d3d9: Properly retrieve an interface pointer in IDirect3DDevice9Impl_GetVertexDeclaration().

This commit is contained in:
Henri Verbeet 2012-04-26 21:11:51 +02:00 committed by Alexandre Julliard
parent 6cda3776f6
commit a495b7af48
1 changed files with 3 additions and 1 deletions

View File

@ -2129,6 +2129,7 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetVertexDeclaration(IDirect3DDevice9
{
IDirect3DDevice9Impl *This = impl_from_IDirect3DDevice9Ex(iface);
struct wined3d_vertex_declaration *wined3d_declaration = NULL;
IDirect3DVertexDeclaration9Impl *declaration_impl;
HRESULT hr;
TRACE("iface %p, declaration %p.\n", iface, declaration);
@ -2139,7 +2140,8 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetVertexDeclaration(IDirect3DDevice9
hr = wined3d_device_get_vertex_declaration(This->wined3d_device, &wined3d_declaration);
if (SUCCEEDED(hr) && wined3d_declaration)
{
*declaration = wined3d_vertex_declaration_get_parent(wined3d_declaration);
declaration_impl = wined3d_vertex_declaration_get_parent(wined3d_declaration);
*declaration = &declaration_impl->IDirect3DVertexDeclaration9_iface;
IDirect3DVertexDeclaration9_AddRef(*declaration);
wined3d_vertex_declaration_decref(wined3d_declaration);
}