Commit Graph

1380 Commits

Author SHA1 Message Date
Józef Kucia 23d28c451b wined3d: Introduce shader_glsl_load_program_resources() helper function.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-13 19:28:45 +01:00
Józef Kucia d89ee7aaaa wined3d: Move legacy texture image unit range allocation to wined3d_gl_limits_get_texture_unit_range().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-13 19:28:43 +01:00
Józef Kucia a0f2b5b932 wined3d: Recognize SM4 dcl_index_range opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-10 23:21:25 +01:00
Józef Kucia 2059beda57 wined3d: Implement SM4 umul instruction.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-10 23:21:24 +01:00
Józef Kucia 5f4e49dea6 wined3d: Recognize SM4 umul opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-10 23:21:24 +01:00
Matteo Bruni 09483c6801 wined3d: Don't advertise unsupported shader versions.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-10 23:21:24 +01:00
Józef Kucia 9cb650a3b8 wined3d: Avoid FIXME() message for unhandled cube map arrays.
There are no GLSL functions with the type part for cube map array
textures.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-08 16:37:31 +01:00
Henri Verbeet df6540edf0 wined3d: Abort on invalid instructions in shader_generate_main().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-08 15:30:33 +01:00
Józef Kucia 097e8355c6 wined3d: Implement SM5 bufinfo instruction.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-06 19:49:16 +01:00
Józef Kucia 35de12fcd5 wined3d: Implement SM5 imm_atomic_consume instruction.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-03 13:23:54 +01:00
Józef Kucia 87ef57aff1 wined3d: Implement SM5 imm_atomic_alloc instruction.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-03 13:23:52 +01:00
Józef Kucia c565541685 wined3d: Add ARB_shader_atomic_counters extension.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-03 13:23:50 +01:00
Józef Kucia 9b1748b05f wined3d: Add support for atomic min/max operations on thread group shared memory.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-03 13:23:46 +01:00
Guillaume Charifi 7002ab5011 wined3d: Recognize SM5 dcl_hs_join_phase_instance_count instruction.
Signed-off-by: Guillaume Charifi <guillaume.charifi@sfr.fr>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-03 13:23:41 +01:00
Józef Kucia 700dd3518b wined3d: Add ARB_shader_storage_buffer_object extension.
Nvidia binary drivers require the ARB_shader_storage_buffer_object
extension to be enabled in order to use atomic operations on compute
shader shared variables.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-02 10:20:43 +01:00
Józef Kucia d853eaedae wined3d: Implement SM5 sync instruction.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-02 10:20:41 +01:00
Józef Kucia 5b43b83539 wined3d: Add support for store_{raw, structured} on thread group shared memory.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-02 10:20:39 +01:00
Józef Kucia 63b1ad59a3 wined3d: Add support for atomic operations on thread group shared memory.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-02 10:20:37 +01:00
Józef Kucia 27a55f8f49 wined3d: Rename shader_glsl_ld_buffer() to shader_glsl_ld_raw_structured().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-02 10:20:32 +01:00
Józef Kucia 3ab2482e0b wined3d: Add support for ld_raw on thread group shared memory.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-01 17:36:34 +01:00
Józef Kucia 7590a94dab wined3d: Handle structured thread group shared memory declarations.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-01 17:36:29 +01:00
Józef Kucia bd6ae2f459 wined3d: Handle raw thread group shared memory declarations.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-01 17:36:23 +01:00
Józef Kucia 0b1b7d7b11 wined3d: Implement atomic instructions on structured buffer memory.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-28 20:40:02 +01:00
Józef Kucia fedabd7dd7 wined3d: Implement [imm_]atomic_{imax, imin} instructions for signed integers.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-27 09:57:14 +01:00
Józef Kucia 0496c8c559 wined3d: Implement [imm_]atomic_{umax, umin} instructions for unsigned integers.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-27 09:57:13 +01:00
Józef Kucia a9fdb4a099 wined3d: Use GL_ARB_shading_language_420pack for swizzle operations on scalars.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-27 09:57:10 +01:00
Józef Kucia c07bfeb2b8 wined3d: Allow swizzle on vThreadIDInGroupFlattened register.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-27 09:57:08 +01:00
Józef Kucia adedebf47a wined3d: Always use correct sampler bind index for ld_raw and ld_structured.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-24 13:54:18 +01:00
Józef Kucia 38e2a5ee22 wined3d: Implement ld_structured instruction.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-24 13:54:18 +01:00
Józef Kucia 7cdd18f392 wined3d: Handle structured resource declarations.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-24 13:54:18 +01:00
Józef Kucia bff1ecac3b wined3d: Use string_buffer_sprintf() in shader_glsl_sprintf_cast().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-24 13:54:18 +01:00
Józef Kucia 39a15ee47c wined3d: Implement SM5 store_structured instruction.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-23 20:13:05 +01:00
Józef Kucia a78afa1c71 wined3d: Handle structured UAV declarations.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-23 20:13:03 +01:00
Józef Kucia b1b880fc75 wined3d: Fix handling of SM4+ integer registers.
There should be no behavior change for immediate constants and other
registers. After this fix a correct GLSL is generated for SM4+
instructions similar to the following:

mov r0.xyz, vThreadGroupID.xyzx
mov r0.w, vThreadIDInGroupFlattened.x

Previously, it was assumed that an integer register is always in a
position in which an integer type is expected.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-23 20:12:58 +01:00
Józef Kucia 7d9b0a6e16 wined3d: Load sampler bindings for compute shaders.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 17:25:27 +01:00
Józef Kucia b3a7d3adaa wined3d: Allocate texture binding set for compute pipeline.
It seems that a majority of OpenGL implementations allow to statically
partition texture bindings. For other implementations we are going to
invalidate graphics pipeline texture bindings when appplying compute
pipeline texture bindings, and vice versa.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 17:25:19 +01:00
Józef Kucia 30ae841fef wined3d: Request compatibility profile in GLSL for legacy contexts.
The deprecated GLSL functions are used in the GLSL generated for
legacy contexts.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-21 17:22:56 +01:00
Józef Kucia c74847111f wined3d: Get rid of shader_glsl_get_version_declaration().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-21 17:22:53 +01:00
Józef Kucia 0593292700 wined3d: Fix swizzle for ld_raw instruction.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-21 17:22:50 +01:00
Henri Verbeet 3a7df733c4 wined3d: Store used pixel shader input registers as a bitmap (AFL).
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-21 08:44:17 +01:00
Henri Verbeet 12f5887a23 wined3d: Parse the shader version in shader_sm4_init().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-21 08:44:10 +01:00
Józef Kucia 80bd7efcf8 wined3d: Implement SM5 ld_raw instruction.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-16 15:28:14 +01:00
Józef Kucia d0e7ffa0e4 wined3d: Recognize SM5 imm_atomic_imin opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-16 15:28:08 +01:00
Józef Kucia 1a0042df77 wined3d: Recognize SM5 imm_atomic_imax opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-16 15:28:06 +01:00
Józef Kucia b59d7220fe wined3d: Implement SM5 imm_atomic_* instructions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-15 22:58:47 +01:00
Józef Kucia a3ce3b0607 wined3d: Implement SM5 store_raw instruction.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-15 22:58:46 +01:00
Józef Kucia e90bfc9462 wined3d: Handle declarations for raw buffer shader resources.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-15 22:58:46 +01:00
Henri Verbeet 2641c5c28f wined3d: Pass a texture and sub-resource index to context_acquire().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-15 16:16:20 +01:00
Józef Kucia 5043770acf wined3d: Implement SM5 atomic_* instructions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-14 22:46:59 +01:00
Józef Kucia 10f0e70585 wined3d: Handle declarations for raw UAVs.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-14 22:46:59 +01:00
Andrew Wesie 73979e7112 wined3d: Add cube array sampler support.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-10 21:29:08 +01:00
Józef Kucia 772370d3aa wined3d: Implement dcl_thread_group instruction.
GLSL 1.30 is not enough for layout qualifiers.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-09 13:17:51 +01:00
Józef Kucia 67b599987e wined3d: Generate code for compute shaders.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-09 13:17:49 +01:00
Józef Kucia ff09c3c556 wined3d: Track current vertex color clamp mode in glsl_context_data.
In preparation for the next patch, compute GLSL programs do not care
about the current vertex color clamp.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-09 13:17:47 +01:00
Józef Kucia 6cc1335adc wined3d: Implement compute pipeline UAV binding.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-09 13:17:40 +01:00
Józef Kucia 94a214b2bb wined3d: Implement SM5 store_uav_typed instruction.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-08 17:00:09 +01:00
Józef Kucia 9311141cd4 wined3d: Recognize SM5 imm_atomic_iadd opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-07 14:45:41 +01:00
Józef Kucia 3e0037e31a wined3d: Introduce shader_select_compute() in shader_backend_ops.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-02 19:50:37 +01:00
Józef Kucia dc56f7b17a wined3d: Handle compute shader registers in GLSL backend.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-02 19:50:37 +01:00
Józef Kucia 5061abe437 wined3d: Add ARB_compute_shader extension.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-02 19:50:37 +01:00
Guillaume Charifi 107c6f0782 wined3d: Recognize SM5 dcl_resource_raw instruction.
Signed-off-by: Guillaume Charifi <guillaume.charifi@sfr.fr>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-31 19:48:46 +01:00
Józef Kucia ab6557fd97 wined3d: Implement SM5 firstbit_* instructions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-31 19:48:45 +01:00
Józef Kucia 8aed050396 wined3d: Implement SM5 countbits instruction.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-31 19:48:45 +01:00
Józef Kucia 5f57848911 wined3d: Implement SM5 ubfe instruction.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-31 19:48:45 +01:00
Józef Kucia f7b619d7ce wined3d: Implement SM5 bfi instruction.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-31 19:48:45 +01:00
Józef Kucia 832b7ee727 wined3d: Implement SM5 bfrev instruction.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-30 21:38:50 +01:00
Józef Kucia 8ef73e88c1 wined3d: Add ARB_gpu_shader5 extension.
For SM5 bitwise instructions.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-30 21:38:50 +01:00
Józef Kucia 00ccd6fd99 wined3d: Implement SM5 f32tof16 instruction.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-30 21:38:49 +01:00
Józef Kucia b8fb617712 wined3d: Implement SM5 f16tof32 instruction.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-30 21:38:49 +01:00
Józef Kucia 1ea53005e7 wined3d: Add ARB_shading_language_packing extension.
For f32tof16 and f16tof32 instructions.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-30 21:38:49 +01:00
Józef Kucia 63b8360e4d wined3d: Implement buffer samplers.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-27 16:31:45 +01:00
Józef Kucia 65089c395d wined3d: Do not pass LOD to texelFetch() for buffer resources.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-26 16:57:50 +01:00
Henri Verbeet 7757ecfc70 wined3d: Only store light type counts in struct wined3d_ffp_vs_settings.
The ordering doesn't matter, so this avoids creating some redundant shader
variants.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-26 16:56:06 +01:00
Henri Verbeet adf8493566 wined3d: Simplify shader_glsl_load_np2fixup_constants().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-26 16:55:55 +01:00
Józef Kucia 0c2479e355 wined3d: Remove inaccurate comments.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-25 15:54:33 +01:00
Henri Verbeet 1bd56b6ca5 wined3d: Get rid of surface_load_ds_location().
This should be unused now that "AlwaysOffscreen" is gone.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-25 11:25:46 +01:00
Henri Verbeet 87c6ac4258 wined3d: Get rid of a superfluous floatBitsToUint() in shader_glsl_texkill().
shader_glsl_add_src_param() already adds floatBitsToUint().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-25 11:25:35 +01:00
Józef Kucia 5e4e2a1535 wined3d: Recognize SM5 atomic_imin opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-12 19:40:43 +01:00
Józef Kucia 5763e7f98c wined3d: Recognize SM5 atomic_imax opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-12 19:40:41 +01:00
Józef Kucia 26aa82416f wined3d: Add suport for 2D array texture UAVs.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-12 19:40:28 +01:00
Józef Kucia bdccf5e1e0 wined3d: Generate declaration for typed buffer UAVs.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-09 15:54:09 +01:00
Józef Kucia 8756369803 wined3d: Recognize dynamic linking shader instructions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-08 13:54:14 +01:00
Józef Kucia 4e2ee0e452 wined3d: Do not generate shader epilogue in subroutines.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-08 13:53:43 +01:00
Józef Kucia b9b8e775ea wined3d: Implement return instruction.
Based on a patch by Andrew Wesie.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-08 13:53:35 +01:00
Józef Kucia 663dee140f wined3d: Recognize SM5 imm_atomic_umin opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-06 15:02:34 +01:00
Józef Kucia 0bbbe4c53e wined3d: Recognize SM5 imm_atomic_umax opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-06 15:02:34 +01:00
Józef Kucia 7d95139747 wined3d: Recognize SM5 atomic_umin opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-06 15:02:34 +01:00
Józef Kucia b24900572b wined3d: Recognize SM5 atomic_umax opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-06 15:02:34 +01:00
Józef Kucia ff8c5c2264 wined3d: Recognize SM5 atomic_cmp_store opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-06 15:02:33 +01:00
Józef Kucia 7c933e61b1 wined3d: Recognize SM5 imm_atomic_cmp_exch opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-05 16:11:42 +01:00
Józef Kucia 1ff716d83f wined3d: Recognize SM5 imm_atomic_exch opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-05 16:11:40 +01:00
Józef Kucia f87094fe11 wined3d: Recognize SM5 imm_atomic_and opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-05 16:11:37 +01:00
Józef Kucia 1cc5d9168c wined3d: Recognize SM5 imm_atomic_or opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-05 16:11:32 +01:00
Józef Kucia d9b8bd891f wined3d: Recognize SM5 atomic_and opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-05 16:11:30 +01:00
Józef Kucia 3dbd5d0f97 wined3d: Recognize SM5 atomic_or opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-05 16:11:27 +01:00
Józef Kucia bde5cc79fb wined3d: Recognize SM5 imm_atomic_xor opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-05 16:11:25 +01:00
Józef Kucia 51b14bb503 wined3d: Recognize SM5 atomic_xor opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-05 16:11:22 +01:00
Józef Kucia a592f35d49 wined3d: Recognize SM5 dcl_uav_structured opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-30 16:31:30 +01:00
Józef Kucia 17c7cbeb88 wined3d: Recognize SM5 dcl_uav_raw opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-30 16:31:27 +01:00
Józef Kucia df7512c5e9 wined3d: Recognize SM5 sync opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-30 16:29:06 +01:00
Józef Kucia fae0f7309e wined3d: Implement SM5 ld_uav_typed instruction.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-29 16:56:48 +01:00
Józef Kucia 752c14462e wined3d: Extend resinfo instruction to support UAVs.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-29 16:56:46 +01:00
Józef Kucia 8fa59b8d10 wined3d: Add ARB_shader_image_size extension.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-29 16:56:44 +01:00
Józef Kucia 4b8bcdf8f6 wined3d: Extract resource type info to shared table.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-24 14:31:10 +01:00
Józef Kucia 0131d4e6d1 wined3d: Add support for UAV reads.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-24 14:31:05 +01:00
Józef Kucia 29aa581cdd wined3d: Implement SM5 atomic_iadd instruction.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-24 14:31:02 +01:00
Józef Kucia 794d59259b wined3d: Introduce wined3d_device_set_unordered_access_view().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-24 14:30:56 +01:00
Józef Kucia 7b770efe8c wined3d: Generate GLSL declarations for UAVs.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-24 14:30:52 +01:00
Józef Kucia e9011a011e wined3d: Add ARB_shader_image_load_store extension.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-24 14:30:50 +01:00
Matteo Bruni a599109247 wined3d: Cleanup user clip distances defines and fields a bit.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-13 16:14:26 +02:00
Józef Kucia 9f85ec5082 wined3d: Get wined3d creation flags from d3d_info.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-10 21:10:47 +02:00
Józef Kucia 79787263cc wined3d: Store pointer to device in wined3d_context.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-06 14:22:08 +02:00
Matteo Bruni a5d2b3622b wined3d: Use ARB_clip_control to avoid vertex position fixups.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-04 13:55:47 +02:00
Matteo Bruni a7f846b2ee wined3d: Avoid vpos fixups when ARB_fragment_coord_conventions is supported.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-04 13:55:36 +02:00
Józef Kucia a2ca4244bb wined3d: Use MAX_TEXTURES instead of magic number.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-03 20:43:01 +02:00
Matteo Bruni 791b0b9f5e wined3d: Enable lod and grad texture lookups on core profile.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-27 21:43:23 +09:00
Matteo Bruni 2b8766310f wined3d: Use round() on core profile.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-27 21:43:22 +09:00
Matteo Bruni da7d53782f wined3d: Use unsigned constants in shifts.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-23 20:48:28 +09:00
Henri Verbeet 60833cb39a wined3d: Use wine_rb_remove() in delete_glsl_program_entry().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-20 22:53:25 +09:00
Jacek Caban d29e59a145 rbtree.h: Take wine_rb_entry as wine_rb_remove argument type and add new wine_rb_remove_key helper using key.
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-14 00:01:53 +09:00
Jacek Caban acc0bb0521 rbtree.h: Pass compare function instead of wine_rb_functions to wine_rb_init.
Also change return type to void since the function can no longer fail.

Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-02 23:30:29 +09:00
Jacek Caban 249b494cce wined3d: Removed no longer needed wine_rb_init error handling.
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-31 22:23:00 +09:00
Józef Kucia eb5ed66aec wined3d: Silence false FIXME message.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-08 21:45:33 +09:00
Matteo Bruni b62f4139ed wined3d: Swizzle D3DCOLOR attributes in the GLSL FFP replacement when necessary.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-01 09:57:38 -05:00
Józef Kucia 4b815d525a wined3d: Get rid of separate function for SM5 derivative instructions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-28 21:38:08 +09:00
Józef Kucia 79dc5128c3 wined3d: Add FIXMEs for unhandled sysval semantics.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-28 21:38:06 +09:00
Józef Kucia a5852dec9c wined3d: Implement SV_IsFrontFace input sysval semantic.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-28 21:38:06 +09:00
Józef Kucia fa42e3bb34 wined3d: Require ARB_derivative_control for SM5.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-25 23:15:49 +09:00
Józef Kucia f0d05f36f8 wined3d: Implement SM5 deriv_rty_fine instruction.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-25 23:15:48 +09:00
Józef Kucia ab4232c4d1 wined3d: Implement SM5 deriv_rtx_fine instruction.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-25 23:15:48 +09:00
Józef Kucia 9ace07c209 wined3d: Implement SM5 deriv_rty_coarse instruction.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-25 23:15:48 +09:00
Józef Kucia 2c2c9c0171 wined3d: Implement SM5 deriv_rtx_coarse instruction.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-25 23:15:48 +09:00
Józef Kucia 12421b2ef4 wined3d: Add ARB_derivative_control extension.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-25 23:15:48 +09:00
Józef Kucia 4f946d87a2 wined3d: Introduce helper function for enabling common GLSL extensions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-25 23:15:48 +09:00
Matteo Bruni 8d6ea0ea02 wined3d: Update vertex shader when the swizzle map changes.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-20 22:49:53 +09:00
Józef Kucia 40278d5b33 wined3d: Recognize SM5 ubfe opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-15 21:34:49 +09:00
Józef Kucia f8a3124bf6 wined3d: Recognize SM4.1 sampleinfo opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-15 21:34:47 +09:00
Józef Kucia f31994459e wined3d: Recognize SM4.1 samplepos opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-15 21:34:45 +09:00
Józef Kucia 16076752a6 wined3d: Recognize SM4.1 lod opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-15 21:34:42 +09:00
Józef Kucia 4a5146a7e7 wined3d: Implement SM4 umin instruction.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-15 21:34:40 +09:00
Józef Kucia 42a378362a wined3d: Set load_local_constsF in shader_init().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-14 17:40:12 +09:00
Józef Kucia a44cdbfdd2 wined3d: Use uintBitsToFloat() for float immediate shader constants.
This fixes issues with special floating-point values in immediate
constants. Inspired by a patch by Guillaume Charifi.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-14 17:40:12 +09:00
Józef Kucia 9fb41539ea wined3d: Implement immediate constant buffer in GLSL backend.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-08 23:07:21 +09:00
Józef Kucia 422f0a87c4 wined3d: Implement SM5 cut_stream instruction for stream 0.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-07 21:23:26 +09:00
Józef Kucia df557182be wined3d: Implement SM5 emit_stream instruction for stream 0.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-07 21:23:25 +09:00
Józef Kucia 0dc4c3afb2 wined3d: Recognize SM5 bfrev opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-07 21:23:25 +09:00
Józef Kucia eb5c8d71fb wined3d: Do not limit temporary register count to 32 in SM4+.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-05 23:27:36 +09:00
Józef Kucia 57732599e5 wined3d: Implement SM4 continue instruction.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-05 23:27:36 +09:00
Józef Kucia eab16f1310 wined3d: Recognize SM5 swapc opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-05 23:27:36 +09:00
Józef Kucia bd405f6bd6 wined3d: Recognize SM5 cut_stream opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-05 23:27:35 +09:00
Józef Kucia b18f2f5deb wined3d: Implement SM4 indexable temporary registers in GLSL backend.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-04 23:06:59 +09:00
Józef Kucia 2460d6f3cb wined3d: Recognize SM5 dcl_stream opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-04 23:06:57 +09:00
Józef Kucia 5c5a8256e8 wined3d: Recognize SM5 emit_stream opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-04 23:06:55 +09:00
Józef Kucia 0afcd1aeb3 wined3d: Fix sample_d for array textures.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-23 22:04:28 +09:00
Józef Kucia 944ebf3dd8 wined3d: Recognize SM4 dcl_indexableTemp opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-23 22:04:26 +09:00
Józef Kucia f6bd191385 wined3d: Introduce wined3d_gl_limits_get_uniform_block_range().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-22 22:16:34 +09:00
Józef Kucia e2384387e0 wined3d: Recognize SM5 dcl_tgsm_structured opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-22 22:16:34 +09:00
Józef Kucia 6778ceca2c wined3d: Recognize SM5 dcl_tgsm_raw opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-22 22:16:33 +09:00
Józef Kucia 0c83f4d5be wined3d: Recognize SM5 dcl_thread_group opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-22 00:58:57 +09:00
Józef Kucia b30f59c567 wined3d: Add compute shader type.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-22 00:58:56 +09:00
Józef Kucia 36dcae193d wined3d: Recognize SM5 ld_uav_typed opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-17 22:53:02 +09:00
Józef Kucia 7d5be69365 wined3d: Recognize SM5 imm_atomic_alloc opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-17 22:52:59 +09:00
Józef Kucia 688fc5f6d8 wined3d: Recognize SM5 bufinfo opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-15 20:43:30 +09:00
Józef Kucia 17b599a442 wined3d: Recognize SM5 store_structured opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-15 20:43:28 +09:00
Józef Kucia 8d14307f00 wined3d: Recognize SM5 bfi opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-15 20:43:26 +09:00
Józef Kucia 62af9f6f1f wined3d: Recognize SM5 imm_atomic_consume opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-15 20:43:23 +09:00
Józef Kucia c08dfc6836 wined3d: Recognize SM5 ld_raw opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-15 20:43:21 +09:00
Józef Kucia 41b296eea7 wined3d: Recognize SM5 store_raw opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-15 20:43:19 +09:00
Francois Gouget 0652bf7eca wined3d: Make glsl_vertex_pipe_clip_plane() static.
Signed-off-by: Francois Gouget <fgouget@free.fr>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-15 20:43:03 +09:00
Józef Kucia 5c39053791 wined3d: Recognize SM 5 gather4_c opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-10 20:34:05 +09:00
Józef Kucia e0c4b23e94 wined3d: Recognize SM 4.1 gather4 opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-10 20:34:05 +09:00
Józef Kucia 7cc36e71b2 wined3d: Implement SM4 endswitch instruction.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-03 22:24:52 +09:00
Józef Kucia 9aa587af9e wined3d: Implement SM4 default instruction.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-03 22:24:50 +09:00
Józef Kucia 7929895029 wined3d: Implement SM4 case instruction.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-03 22:24:47 +09:00
Józef Kucia ba60b0f59a wined3d: Implement SM4 switch instruction.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-03 22:24:45 +09:00
Józef Kucia 25dfbbafb3 wined3d: Implement SM4 umax instruction.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-03 22:24:42 +09:00
Guillaume Charifi 5840ea47e6 wined3d: Add support for the ishr opcode.
Signed-off-by: Guillaume Charifi <guillaume.charifi@sfr.fr>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-03 00:10:52 +09:00
Matteo Bruni d9f8c853ac wined3d: User clip planes emulation for core profile contexts.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-03 00:10:48 +09:00
Matteo Bruni 785baaa94b wined3d: Fix FFP vertex shaders with ARB_explicit_attrib_location.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-03 00:10:47 +09:00
Józef Kucia 519d459b72 wined3d: Use ARB_explicit_attrib_location to pre-assign vertex attribute locations.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-01 22:12:47 +09:00
Józef Kucia 4dfd79d336 wined3d: Use pure integer vertex attributes for SM4+ shaders.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-01 22:12:27 +09:00
Józef Kucia 56b22347d2 wined3d: Handle SM4 breakc instruction modifiers.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-25 22:05:09 +09:00
Józef Kucia 422bf938cd wined3d: Handle SM4 if instruction modifiers.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-25 22:05:06 +09:00
Henri Verbeet 8ae3a9b624 wined3d: Introduce a helper function to allocate arrays.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-24 16:19:01 +09:00
Matteo Bruni 54d8f57cc5 wined3d: Reselect the current GLSL geometry shader when possible even if the VS changed.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-23 14:07:46 +09:00
Matteo Bruni 91537b9f1f wined3d: Add support for core OpenGL geometry shaders.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-23 14:07:44 +09:00
Matteo Bruni f5dc7a43b0 wined3d: Fixup vertex position in geometry shaders.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-23 14:07:41 +09:00
Matteo Bruni 9a14d78de9 wined3d: Handle GS inputs and outputs.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-23 14:07:38 +09:00
Matteo Bruni 0f062f5108 wined3d: Get rid of the "reorder shaders" for SM4+.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-23 14:07:36 +09:00
Matteo Bruni cf52d1635c wined3d: Simplify shader interface matching for SM4+ vertex shaders.
After some testing it looks like, with SM4+ on Windows:
1. Output registers have to match with input registers from the
following shader stage (register index and mask). There is no "smart"
matching of semantics like in SM3.
2. Using uninitialized varyings in SM4+ shaders doesn't give consistent
results.
That means we can simplify the relevant code quite a bit. Applications
shouldn't be able to depend on particular values for uninitialized
varyings so we can avoid explicitly initializing them.

Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-23 14:07:29 +09:00
Matteo Bruni 2c90b9aee0 wined3d: Clean up VS-PS interface matching in GLSL.
It makes easier to add similar handling for GS inputs and outputs.
Functionally this should be a NOP.

Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-23 14:07:26 +09:00
Matteo Bruni f5aee34d98 wined3d: Alpha test emulation for core profile contexts.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-23 14:07:23 +09:00
Henri Verbeet aa666adfed wined3d: Send shader constant updates through the command stream.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-23 14:06:41 +09:00
Józef Kucia e36a7e5da4 wined3d: Match position output register by sysval semantic value.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-21 00:53:52 +09:00
Józef Kucia b997719485 wined3d: Add support for 2D array texture samplers.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-19 20:26:29 +09:00
Józef Kucia 05f6f111bf wined3d: Implement SV_VertexID in GLSL backend.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-18 19:39:00 +09:00
Henri Verbeet 076697e31a wined3d: Rename MAX_CONST_B to WINED3D_MAX_CONSTS_B.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-18 10:35:34 +09:00
Henri Verbeet e71a360fcd wined3d: Store pixel shader integer constants as wined3d_ivec4 structures.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-18 01:06:13 +09:00
Henri Verbeet 43c31e68be wined3d: Store vertex shader integer constants as wined3d_ivec4 structures.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-18 01:06:13 +09:00
Henri Verbeet 4f1acfebf5 wined3d: Rename MAX_CONST_I to WINED3D_MAX_CONSTS_I.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-18 01:06:12 +09:00
Henri Verbeet 25b907697a wined3d: Only allow 224 pixel shader vec4's.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-18 01:06:12 +09:00
Henri Verbeet aa5ccba868 wined3d: Only allow 256 vertex shader vec4's.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-18 01:06:11 +09:00
Józef Kucia b922dcc6f1 wined3d: Implement SM4 round_ne instruction.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-17 21:01:44 +09:00
Henri Verbeet e6b647d121 wined3d: Store pixel shader floating point constants as wined3d_vec4 structures.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-27 12:40:29 +09:00
Henri Verbeet b073e5c7b6 wined3d: Store vertex shader floating point constants as wined3d_vec4 structures.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-27 12:40:26 +09:00
Henri Verbeet f33c79d387 wined3d: Pass a wined3d_vec4 structure to shader_glsl_load_constants_f().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-26 14:48:13 +09:00
Henri Verbeet d7596b08ea wined3d: Pass a wined3d_vec4 structure to walk_constant_heap().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-26 14:48:11 +09:00
Henri Verbeet cf3d5a2046 wined3d: Pass a wined3d_vec4 structure to walk_constant_heap_clamped().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-26 14:48:07 +09:00
Henri Verbeet 468b1d9d9b wined3d: Pass a wined3d_vec4 structure to apply_clamped_constant().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-26 14:48:05 +09:00
Józef Kucia cb66c6390d wined3d: Print correct resource type in FIXME() message.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-22 21:19:38 +09:00
Józef Kucia e8e27b1a25 wined3d: Implement SM4 ult instruction.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-05 00:06:44 +09:00
Józef Kucia 992f3add3a wined3d: Recognize SM5 hs_join_phase opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-05 00:06:43 +09:00
Józef Kucia 231f9188bf wined3d: Recognize SM5 hs_control_point_phase opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-05 00:06:43 +09:00
Józef Kucia ea92105d41 wined3d: Add domain shader type.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-01 20:51:33 +09:00
Józef Kucia 873912847e wined3d: Recognize SM5 dcl_tessellator_partitioning opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-01 20:51:21 +09:00
Józef Kucia 90dcb4db72 wined3d: Recognize SM5 dcl_tessellator_output_primitive opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-01 20:51:18 +09:00
Józef Kucia e1a870c6ab wined3d: Recognize SM5 dcl_tessellator_domain opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-01 20:51:15 +09:00
Matteo Bruni 6654af1017 wined3d: Don't read texcoord attributes unless necessary.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-01 12:49:14 +09:00
Matteo Bruni dd5cf16799 wined3d: Avoid the deprecated gl_FragData on core profile contexts.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-01 12:49:12 +09:00
Matteo Bruni 0526544576 wined3d: Avoid the deprecated GLSL "attribute" keyword on core profile contexts.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-01 12:49:09 +09:00
Józef Kucia f21d1b19b5 wined3d: Recognize SM5 dcl_hs_max_tessfactor opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-31 19:50:27 +09:00
Józef Kucia a302a16aaa wined3d: Recognize SM5 dcl_hs_fork_phase_instance_count opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-31 19:50:18 +09:00
Józef Kucia e2f4aaa65a wined3d: Improve wined3d_sysval_semantic enum values naming.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-31 19:50:14 +09:00
Józef Kucia 5367c0d2b4 wined3d: Recognize SM5 dcl_output_control_point_count opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-30 11:53:43 +09:00
Józef Kucia cee0c36444 wined3d: Recognize SM5 dcl_input_control_point_count opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-30 11:53:40 +09:00
Józef Kucia 87bef12eed wined3d: Recognize SM5 hs_fork_phase opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-30 11:53:38 +09:00
Józef Kucia ba0041a938 wined3d: Recognize SM5 hs_decls opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-30 11:53:35 +09:00
Józef Kucia 403459fd91 wined3d: Add hull shader type.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-30 11:53:26 +09:00
Matteo Bruni f0c321a8e8 wined3d: Disable ARB_point_sprite on core profile contexts.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-29 19:32:02 +09:00
Matteo Bruni 9ba6784d22 wined3d: Don't call glClampColorARB() on core profile.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-28 16:26:52 +09:00
Matteo Bruni 618e825e57 wined3d: Don't flag vertex color clamping for changes on core profile.
glClampColorARB(GL_CLAMP_VERTEX_COLOR) is not supported on core profile and
we can't use builtin color varyings there anyway.

Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-28 16:26:52 +09:00
Matteo Bruni 5e7a015b52 wined3d: Clamp diffuse and specular color in GLSL vertex ffp replacement for core profile.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-28 16:26:52 +09:00
Matteo Bruni 50dc7b95d1 wined3d: Get rid of WINED3D_GLSL_SAMPLE_NPOT.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-28 16:26:52 +09:00
Józef Kucia 3c5ca08a2f wined3d: Recognize SM5 store_uav_typed opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-28 16:26:52 +09:00
Józef Kucia 1bc6a15183 wined3d: Recognize SM5 dcl_uav_typed opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-28 16:26:51 +09:00
Józef Kucia f294f56a5a wined3d: Recognize SM5 dcl_resource_structured opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-28 16:26:51 +09:00
Józef Kucia 463980431f wined3d: Recognize SM 4.1 ld2dms opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-28 16:26:51 +09:00
Matteo Bruni 0ed39ad13d wined3d: Use ARB_texture_swizzle for color fixups when possible.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-24 22:09:37 +09:00
Henri Verbeet 72e373d220 wined3d: Get the framebuffer height from the view in shader_glsl_load_constants().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-24 11:50:59 +09:00
Józef Kucia 510c8e3983 wined3d: Use dcl_sampler to determine if shadow sampler is needed.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-23 23:35:52 +09:00
Józef Kucia d563cdb0db wined3d: Implement SM4 sample_c_lz instruction.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-23 23:35:50 +09:00
Józef Kucia e06180a564 wined3d: Implement SM4 sample_c instruction.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-23 23:35:48 +09:00
Józef Kucia 4b926f91b4 wined3d: Recognize SM5 deriv_rty_fine opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-17 21:58:54 +09:00
Józef Kucia 7fccd3bd13 wined3d: Recognize SM5 deriv_rtx_fine opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-17 21:58:50 +09:00
Józef Kucia 9108fe7233 wined3d: Recognize SM5 deriv_rty_coarse opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-17 21:58:45 +09:00
Józef Kucia 07562768bb wined3d: Recognize SM5 deriv_rtx_coarse opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-17 21:58:41 +09:00
Józef Kucia f0de33ba14 wined3d: Recognize SM5 ld_structured opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-17 21:58:36 +09:00
Stefan Dösinger f08896aa73 wined3d: Get rid of state access in shader_generate_glsl_declarations().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-17 11:30:21 +09:00
Matteo Bruni 64d16294bf wined3d: Enable SM5 shaders in the GLSL backend, when possible.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-16 21:59:43 +09:00
Józef Kucia 4c355b1eb5 wined3d: Improve ERR() message in shader_glsl_get_sample_function().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-11 20:23:22 +09:00