Henri Verbeet
88f230b56e
d3d10core: Also pass unused input layout elements to wined3d.
...
While these won't be used by the shader, they potentially affect the
calculated offset for WINED3D_APPEND_ALIGNED_ELEMENT elements.
2015-03-23 22:59:12 +09:00
Henri Verbeet
ba396e4212
wined3d: Simplify the wined3d_matrix structure.
2015-03-20 21:32:46 +09:00
Henri Verbeet
849149d5d3
wined3d: Add support for appending vertex declaration elements.
2015-02-13 18:53:17 +09:00
Stefan Dösinger
3ef1d6bcd9
wined3d: Pass WM_SYSCOMMAND(SC_RESTORE) to DefWindowProc.
2015-01-28 11:06:48 +01:00
Henri Verbeet
ca06f960ed
wined3d: Use the same flags for wined3d_texture_set_color_key() and the "color_key_flags" field it sets.
...
This fixes a regression introduced by commit a8ab569415
.
2015-01-19 14:31:51 +01:00
Henri Verbeet
c6232e1d11
wined3d: Create GL sampler objects for wined3d sampler objects.
2015-01-15 17:24:43 +01:00
Henri Verbeet
4b480f5519
wined3d: Introduce struct wined3d_sampler_desc.
2015-01-15 17:24:32 +01:00
Henri Verbeet
ea534c9ab4
wined3d: Allow initial texture contents to be specified with wined3d_texture_create().
2015-01-05 20:15:35 +01:00
Henri Verbeet
af9ccb490a
ddraw: Use wined3d_log2i() to calculate the level count in ddraw_surface_create().
2014-12-10 19:32:08 +01:00
Stefan Dösinger
19c860499a
wined3d: Filter messages generated by focus handling.
2014-12-08 14:18:43 +01:00
Henri Verbeet
0e8f2786e9
wined3d: Keep a reference to the resource in shader resource views.
2014-12-01 11:00:23 +01:00
Stefan Dösinger
f6dde70624
wined3d: Restore the display mode on focus change.
2014-11-19 17:56:44 +09:00
Stefan Dösinger
06328e91f7
wined3d: Add new D3DCREATE flags.
2014-11-13 20:35:46 +09:00
Matteo Bruni
ea85db2a3f
wined3d: Add ATI1N texture format support.
2014-11-04 21:15:56 +09:00
Henri Verbeet
875a7c5426
wined3d: Use the input signature to setup SM4 pixel shader input semantics.
2014-11-04 16:54:35 +09:00
Henri Verbeet
a21784b116
d3d10core: Free the output signature after creating the wined3d shader.
2014-11-04 16:54:32 +09:00
Henri Verbeet
97856bcfee
wined3d: Replace wined3d_surface_update_desc() with wined3d_texture_update_desc().
2014-09-29 10:37:35 +02:00
Henri Verbeet
a3daed9604
d3d10core: Implement d3d10_device_GetPredication().
2014-09-19 10:49:24 +02:00
Henri Verbeet
fdf60e51fc
d3d10core: Implement d3d10_device_SetPredication().
2014-09-19 10:49:11 +02:00
Henri Verbeet
686546b6d3
d3d10core: Create wined3d queries for queries.
2014-09-19 10:49:02 +02:00
Henri Verbeet
f06a57f678
d3d10core: Implement d3d10_device_PSGetShaderResources().
2014-09-17 11:05:08 +02:00
Henri Verbeet
8080212f43
d3d10core: Implement d3d10_device_PSSetShaderResources().
2014-09-17 11:05:05 +02:00
Henri Verbeet
354a6d4e2c
d3d10core: Implement d3d10_device_GSGetShaderResources().
2014-09-17 11:05:01 +02:00
Henri Verbeet
9c3266fe1d
d3d10core: Implement d3d10_device_GSSetShaderResources().
2014-09-17 11:04:58 +02:00
Henri Verbeet
482e5f589b
d3d10core: Implement d3d10_device_VSGetShaderResources().
2014-09-17 11:04:54 +02:00
Henri Verbeet
1e434b52d0
d3d10core: Implement d3d10_device_VSSetShaderResources().
2014-09-16 12:24:59 +02:00
Henri Verbeet
e01d207699
d3d10core: Create wined3d views for shader resource views.
2014-09-16 12:24:50 +02:00
Henri Verbeet
736b9e1c1c
wined3d: Get rid of wined3d_device_color_fill().
2014-08-22 12:53:26 +02:00
Henri Verbeet
07985a8c38
wined3d: Use rendertarget views for depth/stencil buffers instead of surfaces.
...
I don't think the difference between d3d10 depth/stencil and rendertarget
views is large enough to justify a separate type. Unfortunately that does make
the name "wined3d_rendertarget_view" slightly awkward.
2014-08-22 12:53:11 +02:00
Henri Verbeet
b005ad6f90
wined3d: Use rendertarget views for color output instead of surfaces.
2014-08-21 12:24:42 +02:00
Henri Verbeet
fb7135efd1
wined3d: Introduce struct wined3d_rendertarget_view_desc.
2014-08-21 12:24:28 +02:00
Henri Verbeet
9020ef9675
wined3d: Make the "desc" parameter to wined3d_buffer_create() const.
2014-08-04 14:23:40 +02:00
Henri Verbeet
6a1a18e7e2
d3d10core: Implement d3d10_device_CopyResource().
2014-08-04 14:23:36 +02:00
Stefan Dösinger
341db6d8d3
wined3d: Remove wined3d_texture_set/get_priority.
2014-07-16 16:10:05 +02:00
Stefan Dösinger
cf11933701
wined3d: Remove wined3d_buffer_set/get_priority.
2014-07-16 16:10:01 +02:00
Stefan Dösinger
086545cdd3
wined3d: Remove wined3d_volume_set/get_priority.
2014-07-16 16:09:56 +02:00
Stefan Dösinger
2abecc46c6
wined3d: Remove wined3d_surface_set/get_priority.
2014-07-16 16:09:51 +02:00
Stefan Dösinger
9d49b7a9be
wined3d: Set palettes on the swapchain.
2014-06-30 22:04:53 +02:00
Henri Verbeet
09fda3b805
d3d9: Improve d3d9_device_TestCooperativeLevel().
2014-06-27 10:37:36 +02:00
Stefan Dösinger
fd0189bbfa
wined3d: Move get_dc palette updates to ddraw.
2014-05-15 19:05:02 +02:00
Stefan Dösinger
fc25510fad
wined3d: Remove wined3d_surface_get_palette.
2014-05-12 21:24:59 +02:00
Henri Verbeet
ac70dd2c97
ddraw: Validate the pitch for user memory surfaces against the unaligned minimum pitch.
...
User memory surfaces have a different minimum alignment from regular surfaces.
This fixes a regression introduced by commit
9c138d772c
.
2014-04-23 15:00:35 +02:00
Matteo Bruni
a1784d9ed9
wined3d: Add support for timestamp queries.
2014-04-17 13:53:00 +02:00
Stefan Dösinger
ebd5f96aea
wined3d: Remove resource private data methods.
2014-03-24 20:20:18 +01:00
Stefan Dösinger
938529e1f9
wined3d: Remove the version parameter.
2014-03-20 19:04:37 +01:00
Stefan Dösinger
51c3203e49
wined3d: Free old data after addrefing the new one.
2014-03-14 18:54:59 +01:00
Stefan Dösinger
6a34d4b40f
wined3d: Decouple private data from the resource structure.
2014-03-14 18:54:48 +01:00
Martin Storsjo
171529106b
wined3d: Add support for NV12 textures.
2014-02-17 20:16:29 +01:00
Henri Verbeet
175c63773d
wined3d: Don't allow format conversion on Present() for d3d8.
...
Note that this isn't currently enforced by wined3d_swapchain_create() or
wined3d_device_reset() though.
2014-01-29 20:25:52 +01:00
Henri Verbeet
51cdeeacd4
wined3d: Explicitly request alpha testing for blitting the cursor and logo textures to screen.
2014-01-10 12:06:09 +01:00
Henri Verbeet
4710c4b51a
wined3d: Store color keys in textures instead of in surfaces.
2014-01-09 15:50:39 +01:00
Stefan Dösinger
b91973daa7
wined3d: Merge wined3d_surface_set_mem into wined3d_surface_update_desc .
2014-01-08 20:02:22 +01:00
Henri Verbeet
4e7b62a46d
wined3d: Get rid of unused palette flags.
2013-12-13 12:36:11 +01:00
Henri Verbeet
f27bb660b3
wined3d: Explicitly pass the palette size to wined3d_palette_create().
2013-12-13 12:36:11 +01:00
Henri Verbeet
89dedf6408
ddraw: Just set the palette caps in ddraw7_GetCaps().
2013-12-13 12:36:11 +01:00
Henri Verbeet
bf7f80f4b3
ddraw: Store the palette flags in the ddraw palette.
2013-12-12 12:08:23 +01:00
Henri Verbeet
1f0bb534ec
ddraw: Keep a reference to the palette in the surface.
2013-12-12 12:08:16 +01:00
Henri Verbeet
15c1a26b55
wined3d: Create volumes inside wined3d.
2013-12-06 13:14:52 +01:00
Henri Verbeet
7524258aaf
ddraw: Implement flips inside ddraw.
2013-12-05 12:40:56 +01:00
Henri Verbeet
4b3db52b53
wined3d: Merge the texture creation functions.
2013-11-27 11:30:15 +01:00
Henri Verbeet
afc3d2ab70
wined3d: Create surfaces inside wined3d.
2013-11-15 12:00:26 +01:00
Stefan Dösinger
80638b6d2f
wined3d: Enforce texturing capability format restrictions on resource creation.
2013-09-06 17:25:08 +02:00
Henri Verbeet
43ecaf29c3
wined3d: Get rid of the DDRAW_PITCH_ALIGNMENT and D3D8_PITCH_ALIGNMENT constants.
2013-08-29 19:56:17 +02:00
Henri Verbeet
b85c2a74bb
wined3d: Replace the "stateBlock" wined3d_device field with a wined3d_state structure.
2013-08-27 11:50:53 +02:00
Stefan Dösinger
ac871305f8
wined3d: Store the mipmap level in the volume.
2013-08-22 20:15:18 +02:00
Henri Verbeet
4de77fa23f
wined3d: Allow a custom pitch to be specified in wined3d_surface_set_mem().
2013-06-14 11:46:20 +02:00
Henri Verbeet
d6bc4fe71a
wined3d: Allow surface flags to be passed to texture creation functions.
2013-06-06 11:47:19 +02:00
Henri Verbeet
91096dd7ad
wined3d: Pass a wined3d_resource_desc structure to wined3d_texture_create_3d().
2013-06-06 11:47:07 +02:00
Henri Verbeet
b23739316c
wined3d: Pass a wined3d_resource_desc structure to wined3d_texture_create_cube().
2013-06-05 17:31:39 +02:00
Henri Verbeet
9d4cbd6195
wined3d: Pass a wined3d_resource_desc structure to wined3d_texture_create_2d().
2013-06-05 17:31:39 +02:00
Henri Verbeet
13a38e8d5e
wined3d: Pass a wined3d_resource_desc structure to device_parent_create_swapchain_surface().
2013-06-04 10:14:28 +02:00
Henri Verbeet
a4d2660c9b
wined3d: Pass a wined3d_resource_desc structure to device_parent_create_texture_surface().
2013-06-04 10:14:26 +02:00
Stefan Dösinger
9287bb80dc
d3d: d3d9ex does not do video memory accounting for D3DPOOL_DEFAULT resources.
2013-05-20 19:08:28 +02:00
Henri Verbeet
2e7add90c0
wined3d: Get rid of the unused wined3d_strided_data structure.
2013-04-19 10:43:42 +02:00
Matteo Bruni
5e28b0c974
wined3d: Add RESZ support.
2013-02-19 10:39:47 +01:00
Stefan Dösinger
1a3f741643
wined3d: Remove draw_primitive_strided.
2013-01-25 11:30:33 +01:00
Stefan Dösinger
149a85c2e7
d3d: Remove high level patch support.
...
No Windows driver ever exposed this, and no game uses this. The
only application that used this feature is a DirectX 8 SDK sample.
2013-01-25 11:29:41 +01:00
Henri Verbeet
1249976eb6
wined3d: Get rid of the surface_type parameter to wined3d_check_device_format().
2013-01-17 12:22:01 +01:00
Henri Verbeet
ce912d5149
wined3d: Get rid of the surface_type parameter to wined3d_surface_create().
2013-01-17 12:21:55 +01:00
Henri Verbeet
31e8976910
wined3d: Get rid of the surface_type parameter to wined3d_swapchain_create().
2013-01-16 12:22:57 +01:00
Henri Verbeet
7595a58085
ddraw: Explicitly create a wined3d object without 3D capabilities when creating a normal wined3d object fails.
2013-01-14 11:01:53 +01:00
Stefan Dösinger
8cf55497cc
wined3d: Remove draw_*_primitive_up.
...
Note that I can't remove the state->user_stream mess yet, because of
draw_*_primitive_strided. Another patchset will deal with that.
2012-12-19 12:53:28 +01:00
Henri Verbeet
9fbd3bbed6
d3d10core: Implement d3d10_device_PSGetSamplers().
2012-12-10 11:25:49 +01:00
Henri Verbeet
4c4131cd78
d3d10core: Implement d3d10_device_PSSetSamplers().
2012-12-10 11:25:46 +01:00
Henri Verbeet
2c01e11eca
d3d10core: Implement d3d10_device_GSGetSamplers().
2012-12-07 10:35:51 +01:00
Henri Verbeet
047d607e07
d3d10core: Implement d3d10_device_GSSetSamplers().
2012-12-07 10:35:44 +01:00
Henri Verbeet
c98767a425
d3d10core: Implement d3d10_device_VSGetSamplers().
2012-12-06 12:55:59 +01:00
Henri Verbeet
e5805c316c
d3d10core: Implement d3d10_device_VSSetSamplers().
2012-12-06 12:55:50 +01:00
Henri Verbeet
6ac3c48384
d3d10core: Implement d3d10_device_PSGetConstantBuffers().
2012-12-05 12:44:07 +01:00
Henri Verbeet
b034f49183
d3d10core: Implement d3d10_device_PSSetConstantBuffers().
2012-12-05 12:44:01 +01:00
Henri Verbeet
d906c94382
d3d10core: Implement d3d10_device_GSGetConstantBuffers().
2012-12-04 00:02:06 +01:00
Henri Verbeet
feda45279e
d3d10core: Implement d3d10_device_GSSetConstantBuffers().
2012-12-04 00:02:00 +01:00
Henri Verbeet
027ef4ccdb
d3d10core: Implement d3d10_device_VSGetConstantBuffers().
2012-11-30 11:42:54 +01:00
Henri Verbeet
ae5e15319e
d3d10core: Implement d3d10_device_VSSetConstantBuffers().
2012-11-30 11:42:48 +01:00
Henri Verbeet
7f62678c16
d3d10core: Implement d3d10_device_DrawIndexedInstanced().
2012-11-27 16:54:57 +01:00
Henri Verbeet
dc67be012f
d3d10core: Implement d3d10_device_SOGetTargets().
2012-11-23 14:40:36 +01:00
Henri Verbeet
5b781d709d
d3d10core: Implement d3d10_device_SOSetTargets().
2012-11-23 14:40:30 +01:00
Henri Verbeet
d0d213f7d1
d3d10core: Implement d3d10_device_IAGetIndexBuffer().
2012-11-21 13:25:57 +01:00
Henri Verbeet
79f0b4d977
d3d9: Avoid resetting device state for d3d9ex resets.
2012-11-20 11:44:27 +01:00
Henri Verbeet
25c449247f
d3d10core: Implement d3d10_device_GSGetShader().
2012-11-14 11:27:44 +01:00
Henri Verbeet
9081f8afb1
d3d10core: Implement d3d10_device_GSSetShader().
2012-11-14 11:27:40 +01:00
Henri Verbeet
2bf46c60fb
wined3d: Replace the face and level parameters to device_parent_create_texture_surface() with the sub-resource index.
2012-10-25 11:48:25 +02:00
Henri Verbeet
ddbe791d37
wined3d: Set texture_level in surface_set_texture_target() as well.
2012-10-24 11:24:22 +02:00
Henri Verbeet
9d127a4d36
wined3d: wined3d_surface_set_palette() never fails.
2012-10-09 09:59:38 +02:00
Henri Verbeet
8e24dbb60a
wined3d: wined3d_stateblock_apply() never fails.
2012-10-08 11:28:37 +02:00
Henri Verbeet
b69545c7da
wined3d: wined3d_stateblock_capture() never fails.
2012-10-08 11:28:32 +02:00
Henri Verbeet
adddf10cd8
wined3d: wined3d_swapchain_get_desc() never fails.
2012-10-04 14:09:55 +02:00
Henri Verbeet
5fcc1f8f70
wined3d: Just return the surface from wined3d_swapchain_get_back_buffer().
2012-10-04 14:09:50 +02:00
Henri Verbeet
e55416a113
wined3d: wined3d_swapchain_set_window() never fails.
2012-10-03 11:19:41 +02:00
Henri Verbeet
50c61959eb
wined3d: Just return the surface from wined3d_device_get_surface_from_dc().
2012-10-03 11:19:41 +02:00
Henri Verbeet
2ad5808996
wined3d: wined3d_device_get_creation_parameters() never fails.
2012-10-01 23:07:55 +02:00
Henri Verbeet
6e5cf8c698
wined3d: wined3d_device_set_depth_stencil() never fails.
2012-10-01 23:07:51 +02:00
Henri Verbeet
95b4207c7f
wined3d: Just return the surface from wined3d_device_get_depth_stencil().
2012-10-01 12:11:02 +02:00
Henri Verbeet
972217fd6a
wined3d: Just return the surface from wined3d_device_get_render_target().
2012-10-01 12:10:55 +02:00
Henri Verbeet
c0f52fbf1c
wined3d: wined3d_device_set_software_vertex_processing() never fails.
2012-09-27 13:10:48 +02:00
Henri Verbeet
f9d494294a
wined3d: Just return the texture from wined3d_device_get_texture().
2012-09-27 13:10:43 +02:00
Henri Verbeet
c0a83b1d96
wined3d: wined3d_device_get_texture_stage_state() never fails.
2012-09-26 14:40:35 +02:00
Henri Verbeet
26c0714009
wined3d: wined3d_device_set_texture_stage_state() never fails.
2012-09-26 14:40:33 +02:00
Henri Verbeet
fc711d4955
wined3d: wined3d_device_set_pixel_shader() never fails.
2012-09-25 11:19:07 +02:00
Henri Verbeet
b97ec7ae0c
wined3d: wined3d_device_set_vertex_shader() never fails.
2012-09-24 09:58:03 +02:00
Henri Verbeet
2f03ad1a40
wined3d: Just return the declaration from wined3d_device_get_vertex_declaration().
2012-09-21 10:53:10 +02:00
Henri Verbeet
01918d05ed
wined3d: wined3d_device_set_vertex_declaration() never fails.
2012-09-21 10:53:06 +02:00
Henri Verbeet
de1ae1eb8a
wined3d: wined3d_device_get_scissor_rect() never fails.
2012-09-19 23:54:59 +02:00
Henri Verbeet
2de9fc640b
wined3d: wined3d_device_set_scissor_rect() never fails.
2012-09-19 23:54:56 +02:00
Henri Verbeet
62670c7ba5
wined3d: wined3d_device_get_sampler_state() never fails.
2012-09-19 13:04:52 +02:00
Henri Verbeet
0d96be2c20
wined3d: wined3d_device_set_sampler_state() never fails.
2012-09-19 13:04:48 +02:00
Henri Verbeet
343974e2fd
wined3d: wined3d_device_get_material() never fails.
2012-09-18 10:18:51 +02:00
Henri Verbeet
2669feeb8c
wined3d: wined3d_device_set_material() never fails.
2012-09-18 10:18:42 +02:00
Henri Verbeet
90bd04c6b6
wined3d: wined3d_device_multiply_transform() never fails.
2012-09-14 15:43:20 +02:00
Henri Verbeet
b8feef8833
wined3d: wined3d_device_set_base_vertex_index() never fails.
2012-09-13 10:23:14 +02:00
Henri Verbeet
706ece827b
wined3d: wined3d_device_get_transform() never fails.
2012-09-12 12:46:12 +02:00
Henri Verbeet
f79bbc767d
wined3d: wined3d_device_set_transform() never fails.
2012-09-12 12:46:07 +02:00
Henri Verbeet
d601a0dede
wined3d: wined3d_device_get_render_state() never fails.
2012-09-11 18:03:57 +02:00
Henri Verbeet
75cec973d5
wined3d: wined3d_device_set_render_state() never fails.
2012-09-11 18:03:53 +02:00
Henri Verbeet
3569b6ccd2
wined3d: wined3d_device_get_viewport() never fails.
2012-09-10 11:40:19 +02:00
Henri Verbeet
64aae8cf02
wined3d: wined3d_device_set_viewport() never fails.
2012-09-10 11:40:14 +02:00
Henri Verbeet
c8f4ca315e
wined3d: Just return the buffer from wined3d_device_get_index_buffer().
2012-09-06 15:45:32 +02:00
Henri Verbeet
a3e28f6ce5
wined3d: wined3d_device_set_index_buffer() never fails.
2012-09-06 15:45:32 +02:00
Henri Verbeet
8fd7d3a2b3
wined3d: Just return the swapchain from wined3d_device_get_swapchain().
2012-09-05 11:48:04 +02:00
Henri Verbeet
66ec8a5cfb
wined3d: Get rid of wined3d_device_get_wined3d().
2012-09-04 15:05:22 +02:00
Matteo Bruni
152a09ce75
wined3d: Use GL_FRAMEBUFFER_SRGB when possible.
2012-08-15 12:15:42 +02:00
Henri Verbeet
2bfc5214be
ddraw: Implement ddraw7_GetScanLine() on top of wined3d_get_adapter_raster_status().
2012-07-19 15:43:11 +02:00
Henri Verbeet
2b4c72b13b
d3d10core: Always create a wined3d texture for d3d10core textures.
2012-07-12 11:45:21 -05:00
Henri Verbeet
0821c8024b
wined3d: Merge the device parent create_rendertarget() and create_depth_stencil() handlers.
2012-07-11 09:57:07 -05:00
Henri Verbeet
8ad98cdbee
wined3d: Get rid of the "discard" parameter to device_parent_create_depth_stencil().
2012-07-10 10:39:42 -05:00
Henri Verbeet
9b74ebd794
wined3d: Get rid of the "lockable" parameter to device_parent_create_rendertarget().
2012-07-10 10:39:34 -05:00
Henri Verbeet
73eceafb17
d3d9: Implement d3d9_device_ResetEx().
2012-07-09 15:04:18 -04:00
Henri Verbeet
e97dc9f33d
d3d9: Implement d3d9_EnumAdapterModesEx().
2012-07-02 19:17:59 +02:00
Henri Verbeet
8d4e3d0d58
d3d9: Implement d3d9_GetAdapterModeCountEx().
2012-06-29 10:14:29 +02:00
Henri Verbeet
256d433164
d3d9: Implement d3d9_device_PresentEx().
2012-06-29 10:14:21 +02:00
Henri Verbeet
0ce894f274
d3d9: Implement d3d9_device_GetDisplayModeEx().
2012-06-28 01:39:28 +02:00
Henri Verbeet
2c8834dffd
d3d9: Implement d3d9_GetAdapterDisplayModeEx().
2012-06-28 01:39:27 +02:00
Henri Verbeet
a1bfd0988f
wined3d: Take scanline ordering into account in the mode setting code.
2012-06-28 01:39:26 +02:00
Henri Verbeet
0f0fe49240
wined3d: Implement mode setting in the adapter instead of the device.
2012-06-22 16:13:58 +02:00
Henri Verbeet
a6ffab3bf5
wined3d: Rename WINED3DLOCK_* to WINED3D_MAP_*.
2012-06-18 17:48:56 +02:00
Henri Verbeet
e3ecfa5974
wined3d: Store user clip planes as 4-component float vectors.
2012-05-22 18:07:02 +02:00
Henri Verbeet
9267148705
wined3d: The wined3d object doesn't need a parent.
2012-05-03 11:18:00 +02:00
Henri Verbeet
8cef8b3587
wined3d: Unify the wined3d_mapped_rect and wined3d_mapped_box structures.
2012-04-13 10:48:51 +02:00
Henri Verbeet
3769afa33d
wined3d: Get rid of the WINED3DSURFTYPE typedef.
2012-01-20 13:31:33 +01:00
Henri Verbeet
bee9adbd05
wined3d: Get rid of the WINED3DDECLUSAGE typedef.
2012-01-19 11:56:47 +01:00
Henri Verbeet
c35c30fa68
wined3d: Get rid of the WINED3DDECLMETHOD typedef.
2012-01-19 11:56:41 +01:00
Henri Verbeet
ed417a6f13
wined3d: Get rid of the WINED3DSTATEBLOCKTYPE typedef.
2012-01-18 12:37:38 +01:00
Henri Verbeet
ae2e5d65ff
wined3d: Get rid of the WINED3DQUERYTYPE typedef.
2012-01-18 12:37:38 +01:00
Henri Verbeet
e53a277305
wined3d: Get rid of the WINED3DPOOL typedef.
2012-01-18 12:37:38 +01:00
Henri Verbeet
6a5a098b23
wined3d: Get rid of the WINED3DRESOURCETYPE typedef.
2012-01-18 12:37:38 +01:00
Henri Verbeet
e70990041b
wined3d: Get rid of the WINED3DTEXTUREFILTERTYPE typedef.
2012-01-13 17:34:31 +01:00
Henri Verbeet
a44b062aed
wined3d: Get rid of the WINED3DCUBEMAP_FACES typedef.
2012-01-13 17:34:31 +01:00
Henri Verbeet
a206f43648
wined3d: Get rid of wined3d_surface_set_format().
2012-01-13 17:34:30 +01:00
Henri Verbeet
afb64506ba
ddraw: Implement width and height changes in ddraw_surface7_SetSurfaceDesc().
2012-01-13 17:34:30 +01:00
Henri Verbeet
7dac3e0921
wined3d: Get rid of the WINED3DBASISTYPE typedef.
2012-01-12 12:37:24 +01:00
Henri Verbeet
f38e94af7c
wined3d: Get rid of the WINED3DTRANSFORMSTATETYPE typedef.
2012-01-12 12:37:18 +01:00
Henri Verbeet
2650ba4b17
wined3d: Get rid of the WINED3DTEXTUREADDRESS typedef.
2012-01-11 17:47:23 +01:00
Henri Verbeet
b6431d9493
wined3d: Get rid of the WINED3DTEXTUREOP typedef.
2012-01-11 17:47:22 +01:00
Henri Verbeet
7f7bc520b6
wined3d: Get rid of the WINED3DTEXTURETRANSFORMFLAGS typedef.
2012-01-10 10:47:30 +01:00
Henri Verbeet
43fcbcb36e
wined3d: Get rid of the WINED3DTEXTURESTAGESTATETYPE typedef.
2012-01-10 10:47:27 +01:00
Henri Verbeet
9a8491045e
wined3d: Get rid of the WINED3DMULTISAMPLE_TYPE typedef.
2012-01-09 12:22:17 +01:00
Henri Verbeet
08545dc739
wined3d: Get rid of the WINED3DSAMPLERSTATETYPE typedef.
2012-01-09 12:22:12 +01:00
Henri Verbeet
3d33887c2f
wined3d: Get rid of the WINED3DSWAPEFFECT typedef.
2012-01-06 19:24:22 +01:00
Henri Verbeet
45f6def784
wined3d: Get rid of the WINED3DBACKBUFFER_TYPE typedef.
2012-01-06 19:24:21 +01:00
Henri Verbeet
c77b414787
wined3d: Get rid of the WINED3DPATCHEDGESTYLE typedef.
2012-01-05 20:54:25 +01:00
Henri Verbeet
c3cc92e472
wined3d: Get rid of the WINED3DMATERIALCOLORSOURCE typedef.
2012-01-05 20:54:24 +01:00
Henri Verbeet
fd8597b2bf
wined3d: Get rid of the WINED3DSTENCILOP typedef.
2012-01-03 23:40:50 +01:00
Henri Verbeet
808e926783
wined3d: Get rid of the WINED3DCULL typedef.
2012-01-03 23:40:46 +01:00
Henri Verbeet
a03eeb5cac
wined3d: Get rid of the WINED3DFILLMODE typedef.
2012-01-03 12:37:31 +01:00
Henri Verbeet
16e9d728f4
wined3d: Get rid of the WINED3DSHADEMODE typedef.
2012-01-03 12:37:30 +01:00
Henri Verbeet
6623a8cfa9
wined3d: Get rid of the WINED3DFOGMODE typedef.
2011-12-22 10:08:52 +01:00
Henri Verbeet
00096c82fd
wined3d: Get rid of the WINED3DZBUFFERTYPE typedef.
2011-12-22 10:08:48 +01:00
Henri Verbeet
1ec609670f
wined3d: Get rid of the WINED3DCMPFUNC typedef.
2011-12-21 10:14:54 +01:00
Henri Verbeet
b79dc388c3
wined3d: Get rid of the WINED3DVERTEXBLENDFLAGS typedef.
2011-12-21 10:14:50 +01:00
Henri Verbeet
3082c1a9de
wined3d: Get rid of the WINED3DRENDERSTATETYPE typedef.
2011-12-20 10:11:47 +01:00
Henri Verbeet
5bddd4427d
wined3d: Get rid of the WINED3DDEGREETYPE typedef.
2011-12-20 10:11:39 +01:00
Henri Verbeet
969f3be73f
wined3d: Get rid of the WINED3DBLENDOP typedef.
2011-12-19 20:15:49 +01:00
Henri Verbeet
b39125d2f0
wined3d: Get rid of the WINED3DBLEND typedef.
2011-12-19 20:15:49 +01:00
Henri Verbeet
67bca436ee
wined3d: Get rid of the WINED3DDEVTYPE typedef.
2011-12-13 18:58:58 +01:00
Henri Verbeet
ebb85da5f7
wined3d: Get rid of the WINEDDCAPS typedef.
2011-12-13 18:58:58 +01:00
Henri Verbeet
e6fb4537f0
ddraw: Move clipper handling to ddraw.
2011-12-13 18:58:37 +01:00
Henri Verbeet
e6a4a86608
wined3d: Get rid of the WINED3DPRIMITIVETYPE typedef.
2011-12-12 10:21:01 +01:00
Henri Verbeet
b55b683b08
wined3d: Get rid of the WINED3DLIGHTTYPE typedef.
2011-12-12 10:20:57 +01:00
Henri Verbeet
38c3cde6fd
wined3d: Get rid of the WINED3DPSHADERCAPS2_0 typedef.
2011-12-09 21:15:25 +01:00
Henri Verbeet
af6b98c44b
wined3d: Get rid of the WINED3DVSHADERCAPS2_0 typedef.
2011-12-09 21:15:24 +01:00
Henri Verbeet
3dd03f642d
wined3d: Get rid of the WINEDDCOLORKEY typedef.
2011-12-08 10:27:53 +01:00
Henri Verbeet
52231bc467
wined3d: Get rid of the WineDirect3DVertexStridedData typedef.
2011-12-08 10:27:50 +01:00
Henri Verbeet
4c3dfa1bca
wined3d: Get rid of the WineDirect3DStridedData typedef.
2011-12-07 17:49:56 +01:00
Henri Verbeet
5c5216e609
wined3d: Get rid of the WINED3DBOX typedef.
2011-12-07 17:49:56 +01:00
Henri Verbeet
2fa5a22100
wined3d: Get rid of the WINED3DLOCKED_BOX typedef.
2011-12-06 15:50:58 +01:00
Henri Verbeet
eafebc0491
wined3d: Get rid of the WINED3DLOCKED_RECT typedef.
2011-12-06 15:50:58 +01:00
Henri Verbeet
6a6e110849
wined3d: Get rid of WINED3DDEVINFO_VCACHE.
2011-12-05 12:23:12 +01:00
Henri Verbeet
529286bdcd
wined3d: Get rid of WINED3DDEVINFO_VERTEXSTATS.
2011-12-05 12:23:09 +01:00
Henri Verbeet
360c1114d6
wined3d: Get rid of the WINED3DRASTER_STATUS typedef.
2011-12-02 11:51:33 +01:00
Henri Verbeet
94c9b0b4fc
wined3d: Get rid of the WINED3DPRESENT_PARAMETERS typedef.
2011-12-02 11:51:29 +01:00
Henri Verbeet
990786eef5
wined3d: Get rid of WINED3DDEVINFO_RESOURCEMANAGER.
2011-12-01 10:06:19 +01:00
Henri Verbeet
b3b686d9e8
wined3d: Get rid of WINED3DDEVINFO_STAGETIMINGS.
2011-12-01 10:06:16 +01:00
Henri Verbeet
04a7ae43d5
wined3d: Get rid of WINED3DDEVINFO_PIPELINETIMINGS.
2011-11-30 11:51:06 +01:00
Henri Verbeet
3c75024210
wined3d: Get rid of WINED3DDEVINFO_INTERFACETIMINGS.
2011-11-30 11:51:02 +01:00
Henri Verbeet
3a2921c559
ddraw: Keep the primary surface mapped at the same address for early ddraw versions.
2011-11-30 11:50:58 +01:00
Henri Verbeet
3430e11605
wined3d: Add a flags parameter to wined3d_surface_create().
2011-11-30 11:50:48 +01:00
Henri Verbeet
82dd612d50
ddraw: Resize the swapchain window on mode changes in exclusive mode.
2011-11-30 11:50:42 +01:00
Henri Verbeet
a84454aabb
wined3d: Get rid of WINED3DDEVINFO_CACHEUTILIZATION.
2011-11-29 13:23:12 +01:00
Henri Verbeet
adb0c08626
wined3d: Get rid of WINED3DDEVINFO_BANDWIDTHTIMINGS.
2011-11-29 13:23:08 +01:00
Henri Verbeet
d1327bbefe
wined3d: Get rid of the WINED3DDEVICE_CREATION_PARAMETERS typedef.
2011-11-28 16:40:47 +01:00
Henri Verbeet
6a529e5847
wined3d: Get rid of the WINED3DVERTEXELEMENT typedef.
2011-11-25 16:21:57 +01:00
Henri Verbeet
1c74172a28
wined3d: Get rid of the WINED3DCLIPSTATUS typedef.
2011-11-25 16:21:57 +01:00
Henri Verbeet
376ffdf3d5
wined3d: Get rid of the WINED3DADAPTER_IDENTIFIER typedef.
2011-11-24 17:10:09 +01:00
Henri Verbeet
2fb21e0a2e
wined3d: Get rid of the WINED3DTRIPATCH_INFO typedef.
2011-11-24 17:10:06 +01:00
Henri Verbeet
2ecbe2aa0f
wined3d: Get rid of the WINED3DRECTPATCH_INFO typedef.
2011-11-23 09:13:58 +01:00
Henri Verbeet
7416953e81
wined3d: Get rid of the WINED3DLINEPATTERN typedef.
2011-11-23 09:13:54 +01:00
Henri Verbeet
2e1c0d83c1
wined3d: Get rid of the WINED3DGAMMARAMP typedef.
2011-11-22 10:52:45 +01:00
Henri Verbeet
be8917cd91
wined3d: Get rid of the WINED3DVIEWPORT typedef.
2011-11-22 10:52:40 +01:00
Henri Verbeet
02bb70fc3b
wined3d: Get rid of the WINED3DMATERIAL typedef.
2011-11-21 11:01:02 +01:00
Henri Verbeet
f597359727
wined3d: Get rid of the WINED3DLIGHT typedef.
2011-11-21 11:00:57 +01:00
Henri Verbeet
37a0f7ad65
wined3d: Get rid of the WINED3DMATRIX typedef.
2011-11-18 14:26:16 +01:00
Henri Verbeet
a7c9c793cf
wined3d: Get rid of the WINED3DVECTOR typedef.
2011-11-17 11:37:30 +01:00
Henri Verbeet
18a7653c78
wined3d: Get rid of the WINED3DDISPLAYMODE typedef.
2011-11-17 11:37:26 +01:00
Henri Verbeet
e0a0d611af
wined3d: Pass a wined3d_color struct to wined3d_device_clear().
2011-11-16 09:41:53 +01:00
Henri Verbeet
7459180a51
wined3d: Get rid of the WINED3DCOLORVALUE typedef.
2011-11-16 09:41:50 +01:00
Henri Verbeet
fcf96b634a
wined3d: Create the DIB section for DDSCAPS_OWNDC surfaces on initialization.
2011-10-31 23:52:51 +01:00
Henri Verbeet
7de4df9fd9
wined3d: Get rid of the wined3d_surface_bltfast() export.
2011-10-31 23:52:47 +01:00
Henri Verbeet
6e8273177a
wined3d: Reject multisampled readbacks in wined3d_surface_get_render_target_data().
2011-10-24 11:16:33 +02:00
Henri Verbeet
a2c754dde8
wined3d: Make the device parameter to wined3d_device_get_surface_from_dc() const.
2011-10-21 12:09:43 +02:00
Henri Verbeet
da32d34439
wined3d: Make the device parameter to wined3d_device_get_gamma_ramp() const.
2011-10-20 11:03:28 +02:00
Henri Verbeet
23ee1a451b
wined3d: Make the device parameter to wined3d_device_set_gamma_ramp() const.
2011-10-20 11:03:22 +02:00
Henri Verbeet
73723911aa
wined3d: Make the device parameter to wined3d_device_get_creation_parameters() const.
2011-10-19 12:24:43 +02:00
Henri Verbeet
d607586d62
wined3d: Make the present_parameters parameter to wined3d_device_reset() const.
2011-10-19 12:24:36 +02:00
Henri Verbeet
fcd1de2b09
wined3d: Make the device parameter to wined3d_device_get_depth_stencil() const.
2011-10-17 17:45:02 +02:00
Henri Verbeet
ebbd5ecf7c
wined3d: Make the device parameter to wined3d_device_get_render_target() const.
2011-10-17 17:45:02 +02:00
Henri Verbeet
a9fcaed610
wined3d: Make the device parameter to wined3d_device_get_npatch_mode() const.
2011-10-14 13:12:27 +02:00
Henri Verbeet
39f898b26a
wined3d: Make the device parameter to wined3d_device_get_raster_status() const.
2011-10-14 13:12:27 +02:00
Henri Verbeet
652d80d9d8
wined3d: Make the device parameter to wined3d_device_get_software_vertex_processing() const.
2011-10-11 19:43:41 +02:00
Henri Verbeet
dd2378cbf2
wined3d: Make the device parameter to wined3d_device_validate_device() const.
2011-10-11 19:43:38 +02:00
Henri Verbeet
229662fc46
wined3d: Make the device parameter to wined3d_device_get_front_buffer_data() const.
2011-10-11 19:43:35 +02:00