d3d11: Implement d3d11_buffer_GetDevice().
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@ -71,7 +71,7 @@ static ULONG STDMETHODCALLTYPE d3d11_buffer_AddRef(ID3D11Buffer *iface)
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if (refcount == 1)
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{
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ID3D10Device1_AddRef(buffer->device);
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ID3D11Device_AddRef(buffer->device);
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wined3d_mutex_lock();
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wined3d_buffer_incref(buffer->wined3d_buffer);
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wined3d_mutex_unlock();
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@ -89,14 +89,14 @@ static ULONG STDMETHODCALLTYPE d3d11_buffer_Release(ID3D11Buffer *iface)
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if (!refcount)
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{
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ID3D10Device1 *device = buffer->device;
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ID3D11Device *device = buffer->device;
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wined3d_mutex_lock();
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wined3d_buffer_decref(buffer->wined3d_buffer);
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wined3d_mutex_unlock();
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/* Release the device last, it may cause the wined3d device to be
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* destroyed. */
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ID3D10Device1_Release(device);
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ID3D11Device_Release(device);
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}
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return refcount;
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@ -104,7 +104,11 @@ static ULONG STDMETHODCALLTYPE d3d11_buffer_Release(ID3D11Buffer *iface)
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static void STDMETHODCALLTYPE d3d11_buffer_GetDevice(ID3D11Buffer *iface, ID3D11Device **device)
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{
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FIXME("iface %p, device %p stub!\n", iface, device);
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struct d3d_buffer *buffer = impl_from_ID3D11Buffer(iface);
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TRACE("iface %p, device %p.\n", iface, device);
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*device = buffer->device;
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}
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static HRESULT STDMETHODCALLTYPE d3d11_buffer_GetPrivateData(ID3D11Buffer *iface,
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@ -225,8 +229,7 @@ static void STDMETHODCALLTYPE d3d10_buffer_GetDevice(ID3D10Buffer *iface, ID3D10
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TRACE("iface %p, device %p.\n", iface, device);
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*device = (ID3D10Device *)buffer->device;
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ID3D10Device_AddRef(*device);
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ID3D11Device_QueryInterface(buffer->device, &IID_ID3D10Device, (void **)device);
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}
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static HRESULT STDMETHODCALLTYPE d3d10_buffer_GetPrivateData(ID3D10Buffer *iface,
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@ -389,8 +392,8 @@ HRESULT d3d_buffer_init(struct d3d_buffer *buffer, struct d3d_device *device,
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}
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wined3d_mutex_unlock();
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buffer->device = &device->ID3D10Device1_iface;
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ID3D10Device1_AddRef(buffer->device);
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buffer->device = &device->ID3D11Device_iface;
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ID3D11Device_AddRef(buffer->device);
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return S_OK;
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}
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@ -142,7 +142,7 @@ struct d3d_buffer
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struct wined3d_private_store private_store;
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struct wined3d_buffer *wined3d_buffer;
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ID3D10Device1 *device;
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ID3D11Device *device;
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};
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HRESULT d3d_buffer_init(struct d3d_buffer *buffer, struct d3d_device *device,
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