d3d9: Get rid of IDirect3DSurface9Impl.

This commit is contained in:
Henri Verbeet 2012-05-30 16:15:00 +02:00 committed by Alexandre Julliard
parent d4c5c03cbb
commit cb9cc2ccee
5 changed files with 170 additions and 188 deletions

View File

@ -187,33 +187,21 @@ struct d3d9_swapchain
HRESULT d3d9_swapchain_create(struct d3d9_device *device, D3DPRESENT_PARAMETERS *present_parameters,
struct d3d9_swapchain **swapchain) DECLSPEC_HIDDEN;
/* ----------------- */
/* IDirect3DSurface9 */
/* ----------------- */
/*****************************************************************************
* IDirect3DSurface9 implementation structure
*/
typedef struct IDirect3DSurface9Impl
struct d3d9_surface
{
IDirect3DSurface9 IDirect3DSurface9_iface;
LONG ref;
LONG refcount;
struct wined3d_surface *wined3d_surface;
IDirect3DDevice9Ex *parentDevice;
IDirect3DDevice9Ex *parent_device;
IUnknown *container;
IUnknown *forwardReference;
BOOL getdc_supported;
};
/* The surface container */
IUnknown *container;
/* If set forward refcounting to this object */
IUnknown *forwardReference;
BOOL getdc_supported;
} IDirect3DSurface9Impl;
HRESULT surface_init(IDirect3DSurface9Impl *surface, struct d3d9_device *device,
HRESULT surface_init(struct d3d9_surface *surface, struct d3d9_device *device,
UINT width, UINT height, D3DFORMAT format, BOOL lockable, BOOL discard, UINT level,
DWORD usage, D3DPOOL pool, D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality) DECLSPEC_HIDDEN;
IDirect3DSurface9Impl *unsafe_impl_from_IDirect3DSurface9(IDirect3DSurface9 *iface) DECLSPEC_HIDDEN;
struct d3d9_surface *unsafe_impl_from_IDirect3DSurface9(IDirect3DSurface9 *iface) DECLSPEC_HIDDEN;
/* ---------------------- */
/* IDirect3DVertexBuffer9 */

View File

@ -391,7 +391,7 @@ static HRESULT WINAPI d3d9_device_SetCursorProperties(IDirect3DDevice9Ex *iface,
UINT hotspot_x, UINT hotspot_y, IDirect3DSurface9 *bitmap)
{
struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(iface);
IDirect3DSurface9Impl *bitmap_impl = unsafe_impl_from_IDirect3DSurface9(bitmap);
struct d3d9_surface *bitmap_impl = unsafe_impl_from_IDirect3DSurface9(bitmap);
HRESULT hr;
TRACE("iface %p, hotspot_x %u, hotspot_y %u, bitmap %p.\n",
@ -501,7 +501,7 @@ static HRESULT CDECL reset_enum_callback(struct wined3d_resource *resource)
wined3d_resource_get_desc(resource, &desc);
if (desc.pool == WINED3D_POOL_DEFAULT)
{
IDirect3DSurface9Impl *surface;
struct d3d9_surface *surface;
if (desc.resource_type != WINED3D_RTYPE_SURFACE)
{
@ -510,7 +510,7 @@ static HRESULT CDECL reset_enum_callback(struct wined3d_resource *resource)
}
surface = wined3d_resource_get_parent(resource);
if (surface->ref)
if (surface->refcount)
{
WARN("Surface %p (resource %p) in pool D3DPOOL_DEFAULT blocks the Reset call.\n", surface, resource);
return D3DERR_INVALIDCALL;
@ -589,7 +589,7 @@ static HRESULT WINAPI d3d9_device_GetBackBuffer(IDirect3DDevice9Ex *iface, UINT
{
struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(iface);
struct wined3d_surface *wined3d_surface = NULL;
IDirect3DSurface9Impl *surface_impl;
struct d3d9_surface *surface_impl;
HRESULT hr;
TRACE("iface %p, swapchain %u, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n",
@ -706,7 +706,7 @@ static HRESULT WINAPI d3d9_device_CreateTexture(IDirect3DDevice9Ex *iface,
if (set_mem)
{
struct wined3d_resource *resource;
IDirect3DSurface9Impl *surface;
struct d3d9_surface *surface;
resource = wined3d_texture_get_sub_resource(object->wined3d_texture, 0);
surface = wined3d_resource_get_parent(resource);
@ -865,7 +865,7 @@ static HRESULT d3d9_device_create_surface(struct d3d9_device *device, UINT width
D3DFORMAT format, BOOL lockable, BOOL discard, UINT level, IDirect3DSurface9 **surface,
UINT usage, D3DPOOL pool, D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality)
{
IDirect3DSurface9Impl *object;
struct d3d9_surface *object;
HRESULT hr;
TRACE("device %p, width %u, height %u, format %#x, lockable %#x, discard %#x, level %u, surface %p.\n"
@ -873,8 +873,7 @@ static HRESULT d3d9_device_create_surface(struct d3d9_device *device, UINT width
device, width, height, format, lockable, discard, level, surface, usage, pool,
multisample_type, multisample_quality);
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DSurface9Impl));
if (!object)
if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
{
FIXME("Failed to allocate surface memory.\n");
return D3DERR_OUTOFVIDEOMEMORY;
@ -943,8 +942,8 @@ static HRESULT WINAPI d3d9_device_UpdateSurface(IDirect3DDevice9Ex *iface,
IDirect3DSurface9 *dst_surface, const POINT *dst_point)
{
struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(iface);
IDirect3DSurface9Impl *src = unsafe_impl_from_IDirect3DSurface9(src_surface);
IDirect3DSurface9Impl *dst = unsafe_impl_from_IDirect3DSurface9(dst_surface);
struct d3d9_surface *src = unsafe_impl_from_IDirect3DSurface9(src_surface);
struct d3d9_surface *dst = unsafe_impl_from_IDirect3DSurface9(dst_surface);
HRESULT hr;
TRACE("iface %p, src_surface %p, src_rect %p, dst_surface %p, dst_point %p.\n",
@ -981,8 +980,8 @@ static HRESULT WINAPI d3d9_device_UpdateTexture(IDirect3DDevice9Ex *iface,
static HRESULT WINAPI d3d9_device_GetRenderTargetData(IDirect3DDevice9Ex *iface,
IDirect3DSurface9 *render_target, IDirect3DSurface9 *dst_surface)
{
IDirect3DSurface9Impl *rt_impl = unsafe_impl_from_IDirect3DSurface9(render_target);
IDirect3DSurface9Impl *dst_impl = unsafe_impl_from_IDirect3DSurface9(dst_surface);
struct d3d9_surface *rt_impl = unsafe_impl_from_IDirect3DSurface9(render_target);
struct d3d9_surface *dst_impl = unsafe_impl_from_IDirect3DSurface9(dst_surface);
HRESULT hr;
TRACE("iface %p, render_target %p, dst_surface %p.\n", iface, render_target, dst_surface);
@ -998,7 +997,7 @@ static HRESULT WINAPI d3d9_device_GetFrontBufferData(IDirect3DDevice9Ex *iface,
UINT swapchain, IDirect3DSurface9 *dst_surface)
{
struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(iface);
IDirect3DSurface9Impl *dst_impl = unsafe_impl_from_IDirect3DSurface9(dst_surface);
struct d3d9_surface *dst_impl = unsafe_impl_from_IDirect3DSurface9(dst_surface);
HRESULT hr;
TRACE("iface %p, swapchain %u, dst_surface %p.\n", iface, swapchain, dst_surface);
@ -1014,8 +1013,8 @@ static HRESULT WINAPI d3d9_device_StretchRect(IDirect3DDevice9Ex *iface, IDirect
const RECT *src_rect, IDirect3DSurface9 *dst_surface, const RECT *dst_rect, D3DTEXTUREFILTERTYPE filter)
{
struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(iface);
IDirect3DSurface9Impl *src = unsafe_impl_from_IDirect3DSurface9(src_surface);
IDirect3DSurface9Impl *dst = unsafe_impl_from_IDirect3DSurface9(dst_surface);
struct d3d9_surface *src = unsafe_impl_from_IDirect3DSurface9(src_surface);
struct d3d9_surface *dst = unsafe_impl_from_IDirect3DSurface9(dst_surface);
HRESULT hr = D3DERR_INVALIDCALL;
struct wined3d_resource_desc src_desc, dst_desc;
struct wined3d_resource *wined3d_resource;
@ -1085,7 +1084,7 @@ static HRESULT WINAPI d3d9_device_ColorFill(IDirect3DDevice9Ex *iface,
((color >> 24) & 0xff) / 255.0f,
};
struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(iface);
IDirect3DSurface9Impl *surface_impl = unsafe_impl_from_IDirect3DSurface9(surface);
struct d3d9_surface *surface_impl = unsafe_impl_from_IDirect3DSurface9(surface);
struct wined3d_resource *wined3d_resource;
struct wined3d_resource_desc desc;
HRESULT hr;
@ -1141,7 +1140,7 @@ static HRESULT WINAPI d3d9_device_CreateOffscreenPlainSurface(IDirect3DDevice9Ex
static HRESULT WINAPI d3d9_device_SetRenderTarget(IDirect3DDevice9Ex *iface, DWORD idx, IDirect3DSurface9 *surface)
{
struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(iface);
IDirect3DSurface9Impl *surface_impl = unsafe_impl_from_IDirect3DSurface9(surface);
struct d3d9_surface *surface_impl = unsafe_impl_from_IDirect3DSurface9(surface);
HRESULT hr;
TRACE("iface %p, idx %u, surface %p.\n", iface, idx, surface);
@ -1164,7 +1163,7 @@ static HRESULT WINAPI d3d9_device_GetRenderTarget(IDirect3DDevice9Ex *iface, DWO
{
struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(iface);
struct wined3d_surface *wined3d_surface;
IDirect3DSurface9Impl *surface_impl;
struct d3d9_surface *surface_impl;
HRESULT hr;
TRACE("iface %p, idx %u, surface %p.\n", iface, idx, surface);
@ -1201,7 +1200,7 @@ static HRESULT WINAPI d3d9_device_GetRenderTarget(IDirect3DDevice9Ex *iface, DWO
static HRESULT WINAPI d3d9_device_SetDepthStencilSurface(IDirect3DDevice9Ex *iface, IDirect3DSurface9 *depth_stencil)
{
struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(iface);
IDirect3DSurface9Impl *ds_impl = unsafe_impl_from_IDirect3DSurface9(depth_stencil);
struct d3d9_surface *ds_impl = unsafe_impl_from_IDirect3DSurface9(depth_stencil);
HRESULT hr;
TRACE("iface %p, depth_stencil %p.\n", iface, depth_stencil);
@ -1217,7 +1216,7 @@ static HRESULT WINAPI d3d9_device_GetDepthStencilSurface(IDirect3DDevice9Ex *ifa
{
struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(iface);
struct wined3d_surface *wined3d_surface;
IDirect3DSurface9Impl *surface_impl;
struct d3d9_surface *surface_impl;
HRESULT hr;
TRACE("iface %p, depth_stencil %p.\n", iface, depth_stencil);
@ -3095,7 +3094,7 @@ static HRESULT CDECL device_parent_create_surface(struct wined3d_device_parent *
enum wined3d_pool pool, UINT level, enum wined3d_cubemap_face face, struct wined3d_surface **surface)
{
struct d3d9_device *device = device_from_device_parent(device_parent);
IDirect3DSurface9Impl *d3d_surface;
struct d3d9_surface *d3d_surface;
BOOL lockable = TRUE;
HRESULT hr;
@ -3119,8 +3118,8 @@ static HRESULT CDECL device_parent_create_surface(struct wined3d_device_parent *
wined3d_surface_incref(*surface);
d3d_surface->container = container_parent;
IDirect3DDevice9Ex_Release(d3d_surface->parentDevice);
d3d_surface->parentDevice = NULL;
IDirect3DDevice9Ex_Release(d3d_surface->parent_device);
d3d_surface->parent_device = NULL;
IDirect3DSurface9_Release(&d3d_surface->IDirect3DSurface9_iface);
d3d_surface->forwardReference = container_parent;
@ -3134,7 +3133,7 @@ static HRESULT CDECL device_parent_create_rendertarget(struct wined3d_device_par
struct wined3d_surface **surface)
{
struct d3d9_device *device = device_from_device_parent(device_parent);
IDirect3DSurface9Impl *d3d_surface;
struct d3d9_surface *d3d_surface;
HRESULT hr;
TRACE("device_parent %p, container_parent %p, width %u, height %u, format %#x, multisample_type %#x,\n"
@ -3166,7 +3165,7 @@ static HRESULT CDECL device_parent_create_depth_stencil(struct wined3d_device_pa
DWORD multisample_quality, BOOL discard, struct wined3d_surface **surface)
{
struct d3d9_device *device = device_from_device_parent(device_parent);
IDirect3DSurface9Impl *d3d_surface;
struct d3d9_surface *d3d_surface;
HRESULT hr;
TRACE("device_parent %p, width %u, height %u, format %#x, multisample_type %#x,\n"

View File

@ -24,106 +24,102 @@
WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
static inline IDirect3DSurface9Impl *impl_from_IDirect3DSurface9(IDirect3DSurface9 *iface)
static inline struct d3d9_surface *impl_from_IDirect3DSurface9(IDirect3DSurface9 *iface)
{
return CONTAINING_RECORD(iface, IDirect3DSurface9Impl, IDirect3DSurface9_iface);
return CONTAINING_RECORD(iface, struct d3d9_surface, IDirect3DSurface9_iface);
}
/* IDirect3DSurface9 IUnknown parts follow: */
static HRESULT WINAPI IDirect3DSurface9Impl_QueryInterface(IDirect3DSurface9 *iface, REFIID riid,
void **ppobj)
static HRESULT WINAPI d3d9_surface_QueryInterface(IDirect3DSurface9 *iface, REFIID riid, void **out)
{
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
if (IsEqualGUID(riid, &IID_IDirect3DSurface9)
|| IsEqualGUID(riid, &IID_IDirect3DResource9)
|| IsEqualGUID(riid, &IID_IUnknown))
{
IDirect3DSurface9_AddRef(iface);
*ppobj = iface;
*out = iface;
return S_OK;
}
WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
*ppobj = NULL;
*out = NULL;
return E_NOINTERFACE;
}
static ULONG WINAPI IDirect3DSurface9Impl_AddRef(IDirect3DSurface9 *iface)
static ULONG WINAPI d3d9_surface_AddRef(IDirect3DSurface9 *iface)
{
IDirect3DSurface9Impl *This = impl_from_IDirect3DSurface9(iface);
struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
ULONG refcount;
TRACE("iface %p.\n", iface);
if (This->forwardReference) {
/* Forward refcounting */
TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference);
return IUnknown_AddRef(This->forwardReference);
} else {
/* No container, handle our own refcounting */
ULONG ref = InterlockedIncrement(&This->ref);
TRACE("%p increasing refcount to %u.\n", iface, ref);
if (ref == 1)
{
if (This->parentDevice) IDirect3DDevice9Ex_AddRef(This->parentDevice);
wined3d_mutex_lock();
wined3d_surface_incref(This->wined3d_surface);
wined3d_mutex_unlock();
}
return ref;
if (surface->forwardReference)
{
TRACE("Forwarding to %p.\n", surface->forwardReference);
return IUnknown_AddRef(surface->forwardReference);
}
refcount = InterlockedIncrement(&surface->refcount);
TRACE("%p increasing refcount to %u.\n", iface, refcount);
if (refcount == 1)
{
if (surface->parent_device)
IDirect3DDevice9Ex_AddRef(surface->parent_device);
wined3d_mutex_lock();
wined3d_surface_incref(surface->wined3d_surface);
wined3d_mutex_unlock();
}
return refcount;
}
static ULONG WINAPI IDirect3DSurface9Impl_Release(IDirect3DSurface9 *iface)
static ULONG WINAPI d3d9_surface_Release(IDirect3DSurface9 *iface)
{
IDirect3DSurface9Impl *This = impl_from_IDirect3DSurface9(iface);
struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
ULONG refcount;
TRACE("iface %p.\n", iface);
if (This->forwardReference) {
/* Forward to the containerParent */
TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference);
return IUnknown_Release(This->forwardReference);
} else {
/* No container, handle our own refcounting */
ULONG ref = InterlockedDecrement(&This->ref);
TRACE("%p decreasing refcount to %u.\n", iface, ref);
if (ref == 0) {
IDirect3DDevice9Ex *parentDevice = This->parentDevice;
wined3d_mutex_lock();
wined3d_surface_decref(This->wined3d_surface);
wined3d_mutex_unlock();
/* Release the device last, as it may cause the device to be destroyed. */
if (parentDevice) IDirect3DDevice9Ex_Release(parentDevice);
}
return ref;
if (surface->forwardReference)
{
TRACE("Forwarding to %p.\n", surface->forwardReference);
return IUnknown_Release(surface->forwardReference);
}
refcount = InterlockedDecrement(&surface->refcount);
TRACE("%p decreasing refcount to %u.\n", iface, refcount);
if (!refcount)
{
IDirect3DDevice9Ex *parent_device = surface->parent_device;
wined3d_mutex_lock();
wined3d_surface_decref(surface->wined3d_surface);
wined3d_mutex_unlock();
/* Release the device last, as it may cause the device to be destroyed. */
if (parent_device)
IDirect3DDevice9Ex_Release(parent_device);
}
return refcount;
}
/* IDirect3DSurface9 IDirect3DResource9 Interface follow: */
static HRESULT WINAPI IDirect3DSurface9Impl_GetDevice(IDirect3DSurface9 *iface,
IDirect3DDevice9 **device)
static HRESULT WINAPI d3d9_surface_GetDevice(IDirect3DSurface9 *iface, IDirect3DDevice9 **device)
{
IDirect3DSurface9Impl *This = impl_from_IDirect3DSurface9(iface);
struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
TRACE("iface %p, device %p.\n", iface, device);
if (This->forwardReference)
if (surface->forwardReference)
{
IDirect3DResource9 *resource;
HRESULT hr;
hr = IUnknown_QueryInterface(This->forwardReference, &IID_IDirect3DResource9, (void **)&resource);
hr = IUnknown_QueryInterface(surface->forwardReference, &IID_IDirect3DResource9, (void **)&resource);
if (SUCCEEDED(hr))
{
hr = IDirect3DResource9_GetDevice(resource, device);
@ -135,7 +131,7 @@ static HRESULT WINAPI IDirect3DSurface9Impl_GetDevice(IDirect3DSurface9 *iface,
return hr;
}
*device = (IDirect3DDevice9 *)This->parentDevice;
*device = (IDirect3DDevice9 *)surface->parent_device;
IDirect3DDevice9_AddRef(*device);
TRACE("Returning device %p.\n", *device);
@ -143,10 +139,10 @@ static HRESULT WINAPI IDirect3DSurface9Impl_GetDevice(IDirect3DSurface9 *iface,
return D3D_OK;
}
static HRESULT WINAPI IDirect3DSurface9Impl_SetPrivateData(IDirect3DSurface9 *iface, REFGUID guid,
static HRESULT WINAPI d3d9_surface_SetPrivateData(IDirect3DSurface9 *iface, REFGUID guid,
const void *data, DWORD data_size, DWORD flags)
{
IDirect3DSurface9Impl *surface = impl_from_IDirect3DSurface9(iface);
struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
struct wined3d_resource *resource;
HRESULT hr;
@ -161,10 +157,10 @@ static HRESULT WINAPI IDirect3DSurface9Impl_SetPrivateData(IDirect3DSurface9 *if
return hr;
}
static HRESULT WINAPI IDirect3DSurface9Impl_GetPrivateData(IDirect3DSurface9 *iface, REFGUID guid,
static HRESULT WINAPI d3d9_surface_GetPrivateData(IDirect3DSurface9 *iface, REFGUID guid,
void *data, DWORD *data_size)
{
IDirect3DSurface9Impl *surface = impl_from_IDirect3DSurface9(iface);
struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
struct wined3d_resource *resource;
HRESULT hr;
@ -179,9 +175,9 @@ static HRESULT WINAPI IDirect3DSurface9Impl_GetPrivateData(IDirect3DSurface9 *if
return hr;
}
static HRESULT WINAPI IDirect3DSurface9Impl_FreePrivateData(IDirect3DSurface9 *iface, REFGUID guid)
static HRESULT WINAPI d3d9_surface_FreePrivateData(IDirect3DSurface9 *iface, REFGUID guid)
{
IDirect3DSurface9Impl *surface = impl_from_IDirect3DSurface9(iface);
struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
struct wined3d_resource *resource;
HRESULT hr;
@ -195,80 +191,79 @@ static HRESULT WINAPI IDirect3DSurface9Impl_FreePrivateData(IDirect3DSurface9 *i
return hr;
}
static DWORD WINAPI IDirect3DSurface9Impl_SetPriority(IDirect3DSurface9 *iface, DWORD PriorityNew)
static DWORD WINAPI d3d9_surface_SetPriority(IDirect3DSurface9 *iface, DWORD priority)
{
IDirect3DSurface9Impl *This = impl_from_IDirect3DSurface9(iface);
HRESULT hr;
struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
DWORD ret;
TRACE("iface %p, priority %u.\n", iface, PriorityNew);
TRACE("iface %p, priority %u.\n", iface, priority);
wined3d_mutex_lock();
hr = wined3d_surface_set_priority(This->wined3d_surface, PriorityNew);
ret = wined3d_surface_set_priority(surface->wined3d_surface, priority);
wined3d_mutex_unlock();
return hr;
return ret;
}
static DWORD WINAPI IDirect3DSurface9Impl_GetPriority(IDirect3DSurface9 *iface)
static DWORD WINAPI d3d9_surface_GetPriority(IDirect3DSurface9 *iface)
{
IDirect3DSurface9Impl *This = impl_from_IDirect3DSurface9(iface);
HRESULT hr;
struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
DWORD ret;
TRACE("iface %p.\n", iface);
wined3d_mutex_lock();
hr = wined3d_surface_get_priority(This->wined3d_surface);
ret = wined3d_surface_get_priority(surface->wined3d_surface);
wined3d_mutex_unlock();
return hr;
return ret;
}
static void WINAPI IDirect3DSurface9Impl_PreLoad(IDirect3DSurface9 *iface)
static void WINAPI d3d9_surface_PreLoad(IDirect3DSurface9 *iface)
{
IDirect3DSurface9Impl *This = impl_from_IDirect3DSurface9(iface);
struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
TRACE("iface %p.\n", iface);
wined3d_mutex_lock();
wined3d_surface_preload(This->wined3d_surface);
wined3d_surface_preload(surface->wined3d_surface);
wined3d_mutex_unlock();
}
static D3DRESOURCETYPE WINAPI IDirect3DSurface9Impl_GetType(IDirect3DSurface9 *iface)
static D3DRESOURCETYPE WINAPI d3d9_surface_GetType(IDirect3DSurface9 *iface)
{
TRACE("iface %p.\n", iface);
return D3DRTYPE_SURFACE;
}
/* IDirect3DSurface9 Interface follow: */
static HRESULT WINAPI IDirect3DSurface9Impl_GetContainer(IDirect3DSurface9 *iface, REFIID riid,
void **ppContainer)
static HRESULT WINAPI d3d9_surface_GetContainer(IDirect3DSurface9 *iface, REFIID riid, void **container)
{
IDirect3DSurface9Impl *This = impl_from_IDirect3DSurface9(iface);
HRESULT res;
struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
HRESULT hr;
TRACE("iface %p, riid %s, container %p.\n", iface, debugstr_guid(riid), ppContainer);
TRACE("iface %p, riid %s, container %p.\n", iface, debugstr_guid(riid), container);
if (!This->container) return E_NOINTERFACE;
if (!surface->container)
return E_NOINTERFACE;
res = IUnknown_QueryInterface(This->container, riid, ppContainer);
hr = IUnknown_QueryInterface(surface->container, riid, container);
TRACE("Returning ppContainer %p, *ppContainer %p\n", ppContainer, *ppContainer);
TRACE("Returning %p.\n", *container);
return res;
return hr;
}
static HRESULT WINAPI IDirect3DSurface9Impl_GetDesc(IDirect3DSurface9 *iface, D3DSURFACE_DESC *desc)
static HRESULT WINAPI d3d9_surface_GetDesc(IDirect3DSurface9 *iface, D3DSURFACE_DESC *desc)
{
IDirect3DSurface9Impl *This = impl_from_IDirect3DSurface9(iface);
struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
struct wined3d_resource_desc wined3d_desc;
struct wined3d_resource *wined3d_resource;
TRACE("iface %p, desc %p.\n", iface, desc);
wined3d_mutex_lock();
wined3d_resource = wined3d_surface_get_resource(This->wined3d_surface);
wined3d_resource = wined3d_surface_get_resource(surface->wined3d_surface);
wined3d_resource_get_desc(wined3d_resource, &wined3d_desc);
wined3d_mutex_unlock();
@ -284,10 +279,10 @@ static HRESULT WINAPI IDirect3DSurface9Impl_GetDesc(IDirect3DSurface9 *iface, D3
return D3D_OK;
}
static HRESULT WINAPI IDirect3DSurface9Impl_LockRect(IDirect3DSurface9 *iface,
static HRESULT WINAPI d3d9_surface_LockRect(IDirect3DSurface9 *iface,
D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags)
{
IDirect3DSurface9Impl *This = impl_from_IDirect3DSurface9(iface);
struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
struct wined3d_map_desc map_desc;
HRESULT hr;
@ -295,7 +290,7 @@ static HRESULT WINAPI IDirect3DSurface9Impl_LockRect(IDirect3DSurface9 *iface,
iface, locked_rect, wine_dbgstr_rect(rect), flags);
wined3d_mutex_lock();
hr = wined3d_surface_map(This->wined3d_surface, &map_desc, rect, flags);
hr = wined3d_surface_map(surface->wined3d_surface, &map_desc, rect, flags);
wined3d_mutex_unlock();
locked_rect->Pitch = map_desc.row_pitch;
@ -304,15 +299,15 @@ static HRESULT WINAPI IDirect3DSurface9Impl_LockRect(IDirect3DSurface9 *iface,
return hr;
}
static HRESULT WINAPI IDirect3DSurface9Impl_UnlockRect(IDirect3DSurface9 *iface)
static HRESULT WINAPI d3d9_surface_UnlockRect(IDirect3DSurface9 *iface)
{
IDirect3DSurface9Impl *This = impl_from_IDirect3DSurface9(iface);
struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
HRESULT hr;
TRACE("iface %p.\n", iface);
wined3d_mutex_lock();
hr = wined3d_surface_unmap(This->wined3d_surface);
hr = wined3d_surface_unmap(surface->wined3d_surface);
wined3d_mutex_unlock();
switch(hr)
@ -322,14 +317,14 @@ static HRESULT WINAPI IDirect3DSurface9Impl_UnlockRect(IDirect3DSurface9 *iface)
}
}
static HRESULT WINAPI IDirect3DSurface9Impl_GetDC(IDirect3DSurface9 *iface, HDC* phdc)
static HRESULT WINAPI d3d9_surface_GetDC(IDirect3DSurface9 *iface, HDC *dc)
{
IDirect3DSurface9Impl *This = impl_from_IDirect3DSurface9(iface);
struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
HRESULT hr;
TRACE("iface %p, hdc %p.\n", iface, phdc);
TRACE("iface %p, dc %p.\n", iface, dc);
if(!This->getdc_supported)
if (!surface->getdc_supported)
{
WARN("Surface does not support GetDC, returning D3DERR_INVALIDCALL\n");
/* Don't touch the DC */
@ -337,21 +332,21 @@ static HRESULT WINAPI IDirect3DSurface9Impl_GetDC(IDirect3DSurface9 *iface, HDC*
}
wined3d_mutex_lock();
hr = wined3d_surface_getdc(This->wined3d_surface, phdc);
hr = wined3d_surface_getdc(surface->wined3d_surface, dc);
wined3d_mutex_unlock();
return hr;
}
static HRESULT WINAPI IDirect3DSurface9Impl_ReleaseDC(IDirect3DSurface9 *iface, HDC hdc)
static HRESULT WINAPI d3d9_surface_ReleaseDC(IDirect3DSurface9 *iface, HDC dc)
{
IDirect3DSurface9Impl *This = impl_from_IDirect3DSurface9(iface);
struct d3d9_surface *surface = impl_from_IDirect3DSurface9(iface);
HRESULT hr;
TRACE("iface %p, hdc %p.\n", iface, hdc);
TRACE("iface %p, dc %p.\n", iface, dc);
wined3d_mutex_lock();
hr = wined3d_surface_releasedc(This->wined3d_surface, hdc);
hr = wined3d_surface_releasedc(surface->wined3d_surface, dc);
wined3d_mutex_unlock();
switch (hr)
@ -361,28 +356,28 @@ static HRESULT WINAPI IDirect3DSurface9Impl_ReleaseDC(IDirect3DSurface9 *iface,
}
}
static const IDirect3DSurface9Vtbl Direct3DSurface9_Vtbl =
static const struct IDirect3DSurface9Vtbl d3d9_surface_vtbl =
{
/* IUnknown */
IDirect3DSurface9Impl_QueryInterface,
IDirect3DSurface9Impl_AddRef,
IDirect3DSurface9Impl_Release,
d3d9_surface_QueryInterface,
d3d9_surface_AddRef,
d3d9_surface_Release,
/* IDirect3DResource9 */
IDirect3DSurface9Impl_GetDevice,
IDirect3DSurface9Impl_SetPrivateData,
IDirect3DSurface9Impl_GetPrivateData,
IDirect3DSurface9Impl_FreePrivateData,
IDirect3DSurface9Impl_SetPriority,
IDirect3DSurface9Impl_GetPriority,
IDirect3DSurface9Impl_PreLoad,
IDirect3DSurface9Impl_GetType,
d3d9_surface_GetDevice,
d3d9_surface_SetPrivateData,
d3d9_surface_GetPrivateData,
d3d9_surface_FreePrivateData,
d3d9_surface_SetPriority,
d3d9_surface_GetPriority,
d3d9_surface_PreLoad,
d3d9_surface_GetType,
/* IDirect3DSurface9 */
IDirect3DSurface9Impl_GetContainer,
IDirect3DSurface9Impl_GetDesc,
IDirect3DSurface9Impl_LockRect,
IDirect3DSurface9Impl_UnlockRect,
IDirect3DSurface9Impl_GetDC,
IDirect3DSurface9Impl_ReleaseDC
d3d9_surface_GetContainer,
d3d9_surface_GetDesc,
d3d9_surface_LockRect,
d3d9_surface_UnlockRect,
d3d9_surface_GetDC,
d3d9_surface_ReleaseDC,
};
static void STDMETHODCALLTYPE surface_wined3d_object_destroyed(void *parent)
@ -395,15 +390,15 @@ static const struct wined3d_parent_ops d3d9_surface_wined3d_parent_ops =
surface_wined3d_object_destroyed,
};
HRESULT surface_init(IDirect3DSurface9Impl *surface, struct d3d9_device *device,
HRESULT surface_init(struct d3d9_surface *surface, struct d3d9_device *device,
UINT width, UINT height, D3DFORMAT format, BOOL lockable, BOOL discard, UINT level,
DWORD usage, D3DPOOL pool, D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality)
{
DWORD flags = 0;
HRESULT hr;
surface->IDirect3DSurface9_iface.lpVtbl = &Direct3DSurface9_Vtbl;
surface->ref = 1;
surface->IDirect3DSurface9_iface.lpVtbl = &d3d9_surface_vtbl;
surface->refcount = 1;
switch (format)
{
@ -444,17 +439,17 @@ HRESULT surface_init(IDirect3DSurface9Impl *surface, struct d3d9_device *device,
return hr;
}
surface->parentDevice = &device->IDirect3DDevice9Ex_iface;
IDirect3DDevice9Ex_AddRef(surface->parentDevice);
surface->parent_device = &device->IDirect3DDevice9Ex_iface;
IDirect3DDevice9Ex_AddRef(surface->parent_device);
return D3D_OK;
}
IDirect3DSurface9Impl *unsafe_impl_from_IDirect3DSurface9(IDirect3DSurface9 *iface)
struct d3d9_surface *unsafe_impl_from_IDirect3DSurface9(IDirect3DSurface9 *iface)
{
if (!iface)
return NULL;
assert(iface->lpVtbl == &Direct3DSurface9_Vtbl);
assert(iface->lpVtbl == &d3d9_surface_vtbl);
return impl_from_IDirect3DSurface9(iface);
}

View File

@ -113,7 +113,7 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_swapchain_Present(IDirect3DSwapChai
static HRESULT WINAPI d3d9_swapchain_GetFrontBufferData(IDirect3DSwapChain9 *iface, IDirect3DSurface9 *surface)
{
struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9(iface);
IDirect3DSurface9Impl *dst = unsafe_impl_from_IDirect3DSurface9(surface);
struct d3d9_surface *dst = unsafe_impl_from_IDirect3DSurface9(surface);
HRESULT hr;
TRACE("iface %p, surface %p.\n", iface, surface);
@ -130,7 +130,7 @@ static HRESULT WINAPI d3d9_swapchain_GetBackBuffer(IDirect3DSwapChain9 *iface,
{
struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9(iface);
struct wined3d_surface *wined3d_surface = NULL;
IDirect3DSurface9Impl *surface_impl;
struct d3d9_surface *surface_impl;
HRESULT hr;
TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n",

View File

@ -326,7 +326,7 @@ static HRESULT WINAPI d3d9_texture_2d_GetSurfaceLevel(IDirect3DTexture9 *iface,
{
struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface);
struct wined3d_resource *sub_resource;
IDirect3DSurface9Impl *surface_impl;
struct d3d9_surface *surface_impl;
TRACE("iface %p, level %u, surface %p.\n", iface, level, surface);
@ -350,7 +350,7 @@ static HRESULT WINAPI d3d9_texture_2d_LockRect(IDirect3DTexture9 *iface,
{
struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface);
struct wined3d_resource *sub_resource;
IDirect3DSurface9Impl *surface_impl;
struct d3d9_surface *surface_impl;
HRESULT hr;
TRACE("iface %p, level %u, locked_rect %p, rect %p, flags %#x.\n",
@ -373,7 +373,7 @@ static HRESULT WINAPI d3d9_texture_2d_UnlockRect(IDirect3DTexture9 *iface, UINT
{
struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface);
struct wined3d_resource *sub_resource;
IDirect3DSurface9Impl *surface_impl;
struct d3d9_surface *surface_impl;
HRESULT hr;
TRACE("iface %p, level %u.\n", iface, level);
@ -748,7 +748,7 @@ static HRESULT WINAPI d3d9_texture_cube_GetCubeMapSurface(IDirect3DCubeTexture9
{
struct d3d9_texture *texture = impl_from_IDirect3DCubeTexture9(iface);
struct wined3d_resource *sub_resource;
IDirect3DSurface9Impl *surface_impl;
struct d3d9_surface *surface_impl;
UINT sub_resource_idx;
DWORD level_count;
@ -783,7 +783,7 @@ static HRESULT WINAPI d3d9_texture_cube_LockRect(IDirect3DCubeTexture9 *iface,
{
struct d3d9_texture *texture = impl_from_IDirect3DCubeTexture9(iface);
struct wined3d_resource *sub_resource;
IDirect3DSurface9Impl *surface_impl;
struct d3d9_surface *surface_impl;
UINT sub_resource_idx;
HRESULT hr;
@ -809,7 +809,7 @@ static HRESULT WINAPI d3d9_texture_cube_UnlockRect(IDirect3DCubeTexture9 *iface,
{
struct d3d9_texture *texture = impl_from_IDirect3DCubeTexture9(iface);
struct wined3d_resource *sub_resource;
IDirect3DSurface9Impl *surface_impl;
struct d3d9_surface *surface_impl;
UINT sub_resource_idx;
HRESULT hr;