d3d11: Implement d3d11_immediate_context_SetPredication().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -163,6 +163,14 @@ static const struct ID3D11QueryVtbl d3d11_query_vtbl =
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d3d11_query_GetDesc,
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};
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struct d3d_query *unsafe_impl_from_ID3D11Query(ID3D11Query *iface)
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{
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if (!iface)
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return NULL;
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assert(iface->lpVtbl == &d3d11_query_vtbl);
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return CONTAINING_RECORD(iface, struct d3d_query, ID3D11Query_iface);
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}
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/* ID3D10Query methods */
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static inline struct d3d_query *impl_from_ID3D10Query(ID3D10Query *iface)
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@ -372,6 +372,7 @@ struct d3d_query
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HRESULT d3d_query_create(struct d3d_device *device, const D3D11_QUERY_DESC *desc, BOOL predicate,
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struct d3d_query **query) DECLSPEC_HIDDEN;
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struct d3d_query *unsafe_impl_from_ID3D11Query(ID3D11Query *iface) DECLSPEC_HIDDEN;
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struct d3d_query *unsafe_impl_from_ID3D10Query(ID3D10Query *iface) DECLSPEC_HIDDEN;
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/* ID3D11DeviceContext - immediate context */
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@ -483,7 +483,16 @@ static HRESULT STDMETHODCALLTYPE d3d11_immediate_context_GetData(ID3D11DeviceCon
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static void STDMETHODCALLTYPE d3d11_immediate_context_SetPredication(ID3D11DeviceContext *iface,
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ID3D11Predicate *predicate, BOOL value)
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{
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FIXME("iface %p, predicate %p, value %#x stub!\n", iface, predicate, value);
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struct d3d_device *device = device_from_immediate_ID3D11DeviceContext(iface);
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struct d3d_query *query;
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TRACE("iface %p, predicate %p, value %#x.\n", iface, predicate, value);
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query = unsafe_impl_from_ID3D11Query((ID3D11Query *)predicate);
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wined3d_mutex_lock();
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wined3d_device_set_predication(device->wined3d_device, query ? query->wined3d_query : NULL, value);
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wined3d_mutex_unlock();
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}
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static void STDMETHODCALLTYPE d3d11_immediate_context_GSSetShaderResources(ID3D11DeviceContext *iface,
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