Henri Verbeet
153db6a757
wined3d: Do not download textures to WINED3D_LOCATION_BUFFER in wined3d_texture_gl_unload().
...
Since we remove any potential PBO a few lines later.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-12-03 21:27:14 +01:00
Henri Verbeet
b941665b42
wined3d: Destroy PBOs in wined3d_texture_gl_destroy_object().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-12-03 21:27:14 +01:00
Henri Verbeet
7930553efc
wined3d: Store texture sub-resource buffer objects as uintptr_t.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-12-03 21:27:14 +01:00
Henri Verbeet
2b01830f74
wined3d: Do not set depth/stencil sizes on colour formats.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-12-03 21:27:14 +01:00
Henri Verbeet
82088bc6b3
wined3d: Finish the CS before removing the context in adapter_vk_uninit_3d().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-12-03 21:27:14 +01:00
Zebediah Figura
b21ec9ffc2
wined3d: Store the blend factor in the stateblock as a render state.
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-12-03 21:27:14 +01:00
Akihiro Sagawa
0a61ddbdf1
wined3d: Validate dirty regions in wined3d_texture_add_dirty_region().
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Signed-off-by: Akihiro Sagawa <sagawa.aki@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-12-02 22:02:57 +01:00
Paul Gofman
cf2bd824e2
wined3d: Support stretching compressed format surfaces in surface_cpu_blt().
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Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-12-02 22:02:56 +01:00
Zebediah Figura
90d388f557
wined3d: Introduce wined3d_stateblock_get_state().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-12-02 22:02:56 +01:00
Zebediah Figura
a9fc87b1f7
wined3d: Move the wined3d_light_state structure to the wined3d_stateblock structure.
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-12-02 22:02:56 +01:00
Ethan Lee
46556c2f8c
wined3d: Add Intel HD 615 PCI id and device description.
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Signed-off-by: Ethan Lee <elee@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-12-02 22:02:56 +01:00
Zebediah Figura
ac8d5f7185
wined3d: Get rid of the "stateblock_state" field from struct wined3d_device.
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-27 22:03:23 +01:00
Zebediah Figura
7431e65c68
wined3d: Get rid of the "update_stateblock_state" field from struct wined3d_device.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-27 22:03:21 +01:00
Zebediah Figura
da6ea7ddc0
wined3d: Pass the client stateblock state to wined3d stateblock methods.
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-27 22:03:19 +01:00
Zebediah Figura
3f918c9479
wined3d: Get rid of the "recording" field from struct wined3d_device.
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-27 22:03:15 +01:00
Zebediah Figura
00f7878e7e
wined3d: Get rid of wined3d_device_begin_stateblock() and wined3d_device_end_stateblock().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-26 22:49:03 +01:00
Zebediah Figura
d1e3e61279
wined3d: Export wined3d_stateblock_init_contained_states().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-26 22:49:03 +01:00
Paul Gofman
8eab6d4502
wined3d: Handle degenerate viewport Z ranges.
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Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=48104
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-20 23:03:21 +01:00
Paul Gofman
645eb62f70
wined3d: Create a backup context if setting the pixel format failed in wined3d_context_gl_create_wgl_ctx().
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Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-18 22:12:38 +01:00
Paul Gofman
ecad635124
wined3d: Factor out wined3d_context_gl_create_wgl() function.
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Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-18 22:12:36 +01:00
Zebediah Figura
7daea10cca
wined3d: Introduce wined3d_stateblock_set_light_enable().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-15 23:25:47 +01:00
Zebediah Figura
7b1581a784
wined3d: Also reset the device state to the default in wined3d_device_uninit_3d().
...
Fixes a regression introduced by 96547e622b
.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=48072
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-15 17:54:39 +01:00
Zebediah Figura
71d9f15cd4
wined3d: Introduce wined3d_stateblock_set_light().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-14 21:04:16 +01:00
Paul Gofman
e2dfb91093
wined3d: Fixup alpha component in wined3d_texture_gl_upload_data().
...
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=35194
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=25486
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-13 19:53:37 +01:00
Zebediah Figura
0ed36213f4
wined3d: Introduce wined3d_stateblock_set_stream_source_freq().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-13 16:38:22 +01:00
Zebediah Figura
fa4b0690a7
wined3d: Introduce wined3d_stateblock_set_stream_source().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-13 16:38:13 +01:00
Andrew Sheldon
da5a80879f
wined3d: Add Navi 10 PCI id and device description.
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Signed-off-by: Andrew Sheldon <asheldon55@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-11 20:01:40 +01:00
Paul Gofman
a73a892f46
wined3d: Use software decompression for converting from compressed format.
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The motivation under this is not just supporting conversion between
compressed formats. Currently fallback CPU blitter cannot convert
from DXTn formats at all, this patch allows for that if software
decompression function is available.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-11 20:01:40 +01:00
Paul Gofman
3c9b843175
wined3d: Check if destination texture has GPU access in glsl_blitter_supported().
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Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-11 20:01:40 +01:00
Zebediah Figura
056a2440b5
wined3d: Introduce wined3d_stateblock_set_base_vertex_index().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-11 20:01:40 +01:00
Zebediah Figura
bfe4e29da1
wined3d: Introduce wined3d_stateblock_set_index_buffer().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-11 20:01:40 +01:00
Zebediah Figura
0383f62b3c
wined3d: Introduce wined3d_stateblock_set_scissor_rect().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-11 20:01:40 +01:00
Zebediah Figura
6f6e440e08
wined3d: Introduce wined3d_stateblock_set_viewport().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-07 15:19:43 +01:00
Paul Gofman
eefc2a9c64
wined3d: Return TRUE for NULL SRV format from wined3d_dsv_srv_conflict().
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This undoes unintended change of wined3d_resource_check_fbo_attached()
behaviour for pre-10.0 APIs.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-01 17:13:57 +01:00
Paul Gofman
600f39d4ad
d3d11: Mind DSV flags when checking for conflicting SRV.
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Fixes a regression introduced by commit 3f698b950f
.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-31 17:39:13 +01:00
Zebediah Figura
5072edde49
wined3d: Introduce wined3d_stateblock_set_material().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-31 17:35:27 +01:00
Matteo Bruni
dee191390c
wined3d: Limit GLSL version to 1.30 when OpenGL 3 is not supported.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-31 17:35:14 +01:00
Matteo Bruni
7dbdbcce46
wined3d: Introduce a separate use_legacy_fragment_output() helper.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-31 17:35:11 +01:00
Zhiyi Zhang
c173a650e1
dxgi: Implement dxgi_output_TakeOwnership().
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Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-31 00:33:46 +01:00
Zhiyi Zhang
4f3d66e2c6
dxgi: Implement dxgi_output_ReleaseOwnership().
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Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-31 00:33:46 +01:00
Zebediah Figura
2aadf095c2
wined3d: Introduce wined3d_stateblock_set_clip_plane().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-31 00:33:46 +01:00
Zebediah Figura
a5efdaca8f
wined3d: Introduce wined3d_stateblock_set_transform().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-29 23:30:47 +01:00
Zebediah Figura
e43d91f85f
wined3d: Introduce wined3d_stateblock_set_texture().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-28 18:33:15 +01:00
Zebediah Figura
bb3cc5e05c
d3d9: Release the recording stateblock before calling wined3d_device_reset().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-28 18:33:06 +01:00
Paul Gofman
3f698b950f
wined3d: Do not allow resource to be bound as SRV and RTV at the same time.
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Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-27 19:12:44 +01:00
Paul Gofman
a5551040f2
wined3d: Issue texture barrier before using a texture attached to FBO.
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Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=45978
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-27 19:12:41 +01:00
Zebediah Figura
d2a44f45ad
wined3d: Introduce wined3d_stateblock_set_texture_stage_state().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-21 19:56:00 +02:00
Zebediah Figura
bbb64e7e95
wined3d: Introduce wined3d_stateblock_set_sampler_state().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-21 19:55:55 +02:00
Gijs Vermeulen
b77ac26377
wined3d: Add default case in wined3d_calculate_fog_factor.
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Signed-off-by: Gijs Vermeulen <gijsvrm@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-18 20:05:01 +02:00
Zebediah Figura
3c24654dea
wined3d: Introduce wined3d_stateblock_set_blend_factor().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-18 20:04:52 +02:00
Zebediah Figura
d66b8592fa
wined3d: Introduce wined3d_stateblock_set_render_state().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-18 20:04:49 +02:00
Paul Gofman
06909230c4
wined3d: Upload 3d GL textures per-slice when conversion is involved.
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Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-18 20:04:45 +02:00
Paul Gofman
b7d2ba9d8f
wined3d: Pass correct map size in wined3d_texture_gl_upload_data().
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Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-18 20:04:42 +02:00
Paul Gofman
7474d665be
wined3d: Factor out wined3d_texture_gl_upload_bo() function.
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Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-18 20:04:40 +02:00
Zebediah Figura
e374d4c72a
wined3d: Introduce wined3d_stateblock_set_ps_consts_b().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-03 22:58:07 +02:00
Zebediah Figura
638459bd5b
wined3d: Introduce wined3d_stateblock_set_ps_consts_i().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-03 22:58:06 +02:00
Zebediah Figura
a84a8522d9
wined3d: Introduce wined3d_stateblock_set_ps_consts_f().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-02 17:38:26 +02:00
Zebediah Figura
25c460fb26
wined3d: Introduce wined3d_stateblock_set_pixel_shader().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-02 17:38:17 +02:00
Nikolay Sivov
97ef647837
wined3d: Fail UAV creation for resources without corresponding bind flag.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-01 17:09:39 +02:00
Zebediah Figura
d7eecf7f20
wined3d: Introduce wined3d_stateblock_set_vertex_declaration().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-01 17:09:25 +02:00
Zebediah Figura
3a3742f785
wined3d: Introduce wined3d_stateblock_set_vertex_shader().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-01 17:09:19 +02:00
Rémi Bernon
08141ee9bd
wined3d: Add GPU information for Intel UHD Graphics 620.
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Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-30 22:24:27 +02:00
Paul Gofman
85c0c49af7
wined3d: Support zero row pitch in wined3d_texture_gl_upload_data().
...
Fixes Wine test failure in d3d11 test_copy_subresource_region().
The test failure could be unstable as there was read after data
end in glTexSubImage2D() called from wined3d_texture_gl_upload_data().
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-30 22:24:27 +02:00
Zebediah Figura
0ffde4ca81
wined3d: Introduce wined3d_stateblock_set_vs_consts_b().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-30 22:24:27 +02:00
Zebediah Figura
83416bc25b
wined3d: Introduce wined3d_stateblock_set_vs_consts_i().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-30 22:24:27 +02:00
Nikolay Sivov
76d3f0431a
wined3d: Fail SRV creation for resources without corresponding bind flag.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-26 21:00:14 +02:00
Zebediah Figura
c1eafc9931
wined3d: Introduce wined3d_stateblock_set_vs_consts_f().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-26 21:00:14 +02:00
Zebediah Figura
40dad5a0ec
d3d9: Track the primary stateblock state locally.
...
In preparation for moving the primary stateblock to the client D3D device.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-26 21:00:13 +02:00
Zebediah Figura
7360e7d488
wined3d: Return a wined3d_stateblock from wined3d_device_begin_stateblock().
...
And hold it locally in d3d[789].
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-26 21:00:13 +02:00
Paul Gofman
df509be8c6
wined3d: Allow loading buffers mapped through system memory.
...
Fixes rendering dirt on the wind shield and GL_INVALID_OPERATION
errors in "Need For Speed Shift 2".
The test succeeds on Windows with retail Direct3D 9, but fails
with debug Direct3D 9 if selected in DirectX SDK control panel:
error code is returned from _DrawIndexedPrimitive() and the
triangle is not rendered.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-25 21:11:32 +02:00
Henri Verbeet
810ae882f0
wined3d: Handle typeless formats in surface_cpu_blt().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-24 17:32:13 +02:00
Henri Verbeet
422fa49668
wined3d: Make the adapter responsible for copying between buffer objects.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-24 17:32:11 +02:00
Henri Verbeet
f2c668e779
wined3d: Make the adapter responsible for clearing UAVs.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-24 17:32:08 +02:00
Henri Verbeet
c01433690d
wined3d: Merge wined3d_buffer_gl_unmap() and buffer_resource_sub_resource_unmap().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-24 17:32:05 +02:00
Henri Verbeet
e0dcdaedb2
wined3d: Merge wined3d_buffer_gl_map() and buffer_resource_sub_resource_map().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-24 17:32:02 +02:00
Zebediah Figura
96547e622b
wined3d: Reset the CS state before cleaning up the device state.
...
Otherwise the CS might later try to unbind a resource that has already been
freed.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-23 19:44:18 +02:00
Zebediah Figura
90a03e7926
wined3d: Fully clean up the device state in wined3d_device_uninit_3d().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-23 19:44:18 +02:00
Henri Verbeet
47701b7231
wined3d: Use wined3d_context_map_bo_address() in wined3d_buffer_gl_map().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-23 19:44:17 +02:00
Henri Verbeet
179c8cc86f
wined3d: Move the "buffer_object" field from struct wined3d_buffer_gl to struct wined3d_buffer.
...
We'll want to use this for Vulkan buffers as well.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-23 19:44:17 +02:00
Henri Verbeet
c2f0ae50b4
wined3d: Use explicit flushing in wined3d_context_gl_unmap_bo_address().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-23 19:44:17 +02:00
Henri Verbeet
2bc6941ab0
wined3d: Derive the GL bind point for buffer object maps from the bind flags.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-23 19:44:17 +02:00
Henri Verbeet
8b780d2d8c
wined3d: Use wined3d_resource_gl_legacy_map_flags() in wined3d_buffer_gl_map().
...
For consistency with the ARB_map_buffer_range path.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-23 19:44:17 +02:00
Henri Verbeet
f8e557a74c
wined3d: Initialise the multi-sample draw location for the Vulkan adapter.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-20 16:23:47 +02:00
Henri Verbeet
c84b48b770
wined3d: Retrieve the supported sample counts for Vulkan formats.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-20 16:23:44 +02:00
Henri Verbeet
59ef897514
wined3d: Explicitly initialise sRGB format info.
...
For the GL adapter this already happens implicitly in
init_format_texture_info().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-20 16:23:40 +02:00
Henri Verbeet
74dc66ca57
wined3d: More accurately determine whether a separate sRGB texture is required.
...
Read control is irrelevant without WINED3D_BIND_SHADER_RESOURCE, write control
is irrelevant without WINED3D_BIND_RENDER_TARGET.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-20 16:23:36 +02:00
Henri Verbeet
d00477e5ea
wined3d: Add GPU information for AMD VEGA12.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-20 16:23:32 +02:00
Alex Henrie
6c40c2dab2
wined3d: Avoid dead assignment (scan-build).
...
Signed-off-by: Alex Henrie <alexhenrie24@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-20 15:31:23 +02:00
Zhiyi Zhang
124f48d311
wined3d: Truncate stencil reference values to the stencil component size.
...
As opposed to OpenGL, which clamps them. This fixes a regression introduced by
commit a9e199e5ad
.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-28 23:56:17 +02:00
Henri Verbeet
7260e8bd4a
wined3d: Initialise d3d_info after quirks are applied.
...
In particular, quirk_broken_viewport_subpixel_bits() disables
ARB_CLIP_CONTROL, which affects "d3d_info->clip_control". This fixes a
regression introduced by commit e795ddb3d8
.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=47636
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-28 23:55:46 +02:00
Henri Verbeet
591adce8c1
wined3d: Create the default samplers in adapter_vk_init_3d().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-19 14:13:19 +02:00
Henri Verbeet
7ac8b0f9a7
wined3d: Add support for sRGB formats to wined3d_format_convert_from_float().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-19 14:13:13 +02:00
Henri Verbeet
000eab8727
wined3d: Store the sRGB constants as wined3d_vec4 structures.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-19 14:13:02 +02:00
Henri Verbeet
f193979a18
wined3d: Introduce wined3d_colour_srgb_from_linear().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-19 14:12:57 +02:00
Henri Verbeet
af8401ba0c
wined3d: Introduce WINED3D_TEXTURE_DOWNLOADABLE.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-19 14:12:49 +02:00
Henri Verbeet
1419a06819
wined3d: Merge wined3d_texture_upload_data() and wined3d_texture_gl_upload_data().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-16 10:09:06 +02:00
Henri Verbeet
400a0dcc8b
wined3d: Map/unmap bo addresses through the adapter.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-16 10:09:04 +02:00
Henri Verbeet
75ee0aa9b9
wined3d: Introduce wined3d_texture_ops.texture_prepare_location().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-16 10:09:02 +02:00
Henri Verbeet
6462ba5269
wined3d: Introduce wined3d_buffer_ops.buffer_prepare_location().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-16 10:09:00 +02:00
Henri Verbeet
3179a6af29
wined3d: Introduce wined3d_resource_prepare_sysmem().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-16 10:08:52 +02:00
Henri Verbeet
3de4515c18
wined3d: Implement 3D texture clears in surface_cpu_blt_colour_fill().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-15 20:17:09 +02:00
Henri Verbeet
0a0ab960fb
wined3d: Set WINED3D_BLT_RAW for raw blits in cpu_blitter_blit().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-15 20:17:07 +02:00
Henri Verbeet
65164450d6
wined3d: Make the adapter responsible for flushes.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-15 20:17:04 +02:00
Henri Verbeet
1174c894e8
wined3d: Make the adapter responsible for query creation and destruction.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-15 20:17:01 +02:00
Henri Verbeet
5356292ee9
wined3d: Introduce a separate structure for OpenGL sampler information.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-15 20:16:58 +02:00
Henri Verbeet
41995669d0
wined3d: Make the adapter responsible for sampler creation and destruction.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-14 17:41:01 +02:00
Matteo Bruni
493f4098c6
wined3d: Allow cross-swapchain blits in the supported cases.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-14 14:30:48 +02:00
Matteo Bruni
cdacbd9850
wined3d: Get rid of surface_blt_special() fallback in wined3d_surface_blt().
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It turns out it was actually dead code. The last remaining caller was
the cross-swapchain blit case but surface_blt_special() actually
rejected those (or any swapchain to swapchain blit).
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-14 14:30:43 +02:00
Matteo Bruni
b3bf2c4f26
wined3d: Clean up fallback paths in wined3d_surface_blt().
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-14 14:30:39 +02:00
Matteo Bruni
fdf37d3e51
wined3d: Get rid of wined3d_max_compat_varyings().
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-14 14:30:33 +02:00
Matteo Bruni
4774db8880
wined3d: Fix color mask 1-3 state setting.
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Fixes a regression from commit
74b9ef2c1d
.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-14 14:30:29 +02:00
Henri Verbeet
9bbe8ec590
wined3d: Get rid of a redundant NULL check in wined3d_context_gl_acquire() (Coverity).
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-13 11:02:52 +02:00
Henri Verbeet
b27f961eeb
wined3d: Move the context array from struct wined3d_swapchain to struct wined3d_swapchain_gl.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-13 11:02:50 +02:00
Henri Verbeet
17ce100766
wined3d: Move the backup window from struct wined3d_swapchain to struct wined3d_swapchain_gl.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-13 11:02:47 +02:00
Henri Verbeet
eef96e89ac
wined3d: Introduce a separate structure for OpenGL swapchain information.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-13 11:02:44 +02:00
Henri Verbeet
e3e9bdeedb
wined3d: Make the adapter responsible for texture creation and destruction.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-13 11:02:40 +02:00
Henri Verbeet
96567c6900
wined3d: Report a few more ddraw surface caps on 3D devices.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-12 09:33:02 +02:00
Henri Verbeet
4773e0add0
wined3d: Report WINEDDSCAPS_BACKBUFFER and WINEDDSCAPS_FRONTBUFFER only on 3D devices.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-12 09:32:59 +02:00
Henri Verbeet
5eca371a6c
wined3d: Always report WINEDDSCAPS_TEXTURE, WINEDDSCAPS_ZBUFFER and WINEDDSCAPS_MIPMAP.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-12 09:32:55 +02:00
Henri Verbeet
1500693828
wined3d: Never report WINEDDSCAPS_ALPHA, WINEDDSCAPS_SYSTEMMEMORY and WINEDDSCAPS_VISIBLE.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-12 09:32:52 +02:00
Henri Verbeet
eeed93464b
wined3d: Make the adapter responsible for unordered access view creation and destruction.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-12 09:32:41 +02:00
Henri Verbeet
a3241fa2a8
wined3d: Make the adapter responsible for shader resource view creation and destruction.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-12 09:32:36 +02:00
Henri Verbeet
b7e134f80a
wined3d: Make the adapter responsible for render target view creation and destruction.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-12 09:32:33 +02:00
Henri Verbeet
da3eb0e752
wined3d: Don't call wined3d_texture_prepare_location() with a NULL context in wined3d_texture_update_desc().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-12 09:32:31 +02:00
Henri Verbeet
5b3f89ae8d
wined3d: Make the adapter responsible for buffer creation and destruction.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-12 09:32:25 +02:00
Henri Verbeet
e1448751ea
wined3d: Download buffer ranges through buffer ops.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-08 09:02:10 +02:00
Henri Verbeet
ac7ca87a68
wined3d: Upload buffer ranges through buffer ops.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-08 09:02:07 +02:00
Henri Verbeet
3ab6b82932
wined3d: Setup and tear down the shader backend for the Vulkan adapter.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-08 09:02:03 +02:00
Henri Verbeet
f654f983fa
wined3d: Introduce a structure for Vulkan context information.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-08 09:02:00 +02:00
Henri Verbeet
7170f67456
wined3d: Make the adapter responsible for swapchain creation and destruction.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-08 09:01:55 +02:00
Kai Krakow
682805ec6a
wined3d: Add GPU information for NVIDIA GTX 1660 Ti.
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Signed-off-by: Kai Krakow <kai@kaishome.de>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-07 20:02:24 +02:00
Henri Verbeet
2ddb6b66a7
wined3d: Get rid of the "dirtyArray" field from struct wined3d_context.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-07 19:56:22 +02:00
Henri Verbeet
3bc8df5166
wined3d: Invalidate the relevant sampler when unloading a currently bound texture.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-07 19:56:20 +02:00
Henri Verbeet
6a66af88de
wined3d: Move the "level" field from struct wined3d_context to struct wined3d_context_gl.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-07 19:56:18 +02:00
Henri Verbeet
74b9ef2c1d
wined3d: Move the "gl_info" field from struct wined3d_context to struct wined3d_context_gl.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-07 19:56:16 +02:00
Henri Verbeet
844a5ad74f
wined3d: Use the format info to determine the A8_UNORM output swizzle in find_ps_compile_args().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-07 19:56:13 +02:00
Henri Verbeet
c3e2909fd3
wined3d: Store the maximum number of "compat" varyings in struct wined3d_d3d_limits.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-06 08:41:35 +02:00
Henri Verbeet
ca6cbb73e1
wined3d: Store fixed-function alpha test support in struct wined3d_d3d_info.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-06 08:41:32 +02:00
Henri Verbeet
e795ddb3d8
wined3d: Store clip control support in struct wined3d_d3d_info.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-06 08:41:29 +02:00
Henri Verbeet
d4fa7e4cfc
wined3d: Store sRGB write control support in struct wined3d_d3d_info.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-06 08:41:27 +02:00
Henri Verbeet
60938b4e94
wined3d: Store sRGB read control support in struct wined3d_d3d_info.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-06 08:41:24 +02:00
Henri Verbeet
4f86e35c53
wined3d: Use d3d_info to determine whether shader outputs need interpolation qualifiers.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-05 18:45:06 +02:00
Henri Verbeet
1c41aac4a4
wined3d: Get rid of the float16 fallback in context_update_stream_info().
...
This is never used, since we reject creation of vertex declarations that
contain any elements with unsupported formats.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-05 18:45:03 +02:00
Henri Verbeet
337dc8a272
wined3d: Use d3d_info to determine BGRA vertex support in context_update_stream_info().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-05 18:45:01 +02:00
Henri Verbeet
157440e3d3
wined3d: Return a wined3d_context_gl structure from context_get_current().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-05 18:44:58 +02:00
Henri Verbeet
360e1a46d8
wined3d: Pass a wined3d_context_gl structure to context_set_current().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-05 18:44:55 +02:00
Kristján Gerhardsson
8003f1fd64
wined3d: Add GPU information for a few more Intel KBL GPUs.
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Signed-off-by: Kristján Gerhardsson <kristjang@ccpgames.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-05 18:44:51 +02:00
Kristján Gerhardsson
29172fb7e2
wined3d: Add GPU information for AMD VEGA20.
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Signed-off-by: Kristján Gerhardsson <kristjang@ccpgames.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-05 18:44:51 +02:00
Zebediah Figura
236f590fd6
wined3d: Inhibit the screensaver while a full-screen application has focus.
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This matches Windows behaviour at least as of Windows 7.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-05 18:44:39 +02:00
Józef Kucia
14dee7bd0d
wined3d: Fix memory leak in wined3d_swapchain_state_create() (Coverity).
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-05 18:44:37 +02:00
Józef Kucia
62f2cd1b47
wined3d: Add support for GL_EXT_texture_shadow_lod.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-02 16:56:46 +02:00
Henri Verbeet
25bc1a334c
wined3d: Use d3d_info to determine BGRA vertex support in wined3d_buffer_load().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-02 08:58:58 +02:00
Henri Verbeet
aaf57e761a
wined3d: Pass a wined3d_context_gl structure to wined3d_shader_resource_view_gl_bind().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-02 08:58:55 +02:00
Henri Verbeet
b848b2bcf3
wined3d: Pass a wined3d_context_gl structure to texture_download_data_slow_path().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-02 08:58:53 +02:00
Henri Verbeet
df5357cda0
wined3d: Pass a wined3d_context_gl structure to swapchain_gl_set_swap_interval().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-02 08:58:51 +02:00
Henri Verbeet
e246d9227f
wined3d: Pass a wined3d_context_gl structure to wined3d_sampler_desc_from_sampler_states().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-02 08:58:48 +02:00
Conor McCarthy
9b493d42c4
dxgi: Implement d3d12_swapchain_SetFullscreenState().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-01 08:04:48 +02:00
Conor McCarthy
6d64bfc28b
dxgi: Implement d3d12_swapchain_ResizeTarget().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-01 08:04:42 +02:00
Henri Verbeet
71e8a32479
wined3d: Replace wined3d_swapchain_resize_target() with wined3d_swapchain_state_resize_target().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-01 08:04:39 +02:00
Henri Verbeet
d51e825443
wined3d: Rename wined3d_window_state_restore_from_fullscreen() to wined3d_swapchain_state_restore_from_fullscreen().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-01 08:04:36 +02:00
Henri Verbeet
9cb81bfad4
wined3d: Pass a wined3d_context structure to fragment_pipeline.enable_extension().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-01 08:03:26 +02:00
Henri Verbeet
fe17f2adf9
wined3d: Pass a wined3d_context_gl structure to glsl_free_blitter_program().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-01 08:03:22 +02:00
Henri Verbeet
6a89bb057b
wined3d: Store a wined3d_context_gl structure in struct glsl_ffp_destroy_ctx.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-01 08:03:19 +02:00
Henri Verbeet
c65f21be99
wined3d: Pass a wined3d_context_gl structure to atifs_free_ffpshader().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-01 08:03:14 +02:00
Henri Verbeet
d627239cac
wined3d: Pass a wined3d_context_gl structure to arbfp_free_blit_shader().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-01 08:03:12 +02:00
Henri Verbeet
bed677e343
wined3d: Move the "desc" field from struct wined3d_swapchain to struct wined3d_swapchain_state.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-31 08:30:11 +02:00
Conor McCarthy
3fc96a5d35
wined3d: Track windows styles per-swapchain.
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Instead of per-device.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-31 08:30:09 +02:00
Henri Verbeet
0521cc0b8b
wined3d: Filter messages per-window instead of per-device.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-31 08:30:07 +02:00
Henri Verbeet
5f96c5e264
wined3d: Setup/restore fullscreen window state inside wined3d.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-31 08:30:05 +02:00
Kristján Gerhardsson
f49b27ce22
wined3d: Add GPU information for various Mac GPUs.
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Signed-off-by: Kristjan Gerhardsson <kristjang@ccpgames.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-31 08:29:40 +02:00
Henri Verbeet
e8d86d43a8
wined3d: Pass a wined3d_context structure to wined3d_vertex_pipe_ops.vp_enable().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-31 08:29:35 +02:00
Henri Verbeet
d53643ca1d
wined3d: Pass a wined3d_context_gl structure to arbfp_free_ffpshader().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-31 08:29:33 +02:00
Henri Verbeet
7b62dcf0bb
wined3d: Don't acquire a context in wined3d_texture_load_drawable().
...
The one we already have should be fine.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-31 08:29:31 +02:00
Henri Verbeet
96a0a54c52
wined3d: Acquire front-buffer contexts when blitting to the drawable in texture2d_blt_fbo().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-31 08:29:29 +02:00
Henri Verbeet
57d158622f
wined3d: Acquire a context for the front buffer in swapchain_gl_present().
...
Since context_acquire() doesn't take the resource location into account, it
may consider the back-buffer to be offscreen, and return an already active
context for a different swapchain. This fixes a regression introduced by
commit 64d41b3dec
.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-31 08:29:27 +02:00
Henri Verbeet
40a83b2ff3
wined3d: Handle context acquisition failure in wined3d_device_create_primary_opengl_context_cs().
...
Now that we no longer always call context_acquire() from
swapchain_init(), context acquisition can fail here instead.
This fixes a regression introduced by commit
64d41b3dec
.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=47468
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-06 21:47:58 +02:00
Paul Gofman
a9eca729bc
wined3d: Fixup 2D sampler when sampling 3D texture for PS models 2 and 3.
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Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-05 20:39:32 +02:00
Paul Gofman
34eeb0a877
wined3d: Fixup 3D sampler when sampling 2D texture for PS models 2 and 3.
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Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-05 20:39:30 +02:00
Paul Gofman
9607a427de
wined3d: Do not modify shader register maps in backends.
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Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-05 20:39:27 +02:00
Henri Verbeet
3bc3fce811
wined3d: Merge wined3d_texture_download_data() and wined3d_texture_gl_download_data().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-05 17:43:54 +02:00
Henri Verbeet
7b13749fc8
wined3d: Pass a wined3d_context_gl structure to wined3d_pipeline_statistics_query_end().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-05 17:43:54 +02:00
Henri Verbeet
3c82bb74eb
wined3d: Pass a wined3d_context_gl structure to wined3d_so_statistics_query_end().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-05 17:43:54 +02:00
Henri Verbeet
5f69c15645
wined3d: Pass a wined3d_context_gl structure to wined3d_query_buffer_queue_result().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-05 17:43:53 +02:00
Henri Verbeet
ca35a55637
wined3d: Pass a wined3d_context_gl structure to wined3d_query_destroy_buffer_object().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-05 17:43:53 +02:00
Henri Verbeet
64d41b3dec
wined3d: Try harder to reuse the current context.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-04 21:14:54 +02:00
Henri Verbeet
d7fd641482
wined3d: Pass a wined3d_context_gl structure to wined3d_query_create_buffer_object().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-04 21:14:54 +02:00
Henri Verbeet
2e49b85f97
wined3d: Pass a wined3d_context_gl structure to nvts_activate_dimensions().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-04 21:14:54 +02:00
Henri Verbeet
14f1cc73e7
wined3d: Pass a wined3d_context_gl structure to glsl_blitter_get_program().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-04 21:14:54 +02:00
Henri Verbeet
48d710dce9
wined3d: Pass a wined3d_context_gl structure to set_glsl_shader_program().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-04 21:14:54 +02:00
Henri Verbeet
4ed190e8ac
wined3d: Also try to create a depth/stencil buffer for WINED3D_NO3D devices in swapchain_init().
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If requested. It will fail as it should, but the client library should never
request it. I.e., the additional check is redundant.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-03 15:24:52 +02:00
Henri Verbeet
3d8c15dc85
wined3d: Pass a wined3d_context_gl structure to set_glsl_compute_shader_program().
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-03 15:24:52 +02:00
Henri Verbeet
7d8ad2e8d8
wined3d: Pass a wined3d_context_gl structure to find_glsl_compute_shader().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-03 15:24:42 +02:00
Henri Verbeet
dbb0139e3e
wined3d: Pass a wined3d_context_gl structure to shader_glsl_compile_compute_shader().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-03 15:24:39 +02:00
Henri Verbeet
d86f6a4ab7
wined3d: Pass a wined3d_context_gl structure to shader_glsl_find_ffp_fragment_shader().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-03 15:24:36 +02:00
Henri Verbeet
1ba7247a4f
wined3d: Unhook swapchains in swapchain_cleanup().
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So that the hook is properly removed on failure in wined3d_swapchain_create().
This is a somewhat theoretical though, since in practice
WINED3D_SWAPCHAIN_HOOK and WINED3D_SWAPCHAIN_IMPLICIT are never used together.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-02 08:00:03 +02:00
Henri Verbeet
3a2a176a7b
wined3d: Pass a wined3d_context_gl structure to shader_glsl_generate_ffp_fragment_shader().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-02 08:00:01 +02:00
Henri Verbeet
9d7ca718e0
wined3d: Pass a wined3d_context_gl structure to find_glsl_geometry_shader().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-02 07:59:59 +02:00
Henri Verbeet
32dbfda4d5
wined3d: Pass a wined3d_context_gl structure to find_glsl_domain_shader().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-02 07:59:57 +02:00
Henri Verbeet
62d6520fa6
wined3d: Pass a wined3d_context_gl structure to find_glsl_hull_shader().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-02 07:59:55 +02:00
Henri Verbeet
e867d986d5
wined3d: Pass a wined3d_context_gl structure to find_glsl_vshader().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-01 14:40:42 +02:00