d3d9: Get rid of IDirect3DBaseTexture9Impl.
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@ -289,20 +289,6 @@ HRESULT indexbuffer_init(IDirect3DIndexBuffer9Impl *buffer, IDirect3DDevice9Impl
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UINT size, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
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IDirect3DIndexBuffer9Impl *unsafe_impl_from_IDirect3DIndexBuffer9(IDirect3DIndexBuffer9 *iface) DECLSPEC_HIDDEN;
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/* --------------------- */
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/* IDirect3DBaseTexture9 */
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/* --------------------- */
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/*****************************************************************************
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* IDirect3DBaseTexture9 implementation structure
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*/
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typedef struct IDirect3DBaseTexture9Impl
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{
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const IDirect3DBaseTexture9Vtbl *lpVtbl;
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LONG ref;
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struct wined3d_texture *wined3d_texture;
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} IDirect3DBaseTexture9Impl;
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struct d3d9_texture
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{
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IDirect3DBaseTexture9 IDirect3DBaseTexture9_iface;
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@ -317,6 +303,7 @@ HRESULT texture_init(struct d3d9_texture *texture, IDirect3DDevice9Impl *device,
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UINT width, UINT height, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
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HRESULT volumetexture_init(struct d3d9_texture *texture, IDirect3DDevice9Impl *device,
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UINT width, UINT height, UINT depth, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
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struct d3d9_texture *unsafe_impl_from_IDirect3DBaseTexture9(IDirect3DBaseTexture9 *iface) DECLSPEC_HIDDEN;
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/* ----------------------- */
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/* IDirect3DStateBlock9 */
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@ -975,14 +975,17 @@ static HRESULT WINAPI IDirect3DDevice9Impl_UpdateTexture(IDirect3DDevice9Ex *ifa
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IDirect3DBaseTexture9 *src_texture, IDirect3DBaseTexture9 *dst_texture)
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{
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IDirect3DDevice9Impl *This = impl_from_IDirect3DDevice9Ex(iface);
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struct d3d9_texture *src_impl, *dst_impl;
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HRESULT hr;
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TRACE("iface %p, src_texture %p, dst_texture %p.\n", iface, src_texture, dst_texture);
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src_impl = unsafe_impl_from_IDirect3DBaseTexture9(src_texture);
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dst_impl = unsafe_impl_from_IDirect3DBaseTexture9(dst_texture);
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wined3d_mutex_lock();
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hr = wined3d_device_update_texture(This->wined3d_device,
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((IDirect3DBaseTexture9Impl *)src_texture)->wined3d_texture,
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((IDirect3DBaseTexture9Impl *)dst_texture)->wined3d_texture);
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src_impl->wined3d_texture, dst_impl->wined3d_texture);
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wined3d_mutex_unlock();
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return hr;
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@ -1717,13 +1720,16 @@ static HRESULT WINAPI IDirect3DDevice9Impl_SetTexture(IDirect3DDevice9Ex *iface,
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IDirect3DBaseTexture9 *texture)
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{
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IDirect3DDevice9Impl *device = impl_from_IDirect3DDevice9Ex(iface);
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struct d3d9_texture *texture_impl;
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HRESULT hr;
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TRACE("iface %p, stage %u, texture %p.\n", iface, stage, texture);
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texture_impl = unsafe_impl_from_IDirect3DBaseTexture9(texture);
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wined3d_mutex_lock();
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hr = wined3d_device_set_texture(device->wined3d_device, stage,
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texture ? ((IDirect3DBaseTexture9Impl *)texture)->wined3d_texture : NULL);
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texture_impl ? texture_impl->wined3d_texture : NULL);
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wined3d_mutex_unlock();
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return hr;
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@ -1243,6 +1243,16 @@ static const IDirect3DVolumeTexture9Vtbl d3d9_texture_3d_vtbl =
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d3d9_texture_3d_AddDirtyBox,
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};
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struct d3d9_texture *unsafe_impl_from_IDirect3DBaseTexture9(IDirect3DBaseTexture9 *iface)
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{
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if (!iface)
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return NULL;
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assert(iface->lpVtbl == (const IDirect3DBaseTexture9Vtbl *)&d3d9_texture_2d_vtbl
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|| iface->lpVtbl == (const IDirect3DBaseTexture9Vtbl *)&d3d9_texture_cube_vtbl
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|| iface->lpVtbl == (const IDirect3DBaseTexture9Vtbl *)&d3d9_texture_3d_vtbl);
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return CONTAINING_RECORD(iface, struct d3d9_texture, IDirect3DBaseTexture9_iface);
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}
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static void STDMETHODCALLTYPE d3d9_texture_wined3d_object_destroyed(void *parent)
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{
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HeapFree(GetProcessHeap(), 0, parent);
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