d3d11: Implement d3d11_immediate_context_RSGetViewports().

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2015-11-13 15:16:26 +01:00 committed by Alexandre Julliard
parent 91d46cb3a1
commit cd525dda2a
1 changed files with 27 additions and 1 deletions

View File

@ -1556,7 +1556,33 @@ static void STDMETHODCALLTYPE d3d11_immediate_context_RSGetState(ID3D11DeviceCon
static void STDMETHODCALLTYPE d3d11_immediate_context_RSGetViewports(ID3D11DeviceContext *iface,
UINT *viewport_count, D3D11_VIEWPORT *viewports)
{
FIXME("iface %p, viewport_count %p, viewports %p stub!\n", iface, viewport_count, viewports);
struct d3d_device *device = device_from_immediate_ID3D11DeviceContext(iface);
struct wined3d_viewport wined3d_vp;
TRACE("iface %p, viewport_count %p, viewports %p.\n", iface, viewport_count, viewports);
if (!viewports)
{
*viewport_count = 1;
return;
}
if (!*viewport_count)
return;
wined3d_mutex_lock();
wined3d_device_get_viewport(device->wined3d_device, &wined3d_vp);
wined3d_mutex_unlock();
viewports[0].TopLeftX = wined3d_vp.x;
viewports[0].TopLeftY = wined3d_vp.y;
viewports[0].Width = wined3d_vp.width;
viewports[0].Height = wined3d_vp.height;
viewports[0].MinDepth = wined3d_vp.min_z;
viewports[0].MaxDepth = wined3d_vp.max_z;
if (*viewport_count > 1)
memset(&viewports[1], 0, (*viewport_count - 1) * sizeof(*viewports));
}
static void STDMETHODCALLTYPE d3d11_immediate_context_RSGetScissorRects(ID3D11DeviceContext *iface,