d3dx9: ID3DXConstantTable::SetVector shouldn't change the value of matrix constants.
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@ -921,6 +921,9 @@ static HRESULT set_vector_array(ID3DXConstantTable *iface, IDirect3DDevice9 *dev
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return D3DERR_INVALIDCALL;
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}
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if (desc.Class == D3DXPC_MATRIX_ROWS || desc.Class == D3DXPC_MATRIX_COLUMNS)
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return D3D_OK;
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switch (desc.RegisterSet)
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{
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case D3DXRS_FLOAT4:
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@ -646,6 +646,27 @@ static void test_setting_basic_table(IDirect3DDevice9 *device)
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"The variable f was not set correctly by ID3DXConstantTable_SetMatrix, got %f, should be %f\n",
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out[0], U(S(mvp))._11);
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/* Clear registers */
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memset(out, 0, sizeof(out));
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IDirect3DDevice9_SetVertexShaderConstantF(device, 0, out, 4);
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/* SetVector shouldn't change the value of a matrix constant */
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res = ID3DXConstantTable_SetVector(ctable, device, "mvp", &f4);
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ok(res == D3D_OK, "ID3DXConstantTable_SetVector failed on variable f: 0x%08x\n", res);
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IDirect3DDevice9_GetVertexShaderConstantF(device, 0, out, 4);
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ok(out[0] == 0.0f && out[1] == 0.0f && out[2] == 0.0f && out[3] == 0.0f
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&& out[4] == 0.0f && out[5] == 0.0f && out[6] == 0.0f && out[7] == 0.0f
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&& out[8] == 0.0f && out[9] == 0.0f && out[10] == 0.0f && out[11] == 0.0f
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&& out[12] == 0.0f && out[13] == 0.0f && out[14] == 0.0f && out[15] == 0.0f,
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"The variable mvp was not set correctly by ID3DXConstantTable_SetVector, "
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"got {%f, %f, %f, %f; %f, %f, %f, %f; %f, %f, %f %f; %f, %f, %f, %f}, "
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"should be all 0.0f\n",
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out[0], out[1], out[2], out[3],
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out[4], out[5], out[6], out[7],
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out[8], out[9], out[10], out[11],
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out[12], out[13], out[14], out[15]);
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refcnt = ID3DXConstantTable_Release(ctable);
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ok(refcnt == 0, "The constant table reference count was %u, should be 0\n", refcnt);
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}
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