Henri Verbeet
|
dd9efc9852
|
d3d9/tests: Merge shader.c into device.c.
|
2013-01-11 18:14:07 +01:00 |
Henri Verbeet
|
5fd8529363
|
d3d9/tests: Merge query.c into device.c.
|
2013-01-10 12:30:18 +01:00 |
Henri Verbeet
|
afca55649d
|
d3d9/tests: Merge buffer.c into device.c.
|
2013-01-10 12:30:10 +01:00 |
Henri Verbeet
|
52a24e8297
|
d3d9/tests: Merge volume.c into device.c.
|
2013-01-10 12:30:02 +01:00 |
Stefan Dösinger
|
f3f172ce81
|
d3d9: Use dynamic buffers for DrawIndexedPrimitiveUP.
|
2012-12-19 12:53:23 +01:00 |
Stefan Dösinger
|
873603f941
|
d3d9: Use a dynamic buffer for DrawPrimitiveUP.
|
2012-12-19 12:53:20 +01:00 |
Stefan Dösinger
|
aeee527ebd
|
d3d9/tests: Move the clipplane + shader test inside the capability check.
|
2012-12-06 13:02:11 +01:00 |
Stefan Dösinger
|
b11e499c0b
|
d3d9/tests: Give the texture transform test a defined colorop.
|
2012-12-06 13:02:04 +01:00 |
Stefan Dösinger
|
320b33e57b
|
d3d9/tests: Skip some texture transform tests if shaders are unsupported.
|
2012-12-06 13:01:56 +01:00 |
Henri Verbeet
|
d0d213f7d1
|
d3d10core: Implement d3d10_device_IAGetIndexBuffer().
|
2012-11-21 13:25:57 +01:00 |
Henri Verbeet
|
2f307a14f0
|
d3d9/tests: Add tests for device resets in d3d9ex.
|
2012-11-20 11:44:36 +01:00 |
Henri Verbeet
|
84da62d993
|
d3d9/tests: Create the d3d9ex object in create_device().
|
2012-11-20 11:44:31 +01:00 |
Henri Verbeet
|
79f0b4d977
|
d3d9: Avoid resetting device state for d3d9ex resets.
|
2012-11-20 11:44:27 +01:00 |
Henri Verbeet
|
8180b9000a
|
d3d9/tests: Add a test for the scissor rect and viewport after SetRenderTarget() calls.
|
2012-11-19 11:47:08 +01:00 |
Henri Verbeet
|
b52118d53d
|
d3d9/tests: Also test that render states get reset in test_reset().
|
2012-11-16 11:40:02 +01:00 |
Sam Edwards
|
e21a4b291c
|
d3d9/tests: Add test for IDirect3DDevice9_Reset with BackBufferWidth/Height = 0.
|
2012-11-07 11:59:21 +01:00 |
Henri Verbeet
|
32f8548d67
|
d3d9/tests: Avoid LPDIRECT3DSURFACE9.
|
2012-10-30 09:49:18 +01:00 |
Henri Verbeet
|
64ffe6476e
|
d3d9/tests: Avoid LPDIRECT3DVERTEXBUFFER9.
|
2012-10-30 09:49:15 +01:00 |
Henri Verbeet
|
369fb5185f
|
d3d9/tests: Avoid LPDIRECT3DTEXTURE9.
|
2012-10-30 09:49:13 +01:00 |
Henri Verbeet
|
2bf46c60fb
|
wined3d: Replace the face and level parameters to device_parent_create_texture_surface() with the sub-resource index.
|
2012-10-25 11:48:25 +02:00 |
André Hentschel
|
31ca59f0b5
|
d3d9/tests: Fix copy-paste error (coverity).
|
2012-10-24 19:37:56 +02:00 |
Henri Verbeet
|
ddbe791d37
|
wined3d: Set texture_level in surface_set_texture_target() as well.
|
2012-10-24 11:24:22 +02:00 |
Henri Verbeet
|
8e24dbb60a
|
wined3d: wined3d_stateblock_apply() never fails.
|
2012-10-08 11:28:37 +02:00 |
Henri Verbeet
|
b69545c7da
|
wined3d: wined3d_stateblock_capture() never fails.
|
2012-10-08 11:28:32 +02:00 |
Henri Verbeet
|
adddf10cd8
|
wined3d: wined3d_swapchain_get_desc() never fails.
|
2012-10-04 14:09:55 +02:00 |
Henri Verbeet
|
5fcc1f8f70
|
wined3d: Just return the surface from wined3d_swapchain_get_back_buffer().
|
2012-10-04 14:09:50 +02:00 |
Henri Verbeet
|
2ad5808996
|
wined3d: wined3d_device_get_creation_parameters() never fails.
|
2012-10-01 23:07:55 +02:00 |
Henri Verbeet
|
6e5cf8c698
|
wined3d: wined3d_device_set_depth_stencil() never fails.
|
2012-10-01 23:07:51 +02:00 |
Henri Verbeet
|
95b4207c7f
|
wined3d: Just return the surface from wined3d_device_get_depth_stencil().
|
2012-10-01 12:11:02 +02:00 |
Henri Verbeet
|
972217fd6a
|
wined3d: Just return the surface from wined3d_device_get_render_target().
|
2012-10-01 12:10:55 +02:00 |
Henri Verbeet
|
c0f52fbf1c
|
wined3d: wined3d_device_set_software_vertex_processing() never fails.
|
2012-09-27 13:10:48 +02:00 |
Henri Verbeet
|
f9d494294a
|
wined3d: Just return the texture from wined3d_device_get_texture().
|
2012-09-27 13:10:43 +02:00 |
Henri Verbeet
|
c0a83b1d96
|
wined3d: wined3d_device_get_texture_stage_state() never fails.
|
2012-09-26 14:40:35 +02:00 |
Henri Verbeet
|
26c0714009
|
wined3d: wined3d_device_set_texture_stage_state() never fails.
|
2012-09-26 14:40:33 +02:00 |
Henri Verbeet
|
6e4c40689c
|
wined3d: Just return the shader from wined3d_device_get_pixel_shader().
|
2012-09-25 11:19:11 +02:00 |
Henri Verbeet
|
fc711d4955
|
wined3d: wined3d_device_set_pixel_shader() never fails.
|
2012-09-25 11:19:07 +02:00 |
Henri Verbeet
|
6909b5143b
|
wined3d: Just return the shader from wined3d_device_get_vertex_shader().
|
2012-09-24 09:58:06 +02:00 |
Henri Verbeet
|
b97ec7ae0c
|
wined3d: wined3d_device_set_vertex_shader() never fails.
|
2012-09-24 09:58:03 +02:00 |
Henri Verbeet
|
2f03ad1a40
|
wined3d: Just return the declaration from wined3d_device_get_vertex_declaration().
|
2012-09-21 10:53:10 +02:00 |
Henri Verbeet
|
01918d05ed
|
wined3d: wined3d_device_set_vertex_declaration() never fails.
|
2012-09-21 10:53:06 +02:00 |
Henri Verbeet
|
de1ae1eb8a
|
wined3d: wined3d_device_get_scissor_rect() never fails.
|
2012-09-19 23:54:59 +02:00 |
Henri Verbeet
|
2de9fc640b
|
wined3d: wined3d_device_set_scissor_rect() never fails.
|
2012-09-19 23:54:56 +02:00 |
Henri Verbeet
|
62670c7ba5
|
wined3d: wined3d_device_get_sampler_state() never fails.
|
2012-09-19 13:04:52 +02:00 |
Henri Verbeet
|
0d96be2c20
|
wined3d: wined3d_device_set_sampler_state() never fails.
|
2012-09-19 13:04:48 +02:00 |
Henri Verbeet
|
343974e2fd
|
wined3d: wined3d_device_get_material() never fails.
|
2012-09-18 10:18:51 +02:00 |
Henri Verbeet
|
2669feeb8c
|
wined3d: wined3d_device_set_material() never fails.
|
2012-09-18 10:18:42 +02:00 |
Henri Verbeet
|
90bd04c6b6
|
wined3d: wined3d_device_multiply_transform() never fails.
|
2012-09-14 15:43:20 +02:00 |
Henri Verbeet
|
706ece827b
|
wined3d: wined3d_device_get_transform() never fails.
|
2012-09-12 12:46:12 +02:00 |
Henri Verbeet
|
f79bbc767d
|
wined3d: wined3d_device_set_transform() never fails.
|
2012-09-12 12:46:07 +02:00 |
Henri Verbeet
|
d601a0dede
|
wined3d: wined3d_device_get_render_state() never fails.
|
2012-09-11 18:03:57 +02:00 |
Henri Verbeet
|
75cec973d5
|
wined3d: wined3d_device_set_render_state() never fails.
|
2012-09-11 18:03:53 +02:00 |
Henri Verbeet
|
3569b6ccd2
|
wined3d: wined3d_device_get_viewport() never fails.
|
2012-09-10 11:40:19 +02:00 |
Henri Verbeet
|
64aae8cf02
|
wined3d: wined3d_device_set_viewport() never fails.
|
2012-09-10 11:40:14 +02:00 |
Henri Verbeet
|
c8f4ca315e
|
wined3d: Just return the buffer from wined3d_device_get_index_buffer().
|
2012-09-06 15:45:32 +02:00 |
Henri Verbeet
|
a3e28f6ce5
|
wined3d: wined3d_device_set_index_buffer() never fails.
|
2012-09-06 15:45:32 +02:00 |
Henri Verbeet
|
8fd7d3a2b3
|
wined3d: Just return the swapchain from wined3d_device_get_swapchain().
|
2012-09-05 11:48:04 +02:00 |
Jacek Caban
|
9bb70e2739
|
d3d9/tests: Use proper helpers for iface calls.
|
2012-08-28 14:41:10 +02:00 |
Michael Stefaniuc
|
b410bc3a1a
|
d3d9/tests: Simplify some logic operations.
|
2012-08-17 16:25:58 +02:00 |
Henri Verbeet
|
09443f14e7
|
wined3d: Enable "AlwaysOffscreen" by default.
|
2012-07-19 15:43:59 +02:00 |
Henri Verbeet
|
0821c8024b
|
wined3d: Merge the device parent create_rendertarget() and create_depth_stencil() handlers.
|
2012-07-11 09:57:07 -05:00 |
Henri Verbeet
|
8ad98cdbee
|
wined3d: Get rid of the "discard" parameter to device_parent_create_depth_stencil().
|
2012-07-10 10:39:42 -05:00 |
Henri Verbeet
|
9b74ebd794
|
wined3d: Get rid of the "lockable" parameter to device_parent_create_rendertarget().
|
2012-07-10 10:39:34 -05:00 |
Henri Verbeet
|
73eceafb17
|
d3d9: Implement d3d9_device_ResetEx().
|
2012-07-09 15:04:18 -04:00 |
Henri Verbeet
|
c98725ccc3
|
d3d9: Introduce a helper function to create D3DPRESENT_PARAMETERS from a wined3d_swapchain_desc.
|
2012-07-03 14:56:34 +02:00 |
Henri Verbeet
|
003ab4d3e0
|
d3d9: Introduce a helper function to create a wined3d_swapchain_desc from D3DPRESENT_PARAMETERS.
|
2012-07-03 14:56:26 +02:00 |
Henri Verbeet
|
2457d34314
|
d3d9: Pass a wined3d_swapchain_desc structure to swapchain_init().
|
2012-07-02 19:18:00 +02:00 |
Henri Verbeet
|
e97dc9f33d
|
d3d9: Implement d3d9_EnumAdapterModesEx().
|
2012-07-02 19:17:59 +02:00 |
Henri Verbeet
|
8d4e3d0d58
|
d3d9: Implement d3d9_GetAdapterModeCountEx().
|
2012-06-29 10:14:29 +02:00 |
Henri Verbeet
|
256d433164
|
d3d9: Implement d3d9_device_PresentEx().
|
2012-06-29 10:14:21 +02:00 |
Henri Verbeet
|
0ce894f274
|
d3d9: Implement d3d9_device_GetDisplayModeEx().
|
2012-06-28 01:39:28 +02:00 |
Henri Verbeet
|
2c8834dffd
|
d3d9: Implement d3d9_GetAdapterDisplayModeEx().
|
2012-06-28 01:39:27 +02:00 |
Henri Verbeet
|
a1bfd0988f
|
wined3d: Take scanline ordering into account in the mode setting code.
|
2012-06-28 01:39:26 +02:00 |
Henri Verbeet
|
d74a587b1b
|
d3d9/tests: Add a test for resource bindings after reset.
|
2012-06-18 17:48:26 +02:00 |
Henri Verbeet
|
56fffd0659
|
d3d9: Get rid of IDirect3DQuery9Impl.
|
2012-06-12 17:27:34 +02:00 |
Henri Verbeet
|
2f2995de75
|
d3d9: Get rid of IDirect3DPixelShader9Impl.
|
2012-06-12 17:27:29 +02:00 |
Henri Verbeet
|
df9c6aa3ec
|
d3d9: Get rid of IDirect3DVertexShader9Impl.
|
2012-06-12 17:27:25 +02:00 |
Henri Verbeet
|
bdd42942c0
|
d3d9: Get rid of IDirect3DVertexDeclaration9Impl.
|
2012-06-01 17:46:45 +02:00 |
Henri Verbeet
|
79d62ca1fb
|
d3d9: Get rid of IDirect3DStateBlock9Impl.
|
2012-06-01 17:46:44 +02:00 |
Henri Verbeet
|
6341389fe4
|
d3d9: Get rid of IDirect3DIndexBuffer9Impl.
|
2012-05-31 18:05:32 +02:00 |
Henri Verbeet
|
503b16392b
|
d3d9: Get rid of IDirect3DVertexBuffer9Impl.
|
2012-05-31 18:05:29 +02:00 |
Henri Verbeet
|
cb9cc2ccee
|
d3d9: Get rid of IDirect3DSurface9Impl.
|
2012-05-30 17:18:00 +02:00 |
Henri Verbeet
|
d4c5c03cbb
|
d3d9: Get rid of IDirect3DSwapChain9Impl.
|
2012-05-30 17:18:00 +02:00 |
Henri Verbeet
|
a91ef5217d
|
d3d9: Get rid of IDirect3DVolume9Impl.
|
2012-05-29 10:45:13 +02:00 |
Henri Verbeet
|
2a63fe6624
|
d3d9: Get rid of IDirect3DDevice9Impl.
|
2012-05-29 10:45:09 +02:00 |
Henri Verbeet
|
82adae949b
|
d3d9: Get rid of IDirect3D9Impl.
|
2012-05-25 16:24:11 +02:00 |
Henri Verbeet
|
5b2d171043
|
d3d9: Add a separate function for d3d9 initialization.
|
2012-05-25 16:24:07 +02:00 |
Henri Verbeet
|
b5d64260e0
|
d3d9: Get rid of the D3D_DECL_* macros.
|
2012-05-25 16:23:59 +02:00 |
Henri Verbeet
|
51024a078f
|
d3d9: Get rid of the d3dType field from d3d_dtype_lookup.
|
2012-05-25 16:23:56 +02:00 |
Henri Verbeet
|
8560f36cb8
|
d3d9: Get rid of the D3DDECLTYPE_INFO typedef.
|
2012-05-24 20:08:49 +02:00 |
Henri Verbeet
|
e3ecfa5974
|
wined3d: Store user clip planes as 4-component float vectors.
|
2012-05-22 18:07:02 +02:00 |
Józef Kucia
|
cafab89093
|
d3d9/tests: Add tests for IDirect3DCubeTexture9::GetLevelDesc and IDirect3DCubeTexture9::GetCubeMapSurface.
|
2012-05-22 17:43:59 +02:00 |
Józef Kucia
|
cd4b973d59
|
d3d9: Return D3DERR_INVALIDCALL when IDirect3DCubeTexture9::GetCubeMapSurface is called with invalid level.
|
2012-05-22 17:43:59 +02:00 |
Józef Kucia
|
5f6310ee45
|
d3d9: Return D3DERR_INVALIDCALL when IDirect3DCubeTexture9::GetLevelDesc is called with invalid level.
|
2012-05-22 17:43:58 +02:00 |
Michael Stefaniuc
|
3d9a4e8921
|
d3d9/tests: Remove stray ok() call.
|
2012-05-21 12:43:26 +02:00 |
Henri Verbeet
|
9267148705
|
wined3d: The wined3d object doesn't need a parent.
|
2012-05-03 11:18:00 +02:00 |
Henri Verbeet
|
6b9f151c9e
|
d3d9: Properly retrieve an interface pointer in d3d9_texture_3d_UnlockBox().
|
2012-05-03 11:17:53 +02:00 |
Henri Verbeet
|
46a6f4c1a9
|
d3d9: Properly retrieve an interface pointer in d3d9_texture_3d_LockBox().
|
2012-05-03 11:17:51 +02:00 |
Henri Verbeet
|
5d56abdb55
|
d3d9: Properly retrieve an interface pointer in d3d9_texture_3d_GetVolumeLevel().
|
2012-05-02 11:59:06 +02:00 |
Henri Verbeet
|
f9fe89b386
|
d3d9: Properly retrieve an interface pointer in d3d9_texture_cube_UnlockRect().
|
2012-05-02 11:58:59 +02:00 |
Henri Verbeet
|
5d30402ad8
|
d3d9: Properly retrieve an interface pointer in d3d9_texture_cube_LockRect().
|
2012-05-02 11:58:56 +02:00 |
Henri Verbeet
|
02cb4fe294
|
d3d9: Properly retrieve an interface pointer in d3d9_texture_cube_GetCubeMapSurface().
|
2012-05-01 14:44:09 +02:00 |
Henri Verbeet
|
c85f6c9419
|
d3d9: Properly retrieve an interface pointer in d3d9_texture_2d_UnlockRect().
|
2012-05-01 14:44:06 +02:00 |
Henri Verbeet
|
61dd4fa851
|
d3d9: Properly retrieve an interface pointer in d3d9_texture_2d_LockRect().
|
2012-05-01 14:44:03 +02:00 |
Henri Verbeet
|
605e6b743c
|
d3d9: Properly retrieve an interface pointer in d3d9_texture_2d_GetSurfaceLevel().
|
2012-04-30 11:01:16 +02:00 |
Henri Verbeet
|
9936ec0c1c
|
d3d9: Properly retrieve an interface pointer in IDirect3DDevice9Impl_GetStreamSource().
|
2012-04-30 11:01:13 +02:00 |
Henri Verbeet
|
c208d973f6
|
d3d9: Properly retrieve an interface pointer in IDirect3DDevice9Impl_GetIndices().
|
2012-04-30 11:01:09 +02:00 |
Henri Verbeet
|
c638aab2b4
|
d3d9: Properly retrieve an interface pointer in IDirect3DDevice9Impl_GetPixelShader().
|
2012-04-27 11:59:27 +02:00 |
Henri Verbeet
|
722e60ab2e
|
d3d9: Properly retrieve an interface pointer in IDirect3DDevice9Impl_GetVertexShader().
|
2012-04-27 11:59:23 +02:00 |
Henri Verbeet
|
a495b7af48
|
d3d9: Properly retrieve an interface pointer in IDirect3DDevice9Impl_GetVertexDeclaration().
|
2012-04-27 11:59:21 +02:00 |
Henri Verbeet
|
3e2d946290
|
d3d9: Properly retrieve an interface pointer in IDirect3DDevice9Impl_GetTexture().
|
2012-04-26 19:26:08 +02:00 |
Henri Verbeet
|
e333334450
|
d3d9: Properly retrieve an interface pointer in IDirect3DDevice9Impl_GetDepthStencilSurface().
|
2012-04-26 19:26:06 +02:00 |
Henri Verbeet
|
6a03dbf111
|
d3d9: Properly retrieve an interface pointer in IDirect3DDevice9Impl_GetRenderTarget().
|
2012-04-26 19:26:02 +02:00 |
Henri Verbeet
|
d01e0647d1
|
d3d9: Get rid of IDirect3DBaseTexture9Impl.
|
2012-04-25 12:14:54 +02:00 |
Henri Verbeet
|
5145b13199
|
d3d9: Merge volumetexture.c into texture.c.
|
2012-04-25 12:14:44 +02:00 |
Henri Verbeet
|
fb5bc72408
|
d3d9: Properly retrieve an interface pointer in IDirect3DDevice9Impl_GetBackBuffer().
|
2012-04-25 12:14:02 +02:00 |
Henri Verbeet
|
138edd31e5
|
d3d9: Use the surface implementation pointer in reset_enum_callback().
|
2012-04-25 12:13:58 +02:00 |
Henri Verbeet
|
11a2231c11
|
d3d9: Properly retrieve an interface pointer in IDirect3DDevice9Impl_GetSwapChain().
|
2012-04-25 12:13:55 +02:00 |
Henri Verbeet
|
5f38a1e1f7
|
d3d9: Merge cubetexture.c into texture.c.
|
2012-04-24 11:30:12 +02:00 |
Henri Verbeet
|
7da2dc747c
|
d3d9: Get rid of IDirect3DVolumeTexture9Impl.
|
2012-04-24 11:29:40 +02:00 |
Henri Verbeet
|
7efbfe494e
|
d3d9: Properly retrieve an interface pointer in IDirect3DSwapChain9Impl_GetBackBuffer().
|
2012-04-24 11:29:37 +02:00 |
Henri Verbeet
|
21c65893c9
|
d3d9: Get rid of IDirect3DCubeTexture9Impl.
|
2012-04-23 11:47:58 +02:00 |
Henri Verbeet
|
5569db9a98
|
d3d9: Get rid of IDirect3DTexture9Impl.
|
2012-04-23 11:44:48 +02:00 |
Henri Verbeet
|
8cef8b3587
|
wined3d: Unify the wined3d_mapped_rect and wined3d_mapped_box structures.
|
2012-04-13 10:48:51 +02:00 |
Henri Verbeet
|
949f7b4524
|
d3d9: COM cleanup for the IDirect3DVertexDeclaration9 interface.
|
2012-04-13 10:48:46 +02:00 |
Henri Verbeet
|
81ed6e0c86
|
d3d9: Use the wined3d declaration to retrieve the FVF in IDirect3DDevice9Impl_GetFVF().
|
2012-04-13 10:48:43 +02:00 |
Henri Verbeet
|
5fc17b84d0
|
d3d9: Store wined3d vertex declarations in the fvf lookup table.
This also implicitly gets rid of the convFVF hack in
IDirect3DVertexDeclaration9Impl_Release().
|
2012-04-12 20:36:45 +02:00 |
Henri Verbeet
|
ba67df7a60
|
d3d9: Introduce a separate function for vertex declaration creation.
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2012-04-12 20:36:40 +02:00 |
Henri Verbeet
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53b3f9d40e
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d3d9: COM cleanup for the IDirect3DSwapChain9 interface.
This is mostly based on the COM cleanup scripts by Michael Stefaniuc.
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2012-04-11 18:14:36 +02:00 |
Henri Verbeet
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8b95d8d2e3
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d3d9: Introduce a separate function for swapchain creation.
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2012-04-11 18:14:30 +02:00 |
Henri Verbeet
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9d54130128
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d3d9: Don't return a pointer to the implementation in IDirect3DCubeTexture9Impl_QueryInterface().
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2012-04-03 12:00:47 +02:00 |
Henri Verbeet
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f47267ad55
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d3d9: Don't return a pointer to the implementation in IDirect3DDevice9Impl_QueryInterface().
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2012-04-03 12:00:45 +02:00 |
Henri Verbeet
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a84eaf3d22
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d3d9: Don't return a pointer to the implementation in IDirect3DQuery9Impl_QueryInterface().
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2012-04-02 12:39:37 +02:00 |
Henri Verbeet
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71aa7cd81e
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d3d9: Don't return a pointer to the implementation in IDirect3DStateBlock9Impl_QueryInterface().
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2012-04-02 12:39:33 +02:00 |
Henri Verbeet
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fa3838e9de
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d3d9: Don't return a pointer to the implementation in IDirect3DSurface9Impl_QueryInterface().
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2012-03-30 10:44:18 +02:00 |
Henri Verbeet
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b76f0aeee0
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d3d9: Don't return a pointer to the implementation in IDirect3DSwapChain9Impl_QueryInterface().
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2012-03-30 10:44:11 +02:00 |
Henri Verbeet
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e1b8573ee8
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d3d9: Don't return a pointer to the implementation in IDirect3DTexture9Impl_QueryInterface().
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2012-03-29 20:49:15 +02:00 |
Henri Verbeet
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8e40db2783
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d3d9: Don't return a pointer to the implementation in IDirect3DVertexDeclaration9Impl_QueryInterface().
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2012-03-29 20:49:14 +02:00 |
Henri Verbeet
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ad0980c655
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d3d9: Don't return a pointer to the implementation in IDirect3DVolume9Impl_QueryInterface().
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2012-03-28 11:36:42 +02:00 |
Henri Verbeet
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8db93e2a55
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d3d9: Don't return a pointer to the implementation in IDirect3DVolumeTexture9Impl_QueryInterface().
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2012-03-28 11:36:37 +02:00 |
Henri Verbeet
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cbc3e9985c
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d3d9: Store an implementation pointer to the d3d9 structure in IDirect3DDevice9Impl.
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2012-03-28 11:36:32 +02:00 |
Henri Verbeet
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82b3dbdefb
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d3d9/tests: Fix a couple of return value checks.
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2012-03-13 10:26:40 +01:00 |
Henri Verbeet
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2de689ac04
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d3d9: Cleanup IDirect3D9Impl_QueryInterface().
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2012-03-13 10:26:25 +01:00 |
Matteo Bruni
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94953f165a
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d3d9/tests: Add shader model 2 fog tests.
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2012-03-09 17:26:21 +01:00 |
Matteo Bruni
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393b2f137c
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d3d9/tests: Reenable a VS fog test.
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2012-03-09 17:26:06 +01:00 |
Henri Verbeet
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9ad6f2e1f4
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d3d9/tests: Add some tests for resetting the device window.
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2012-02-29 20:47:30 +01:00 |
Henri Verbeet
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8f6ddf789e
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d3d9/tests: Add tests for z-clipping with D3DRS_ZENABLE disabled.
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2012-02-24 09:56:02 +01:00 |
Matteo Bruni
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f69f2aa347
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wined3d: SM1 texture projection always divides by w when there is a vertex shader set.
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2012-01-24 11:55:47 +01:00 |
Stefan Dösinger
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038e308a41
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wined3d: Relax depth blit requirements.
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2012-01-23 16:06:55 +01:00 |
Henri Verbeet
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3769afa33d
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wined3d: Get rid of the WINED3DSURFTYPE typedef.
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2012-01-20 13:31:33 +01:00 |
Matteo Bruni
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ec0c7a1605
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d3d9/tests: Add some RESZ tests.
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2012-01-19 17:08:10 +01:00 |