struct d3d_shader_info
{
const DWORD *shader_code;
struct wined3d_shader_signature *input_signature;

View File

@ -26,7 +26,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d11);
static HRESULT shdr_handler(const char *data, DWORD data_size, DWORD tag, void *ctx)
{
struct d3d10_shader_info *shader_info = ctx;
struct d3d_shader_info *shader_info = ctx;
HRESULT hr;
switch (tag)
@ -53,7 +53,7 @@ static HRESULT shdr_handler(const char *data, DWORD data_size, DWORD tag, void *
return S_OK;
}
static HRESULT shader_extract_from_dxbc(const void *dxbc, SIZE_T dxbc_length, struct d3d10_shader_info *shader_info)
static HRESULT shader_extract_from_dxbc(const void *dxbc, SIZE_T dxbc_length, struct d3d_shader_info *shader_info)
{
HRESULT hr;
@ -364,7 +364,7 @@ static HRESULT d3d_vertex_shader_init(struct d3d_vertex_shader *shader, struct d
{
struct wined3d_shader_signature output_signature;
struct wined3d_shader_signature input_signature;
struct d3d10_shader_info shader_info;
struct d3d_shader_info shader_info;
struct wined3d_shader_desc desc;
HRESULT hr;
@ -659,7 +659,7 @@ static HRESULT d3d_geometry_shader_init(struct d3d_geometry_shader *shader, stru
{
struct wined3d_shader_signature output_signature;
struct wined3d_shader_signature input_signature;
struct d3d10_shader_info shader_info;
struct d3d_shader_info shader_info;
struct wined3d_shader_desc desc;
HRESULT hr;
@ -973,7 +973,7 @@ static HRESULT d3d_pixel_shader_init(struct d3d_pixel_shader *shader, struct d3d
{
struct wined3d_shader_signature output_signature;
struct wined3d_shader_signature input_signature;
struct d3d10_shader_info shader_info;
struct d3d_shader_info shader_info;
struct wined3d_shader_desc desc;
HRESULT hr;