d3d9: Get rid of IDirect3DStateBlock9Impl.

This commit is contained in:
Henri Verbeet 2012-06-01 17:22:51 +02:00 committed by Alexandre Julliard
parent 176d27e889
commit 79d62ca1fb
3 changed files with 52 additions and 63 deletions

View File

@ -245,25 +245,15 @@ HRESULT volumetexture_init(struct d3d9_texture *texture, struct d3d9_device *dev
UINT width, UINT height, UINT depth, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
struct d3d9_texture *unsafe_impl_from_IDirect3DBaseTexture9(IDirect3DBaseTexture9 *iface) DECLSPEC_HIDDEN;
/* ----------------------- */
/* IDirect3DStateBlock9 */
/* ----------------------- */
/*****************************************************************************
* IDirect3DStateBlock9 implementation structure
*/
typedef struct IDirect3DStateBlock9Impl {
IDirect3DStateBlock9 IDirect3DStateBlock9_iface;
LONG ref;
/* IDirect3DStateBlock9 fields */
struct d3d9_stateblock
{
IDirect3DStateBlock9 IDirect3DStateBlock9_iface;
LONG refcount;
struct wined3d_stateblock *wined3d_stateblock;
IDirect3DDevice9Ex *parent_device;
};
/* Parent reference */
IDirect3DDevice9Ex *parentDevice;
} IDirect3DStateBlock9Impl;
HRESULT stateblock_init(IDirect3DStateBlock9Impl *stateblock, struct d3d9_device *device,
HRESULT stateblock_init(struct d3d9_stateblock *stateblock, struct d3d9_device *device,
D3DSTATEBLOCKTYPE type, struct wined3d_stateblock *wined3d_stateblock) DECLSPEC_HIDDEN;
/* --------------------------- */

View File

@ -1525,7 +1525,7 @@ static HRESULT WINAPI d3d9_device_CreateStateBlock(IDirect3DDevice9Ex *iface,
D3DSTATEBLOCKTYPE type, IDirect3DStateBlock9 **stateblock)
{
struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(iface);
IDirect3DStateBlock9Impl *object;
struct d3d9_stateblock *object;
HRESULT hr;
TRACE("iface %p, type %#x, stateblock %p.\n", iface, type, stateblock);
@ -1575,7 +1575,7 @@ static HRESULT WINAPI d3d9_device_EndStateBlock(IDirect3DDevice9Ex *iface, IDire
{
struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(iface);
struct wined3d_stateblock *wined3d_stateblock;
IDirect3DStateBlock9Impl *object;
struct d3d9_stateblock *object;
HRESULT hr;
TRACE("iface %p, stateblock %p.\n", iface, stateblock);

View File

@ -25,67 +25,66 @@
WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
static inline IDirect3DStateBlock9Impl *impl_from_IDirect3DStateBlock9(IDirect3DStateBlock9 *iface)
static inline struct d3d9_stateblock *impl_from_IDirect3DStateBlock9(IDirect3DStateBlock9 *iface)
{
return CONTAINING_RECORD(iface, IDirect3DStateBlock9Impl, IDirect3DStateBlock9_iface);
return CONTAINING_RECORD(iface, struct d3d9_stateblock, IDirect3DStateBlock9_iface);
}
static HRESULT WINAPI IDirect3DStateBlock9Impl_QueryInterface(IDirect3DStateBlock9 *iface,
REFIID riid, void **ppobj)
static HRESULT WINAPI d3d9_stateblock_QueryInterface(IDirect3DStateBlock9 *iface, REFIID riid, void **out)
{
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
if (IsEqualGUID(riid, &IID_IDirect3DStateBlock9)
|| IsEqualGUID(riid, &IID_IUnknown))
{
IDirect3DStateBlock9_AddRef(iface);
*ppobj = iface;
*out = iface;
return S_OK;
}
WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
*ppobj = NULL;
*out = NULL;
return E_NOINTERFACE;
}
static ULONG WINAPI IDirect3DStateBlock9Impl_AddRef(IDirect3DStateBlock9 *iface)
static ULONG WINAPI d3d9_stateblock_AddRef(IDirect3DStateBlock9 *iface)
{
IDirect3DStateBlock9Impl *This = impl_from_IDirect3DStateBlock9(iface);
ULONG ref = InterlockedIncrement(&This->ref);
struct d3d9_stateblock *stateblock = impl_from_IDirect3DStateBlock9(iface);
ULONG refcount = InterlockedIncrement(&stateblock->refcount);
TRACE("%p increasing refcount to %u.\n", iface, ref);
TRACE("%p increasing refcount to %u.\n", iface, refcount);
return ref;
return refcount;
}
static ULONG WINAPI IDirect3DStateBlock9Impl_Release(IDirect3DStateBlock9 *iface)
static ULONG WINAPI d3d9_stateblock_Release(IDirect3DStateBlock9 *iface)
{
IDirect3DStateBlock9Impl *This = impl_from_IDirect3DStateBlock9(iface);
ULONG ref = InterlockedDecrement(&This->ref);
struct d3d9_stateblock *stateblock = impl_from_IDirect3DStateBlock9(iface);
ULONG refcount = InterlockedDecrement(&stateblock->refcount);
TRACE("%p decreasing refcount to %u.\n", iface, ref);
TRACE("%p decreasing refcount to %u.\n", iface, refcount);
if (ref == 0) {
if (!refcount)
{
wined3d_mutex_lock();
wined3d_stateblock_decref(This->wined3d_stateblock);
wined3d_stateblock_decref(stateblock->wined3d_stateblock);
wined3d_mutex_unlock();
IDirect3DDevice9Ex_Release(This->parentDevice);
HeapFree(GetProcessHeap(), 0, This);
IDirect3DDevice9Ex_Release(stateblock->parent_device);
HeapFree(GetProcessHeap(), 0, stateblock);
}
return ref;
return refcount;
}
/* IDirect3DStateBlock9 Interface follow: */
static HRESULT WINAPI IDirect3DStateBlock9Impl_GetDevice(IDirect3DStateBlock9 *iface,
IDirect3DDevice9 **device)
static HRESULT WINAPI d3d9_stateblock_GetDevice(IDirect3DStateBlock9 *iface, IDirect3DDevice9 **device)
{
IDirect3DStateBlock9Impl *This = impl_from_IDirect3DStateBlock9(iface);
struct d3d9_stateblock *stateblock = impl_from_IDirect3DStateBlock9(iface);
TRACE("iface %p, device %p.\n", iface, device);
*device = (IDirect3DDevice9 *)This->parentDevice;
*device = (IDirect3DDevice9 *)stateblock->parent_device;
IDirect3DDevice9_AddRef(*device);
TRACE("Returning device %p.\n", *device);
@ -93,54 +92,54 @@ static HRESULT WINAPI IDirect3DStateBlock9Impl_GetDevice(IDirect3DStateBlock9 *i
return D3D_OK;
}
static HRESULT WINAPI IDirect3DStateBlock9Impl_Capture(IDirect3DStateBlock9 *iface)
static HRESULT WINAPI d3d9_stateblock_Capture(IDirect3DStateBlock9 *iface)
{
IDirect3DStateBlock9Impl *This = impl_from_IDirect3DStateBlock9(iface);
struct d3d9_stateblock *stateblock = impl_from_IDirect3DStateBlock9(iface);
HRESULT hr;
TRACE("iface %p.\n", iface);
wined3d_mutex_lock();
hr = wined3d_stateblock_capture(This->wined3d_stateblock);
hr = wined3d_stateblock_capture(stateblock->wined3d_stateblock);
wined3d_mutex_unlock();
return hr;
}
static HRESULT WINAPI IDirect3DStateBlock9Impl_Apply(IDirect3DStateBlock9 *iface)
static HRESULT WINAPI d3d9_stateblock_Apply(IDirect3DStateBlock9 *iface)
{
IDirect3DStateBlock9Impl *This = impl_from_IDirect3DStateBlock9(iface);
struct d3d9_stateblock *stateblock = impl_from_IDirect3DStateBlock9(iface);
HRESULT hr;
TRACE("iface %p.\n", iface);
wined3d_mutex_lock();
hr = wined3d_stateblock_apply(This->wined3d_stateblock);
hr = wined3d_stateblock_apply(stateblock->wined3d_stateblock);
wined3d_mutex_unlock();
return hr;
}
static const IDirect3DStateBlock9Vtbl Direct3DStateBlock9_Vtbl =
static const struct IDirect3DStateBlock9Vtbl d3d9_stateblock_vtbl =
{
/* IUnknown */
IDirect3DStateBlock9Impl_QueryInterface,
IDirect3DStateBlock9Impl_AddRef,
IDirect3DStateBlock9Impl_Release,
d3d9_stateblock_QueryInterface,
d3d9_stateblock_AddRef,
d3d9_stateblock_Release,
/* IDirect3DStateBlock9 */
IDirect3DStateBlock9Impl_GetDevice,
IDirect3DStateBlock9Impl_Capture,
IDirect3DStateBlock9Impl_Apply
d3d9_stateblock_GetDevice,
d3d9_stateblock_Capture,
d3d9_stateblock_Apply,
};
HRESULT stateblock_init(IDirect3DStateBlock9Impl *stateblock, struct d3d9_device *device,
HRESULT stateblock_init(struct d3d9_stateblock *stateblock, struct d3d9_device *device,
D3DSTATEBLOCKTYPE type, struct wined3d_stateblock *wined3d_stateblock)
{
HRESULT hr;
stateblock->IDirect3DStateBlock9_iface.lpVtbl = &Direct3DStateBlock9_Vtbl;
stateblock->ref = 1;
stateblock->IDirect3DStateBlock9_iface.lpVtbl = &d3d9_stateblock_vtbl;
stateblock->refcount = 1;
if (wined3d_stateblock)
{
@ -159,8 +158,8 @@ HRESULT stateblock_init(IDirect3DStateBlock9Impl *stateblock, struct d3d9_device
}
}
stateblock->parentDevice = &device->IDirect3DDevice9Ex_iface;
IDirect3DDevice9Ex_AddRef(stateblock->parentDevice);
stateblock->parent_device = &device->IDirect3DDevice9Ex_iface;
IDirect3DDevice9Ex_AddRef(stateblock->parent_device);
return D3D_OK;
}