d3d11: Break lines exceeding 120 characters.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1215,14 +1215,18 @@ static void STDMETHODCALLTYPE d3d10_device_OMSetBlendState(ID3D10Device1 *iface,
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FIXME("Ignoring AlphaToCoverageEnable %#x.\n", desc->AlphaToCoverageEnable);
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/* glEnableIndexedEXT(GL_BLEND, ...) */
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FIXME("Per-rendertarget blend not implemented.\n");
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wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_ALPHABLENDENABLE, desc->RenderTarget[0].BlendEnable);
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wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_ALPHABLENDENABLE,
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desc->RenderTarget[0].BlendEnable);
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wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_SRCBLEND, desc->RenderTarget[0].SrcBlend);
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wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_DESTBLEND, desc->RenderTarget[0].DestBlend);
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wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_BLENDOP, desc->RenderTarget[0].BlendOp);
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wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_SEPARATEALPHABLENDENABLE, TRUE);
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wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_SRCBLENDALPHA, desc->RenderTarget[0].SrcBlendAlpha);
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wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_DESTBLENDALPHA, desc->RenderTarget[0].DestBlendAlpha);
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wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_BLENDOPALPHA, desc->RenderTarget[0].BlendOpAlpha);
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wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_SRCBLENDALPHA,
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desc->RenderTarget[0].SrcBlendAlpha);
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wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_DESTBLENDALPHA,
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desc->RenderTarget[0].DestBlendAlpha);
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wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_BLENDOPALPHA,
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desc->RenderTarget[0].BlendOpAlpha);
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FIXME("Color mask > 3 not implemented.\n");
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wined3d_device_set_render_state(device->wined3d_device,
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WINED3D_RS_COLORWRITEENABLE, desc->RenderTarget[0].RenderTargetWriteMask);
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