d3d9: Properly retrieve an interface pointer in IDirect3DDevice9Impl_GetVertexDeclaration().
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@ -2129,6 +2129,7 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetVertexDeclaration(IDirect3DDevice9
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{
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IDirect3DDevice9Impl *This = impl_from_IDirect3DDevice9Ex(iface);
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struct wined3d_vertex_declaration *wined3d_declaration = NULL;
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IDirect3DVertexDeclaration9Impl *declaration_impl;
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HRESULT hr;
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TRACE("iface %p, declaration %p.\n", iface, declaration);
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@ -2139,7 +2140,8 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetVertexDeclaration(IDirect3DDevice9
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hr = wined3d_device_get_vertex_declaration(This->wined3d_device, &wined3d_declaration);
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if (SUCCEEDED(hr) && wined3d_declaration)
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{
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*declaration = wined3d_vertex_declaration_get_parent(wined3d_declaration);
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declaration_impl = wined3d_vertex_declaration_get_parent(wined3d_declaration);
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*declaration = &declaration_impl->IDirect3DVertexDeclaration9_iface;
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IDirect3DVertexDeclaration9_AddRef(*declaration);
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wined3d_vertex_declaration_decref(wined3d_declaration);
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}
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