d3d9: Properly retrieve an interface pointer in d3d9_texture_2d_GetSurfaceLevel().

This commit is contained in:
Henri Verbeet 2012-04-29 20:52:04 +02:00 committed by Alexandre Julliard
parent 9936ec0c1c
commit 605e6b743c
1 changed files with 3 additions and 1 deletions

View File

@ -326,6 +326,7 @@ static HRESULT WINAPI d3d9_texture_2d_GetSurfaceLevel(IDirect3DTexture9 *iface,
{
struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface);
struct wined3d_resource *sub_resource;
IDirect3DSurface9Impl *surface_impl;
TRACE("iface %p, level %u, surface %p.\n", iface, level, surface);
@ -336,7 +337,8 @@ static HRESULT WINAPI d3d9_texture_2d_GetSurfaceLevel(IDirect3DTexture9 *iface,
return D3DERR_INVALIDCALL;
}
*surface = wined3d_resource_get_parent(sub_resource);
surface_impl = wined3d_resource_get_parent(sub_resource);
*surface = &surface_impl->IDirect3DSurface9_iface;
IDirect3DSurface9_AddRef(*surface);
wined3d_mutex_unlock();