wined3d: Rename wined3d_window_state_restore_from_fullscreen() to wined3d_swapchain_state_restore_from_fullscreen().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet 2019-08-01 00:59:45 +04:30 committed by Alexandre Julliard
parent 9cb81bfad4
commit d51e825443
2 changed files with 5 additions and 5 deletions

View File

@ -85,14 +85,14 @@ static void swapchain_cleanup(struct wined3d_swapchain *swapchain)
if (swapchain->state.desc.flags & WINED3D_SWAPCHAIN_RESTORE_WINDOW_RECT)
{
wined3d_window_state_restore_from_fullscreen(&swapchain->state,
wined3d_swapchain_state_restore_from_fullscreen(&swapchain->state,
swapchain->device_window, &swapchain->original_window_rect);
wined3d_device_release_focus_window(swapchain->device);
}
}
else
{
wined3d_window_state_restore_from_fullscreen(&swapchain->state, swapchain->device_window, NULL);
wined3d_swapchain_state_restore_from_fullscreen(&swapchain->state, swapchain->device_window, NULL);
}
}
@ -1450,7 +1450,7 @@ HRESULT wined3d_swapchain_state_setup_fullscreen(struct wined3d_swapchain_state
return WINED3D_OK;
}
void wined3d_window_state_restore_from_fullscreen(struct wined3d_swapchain_state *state,
void wined3d_swapchain_state_restore_from_fullscreen(struct wined3d_swapchain_state *state,
HWND window, const RECT *window_rect)
{
unsigned int window_pos_flags = SWP_FRAMECHANGED | SWP_NOZORDER | SWP_NOACTIVATE;
@ -1582,7 +1582,7 @@ HRESULT CDECL wined3d_swapchain_set_fullscreen(struct wined3d_swapchain *swapcha
RECT *window_rect = NULL;
if (state->desc.flags & WINED3D_SWAPCHAIN_RESTORE_WINDOW_RECT)
window_rect = &swapchain->original_window_rect;
wined3d_window_state_restore_from_fullscreen(state, swapchain->device_window, window_rect);
wined3d_swapchain_state_restore_from_fullscreen(state, swapchain->device_window, window_rect);
}
state->desc.windowed = swapchain_desc->windowed;

View File

@ -4183,7 +4183,7 @@ struct wined3d_swapchain_state
LONG exstyle;
};
void wined3d_window_state_restore_from_fullscreen(struct wined3d_swapchain_state *state,
void wined3d_swapchain_state_restore_from_fullscreen(struct wined3d_swapchain_state *state,
HWND window, const RECT *window_rect) DECLSPEC_HIDDEN;
HRESULT wined3d_swapchain_state_setup_fullscreen(struct wined3d_swapchain_state *state,
HWND window, unsigned int w, unsigned int h) DECLSPEC_HIDDEN;