d3d9: Get rid of IDirect3DTexture9Impl.
This commit is contained in:
parent
dd8ed6f8a9
commit
5569db9a98
|
@ -303,6 +303,14 @@ typedef struct IDirect3DBaseTexture9Impl
|
|||
struct wined3d_texture *wined3d_texture;
|
||||
} IDirect3DBaseTexture9Impl;
|
||||
|
||||
struct d3d9_texture
|
||||
{
|
||||
IDirect3DTexture9 IDirect3DTexture9_iface;
|
||||
LONG refcount;
|
||||
struct wined3d_texture *wined3d_texture;
|
||||
IDirect3DDevice9Ex *parent_device;
|
||||
};
|
||||
|
||||
/* --------------------- */
|
||||
/* IDirect3DCubeTexture9 */
|
||||
/* --------------------- */
|
||||
|
@ -320,23 +328,7 @@ typedef struct IDirect3DCubeTexture9Impl
|
|||
|
||||
HRESULT cubetexture_init(IDirect3DCubeTexture9Impl *texture, IDirect3DDevice9Impl *device,
|
||||
UINT edge_length, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
|
||||
|
||||
/* ----------------- */
|
||||
/* IDirect3DTexture9 */
|
||||
/* ----------------- */
|
||||
|
||||
/*****************************************************************************
|
||||
* IDirect3DTexture9 implementation structure
|
||||
*/
|
||||
typedef struct IDirect3DTexture9Impl
|
||||
{
|
||||
IDirect3DTexture9 IDirect3DTexture9_iface;
|
||||
LONG ref;
|
||||
struct wined3d_texture *wined3d_texture;
|
||||
IDirect3DDevice9Ex *parentDevice;
|
||||
} IDirect3DTexture9Impl;
|
||||
|
||||
HRESULT texture_init(IDirect3DTexture9Impl *texture, IDirect3DDevice9Impl *device,
|
||||
HRESULT texture_init(struct d3d9_texture *texture, IDirect3DDevice9Impl *device,
|
||||
UINT width, UINT height, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
|
||||
|
||||
/* ----------------------- */
|
||||
|
|
|
@ -676,7 +676,7 @@ static HRESULT WINAPI IDirect3DDevice9Impl_CreateTexture(IDirect3DDevice9Ex *ifa
|
|||
D3DPOOL pool, IDirect3DTexture9 **texture, HANDLE *shared_handle)
|
||||
{
|
||||
IDirect3DDevice9Impl *This = impl_from_IDirect3DDevice9Ex(iface);
|
||||
IDirect3DTexture9Impl *object;
|
||||
struct d3d9_texture *object;
|
||||
BOOL set_mem = FALSE;
|
||||
HRESULT hr;
|
||||
|
||||
|
|
|
@ -25,15 +25,14 @@
|
|||
|
||||
WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
|
||||
|
||||
static inline IDirect3DTexture9Impl *impl_from_IDirect3DTexture9(IDirect3DTexture9 *iface)
|
||||
static inline struct d3d9_texture *impl_from_IDirect3DTexture9(IDirect3DTexture9 *iface)
|
||||
{
|
||||
return CONTAINING_RECORD(iface, IDirect3DTexture9Impl, IDirect3DTexture9_iface);
|
||||
return CONTAINING_RECORD(iface, struct d3d9_texture, IDirect3DTexture9_iface);
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirect3DTexture9Impl_QueryInterface(IDirect3DTexture9 *iface, REFIID riid,
|
||||
void **ppobj)
|
||||
static HRESULT WINAPI d3d9_texture_2d_QueryInterface(IDirect3DTexture9 *iface, REFIID riid, void **out)
|
||||
{
|
||||
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
|
||||
TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
|
||||
|
||||
if (IsEqualGUID(riid, &IID_IDirect3DTexture9)
|
||||
|| IsEqualGUID(riid, &IID_IDirect3DBaseTexture9)
|
||||
|
@ -41,62 +40,62 @@ static HRESULT WINAPI IDirect3DTexture9Impl_QueryInterface(IDirect3DTexture9 *if
|
|||
|| IsEqualGUID(riid, &IID_IUnknown))
|
||||
{
|
||||
IDirect3DTexture9_AddRef(iface);
|
||||
*ppobj = iface;
|
||||
*out = iface;
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
|
||||
|
||||
*ppobj = NULL;
|
||||
*out = NULL;
|
||||
return E_NOINTERFACE;
|
||||
}
|
||||
|
||||
static ULONG WINAPI IDirect3DTexture9Impl_AddRef(IDirect3DTexture9 *iface)
|
||||
static ULONG WINAPI d3d9_texture_2d_AddRef(IDirect3DTexture9 *iface)
|
||||
{
|
||||
IDirect3DTexture9Impl *This = impl_from_IDirect3DTexture9(iface);
|
||||
ULONG ref = InterlockedIncrement(&This->ref);
|
||||
struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface);
|
||||
ULONG ref = InterlockedIncrement(&texture->refcount);
|
||||
|
||||
TRACE("%p increasing refcount to %u.\n", iface, ref);
|
||||
|
||||
if (ref == 1)
|
||||
{
|
||||
IDirect3DDevice9Ex_AddRef(This->parentDevice);
|
||||
IDirect3DDevice9Ex_AddRef(texture->parent_device);
|
||||
wined3d_mutex_lock();
|
||||
wined3d_texture_incref(This->wined3d_texture);
|
||||
wined3d_texture_incref(texture->wined3d_texture);
|
||||
wined3d_mutex_unlock();
|
||||
}
|
||||
|
||||
return ref;
|
||||
}
|
||||
|
||||
static ULONG WINAPI IDirect3DTexture9Impl_Release(IDirect3DTexture9 *iface)
|
||||
static ULONG WINAPI d3d9_texture_2d_Release(IDirect3DTexture9 *iface)
|
||||
{
|
||||
IDirect3DTexture9Impl *This = impl_from_IDirect3DTexture9(iface);
|
||||
ULONG ref = InterlockedDecrement(&This->ref);
|
||||
struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface);
|
||||
ULONG ref = InterlockedDecrement(&texture->refcount);
|
||||
|
||||
TRACE("%p decreasing refcount to %u.\n", iface, ref);
|
||||
|
||||
if (ref == 0) {
|
||||
IDirect3DDevice9Ex *parentDevice = This->parentDevice;
|
||||
if (!ref)
|
||||
{
|
||||
IDirect3DDevice9Ex *parent_device = texture->parent_device;
|
||||
|
||||
wined3d_mutex_lock();
|
||||
wined3d_texture_decref(This->wined3d_texture);
|
||||
wined3d_texture_decref(texture->wined3d_texture);
|
||||
wined3d_mutex_unlock();
|
||||
|
||||
/* Release the device last, as it may cause the device to be destroyed. */
|
||||
IDirect3DDevice9Ex_Release(parentDevice);
|
||||
IDirect3DDevice9Ex_Release(parent_device);
|
||||
}
|
||||
return ref;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirect3DTexture9Impl_GetDevice(IDirect3DTexture9 *iface,
|
||||
IDirect3DDevice9 **device)
|
||||
static HRESULT WINAPI d3d9_texture_2d_GetDevice(IDirect3DTexture9 *iface, IDirect3DDevice9 **device)
|
||||
{
|
||||
IDirect3DTexture9Impl *This = impl_from_IDirect3DTexture9(iface);
|
||||
struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface);
|
||||
|
||||
TRACE("iface %p, device %p.\n", iface, device);
|
||||
|
||||
*device = (IDirect3DDevice9 *)This->parentDevice;
|
||||
*device = (IDirect3DDevice9 *)texture->parent_device;
|
||||
IDirect3DDevice9_AddRef(*device);
|
||||
|
||||
TRACE("Returning device %p.\n", *device);
|
||||
|
@ -104,192 +103,189 @@ static HRESULT WINAPI IDirect3DTexture9Impl_GetDevice(IDirect3DTexture9 *iface,
|
|||
return D3D_OK;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirect3DTexture9Impl_SetPrivateData(IDirect3DTexture9 *iface,
|
||||
REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags)
|
||||
static HRESULT WINAPI d3d9_texture_2d_SetPrivateData(IDirect3DTexture9 *iface,
|
||||
REFGUID guid, const void *data, DWORD data_size, DWORD flags)
|
||||
{
|
||||
IDirect3DTexture9Impl *This = impl_from_IDirect3DTexture9(iface);
|
||||
struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface);
|
||||
struct wined3d_resource *resource;
|
||||
HRESULT hr;
|
||||
|
||||
TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
|
||||
iface, debugstr_guid(refguid), pData, SizeOfData, Flags);
|
||||
iface, debugstr_guid(guid), data, data_size, flags);
|
||||
|
||||
wined3d_mutex_lock();
|
||||
resource = wined3d_texture_get_resource(This->wined3d_texture);
|
||||
hr = wined3d_resource_set_private_data(resource, refguid, pData, SizeOfData, Flags);
|
||||
resource = wined3d_texture_get_resource(texture->wined3d_texture);
|
||||
hr = wined3d_resource_set_private_data(resource, guid, data, data_size, flags);
|
||||
wined3d_mutex_unlock();
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirect3DTexture9Impl_GetPrivateData(IDirect3DTexture9 *iface,
|
||||
REFGUID refguid, void *pData, DWORD *pSizeOfData)
|
||||
static HRESULT WINAPI d3d9_texture_2d_GetPrivateData(IDirect3DTexture9 *iface,
|
||||
REFGUID guid, void *data, DWORD *data_size)
|
||||
{
|
||||
IDirect3DTexture9Impl *This = impl_from_IDirect3DTexture9(iface);
|
||||
struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface);
|
||||
struct wined3d_resource *resource;
|
||||
HRESULT hr;
|
||||
|
||||
TRACE("iface %p, guid %s, data %p, data_size %p.\n",
|
||||
iface, debugstr_guid(refguid), pData, pSizeOfData);
|
||||
iface, debugstr_guid(guid), data, data_size);
|
||||
|
||||
wined3d_mutex_lock();
|
||||
resource = wined3d_texture_get_resource(This->wined3d_texture);
|
||||
hr = wined3d_resource_get_private_data(resource, refguid, pData, pSizeOfData);
|
||||
resource = wined3d_texture_get_resource(texture->wined3d_texture);
|
||||
hr = wined3d_resource_get_private_data(resource, guid, data, data_size);
|
||||
wined3d_mutex_unlock();
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirect3DTexture9Impl_FreePrivateData(IDirect3DTexture9 *iface,
|
||||
REFGUID refguid)
|
||||
static HRESULT WINAPI d3d9_texture_2d_FreePrivateData(IDirect3DTexture9 *iface, REFGUID guid)
|
||||
{
|
||||
IDirect3DTexture9Impl *This = impl_from_IDirect3DTexture9(iface);
|
||||
struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface);
|
||||
struct wined3d_resource *resource;
|
||||
HRESULT hr;
|
||||
|
||||
TRACE("iface %p, guid %s.\n", iface, debugstr_guid(refguid));
|
||||
TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid));
|
||||
|
||||
wined3d_mutex_lock();
|
||||
resource = wined3d_texture_get_resource(This->wined3d_texture);
|
||||
hr = wined3d_resource_free_private_data(resource, refguid);
|
||||
resource = wined3d_texture_get_resource(texture->wined3d_texture);
|
||||
hr = wined3d_resource_free_private_data(resource, guid);
|
||||
wined3d_mutex_unlock();
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
static DWORD WINAPI IDirect3DTexture9Impl_SetPriority(IDirect3DTexture9 *iface, DWORD PriorityNew)
|
||||
static DWORD WINAPI d3d9_texture_2d_SetPriority(IDirect3DTexture9 *iface, DWORD priority)
|
||||
{
|
||||
IDirect3DTexture9Impl *This = impl_from_IDirect3DTexture9(iface);
|
||||
struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface);
|
||||
DWORD ret;
|
||||
|
||||
TRACE("iface %p, priority %u.\n", iface, PriorityNew);
|
||||
TRACE("iface %p, priority %u.\n", iface, priority);
|
||||
|
||||
wined3d_mutex_lock();
|
||||
ret = wined3d_texture_set_priority(This->wined3d_texture, PriorityNew);
|
||||
ret = wined3d_texture_set_priority(texture->wined3d_texture, priority);
|
||||
wined3d_mutex_unlock();
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
static DWORD WINAPI IDirect3DTexture9Impl_GetPriority(IDirect3DTexture9 *iface)
|
||||
static DWORD WINAPI d3d9_texture_2d_GetPriority(IDirect3DTexture9 *iface)
|
||||
{
|
||||
IDirect3DTexture9Impl *This = impl_from_IDirect3DTexture9(iface);
|
||||
struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface);
|
||||
DWORD ret;
|
||||
|
||||
TRACE("iface %p.\n", iface);
|
||||
|
||||
wined3d_mutex_lock();
|
||||
ret = wined3d_texture_get_priority(This->wined3d_texture);
|
||||
ret = wined3d_texture_get_priority(texture->wined3d_texture);
|
||||
wined3d_mutex_unlock();
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
static void WINAPI IDirect3DTexture9Impl_PreLoad(IDirect3DTexture9 *iface)
|
||||
static void WINAPI d3d9_texture_2d_PreLoad(IDirect3DTexture9 *iface)
|
||||
{
|
||||
IDirect3DTexture9Impl *This = impl_from_IDirect3DTexture9(iface);
|
||||
struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface);
|
||||
|
||||
TRACE("iface %p.\n", iface);
|
||||
|
||||
wined3d_mutex_lock();
|
||||
wined3d_texture_preload(This->wined3d_texture);
|
||||
wined3d_texture_preload(texture->wined3d_texture);
|
||||
wined3d_mutex_unlock();
|
||||
}
|
||||
|
||||
static D3DRESOURCETYPE WINAPI IDirect3DTexture9Impl_GetType(IDirect3DTexture9 *iface)
|
||||
static D3DRESOURCETYPE WINAPI d3d9_texture_2d_GetType(IDirect3DTexture9 *iface)
|
||||
{
|
||||
TRACE("iface %p.\n", iface);
|
||||
|
||||
return D3DRTYPE_TEXTURE;
|
||||
}
|
||||
|
||||
/* IDirect3DTexture9 IDirect3DBaseTexture9 Interface follow: */
|
||||
static DWORD WINAPI IDirect3DTexture9Impl_SetLOD(IDirect3DTexture9 *iface, DWORD LODNew)
|
||||
static DWORD WINAPI d3d9_texture_2d_SetLOD(IDirect3DTexture9 *iface, DWORD lod)
|
||||
{
|
||||
IDirect3DTexture9Impl *This = impl_from_IDirect3DTexture9(iface);
|
||||
struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface);
|
||||
DWORD ret;
|
||||
|
||||
TRACE("iface %p, lod %u.\n", iface, LODNew);
|
||||
TRACE("iface %p, lod %u.\n", iface, lod);
|
||||
|
||||
wined3d_mutex_lock();
|
||||
ret = wined3d_texture_set_lod(This->wined3d_texture, LODNew);
|
||||
ret = wined3d_texture_set_lod(texture->wined3d_texture, lod);
|
||||
wined3d_mutex_unlock();
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
static DWORD WINAPI IDirect3DTexture9Impl_GetLOD(IDirect3DTexture9 *iface)
|
||||
static DWORD WINAPI d3d9_texture_2d_GetLOD(IDirect3DTexture9 *iface)
|
||||
{
|
||||
IDirect3DTexture9Impl *This = impl_from_IDirect3DTexture9(iface);
|
||||
struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface);
|
||||
DWORD ret;
|
||||
|
||||
TRACE("iface %p.\n", iface);
|
||||
|
||||
wined3d_mutex_lock();
|
||||
ret = wined3d_texture_get_lod(This->wined3d_texture);
|
||||
ret = wined3d_texture_get_lod(texture->wined3d_texture);
|
||||
wined3d_mutex_unlock();
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
static DWORD WINAPI IDirect3DTexture9Impl_GetLevelCount(IDirect3DTexture9 *iface)
|
||||
static DWORD WINAPI d3d9_texture_2d_GetLevelCount(IDirect3DTexture9 *iface)
|
||||
{
|
||||
IDirect3DTexture9Impl *This = impl_from_IDirect3DTexture9(iface);
|
||||
struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface);
|
||||
DWORD ret;
|
||||
|
||||
TRACE("iface %p.\n", iface);
|
||||
|
||||
wined3d_mutex_lock();
|
||||
ret = wined3d_texture_get_level_count(This->wined3d_texture);
|
||||
ret = wined3d_texture_get_level_count(texture->wined3d_texture);
|
||||
wined3d_mutex_unlock();
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirect3DTexture9Impl_SetAutoGenFilterType(IDirect3DTexture9 *iface,
|
||||
D3DTEXTUREFILTERTYPE FilterType)
|
||||
static HRESULT WINAPI d3d9_texture_2d_SetAutoGenFilterType(IDirect3DTexture9 *iface, D3DTEXTUREFILTERTYPE filter_type)
|
||||
{
|
||||
IDirect3DTexture9Impl *This = impl_from_IDirect3DTexture9(iface);
|
||||
struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface);
|
||||
HRESULT hr;
|
||||
|
||||
TRACE("iface %p, filter_type %#x.\n", iface, FilterType);
|
||||
TRACE("iface %p, filter_type %#x.\n", iface, filter_type);
|
||||
|
||||
wined3d_mutex_lock();
|
||||
hr = wined3d_texture_set_autogen_filter_type(This->wined3d_texture, (enum wined3d_texture_filter_type)FilterType);
|
||||
hr = wined3d_texture_set_autogen_filter_type(texture->wined3d_texture,
|
||||
(enum wined3d_texture_filter_type)filter_type);
|
||||
wined3d_mutex_unlock();
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
static D3DTEXTUREFILTERTYPE WINAPI IDirect3DTexture9Impl_GetAutoGenFilterType(IDirect3DTexture9 *iface)
|
||||
static D3DTEXTUREFILTERTYPE WINAPI d3d9_texture_2d_GetAutoGenFilterType(IDirect3DTexture9 *iface)
|
||||
{
|
||||
IDirect3DTexture9Impl *This = impl_from_IDirect3DTexture9(iface);
|
||||
struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface);
|
||||
D3DTEXTUREFILTERTYPE ret;
|
||||
|
||||
TRACE("iface %p.\n", iface);
|
||||
|
||||
wined3d_mutex_lock();
|
||||
ret = (D3DTEXTUREFILTERTYPE)wined3d_texture_get_autogen_filter_type(This->wined3d_texture);
|
||||
ret = (D3DTEXTUREFILTERTYPE)wined3d_texture_get_autogen_filter_type(texture->wined3d_texture);
|
||||
wined3d_mutex_unlock();
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
static void WINAPI IDirect3DTexture9Impl_GenerateMipSubLevels(IDirect3DTexture9 *iface)
|
||||
static void WINAPI d3d9_texture_2d_GenerateMipSubLevels(IDirect3DTexture9 *iface)
|
||||
{
|
||||
IDirect3DTexture9Impl *This = impl_from_IDirect3DTexture9(iface);
|
||||
struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface);
|
||||
|
||||
TRACE("iface %p.\n", iface);
|
||||
|
||||
wined3d_mutex_lock();
|
||||
wined3d_texture_generate_mipmaps(This->wined3d_texture);
|
||||
wined3d_texture_generate_mipmaps(texture->wined3d_texture);
|
||||
wined3d_mutex_unlock();
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirect3DTexture9Impl_GetLevelDesc(IDirect3DTexture9 *iface,
|
||||
UINT level, D3DSURFACE_DESC *desc)
|
||||
static HRESULT WINAPI d3d9_texture_2d_GetLevelDesc(IDirect3DTexture9 *iface, UINT level, D3DSURFACE_DESC *desc)
|
||||
{
|
||||
IDirect3DTexture9Impl *texture = impl_from_IDirect3DTexture9(iface);
|
||||
struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface);
|
||||
struct wined3d_resource *sub_resource;
|
||||
HRESULT hr = D3D_OK;
|
||||
|
||||
|
@ -317,10 +313,10 @@ static HRESULT WINAPI IDirect3DTexture9Impl_GetLevelDesc(IDirect3DTexture9 *ifac
|
|||
return hr;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirect3DTexture9Impl_GetSurfaceLevel(IDirect3DTexture9 *iface,
|
||||
static HRESULT WINAPI d3d9_texture_2d_GetSurfaceLevel(IDirect3DTexture9 *iface,
|
||||
UINT level, IDirect3DSurface9 **surface)
|
||||
{
|
||||
IDirect3DTexture9Impl *texture = impl_from_IDirect3DTexture9(iface);
|
||||
struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface);
|
||||
struct wined3d_resource *sub_resource;
|
||||
|
||||
TRACE("iface %p, level %u, surface %p.\n", iface, level, surface);
|
||||
|
@ -339,10 +335,10 @@ static HRESULT WINAPI IDirect3DTexture9Impl_GetSurfaceLevel(IDirect3DTexture9 *i
|
|||
return D3D_OK;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirect3DTexture9Impl_LockRect(IDirect3DTexture9 *iface,
|
||||
static HRESULT WINAPI d3d9_texture_2d_LockRect(IDirect3DTexture9 *iface,
|
||||
UINT level, D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags)
|
||||
{
|
||||
IDirect3DTexture9Impl *texture = impl_from_IDirect3DTexture9(iface);
|
||||
struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface);
|
||||
struct wined3d_resource *sub_resource;
|
||||
HRESULT hr;
|
||||
|
||||
|
@ -360,9 +356,9 @@ static HRESULT WINAPI IDirect3DTexture9Impl_LockRect(IDirect3DTexture9 *iface,
|
|||
return hr;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirect3DTexture9Impl_UnlockRect(IDirect3DTexture9 *iface, UINT level)
|
||||
static HRESULT WINAPI d3d9_texture_2d_UnlockRect(IDirect3DTexture9 *iface, UINT level)
|
||||
{
|
||||
IDirect3DTexture9Impl *texture = impl_from_IDirect3DTexture9(iface);
|
||||
struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface);
|
||||
struct wined3d_resource *sub_resource;
|
||||
HRESULT hr;
|
||||
|
||||
|
@ -378,10 +374,9 @@ static HRESULT WINAPI IDirect3DTexture9Impl_UnlockRect(IDirect3DTexture9 *iface,
|
|||
return hr;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirect3DTexture9Impl_AddDirtyRect(IDirect3DTexture9 *iface,
|
||||
const RECT *dirty_rect)
|
||||
static HRESULT WINAPI d3d9_texture_2d_AddDirtyRect(IDirect3DTexture9 *iface, const RECT *dirty_rect)
|
||||
{
|
||||
IDirect3DTexture9Impl *texture = impl_from_IDirect3DTexture9(iface);
|
||||
struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface);
|
||||
HRESULT hr;
|
||||
|
||||
TRACE("iface %p, dirty_rect %s.\n",
|
||||
|
@ -407,34 +402,34 @@ static HRESULT WINAPI IDirect3DTexture9Impl_AddDirtyRect(IDirect3DTexture9 *ifac
|
|||
return hr;
|
||||
}
|
||||
|
||||
static const IDirect3DTexture9Vtbl Direct3DTexture9_Vtbl =
|
||||
static const IDirect3DTexture9Vtbl d3d9_texture_2d_vtbl =
|
||||
{
|
||||
/* IUnknown */
|
||||
IDirect3DTexture9Impl_QueryInterface,
|
||||
IDirect3DTexture9Impl_AddRef,
|
||||
IDirect3DTexture9Impl_Release,
|
||||
d3d9_texture_2d_QueryInterface,
|
||||
d3d9_texture_2d_AddRef,
|
||||
d3d9_texture_2d_Release,
|
||||
/* IDirect3DResource9 */
|
||||
IDirect3DTexture9Impl_GetDevice,
|
||||
IDirect3DTexture9Impl_SetPrivateData,
|
||||
IDirect3DTexture9Impl_GetPrivateData,
|
||||
IDirect3DTexture9Impl_FreePrivateData,
|
||||
IDirect3DTexture9Impl_SetPriority,
|
||||
IDirect3DTexture9Impl_GetPriority,
|
||||
IDirect3DTexture9Impl_PreLoad,
|
||||
IDirect3DTexture9Impl_GetType,
|
||||
d3d9_texture_2d_GetDevice,
|
||||
d3d9_texture_2d_SetPrivateData,
|
||||
d3d9_texture_2d_GetPrivateData,
|
||||
d3d9_texture_2d_FreePrivateData,
|
||||
d3d9_texture_2d_SetPriority,
|
||||
d3d9_texture_2d_GetPriority,
|
||||
d3d9_texture_2d_PreLoad,
|
||||
d3d9_texture_2d_GetType,
|
||||
/* IDirect3dBaseTexture9 */
|
||||
IDirect3DTexture9Impl_SetLOD,
|
||||
IDirect3DTexture9Impl_GetLOD,
|
||||
IDirect3DTexture9Impl_GetLevelCount,
|
||||
IDirect3DTexture9Impl_SetAutoGenFilterType,
|
||||
IDirect3DTexture9Impl_GetAutoGenFilterType,
|
||||
IDirect3DTexture9Impl_GenerateMipSubLevels,
|
||||
d3d9_texture_2d_SetLOD,
|
||||
d3d9_texture_2d_GetLOD,
|
||||
d3d9_texture_2d_GetLevelCount,
|
||||
d3d9_texture_2d_SetAutoGenFilterType,
|
||||
d3d9_texture_2d_GetAutoGenFilterType,
|
||||
d3d9_texture_2d_GenerateMipSubLevels,
|
||||
/* IDirect3DTexture9 */
|
||||
IDirect3DTexture9Impl_GetLevelDesc,
|
||||
IDirect3DTexture9Impl_GetSurfaceLevel,
|
||||
IDirect3DTexture9Impl_LockRect,
|
||||
IDirect3DTexture9Impl_UnlockRect,
|
||||
IDirect3DTexture9Impl_AddDirtyRect
|
||||
d3d9_texture_2d_GetLevelDesc,
|
||||
d3d9_texture_2d_GetSurfaceLevel,
|
||||
d3d9_texture_2d_LockRect,
|
||||
d3d9_texture_2d_UnlockRect,
|
||||
d3d9_texture_2d_AddDirtyRect,
|
||||
};
|
||||
|
||||
static void STDMETHODCALLTYPE d3d9_texture_wined3d_object_destroyed(void *parent)
|
||||
|
@ -447,13 +442,13 @@ static const struct wined3d_parent_ops d3d9_texture_wined3d_parent_ops =
|
|||
d3d9_texture_wined3d_object_destroyed,
|
||||
};
|
||||
|
||||
HRESULT texture_init(IDirect3DTexture9Impl *texture, IDirect3DDevice9Impl *device,
|
||||
HRESULT texture_init(struct d3d9_texture *texture, IDirect3DDevice9Impl *device,
|
||||
UINT width, UINT height, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool)
|
||||
{
|
||||
HRESULT hr;
|
||||
|
||||
texture->IDirect3DTexture9_iface.lpVtbl = &Direct3DTexture9_Vtbl;
|
||||
texture->ref = 1;
|
||||
texture->IDirect3DTexture9_iface.lpVtbl = &d3d9_texture_2d_vtbl;
|
||||
texture->refcount = 1;
|
||||
|
||||
wined3d_mutex_lock();
|
||||
hr = wined3d_texture_create_2d(device->wined3d_device, width, height, levels,
|
||||
|
@ -466,8 +461,8 @@ HRESULT texture_init(IDirect3DTexture9Impl *texture, IDirect3DDevice9Impl *devic
|
|||
return hr;
|
||||
}
|
||||
|
||||
texture->parentDevice = &device->IDirect3DDevice9Ex_iface;
|
||||
IDirect3DDevice9Ex_AddRef(texture->parentDevice);
|
||||
texture->parent_device = &device->IDirect3DDevice9Ex_iface;
|
||||
IDirect3DDevice9Ex_AddRef(texture->parent_device);
|
||||
|
||||
return D3D_OK;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue