dxgi: Implement d3d12_swapchain_SetFullscreenState().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
712d3ca1e4
commit
9b493d42c4
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@ -152,6 +152,24 @@ static HRESULT dxgi_get_output_from_window(IDXGIAdapter *adapter, HWND window, I
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return DXGI_ERROR_NOT_FOUND;
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}
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static HRESULT dxgi_swapchain_set_fullscreen_state(struct wined3d_swapchain_state *state,
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const struct wined3d_swapchain_desc *swapchain_desc, IDXGIOutput *output)
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{
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struct dxgi_output *dxgi_output;
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struct dxgi_adapter *adapter;
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HRESULT hr;
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dxgi_output = unsafe_impl_from_IDXGIOutput(output);
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adapter = dxgi_output->adapter;
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wined3d_mutex_lock();
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hr = wined3d_swapchain_state_set_fullscreen(state, swapchain_desc,
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adapter->factory->wined3d, adapter->ordinal, NULL);
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wined3d_mutex_unlock();
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return hr;
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}
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static HRESULT dxgi_swapchain_resize_target(IDXGISwapChain1 *swapchain,
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struct wined3d_swapchain_state *state, const DXGI_MODE_DESC *target_mode_desc)
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{
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@ -391,6 +409,7 @@ static HRESULT STDMETHODCALLTYPE DECLSPEC_HOTPATCH d3d11_swapchain_SetFullscreen
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{
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struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface);
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struct wined3d_swapchain_desc swapchain_desc;
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struct wined3d_swapchain_state *state;
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HRESULT hr;
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TRACE("iface %p, fullscreen %#x, target %p.\n", iface, fullscreen, target);
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@ -401,31 +420,35 @@ static HRESULT STDMETHODCALLTYPE DECLSPEC_HOTPATCH d3d11_swapchain_SetFullscreen
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return DXGI_ERROR_INVALID_CALL;
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}
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if (fullscreen)
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if (target)
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{
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if (target)
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{
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IDXGIOutput_AddRef(target);
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}
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else if (FAILED(hr = IDXGISwapChain1_GetContainingOutput(iface, &target)))
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{
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WARN("Failed to get default target output for swapchain, hr %#x.\n", hr);
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return hr;
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}
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IDXGIOutput_AddRef(target);
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}
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else if (FAILED(hr = IDXGISwapChain1_GetContainingOutput(iface, &target)))
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{
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WARN("Failed to get target output for swapchain, hr %#x.\n", hr);
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return hr;
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}
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wined3d_mutex_lock();
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state = wined3d_swapchain_get_state(swapchain->wined3d_swapchain);
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wined3d_swapchain_get_desc(swapchain->wined3d_swapchain, &swapchain_desc);
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swapchain_desc.windowed = !fullscreen;
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hr = wined3d_swapchain_set_fullscreen(swapchain->wined3d_swapchain, &swapchain_desc, NULL);
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hr = dxgi_swapchain_set_fullscreen_state(state, &swapchain_desc, target);
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wined3d_mutex_unlock();
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if (FAILED(hr))
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{
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if (target)
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IDXGIOutput_Release(target);
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IDXGIOutput_Release(target);
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return DXGI_ERROR_NOT_CURRENTLY_AVAILABLE;
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}
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if (!fullscreen)
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{
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IDXGIOutput_Release(target);
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target = NULL;
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}
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if (swapchain->target)
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IDXGIOutput_Release(swapchain->target);
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swapchain->target = target;
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@ -866,14 +889,10 @@ HRESULT d3d11_swapchain_init(struct d3d11_swapchain *swapchain, struct dxgi_devi
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swapchain->target = NULL;
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if (fullscreen)
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{
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struct wined3d_swapchain_state *state;
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desc->windowed = FALSE;
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if (FAILED(hr = wined3d_swapchain_set_fullscreen(swapchain->wined3d_swapchain,
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desc, NULL)))
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{
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WARN("Failed to set fullscreen state, hr %#x.\n", hr);
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wined3d_swapchain_decref(swapchain->wined3d_swapchain);
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goto cleanup;
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}
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state = wined3d_swapchain_get_state(swapchain->wined3d_swapchain);
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if (FAILED(hr = IDXGISwapChain1_GetContainingOutput(&swapchain->IDXGISwapChain1_iface,
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&swapchain->target)))
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@ -882,6 +901,15 @@ HRESULT d3d11_swapchain_init(struct d3d11_swapchain *swapchain, struct dxgi_devi
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wined3d_swapchain_decref(swapchain->wined3d_swapchain);
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goto cleanup;
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}
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if (FAILED(hr = dxgi_swapchain_set_fullscreen_state(state, desc, swapchain->target)))
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{
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WARN("Failed to set fullscreen state, hr %#x.\n", hr);
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IDXGIOutput_Release(swapchain->target);
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wined3d_swapchain_decref(swapchain->wined3d_swapchain);
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goto cleanup;
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}
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}
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wined3d_mutex_unlock();
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@ -1067,6 +1095,7 @@ struct d3d12_swapchain
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IWineDXGIFactory *factory;
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HWND window;
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IDXGIOutput *target;
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DXGI_SWAP_CHAIN_DESC1 desc;
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DXGI_SWAP_CHAIN_FULLSCREEN_DESC fullscreen_desc;
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};
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@ -1865,6 +1894,12 @@ static void d3d12_swapchain_destroy(struct d3d12_swapchain *swapchain)
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if (swapchain->vk_instance)
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vk_funcs->p_vkDestroySurfaceKHR(swapchain->vk_instance, swapchain->vk_surface, NULL);
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if (swapchain->target)
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{
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WARN("Destroying fullscreen swapchain.\n");
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IDXGIOutput_Release(swapchain->target);
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}
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if (swapchain->device)
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ID3D12Device_Release(swapchain->device);
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@ -2165,9 +2200,57 @@ static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetBuffer(IDXGISwapChain3 *ifac
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static HRESULT STDMETHODCALLTYPE DECLSPEC_HOTPATCH d3d12_swapchain_SetFullscreenState(IDXGISwapChain3 *iface,
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BOOL fullscreen, IDXGIOutput *target)
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{
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FIXME("iface %p, fullscreen %#x, target %p stub!\n", iface, fullscreen, target);
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struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain3(iface);
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DXGI_SWAP_CHAIN_FULLSCREEN_DESC *fullscreen_desc = &swapchain->fullscreen_desc;
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const DXGI_SWAP_CHAIN_DESC1 *swapchain_desc = &swapchain->desc;
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struct wined3d_swapchain_desc wined3d_desc;
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HWND window = swapchain->window;
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HRESULT hr;
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return E_NOTIMPL;
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TRACE("iface %p, fullscreen %#x, target %p.\n", iface, fullscreen, target);
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if (!fullscreen && target)
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{
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WARN("Invalid call.\n");
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return DXGI_ERROR_INVALID_CALL;
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}
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if (target)
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{
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IDXGIOutput_AddRef(target);
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}
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else if (FAILED(hr = IDXGISwapChain3_GetContainingOutput(iface, &target)))
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{
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WARN("Failed to get target output for swapchain, hr %#x.\n", hr);
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return hr;
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}
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if (FAILED(hr = wined3d_swapchain_desc_from_dxgi(&wined3d_desc, window, swapchain_desc, fullscreen_desc)))
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goto fail;
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wined3d_mutex_lock();
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wined3d_desc.windowed = !fullscreen;
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hr = dxgi_swapchain_set_fullscreen_state(swapchain->state, &wined3d_desc, target);
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wined3d_mutex_unlock();
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if (FAILED(hr))
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goto fail;
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fullscreen_desc->Windowed = wined3d_desc.windowed;
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if (!fullscreen)
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{
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IDXGIOutput_Release(target);
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target = NULL;
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}
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if (swapchain->target)
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IDXGIOutput_Release(swapchain->target);
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swapchain->target = target;
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return S_OK;
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fail:
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IDXGIOutput_Release(target);
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return DXGI_ERROR_NOT_CURRENTLY_AVAILABLE;
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}
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static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetFullscreenState(IDXGISwapChain3 *iface,
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@ -2180,8 +2263,8 @@ static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetFullscreenState(IDXGISwapCha
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if (fullscreen)
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*fullscreen = !swapchain->fullscreen_desc.Windowed;
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if (target)
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*target = NULL;
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if (target && (*target = swapchain->target))
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IDXGIOutput_AddRef(*target);
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return S_OK;
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}
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@ -2299,6 +2382,12 @@ static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetContainingOutput(IDXGISwapCh
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TRACE("iface %p, output %p.\n", iface, output);
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if (swapchain->target)
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{
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IDXGIOutput_AddRef(*output = swapchain->target);
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return S_OK;
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}
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device_parent = vkd3d_get_device_parent(swapchain->device);
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if (SUCCEEDED(hr = IUnknown_QueryInterface(device_parent, &IID_IDXGIAdapter, (void **)&adapter)))
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@ -2726,10 +2815,13 @@ static HRESULT d3d12_swapchain_init(struct d3d12_swapchain *swapchain, IWineDXGI
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struct wined3d_swapchain_desc wined3d_desc;
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VkWin32SurfaceCreateInfoKHR surface_desc;
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VkPhysicalDevice vk_physical_device;
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struct dxgi_adapter *dxgi_adapter;
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VkFenceCreateInfo fence_desc;
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uint32_t queue_family_index;
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VkSurfaceKHR vk_surface;
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IUnknown *device_parent;
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VkInstance vk_instance;
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IDXGIAdapter *adapter;
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VkBool32 supported;
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VkDevice vk_device;
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VkFence vk_fence;
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@ -2768,9 +2860,15 @@ static HRESULT d3d12_swapchain_init(struct d3d12_swapchain *swapchain, IWineDXGI
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return DXGI_ERROR_UNSUPPORTED;
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}
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device_parent = vkd3d_get_device_parent(device);
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if (FAILED(hr = IUnknown_QueryInterface(device_parent, &IID_IDXGIAdapter, (void **)&adapter)))
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return hr;
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dxgi_adapter = unsafe_impl_from_IDXGIAdapter(adapter);
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IDXGIAdapter_Release(adapter);
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if (FAILED(hr = wined3d_swapchain_desc_from_dxgi(&wined3d_desc, window, swapchain_desc, fullscreen_desc)))
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return hr;
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if (FAILED(hr = wined3d_swapchain_state_create(&wined3d_desc, window, &swapchain->state)))
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if (FAILED(hr = wined3d_swapchain_state_create(&wined3d_desc, window,
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dxgi_adapter->factory->wined3d, dxgi_adapter->ordinal, &swapchain->state)))
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return hr;
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if (swapchain_desc->BufferUsage && swapchain_desc->BufferUsage != DXGI_USAGE_RENDER_TARGET_OUTPUT)
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@ -4155,7 +4155,7 @@ static void test_swapchain_present(IUnknown *device, BOOL is_d3d12)
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skip("Test %u: Could not change fullscreen state.\n", i);
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continue;
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}
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todo_wine_if(is_d3d12) ok(hr == S_OK, "Test %u: Got unexpected hr %#x.\n", i, hr);
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ok(hr == S_OK, "Test %u: Got unexpected hr %#x.\n", i, hr);
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hr = IDXGISwapChain_ResizeBuffers(swapchain, 0, 0, 0, DXGI_FORMAT_UNKNOWN, 0);
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todo_wine_if(!is_d3d12) ok(hr == S_OK, "Test %u: Got unexpected hr %#x.\n", i, hr);
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hr = IDXGISwapChain_Present(swapchain, 0, flags[i]);
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@ -4164,8 +4164,8 @@ static void test_swapchain_present(IUnknown *device, BOOL is_d3d12)
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fullscreen = FALSE;
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hr = IDXGISwapChain_GetFullscreenState(swapchain, &fullscreen, &output);
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ok(hr == S_OK, "Test %u: Got unexpected hr %#x.\n", i, hr);
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todo_wine_if(is_d3d12) ok(fullscreen, "Test %u: Got unexpected fullscreen status.\n", i);
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todo_wine_if(is_d3d12) ok(!!output, "Test %u: Got unexpected output.\n", i);
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ok(fullscreen, "Test %u: Got unexpected fullscreen status.\n", i);
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ok(!!output, "Test %u: Got unexpected output.\n", i);
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if (output)
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IDXGIOutput_ReleaseOwnership(output);
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@ -4173,7 +4173,7 @@ static void test_swapchain_present(IUnknown *device, BOOL is_d3d12)
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fullscreen = FALSE;
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hr = IDXGISwapChain_GetFullscreenState(swapchain, &fullscreen, NULL);
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ok(hr == S_OK, "Test %u: Got unexpected hr %#x.\n", i, hr);
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todo_wine_if(is_d3d12) ok(fullscreen, "Test %u: Got unexpected fullscreen status.\n", i);
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ok(fullscreen, "Test %u: Got unexpected fullscreen status.\n", i);
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/* Calling IDXGISwapChain_Present() will exit fullscreen. */
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hr = IDXGISwapChain_Present(swapchain, 0, flags[i]);
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ok(hr == S_OK, "Test %u: Got unexpected hr %#x.\n", i, hr);
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@ -4185,7 +4185,7 @@ static void test_swapchain_present(IUnknown *device, BOOL is_d3d12)
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/* Still fullscreen on vista and 2008. */
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todo_wine ok(!fullscreen || broken(fullscreen), "Test %u: Got unexpected fullscreen status.\n", i);
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else
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todo_wine_if(is_d3d12) ok(fullscreen, "Test %u: Got unexpected fullscreen status.\n", i);
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ok(fullscreen, "Test %u: Got unexpected fullscreen status.\n", i);
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if (output)
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IDXGIOutput_Release(output);
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@ -4198,11 +4198,11 @@ static void test_swapchain_present(IUnknown *device, BOOL is_d3d12)
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* compositing. D3d12 fullscreen mode acts just like borderless
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* fullscreen window mode. */
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hr = IDXGISwapChain_SetFullscreenState(swapchain, TRUE, NULL);
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todo_wine_if(is_d3d12) ok(hr == S_OK, "Test %u: Got unexpected hr %#x.\n", i, hr);
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ok(hr == S_OK, "Test %u: Got unexpected hr %#x.\n", i, hr);
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fullscreen = FALSE;
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hr = IDXGISwapChain_GetFullscreenState(swapchain, &fullscreen, NULL);
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ok(hr == S_OK, "Test %u: Got unexpected hr %#x.\n", i, hr);
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todo_wine_if(is_d3d12) ok(fullscreen, "Test %u: Got unexpected fullscreen status.\n", i);
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ok(fullscreen, "Test %u: Got unexpected fullscreen status.\n", i);
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hr = IDXGISwapChain_ResizeBuffers(swapchain, 0, 0, 0, DXGI_FORMAT_UNKNOWN, 0);
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todo_wine_if(!is_d3d12) ok(hr == S_OK, "Test %u: Got unexpected hr %#x.\n", i, hr);
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hr = IDXGISwapChain_Present(swapchain, 0, flags[i]);
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@ -4218,7 +4218,7 @@ static void test_swapchain_present(IUnknown *device, BOOL is_d3d12)
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fullscreen = FALSE;
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hr = IDXGISwapChain_GetFullscreenState(swapchain, &fullscreen, NULL);
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ok(hr == S_OK, "Test %u: Got unexpected hr %#x.\n", i, hr);
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todo_wine_if(is_d3d12) ok(fullscreen, "Test %u: Got unexpected fullscreen status.\n", i);
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ok(fullscreen, "Test %u: Got unexpected fullscreen status.\n", i);
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/* A visible, but with bottom z-order window still causes the
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* swapchain to exit fullscreen mode. */
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SetWindowPos(occluding_window, HWND_BOTTOM, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
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@ -4232,7 +4232,7 @@ static void test_swapchain_present(IUnknown *device, BOOL is_d3d12)
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fullscreen = TRUE;
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hr = IDXGISwapChain_GetFullscreenState(swapchain, &fullscreen, NULL);
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ok(hr == S_OK, "Test %u: Got unexpected hr %#x.\n", i, hr);
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todo_wine ok(is_d3d12 ? fullscreen : !fullscreen,
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todo_wine_if(!is_d3d12) ok(is_d3d12 ? fullscreen : !fullscreen,
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"Test %u: Got unexpected fullscreen status.\n", i);
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hr = IDXGISwapChain_ResizeBuffers(swapchain, 0, 0, 0, DXGI_FORMAT_UNKNOWN, 0);
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@ -4245,10 +4245,10 @@ static void test_swapchain_present(IUnknown *device, BOOL is_d3d12)
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hr = IDXGISwapChain_GetFullscreenState(swapchain, &fullscreen, NULL);
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ok(hr == S_OK, "Test %u: Got unexpected hr %#x.\n", i, hr);
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if (flags[i] == DXGI_PRESENT_TEST)
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todo_wine ok(is_d3d12 ? fullscreen : !fullscreen,
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todo_wine_if(!is_d3d12) ok(is_d3d12 ? fullscreen : !fullscreen,
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"Test %u: Got unexpected fullscreen status.\n", i);
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else
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todo_wine_if(!is_d3d12) ok(!fullscreen, "Test %u: Got unexpected fullscreen status.\n", i);
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todo_wine ok(!fullscreen, "Test %u: Got unexpected fullscreen status.\n", i);
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/* Even though d3d12 doesn't exit fullscreen, a
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* IDXGISwapChain_ResizeBuffers() is still needed for subsequent
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@ -4267,7 +4267,7 @@ static void test_swapchain_present(IUnknown *device, BOOL is_d3d12)
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* IDXGISwapChain_GetFullscreenState() before IDXGISwapChain_Present(). */
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ShowWindow(occluding_window, SW_HIDE);
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hr = IDXGISwapChain_SetFullscreenState(swapchain, TRUE, NULL);
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todo_wine_if(is_d3d12) ok(hr == S_OK, "Test %u: Got unexpected hr %#x.\n", i, hr);
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ok(hr == S_OK, "Test %u: Got unexpected hr %#x.\n", i, hr);
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ShowWindow(occluding_window, SW_SHOW);
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hr = IDXGISwapChain_ResizeBuffers(swapchain, 0, 0, 0, DXGI_FORMAT_UNKNOWN, 0);
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@ -4303,7 +4303,7 @@ static void test_swapchain_present(IUnknown *device, BOOL is_d3d12)
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fullscreen = TRUE;
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hr = IDXGISwapChain_GetFullscreenState(swapchain, &fullscreen, NULL);
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ok(hr == S_OK, "Test %u: Got unexpected hr %#x.\n", i, hr);
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todo_wine_if(!is_d3d12) ok(!fullscreen, "Test %u: Got unexpected fullscreen status.\n", i);
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todo_wine ok(!fullscreen, "Test %u: Got unexpected fullscreen status.\n", i);
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DestroyWindow(occluding_window);
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hr = IDXGISwapChain_ResizeBuffers(swapchain, 0, 0, 0, DXGI_FORMAT_UNKNOWN, 0);
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@ -4312,7 +4312,7 @@ static void test_swapchain_present(IUnknown *device, BOOL is_d3d12)
|
|||
ok(hr == S_OK, "Test %u: Got unexpected hr %#x.\n", i, hr);
|
||||
|
||||
hr = IDXGISwapChain_SetFullscreenState(swapchain, FALSE, NULL);
|
||||
todo_wine_if(is_d3d12) ok(hr == S_OK, "Test %u: Got unexpected hr %#x.\n", i, hr);
|
||||
ok(hr == S_OK, "Test %u: Got unexpected hr %#x.\n", i, hr);
|
||||
hr = IDXGISwapChain_ResizeBuffers(swapchain, 0, 0, 0, DXGI_FORMAT_UNKNOWN, 0);
|
||||
ok(hr == S_OK, "Test %u: Got unexpected hr %#x.\n", i, hr);
|
||||
}
|
||||
|
@ -5558,11 +5558,11 @@ static void test_output_ownership(IUnknown *device, BOOL is_d3d12)
|
|||
skip("Failed to change fullscreen state.\n");
|
||||
goto done;
|
||||
}
|
||||
todo_wine_if(is_d3d12) ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
|
||||
ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
|
||||
fullscreen = FALSE;
|
||||
hr = IDXGISwapChain_GetFullscreenState(swapchain, &fullscreen, NULL);
|
||||
todo_wine_if(is_d3d12) ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
|
||||
todo_wine_if(is_d3d12) ok(fullscreen, "Got unexpected fullscreen state.\n");
|
||||
ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
|
||||
ok(fullscreen, "Got unexpected fullscreen state.\n");
|
||||
if (is_d3d12)
|
||||
wait_vidpn_exclusive_ownership(&check_ownership_desc, STATUS_SUCCESS, FALSE);
|
||||
else
|
||||
|
|
|
@ -5428,7 +5428,8 @@ HRESULT CDECL wined3d_device_reset(struct wined3d_device *device,
|
|||
return hr;
|
||||
}
|
||||
}
|
||||
if (FAILED(hr = wined3d_swapchain_set_fullscreen(swapchain, swapchain_desc, mode)))
|
||||
if (FAILED(hr = wined3d_swapchain_state_set_fullscreen(&swapchain->state,
|
||||
swapchain_desc, device->wined3d, device->adapter->ordinal, mode)))
|
||||
return hr;
|
||||
|
||||
/* Switch from fullscreen to windowed. */
|
||||
|
|
|
@ -80,13 +80,13 @@ static void swapchain_cleanup(struct wined3d_swapchain *swapchain)
|
|||
if (swapchain->state.desc.auto_restore_display_mode)
|
||||
{
|
||||
if (FAILED(hr = wined3d_set_adapter_display_mode(swapchain->device->wined3d,
|
||||
swapchain->device->adapter->ordinal, &swapchain->original_mode)))
|
||||
swapchain->device->adapter->ordinal, &swapchain->state.original_mode)))
|
||||
ERR("Failed to restore display mode, hr %#x.\n", hr);
|
||||
|
||||
if (swapchain->state.desc.flags & WINED3D_SWAPCHAIN_RESTORE_WINDOW_RECT)
|
||||
{
|
||||
wined3d_swapchain_state_restore_from_fullscreen(&swapchain->state,
|
||||
swapchain->state.device_window, &swapchain->original_window_rect);
|
||||
swapchain->state.device_window, &swapchain->state.original_window_rect);
|
||||
wined3d_device_release_focus_window(swapchain->device);
|
||||
}
|
||||
}
|
||||
|
@ -736,16 +736,53 @@ void swapchain_set_max_frame_latency(struct wined3d_swapchain *swapchain, const
|
|||
swapchain->max_frame_latency = device->max_frame_latency >= 2 ? device->max_frame_latency - 1 : 1;
|
||||
}
|
||||
|
||||
static enum wined3d_format_id adapter_format_from_backbuffer_format(struct wined3d_swapchain *swapchain,
|
||||
static enum wined3d_format_id adapter_format_from_backbuffer_format(const struct wined3d_adapter *adapter,
|
||||
enum wined3d_format_id format_id)
|
||||
{
|
||||
const struct wined3d_adapter *adapter = swapchain->device->adapter;
|
||||
const struct wined3d_format *backbuffer_format;
|
||||
|
||||
backbuffer_format = wined3d_get_format(adapter, format_id, WINED3D_BIND_RENDER_TARGET);
|
||||
return pixelformat_for_depth(backbuffer_format->byte_count * CHAR_BIT);
|
||||
}
|
||||
|
||||
static HRESULT wined3d_swapchain_state_init(struct wined3d_swapchain_state *state,
|
||||
const struct wined3d_swapchain_desc *desc, HWND window,
|
||||
struct wined3d *wined3d, unsigned int adapter_idx)
|
||||
{
|
||||
HRESULT hr;
|
||||
|
||||
state->desc = *desc;
|
||||
|
||||
if (FAILED(hr = wined3d_get_adapter_display_mode(wined3d, adapter_idx, &state->original_mode, NULL)))
|
||||
{
|
||||
ERR("Failed to get current display mode, hr %#x.\n", hr);
|
||||
return hr;
|
||||
}
|
||||
|
||||
if (!desc->windowed)
|
||||
{
|
||||
if (desc->flags & WINED3D_SWAPCHAIN_ALLOW_MODE_SWITCH)
|
||||
{
|
||||
struct wined3d_adapter *adapter = wined3d->adapters[adapter_idx];
|
||||
|
||||
state->d3d_mode.width = desc->backbuffer_width;
|
||||
state->d3d_mode.height = desc->backbuffer_height;
|
||||
state->d3d_mode.format_id = adapter_format_from_backbuffer_format(adapter, desc->backbuffer_format);
|
||||
state->d3d_mode.refresh_rate = desc->refresh_rate;
|
||||
state->d3d_mode.scanline_ordering = WINED3D_SCANLINE_ORDERING_UNKNOWN;
|
||||
}
|
||||
else
|
||||
{
|
||||
state->d3d_mode = state->original_mode;
|
||||
}
|
||||
}
|
||||
|
||||
GetWindowRect(window, &state->original_window_rect);
|
||||
state->device_window = window;
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
static HRESULT swapchain_init(struct wined3d_swapchain *swapchain, struct wined3d_device *device,
|
||||
struct wined3d_swapchain_desc *desc, void *parent, const struct wined3d_parent_ops *parent_ops)
|
||||
{
|
||||
|
@ -775,24 +812,17 @@ static HRESULT swapchain_init(struct wined3d_swapchain *swapchain, struct wined3
|
|||
swapchain->swapchain_ops = &swapchain_gl_ops;
|
||||
|
||||
window = desc->device_window ? desc->device_window : device->create_parms.focus_window;
|
||||
if (FAILED(hr = wined3d_swapchain_state_init(&swapchain->state, desc, window, device->wined3d, adapter->ordinal)))
|
||||
return hr;
|
||||
|
||||
swapchain->device = device;
|
||||
swapchain->parent = parent;
|
||||
swapchain->parent_ops = parent_ops;
|
||||
swapchain->ref = 1;
|
||||
swapchain->win_handle = window;
|
||||
swapchain->state.device_window = window;
|
||||
swapchain->swap_interval = WINED3D_SWAP_INTERVAL_DEFAULT;
|
||||
swapchain_set_max_frame_latency(swapchain, device);
|
||||
|
||||
if (FAILED(hr = wined3d_get_adapter_display_mode(device->wined3d,
|
||||
adapter->ordinal, &swapchain->original_mode, NULL)))
|
||||
{
|
||||
ERR("Failed to get current display mode, hr %#x.\n", hr);
|
||||
goto err;
|
||||
}
|
||||
GetWindowRect(window, &swapchain->original_window_rect);
|
||||
|
||||
GetClientRect(window, &client_rect);
|
||||
if (desc->windowed)
|
||||
{
|
||||
|
@ -811,8 +841,8 @@ static HRESULT swapchain_init(struct wined3d_swapchain *swapchain, struct wined3
|
|||
|
||||
if (desc->backbuffer_format == WINED3DFMT_UNKNOWN)
|
||||
{
|
||||
desc->backbuffer_format = swapchain->original_mode.format_id;
|
||||
TRACE("Updating format to %s.\n", debug_d3dformat(swapchain->original_mode.format_id));
|
||||
desc->backbuffer_format = swapchain->state.original_mode.format_id;
|
||||
TRACE("Updating format to %s.\n", debug_d3dformat(swapchain->state.original_mode.format_id));
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -863,30 +893,16 @@ static HRESULT swapchain_init(struct wined3d_swapchain *swapchain, struct wined3
|
|||
/* MSDN says we're only allowed a single fullscreen swapchain per device,
|
||||
* so we should really check to see if there is a fullscreen swapchain
|
||||
* already. Does a single head count as full screen? */
|
||||
if (!desc->windowed)
|
||||
if (!desc->windowed && desc->flags & WINED3D_SWAPCHAIN_ALLOW_MODE_SWITCH)
|
||||
{
|
||||
if (desc->flags & WINED3D_SWAPCHAIN_ALLOW_MODE_SWITCH)
|
||||
/* Change the display settings */
|
||||
if (FAILED(hr = wined3d_set_adapter_display_mode(device->wined3d,
|
||||
adapter->ordinal, &swapchain->state.d3d_mode)))
|
||||
{
|
||||
/* Change the display settings */
|
||||
swapchain->d3d_mode.width = desc->backbuffer_width;
|
||||
swapchain->d3d_mode.height = desc->backbuffer_height;
|
||||
swapchain->d3d_mode.format_id = adapter_format_from_backbuffer_format(swapchain,
|
||||
desc->backbuffer_format);
|
||||
swapchain->d3d_mode.refresh_rate = desc->refresh_rate;
|
||||
swapchain->d3d_mode.scanline_ordering = WINED3D_SCANLINE_ORDERING_UNKNOWN;
|
||||
|
||||
if (FAILED(hr = wined3d_set_adapter_display_mode(device->wined3d,
|
||||
adapter->ordinal, &swapchain->d3d_mode)))
|
||||
{
|
||||
WARN("Failed to set display mode, hr %#x.\n", hr);
|
||||
goto err;
|
||||
}
|
||||
displaymode_set = TRUE;
|
||||
}
|
||||
else
|
||||
{
|
||||
swapchain->d3d_mode = swapchain->original_mode;
|
||||
WARN("Failed to set display mode, hr %#x.\n", hr);
|
||||
goto err;
|
||||
}
|
||||
displaymode_set = TRUE;
|
||||
}
|
||||
|
||||
if (swapchain->state.desc.backbuffer_count > 0)
|
||||
|
@ -963,7 +979,7 @@ err:
|
|||
if (displaymode_set)
|
||||
{
|
||||
if (FAILED(wined3d_set_adapter_display_mode(device->wined3d,
|
||||
adapter->ordinal, &swapchain->original_mode)))
|
||||
adapter->ordinal, &swapchain->state.original_mode)))
|
||||
ERR("Failed to restore display mode.\n");
|
||||
ClipCursor(NULL);
|
||||
}
|
||||
|
@ -1184,7 +1200,7 @@ void wined3d_swapchain_activate(struct wined3d_swapchain *swapchain, BOOL activa
|
|||
if (device->wined3d->flags & WINED3D_RESTORE_MODE_ON_ACTIVATE)
|
||||
{
|
||||
if (FAILED(wined3d_set_adapter_display_mode(device->wined3d,
|
||||
device->adapter->ordinal, &swapchain->d3d_mode)))
|
||||
device->adapter->ordinal, &swapchain->state.d3d_mode)))
|
||||
ERR("Failed to set display mode.\n");
|
||||
}
|
||||
|
||||
|
@ -1272,7 +1288,7 @@ HRESULT CDECL wined3d_swapchain_resize_buffers(struct wined3d_swapchain *swapcha
|
|||
{
|
||||
if (!desc->windowed)
|
||||
return WINED3DERR_INVALIDCALL;
|
||||
format_id = swapchain->original_mode.format_id;
|
||||
format_id = swapchain->state.original_mode.format_id;
|
||||
}
|
||||
|
||||
if (format_id != desc->backbuffer_format)
|
||||
|
@ -1500,15 +1516,15 @@ void wined3d_swapchain_state_restore_from_fullscreen(struct wined3d_swapchain_st
|
|||
state->exstyle = 0;
|
||||
}
|
||||
|
||||
HRESULT CDECL wined3d_swapchain_set_fullscreen(struct wined3d_swapchain *swapchain,
|
||||
const struct wined3d_swapchain_desc *swapchain_desc, const struct wined3d_display_mode *mode)
|
||||
HRESULT CDECL wined3d_swapchain_state_set_fullscreen(struct wined3d_swapchain_state *state,
|
||||
const struct wined3d_swapchain_desc *swapchain_desc, struct wined3d *wined3d,
|
||||
unsigned int adapter_idx, const struct wined3d_display_mode *mode)
|
||||
{
|
||||
struct wined3d_swapchain_state *state = &swapchain->state;
|
||||
struct wined3d_device *device = swapchain->device;
|
||||
struct wined3d_display_mode actual_mode;
|
||||
HRESULT hr;
|
||||
|
||||
TRACE("swapchain %p, desc %p, mode %p.\n", swapchain, swapchain_desc, mode);
|
||||
TRACE("state %p, swapchain_desc %p, wined3d %p, adapter_idx %u, mode %p.\n",
|
||||
state, swapchain_desc, wined3d, adapter_idx, mode);
|
||||
|
||||
if (state->desc.flags & WINED3D_SWAPCHAIN_ALLOW_MODE_SWITCH)
|
||||
{
|
||||
|
@ -1520,21 +1536,22 @@ HRESULT CDECL wined3d_swapchain_set_fullscreen(struct wined3d_swapchain *swapcha
|
|||
{
|
||||
if (!swapchain_desc->windowed)
|
||||
{
|
||||
const struct wined3d_adapter *adapter = wined3d->adapters[adapter_idx];
|
||||
|
||||
actual_mode.width = swapchain_desc->backbuffer_width;
|
||||
actual_mode.height = swapchain_desc->backbuffer_height;
|
||||
actual_mode.refresh_rate = swapchain_desc->refresh_rate;
|
||||
actual_mode.format_id = adapter_format_from_backbuffer_format(swapchain,
|
||||
actual_mode.format_id = adapter_format_from_backbuffer_format(adapter,
|
||||
swapchain_desc->backbuffer_format);
|
||||
actual_mode.scanline_ordering = WINED3D_SCANLINE_ORDERING_UNKNOWN;
|
||||
}
|
||||
else
|
||||
{
|
||||
actual_mode = swapchain->original_mode;
|
||||
actual_mode = state->original_mode;
|
||||
}
|
||||
}
|
||||
|
||||
if (FAILED(hr = wined3d_swapchain_state_set_display_mode(state,
|
||||
device->wined3d, device->adapter->ordinal, &actual_mode)))
|
||||
if (FAILED(hr = wined3d_swapchain_state_set_display_mode(state, wined3d, adapter_idx, &actual_mode)))
|
||||
return hr;
|
||||
}
|
||||
else
|
||||
|
@ -1542,8 +1559,7 @@ HRESULT CDECL wined3d_swapchain_set_fullscreen(struct wined3d_swapchain *swapcha
|
|||
if (mode)
|
||||
WARN("WINED3D_SWAPCHAIN_ALLOW_MODE_SWITCH is not set, ignoring mode.\n");
|
||||
|
||||
if (FAILED(hr = wined3d_get_adapter_display_mode(device->wined3d, device->adapter->ordinal,
|
||||
&actual_mode, NULL)))
|
||||
if (FAILED(hr = wined3d_get_adapter_display_mode(wined3d, adapter_idx, &actual_mode, NULL)))
|
||||
{
|
||||
ERR("Failed to get display mode, hr %#x.\n", hr);
|
||||
return WINED3DERR_INVALIDCALL;
|
||||
|
@ -1558,13 +1574,12 @@ HRESULT CDECL wined3d_swapchain_set_fullscreen(struct wined3d_swapchain *swapcha
|
|||
if (state->desc.windowed)
|
||||
{
|
||||
/* Switch from windowed to fullscreen */
|
||||
if (FAILED(hr = wined3d_swapchain_state_setup_fullscreen(state,
|
||||
state->device_window, width, height)))
|
||||
if (FAILED(hr = wined3d_swapchain_state_setup_fullscreen(state, state->device_window, width, height)))
|
||||
return hr;
|
||||
}
|
||||
else
|
||||
{
|
||||
HWND window = swapchain->state.device_window;
|
||||
HWND window = state->device_window;
|
||||
BOOL filter;
|
||||
|
||||
/* Fullscreen -> fullscreen mode change */
|
||||
|
@ -1573,14 +1588,14 @@ HRESULT CDECL wined3d_swapchain_set_fullscreen(struct wined3d_swapchain *swapcha
|
|||
ShowWindow(window, SW_SHOW);
|
||||
wined3d_filter_messages(window, filter);
|
||||
}
|
||||
swapchain->d3d_mode = actual_mode;
|
||||
state->d3d_mode = actual_mode;
|
||||
}
|
||||
else if (!state->desc.windowed)
|
||||
{
|
||||
/* Fullscreen -> windowed switch */
|
||||
RECT *window_rect = NULL;
|
||||
if (state->desc.flags & WINED3D_SWAPCHAIN_RESTORE_WINDOW_RECT)
|
||||
window_rect = &swapchain->original_window_rect;
|
||||
window_rect = &state->original_window_rect;
|
||||
wined3d_swapchain_state_restore_from_fullscreen(state, state->device_window, window_rect);
|
||||
}
|
||||
|
||||
|
@ -1595,19 +1610,23 @@ void CDECL wined3d_swapchain_state_destroy(struct wined3d_swapchain_state *state
|
|||
}
|
||||
|
||||
HRESULT CDECL wined3d_swapchain_state_create(const struct wined3d_swapchain_desc *desc,
|
||||
HWND window, struct wined3d_swapchain_state **state)
|
||||
HWND window, struct wined3d *wined3d, unsigned int adapter_idx, struct wined3d_swapchain_state **state)
|
||||
{
|
||||
struct wined3d_swapchain_state *s;
|
||||
HRESULT hr;
|
||||
|
||||
TRACE("desc %p, window %p, wined3d %p, adapter_idx %u, state %p.\n",
|
||||
desc, window, wined3d, adapter_idx, state);
|
||||
|
||||
TRACE("desc %p, window %p, state %p.\n", desc, window, state);
|
||||
|
||||
if (!(s = heap_alloc_zero(sizeof(*s))))
|
||||
return E_OUTOFMEMORY;
|
||||
|
||||
s->desc = *desc;
|
||||
s->device_window = window;
|
||||
if (FAILED(hr = wined3d_swapchain_state_init(s, desc, window, wined3d, adapter_idx)))
|
||||
return hr;
|
||||
|
||||
*state = s;
|
||||
|
||||
return WINED3D_OK;
|
||||
return hr;
|
||||
}
|
||||
|
|
|
@ -273,14 +273,14 @@
|
|||
@ cdecl wined3d_swapchain_incref(ptr)
|
||||
@ cdecl wined3d_swapchain_present(ptr ptr ptr ptr long long)
|
||||
@ cdecl wined3d_swapchain_resize_buffers(ptr long long long long long long)
|
||||
@ cdecl wined3d_swapchain_set_fullscreen(ptr ptr ptr)
|
||||
@ cdecl wined3d_swapchain_set_gamma_ramp(ptr long ptr)
|
||||
@ cdecl wined3d_swapchain_set_palette(ptr ptr)
|
||||
@ cdecl wined3d_swapchain_set_window(ptr ptr)
|
||||
|
||||
@ cdecl wined3d_swapchain_state_create(ptr ptr ptr)
|
||||
@ cdecl wined3d_swapchain_state_create(ptr ptr ptr long ptr)
|
||||
@ cdecl wined3d_swapchain_state_destroy(ptr)
|
||||
@ cdecl wined3d_swapchain_state_resize_target(ptr ptr long ptr)
|
||||
@ cdecl wined3d_swapchain_state_set_fullscreen(ptr ptr ptr long ptr)
|
||||
|
||||
@ cdecl wined3d_texture_add_dirty_region(ptr long ptr)
|
||||
@ cdecl wined3d_texture_blt(ptr long ptr ptr long ptr long ptr long)
|
||||
|
|
|
@ -565,7 +565,8 @@ static LRESULT CALLBACK wined3d_hook_proc(int code, WPARAM wparam, LPARAM lparam
|
|||
|
||||
wined3d_swapchain_get_desc(swapchain, &swapchain_desc);
|
||||
swapchain_desc.windowed = !swapchain_desc.windowed;
|
||||
wined3d_swapchain_set_fullscreen(swapchain, &swapchain_desc, NULL);
|
||||
wined3d_swapchain_state_set_fullscreen(&swapchain->state, &swapchain_desc,
|
||||
swapchain->device->wined3d, swapchain->device->adapter->ordinal, NULL);
|
||||
|
||||
wined3d_wndproc_mutex_unlock();
|
||||
|
||||
|
|
|
@ -4178,6 +4178,9 @@ struct wined3d_swapchain_state
|
|||
{
|
||||
struct wined3d_swapchain_desc desc;
|
||||
|
||||
struct wined3d_display_mode original_mode, d3d_mode;
|
||||
RECT original_window_rect;
|
||||
|
||||
/* Window styles to restore when switching fullscreen mode. */
|
||||
LONG style;
|
||||
LONG exstyle;
|
||||
|
@ -4206,8 +4209,6 @@ struct wined3d_swapchain
|
|||
|
||||
struct wined3d_texture **back_buffers;
|
||||
struct wined3d_texture *front_buffer;
|
||||
struct wined3d_display_mode original_mode, d3d_mode;
|
||||
RECT original_window_rect;
|
||||
struct wined3d_gamma_ramp orig_gamma;
|
||||
BOOL render_to_fbo, reapply_mode;
|
||||
const struct wined3d_format *ds_format;
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@ -2684,18 +2684,19 @@ HRESULT __cdecl wined3d_swapchain_present(struct wined3d_swapchain *swapchain, c
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HRESULT __cdecl wined3d_swapchain_resize_buffers(struct wined3d_swapchain *swapchain, unsigned int buffer_count,
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unsigned int width, unsigned int height, enum wined3d_format_id format_id,
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enum wined3d_multisample_type multisample_type, unsigned int multisample_quality);
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||||
HRESULT __cdecl wined3d_swapchain_set_fullscreen(struct wined3d_swapchain *swapchain,
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const struct wined3d_swapchain_desc *desc, const struct wined3d_display_mode *mode);
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||||
HRESULT __cdecl wined3d_swapchain_set_gamma_ramp(const struct wined3d_swapchain *swapchain,
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DWORD flags, const struct wined3d_gamma_ramp *ramp);
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void __cdecl wined3d_swapchain_set_palette(struct wined3d_swapchain *swapchain, struct wined3d_palette *palette);
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void __cdecl wined3d_swapchain_set_window(struct wined3d_swapchain *swapchain, HWND window);
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||||
HRESULT __cdecl wined3d_swapchain_state_create(const struct wined3d_swapchain_desc *desc,
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||||
HWND window, struct wined3d_swapchain_state **state);
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||||
HWND window, struct wined3d *wined3d, unsigned int adapter_idx, struct wined3d_swapchain_state **state);
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||||
void __cdecl wined3d_swapchain_state_destroy(struct wined3d_swapchain_state *state);
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||||
HRESULT __cdecl wined3d_swapchain_state_resize_target(struct wined3d_swapchain_state *state,
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||||
struct wined3d *wined3d, unsigned int adapter_idx, const struct wined3d_display_mode *mode);
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||||
HRESULT __cdecl wined3d_swapchain_state_set_fullscreen(struct wined3d_swapchain_state *state,
|
||||
const struct wined3d_swapchain_desc *desc, struct wined3d *wined3d,
|
||||
unsigned int adapter_idx, const struct wined3d_display_mode *mode);
|
||||
|
||||
HRESULT __cdecl wined3d_texture_add_dirty_region(struct wined3d_texture *texture,
|
||||
UINT layer, const struct wined3d_box *dirty_region);
|
||||
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Loading…
Reference in New Issue