wined3d: Make the adapter responsible for flushes.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet 2019-08-15 14:20:01 +04:30 committed by Alexandre Julliard
parent 1174c894e8
commit 65164450d6
5 changed files with 28 additions and 5 deletions

View File

@ -5105,6 +5105,16 @@ static void adapter_gl_destroy_query(struct wined3d_query *query)
wined3d_cs_destroy_object(query->device->cs, wined3d_query_gl_destroy_object, query);
}
static void adapter_gl_flush_context(struct wined3d_context *context)
{
struct wined3d_context_gl *context_gl = wined3d_context_gl(context);
TRACE("context_gl %p.\n", context_gl);
if (context_gl->valid)
context_gl->gl_info->gl_ops.gl.p_glFlush();
}
static const struct wined3d_adapter_ops wined3d_adapter_gl_ops =
{
adapter_gl_destroy,
@ -5132,6 +5142,7 @@ static const struct wined3d_adapter_ops wined3d_adapter_gl_ops =
adapter_gl_destroy_sampler,
adapter_gl_create_query,
adapter_gl_destroy_query,
adapter_gl_flush_context,
};
static BOOL wined3d_adapter_gl_init(struct wined3d_adapter_gl *adapter_gl,

View File

@ -773,6 +773,11 @@ static void adapter_vk_destroy_query(struct wined3d_query *query)
TRACE("query %p.\n", query);
}
static void adapter_vk_flush_context(struct wined3d_context *context)
{
TRACE("context %p.\n", context);
}
static const struct wined3d_adapter_ops wined3d_adapter_vk_ops =
{
adapter_vk_destroy,
@ -800,6 +805,7 @@ static const struct wined3d_adapter_ops wined3d_adapter_vk_ops =
adapter_vk_destroy_sampler,
adapter_vk_create_query,
adapter_vk_destroy_query,
adapter_vk_flush_context,
};
static unsigned int wined3d_get_wine_vk_version(void)

View File

@ -1008,12 +1008,11 @@ void wined3d_cs_emit_draw_indirect(struct wined3d_cs *cs, GLenum primitive_type,
static void wined3d_cs_exec_flush(struct wined3d_cs *cs, const void *data)
{
struct wined3d_context_gl *context_gl;
struct wined3d_context *context;
context_gl = wined3d_context_gl(context_acquire(cs->device, NULL, 0));
if (context_gl->valid)
context_gl->gl_info->gl_ops.gl.p_glFlush();
context_release(&context_gl->c);
context = context_acquire(cs->device, NULL, 0);
cs->device->adapter->adapter_ops->adapter_flush_context(context);
context_release(context);
}
void wined3d_cs_emit_flush(struct wined3d_cs *cs)

View File

@ -2582,6 +2582,11 @@ static void adapter_no3d_destroy_query(struct wined3d_query *query)
TRACE("query %p.\n", query);
}
static void adapter_no3d_flush_context(struct wined3d_context *context)
{
TRACE("context %p.\n", context);
}
static const struct wined3d_adapter_ops wined3d_adapter_no3d_ops =
{
adapter_no3d_destroy,
@ -2609,6 +2614,7 @@ static const struct wined3d_adapter_ops wined3d_adapter_no3d_ops =
adapter_no3d_destroy_sampler,
adapter_no3d_create_query,
adapter_no3d_destroy_query,
adapter_no3d_flush_context,
};
static void wined3d_adapter_no3d_init_d3d_info(struct wined3d_adapter *adapter, unsigned int wined3d_creation_flags)

View File

@ -2816,6 +2816,7 @@ struct wined3d_adapter_ops
HRESULT (*adapter_create_query)(struct wined3d_device *device, enum wined3d_query_type type,
void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_query **query);
void (*adapter_destroy_query)(struct wined3d_query *query);
void (*adapter_flush_context)(struct wined3d_context *context);
};
/* The adapter structure */