d3d9/tests: Remove stray ok() call.

This commit is contained in:
Michael Stefaniuc 2012-05-21 10:12:40 +02:00 committed by Alexandre Julliard
parent fd1eab7f22
commit 3d9a4e8921
1 changed files with 0 additions and 1 deletions

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@ -8614,7 +8614,6 @@ static void stencil_cull_test(IDirect3DDevice9 *device) {
ok(hr == D3D_OK, "IDirect3DDevice9_EndScene returned %08x\n", hr);
}
ok(hr == D3D_OK, "IDirect3DDevice9_SetRenderState returned %08x\n", hr);
hr = IDirect3DDevice9_SetRenderState(device, D3DRS_STENCILZFAIL, D3DSTENCILOP_KEEP);
ok(hr == D3D_OK, "IDirect3DDevice9_SetRenderState returned %08x\n", hr);
hr = IDirect3DDevice9_SetRenderState(device, D3DRS_STENCILPASS, D3DSTENCILOP_KEEP);