d3d11: Rename d3d10_sampler_state to d3d_sampler_state.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -328,7 +328,7 @@ HRESULT d3d_rasterizer_state_init(struct d3d_rasterizer_state *state, struct d3d
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struct d3d_rasterizer_state *unsafe_impl_from_ID3D10RasterizerState(ID3D10RasterizerState *iface) DECLSPEC_HIDDEN;
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/* ID3D10SamplerState */
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struct d3d10_sampler_state
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struct d3d_sampler_state
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{
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ID3D10SamplerState ID3D10SamplerState_iface;
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LONG refcount;
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@ -340,9 +340,9 @@ struct d3d10_sampler_state
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ID3D10Device1 *device;
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};
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HRESULT d3d10_sampler_state_init(struct d3d10_sampler_state *state, struct d3d_device *device,
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HRESULT d3d_sampler_state_init(struct d3d_sampler_state *state, struct d3d_device *device,
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const D3D10_SAMPLER_DESC *desc) DECLSPEC_HIDDEN;
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struct d3d10_sampler_state *unsafe_impl_from_ID3D10SamplerState(ID3D10SamplerState *iface) DECLSPEC_HIDDEN;
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struct d3d_sampler_state *unsafe_impl_from_ID3D10SamplerState(ID3D10SamplerState *iface) DECLSPEC_HIDDEN;
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/* ID3D10Query */
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struct d3d10_query
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@ -1837,7 +1837,7 @@ static void STDMETHODCALLTYPE d3d10_device_PSSetSamplers(ID3D10Device1 *iface,
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wined3d_mutex_lock();
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for (i = 0; i < sampler_count; ++i)
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{
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struct d3d10_sampler_state *sampler = unsafe_impl_from_ID3D10SamplerState(samplers[i]);
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struct d3d_sampler_state *sampler = unsafe_impl_from_ID3D10SamplerState(samplers[i]);
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wined3d_device_set_ps_sampler(device->wined3d_device, start_slot + i,
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sampler ? sampler->wined3d_sampler : NULL);
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@ -2066,7 +2066,7 @@ static void STDMETHODCALLTYPE d3d10_device_VSSetSamplers(ID3D10Device1 *iface,
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wined3d_mutex_lock();
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for (i = 0; i < sampler_count; ++i)
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{
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struct d3d10_sampler_state *sampler = unsafe_impl_from_ID3D10SamplerState(samplers[i]);
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struct d3d_sampler_state *sampler = unsafe_impl_from_ID3D10SamplerState(samplers[i]);
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wined3d_device_set_vs_sampler(device->wined3d_device, start_slot + i,
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sampler ? sampler->wined3d_sampler : NULL);
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@ -2119,7 +2119,7 @@ static void STDMETHODCALLTYPE d3d10_device_GSSetSamplers(ID3D10Device1 *iface,
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wined3d_mutex_lock();
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for (i = 0; i < sampler_count; ++i)
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{
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struct d3d10_sampler_state *sampler = unsafe_impl_from_ID3D10SamplerState(samplers[i]);
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struct d3d_sampler_state *sampler = unsafe_impl_from_ID3D10SamplerState(samplers[i]);
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wined3d_device_set_gs_sampler(device->wined3d_device, start_slot + i,
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sampler ? sampler->wined3d_sampler : NULL);
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@ -2541,7 +2541,7 @@ static void STDMETHODCALLTYPE d3d10_device_PSGetSamplers(ID3D10Device1 *iface,
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wined3d_mutex_lock();
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for (i = 0; i < sampler_count; ++i)
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{
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struct d3d10_sampler_state *sampler_impl;
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struct d3d_sampler_state *sampler_impl;
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struct wined3d_sampler *wined3d_sampler;
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if (!(wined3d_sampler = wined3d_device_get_ps_sampler(device->wined3d_device, start_slot + i)))
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@ -2790,7 +2790,7 @@ static void STDMETHODCALLTYPE d3d10_device_VSGetSamplers(ID3D10Device1 *iface,
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wined3d_mutex_lock();
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for (i = 0; i < sampler_count; ++i)
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{
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struct d3d10_sampler_state *sampler_impl;
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struct d3d_sampler_state *sampler_impl;
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struct wined3d_sampler *wined3d_sampler;
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if (!(wined3d_sampler = wined3d_device_get_vs_sampler(device->wined3d_device, start_slot + i)))
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@ -2869,7 +2869,7 @@ static void STDMETHODCALLTYPE d3d10_device_GSGetSamplers(ID3D10Device1 *iface,
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wined3d_mutex_lock();
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for (i = 0; i < sampler_count; ++i)
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{
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struct d3d10_sampler_state *sampler_impl;
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struct d3d_sampler_state *sampler_impl;
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struct wined3d_sampler *wined3d_sampler;
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if (!(wined3d_sampler = wined3d_device_get_gs_sampler(device->wined3d_device, start_slot + i)))
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@ -3540,7 +3540,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateSamplerState(ID3D10Device1 *
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const D3D10_SAMPLER_DESC *desc, ID3D10SamplerState **sampler_state)
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{
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struct d3d_device *device = impl_from_ID3D10Device(iface);
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struct d3d10_sampler_state *object;
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struct d3d_sampler_state *object;
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struct wine_rb_entry *entry;
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HRESULT hr;
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@ -3552,7 +3552,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateSamplerState(ID3D10Device1 *
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wined3d_mutex_lock();
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if ((entry = wine_rb_get(&device->sampler_states, desc)))
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{
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object = WINE_RB_ENTRY_VALUE(entry, struct d3d10_sampler_state, entry);
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object = WINE_RB_ENTRY_VALUE(entry, struct d3d_sampler_state, entry);
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TRACE("Returning existing sampler state %p.\n", object);
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*sampler_state = &object->ID3D10SamplerState_iface;
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@ -3567,7 +3567,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateSamplerState(ID3D10Device1 *
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if (!object)
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return E_OUTOFMEMORY;
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if (FAILED(hr = d3d10_sampler_state_init(object, device, desc)))
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if (FAILED(hr = d3d_sampler_state_init(object, device, desc)))
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{
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WARN("Failed to initialize sampler state, hr %#x.\n", hr);
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HeapFree(GetProcessHeap(), 0, object);
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@ -4110,20 +4110,20 @@ static void d3d_rb_free(void *ptr)
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HeapFree(GetProcessHeap(), 0, ptr);
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}
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static int d3d10_sampler_state_compare(const void *key, const struct wine_rb_entry *entry)
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static int d3d_sampler_state_compare(const void *key, const struct wine_rb_entry *entry)
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{
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const D3D10_SAMPLER_DESC *ka = key;
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const D3D10_SAMPLER_DESC *kb = &WINE_RB_ENTRY_VALUE(entry, const struct d3d10_sampler_state, entry)->desc;
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const D3D10_SAMPLER_DESC *kb = &WINE_RB_ENTRY_VALUE(entry, const struct d3d_sampler_state, entry)->desc;
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return memcmp(ka, kb, sizeof(*ka));
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}
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static const struct wine_rb_functions d3d10_sampler_state_rb_ops =
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static const struct wine_rb_functions d3d_sampler_state_rb_ops =
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{
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d3d_rb_alloc,
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d3d_rb_realloc,
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d3d_rb_free,
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d3d10_sampler_state_compare,
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d3d_sampler_state_compare,
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};
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static int d3d_blend_state_compare(const void *key, const struct wine_rb_entry *entry)
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@ -4219,7 +4219,7 @@ HRESULT d3d_device_init(struct d3d_device *device, void *outer_unknown)
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return E_FAIL;
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}
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if (wine_rb_init(&device->sampler_states, &d3d10_sampler_state_rb_ops) == -1)
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if (wine_rb_init(&device->sampler_states, &d3d_sampler_state_rb_ops) == -1)
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{
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WARN("Failed to initialize sampler state rbtree.\n");
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wine_rb_destroy(&device->rasterizer_states, NULL, NULL);
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@ -867,9 +867,9 @@ struct d3d_rasterizer_state *unsafe_impl_from_ID3D10RasterizerState(ID3D10Raster
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return impl_from_ID3D10RasterizerState(iface);
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}
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static inline struct d3d10_sampler_state *impl_from_ID3D10SamplerState(ID3D10SamplerState *iface)
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static inline struct d3d_sampler_state *impl_from_ID3D10SamplerState(ID3D10SamplerState *iface)
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{
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return CONTAINING_RECORD(iface, struct d3d10_sampler_state, ID3D10SamplerState_iface);
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return CONTAINING_RECORD(iface, struct d3d_sampler_state, ID3D10SamplerState_iface);
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}
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/* IUnknown methods */
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@ -896,7 +896,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_sampler_state_QueryInterface(ID3D10Sample
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static ULONG STDMETHODCALLTYPE d3d10_sampler_state_AddRef(ID3D10SamplerState *iface)
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{
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struct d3d10_sampler_state *This = impl_from_ID3D10SamplerState(iface);
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struct d3d_sampler_state *This = impl_from_ID3D10SamplerState(iface);
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ULONG refcount = InterlockedIncrement(&This->refcount);
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TRACE("%p increasing refcount to %u.\n", This, refcount);
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@ -906,7 +906,7 @@ static ULONG STDMETHODCALLTYPE d3d10_sampler_state_AddRef(ID3D10SamplerState *if
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static ULONG STDMETHODCALLTYPE d3d10_sampler_state_Release(ID3D10SamplerState *iface)
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{
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struct d3d10_sampler_state *state = impl_from_ID3D10SamplerState(iface);
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struct d3d_sampler_state *state = impl_from_ID3D10SamplerState(iface);
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ULONG refcount = InterlockedDecrement(&state->refcount);
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TRACE("%p decreasing refcount to %u.\n", state, refcount);
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@ -931,7 +931,7 @@ static ULONG STDMETHODCALLTYPE d3d10_sampler_state_Release(ID3D10SamplerState *i
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static void STDMETHODCALLTYPE d3d10_sampler_state_GetDevice(ID3D10SamplerState *iface, ID3D10Device **device)
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{
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struct d3d10_sampler_state *state = impl_from_ID3D10SamplerState(iface);
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struct d3d_sampler_state *state = impl_from_ID3D10SamplerState(iface);
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TRACE("iface %p, device %p.\n", iface, device);
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@ -942,7 +942,7 @@ static void STDMETHODCALLTYPE d3d10_sampler_state_GetDevice(ID3D10SamplerState *
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static HRESULT STDMETHODCALLTYPE d3d10_sampler_state_GetPrivateData(ID3D10SamplerState *iface,
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REFGUID guid, UINT *data_size, void *data)
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{
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struct d3d10_sampler_state *state = impl_from_ID3D10SamplerState(iface);
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struct d3d_sampler_state *state = impl_from_ID3D10SamplerState(iface);
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TRACE("iface %p, guid %s, data_size %p, data %p.\n",
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iface, debugstr_guid(guid), data_size, data);
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@ -953,7 +953,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_sampler_state_GetPrivateData(ID3D10Sample
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static HRESULT STDMETHODCALLTYPE d3d10_sampler_state_SetPrivateData(ID3D10SamplerState *iface,
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REFGUID guid, UINT data_size, const void *data)
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{
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struct d3d10_sampler_state *state = impl_from_ID3D10SamplerState(iface);
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struct d3d_sampler_state *state = impl_from_ID3D10SamplerState(iface);
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TRACE("iface %p, guid %s, data_size %u, data %p.\n",
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iface, debugstr_guid(guid), data_size, data);
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@ -964,7 +964,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_sampler_state_SetPrivateData(ID3D10Sample
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static HRESULT STDMETHODCALLTYPE d3d10_sampler_state_SetPrivateDataInterface(ID3D10SamplerState *iface,
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REFGUID guid, const IUnknown *data)
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{
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struct d3d10_sampler_state *state = impl_from_ID3D10SamplerState(iface);
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struct d3d_sampler_state *state = impl_from_ID3D10SamplerState(iface);
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TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data);
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@ -976,7 +976,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_sampler_state_SetPrivateDataInterface(ID3
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static void STDMETHODCALLTYPE d3d10_sampler_state_GetDesc(ID3D10SamplerState *iface,
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D3D10_SAMPLER_DESC *desc)
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{
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struct d3d10_sampler_state *state = impl_from_ID3D10SamplerState(iface);
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struct d3d_sampler_state *state = impl_from_ID3D10SamplerState(iface);
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TRACE("iface %p, desc %p.\n", iface, desc);
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@ -1034,7 +1034,7 @@ static enum wined3d_cmp_func wined3d_cmp_func_from_d3d10core(D3D10_COMPARISON_FU
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return (enum wined3d_cmp_func)f;
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}
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HRESULT d3d10_sampler_state_init(struct d3d10_sampler_state *state, struct d3d_device *device,
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HRESULT d3d_sampler_state_init(struct d3d_sampler_state *state, struct d3d_device *device,
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const D3D10_SAMPLER_DESC *desc)
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{
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struct wined3d_sampler_desc wined3d_desc;
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@ -1085,7 +1085,7 @@ HRESULT d3d10_sampler_state_init(struct d3d10_sampler_state *state, struct d3d_d
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return S_OK;
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}
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struct d3d10_sampler_state *unsafe_impl_from_ID3D10SamplerState(ID3D10SamplerState *iface)
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struct d3d_sampler_state *unsafe_impl_from_ID3D10SamplerState(ID3D10SamplerState *iface)
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{
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if (!iface)
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return NULL;
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