Commit Graph

749 Commits

Author SHA1 Message Date
Francois Gouget 6e92cdacf1 d3dx9_36/tests: Make test_texture_shader() static.
Signed-off-by: Francois Gouget <fgouget@free.fr>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-09 20:49:11 +01:00
Nikolay Sivov 0054621b70 d3dx9/tests: Remove dead assignment.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-05 14:49:59 -05:00
Józef Kucia 61de927355 d3dx9/tests: Fix compilation when the INFINITY macro is not available.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-05 14:49:58 -05:00
Matteo Bruni a7a89b8b00 d3dx9/tests: Add a test for texture shaders.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-05 14:49:12 -05:00
Paul Gofman 571119a585 d3dx9/tests: Add test for IsParameterUsed function.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-31 11:31:29 +09:00
Paul Gofman 4786f53ef8 d3dx9: Add d3ds_dotswiz opcode to preshader.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-27 00:10:04 +09:00
Paul Gofman be4c5f5022 d3dx9/tests: Extend effect preshader test.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-20 12:52:59 +09:00
Paul Gofman a5fcc4d2a2 d3dx9: Add test for 0 * INF preshader operation.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-04 01:03:30 +09:00
Paul Gofman 2925d6e6ec d3dx9: Add 'exp' preshader opcode.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-04 01:03:30 +09:00
Francois Gouget fcf0829b60 d3dx9_36/tests: Spelling fixes for mesh and xfile ok() messages.
Signed-off-by: Francois Gouget <fgouget@free.fr>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-02 12:27:35 +09:00
Paul Gofman ab78cffea7 d3dx9/tests: Add test for D3DXSHMultiply3 arguments aliasing.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-19 23:29:47 +09:00
Paul Gofman dd79394ccc d3dx9: D3DXQuaternionSquadSetup should support arguments aliasing.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-19 23:29:31 +09:00
Paul Gofman 453d9f7bce d3dx9: Implement setting named shader constants in effect.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-19 23:29:25 +09:00
Francois Gouget a6745afc54 d3dx9_36/tests: Fix an unknown spelling error in the shader tests.
Signed-off-by: Francois Gouget <fgouget@free.fr>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-18 15:06:44 +09:00
Paul Gofman 61b09f3fc7 d3dx9: Add test for D3DXVec2TransformCoord arguments aliasing.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-18 15:06:14 +09:00
Paul Gofman bb9a2e6714 d3dx9: D3DXVec2Transform should support arguments aliasing.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-18 15:06:12 +09:00
Paul Gofman 97bbf747c0 d3dx9: Add test for D3DXPlaneFromPointNormal arguments aliasing.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-18 15:06:07 +09:00
Paul Gofman 4620bb80b0 d3dx9: Implement array selectors in effect.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-18 15:05:30 +09:00
Paul Gofman 58d80d90a5 d3dx9: Add basic opcodes to preshader.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-18 15:05:23 +09:00
Paul Gofman 43208b6348 d3dx9: Implement fxlc constants (expressions) in effect.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-18 15:05:15 +09:00
Paul Gofman 1ba9cfb5c3 d3dx9: D3DXVec3Transform should support input and output parameter overlap.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-14 13:13:55 +09:00
Paul Gofman ad7ec2ec14 d3dx9: Add test for preshader in effect.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-23 11:28:54 +09:00
Francois Gouget 8fda75fe4a d3dx9/tests: Add a trailing '\n' to an ok() call.
Signed-off-by: Francois Gouget <fgouget@free.fr>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-18 22:20:01 +09:00
Paul Gofman fda55a3fdf d3dx9: Fix D3DXIntersectTri function.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-15 12:26:10 +09:00
Henri Verbeet a9506bf952 d3dx9/tests: Get rid of some redundant NULL checks in D3DXCreateTextTest().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-13 15:41:48 +09:00
Henri Verbeet d708f309c8 d3dx9/tests: Get rid of a redundant NULL check in test_effect_states().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-13 15:41:45 +09:00
Paul Gofman 1da5af9364 d3dx9: Support setting texture through SetValue in effect.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-09 18:40:34 +09:00
Michael Stefaniuc bb79ca5b54 d3dx9/tests: Use SetRectEmpty() instead of open coding it.
Signed-off-by: Michael Stefaniuc <mstefani@redhat.de>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-04 18:42:05 +09:00
Michael Stefaniuc 46b6f60de1 d3dx9/tests: Avoid using an empty rect for a test.
Signed-off-by: Michael Stefaniuc <mstefani@redhat.de>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-04 18:41:57 +09:00
Paul Gofman c1487eee3e d3dx9: Implement state save and restore in effect.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-04 11:35:33 +09:00
Paul Gofman 3aa22f47a8 d3dx9: Implement sampler and texture effect states application.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-04 11:35:31 +09:00
Paul Gofman ec6124f15d d3dx9: Implement shader constants effect states application.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-04 11:35:28 +09:00
Paul Gofman 6df87a6647 d3dx9: Implement light and material effect states application.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-04 11:35:25 +09:00
Paul Gofman 91c5f11537 d3dx9: Implement simple effect states application.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-04 11:35:22 +09:00
Paul Gofman 6a5a4f9b12 d3dx9: Add test for basic effect state management.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-04 11:35:17 +09:00
Michael Stefaniuc 020b86b0be d3dx9/tests: Avoid a TRUE:FALSE conditional expression.
Signed-off-by: Michael Stefaniuc <mstefani@redhat.de>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-01 12:05:57 +09:00
Frédéric Delanoy 2d9659d311 d3dx9/tests: Use todo_wine_if() in tests.
Signed-off-by: Frédéric Delanoy <frederic.delanoy@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-01 12:05:57 +09:00
Paul Gofman 215e2d7fed d3dx9: D3DXQuaternionToAxisAngle should not crash on NULLs in output parameters.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-25 23:52:23 +09:00
Andrey Gusev 37cbe0b882 d3dx9: Fix a typo.
Signed-off-by: Andrey Gusev <andrey.goosev@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-26 14:48:25 +09:00
Nikolay Sivov 7b38f20458 d3dx9/tests: Fix some test failures.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-20 14:49:10 +09:00
Alistair Leslie-Hughes 2b0278c703 d3dx9/tests: DDS magic isn't part of the DDS header.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-18 14:08:44 +09:00
Alistair Leslie-Hughes 6097695d4b d3dx9/tests: Add D3DXCreateAnimationController tests.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-18 14:08:41 +09:00
Christian Costa d2307b1ffc d3dx9: Improve generated DDS file header.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-08 21:37:32 +09:00
Alistair Leslie-Hughes 54ebbfdc63 d3dx9/tests: Add D3DXSaveSurfaceToFileInMemory DDS header tests.
Also update the structure dds_header to be the same as d3dx9_36/surface.c.
Use (DDS_CAPS_TEXTURE | DDSCAPS_ALPHA) with a todo.

Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-01-08 21:37:20 +09:00
Alistair Leslie-Hughes 418a7c6c73 d3dx9: Don't always fail if an ID3DXAnimationController pointer is passed to D3DXLoadMeshHierarchyFromXInMemory.
D3DXLoadMeshHierarchyFromXInMemory will only return an AnimationController
when the xfile has an AnimationSet.

Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-03 21:49:21 +09:00
Nikolay Sivov 67738a41c4 d3dx9_36/tests: Use proper printf format (PVS-Studio).
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-28 22:31:31 +09:00
Andrey Gusev d3177504b1 Assorted spelling and typos fixes. 2015-08-31 20:18:46 +09:00
Józef Kucia ece3af7855 d3dx9: Use D3DFMT constants instead of MAKEFOURCC codes. 2015-08-25 16:57:55 +09:00
Józef Kucia 520deb14d2 d3dx9/tests: Add tests for DDS file format size validation. 2015-08-25 16:57:55 +09:00
Józef Kucia a0a8556fd1 d3dx9/tests: Fix HFONT leaks. 2015-08-07 23:50:49 +09:00
Józef Kucia 567ab59c79 d3dx9: Correctly handle whitespace character in D3DXCreateText. 2015-08-07 23:50:48 +09:00
Józef Kucia 9361832863 d3dx9/tests: Add tests for normals computation. 2015-07-31 12:06:12 +02:00
Józef Kucia 55ef5afbda d3dx9/tests: Use new_test_context() to create device in mesh tests. 2015-07-31 12:05:37 +02:00
Stefan Dösinger 7109bebd02 wined3d: Move volume DXTn handling to apply_format_fixups. 2015-04-27 15:07:42 +09:00
Michael Stefaniuc ceef3a844a d3dx9_36/tests: Actually test retrieve_device_state calls (PVS-Studio). 2015-01-13 19:54:03 +01:00
Alistair Leslie-Hughes e5d7982c4d d3dx9: Make ID3DXFont_PreloadCharacters return S_OK. 2014-12-12 11:07:26 +01:00
André Hentschel 09761309ad d3dx9_36/tests: Remove unused function (Clang). 2014-12-01 11:00:19 +01:00
André Hentschel 67ee1faba2 d3dx9_36/tests: Remove unused functions (Clang). 2014-11-25 19:49:37 +01:00
Sebastian Lackner b69038e3d9 d3dx9_36: Allow NULL pointer for optional arguments of D3DXIntersectTri. 2014-11-14 14:16:41 +09:00
Sebastian Lackner fc0392a24e d3dx9_36/tests: Remove code to skip test which should never fail. 2014-11-11 16:20:05 +09:00
Sebastian Lackner b8814764aa d3dx9_36/tests: Add tests for D3DXCreatePolygon.
Based on a patch by David Adam.
2014-11-11 16:20:02 +09:00
Matteo Bruni 1569698d9e d3dx9: Use an alpha-capable format when creating textures with a color key. 2014-11-11 14:21:07 +09:00
Matteo Bruni fb9c01f1dc d3dx9: Handle GUID_WICPixelFormat8bppGray format. 2014-11-11 14:21:00 +09:00
Matteo Bruni c87901d3f8 d3dx9/tests: Create the asm shader test files under the temporary files directory. 2014-08-25 22:03:28 +02:00
Matteo Bruni bc8d913199 d3dx9/tests: Add a test for an include path containing '/'. 2014-08-25 22:03:06 +02:00
Matteo Bruni 770eaec561 d3dx9: Properly evaluate fallbacks for luminance texture formats in D3DXCheckTextureRequirements. 2014-08-25 22:02:21 +02:00
Marcus Meissner 20ef8d2991 d3dx9_36: Fixed typo in HeapAlloc return checking (Coverity). 2014-07-22 12:08:07 +02:00
Gediminas Jakutis fe802d92bb d3dx9: Implement D3DXCreateTorus() + tests. 2014-07-10 12:40:34 +02:00
Matteo Bruni c1bf61e56c d3dx9/tests: Take MaxVolumeExtent into account in some tests. 2014-05-01 20:36:40 +02:00
Matteo Bruni 2a8dae52aa d3dx9/tests: Fix expected values when mipmaps on cube maps are not supported. 2014-05-01 20:36:37 +02:00
Matteo Bruni 8ca7617d4d d3dx9/tests: Don't fail a test if volume textures are not supported. 2014-05-01 20:36:34 +02:00
Matteo Bruni 96e9a70661 d3dx9/tests: Release the device when skipping some tests. 2014-05-01 20:36:31 +02:00
Frédéric Delanoy 2e5cb7aac8 Assorted spelling/grammar fixes. 2014-04-30 18:34:20 +02:00
Stefan Dösinger ed3b1037f9 d3dx9_36/tests: Initialize some test values. 2014-04-01 20:58:01 +02:00
Matteo Bruni 9295ee0c0b d3dx9/tests: Mark a test todo_wine when DXTn textures aren't supported by the GL driver. 2014-03-13 20:22:18 +01:00
Matteo Bruni d6a919af89 d3dx9/tests: Skip a test if DXTn texture formats are not supported. 2014-03-13 20:22:17 +01:00
Matteo Bruni d96d0af83d d3dx9/tests: Skip some volume tests if loading the texture fails. 2014-03-13 20:22:16 +01:00
Rico Schüller 9809a3670c d3dx9/tests: Check if D3DFMT_X1R5G5B5 is supported. 2014-03-11 19:39:27 +01:00
Matteo Bruni 596557a57a d3dx9: Support skipping mip levels in D3DXCreateTextureFromFileInMemoryEx. 2014-03-05 19:18:17 +01:00
Matteo Bruni e32672f2d7 d3dx9/tests: Replace a test giving inconsistent results on Windows. 2014-03-03 17:53:55 +01:00
Matteo Bruni df3c573f63 d3dx9: Allow loading DDS volume textures into 2D textures. 2014-03-03 17:53:53 +01:00
Matteo Bruni 8b5cd9edbc d3dx9: Always use type->Rows as D3DXPC_MATRIX_ROWS parameters size. 2014-03-03 17:53:37 +01:00
Gediminas Jakutis 6749bdf66b d3dx9/tests: Add a mesh test for D3DXCreateBox(). 2014-03-03 17:46:44 +01:00
Gediminas Jakutis cc3ec2da1a d3dx9: Implement D3DXCreateBox(). 2014-03-03 17:46:42 +01:00
Matteo Bruni 62288d02be d3dx9: Call D3DCompile() for ASCII effects. 2014-02-25 14:17:45 -06:00
Matteo Bruni 772d660e28 d3dx9/tests: Use a valid version tag for the "empty" shader. 2014-02-20 13:25:31 +01:00
Matteo Bruni b74fc45b81 d3dx9/tests: Add a test for constant tables in FX20 shaders. 2014-02-20 13:25:30 +01:00
Matteo Bruni e5d9be5eaf d3dx9/tests: Create A8L8 and DXTn textures instead of plain surfaces.
Creating them as plain surfaces fails on my Nvidia Win7 system.
2014-02-20 13:25:28 +01:00
Matteo Bruni 190877422e d3dx9: Enforce minimum texture dimensions for block-based pixel formats. 2014-02-17 20:16:21 +01:00
Frédéric Delanoy e4a0da373c d3dx9_36/tests: Use common wine_dbgstr_guid implementation from test.h. 2014-01-28 11:44:34 +01:00
André Hentschel 28b9e1b947 d3dx9_36/tests: Avoid preprocessor checks to ensure it compiles. 2014-01-27 17:39:47 +01:00
Stefan Dösinger f85f733c79 d3dx9_36/tests: Use a window with a non-zero size. 2014-01-16 21:04:19 +01:00
Francois Gouget d3cf4ff569 d3dx9_36/tests: Fix compilation on systems that don't have NAN (Solaris). 2014-01-10 17:59:53 +01:00
André Hentschel 87c7c961f2 Assorted spelling fixes. 2014-01-06 17:33:24 +01:00
Stefan Dösinger 95317c33a9 d3dx9_36/tests: Use NAN. 2014-01-02 17:29:38 +01:00
Stefan Dösinger 9e3ef4abc6 d3dx9_36/tests: Fix calling convention specification.
Msvc wants __stdcall after the type, otherwise it generates an error.
2014-01-02 17:29:16 +01:00
Alexandre Julliard 99ef0d6ff0 makefiles: Get rid of the MAKE_TEST_RULES variable. 2014-01-02 12:13:16 +01:00
Stefan Dösinger ebfdcc9c9a d3dx9_36/tests: Use D3DX_PI instead of M_PI. 2014-01-01 20:45:27 +01:00
Rico Schüller c1a0fbd146 d3dx9/tests: Fix variable names. 2013-11-11 17:06:46 +01:00
Henri Verbeet 3e5dd54971 d3dx9/tests: Use explicit A calls. 2013-10-31 09:58:44 +01:00
Michael Stefaniuc 0e681027a2 tests: Compile the tests by default with -D__WINESRC__. 2013-10-02 11:04:02 +02:00
Rico Schüller e615c67bc7 d3dx9: Handle FX/TX blobs in D3DXFindShaderComment(). 2013-09-30 20:35:03 +02:00
Rico Schüller 196766cb77 d3dx9/tests: Add matrix column register count clamp test. 2013-09-19 09:30:56 +02:00
Stefan Dösinger 7aa17eaa5c d3dx9_36/tests: Create*TextureFromFileInMemory doesn't fail.
If the format is unsupported it picks a replacement format. Our d3dx9
cannot handle d3dx9 decompression yet, so mark the tests todo_wine in
this case.
2013-09-17 16:22:29 +02:00
Henri Verbeet 871967d0fb d3dx9: Avoid LPVOID. 2013-09-04 11:37:06 +02:00
Matteo Bruni 686f0a62df d3dx9/tests: Add some more tests for D3DX[Assemble|Preprocess]ShaderFromFile. 2013-09-03 16:58:39 +02:00
Henri Verbeet 76e35a2939 d3dx9: Avoid LPCVOID. 2013-09-03 16:58:18 +02:00
Henri Verbeet 77ee90b59f d3dx9: Avoid LPSTR. 2013-09-03 16:58:17 +02:00
Henri Verbeet 75511e351c d3dx9: Avoid LPCSTR. 2013-09-02 18:02:48 +02:00
Stefan Dösinger 421b7a17ad wined3d: Enforce volume mapping restrictions. 2013-08-26 19:01:23 +02:00
Henri Verbeet 3b4b61f03a d3dx9: Avoid LPD3DXMATRIX. 2013-08-21 12:13:56 +02:00
Rico Schüller b9b6b0585f d3dx9/tests: Test all registers set by the constant table. 2013-08-02 11:38:51 +02:00
Rico Schüller a6d3883211 d3dx9/tests: Add ID3DXConstantTable big vector test. 2013-07-29 15:01:42 +02:00
Rico Schüller faf7dd3131 d3dx9/tests: Add ID3DXConstantTable RegisterCount test for D3DXRS_INT4. 2013-07-29 15:01:40 +02:00
Rico Schüller 4dc11cc3aa d3dx9/tests: Add ID3DXConstantTable::SetDefaults() test. 2013-07-29 15:01:36 +02:00
Rico Schüller c76f6085b2 d3dx9/tests: Add ID3DXConstantTable struct struct test. 2013-07-29 15:01:25 +02:00
Rico Schüller b196d0ccdc d3dx9/tests: Add ID3DXConstantTable struct array test. 2013-07-27 11:49:27 -05:00
Rico Schüller cf5a2b6417 d3dx9/tests: Add ID3DXConstantTable struct test. 2013-07-27 11:49:16 -05:00
Rico Schüller 6705073016 d3dx9/tests: Add ID3DXConstantTable matrix row array test. 2013-07-27 11:48:59 -05:00
Rico Schüller 4e925d7d31 d3dx9/tests: Add ID3DXConstantTable matrix row test. 2013-07-27 11:48:48 -05:00
Rico Schüller b7702177bc d3dx9/tests: Add ID3DXConstantTable matrix column array test. 2013-07-24 11:10:58 -05:00
Rico Schüller 2bfd3e9867 d3dx9/tests: Add ID3DXConstantTable matrix column test. 2013-07-24 11:10:51 -05:00
Rico Schüller 787707025f d3dx9/tests: Add ID3DXConstantTable vector array test. 2013-07-24 11:10:44 -05:00
Rico Schüller 89ecbde31d d3dx9/tests: Add ID3DXConstantTable vector test. 2013-07-24 11:10:38 -05:00
Rico Schüller 833c0ce18d d3dx9/tests: Add ID3DXConstantTable scalar array test. 2013-07-24 11:10:32 -05:00
Rico Schüller 0a2085f502 d3dx9/tests: Add ID3DXConstantTable scalar test. 2013-07-22 17:17:29 +02:00
Rico Schüller 8231c8ef50 d3dx9: Improve ID3DXConstantTable::Set*(). 2013-07-22 17:17:15 +02:00
Christian Costa c6106428f6 d3dxof: Add support for case sensitive legacy type indexColor. 2013-06-24 11:57:52 +02:00
Christian Costa fcb72f399d d3dx9_36: Set compilation_errors to NULL when no error encountered + tests. 2013-06-13 17:14:06 +02:00
Christian Costa 66414c46c9 d3dxof/tests: Add test for case sensitive 'indexColor' type. 2013-06-12 12:12:10 +02:00
Nozomi Kodama b3dff5b354 d3dx9: Fix the case output = input in D3DXVec3Cross. 2013-06-10 14:24:47 +02:00
Christian Costa edb01d2662 d3dx9_36: Add support for D3DFMT_P8 and conversion to other ARGB formats + tests. 2013-05-23 20:51:23 +02:00
Christian Costa 635f76b085 d3dx9_36: Fix ID3DXFileDataImpl_GetName + add some tests. 2013-05-16 12:11:00 +02:00
Christian Costa a131d714ff d3dx9_36: Fix D3DXCheckTextureRequirements to return D3DFMT_A8R8G8B8 when d3d doesn't support D3DFMT_P8 + tests. 2013-05-14 22:00:14 +02:00
Christian Costa aa1d24f09b d3dx9_36: Report D3DFMT_P8 for image with indexed colors in D3DGetImageInfoFromFileInMemory. 2013-05-14 22:00:06 +02:00
Christian Costa 2fc4b953d8 d3dx9_36: Add tests for D3DXGetImageInfoFromFileInMemory with bmp with 1 to 8 bpp. 2013-05-10 17:53:09 +02:00
Christian Costa 5966a087d3 d3dx9_36/tests: Add dump function for X files. 2013-05-10 17:53:08 +02:00
Christian Costa 1bd5bfebae d3dxof: Only parse templates for object files, but with RegisterTemplates parse the whole file. 2013-04-30 12:32:41 +02:00
Christian Costa 792e2ee248 d3dx9_36: Add DIB file support to D3DXLoadSurfaceFromFileInMemory. 2013-04-25 20:25:07 +02:00
Christian Costa 4653b839e7 d3dx9_36: Add support for DIB file in D3DXGetImageInfoFromFileInMemory. 2013-04-25 20:25:06 +02:00
Matteo Bruni 3fd07694c4 d3dx9/tests: Don't use an arbitrary number in relative_error macro. 2013-04-10 11:43:27 +02:00
Matteo Bruni 7802ab15ce d3dx9/tests: Raise admitted error a bit in D3DXSHEvalSphericalLight tests. 2013-04-10 11:43:14 +02:00
Nozomi Kodama 574d4cfba9 d3dx9: Floatify fabs into fabsf. 2013-04-09 12:24:10 +02:00
Nozomi Kodama 6d6603b495 d3dx9: Implement D3DXSHEvalHemisphereLight. 2013-04-04 19:27:52 +02:00
Nozomi Kodama 6247dae2ac d3dx9: Implement D3DXSHEvalSphericalLight. 2013-04-04 19:27:23 +02:00
Nozomi Kodama 9731752831 d3dx9: Do not use relative error for small numbers. 2013-04-04 19:27:06 +02:00
Nozomi Kodama 9085f1d27f d3dx9: Implement D3DXSHEvalConeLight. 2013-03-07 17:33:13 +01:00
Nozomi Kodama 5038a7d915 d3dx9: Use const instead of CONST. 2013-02-14 17:32:22 +01:00
Michael Stefaniuc 18b2a38ba2 d3dx9_36/tests: Use assignment instead of memcpy to copy a struct. 2013-01-24 15:38:42 +01:00
Alexandre Julliard d72394e7fa d3dx9_36/tests: Remove useless casts. 2013-01-18 13:28:56 +01:00
Christian Costa 64a88a2d83 d3dx9_36: Make variables static in xfile tests. 2013-01-18 13:28:56 +01:00
Christian Costa 45e43dc5d0 d3dx9_36: Implement ID3DXFileDataImpl_Lock and ID3DXFileDataImpl_Unlock + tests. 2013-01-18 13:28:55 +01:00
Rico Schüller 2fb6dcb3f2 d3dx9/tests: Use D3DXFloat16To32Array() instead of a custom function. 2013-01-17 12:16:13 +01:00
Rico Schüller 25ce3a4220 d3dx9: Add support for D3DFMT_A32B32G32R32F. 2013-01-16 12:20:23 +01:00
Rico Schüller 43f30fe8d6 d3dx9: Add support for D3DFMT_A16B16G16R16F. 2013-01-11 11:58:16 +01:00
Rico Schüller 6cb4301021 d3dx9: Handle invalid byte code in D3DXGetShaderConstantTableEx(). 2013-01-08 16:35:32 +01:00
Rico Schüller a847b9dddb d3dx9: Always set the table = NULL in D3DXGetShaderConstantTableEx(). 2013-01-08 16:35:32 +01:00
Rico Schüller bc4a4f5f3b d3dx9: Handle invalid byte code in D3DXFindShaderComment(). 2013-01-08 16:35:31 +01:00
Christian Costa 4778a5e27d d3dx9_36: Add support for RT_BITMAP resource type since it is in DIB format D3DXIFF_DIB. 2013-01-07 19:33:09 +01:00
Francois Gouget a41f63dfcb d3dx9_36: Make error_dxfile_to_d3dxfile() and test_templates() static. 2013-01-07 13:38:21 +01:00
Francois Gouget f963f93964 Assorted spelling fixes. 2013-01-07 11:10:40 +01:00
Christian Costa b742b98c55 d3dx9_36: Implement ID3DXFileImpl_RegisterTemplates + tests. 2013-01-04 12:14:07 +01:00
Christian Costa 95433ccd3c d3dx9_36: Implement D3DXFileCreate with stubbed ID3DXFile interface + basic tests. 2012-12-27 18:47:54 +01:00
Francois Gouget 7b2d297d3e d3dx9_36/tests: Use software vertex processing so the tests can run on Intel GM950 graphics cards. 2012-12-14 17:37:43 +01:00
Francois Gouget a20db48dae d3dx9_36/tests: Skip some tests when DXT5 textures are not supported. 2012-12-14 11:49:54 +01:00
Henri Verbeet 36ac98df73 d3dx9: Avoid LPD3DXBUFFER. 2012-12-03 12:37:26 +01:00
Henri Verbeet d856b3a6d2 d3dx9: Avoid LPD3DXLINE. 2012-12-03 12:37:20 +01:00
Detlef Riekenberg 8b98b6a532 d3dx9_36/tests: Fix broken line test. 2012-11-30 11:43:38 +01:00
Henri Verbeet c109249445 d3dx9: Avoid LPD3DXEFFECTSTATEMANAGER. 2012-11-30 11:42:37 +01:00
Henri Verbeet 361cf636cc d3dx9: Avoid LPD3DXSKININFO. 2012-11-28 14:42:03 +01:00
Henri Verbeet 63acbcbf8a d3dx9: Avoid LPD3DXCONSTANTTABLE. 2012-11-23 14:40:24 +01:00
Nozomi Kodama 965e27149a d3dx9_36: Fix the case out = in for D3DXSHRotate. 2012-11-13 19:27:04 +01:00
Józef Kucia 3e264ced0f d3dx9: Handle NULL arguments in D3DXVec3Unproject. 2012-11-08 17:21:18 +01:00
Józef Kucia a5d5650730 d3dx9: Handle NULL arguments in D3DXVec3Project. 2012-11-08 17:21:15 +01:00
Nozomi Kodama c59efbed77 d3dx9_36: Add tests for D3DXSHRotateZ. 2012-11-01 19:14:53 +01:00
Józef Kucia 7bfd634286 d3dx9: Handle NULL viewport in D3DXVec3Unproject. 2012-10-29 10:47:04 +01:00
Henri Verbeet 4ba6974345 d3dx9: Avoid LPDIRECT3DDEVICE9. 2012-10-29 10:47:03 +01:00
André Hentschel 472010911d d3dx9_36/tests: Fix sizeof to be more portable (coverity). 2012-10-24 11:33:40 +02:00
Henri Verbeet 4704e78337 d3dx9: Avoid LPDIRECT3DPIXELSHADER9. 2012-10-23 12:11:30 +02:00
Józef Kucia 0146b5568a d3dx9/tests: Add a simple test for filling compressed textures. 2012-10-23 12:08:10 +02:00
Józef Kucia 15d642803b d3dx9/tests: Add tests for filling floating-point textures. 2012-10-23 12:08:06 +02:00
Józef Kucia cdc9f283fb d3dx9/tests: Only release a texture when it was created. 2012-10-23 12:07:39 +02:00
Nozomi Kodama 80b73ffcef d3dx9_36: Remove useless casts. 2012-10-11 21:20:27 +02:00
Nozomi Kodama 46fca31c4f d3dx9_36/tests: Remove useless casts. 2012-10-03 13:10:46 +02:00
Nozomi Kodama 3d5c61cdcd d3dx9_36/tests: Relax an equality between floats. 2012-10-03 13:10:45 +02:00
Nozomi Kodama 9c823d04b6 d3dx9_36/tests: Avoid a potential out of bound access. 2012-10-03 13:10:45 +02:00
Nozomi Kodama 584c24050e d3dx9_36/tests: Speed up some tests. 2012-10-03 13:10:45 +02:00
Nozomi Kodama b8cfe42326 d3dx9_36: Implement D3DXSHMultiply4. 2012-10-03 13:10:45 +02:00
Rico Schüller ec9db0a11f d3dx9: Fix D3DXMatrixAffineTransformation() and add some tests. 2012-10-01 18:49:11 +02:00
Francois Gouget 91c7dca35f d3dx9_36/tests: Remove spaces before '\n's in ok() calls. 2012-09-26 14:40:49 +02:00
Detlef Riekenberg a695062447 d3dx9_36/tests: Fix copy & paste error in ok messages. 2012-09-26 10:59:00 +02:00
Nozomi Kodama 1f85d64b19 d3dx9: Implement D3DXSHRotate. 2012-09-25 11:39:28 +02:00
Nozomi Kodama c69a496461 d3dx9: Implement D3DXSHEvalDirectionalLight. 2012-09-25 11:38:53 +02:00
Christian Costa 12d11833f7 d3dx9_36: Cube texture can be loaded as a simple texture. The first face texture is taken in that case. 2012-09-24 22:27:42 +02:00
Józef Kucia 94ab09a226 d3dx9/tests: Add a more detailed test for saving a surface to a DDS file. 2012-09-24 22:27:29 +02:00
Józef Kucia bf4201ea58 d3dx9: Implement the support for saving a surface to a DDS file. 2012-09-24 22:27:29 +02:00
Francois Gouget ae3a919ba0 d3dx9_36/tests: Fix compilation on systems that don't support nameless structs or unions. 2012-09-24 10:03:37 +02:00
Rico Schüller b999ab16b3 d3dx9: Fix ID3DXConstantTable::GetConstantElement() for structs. 2012-09-04 15:04:09 +02:00
Rico Schüller b5b0520723 d3dx9: Handle D3DXPC_VECTOR in set_matrix_array(). 2012-08-28 20:24:34 +02:00
Rico Schüller 42d28e0d34 d3dx9/tests: Fix typo. 2012-08-27 13:42:31 +02:00
Rico Schüller 68508ed581 d3dx9/tests: Add tests for ID3DXConstantTable::GetConstant/ByName/Element(). 2012-08-27 13:42:29 +02:00
Rico Schüller fdbcbb0c91 d3dx9/tests: Add tests for ID3DXConstantTable::GetConstantDesc(). 2012-08-27 13:42:20 +02:00
Józef Kucia cda7633775 d3dx9: Implement ID3DXConstantTable::SetMatrixTransposePointerArray. 2012-08-21 17:47:43 +02:00
Józef Kucia 9fec159abc d3dx9: Implement ID3DXConstantTable::SetMatrixPointerArray. 2012-08-21 17:47:41 +02:00
Józef Kucia 51f4f01308 d3dx9: Implement ID3DXConstantTable::SetMatrixTranspose. 2012-08-21 17:47:40 +02:00
Józef Kucia aaac25dc67 d3dx9: ID3DXConstantTable::SetFloat shouldn't change the value of matrix and vector constants. 2012-08-21 17:47:37 +02:00
Józef Kucia 2f73fd6ed5 d3dx9: ID3DXConstantTable::SetVector shouldn't change the value of matrix constants. 2012-08-21 17:47:36 +02:00
Józef Kucia 978971e1ac d3dx9: ID3DXConstantTable::SetMatrix should set scalar constants. 2012-08-21 17:47:34 +02:00
Rico Schüller 98d196a808 d3dx9/tests: Add variable name test. 2012-08-20 14:58:45 +02:00
Józef Kucia b31b9864d9 d3dx9: Fix ID3DXConstantTable::SetMatrix. 2012-08-16 19:37:09 +02:00
Józef Kucia 53ce2a240b d3dx9: Fix ID3DXConstantTable::SetVector. 2012-08-16 19:37:04 +02:00
Józef Kucia 5fd7d9826c d3dx9/tests: Add tests for ID3DXConstantTable::SetValue. 2012-08-16 19:37:00 +02:00
Józef Kucia 6fff4b9e87 d3dx9/tests: Add tests for setting matrix shader constants. 2012-08-16 19:36:47 +02:00
Józef Kucia fbba743484 d3dx9: Implement ID3DXConstantTable::SetBoolArray. 2012-08-16 19:36:39 +02:00
Józef Kucia 35dd7034cf d3dx9/tests: Add tests for ID3DXConstantTable::SetDefaults. 2012-08-14 12:48:01 +02:00
Józef Kucia 367ff5efc9 d3dx9/tests: Add tests for constant tables with default values. 2012-08-14 12:48:00 +02:00
Józef Kucia 711ee8a792 d3dx9: Correctly handle constants without default values in D3DXGetShaderConstantTableEx. 2012-08-14 12:48:00 +02:00
Detlef Riekenberg feea459238 d3dx9_36/tests: Fix failures on vista x64. 2012-08-14 11:57:57 +02:00
Józef Kucia dcc09efe80 d3dx9/tests: Add cube texture tests for ID3DXRenderToEnvMap. 2012-08-13 17:28:12 +02:00
Józef Kucia 5a99be321b d3dx9/tests: Add basic tests for ID3DXRenderToEnvMap. 2012-08-13 17:28:09 +02:00
Józef Kucia c51bf7b082 d3dx9/tests: Clean up device state after tests. 2012-08-13 17:27:54 +02:00
Rico Schüller c178b61bb9 d3dx9/tests: Check all elements in the effect parameter value test. 2012-08-13 11:51:18 +02:00
Rico Schüller 3bd55d0b62 d3dx9/tests: Reduce effect parameter value test count. 2012-08-13 11:51:11 +02:00
Józef Kucia 2c1968aef9 d3dx9: Allow D3DX_DEFAULT to be passed as srclevel to D3DXFilterTexture. 2012-07-23 14:55:45 +02:00
Nozomi Kodama f5714cccbd d3dx9_36: Implementation of D3DXSHRotateZ. 2012-07-19 17:02:01 +02:00
Józef Kucia ffe36a3894 d3dx9: Implement volume texture filtering in D3DXFilterTexture. 2012-07-16 16:56:17 +02:00
Józef Kucia 29acc31506 d3dx9: Implement point filtering for volume textures. 2012-07-16 16:55:56 +02:00
Józef Kucia 5d4bc53343 d3dx9: Implement pixel format conversion for volume textures. 2012-07-16 16:55:48 +02:00
Nozomi Kodama c957f8a921 d3dx9_36: Implementation of D3DXSHEvalDirection. 2012-07-16 16:28:47 +02:00
Nozomi Kodama f757f3fb7d d3dx9: Implementation of D3DXSHMultiply2. 2012-07-16 14:33:43 +02:00
Rico Schüller e0d5c35054 d3dx9/tests: Fix array increment in SetMatrix*PointerArray() test. 2012-07-10 11:16:44 -05:00
Rico Schüller 617a2ccee6 d3dx9/tests: Add effect parameter value GetMatrixTransposePointerArray() test. 2012-07-10 11:16:39 -05:00
Rico Schüller a7f1d93f01 d3dx9/tests: Add effect parameter value GetMatrixPointerArray() test. 2012-07-10 11:16:33 -05:00
Józef Kucia f5fd7fe3e1 d3dx9/tests: Add tests for D3DXLoadVolumeFromFileInMemory. 2012-07-09 15:44:08 -04:00
Józef Kucia 0ad6af9caa d3dx9: Validate the size of a volume texture in D3DXGetImageInfoFromFile. 2012-07-09 15:43:42 -04:00
Rico Schüller 18126eeb4f d3dx9/tests: Add effect parameter value SetMatrixTransposePointerArray() test. 2012-07-03 14:56:18 +02:00
Rico Schüller 1ae494a9bb d3dx9/tests: Add effect parameter value SetMatrixPointerArray() test. 2012-07-03 14:56:13 +02:00
Francois Gouget 691b9b6443 d3dx9_36/tests: Add a trailing '\n' to ok() calls. 2012-07-03 12:03:42 +02:00
Józef Kucia 07b0f25404 d3dx9: Implement D3DXCreateVolumeTextureFromFileInMemoryEx. 2012-07-02 11:59:13 +02:00
Józef Kucia 09519eece1 d3dx9/tests: Add tests for D3DXLoadVolumeFromMemory. 2012-07-02 11:58:45 +02:00
Nozomi Kodama e3888ec87c d3dx9_36: Implementation of D3DXSHScale. 2012-06-29 20:41:47 +02:00
Nozomi Kodama b56227cbf1 d3dx9_36: Implementation of D3DXSHDot. 2012-06-28 11:35:25 +02:00
Francois Gouget b2e3e2e943 d3dx9_36/tests: Simplify test_D3DXSHMultiply3(). 2012-06-25 10:33:30 +02:00
Józef Kucia 95b822d672 d3dx9/tests: Improve test failure messages for check_dds_pixel_format. 2012-06-19 11:12:39 +02:00
Józef Kucia 217c8b947e d3dx9: Recognize X8B8G8R8 pixel format in DDS files. 2012-06-19 11:12:34 +02:00
Józef Kucia 720dfb9b95 d3dx9/tests: Add tests for ID3DXFont::GetGlyphData. 2012-06-19 11:12:17 +02:00
Józef Kucia 4f68916600 d3dx9/tests: Add tests for ID3DXFont::PreloadText. 2012-06-19 11:12:11 +02:00
Nozomi Kodama 60a0fb30df d3dx9_36: Implementation of D3DXSHMultiply3. 2012-06-18 10:56:48 +02:00
Nozomi Kodama ed7c28353d d3dx9_36: Implementation of D3DXQuaternionSquadSetup. 2012-06-14 19:16:40 +02:00
Nozomi Kodama 4099eb8bbb d3dx9_36: D3DXQuaternionLn computes as if the norm of the input is 1. 2012-06-13 14:50:25 +02:00